Destiny 2’s Season Of The Worthy – Everything You Need To Know

Destiny 2 continues its rollout of new content with the Season of the Worthy on March 10, with new story elements, new activities, and new loot. Bungie has finally laid out some of the details about what we can expect from the new season, including the return of Destiny’s greatest PvP challenge, the Trials of Osiris. Check out the video above for a full rundown–there’s a lot of ground to cover.

Trials is the biggest element of the new season. The weekend event offers some of Destiny 2’s greatest, toughest-to-earn rewards, but only if you manage to go through several rounds of competitive play undefeated. Trials has been out of the game since way back in 2018, so its return is a big deal to some of the most dedicated in the Destiny 2 fanbase.

If you’re more of a PvE player, though, there’s plenty for you as well. The Season of the Worthy is all about working with Rasputin, the giant AI that was central to the Warmind expansion, and the new Seraph Tower activity is all about working with other players to power up the computer so it can defend the solar system. Those are covered on the season’s content roadmap. We also know you’ll be chasing The 4th Horseman, an Exotic shotgun from the first Destiny, which appeared in the season’s trailer.

There are a whole lot more details for the Season of the Worthy in the video above–but don’t be surprised if Bungie slips in a few secrets it hasn’t placed on the roadmap, as well.

SXSW Canceled Due to Coronavirus Concerns

The city of Austin, Texas has canceled SXSW (south by southwest) the annual music and arts festival that in recent years has featured more video game and entertainment content.

The organizers of SXSW announced the news in a blog saying that this is the first time in 34 years of the event that it has been canceled. The organizers of SXSW are clearly stating that the decision was from the city of Austin and not the organizers themselves.

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“As recently as Wendesday, Austin Public Health stated that ‘there’s no evidence that closing SXSW or any other gatherings will make the community safer,’ However, this situation evolved rapidly, and we honor and respect the City of Austin’s decision.”

SXSW is the latest event to cancel or postpone over coronavirus concerns. Check out a full list of events impacted, postponed, or canceled due to coronavirus concerns.

Read SXSW’s full statement below:

The City of Austin has cancelled the March dates for SXSW and SXSW EDU. SXSW will faithfully follow the City’s directions.

We are devastated to share this news with you. “The show must go on” is in our DNA, and this is the first time in 34 years that the March event will not take place. We are now working through the ramifications of this unprecedented situation.

As recently as Wednesday, Austin Public Health stated that “there’s no evidence that closing SXSW or any other gatherings will make the community safer.” However, this situation evolved rapidly, and we honor and respect the City of Austin’s decision. We are committed to do our part to help protect our staff, attendees, and fellow Austinites.

We are exploring options to reschedule the event and are working to provide a virtual SXSW online experience as soon as possible for 2020 participants, starting with SXSW EDU. For our registrants, clients, and participants we will be in touch as soon as possible and will publish an FAQ.

We understand the gravity of the situation for all the creatives who utilize SXSW to accelerate their careers; for the global businesses; and for Austin and the hundreds of small businesses – venues, theatres, vendors, production companies, service industry staff, and other partners that rely so heavily on the increased business that SXSW attracts.

We will continue to work hard to bring you the unique events you love. Though it’s true that our March 2020 event will no longer take place in the way that we intended, we continue to strive toward our purpose – helping creative people achieve their goals.

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Matt Kim is a reporter for IGN.

Photo by Aaron Rogosin for SXSW.

I Am Not Okay With This: 16 Classic Movie And ’80s References You Might Have Missed

I Am Not Okay With This: 16 Classic Movie And ’80s References You Might Have Missed – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


We Played Half-Life: Alyx – Ask Us Your Burning Questions

This month’s IGN First for Half-Life: Alyx is officially in full swing, with brand new gameplay and some commentary on it from Valve! As part of our coverage, Ryan McCaffrey and I played through roughly the first four hours of Alyx, and now we want to know what you want to know.

While we can’t reveal everything we saw just yet (and Ryan has a full preview coming next week that will offer his in-depth impressions), we want to open the floor to any burning questions you have about what it’s like to play Valve’s long-awaited return to the Half-Life universe.

Leave any questions you might have about our time playing Alyx in the comments below! We’ll grab a bunch and update this post with our answers next week.

