8 Minutes Of Cyberpunk 2077 Character Creator Gameplay

Cyberpunk 2077 has a robust character creator that allows you to make delicate tweaks to all aspects of your character, V. You can adjust your hair, skin tone, and skin type… but Cyberpunk 2077 offers plenty many more options beyond those.

In the above video, we select a lifepath and then create a custom V for our Cyberpunk 2077 journey. We cycle through most of the customization options the game has on offer, and adjust V’s tattoos, cyberware location, and even their eyeballs–it is the future, after all. A huge talking point for Cyberpunk has been its genital options, but unfortunately we had to blur those, sorry–take it up with YouTube. We also take a quick look at V’s core attributes, like intelligence, cool, and reflexes.

Cyberpunk 2077 launches on PS4, PS5, Xbox One, Xbox Series X/S, PC, and Stadia on December 10, you can read GameSpot’s review of CD Projekt Red’s latest here.

Latest PS5 Firmware Patch Updates DualSense, Improves System Performance

Sony has pushed a firmware patch to the PS5 which updates the DualSense controller and improves system performance.

The full patch notes for Version 20.02-02.30.00 can be read on the PlayStation website. As well as improving system performance, the update has “resolved an issue where data transfers and downloads were cancelled when trying to download content while a data transfer from a PS4 is in progress.” Text input errors tied to some PS4 games and connection stability issues in certain Wi-Fi routers have also been addressed.

[ignvideo url=”https://www.ign.com/videos/2020/11/06/ps5-dualsense-controller-review”]

Once you complete the update you’ll also be told to plug your DualSense controller into the console when you switch it on so that it can receive a firmware update. There aren’t any patch notes for the controller update, so it may just be addressing some minor issues.

If you want to download the update manually, head to Settings > System > System Software > System Software Update and Settings > Update System Software.

If you’re experiencing issues with your PS5, check out our issues and troubleshooting tips page to see if there are any solutions available. In other PlayStation 5 news, UK gangs have been stealing PS5s from the back of delivery trucks while they’re in motion.

[poilib element=”accentDivider”]

Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

How Long Is Cyberpunk 2077?

With Cyberpunk 2077 officially being released this week, you may be wondering how to best set your expectations for how long you might be spending in Night City. Well, IGN is here to help.

While you should certainly check out IGN’s Cyberpunk 2077 review before reading further, both our reviewer and two other staffers have been playing CD Projekt Red’s newest RPG, and can speak to their experiences playing the main campaign and all the side content spread throughout Night City’s streets.

While no content spoilers follow, if you want to know absolutely nothing about how Cyberpunk’s campaign and side missions affect its endings, now’s your chance to turn back!

[poilib element=”accentDivider”]

[ignvideo url=”https://www.ign.com/videos/2020/12/07/cyberpunk-2077-review”]

Destin Legarie, Director of Video Ops

Cyberpunk 2077 can be completed in 25 – 30 hours depending on how quickly you run through the campaign. That said this is what we’re guessing many will deem the “bad” ending. By forming stronger bonds with the characters in Night City and the surrounding areas you’ll unlock various endings that have a dramatic impact on how your finale will play out.

In my playthrough I completed it the first time in around 30 hours of game time. After going back and building relationships with many characters in the game I seem to be nearing a natural conclusion for those relationship trees at around 60 hours. This is without having touched a single “Gig” mission unless I ran across it organically in the open world. There’s easily another massive amount of time that could be invested there.

The claim pre-launch was that for a 100% completion of the game you would need to have played for 175 hours. Because there doesn’t seem to be an accurate indication of percentage completed beyond missions left it’s unclear how far doing main story missions and side jobs will bring you toward that 100% completion mark. That said there hasn’t been a dull mission yet!

Thus far we’ve been able to experience three core endings, two of which take place in the final area and one earlier. Upon returning at higher completions the end missions play our quite differently.

