New Study Reveals Which Movie Actor Swears The Most

A new study of popular movies has revealed which films, actors, and characters from cinema are the most foul-mouthed.

The movie with the most swears in it is The Wolf of Wall Street, which has 715 expletives, followed by Uncut Gems with 646 cuss words. The Scorsese mobster movie Casino follows with 606 instances of strong language.

Leading the way by star is actor Jonah Hill, who has spoken the highest number of cuss words in the film industry, reaching 376 total swear words for an average of 22.9 instances of potty language per 1,000 words spoken. As you may recall, Hill swore a great many times in Superbad, but he credits his starring role in Martin Scorsese’s The Wolf of Wall Street in helping him set the record.

“So many people to thank,” Hill said on Instagram. “Martin Scorsese, thanks for pushing me over the edge. Humbled.”

Leonardo DiCaprio (361), Samuel L. Jackson (301), Adam Sandler (295), and Al Pacino (255) round out the top five actors who swear the most in movies. There are no surprises there.

In terms of the movie character who swears the most, that record belongs to DiCaprio’s Jordan Belfort in The Wolf of Wall Street. The character swore an incredible 332 times in that movie. Sandler’s Uncut Gems character, Howard, followed with 295 cuss words.

This study was conducted by Buzz Bingo. Its team looked at 3,565 movie scripts, collected instances of swearing, and ranked them by severity as determined in part by Ofcom’s list of “potentially offensive language and gestures on TV and radio.”

The survey is missing some key data, it seems. If DiCaprio spoke 332 swears as Jordan Belfort in The Wolf of Wall Street, that would leave only 29 additional cuss words to reach his lifetime tally of 361 as calculated by Buzz Bingo. DiCaprio swore numerous times in The Departed and Django Unchanged, but those films–and many–do not appear to have been tracked.

Separately, it is understood that The Wolf of Wall Street set a record for most f-bombs in a popular movie, featuring 506 instances of the word. Scorsese’s The Departed includes 237 instances of the word “f**k,” which is believed to be the highest total ever for Best Picture-winning movie.

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The Half-Life: Alyx Workshop Tools Are Now Available

Valve Software has made the tools for editing Half-Life: Alyx’s levels open to the community. In a new blog post on the official site, the developers have announced the release of the tools as part of the Steam Workshop support, an initiative by Valve to support the modding community.

The tools will allow for the creation of new levels, models, textures, and animations for the Half-Life VR game, along with letting creators upload their mods to the Steam Workshop for anyone to try.

Valve intends to continue updating and adding to the tool kit while still in beta. The first release includes the current editions of the following software:

  • Hammer, the latest version of the Source 2 level editor.
  • Material Editor, the tool for creating and tuning materials in Source 2.
  • ModelDoc, a tool for viewing, editing, and compiling models with animation, collision, and other gameplay attributes.
  • AnimGraph, our animation tool used to create complicated animation setups with blends and transitions.
  • Particle Editor, for making new particle effects.
  • Subrect Editor, for creating smart texture sheets known as “hotspots.”
  • Source Filmmaker, the Source 2 cinematic renderer and animation tool.

In addition to these VR tools, the developers have included several sample maps to demonstrate how they authored enemy encounters in the game. These maps can be used as a template for understanding how the developers used features such as tile meshes, static/dynamic cables, and texture hotspotting to create the game’s levels.

If this is your first time messing around with these kinds of tools, the developers have also begun work on a Half-Life: Alyx Workshop Tools documentation, a guide for how to implement and best make use of the tools and software currently in the beta. Over time more documents will be added, especially as new software and tools are made available.

In GameSpot’s Half-Life: Alyx review, Michael found it to have “elevated many of the aspects we’ve come to love about Half-Life games… Even when familiarity starts to settle in, its gameplay systems still shine as a cohesive whole. And as it concludes, Half-Life: Alyx hits you with something unforgettable, transcending VR tropes for one of gaming’s greatest moments.”

Now Playing: Half-Life: Alyx Review

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Nintendo Switch Eshop Releases This Week: What The Golf, Cannibal Cuisine, And Everything Else

Seems like it’s golf week on the Nintendo Eshop, with the chaotic multiplayer indie title Golf With Your Friends and the hilarious What The Golf making their Switch debuts. There’s also the remastered edition of realMyst: Masterpiece Edition releasing in celebration of the game’s 20th anniversary.

