Castle Rock Season 2 Episode 3 Easter Eggs & Story Breakdown | “Ties That Bind”

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

EA Is Adding A Mystery Sports Game To Its Lineup, Let’s Guess What It Is

Electronic Arts is the biggest publisher of sports video games in the world, and the company is looking to expand even further. The publisher confirmed in its latest earnings report that it will add another sports game to its catalogue in the next fiscal year.

In fiscal 2021 (April 1, 2020 – March 31, 2021), EA will “add at least one more sports title to our annual slate,” the company said in a release.

Management added in prepared remarks that these new sports games might be developed for upcoming next-generation consoles coming from Sony and Microsoft. “New consoles are always an opportunity to drive more innovation in our EA Sports games, as our fans are eager to begin experiencing a new generation of play,” EA said.

There is no indication as to what the new EA Sports titles might be. EA already makes officially licensed FIFA, NFL, NHL, and NBA video games. EA recently canceled NBA Live 20, though the company said it continues to work with the NBA on a next-gen basketball game to be released later.

EA formerly published the Tiger Woods series of PGA Tour golf games, and later made Rory McIlroy PGA Tour in 2015 after EA and Woods parted ways. That game did not resonate very strongly, and EA hasn’t released a PGA Tour game since. In 2018, the PGA Tour announced that it granted HB Studios the license to make PGA Tour games, though EA remains involved in some capacity.

Another dormant sports franchise at EA is the UFC series. The latest release was 2018’s EA Sports UFC 3. In April this year, UFC commentator Jon Anik let slip that EA Sports UFC 4 was in the works, though this has yet to be confirmed.

Another franchise that could be primed for revival at EA is the NCAA series. EA made college sports games for years before it stopped due to lawsuits and other matters involving former players. Just recently, the NCAA announced that student-athletes can profit off their names and likenesses, which seemingly paves the way for EA’s NCAA series to return.

It’s also possible that EA has a new sports game in the works that no one is expecting or that it is an arcade-style game or something else completely. Keep checking back with GameSpot for the latest.

If I was a betting man, I’d put money down that EA is talking about EA Sports UFC 4 here given it was already hinted at. Another strong candidate is a college sports game, given the recent NCAA changes and EA’s statement that it wants to return to making them. What sports game do you want to see EA add to its lineup? Let us know in the comments down below.

It’s not just a new sports game that EA is working on to fill out its portfolio. In the earnings report, EA also confirmed that Motive Studios, the team that worked on Battlefront II‘s story mode and a canceled Star Wars game, is making a new IP.

Battlefield developer DICE has “new projects” in the works, including a next-generation Battlefield game. Additionally, BioWare, Maxis, and Criterion are all working on new games.

Will Death Stranding’s PC Port Hurt Its PS4 Launch?

On this week’s episode of IGN’s PlayStation show Podcast Beyond, host Jonathon Dornbush is joined by Max Scoville to discuss Death Stranding’s PC port confirmation and its lack of PS4 exclusivity, Sony’s trademarks of the PS6, PS7, PS8, PS9, and PS10 and whether that means we’ll be seeing a lot more PlayStation exclusives.

The duo talks about some more news, like the Fallout 76 Fallout 1st blunders, while Max offers his thoughts on Call of Duty: Modern Warfare and The Outer Worlds and Jonathon discusses his Afterparty review.

Have questions, comments, or Memory Card stories? Send them to [email protected].

Continue reading…

Disney Classic Games: Aladdin SEGA Genesis Full Game Walkthrough (No Commentary)

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

Persona 5 Royal Takes Over Shibuya In Real Life To Celebrate Its Launch In Japan

The reimagined, revamped version of Persona 5 has officially launched in Japan, and developer/publisher Atlus went the extra mile in letting people know it’s out there. Along with a launch day livestream, a modified version of Persona 5 Royal‘s opening cinematic took over multiple screens at the iconic Shibuya Crossing. It’s life imitating art, as the Phantom Thieves have a knack for hijacking the huge screens of their fictional Shibuya during pivotal moments in the game.

You can watch an on-the-ground video of this happening in a tweet from the official Japanese Persona Twitter account:

The Twitter fan account Persona Spain also clipped the moment from the livestream’s angle, which you can see below:

Here’s a photo from the ground that shows another angle of what it looked like at Shibuya Crossing:

P5R has a slew of additional content like a whole new palace, new social events, an extra semester in the story’s timeline, additional battle mechanics, more activities during free time in Tokyo, My Palace mode, new characters, new endings…it’s wild.

