Haunting of Hill House, Us, And More Blu-Ray Deals At Best Buy

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Even in the age of streaming, Best Buy has remained committed to Blu-ray home releases. The retail giant often has exclusive Blu-ray box sets, like this awesome Avengers four-movie collection and steelbook editions you cannot get anywhere else. Best Buy also often discounts the prices on its wide selection of Blu-rays. This week you can save on an eclectic assortment of Blu-rays at Best Buy, from horror hits that are perfect for this time of year to heralded animated movies and collections of beloved franchises.

Let’s start with the movies that align with the spookiness in the air. Jordan Peele’s pair of excellent horror movies, Get Out and Us, are available for great discounts. Get Out is just $5 (was $10), and the Us 4K UHD steelbook edition (exclusive to Best Buy) is down to $19 (was $35). The Haunting of House Hill is streaming on Netflix, but if you want to watch the extended director’s cut, the first season is $15 right now (was $25). Three episodes, including the pilot and finale, contain never-before-seen footage alongside commentary from director Mike Flanagan.

No Caption Provided

Best Buy’s current Blu-ray deals also feature some Halloween-themed movies fit for the whole family, including Hotel Transylvania for $5 (was $10), Hotel Transylvania 3 with a steelbook case for $15 (was $25), and It’s the Great Pumpkin Charlie Brown for $9 (was $15).

You can also save on some of the biggest movies of 2019. Pokemon Detective Pikachu is $15 (was $25), and the Shazam 4K UHD steelbook edition is $25 (was $35).

Best Buy’s sales typically reset every Sunday, so you might only have a couple more days to take advantage of these Blu-ray deals. All of the Blu-rays are eligible for Best Buy’s price match guarantee, so if you see a product for a cheaper price elsewhere, you can get the lower price at Best Buy.

You can browse the whole selection of Blu-ray deals at Best Buy by clicking the link below. We’ve combed through the deals and selected a bunch of our favorites.

See all Blu-ray deals at Best Buy

Best Blu-ray deals at Best Buy

Microsoft Has Paid Indie Devs Over $1B This Generation

Since ID@Xbox launched in 2014, Microsoft has become a hub for indie games, with developers able to register and self-publish their titles across both Windows PC and Xbox One. Promoting indie developers has been a core value at Xbox for a number of years now, most notably during the company’s annual E3 presentations where they’re often given the spotlight to shine.

Kotaku Australia recently spoke with ID@Xbox Director Chris Charla about the program and the importance of indie games development. One of the questions raised addresses concerns over the tangible benefits for developers joining the program in regards to finances and support from Xbox. Charla reveals that Microsoft has paid “more than $1.2 billion to independent developers this generation for games that have come through the ID program.”

That number is sure to be significantly higher during the next generation of consoles–which will include Microsoft’s Project Scarlett–as indie games become bigger and more ambitious than ever. “We’ve also seen some independent studios who are now approaching the 30 person level and doing bigger games,” Charla explains. “They’re exploring more multiplayer games, and areas that traditional games have done. That’s what’s so exciting about the independent games scene–it’s not just, ‘oh, now everyone’s making Goose Game’, there’s a lot of things simultaneously, and it’s really, really exciting.”

With the ID@Xbox program, Microsoft is prepared for the future of indie games in a way it wasn’t when the Xbox One first launched. “When we first started, it was… two or three people in a three-metre by three-metre space,” Charla reminisces. “We were packed in and just getting things going. We knew exactly where we wanted to get to, which was to have devs have it as easy as possible to have their games shipped on Xbox One. We had an enormous amount of work to do at the beginning. In the ensuing five, six years–I think we’ve done that.”

Keanu Reeves In Talks For Role In Fast And Furious Movies, Says Series Writer

From Speed and The Matrix to John Wick, Keanu Reeves has starred in some of most-loved action movies of the past two decades. It has now been revealed that he has been in talks to join another high profile action series–the Fast and Furious movies.

Chris Morgan, who has written five of the previous Fast and Furious films, as well as this year’s spin-off Hobbs and Shaw, stated that he and Reeves have spoken about the actor playing a role in the series. “I sat down with him and we’re talking about,” Morgan told Screenrant. “I wanted him to be in the Fast universe for a very long time. We’re just trying to find… the hardest thing is always time and competing schedules and then designing the right thing together. My fervent desire is to bring him into this franchise for sure.”

This isn’t the first time that Reeves has been linked to the series. In August, Dwayne Johnson revealed that Reeves was initially in talks to appear in Hobbs and Shaw as the leader of the movie’s terrorist group Eteon, before the decision was made not to reveal the character’s identity.

The currently-untitled ninth Fast and Furious movie is set for release in May next year, with Vin Diesel, Michelle Rodriguez, Jordana Brewster, Tyrese Gibson, and Ludacris all reprising their roles. Johnson previously stated that he won’t appear in this one, but in a recent Instagram post he suggested that he and Diesel had patched up their relationship following a rumored feud while making 2017’s Fate of the Furious.