[widget path=”global/article/imagegallery” parameters=”albumSlug=cyberpunk-2077-pc-gameplay-screenshots&captions=true”]

Miranda Sanchez, Executive Editor, Guides

As the lead guide writer for Cyberpunk 2077, my time with the game is slow-rolling and still going. I’ve done tons of reported crime missions (they’re great for making money fast and getting neat gear early — more on that in our guide!) and select side missions, plus tons of running around. I exhaust just about every room in main missions to completely explore anything they have to offer. I also craft a lot! You can read my findings in our Cyberpunk 2077 guide of course, but at this point I’m a decent way into Act 2 and have 45 hours in as of this writing. If you’re looking how to find that stat yourself once you start playing, take a look at the Character Stats in the player menu.

[poilib element=”poll” parameters=”id=f2468882-78f7-47dd-b11c-5245ed611a72″]

Tom Marks, Deputy Reviews Editor and Cyberpunk 2077 Reviewer

The first time I beat Cyberpunk 2077 I almost entirely focused on main story missions, which I largely do not recommend doing yourself. When the credits rolled, my in-game playtime was at 19 hours, while my actual real world playtime was about 21. Similar to what Destin said, that allowed for only a very limited set of endings, all of which were enjoyable but grim.

After reloading a save and spending another 20 hours doing side missions, I was able to reach the end of multiple side character storylines and see four more distinct endings – all of which were drastically different and largely more fulfilling than the ones available when I rushed. There are still TONS of other missions, fights, side stories, and activities for me complete, so I could easily spend dozens upon dozens of hours more just running around Night City doing stuff without it running dry, but the main story itself is at least completable (and fairly malleable) in far less time.

[poilib element=”accentDivider”]

Cyberpunk 2077 Gets 28GB Console Update Ahead of Launch

Cyberpunk 2077 has released a 28GB patch on console – presumably its Day One update – offering stability and performance improvements, as well as addressing “critical progression and gameplay issues”. If you’ve preloaded the game, you can download the patch now ahead of launch.

The 1.02 update is available now on PS4, PS5, Xbox One, and Xbox Series X/S. While detailed patch notes haven’t been released, PS5’s update history menu lists the changes as:

  • Various stability improvements.
  • Various performance improvements.
  • Critical progression and gameplay issues addressed.

[widget path=”global/article/imagegallery” parameters=”albumSlug=cyberpunk-2077-examples-of-visual-bugs&captions=true”]

A CD Projekt Red employee previously said that this update would make the console versions “a different game” and, on top of the already-released ‘Day Zero’ patch, we should hopefully see fixes for the distracting bugs we mentioned in our Cyberpunk 2077 review.

For (much) more on Cyberpunk, make sure to check out our 9/10 review, bookmark our Cyberpunk wiki guide, and check out exactly when your region will get access on release day.

[poilib element=”accentDivider”]

Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

xCloud Coming to iOS and PC in Spring 2021

Microsoft’s cloud streaming service for Xbox games will be made available on Apple iOS devices and on Windows PCs in spring 2021.

In a new Xbox blog post, Microsoft confirmed that a beta version of the Xbox Game Pass Ultimate system would be available in the spring. Windows PC users will be able to access the service through the Xbox app, available from the Windows Store, while iOS users will access xCloud via a mobile web browser. This is due to Apple’s restrictions on games that bypass the App Store via another app, as outlined in the company’s current terms of service.

[ignvideo url=”https://www.ign.com/videos/2020/08/05/xcloud-might-be-xboxs-secret-weapon-unlocked-455″]

While a dedicated xCloud app was blocked by Apple, Xbox head Phil Spencer has previously said that the service “absolutely will” be on iOS. That promise will materialise in spring, provided there are no delays.

With these platforms supported, it will mean xCloud is available on both major smart phone platforms and PCs. It leaves Xbox consoles themselves without the feature, although Spencer has also noted that xCloud for console is on the “long list” of things Microsoft has planned.