There’s only two weeks to go until Xenoblade Chronicles Definitive Edition consumes our every waking moment, so until then scoop up some of these indie titles to tide you over. Sink some hole-in-ones with friends in Golf With Your Friends, consume some questionable content in the new co-op cooking game Cannibal Cuisine, date some hot monsters in Monster Prom: XXL, and blast through waves of enemies in the non-stop arcade space shooter Fluxteria.

What The Golf is having a launch sale too, with the pre-purchase price for the game at 25% off.

May 19

  • The Wonderful 101: Remastered
  • Golf With Your Friends

May 20

  • Cannibal Cuisine

May 21

  • Pushy And Pully In Blockland
  • What The Golf?
  • Luxar
  • realMyst: Masterpiece Edition
  • Monster Prom: XXL
  • Arrest of a stone Budda
  • Steel Rain
  • Lost Artifacts: Time Machine
  • The Persistence
  • Red Wings: Aces of the Sky
  • Skelly Selest & Straimium Immortaly Double Pack
  • Aqua Lungers
  • Fluxteria

May 22

  • Concept Destruction
  • Animal Up!
  • Monstrum

As always, there’s a number of digital sales going on in the Eshop. This week a myriad of Sonic The Hedgehog titles are on sale, along with the continuation of the Deadly Premonition: Sequel celebration sale. The AniMay sale is also still going, with titles from your favorite anime on sale. For more on what’s on sale this week, check out our full guide.

Now Playing: Nintendo Switch Shortages, Breaches, & Lawsuits Are Happening Right Now – GS News Update

SpongeBob SquarePants: Battle For Bikini Bottom – Rehydrated’s Boss Fight Trailer Makes Us Nostalgic

SpongeBob SquarePants: Battle For Bikini Bottom – Rehydrated, which is due to release on June 23, has shown off its boss fights in a new trailer. Watching this footage reminds us of the hey-day of the PS2 3D platformer–after all, this is a remake of a game from 2003, when boss fights like this were a dime a dozen.

In the footage below, you can see SpongeBob take on a variety of giant enemies, including robots based on his friends, a huge jellyfish, and his arc nemesis, Plankton. The game has received a huge visual update, but it still looks like a PS2 platformer in many ways–and that, for many fans, is surely a good thing.

Battle for Bikini Bottom is receiving the remake treatment because the original game has earned something of a cult following among the speedrunning community–and also because SpongeBob is still going, with a new movie on the way, and the 12th season of the TV show currently airing sporadically.

Check out our preorder guide to find out how to secure the game’s huge Rehydrated F.U.N. Edition.

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After New Halo: MCC Update Causes Issues, Developer Working On A Hotfix

Halo: The Master Chief Collection‘s latest update, which also brought Halo 2 Anniversary to PC, did not go exactly to plan. The release led to numerous bugs, issues, and oddities, and now developer 343 Industries has posted an update that explains what’s being done to fix them.

As of May 17, 343 said it conducted a “full day of testing” on the changes to address the issues, and the developer is seeing “good results” so far. An upcoming “hotfix” patch for The Master Chief Collection will feature fixes for two main issues.

First, the hotfix will address a projectile bug in Halo 2 that caused various projectiles to not operate as intended. 343 said it identified and fixed the bug, and players can expect the fix soon. The hotfix will also address issues with Halo 3 including rubber-banding, desycned vehicles, and missing effects. Additionally, 343 continues to look into a problem with the Valhalla map that can cause the game to crash in custom games and matchmaking. While the studio has not yet fixed this issue in its internal tests, it believes it will be able to do so and include it with the upcoming hotfix.

343 did not say when the new Master Chief Collection hotfix will be available, but the latest information will be posted to the @HaloSupport account on Twitter.

In response to the new issues with The Master Chief Collection, 343 asked fans to be patient and to stop yelling at them. Adding to the complexity of the situation, 343’s teams are currently working from home as they work on fixes for the game.

The team working on The Master Chief Collection is separate from the one at 343 that’s developing Halo Infinite. Microsoft will finally show off more of the long-awaited next-gen Halo game during the Xbox 20/20 event in July.

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Epic Games Store Now Offers A Partial Refund If You Buy A Game Shortly Before It Goes On Sale

If you’ve ever bought a game on a digital store and then seen it go on sale at a greatly reduced price days later, you know how painful an experience it can be. If you’re using the Epic Games Store to buy games, though, that feeling might soon be a thing of the past–users are now receiving partial refunds for recent purchases made before a game comes on sale.

