Stardew Valley’s “Everything” Update Will Add Post-Marriage Life Content

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In the farming simulator RPG Stardew Valley, there’s not much you can do once you’re married and have had kids. For those looking for it, there’s no endgame content. However, developer Eric “ConcernedApe” Barone is hoping to change that in the game’s next update, Patch 1.4.

“The new 1.4 update does add some depth to post-marriage life… some additions that I’m proud of and I hope are very heartwarming for players… but I know there will always be more that can be done,” Barone said in an interview with USG. “I’ve been unofficially calling 1.4 the ‘everything’ update because it touches pretty much every aspect of the game in some way or another. One of my major goals was to add in a lot of quality of life features that make the game more convenient and effortless to play.”

Barone also said Patch 1.3, the update that specifically adds multiplayer to Stardew Valley, is also “very close to being ready” for Xbox One. “I don’t personally do the console ports, but from what I’ve gathered, every console has different tech and different requirements to meet,” he said. Barone has partnered up with one other person to continue supporting Stardew Valley, but is also simultaneously working solo on a new, unannounced project.

In GameSpot’s Stardew Valley review, Mary Kish wrote, “Stardew Valley [is] such a lovely experience, it encourages you to go out and be the best you can be, in whichever task that brings you the most joy. Stardew Valley motivates naturally, with blissful optimism.”

As the indie game scene grows more competitive and ideas within the space grow increasingly complex, more independent developers are joining forces on small teams. Of course, there are still developers like Barone that prefer to work alone. In June 2019, we spoke to Braid‘s Jonathan Blow, Spelunky‘s Derek Yu, Return of the Obra Dinn‘s Lucas Pope, and Iconoclasts‘ Joakim Sandberg about the hard cost that solo game development can have on a person.

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Chorus is Part Musical and Part Adventure Game, with an All Star Cast

“There are many different types of musicals,” David Gaider, Creative Director at the newly formed Summerfall Studios tells me. We’re discussing musicals, or more specifically, Chorus, the first project from the Melbourne-based studio. (You can check out the Fig pitch here.) It’s an adventure game described as one-part narrative-driven journey and one-part interactive musical.

It’s the latter element that immediately grabs my attention, for its sheer potential and, well, the idea of a video game musical being a somewhat difficult concept to grasp. Musicals come in many forms, after all, from Broadway plays to animated films starring blue genies, and across to standalone episodes of popular TV shows.

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Titans Poll Reveals How Many Fans Still Want Jason Todd’s Robin Dead

Warning: this article contains spoilers for recent episodes of Titans!

A familiar DC tragedy is currently playing out on the second season of the DC Universe streaming series Titans. Jason Todd is in mortal danger, and DC Universe is asking viewers to decide his ultimate fate.

The Season 2 episode “Deathstroke” recently ended on a cliffhanger, with ex-Robin Dick Grayson attempting to rescue current Robin Jason Todd from Deathstroke, only for Jason to plummet to what seems to be his certain death. As spotted by Polygon, DC Universe is now holding a vote where fans can determine whether Jason lives or dies. And based on the current results, a whole lot of fans really want Jason dead. As of this article, voting is slightly in favor of Jason’s death at 51%.

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Asgard’s Wrath Review

When I purchased my Oculus Rift over two years ago, my first great adventures in the headset consisted mainly of instant classics like Superhot VR, Robo Recall, and Lone Echo. Immediately, I saw the potential in experiencing games from true first-person perspective rather than just controlling your character remotely. But I wanted more. Even as I longed for opportunities to go on adventures in virtual reality, I also equally longed for the depth and production value that I’d grown accustomed to throughout my lifetime of playing traditional games on PC and consoles. Having now spent 25 hours in Asgard’s Wrath from the beginning to the rolling of the credits, I’ve finally gotten the grand-scale VR adventure I waited so long for – and it’s been worth it.

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Before You Watch El Camino, Here’s a Jesse Pinkman Refresher

Warning: Spoilers for all of Breaking Bad follow…

With El Camino: A Breaking Bad movie premiering Friday, October 11 on Netflix, and acting as Breaking Bad’s new finale of sorts (if you don’t count the present-day scenes on Better Call Saul), we thought we’d recap a bit of honorable nogoodnik Jesse Pinkman’s history on the show.

After all, Aaron Paul’s critically-acclaimed character started out like this, in the pilot episode…

7e64b45907500b1ddf83739f52a32813 “I may wind up regretting this.”

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Cyberpunk 2077 Has A Wicked “Demon Software” Ability

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One of 2020’s most anticipated games, Cyberpunk 2077, had a big debut at PAX Australia today. Local publisher Bandai Namco showed off about an hour’s worth of gameplay, and in it, we saw a couple of new and interesting abilities.

The first of these was “Demon Software.” The player character, V, can use this ability to make an enemy attack itself. In the demo shown at PAX Aus, V used the ability targeted at an enemy’s arm, and then that arm attacked the rest of the enemy’s body. It was pretty wicked the way the enemy became possessed and then fought against itself.

One of the other Cyberpunk 2077 abilities shown during the demo was the Nano Wire. Players can use this wire to hack into or connect with other characters in Night City. Alternatively, the wire–which glows orange–can be used to slash and kill enemies.

The Cyberpunk 2077 demo shown at PAX Aus today was seemingly the same behind-closed-doors demo that was released during Gamescom in August. The demo, which was played live on stage by a CD Projekt Red developer, has not yet been released publicly. If history is any indication, that will happen at a later date.

PAX Aus runs October 11-13 in Melbourne, and GameSpot is on hand at the show all weekend to bring you news and further coverage. For more, check out a rundown of all the panels in the GameSpot Theatre.

Cyberpunk 2077 launches in April 2020 for PlayStation 4, Xbox One, and PC. The futuristic game also features movie star Keanu Reeves in a big role.

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