EA Put On Blast By Investor Group Over Huge Payments To Top Executives

Gaming giant Electronic Arts has been put on blast by one of its investors for the lucrative pay packages that the publisher gives to some of its highest-ranking executives.

Dieter Waizenegger, the director of The CtW Investment Group, said in a notice that EA has “gone too far in terms of executive pay,” and is calling on shareholders to vote against the “Say-On-Pay” proposal for EA’s upcoming shareholder meeting on August 6. Waizenegger has also called out Activision Blizzard CEO Bobby Kotick for his huge pay and sought changes within the Call of Duty company.

Specifically, Waizenegger says EA CFO Blake Jorgensen and CTO Kenneth Moss are paid too much, and it’s an especially poor practice, as EA is laying people off, Waizenegger said. EA is said to have laid off 4 percent of its total workforce in 2019.

“While shareholders have benefited from appreciation in the company’s stock price over the long term, we believe that that does not permit the company to indiscriminately pay its executives,” Waizenegger said.

Waizenegger said EA investors should know that EA has an “excessive” problem as it relates to the equity grants and other forms of compensation for its top executives. In short, EA has multiple bonus awards programs, and they are able to overlap, which is what Waizenegger takes issue with.

“In June 2017 (EA’s fiscal year 2018), EA executives Blake Jorgensen and Kenneth Moss, among others, received substantial equity awards on top of their already above-median (the company benchmarks equity compensation at the 75th percentile of its peer group) compensation levels that year: Jorgensen received an additional $10 million special equity grant on top his $6.5 million annual grant, and Moss received an additional $7 million on top of his $5.5 million dollar annual award,” Waizenegger said.

Waizenegger took issue with these payments in part because they were greater than the executive’s annual equity awards. “The awards were based on net revenue and free cash flow targets that the company did not disclose, citing ‘competitive concerns,'” Waizenegger said.

In November 2019 (EA’s fiscal year 2020), EA also paid Jorgensen a special award of $7.5 million on top of his annual $7.5 million grant, while Moss got $5.5 million on top of his $5.5 million annual award, Waizenegger said.

“It is extremely rare that a company grants a special performance award while another special award performance period is still ongoing. These two executives now have two special awards outstanding at the same time, in addition to annual equity grant tranches,” Waizenegger said. “Shareholders have increasingly expressed dissatisfaction with large awards granted in addition to the company’s ordinary course executive pay program.”

Waizenegger also took issue with how EA defines and defends these awards. EA says these bonus payments are made in part to help retain key executives, but Waizenegger said the company has gone too far by offering double awards on an overlapping basis.

“On the matter of retention, let us point out once again that these two executives already have one retention award outstanding from fiscal 2018 … why do they need two?” Waizenegger said. “The proxy does not discuss the company’s rationale for granting these executives an additional special award on top of the one that is already outstanding. One would think one multimillion dollar retention award at a time would be enough.”

Waizenegger went on to say that while he understands that attracting and retaining executives is an important part of any business, EA has gone too far in this case and is offering bonuses beyond the traditional “pay-for-performance” guidelines.

“On the matter of ‘incentivizing’ executives, we have repeatedly stated and continue to vehemently argue that the notion that executives need to be incentivized with pay above-and-beyond the ordinary course program is a complete fallacy in almost all cases,” Waizenegger said. “In reality, executives are already well incentivized through a company’s ordinary course executive pay program alone because they receive significant amounts of annual equity grants in the first place that appreciate in value when the company performs well.”

Waizenegger pointed out that EA’s stock value has climbed by almost 70 percent since December 2018, and executives are set for big paydays in their regular payment schemes. The extra pay program is excessive, Waizenegger said.

Also in the notice, Waizenegger said it’s a particularly bad look for EA that, not long after the company announced layoffs at the end of its 2019 fiscal year, EA executives received their bonuses for fiscal 2020, including EA CEO Andrew Wilson who got a reported $4 million.

Waizenegger said it is “commendable” that Wilson and other executives gave up their bonuses during fiscal year 2019, but he also raised some concerns about how charitable this really was given EA’s softer earnings results that year (which are tied to bonus payouts).

