IGN to Launch Summer of Gaming Event in June

IGN is proud to announce our new Summer of Gaming event, a global, digital event set to take place this June to bring you the latest news and impressions around upcoming games and the next generation of console hardware.

IGN will be collaborating with a number of partners for the Summer of Gaming, including 2K, Square Enix, SEGA, Bandai Namco, Amazon, Google, Twitter, Devolver Digital, THQ Nordic, and more. Expect more details in the coming weeks. The event will include live broadcasts and on-demand programming featuring IGN’s editorial coverage of the work of game developers from around the world.

With E3 2020 cancelled, IGN has a suite of programming planned to kick off in early June. It includes publisher presentations with IGN pre- and post-discussions, remote developer interviews, hands-on demos and preview impressions, gameplay, and news segments recapping the biggest announcements.

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Audiences at home around the world can participate as well, sending in reaction videos, voting on favorite announcements, and more.

IGN’s global coverage spans 112 countries and 25 languages and aims to ensure that fans can enjoy this incredible digital experience regardless of what device or platform they use. IGN’s live programming can be accessed on any one of IGN’s more than 20 platforms, including desktop, mobile, OTT, Twitter, Facebook, Instagram, Mixer, Twitch, Snapchat Discover, TikTok, and more.

“With the next generation of console gaming kicking off later this year and gamers eager to learn more about what games they’ll be playing on their new hardware, our online event will be a key moment for publishers and developers to connect with the audience worldwide,” Peer Schneider, Chief Content and Product Officer at IGN, said in a statement alongside the announcement.

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“More and more people are turning towards video games for entertainment and escapism. Last week we saw new records for traffic across all of our platforms — we’re excited to bring this Global, Digital Event to our audiences and partners- as this will be an event not to be missed,” Yael Prough, EVP and General Manager at IGN, said in a statement as well.

IGN will bring you more information on the event in the weeks to come, but stay tuned for all the latest on our Summer of Gaming.

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Jonathon Dornbush is IGN’s Senior News Editor. Talk to him on Twitter @jmdornbush.

10 Terrifying Alien Horror Movies To Stream On Netflix And More

10 Terrifying Alien Horror Movies To Stream On Netflix And More – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


Call Of Duty: Modern Warfare’s Multiplayer Is Free To Play Right Now

Call of Duty: Modern Warfare‘s battle royale spin-off, Warzone, has been immensely popular, but if you’ve wanted to try the core game’s regular multiplayer modes, then you have your chance right now. Modern Warfare’s multiplayer will be free until April 6 at 10 AM PT / 1 PM ET. That’s only three days, but even if you don’t end up buying the full game, it’s a good opportunity to level up your weapons and create some loadouts for Warzone–all of your Warzone purchases and levels also carry over to multiplayer.

Anyone who has already downloaded Warzone can simply select the “Multiplayer” option from the main menu to access the free multiplayer weekend. If you don’t currently have Warzone, then be sure to download it soon, so you can play as much as possible. Unfortunately, if you want to keep playing Modern Warfare’s multiplayer past the free weekend, it looks like you’ll need to pay full price–no discounts have been revealed as of yet.

One of this weekend’s available playlists includes “Stocked Up, Locked Down,” which rotates between 10v10 Atlas Superstore and 6v6 Shoothouse maps through modes like Team Deathmatch, Domination, and more–unfortunately, the April Fool’s Day playlists have been removed. Other game modes you can expect include the 64v64 Ground War game type and Gunfight, the latter of which is a 2v2, last-man-standing battle. It’s incredibly tense and is perfect to take on with a friend.

GameSpot’s Call of Duty: Modern Warfare review scored the game a 7/10 and praised the multiplayer’s various modes, most notably Realism, Gunfight, and night-vision goggles modes.

“Undeniably the highlight of Modern Warfare’s multiplayer, Realism mode is somewhere between the familiar Core and Hardcore modes, bridging the gulf between them,” reviews editor Kallie Plagge wrote. “Realism removes the HUD entirely, going beyond Hardcore to strip out the kill feed on top of everything else … It’s a fantastic balance for those who want more of a chance to survive a scrap, rather than dying in one or two shots like in Hardcore, but with the rest of the challenge intact. It’s a smart, satisfying evolution, and as a stubborn Hardcore-only player, it’s one I could see myself playing exclusively going forward.”