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Keep in mind, Valve has asked us not to share certain details about the story, some of the later mechanics we saw, and other spoilery things like that just yet. But maybe you’re curious about the movement, how its weapons feel, or what the pacing and atmosphere is like from within VR? We had a lot of fun playing Alyx, and we’re excited to tell you about it!

You can find all our Half-Life: Alyx IGN First coverage here, and be sure to keep an eye out all month long for even more exclusive reveals.

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Tom Marks is IGN’s Deputy Reviews Editor and resident pie maker. You can follow him on Twitter.

HyperX Pulsefire Dart Wireless Gaming Mouse Review

Kingston is no stranger to gaming mice. In the last couple of years, the company has built a veritable colony under its HyperX brand, from the budget-minded Pulsefire Core to the premium Pulsefire Surge with its eye-catching wrap-around lighting. All that was missing from the lineup was a wireless model, and the Pulsefire Dart has arrived to fill that gap. Interestingly, Kingston has decided to cut the cord at a mid-level price point, and what you end up with is a mouse for gamers who want a precise and capable gaming mouse that trades some high-end features for industry-standard Qi charging.

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Design and Features

I admire Kingston’s restraint. The Pulsefire Dart, like the rest of the Pulsefire family, is styled conservatively. There are no Lamborghiniesque angles here, like on the Logitech G900. Instead, it’s got a lot of gentle curves and a beefy, ergonomic hump that’s comfortable for palm grippers. Nor are there a dozen buttons buried in every nook and cranny of the shell. It’s got exactly six buttons, all programmable, and they’re the ones you’d expect: left and right on top, two under the thumb, a mouse wheel, and a DPI toggle behind the wheel. The left and right buttons sit on top of Omron switches and are rated for 50 million clicks.

The mouse’s signature feature is wireless connectivity, of course. Unlike a lot of mice, though, there’s no proprietary wireless tech (like Corsair’s Slipstream) or dual mode wireless connectivity (like the Corsair Harpoon RGB Wireless’s 2.4 GHz and Bluetooth). It features a standard 2.4 GHz radio and includes a USB antenna dongle for your PC, with a twist: If your PC isn’t close to the mouse, you can plug the dongle into the included six-foot USB cable and use it as an extension to position the dongle close to the mouse.

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I experimented with various positions and never noticed any glitches, but it’s great that Kingston accommodates users who might run into issues with PCs that are too far from the mouse. When the cable isn’t acting like an antenna extension, you can use it to charge the mouse or use it as a wired controller.

Overall, the Dart measures 1.7 by 2.9 by 4.9 inches and fits my hand quite nicely, but it’s admittedly a lot to push around the desktop, especially if you’re used to a lightweight mouse. Weighing 112 g (120 g if you plug in the USB cable), it’s the heaviest Pulsefire by far. That’s understandable, though – it’s got a battery in its belly. Speaking of the battery, Kingston cites a 50-hour battery (or 90 hours if you turn off the LEDs).

I hate charging my mouse with a clumsy USB cable, so the mouse’s Qi charging capabilities are especially welcome. Unlike many wireless mice, the Dart doesn’t rely on proprietary charging tech. Instead, you can place it on any Qi-compliant charger. Kingston has released its own Chargeplay Base, a dual charger that can handle the Dart and one other device (like your phone) simultaneously. This $60 charging pad isn’t cheap, but it’s super handy to be able to charge two things at once. And if you remember to put the mouse on a charging pad when you shut your PC down at the end of the day, you’ll never have to use it with its included USB cable or find out how long it takes to charge a dead Dart.

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But that’s a good question. How long does it take to charge a dead Dart? I never ran it all the way down to empty, but when it reached about 30 percent, I put it on the Chargeplay Base and found it took about 90 minutes to top off. Charging a second device on the other pad had no effect on charge time. It would be faster to charge the mouse via the USB cable, of course, and you could continue to use the mouse while it charges – but the cable adds additional inertia to the mouse.

Surprisingly, the Pulsefire Dart doesn’t have any sort of slot or compartment to stow the wireless dongle for travel. That’s weird, but aside from that, the mouse hits the right notes for comfort. The sides are padded with imitation leather, which is surprisingly comfortable. If you anxiously dig your fingertips or the fleshy part of your thumb into the mouse, the sides actually “give,” as if you’re pressing into a sofa cushion.