“In fiscal 2019, executives voluntarily forfeited their bonuses, which, while commendable, was mostly or entirely due to company’s financial performance,” he said. “It is very telling that the proxy does not even disclose what executives would have received on a formulaic basis if they had not forfeited their bonuses that year–shareholders are left to wonder how much, if any, bonus amounts executives would have ultimately earned.”

Waizenegger went on to say that it is common for companies whose executives give up their bonuses to provide information about how much money this amounted to. However, EA apparently did not do this, and Waizenegger contends that Wilson and others didn’t end up missing out on major payments.

“The absence of that disclosure in this case, coupled with EA’s financial underperformance for that fiscal year, leads shareholders to conclude that the forfeited amount was most likely small to begin with, diminishing any altruistic motives surrounding the forfeiture,” he said.

The long and short of Waizenegger’s argument is that EA’s executives are already paid well under their normal payment structures including bonuses and equity awards. EA has failed to explain why the second bonus payment is needed, Waizenegger said.

“Further, we believe executives should not receive multimillion dollar cash bonuses after laying off workers the prior fiscal year,” Waizenegger said in his notice.

NBC’s The Weakest Link Game Show Getting A Reboot With New Host

NBC announced that it is resurrecting the internationally popular game show The Weakest Link and has attached comedian Jane Lynch as host and executive producer.

“I’ve been a longtime fan of this game-changing quiz show since it first debuted,” said Lynch in a statement, via the Hollywood Reporter. “Each time the phrase ‘You are the Weakest Link. Goodbye.’ passes my lips, it will be with great reverence and delight.”

The Weakest Link debuted in 2000, as a UK Survivor-style quiz show where contestants voted off competitors. But the show’s true signature was its then host Anne Robinson’s stern demeanor and cutting witticisms. Lynch’s track record of playing characters like Glee’s ruthless cheerleading coach Sue Sylvester and her longtime tenure as host of NBC’s Hollywood Game Night make her more than ready to step into the role.

Though the UK version of The Weakest Link was wildly successful–running for 12 seasons–NBC’s original U.S. version faded quickly, after a promising debut. The upcoming reboot will be produced in collaboration between BBC Studios and Universal Television Alternative Studio, with 13 episodes already ordered and a plan to begin production later this year.

Snag Some Great Wireless Earbuds For Less Than $20

Tribit is one of the best budget audio companies out there, providing excellent headphones and speakers at great prices. Its products are available on Amazon, and right now, the FlyBuds 3 wireless earbuds are only $19.79 after its Amazon page coupon and promo code 45OFFTBBS3. For that, you get a great pair of earbuds that boast five hours of battery per charge and 100 hours of battery life in its case.

That battery life is broken into five-hour chunks, as the earbuds can last for five hours before they need to be placed back into the case for recharging. As a comparison, the AirPods Pro have a battery life of 4.5 hours per charge and 24 hours of battery life in its case. The FlyBuds 3 case charges via USB-C as well.

Tribit FlyBuds 3 wireless earbuds

$19.79 ($36)

Tribit FlyBuds 3
Tribit FlyBuds 3

The FlyBuds 3 are also IPX7-rated waterproof, which means that sweat, rain, or infrequent splashes of water shouldn’t damage the earbuds. However, do not go swimming with these in, as constant exposure to water could still cause damage.

The FlyBuds 3 come with Amazon Prime’s free two-day shipping, and if you’re not happy with your purchase, Amazon will refund your money if you return the earbuds within 30 days.

These earbuds would work great while playing the Nintendo Switch, something that’s made possible with the use of a Bluetooth adapter. Check out our guide on the best Nintendo Switch Bluetooth headphones and transmitters, which explains how to connect wireless headphones to the Switch and some of the best Bluetooth headphones out there, including the Tribit XFree Tune and Creative SXFI Air.

Smash Bros. Ultimate Is Adding More Square Enix Spirits

Nintendo is holding another Spirit Board event in Super Smash Bros. Ultimate this week. The event kicks off July 9 at 11 PM PT and features new Spirits based on Square Enix’s retro-inspired RPG, Octopath Traveler.

Throughout the event, four new Spirits representing Octopath Traveler’s main cast–Olberic & Primrose, Tressa & Cyrus, Alfyn & Therion, and H’aanit & Ophelia–will appear periodically on the Spirit Board. If you defeat the new Spirits, you’ll add them to your collection and earn more SP than usual.