In related news, Call of Duty publisher Activision recently released a remaster of Modern Warfare 2’s campaign. The original Modern Warfare 2’s multiplayer is not included, as Activision has decided to revamp and release classic maps in the new Modern Warfare instead.

Now Playing: Call Of Duty: Modern Warfare Video Review

GameSpot may get a commission from retail offers.

Future Man: Final Season Review

All eight episodes of Future Man’s third and final season will air Friday, April 3 on Hulu.

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It’s time, once again, to wreak some hilarious havoc on the spacetime continuum as Hulu’s Future Man debuts its final season to wrap things up. At only eight episodes, Future Man’s last hurrah feels a little flat on the landing, but that doesn’t mean it’s not a ridiculously clever ride most of the time.

While Season 2 best represents the show’s apex with regards to diabolical dystopian dopiness, Season 3 has more than a few ferociously funny elements to tout. Josh, Tiger, and Wolf find themselves on a Bill & Ted style chase through history in an attempt to evade time cops out to capture them for seriously screwing up the universe.

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Seth Rogen, who executive produces the series along with longtime cohort Evan Goldberg, returns as the far-off future TV deathsport host, Susan Saint Jackalope. In a more prominent recurring role here, Rogen helps ease the series into its endgame as the show leans heavily on futuristic absurdities at the start and then slowly becomes a sci-fi series that’s mostly set outdoors in sunshine-soaked woods and fields. This isn’t exactly new to Future Man, as the saga’s always relied heavily on a rustic aesthetic – whether it’s portraying a ravaged, primitive timeline or, in this case, whooshing our heroes into the past.

So how do you successfully deliver sci-fi in a mostly tech-free environment? Well, by being insanely amusing – and also snarkily smart about the types of crucibles you put your main characters through. With the Biotic Wars aspect of the series done, and Haley Joel Osment’s Stu thwarted at the end of last season, this final season is able to focus more on the main trio and the “undoing” of their grave galactic errors. Cosmic punching bag Josh (the outrageously game Josh Hutcherson) will find his way into a more confident and reliable role, Tiger (the insultingly talented Eliza Coupe) will tempter her wrath by finding inner peace, and Wolf (the show’s best surprise, Derek Wilson) will discover a humble selflessness – all while making massive mistakes that directly swerve and twist humanity’s trajectory.

Future Man shines brightest when it really pushes the boundaries of existential torture. Yes, it regularly “goes there” in terms of vulgarity, but it’s the show’s imaginative and warped sense of cruelty when it comes to beautiful bats**t abuse that makes it a cut above. Whether Josh is trapped for months in 18th century America with a rotting leg or everyone spends the insane equivalent of an eternity in a pocket universe with Abe Lincoln and Jesus, the story, even when set in a no-frills/low-fi setting, can mess with your head in a humorous, haunting way.

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Future Man, though set up for binging, also nicely embraces the “episode.” While the final season as a whole can be sort of split into the “time cop chase” part and the “stranded in celebrity oblivion” segment, the show still creates very compelling chapters. It’s something that a lot of streaming shows don’t focus on anymore in the quest to feel like a 10-hour movie. This series has always had a keen creative eye for keeping things moving in blocks.

It’s also fun to watch how the main trio’s dynamic changes with each new installment, whether they’re trapped in a version of domestic hell or Wolf’s going mad while living in something akin to The Good Place. Things might end with a bit of a whisper, considering all the chaos the show has unleashed in the past, but this final season is still aggressively entertaining.

Oh, and make sure you watch the post-finale credits!

22 Best Netflix Comedy TV Shows: From Community To Big Mouth

22 Best Netflix Comedy TV Shows: From Community To Big Mouth – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


Mount & Blade II: Bannerlord Early Access Review in Progress

Since it launched into Early Access this past Monday I’ve spent about 20 hours with Mount & Blade II: Bannerlord so far, and it definitely makes a mixed impression. On one hand, it’s a whole lot prettier than its 10-year-old predecessor, Mount & Blade: Warband. The map looks gorgeous, allowing you to scroll completely seamlessly from practically right over your character’s shoulder all the way up to a high-level strategic view. The lighting, textures, and terrain are all impressive. The level of detail really makes me feel like I’m in a living world. And they’ve done away with the weird, blocky, edge-of-the-map geometry blobs that made Warband’s map look like the gods hit a certain point and just gave up.