For more on Microsoft’s alternative method of playing games, check out our hands-on preview of xCloud.

[poilib element=”accentDivider”]

Matt Purslow is IGN’s UK News and Entertainment Writer. 

Nicolas Cage Explores Swear Words In Trailer For New Must-Watch Netflix Show

2021 is set to be a busy year for Nicolas Cage. The much-loved actor has got a number of intriguing projects on the way, including playing Tiger King’s incarcerated zoo keeper Joe Exotic in a new show based on the Netflix hit and appearing as himself as the strange-sounding movie The Unbearable Weight of Massive Talent. But before these arrive, we have the new Netflix series History of Swear Words, which releases in January. The first trailer is here.

The promo gives us a taste of what to expect from this must-watch show. A bearded, suited Cage stands in front of an easel, painting something we can’t quite see, while enchanting classical music plays in the background. Cage speaks dramatically about “delicate femininity” and “the template of sensuality,” before revealing the word in question. It’s probably best you watch it yourself:

History of Swear Words consists of six episodes, and it hits Netflix on January 5. An expletive-filled synopsis for the show has also been released, which reads, “An education in expletives: the history lesson you didn’t know you needed. History of Swear Words, hosted by Nicolas Cage, is a loud and proudly profane series that explores the origins, pop culture-usage, science, and cultural impact of curse words. Through interviews with experts in etymology, pop culture, historians and entertainers, the six-episode series dives into the origins of ‘F***’, ‘S***’, ‘B****’, ‘D***’, and ‘P****'”

In September, it was announced Cage’s Tiger King show will be produced by CBS Television and will be released by Amazon. The show will focus on Joe Exotic’s background and his fight to keep his big cat park. It’s one of several Tiger King-inspired series in the works, another being a show starring Kate McKinnon as Joe Exotic’s nemesis Carole Baskin.

For more, check out all the original shows, movies, and Holiday content hitting Netflix this week.

HBO, AT&T Execs Defend Streaming Warner Bros. 2021 Film Releases

No matter how you measure it, the coronavirus’ impact on life as we knew it before this year has been seismic–and in some ways, potentially, irreversible. In the movie industry alone, productions and release dates have been steadily beset with delays, uncertainty, and suddenly changing business models. The latter has been no secret to audiences and studios behind the expected blockbuster releases this year–many of which, such as Christopher Nolan’s Tenet and Patty Jenkins’ Wonder Woman 1984, have had to make tough decisions regarding pivoting expected theatrical releases to video on demand debuts. (Tenet held firm to theatrical, WW1984 will be doing both.)

And so, it was not really shocking when Warner Bros. announced its 2021 film slate would have simultaneous releases in theaters and on HBO Max–but the shift has been drawing strong criticism due to the fact that the studio reportedly “did not consult the actors, agents, or directors of the 17 films that make up that slate, and it didn’t make distribution deals with cinemas,” according to CNBC.

“We’ve been trying to figure out the best way forward for the last eight months, since we first went into lockdown,” Ann Sarnoff, the chairman and CEO of Warner Bros. said. “We have many movies which are ready to go, and they’ve been sitting on shelves. So we thought this was the most creative and win-win situation to bring them not only to theaters but simultaneously for 31 days on HBO Max.”

John Stankey, CEO of AT&T, WarnerMedia’s parent company, went even further, calling the decision a “win-win-win,” meaning for the company, its parents, and its consumers, which he said during the UBS Global TMT Virtual Conference (via The Hollywood Reporter).

But others aren’t seeing it that way–especially due to the seemingly sudden urgency with which the decision was reached. Speaking with THR, Nolan said, “Some of our industry’s biggest filmmakers and most important movie stars went to bed the night before thinking they were working for the greatest movie studio and woke up to find out they were working for the worst streaming service.”

Speaking more pragmatically, Stankey said, “I know there’s a lot of noise out in the market, people with different viewpoints… [but that happens] anytime you are going to change a model.”