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Under the hood, the Dart is equipped with a Pixart 3389 sensor, which has a maximum resolution of 16,000 DPI. Certainly, there are mice that offer more DPI, but on any reasonably sized monitor, most gamers won’t come anywhere close to needing the full resolution that this mouse offers. And if your PC can’t handle the mouse’s default 1000Hz polling rate, you can dial that back as well.

On the hood, as it were, Kingston illuminates the Dart in two zones – on the scroll wheel and the HyperX logo on the mouse’s rump. At full brightness, it glows great even in a brightly lit room.

Software

HyperX’s NGenuity desktop software is extremely straightforward, mainly because the features it offers are fairly limited. On the lighting tab, you can choose from among three lighting patterns and a color wheel to dial in exactly how you want it to look.

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The sensor tab lets you specify up to five DPI settings you can toggle through, though out of the box, the mouse is configured with just three. You can also choose a mouse wheel color to associate with each DPI, so there’s a visual indicator of which one you’ve chosen.

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Modders will be most interested in the buttons tab, where you can remap each of the six buttons on the mouse. You can assign keyboard functions, choose multimedia playback commands, or program and assign simple macros. The macro recorder isn’t especially powerful – there’s no cut and paste or other fancy editing, for example, or run once/loop controls – but it’s easy to use and can handle most ordinary macro tasks. One annoying frustration: there’s no visual indicator to tell you what functions the mouse buttons are currently assigned to.

The mouse’s base settings are saved to the mouse itself, so you can easily take it on the go (don’t lose that antenna dongle), but you can also save any number of additional profiles, and bind them to specific games.

Gaming

To put the Dart through its paces, I played Call of Duty 4: Black Ops and Fortnite. The mouse glided well enough on my mousepad, but the lack of PTFE or a similar low-friction material on the bottom was somewhat noticeable, especially when I tried using it directly on the desktop.

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In general, the mouse was accurate and responsive – though it did have a tendency to force me to overshoot and sometimes over-correct when aiming, such as when I had to fly across the screen quickly to engage a distant enemy. That’s because it’s a bit on the heavy side, and personally, I’ve gotten used to playing with featherweight controllers. But if you’re already comfortable using mice in the 80- to 100-gram range, the Dart probably won’t feel that much different.

I rarely use more than two DPI settings in a game. I like to switch between relatively low and high DPIs depending upon whether I have a shotgun or sniper rifle, for example, and when I’m scouting or pixel hunting, but I don’t enjoy cycling through five different settings to get past the ones I rarely use. That’s why I really appreciated the fact that I could delete DPI slots I didn’t want from NGenuity desktop software, so the DPI button truly became a toggle between 800 and 5000 DPI for me. I didn’t need the helpful LED color coding that announced which DPI I had selected, but I was glad it was there, since it eliminated all ambiguity when adding additional DPI settings.

Speaking of buttons, despite the price and wireless capabilities, this is an admittedly basic mouse. With only six buttons available, most gamers will probably only reassign the two side buttons, and so that gives you limited flexibility in a lot of gaming scenarios. For FPS games like Call of Duty, that suited me just fine, but MMO players might feel limited.

Purchasing Guide

The HyperX Pulsefire Dart is available on Amazon with an MSRP of $99, while the Chargeplay Base costs $60.

Half-Life: Alyx – All of Our New Info and Gameplay

Our IGN First (i.e. our “cover story,” old-school magazine-style) game for March is Half-Life: Alyx! We’ve got plenty of exclusive coverage leading up to its release on March 23, including new gameplay (see below) and an interview with Gabe Newell later this month.

Keep checking this page, as it will be updated every time we publish a new piece of Half-Life: Alyx content.

9 Minutes of Exclusive New Gameplay

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13 Minutes of Valve Commentary on Alyx Gameplay

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More content coming soon!

What’s That Anime Hideo Kojima Keeps Tweeting About?

Hideo Kojima is very active on Twitter and, recently, he’s been tweeting about the anime Made in Abyss. Kojima reviewed the show in a tweet, “Watched Made In Abyss up to Episode 3 as I was recommended by my staff. Took a while to get use to the drawing but setting of the abyss (big hole) and the world were very interesting. Still it was ‘relic’ to me and not quite ‘trainee’ yet. I may dig a bit more in deep.” He then tweeted that he bought the whole manga series (likely in response to his staff member who said he should check out the source material.)