The interface has been drastically improved as well. It’s visually pleasing, well-organized, and easy to work with. However, there are certain things that don’t have tooltips which I wish were better explained, and there’s a significant amount of lag when switching between menus that kind of gets on my nerves. There are also a few screens that are difficult to get to and don’t even have a hotkey you can look up in the keybind menu. But it’s still such a huge step up from Warband’s janky interface that it feels like a big breath of fresh air.

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Not everything else about Bannerlord does, though. For something that’s been in development for about eight years, there’s still a fair amount of jank on display, which is probably why it’s got that Early Access caveat. Especially early on, it’s easy to get the feeling that you’re just playing Warband with better graphics. Targeting and interacting with items and characters in towns and on battle maps is still imprecise and sometimes unresponsive. The controls can be unwieldy, especially on horseback. There are a lot of little things that really don’t feel modern, which are especially noticeable next to all of the ones that do.

[poilib element=”quoteBox” parameters=”excerpt=There%E2%80%99s%20still%20a%20fair%20amount%20of%20jank%20on%20display.”]So naturally, the early gameplay will be pretty familiar to Mount & Blade veterans: You ride around the countryside doing missions and fighting bandits to gain gold, equipment, and reputation. These missions have a good deal of variety, which is nice since Warband could often feel like an endless loop of the same small list of tasks. Aside from old mainstays like escorting a caravan or hunting down poachers, you might be called on to resolve a blood feud or help merchants secure permits to sell their wares in a major town. These also inject a bit of worldbuilding and moral ambiguity in some interesting ways. That band of poachers might implore you not to side with the fat cat nobles who are denying them the right to a livelihood, opening up an alternate path for resolving the situation.

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The worldbuilding in general is pretty great so far. Set about 200 years before Warband, we see the ancestors of some of the factions we know locked in a tense struggle centered on a collapsing, Roman-inspired empire that has broken into three parts. Each of the six playable factions has its own rich personality, backstory, and style of fighting. I wish your choice of national origin had a little bit more of an impact, though. As it stands, it’s mostly flavor that doesn’t impose restrictions that might make you significantly alter your playstyle. Anyone can recruit any kind of troops and join any faction they wish. You only get one small campaign bonus based on where you were born, like being able to build structures faster or reduced movement penalty in forest terrain.

[poilib element=”quoteBox” parameters=”excerpt=The%20worldbuilding%20in%20general%20is%20pretty%20great%20so%20far.”]And the “main” story isn’t that great so far, either. It’s not really the point of Mount & Blade, so that’s not a huge deal., but I would almost rather I just be dumped into the world to go make a name for myself instead of being told that some relatives I have no emotional connection to have been captured by bandits and I need to go rescue them. Telling me I should care and making me care about a character are two different things, and Bannerlord doesn’t seem that concerned with the latter.

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At least once I got out and about and started meeting the various princes, lords, and knights, I developed an interest in the cast more organically. There is an intricate political web to unravel between the leaders of the various factions, with each having a different story about what happened at a pivotal battle right before the start of the campaign that set the present events in motion. As I continue to build my reputation, I find myself excited to meet new characters in person I’ve only heard about second-hand, and try to get to the bottom of their conflicting stories. I do worry that since these characters can die (if you’ve enabled the setting to allow it) and be replaced by heirs, that handcrafted chessboard of larger-than-life personalities will someday give way to something more generic. Only time will tell if the procedurally-generated characters who follow in their footsteps can fill their big shoes.

[poilib element=”quoteBox” parameters=”excerpt=The%20battles%20themselves%20are%20a%20ton%20of%20fun%2C%20with%20smoother%20animations%20and%20much%20better%20unit%20AI%20than%20Warband.”]The battles themselves are a ton of fun, with smoother animations and much better unit AI than Warband. The new command interface is clean, readable, and makes it very easy to form control groups and give specific, detailed orders. The tactical options available are broad and executing them is relatively painless, which is much more than I could say for Warband. Personal combat seems relatively unchanged in comparison, with four directions available for attacking and blocking, and skill playing as much or more of a role than stats in your success. It’s fine, but we’ve seen the same basic idea done better recently in games like Kingdom Come: Deliverance.