Call of Duty Modern Warfare – New Ground War Map Gameplay

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

Call Of Duty: Modern Warfare | New Ground War Map And Final Thoughts

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

London House Raid From The Call of Duty: Modern Warfare Campaign Gameplay

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

Call Of Duty: Modern Warfare Guide – All The Killstreaks You Can Unlock

Call Of Duty: Modern Warfare Beginner’s Guide – Essential Tips To Help You Succeed

Call of Duty: Modern Warfare – How Perks Work

In rebooting Call of Duty: Modern Warfare, developer Infinity Ward has changed a lot of about the franchise’s formula. The game adds new equipment to your loadout, offers new abilities like reloading while aiming down sights, and allows for new strategies thanks to its different take on map design. It also makes some changes to how its weapons work in multiplayer, allowing you to add attachments to your guns that change how they handle.

Like past Call of Duty games, Modern Warfare includes a slate of “perks” you can add to your loadout that give you different abilities. Some will fill up your killstreaks a little faster, while others will make you tougher for enemy technology to spot you. But perks work a little differently in Modern Warfare. They’re not just specific to your character loadout, they can also be added to your weapons, as well. Here’s what you need to know about how perks work in Modern Warfare, and how to make the most of them.

Perks On Your Loadout

Your main group of perks come as part of your character loadout. As in past games, you get three of them, each with a different thematic drive. Some affect how fast you move or how quickly you can ready your weapons; others change how enemies can see you or how you’re affected by their equipment. Combining the perks for different situations can help you make the game fit your playstyle and give you an edge against an opponent under the right circumstances.

No Caption Provided

Modern Warfare also lets you edit your loadouts mid-match, so you can make adjustments to your perk choices as the situation dictates. If your enemy is using a lot of UAVs, you can switch to a perk that makes you invisible to enemy radar, for example. In general, you don’t want to just pick a set of perks and forget about them–try to adjust your perks to give yourself advantages and abilities to deal with whatever you’re dealing with in a given match.

Perks On Your Guns

No Caption Provided

Modern Warfare uses a similar system to past Call of Duty games, in that you don’t just level up your overall character to unlock new guns, equipment, and perks as you play, you also rank up your individual guns as you use them. Experience earned with a particular weapon unlocks new attachments for that gun, which can change the way it handles–a scope increases a weapon’s range while making it heavier and therefore slower to wield, while a different stock might speed up how quickly you can move around while aiming.

Guns also have perks of their own you can unlock, independent from your loadout perks, and specific to each weapon. Unlike attachments, each of which has pros and cons when you add it to a weapon, perks are slight boosts to your weapon that can give you a particular edge. For instance, one perk gives your gun more bullet penetration, allowing you to do more damage to players you shoot through cover. Perks don’t drastically change a weapon’s capabilities or damage, but like attachments, they can change how a gun works to make it better fit your playstyle. You can add one perk to a gun, so you’ll have to choose wisely–and adding a perk counts as an attachment, which means you’ll have one less slot for things like magazines, barrel attachments, and sights.

Spend some time considering which perks work best with your playstyle on a particular weapon. As with loadout perks, you can change your gun attachments in your loadout at any time during a match, and that goes for your gun’s perk, too. Adjusting to the situation is key to victory in Modern Warfare, and with perks on both your character and your weapons, you have a lot of customization options that, if used well, can help you excel over the opposition.

Zombieland Director “Would Love” To Make A Spinoff Focused On This Character

Zombieland 2: Double Tap introduces a new character named Madison, and the film’s director has now stated that he’s interested in making a spinoff focused on her.

Ruben Fleischer told The Hollywood Reporter that he “would love” to make a spinoff that tells the story of what happens to Madison after the events of Double Tap.

SPOILERS FOR ZOMBIELAND 2 BELOW

No Caption Provided

At the end of Zombieland 2, Madison and another new character, Berkeley, stay behind at the peace haven of Babylon. It’s unclear what happens to both of them after the events of the movie, and it sounds like a spinoff–if it’s ever made–could deliver those answers.

“I would love to do a Madison standalone movie,” Fleischer said. “So, I think that story remains to be written. That would be a fun thing to go find out. That actually would’ve been a good post-credit scene where those two are in Babylon just being pretty dumb together.”

Madison is played by Zoey Deutch. To be clear, no Zombieland sequels or spinoffs have been announced. Zombieland 2 has made $37 million worldwide against its $42 million budget (before marketing) so those numbers don’t paint the rosiest of pictures about future instalments. The first Zombieland movie was released in 2009 and made $100 million.

Zombieland 2 was written by Deadpool writers Rhett Reese and Paul Wernick. For more, check out our Zombieland 2 review and also our explanation of how much time has passed in between movies.