This news comes via Joshua Boggs, the director at Studio MayDay (and previous director of Framed at Loveshack Entertainment), who tweeted out part of an email he received about a partial refund being paid into his account.

“You recently placed orders from the Epic Games Store,” the email reads. “The price of the game(s) you purchased were recently lowered, so we are issue partial refunds for the difference(s).”

This means that players will receive back what they would have saved. It’s a very generous move, in line with their recent decision to not charge developers royalties on their games until they hit $1 million in revenue.

The Epic Games Store is currently handing out free copies of Grand Theft Auto V – Premium Edition, which is absolutely worth claiming. Epic can afford this, in part, due to the extraordinary success of Fortnite, which has brought in $1 billion on mobile alone.

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Disney Has Shut Down A Club Penguin Clone For Being Wildly Inappropriate

Disney has ordered all unauthorized clones of Club Penguin to be shut down after a fan-run clone was found by the BBC to be exposing children to explicit messages.

During the COVID-19 pandemic, a fan-made Club Penguin Online server was flooded with over a million new players. Usually this would be enough for Disney to order a take down, with Club Penguin falling under the mega corporation’s ownership in 2007 for $350 million.

It seems some fans have missed the original so much that they made their own server of the game, using stolen or copied source code. These clones are relatively easy to find online, with even children finding their way onto the servers. This is where the issue lies, as the nature of this particular Club Penguin clone was not suitable for children at all.

In the fan-made server, the creators had disabled the offensive language filter in order to allow players to engage in “penguin e-sex”, according to the BBC. The BBC used multiple accounts to investigate the claims and found examples of racist, homophobic, and anti-Semistist language being used, along with the sexual role play.

In response, Disney has issued copyright notices to all private server games hosting the Club Penguin clones, giving them a strict deadline to close or face legal action from Disney.

In a statement, the company said, “Child safety is a top priority for the Walt Disney Company and we are appalled by the allegations of criminal activity and abhorrent behaviour on this unauthorised website that is illegally using the Club Penguin brand and characters for its own purposes. We continue to enforce our rights against this, and other, unauthorised uses of the Club Penguin game.”

According to the aforementioned BBC article, one man involved in the site has been arrested on suspicion of possessing child abuse images. Detectives told the BBC that the man from London has been released on bail.

The original Club Penguin servers were shut down in 2017. While the franchise had a number of spin off games, nothing ever compared to the original MMO. For over 12 years Club Penguin was the place to hang out with your friends after school and chill out as chubby penguins together. The MMO saw over 200 million players at its peak and is still held in the hearts of many as a vital part of their childhood.

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Snowpiercer Series Premiere Review

Warning: Full spoilers for the premiere episode of TNT’s Snowpiercer follow…

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It was a certainly a slippery, icy trek along the way — what with the change in showrunner two years ago (from Sarah Connor Chronicles’ Josh Friedman to Orphan Black’s Graeme Manson) and an entire pilot episode directed by Doctor Strange’s Scott Derickson mostly being scrapped and rewritten/reshot — but the Snowpiercer TV series is finally upon us. And, considering the global conditions we all face now, it’s one of the last big “event” TV shows we’ll get to see for a while.

Snowpiercer, as a series, is mostly effective reworking of Jacques Lob’s Le Transperceneige graphic novel (which was famously adapted into a feature film by Oscar-winner Bong Joon-ho in 2013) that’s a sort of pared-down, semi-simplified version of the premise with a murder mystery squared-pegged into the story so as to manifest a spine for a TV series.

The set-up — which involves a massive climate shift bringing all of humanity to war, scientists over-correcting Earth’s temperature and freezing everything, and then a psychotic visionary named Wilfred developing a “Noah’s Ark”-style perpetually-moving train for the most privileged members of our species — is all pretty much the same as the comic. The idea of a non-stop “balanced” ecosystem consisting of 1001 cars enables the show to feel, most of the time, like a space saga as “Snowpiercer,” the locomotive, is basically a spaceship. A craft that is supposed contain within its narrow walls all the elements of our main characters’ former planet (as well as some new realms – like, um, orgy zones?).