The Octopath Traveler Spirit Board event runs until 11 PM PT, July 14. You can read more on Nintendo’s website.

If you missed your chance to unlock the Cuphead and Warframe Spirits during their respective events earlier this year, you’re in luck; those are once again available in the game. You’ll be able to encounter them randomly on the Spirit Board or in Smash Bros. Ultimate’s in-game shop.

Smash Bros. Ultimate’s latest DLC character, Min Min, comes with her own entourage of Arms Spirits to unlock. The new fighter arrived last month alongside the game’s 8.0 update, which made balance adjustments to numerous characters and introduced a new wave of Mii Fighter costumes, including one based on Fallout’s Vault Boy.

In other Smash Bros. news, Nintendo Switch Online subscribers can grab a new freebie for the game. Nintendo is offering another free Spirit Board Challenge Pack, which comes with a handful of helpful items for Spirit Board mode. Nintendo also confirmed that Amiibo figures of Joker and Dragon Quest’s Hero are releasing this fall.

Now Playing: Super Smash Bros. Ultimate – Min Min Classic Mode Gameplay

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Limited Run Games Announces Physical Editions For Bloodstained, Castlevania, And More

Physical game distributor Limited Run Games has announced a bunch of titles that will be getting the special physical edition treatment, with a few launching as soon as this month.

During its recent LRG3 2020 livestream, the company showed off what some of the boxes for these games look like, most of which can be viewed on LRG’s Twitter account. The long list includes games like Bloodstained: Curse of the Moon 2, Castlevania Anniversary Collection, Katana Zero, My Friend Pedro, Samurai Jack: Battle Through Time, Super Meat Boy Forever, Ys Origin, and many more. Some have generic box art while others have elaborate designs. Most have release dates, though a few have tentative release windows or undetermined launches.

As you might expect, almost all of these physical editions are for games available on Nintendo Switch, PC, PlayStation 4, PlayStation Vita, and PSVR. However, some–like Shantae and Xtreme Sports–are coming to GameBoy Color. You read that right–GameBoy Color.

In addition to announcing over 30 physical copies of digital-only games, LRG confirmed that some new titles are on the way. Details are scarce, but the company is working with developer WayForward on another River City Girls game.

You can check out the full list of titles getting the physical edition treatment by Limited Run Games below. The asterisk denotes games being sold on behalf of that publisher, with LRG only handling the distribution (not creation) of those physical copies.

Full List Of LRG Physical Editions

  • A Boy and His Blob (PS4) — September 2020
  • Bloodstained: Curse of the Moon 2 (Switch, PS4) — TBD
  • Bug Fables: The Everlasting Sapling (Switch, PS4) — TBD
  • Carrion (Switch) — TBD*
  • Castlevania Anniversary Collection (Switch, PS4) — Q3 2020
  • Demon Turf (Switch) — TBD
  • Garou: Mark of the Wolves (PS4) — July 2020
  • Grandia HD Collection (Switch) — August 7, 2020
  • GRIS (Switch) — TBD*
  • Katana Zero (Switch) — November 2020
  • Kunai (Switch) — July 8, 2020*
  • MegaDimension Neptunia VII (Switch) — July 28, 2020*
  • Mighty Gunvolt Burst (Switch, PS4) — August 28, 2020
  • My Friend Pedro (PS4) — TBD*
  • Observer (Switch) — TBD*
  • Papers, Please (Vita) — July 24, 2020
  • PixelJunk Eden 2 (Switch) — TBD
  • Return of the Obra Dinn (Switch, PS4) — July 24, 2020
  • River City Girls 0 — TBD
  • Samurai Jack: Battle Through Time (Switch, PS4) — TBD
  • Shantae (Switch, GameBoy Color) — September 2020
  • Shantae: Risky’s Revenge (Switch) — September 2020
  • Space Channel 5 VR: Kinda Funky News Flash! (PSVR) — July 31, 2020
  • Star Wars Episode I: Racer (Switch, PS4, PC) — July 10, 2020
  • Super Meat Boy Forever (Switch, PS4) — TBD
  • The friends of Ringo Ishikawa (Switch) — July 21, 2020*
  • The Mummy Demastered (Switch, PS4) — July 31, 2020
  • The Secret of Monkey Island 30th Anniversary Anthology (PC) — October 2020
  • To The Moon (Switch) — Q4 2020
  • TowerFall Ascension (Switch) — Q3 2020
  • Trover Saves the Universe (Switch) — Q4 2020
  • Where the Water Tastes Like Wine (Switch) — TBD*
  • Xtreme Sports (Switch, GameBoy Color) — October 2020
  • Ys Origin (Switch) — July 8, 2020*