The biggest new systems seem to be the Clan and Kingdom screens. You can get married and have kids, and even play as those kids once they’re grown, much like Crusader Kings II. Your clan levels up as you gain more renown, unlocking larger army sizes and the ability to form multiple, distinct war parties that can act independently. If you join (or rule) a kingdom, you can even make changes like setting new tax laws – as long as your vassals approve, of course. I haven’t gotten far enough in to try out most of these new toys yet, but I do find them highly intriguing and am eager to work toward them.

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As is typical of an early access game, I’ve heard a lot of horror stories about weird and even game-breaking bugs out in the community, but mercifully I haven’t been the victim of any serious ones so far. I’ve hit a few irritating video and audio glitches here and there, but the worst that’s happened to me so far is reloading a save and having some troops I recruited mysteriously disappear. And that’s only happened once.

It’s easy to focus on all the ways Mount & Blade II is still stuck in a rut starting out, but Bannerlord is an onion with lots of new layers to show once you start to really dig into it. Especially for an early access game, it’s ambitious and reasonably well-polished, even if it still has a long way to go. And with the huge graphical and general usability improvements, a latter-day rehash of Warband – one of my favorite games of the last decade – isn’t even a bad thing by itself when you get right down to it. I look forward to continuing my journey from pauper to king, and sharing my thoughts on the battles and dynastic struggles along the way.

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T.J. Hafer is a contributor to IGN. Talk 4X and/or dinosaurs with him on Twitter at @AsaTJ.

What The Showrunners of Apple’s Amazing Stories Are Binging

Hi! It’s Eddy Kitsis & Adam Horowitz. Our newest show Amazing Stories, which we made with Steven Spielberg and Amblin for Apple TV+, just landed a few weeks ago – although it feels like five centuries ago now. Like so many of you, we’re home and dealing with the seismic changes to all of our lives.

As we’ve been filling our spare moments, consuming various bits of media and culture in these uncertain, unsettling, and scary times, we’ve been a bit reflective about our own work over the years. We’ve come to realize, whether consciously or not, our work always seems to have “hope” as part of its DNA, and we think finding hope in any form of art we seek out now, in particular, is probably a good thing. So with that in mind, here’s what we’re consuming these days…

BingeList_AdamHorowitz_EddyKitsis_blogroll
(L-R) Adam Horowitz and Eddy Kitsis

Adam Horowitz

What is the last thing you finished watching?

Curb Your Enthusiasm Season 10. I just binged it with my wife, Erin. It was our “let’s laugh” before bed tonic for the day. A really brilliantly funny season. Amazing that 20 years later, the show is still operating at such a level, and given all that’s going in the world, that it can still make me smile the way it does.

What are you currently watching?
The Imagineering Story on Disney+. It’s a six-part documentary series looking at the creation and history of the Disney theme parks. It’s something I’m watching with my wife and three kids. It’s far more than a history lesson, it’s an examination of art and creativity and passion. Inspirational.

What is your go-to comfort watch?
Star Wars: The Clone Wars. I’ve been watching old episodes of The Clone Wars animated series with my seven-year-old son. It’s nice to just shut down and lose myself in that universe through his eyes.

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What book are you reading?
The Giver by Lois Lowry. It’s one of my 11-year-old daughter’s favorite books and she insisted I read it, so in this time home together, we’ve formed a little “book club.” And she’s chosen this as the first book. We’ve just started it and are only a few chapters in, but it’s a Y.A. book about a dystopian society (maybe not the escapism I was looking for, but, well, she loves it…). Most importantly it’s a great bonding experience.

What is the last book you read?
The last book I read was Daisy Jones & the Six by Taylor Jenkins Reid. I read this book because it was recommended to me by the two partners in my life – my wife, Erin, and my writing partner, Eddy. They both raved about this tale of a young singer coming of age in the ’60s and ’70s. They were right, it’s a spectacular story that is compellingly told as an “oral history” as though it really happened and from the point of view of all the affected parties.