The new character, named Kasumi Yoshizawa, plays an immense role in P5R, and her presence drastically changes the way events of the original game play out. Not only is Kasumi woven into the existing story beats, but she has her own narrative arc that adds more to the story. You can learn more about her in my breakdown of Kasumi’s first character trailer.

I’ve been following Persona 5 Royal closely, and you can get up to speed with my earlier P5R trailer breakdown and explainer of P5R’s new features. Persona 5 Royal is set to launch exclusively on PlayStation 4 in the West in Spring next year.

GameSpot may get a commission from retail offers.

Hobbs & Shaw On Blu-ray: Roman Reigns Knocks Out A Cameraman

The first Fast & Furious spinoff, Hobbs & Shaw, follows the titular characters, working together to stop a super-powered terrorist, looking to get his hands on a deadly virus. It’s the kind of action-packed romp that we’ve come to expect from the FF franchise, but with a decidedly science-fiction slant.

On the home release for the movie–which arrives on November 5–there are plenty of special features. One of which features WWE star Roman Reigns knocking out a cameraman. In the featurette “Keeping it in the family: A conversation with Roman and Dwayne,” Dwayne Johnson and Joe Anoa’i, Reigns’ real name, discuss Samoan culture and how important it is to them to have it represented in the movie. They also discuss their Samoan heritage and its wrestling roots.

However, the best part of the feature comes from the final moments where we learn Anoa’i knocked out a cameraman during the filming of Hobbs & Shaw. “He’s gonna have a hell of a career, in Hollywood,” Johnson said. “If he doesn’t knock out any more cameramen.” During an action sequence, Anoai was throwing a club, and it hit one of the cameramen, knocking him out.

Because the two are laughing about the moment, it’s pretty obvious the cameraman escaped unscathed, but there is a brief moment in the video shown where you can see the club leaving Anoai’s hands and realizing he made a huge mistake.

No Caption Provided

Hobbs & Shaw on Blu-ray

$40 $25

See at Amazon

While the movie is available digitally now, the vast majority of the special features, including commentary from director David Leitch, is only available on DVD, Blu-ray, and 4K UHD. In addition, the home release contains an alternate opening, deleted scenes, and numerous features about the fight sequences, making the movie, Hobbs’ family, and the insane elevator stunt.

In GameSpot’s review of Hobbs & Shaw, Chris E. Hayner said, “Ultimately, Hobbs & Shaw is probably the movie you want it to be. It’s funny with massive-scale action, the likes of which you rarely see outside of this franchise. It’s loaded with car chases, explosions, and fight scenes in which every character should repeatedly die. It’s just unfortunate that the pieces of the film that aren’t soaked in action don’t add up. This movie could have been incredible. Instead, it’s just a lot of adrenaline-fueled fun. Sometimes, though, that’s more than enough.”

Fast & Furious: Hobbs & Shaw is available digitally now and arrives on DVD, Blu-ray, and 4K UHD on November 5.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Call Of Duty Mobile Review – Don’t Call Me Shirley

Translating the speed and precision of Call of Duty’s multiplayer to a touch screen sounds like a no-brainer. You want the same high-octane action on the go, and now that most phones support Bluetooth controllers, the issue of virtual buttons and joysticks bogging down the experience is a moot point. It’s both curious and surprising then that Call of Duty Mobile not only doesn’t make use of more traditional controllers, but that it also doesn’t feel like it needs to. Its smart control scheme is core to why this scaled-down version of one of the most popular shooters in the world doesn’t make drastic compromises to get there.

Call of Duty Mobile is like a greatest hits tour of the best aspects of the series’ console multiplayer. It features the most popular game modes and some of the best maps from Modern Warfare and the first two instalments of Black Ops, faithfully recreated to give you the same sight lines and choke points you’re familiar with. It looks great, too. Playing on an iPhone 11, I was surprised at how much detail is packed into each map while the game sticks to a silky-smooth frame rate, only briefly dipping with large amounts of action on the screen or out in the more graphically challenging open environments of the included Battle Royale mode. Weapons feature their signature punchy animations and sound effects, killstreaks retain their destructive glamor, and a variety of cosmetic options keep things from drowning in boring military styles. There’s no mistaking it: This is Call of Duty.

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

It does, however, leave out controller support, despite Android and iOS supporting it widely. Instead you have to use on-screen touch controls, with a handful of buttons and two virtual joysticks controlling the action. First-person games with this type of control scheme have been attempted numerous times, and they’ve hardly stuck. The inability to continue firing while both moving and adjusting your aim is the issue, typically requiring you to sacrifice one or the other to use a finger to hit the trigger. This is how both Fortnite and PUBG work on mobile, but Call of Duty Mobile gives you numerous options to tweak it for the better.