Neill Blomkamp Made a Top Secret Horror Movie During the Pandemic

Neill Blomkamp has recently stepped behind the camera again to film an entire supernatural horror movie during the coronavirus (COVID-19) pandemic.

According to Deadline, the “under-the-radar” movie was filmed in British Columbia over the summer with on-set COVID-19 protocols in place. Blomkamp is said to have penned the script for the movie, though plot details are being kept under wraps for the time being. The report adds that the movie is something that Blomkamp has “always wanted to make and is expected to be finished around spring next year.”

Backed by AGC Studios, Blomkamp enlisted long-time collaborator Julian Clarke to edit the movie while Byron Kopman boarded the project as the director of photography. The cast for the movie is said to be made up of mostly Canadian actors and it is reported to have a “strong sci-fi and VFX component in keeping with Blomkamp’s previous three movies.”

[ignvideo url=”https://www.ign.com/videos/2015/03/02/how-robocop-influenced-chappie”]

This project marks Blomkamp’s first feature-length effort since 2015’s Chappie, starring Sharlto Copley, Hugh Jackman, Dev Patel, and Sigourney Weaver. He had been gearing up to start production on his Taylor Kitsch-starring sci-fi thriller Inferno, but the global pandemic pushed back those plans and opened up his schedule for a smaller production.

In recent years, Blomkamp has helmed various horror shorts under his Oats Studios banner. The studio’s first short was an alien invasion aftermath tale called “Rakka,” the second was “Firebase,” which introduced viewers to a wild alternate-history take on the Vietnam War, and the third was “Zygote,” a sci-fi horror thriller starring Dakota Fanning and Jose Pablo Cantillo.

Want to know more? Check out our review.

[widget path=”global/article/imagegallery” parameters=”albumSlug=5-truly-twisted-horror-movies-that-are-worth-watching-once&captions=true”]

[poilib element=”accentDivider”]

Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Netflix’s Cobra Kai Season 3 Finally Gets Its First Trailer

Originally debuting on YouTube Premium, Cobra Kai has found a new home. Seasons 1 and 2 are now both available to watch on Netflix as Season 3 is a month away from debuting on January 8, 2021. And the first trailer for the upcoming episodes has arrived.

Taking place in the present day world where the movie Karate Kid took place, the series follows former rivals Daniel LaRusso and Johnny Lawrence as they butt heads and train the next generation of karate kids. You may want to avoid the new trailer below if you’re not caught up, as Season 2 left us with a huge cliffhanger.

There is a lot to unpack from that trailer. Luckily, the official synopsis gives us a good idea of where this is season is headed. “Season 3 finds everyone reeling in the aftermath of the violent high school brawl between their dojos, which has left Miguel in a precarious condition. While Daniel searches for answers in his past and Johnny seeks redemption, Kreese further manipulates his vulnerable students with his own vision of dominance. The soul of the Valley is at stake, and the fate of every student and sensei hangs in the balance.”

Returning for Season 3 are Ralph Macchio, William Zabka, Courtney Henggeler, Xolo Maridueña, Tanner Buchanan, Mary Mouser, Jacob Bertrand, Gianni Decenzo, and Martin Kove. The next season will also take LaRusso back to Japan. “I have been to Okinawa, for some shooting of Cobra Kai season three, which I cannot talk too much about,” Macchio said in an interview with Conan O’Brien. “But I can say it dives into the origin of Miyagi Do Karate. We learn a little bit, some secrets of past history that is new to the audience, and to LaRusso, my character, and we actually went to Okinawa to shoot.”

Back in June, it was revealed Cobra Kai would not be returning to YouTube Premium, and a couple months later, Netflix picked up the show for a third season. The arrival of Seasons 1 and 2 on Netflix was a huge moment for the streaming service as it topped the Nielsen Top 10 streaming list the month of its debut.