What game are you playing? / What is the last game you played?
In an effort to get the blood flowing, we’re playing a lot of Just Dance on our PS4. I think I should leave it at that because no one wants to visualize what my family witnesses when I play. Other than that, my go-to is a mini tabletop vintage Galaga game replica that I play to unwind. In my day, I used to be quite adept and find the game soothing not just because it brings me back to my youth, but because the patterns and the pace of it actually create an almost trance-like meditative state that I find quite relaxing when I lose myself in it.

What is next on your to-watch/read/play list?
I’m looking forward to Don Winslow’s new book, Broken, which is coming out in a few weeks. I’ve loved his “Cartel” trilogy and am excited to see what he’s got cooking in his latest. He really has a talent for throwing you in these worlds in a visceral manner that makes them come alive in ways that may be horrific or terrifying, but always seem truthful.

What is one thing you’d recommend that other people should watch/read/play if they’re looking for something new?
Well, if you missed Watchmen or Locke & Key, run, don’t walk to your device of choice to watch them. Absolutely brilliant work by two of our mentors, and dear friends, Damon Lindelof and Carlton Cuse. We’ve learned so much from those two – and for good reason, they’re the best. Why not treat yourself and check out their latest? And I’ll throw one more rec out there for sports fans who may have missed this the first time around – Ken Burns’ Baseball docu-series. It’s probably about 20 hours or so… and a staggering work that explores the history of the game and is just about the next best thing to actually having a baseball season.

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Eddy Kitsis

What is the last thing you finished watching?
Schitt’s Creek. I binged all five seasons so I could be caught up to watch with my wife.

What are you currently watching?
I just started Devs. I am a HUGE fan of Alex Garland’s work ever since I first read The Beach.

What is your go-to comfort watch?
Nailed It. It’s my child’s favorite show. We watch it together every night. There’s nothing more comforting than bad baking.

What book are you reading? 
I am currently reading The Wind-Up Bird Chronicle by Haruki Murakami. I started it in December inspired by a trip I took to Japan and am finally about to finish it.

What game are you playing? / What is the last game you played?
In my house right now, we are all about Rummikub.

What is next on your to-watch/read/play list?
Next up for me is something to listen to: June 1976: The Grateful Dead. Five complete shows in all their glory. As a lifelong Deadhead, this is a welcome tonic to the Quarantine Blues.

What is one thing you’d recommend that other people should watch/read/play if they’re looking for something new?
Check out Martin Scorsese’s World Cinema Project on the Criterion Channel. I finally have time to check out all the subscription services I forgot to which I had subscribed. The World Cinema Project has introduced me to movies from around the world I never knew about. Currently watching: Manila In The Claws Of Light. I’d also recommend checking out David Crosby: Remember My Name. It’s an extremely honest documentary about a really complicated artist, as well as a great L.A. rock history lesson from someone who helped start the whole thing.

Season 1 of Amazing Stories is now available in its entirety on Apple TV+. For more Binge Lists from our favorite creators and stars, check out what the cast of Amazon’s The Boys are bingingBrian Michael Bendis’ “Stuck at Home Comic Book Reading List, and recommendations from Spiral director Darren Lynn Bousman

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Doom Eternal: All Sentinel Battery Locations

Sentinel Batteries are one of the most important collectibles in Doom Eternal because they’re used to open the various chambers in your Fortress of Doom hub. These chambers contain Doom Slayer skins, Praetor Suit Upgrades, secrets, and more. Not every level has Sentinel Batteries, but for those that do, we’ve tracked them all down for you.

Before you begin your hunt for Sentinel Batteries, keep in mind that most levels allow you to earn three Sentinel Batteries by completing mission-specific challenges. In order to unlock everything on the Fortress of Doom, you’ll need to complete those challenges and find all of the Sentinel Batteries hidden throughout the various levels.

Here’s a list of all the levels that contain Sentinel Batteries:

  • Exultia
  • Cultist Base
  • Doom Hunter Base
  • Super Gore Nest
  • ARC Complex
  • Mars Core
  • Taras Nabad

Below you’ll find all Sentinel Battery locations organized by level. If you’re looking for additional help, be sure to check out the complete Doom Eternal guide.

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Exultia Sentinel Batteries

The first of the Sentinel Batteries is found on the campaign’s second mission. You are given this during the mission, so you don’t technically have to find it. Easy pickings!

Cultist Base Sentinel Batteries

There are three Sentinel Batteries to find on the Cultist Base level.