The default mode removes manual shooting altogether. Instead of tapping a button to fire, it’s triggered automatically when you keep your reticle fixed on an enemy for a short amount of time, which is drastically reduced if you’re also aiming down the sights. This lets you focus on keeping aim on an opponent at all times without having to temporarily stand still to hit fire, allowing the action in Call of Duty Mobile to remain fast and fluid. Additional options allow you to make minute changes to the controls, too. You can choose which type of weapons use automatic or manual firing (snipers, for example, benefit from more precise firing) and finely adjust how closely you need to be aiming at an enemy to trigger a shot. Its flexibility lets you experiment with what setup suits your playstyle best while keeping everyone using the same input method for balance, and it works really well.

A well-placed action bar at the bottom of the screen and contextual buttons for equipment, like grenades and killstreaks, keeps all your actions within reach, letting you tap them quickly enough to not seriously affect your ability to continue moving and shooting. Battle Royale also includes the same automatic pickup systems featured in Black Ops 4’s Blackout, and feels far more suited for this constricted control scheme. Attachments and weapons that outrank those you currently have will automatically be picked up and equipped as you hover over them, while additional ammunition and healing items will be added in the same breath. There are instances where you’ll have to dive into your item menu and make quick, small changes to suit your preferences, and navigating this on such a small screen is cumbersome. But for all the potential areas where Call of Duty Mobile might have had a problem with its interface, it approaches the majority of them with smart solutions that let you just focus on the action without worry.

Being free-to-play, Call of Duty Mobile does come with a recognizable suite of microtransactions and blind loot boxes for you to purchase, the majority of which only contain cosmetic items such as weapons and equipment skins. It’s typical for the game to bombard you with messages when launched about new in-game currency offers, Battle Pass exclusives, seasonal events, and more, which is frustrating if you’re just trying to log in for a quick game. Whenever you earn a loot box through natural progression, you’ll be reminded of how much better its contained loot would be had you splurged on the Battle Pass, offering yet another pop-up to route you towards its purchase. Call of Duty Mobile is unrelenting in the way it tries to steer you towards options that require your credit card, but thankfully it has a miniscule impact on gameplay.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9

Traditional progression governs when you unlock new weapons and equipment, and there’s no way to pay money to speed this process up. As you rank up, you’ll unlock new custom class slots, tactical equipment, weapons across all classes, and special weapons that you can use in a similar fashion to the hero abilities in Black Ops 4. Where it deviates is with weapon attachments. Each weapon you use has an associated level. The more you use a weapon, the more attachments you unlock for it. Although you can’t outright purchase new weapons, you can purchase weapon XP vouchers that can drastically speed up the process of unlocking attachments for them. With just a few you can take a brand-new weapon to its maximum level in a few seconds, circumventing the grinding you’d have to put in otherwise.

This can give you an advantage, as spending money could allow you to more quickly unlock a precise red dot sight to improve your aim or a foregrip to steady your shots. It is easy enough to earn these vouchers through regular play, which mitigates the gap between paying and non-paying players to an extent, but if you’re not looking to spend anything you’ll have to play a couple of games with a slight disadvantage once you’ve settled on a new weapon. But once you’ve reached the maximum level for your preferred weapon, the playing field is entirely even again.

Beyond its messy microtransaction menus and the slight time-saving purchases, there’s not much else in Call of Duty Mobile that detracts from its faithful recreation of the exhilarating and fast-paced multiplayer action of the core series. It’s flexible and easy-to-use control scheme mitigates the lack of controller support, and its celebration of the best modes and maps the Black Ops and Modern Warfare series have produced makes it a pleasure to line up game after game.

Shudder Just Renewed It’s Biggest Horror Show Yet

Shudder’s recent TV reboot of writer Stephen King and director George Romero’s classic 1982 horror anthology movie Creepshow has proven to be the most-watched show that the streaming service has released so far. With the final episode hitting the platform this week, it has been announced that the series will return for a second season.

As reported by Deadline, Creepshow Season 2 has been been greenlit by Shudder, with showrunner Greg Nicotero set to return. In a statement, Nicotero said: “For me, Creepshow has been a true labor of love. To be able to pay tribute to George A. Romero’s visionary project and have the show so embraced by fans everywhere is humbling to this horror kid from Pittsburgh. I couldn’t be more pleased and look forward to continuing the series with more ghoulish delight.”