GameSpot’s Play For All–a celebration of all things gaming–is ongoing. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

Nintendo Says Its Mobile Titles have Strengthened Its Franchises

Nintendo’s mobile titles help strengthen its IP and fan base, despite not accounting for a significant percentage of the overall business the company says. During an investor Q&A, Nintendo president Shuntaro Furukawa spoke about the impact of the company’s mobile titles.

Nintendo’s strategy for releasing mobile titles, like Fire Emblem Heroes, and Mario Kart Tour, is to increase the overall interest and player base for those IPs, potentially bringing more people to the console releases. Furukawa specifically cited Animal Crossing: Pocket Camp as introducing many “female consumers and U.S. consumers,” to the series, who would later buy Animal Crossing: New Horizons.

Furukawa also said that sales from mobile games “do not account for a very large percentage of Nintendo’s overall business,” but the games do lead to the creation of more Nintendo Accounts, strengthening the business overall. A recent report suggested that Nintendo would begin winding down the release of mobile games, due to them not seeing as much growth as the Nintendo Switch.

Also during the Q&A, director Shinya Takahashi noted that while some production development has been slowed due to the COVID-19 pandemic, no games planned to be released in the current fiscal year have been affected currently. However, Takahashi also said that if the impact of COVID-19 is prolonged or becomes more severe, games planned for the current fiscal year could be affected.

Nintendo’s most recent mobile title is Mario Kart Tour, which had an extremely successfully launch. Nintendo’s next game, Paper Mario: The Origami King, launches later this month on July 17 for Nintendo Switch. You can learn about the game and its pre-order bonuses in our Paper Mario: The Origami King pre-order guide.

Now Playing: Paper Mario: The Origami King – Closer Look Trailer

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World Of Warcraft: Shadowlands Collector’s Edition Pre-Orders Available

The latest World of Warcraft expansion, Shadowlands, will release later this year, marking the eighth expansion for the popular MMO. In a livestream today, Blizzard revealed a Shadowlands Collector’s edition is available to pre-order now, and it offers a slew of physical collectibles along with digital goodies.

Available for $120, the World of Warcraft: Shadowlands Collector’s edition gets you an Epic edition game code, which unlocks the Shadowlands expansion along with a host of in-game content:

  • Level 120 character boost
  • Ensorcelled Everwyrm flying mount
  • Vestments of the Eternal Traveler transmog set quest
  • Anima Wyrmling pet
  • Wraithchill cosmetic weapon effect
  • Eternal Traveler’s Hearthstone
  • 30 days of game time
World of Warcraft: Shadowlands Collector's Edition - $120
World of Warcraft: Shadowlands Collector’s Edition – $120

The Shadowlands Collector’s edition also comes with an art book, a Shattered Sky mouse pad, a four-pin collector’s set, and the digital soundtrack. It’s available to pre-order now at Amazon and the Blizzard Gear Store.

In addition to the Collector’s edition, Blizzard announced a beta test for World of Warcraft: Shadowlands that’s coming next week. The expansion focuses on four Covenants, and choosing one will unlock faction-specific content, a full max-level campaign, and specialized features. Shadowlands also introduces a new epic dungeon area called the Theater of Pain along with a sandbox area called The Maw. For more on the upcoming expansion, see our breakdown of the most important details from Blizzard’s Shadowlands event.

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Arcade Fighter WWE 2K Battlegrounds Launches This September

WWE 2K Battlegrounds, the stylized arcade fighter with some of WWE’s most recognizable faces, will launch on September 18 for Xbox One, PS4, PC, Nintendo Switch, and Stadia.