The first is in the area with two Revenants and some Zombies. After defeating them, turn around from the area you just came from. You’ll see a ledge off to your left.

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Jump to it and break the wall. Hit the lever inside. This opens a gate underneath the broken bridge.

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Head over there and take the Grav Lift up. At the top, dash across to the cave in front of you to grab the battery.

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The second is in the room with an Extra Life up high. Kill the Cacodemon to your left and follow the path around to find it.

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The last battery is after another battle with two Revenants and Zombies inside the facility.

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From the elevator you exit, head forward and look for another one to your left. Ride that elevator down and exit into this room. Follow the path to find it.

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Doom Hunter Base Sentinel Batteries

Doom Hunter base has two Sentinel Batteries.

After a big fight with the walkway in the middle, drop down to floor level.

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Look for a breakable vent underneath the walkway’s pillars. Smash it, drop down, and grab the battery.

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The second one is in a floating area later in the level. Jump to the coffin climbing wall shown below.

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Jump and dash across to the bar, and swing across to the building. Enter, kill the Zombies, and head to the back right-hand wall. The battery is nestled there.

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Super Gore Nest Sentinel Batteries

Three Sentinel Batteries await you on the Super Gore Nest level.

In the toxic water area before you swing off a bar to break a wall up high, follow the toxic water path through the pipe in front of you to find the first battery.

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The second is found after some platforming around spinning fireballs in the lava region. Once you scramble inside a building, the battery is to your left.

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The final location is at the level’s end. Once you have the Blue Key, head back to the first battle area. Open the door to the Grav Lift by the Hellgrowth with the debris tornado above it.

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Go up in the lift, look right, and dash to the climbing wall. Follow the path to your left all the way around, taking the Spectre out as you go.

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The path opens into a room with busted windows. The Slayer Key is here, and a Sentinel Battery is on the far wall.

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ARC Complex Sentinel Batteries

Three Sentinel Battery locations are present on the ARC Complex level.

The first is before you jump out of a broken window to follow your objective marker.

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Head left up the stairs onto a balcony. Jump and dash across the gap. The battery is on your left alongside a secret to your right.

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The second is down a long corridor in a room with Imps. Kill them, and then head into the room in front of you, via the door at the back, to grab it.

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The last battery is in the purple sticky goo area. Head to the pillar at the back, inside the wire fence.

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Punch a block out and climb up onto it. Jump and swing from the bar, immediately turn around and dash to the block in the other area. Grab the battery here.

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Mars Core Sentinel Batteries

You can find three Sentinel Batteries on the Mars Core level.

After you drop down into the underground passage to grab the BFG-9000, turn around.

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The battery is on a platform behind you. Jump over to grab it.

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The second is in the Mars debris platforming area. Use the Grav Lift to propel you through the air. After you land, turn around and swing the bar behind you.

MC_Sentinel_Battery_2.1

Land on another platform and then jump to the station above the Grav Lift. The battery is on the left.

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The final location is in the Lost City of Hebeth. Drop down from the opening area and look right for it.

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Taras Nabad Sentinel Batteries

Grab yourself three Sentinel Batteries on the Taras Nabad level.

You can find the first after battling the Marauder at the beginning.

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Head to the left of the platform, before the bridge into the city, and drop down onto a ledge. Turn around and break the wall. Head along the path to find this Sentinel Battery.

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The second one is in the main courtyard area. Head to the stained glass windows on the upper level and follow the path to the right hallway. You’ll see a kneeling statue. Break it to reveal a button.

TN_Sentinel_Battery_2.1

A gate near the entrance will open. Head back, climb up the wall, and break the chain holding a weight up. It’ll smash through the floor to give you access to the battery.

TN_Sentinel_Battery_2.2

The last of the discoverable Sentinel Battery Locations is in the region with the fallen Titan. Looking at the Titan, turn to your back right side. You’ll see the battery there.

TN_Sentinel_Battery_3

For more Doom Eternal guides, be sure to visit the complete Doom Eternal walkthrough. Here are a few other collectible secret guides to help you on your demon-slaying adventure:

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Joshua is Senior Features Editor at IGN. If Pokemon, Green Lantern, or Game of Thrones are frequently used words in your vocabulary, you’ll want to follow him on Twitter @JoshuaYehl and IGN.