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When you combine that design with the necessary evils of a caste system, and then add to that a number of unwanted stragglers who violently forced their way onto the train as it was starting up, and who’ve now lived for years in a caboose of abject squalor, and you’ve got a story that’s primed and ready to mirror many of our ongoing modern societal ills in the way only sci-fi usually can. Snowpiercer feels insane as a logline but it’s really just an excuse for an awesome, claustrophobic revolution that leads its characters, and us viewers, toward hard truths about civilization as a whole.

The series teases the original “rebellion” arc that Bong Joon-ho created for his film by giving us a palpable powder keg of poor folk living in the rear of the train (“Tailies” as they refer to themselves, which is reminiscent of Lost) who, after enduring seven years of desperation and awfulness, are ready to brutally escape their confines and battle their way through enough cars to get to the engine. They’ve got the “world’s last Australian,” a large man named Strong Boy who they give most of their food to so he can act like an RPG-style Tank, an old man who remembers the joys of being alone, and Daveed Diggs’ Layton – a former homicide detective who forcefully boarded the train with his wife (who has since left him to become a plaything for folks in a fancier car).

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Diggs’ character is the centerpiece of the show while also representing where the story tries to twist and transform itself from a revolution to a demolition. As in Demolition Man. Layton gets spirited away from his fellow Tailies, right on the precipice of a huge bloodbath, so that he can solve a murder case that the perfect society in the front of the train is ill-equipped to handle. Like Demolition Man or The Village or any number of films with similar themes, Snowpiercer showcases a “utopia” unable to predict something going awry, somehow ignorant to the fact that “sometimes people just kill each other.” Here, Snowpiercer strains a bit to find its legs as an ongoing series by literally halting and interrupting a massive ambush right before it starts so the story can shift into a “whodunnit?”.

When you combine that with the Wilfred reveal happening at the end of the episode, where we learn that Jennifer Connelly’s Melanie – aka the “voice of the train” from Hospitality – is Wilfred, or in the very least acting as Wilfred because something happened to the real person and she’s now maintaining the illusion, and the series starts to lose some of its steam. Let’s hope the show has bigger surprises on the way now that’s given up who’s driving the train.

The show looks great and the action all lands well, but there’s a spark missing. At least so far. Diggs is good as our hero and Connelly is cool as his uneasy First-Class ally (who also happens to be secretly running the show), but the murder mystery is nestled in between two mostly-unlikable factions: the privileged dopes living in the long stretch of cars designated for the rich and powerful and the temperamental hot-heads who stew in the butt of the train. Layton’s the only semi-likable presence and he’s not quite enough to make us fully care about solving the case for the one-percenters or saving the lives of the Tailies.

Ubisoft’s Free PC Games For COVID-19 Relief Were Downloaded 9 Million Times

As part of Ubisoft’s latest financial briefing, the company provided an overview of its response to the COVID-19 pandemic and outlined the steps it’s taken to keep its workers safe.

In a statement, Ubisoft said the health and well-being of its employees remains “our top priority.” Ubisoft’s teams are now working from home, with the company’s IT department helping staffers get up to speed on working in the new remote environment. The publisher described the move as a “challenging new context that has required all our employees to adapt quickly.”

Looking ahead, Ubisoft said it is preparing for a future when offices open once more. The company is “taking special precautions to make sure that team members who are returning to the office can do so safely.” There is no exact time for when Ubisoft’s teams will be able to go back to work, however. Ubisoft has offices around the globe, and local governments will decide when business places can re-open.

A second major element of the pandemic is how it’s led to people staying home and playing more games. In turn, the video game industry has seen a significant increase in the money spent on games.

Ubisoft took part in the effort to help people stay entertained during quarantine by releasing some of its popular games for free as part of its “Play Your Part, Play At Home” campaign. Ubisoft gave away copies of Child of Light, Rayman Legends, and Assassin’s Creed II for PC, and together, they were redeemed 9 million times, Ubisoft said. Additionally, Ubisoft said teachers are using the Discovery Tour mode in Assassin’s Creed Odyssey to help their students learn about ancient Greece.

Ubisoft also adjusted some of its internet bandwidth policies to help decrease the load on networks caused by the influx of people staying at home. What’s more, Ubisoft said its teams around the world have donated their time and money to area hospitals and food banks.

Ubisoft’s next big game is Assassin’s Creed Valhalla, which releases this year as a launch title for the PlayStation 5 and Xbox Series X. It will also be available for PlayStation 4, Xbox One, and PC.

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