So what exactly is Made in Abyss? It was originally a manga written by Akihito Tsukushi and later adapted into a 13-episode TV series in 2017. Three films, Made in Abyss: Journey’s Dawn, Made in Abyss: Wandering Twilight, and Made in Abyss: Dawn of the Deep Soul, were also produced. The last one was recently released in January 2020.

The protagonist of Made in Abyss is an orphaned girl, Riko, who lives in a town surrounded by a big giant hole called the Abyss. In the Abyss are remnants of a strange civilization and so-called cave raiders descend into the hole to bring back artifacts. Only there’s one caveat (other than possible death by monsters in the hole): the deeper you descend, the more you’ll be affected by a strange curse when you ascend to the surface again.

Riko’s mother, Lyza, is a cave raider that’s obtained the legendary title of a White Whistle, and it is her message from the bottom of the Abyss (transported by a balloon) to Riko that kickstarts the young girl’s determination to enter the pit and meet her mom. Riko’s one companion is an amnesiac human-like robot she finds in the Abyss called Reg.

From the art to the beginning of the story, Made in Abyss seems like a lighthearted children’s adventure. But as Riko and Reg descend further into the pit, it becomes something straight out of Dante’s Inferno. They deal with corpses, life-threatening situations, and the possibility of death and pain at every level. The contrast between the beautiful scenery in the Abyss and the utter darkness creates an interesting tension in Riko and Reg’s journey, completely upping the stakes from the peaceful first few episodes.

Kojima’s final review of Made in Abyss is poetic and sums up the series’ appeal perfectly:

So where can you watch it? If you have Amazon Prime, Made in Abyss is included in your membership and is free to watch.

Now Playing: 8 Must-See Anime To Watch For Winter 2020

Tom King Wants Strange Adventures Comic To Be On Par With FX’s TV Shows

The team of Tom King, Mitch Gerads, and Doc Shaner have a new series from DC Comics’ Black Label and putting their own spin on the sci-fi character Adam Strange in Strange Adventures. The new series is available now at local comic shops and on digital markets.

Writer King, joined by artists Gerads and Shaner, all continue to elevate the level of storytelling within their books. Strange Adventures is more than a typical superhero or sci-fi comic book. “This is like your favorite FX show, your favorite HBO show,” King told GameSpot at C2E2. “This is a show that at the end you’re like, ‘Holy crap, I can’t believe that happened. That’s some dark-a** s***.’

“I like humor in comics. There’s laughs in it, but [Strange Adventures] is… It’s True Detective. It’s Mindhunter. These are guys seeking out the dark corners of the minds and myths and doing something dark and cool. You know that feeling when you first read Watchman, and you lifted up the book and almost the whole world looked a little different? It’s almost like someone were playing like a minor key symphony around you or something. Or like the first time you saw Aliens or Alien, that kind of feeling? That’s what I’m going for.”

Strange Adventures #1
Strange Adventures #1
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That feeling of freshness mixed with an overall haunting story is what King and Gerads are known best for in their previous works like Sheriff of Babylon and Mister Miracle. The team is breathing new life into many of these classic DC characters, even if they weren’t fans of them originally. “I’m really excited for Mr. Terrific to be some people’s new favorite character, because he was not one of mine,” Gerads explained. “Tom pitched it to me, and [Mr. Terrific] had this stupid jacket, and the T on his face, and the worst name. And I think that once I finally delved into the character and then, especially the way Tom writes him, he’s awesome. He’s, no joke, one of my new favorite characters.”

For those who may not be familiar, Mr. Terrific is a DC character who wears a jacket with the word “fairplay” written down its sleeve and has a T on his face–but also happens to be one of DC’s most underrated detectives. Along with being a super sleuth, Mr. Terrific controls tiny machines called “T-Spheres.” Strange Adventures will team him up with Adam Strange who, while being slightly less obscure, is no less absurd sounding on paper. With any luck, King, Shaner, and Gerads will make the odd couple one of DC’s new dynamic duos.

Issue #1 of Strange Adventures is now available.

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