Creepshow Season 1 featured 12 stories, spread across six episodes. While King wrote all five episodes of the movie, the show featured a variety of writers, and included adaptations of stories by acclaimed writers such as Joe R. Lansdale, Joe Hill , Josh Malerman, and King himself. In his review of the first episode, GameSpot’s Mat Elfring described it as “exceptionally promising.” No premiere date has been announced for Creepshow Season 2 yet, but a release in the weeks leading up to Halloween next year seems like a good bet.

In related news, details emerged this week about when we might see the next season of the biggest horror/sci-fi show on TV–Stranger Things. According to reports, Stranger Things Season 4 will start shooting in January 2020, and will continue until August, meaning that we’re unlikely to see the show before 2021.

Now Playing: 15 Best Horror Movies & TV Shows To Watch In Fall 2019

Nioh 2 Releases March 2020, Open Beta Begins This Weekend

Team Ninja has announced the release date for Nioh 2: March 13, 2020. If you’re itching to try out the game earlier than that, an open beta will begin this weekend.

“I know many of you have been waiting and we thank you for your patience while we worked to set an official date,” Team Ninja producer Fumihiko Yasuda wrote in a blog post. “One of the primary reasons for not rushing to set a launch date was to ensure that we can achieve a genuine evolution from Nioh, which to us meant that we needed to bring in fresh new elements while retaining the things that we felt were right from the first game.”

From November 1-10, you’ll be able to download Nioh 2’s open beta from the PlayStation Store. You don’t have to sign up anywhere–all players can jump in and experience Nioh 2’s character creator, environments, and new weapons (like the Switchglaive).

The open beta begins in a safe zone where you’re able to test out the attack patterns of different weapons. “This place [the Interim] was designed and based on the Tibetan Buddhist concept of intermediate, transitional state between life and death,” Yasuda wrote. “I’m actually very fond of the environment we created which is modeled after the Sanzu river surrounded in tranquility (similar to the River Styx from Greek mythology).”

From there, you can move on to one of Nioh 2’s levels, a location that’s based on Sunomata castle. If you can beat it before the open beta ends, you’ll earn The Mark of the Demon Slayer–which will reward you with a special helmet to wear in the game when it officially comes out next March.

Pre-orders for Nioh 2 are officially live, starting today. If you’re still on the fence about buying the game early, PlayStation Plus members can download the original Nioh for free starting November 5–a deal that will continue through the month.

Now Playing: Free PS4 PlayStation Plus Games For November 2019 Revealed

GameSpot may get a commission from retail offers.

Get $500+ Worth Of Game Development Ebooks For $10

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Making video games is hard. The beautiful landscapes, the engaging combat, and the stories that stick with us for years all came from hard-working and talented individuals who spent years honing their craft. As someone who has tried making a small-scale game themselves, it can seem like a steep uphill hike trying to learn game development. It can also be expensive, but if you’re looking to learn, then digital games retailer Fanatical has a great deal on some game development ebook bundles.

Fanatical is offering several ebook bundles, many of which relate to game development and other forms of programming and web production. You can take a look at a selection of some of the best below or head over to Fanatical to see them all.

See all ebook bundles at Fanatical

No Caption Provided

Unreal Game Development bundle – up to 25 ebooks for $15

The first is a Pick-and-Mix bundle on Unreal game development. You can add up to 25 ebooks for only $15 USD or less, a huge savings if you take a look at the prices of some of these books. You can also get one book for $1.29, five for $5, or 10 for $7.

See Unreal bundle at Fanatical

No Caption Provided

Unity Game Development bundle – 15 books for $10

The second bundle is a 15-book package on the Unity game engine. The price of all of those books combined is $547.85, but Fanatical is offering the bundle for $10.

See Unity bundle at Fanatical

No Caption Provided

No Caption Provided

Blender Computer Animation bundle – 15 books for $10

There’s also a bundle for the 3D modeling and animation program, Blender. Fanatical is offering similar savings with 15 ebooks for $10.

See Blender bundle at Fanatical

Fanatical’s Halloween sale is also in full swing with over 1,000 deals on some spooky (and not-so-spooky) games. Plus, use coupon code SCREAM666 for an additional 6.66% off at checkout. One of the standout discounts is Resident Evil 2 for $26.40, which is even cheaper than it is in Steam’s Halloween sale. However, that deal is only available until October 31 at 9 AM PT / 12 PM ET. Other games featured in the sale include Mortal Kombat 11, Lego DC Super Villians, and the Hitman 2 expansion pass.

GameSpot may get a commission from retail offers.