Battlegrounds takes the wrestling action outside of the closed stadiums and puts you in rings in the middle of swamps, military camps, or dingy auto shops. Each arena offers its own unique interactive elements, letting you throw your opponent into the jaws of a hungry alligator if you’re so inclined. Check out some gameplay from the reveal trailer below.

Battlegrounds will feature standard exhibition modes for local and online play, as well as a full campaign featuring seven new WWE hopefuls on the road to impress some of the company’s best. That includes Stone Cold Steve Austin, The Rock, and Paul Heyman.

WWE 2K Battlegrounds is the only wrestling game from WWE expected this year, with the franchise’s annual simulation entry being canceled. After a change of developer for last year’s entry, that’s probably not a bad thing, with our 2/10 WWE 2K20 review saying, “Whether it’s the dull and unenjoyable combat, the fact half the roster look like terrifying goblin facsimiles of themselves, or MyCareer’s obnoxious and tedious story. This is the moment the WWE 2K series hit Rock Bottom.”

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Idris Elba Says Luther Movie Is “Very Close” To Being Made

While promoting the third season of his ongoing comedy show In The Long Run, Idris Elba teased a hopeful future for another one of his projects, Luther. Deadline reports Elba said there were no “formal plans” for a sixth season of the gritty BBC crime drama series. But he added, “I’ve made it very clear that I’d like to see Luther come back as a film. And I can tell you this, that we are this close to making a film of Luther.”

For five seasons, Elba played Luther’s titular John Luther, an obsessive detective who frequently found himself in a tête-à-tête with calculating psychopath Alice Morgan (Ruth Wilson).

This is not the first mention of making a Luther film. Elba brought up the idea in 2018, when he told Metro that the show’s creator Neil Cross was “beavering away” at scaling Luther up to feature film proportions.

At that time, Elba described the vision for a Luther film as, “more murder, more Volvos, more frowning Luther.” He compared the show to “classic films of the 90s like Seven and Along Came A Spider.” Elba also hinted at the film burgeoning beyond its UK homestead, but ventured that the story would probably remain in Europe. “It would have to be a city. The reason cities work is there are lots of shadows and so I think those cities that have that Gotham-esque vibe to them, and I think that is mainly Europe,” he said.

How Netflix’s Ju-On: Origins Connects To The Grudge Movies

So where, exactly, does a show with the word “Origins” in the title fit into this weird web of conflicting facts and overlapping stories?

The short answer is that it doesn’t. But the long answer is a lot more interesting.

Functionally, Ju-On: Origins is a standalone entry into the franchise. You don’t actually need to have seen the movies or know the franchise history to watch and be deeply creeped out. It even feels different from the movies–there are hardly any jumpscares, the ghosts themselves are almost entirely just regular looking people (as opposed to the stark white-painted, stringy-haired specters the franchise became famous for), and names like Kayako and Toshio don’t come up at all.

Despite all this, Ju-On: Origins manages to carve out an interesting place within the wider Ju-On mythology with a few clever tricks. First, it bills itself as a series of “true events.” (It’s not.) The plots and characters in the show are entirely fictional, but it leans into the “historical” flavor by emphasizing real-world events as context in the different timelines. Things like Chernobyl, the Tokyo Subway Sarin Gas attack, and the murder of Junko Furuta are referenced through news programs and headlines, making the whole thing feel grounded in fact.

The fictional stories also borrow heavily from the major themes explored in the Ju-On franchise, with just enough deviation from the formulas to make the idea that these are the “real” stories and the movie versions are the fictionalized ones, genuinely buyable. Cat-Ghost-Boy Toshio doesn’t exist in Ju-On: Origins, but a ghost boy named Toshiki does, and the house itself has a reputation for being a haven for stray cats. Kayako, and her sometimes-affair, never come up. Instead we meet Toshiki’s mother, Kiyomi, who eventually turned to murder after her abusive husband left Toshiki in a coma. The other parts of Kayako’s sometimes-story are translated into equally loose adaptations with characters like Chie, who was murdered while pregnant by her jealous husband.

Even the use of a house phone, a repeated scare from the films, comes into play–though with considerably more gore this time around–used as a weapon to beat people to death or found stuffed inside various corpses. It’s certainly not the vaguely campy idea of being called by a number that looks like the word “death” in Japanese, or picking up a call to hear the trademark death rattle coming for you, but it gets the job done.