Fire Emblem Heroes Is Adding Tokyo Mirage Sessions Characters

Fire Emblem Heroes is getting some new characters direct from an upcoming Fire Emblem spin off. Tokyo Mirage Sessions #FE Encore is releasing for Switch on January 17, and four characters from it are joining the mobile game for a Paralogue story called “A Star Is Born.”

Fire Emblem Heroes is gaining Eleonora and her Mirage Longbow, Kiria with her Mirage Rod, Mamori and her Mirage Axe, and Tsubasa and her Mirage Feather. All four characters are joining the game on January 19 at 11pm PT (January 20 at 7am UTC.) This means that players will have some time to meet them in the Switch game (which was originally released for the Wii U) before fighting with them in Heroes.

All four characters are able to summon spirits based on Fire Emblem characters in the original RPG–it plays more like Shin Megami Tensei than a classic Fire Emblem game.

Fire Emblem Heroes is one of many mobile titles Nintendo now has, including Animal Crossing Pocket Camp and Mario Kart Tour. The company has previously said that it is wary of how these games treat microtransactions.

Now Playing: Fire Emblem Heroes – Official Trailer

GameSpot may get a commission from retail offers.

Crisis on Infinite Earths: Parts 4 & 5 Review

Warning: this review contains full spoilers for the final two episodes of Crisis on Infinite Earths. Since The CW aired the final two parts of Crisis on Infinite Earths on the same night, we opted to do a single, combined review for Parts 4 and 5. We’ll also be doing a review of the crossover as a whole in a few days, so check back for that. If you need a refresher on the crossover, check out our review for Part 1 here, Part 2 here and Part 3 here.

[poilib element=”accentDivider”]

It’s always frustrating having to wait a month or more as the various Arrowverse shows go on their midseason hiatus. This gap has been especially excruciating, however. Last time we saw our heroes, the entire multiverse had been annihilated and only six heroes and one sneaky Luthor remained to oppose the Anti-Monitor. That’s quite a cliffhanger, but the important thing is that the wait was well worth it. The final two chapters of Crisis on Infinite Earths cement this crossover as the most entertaining and most ambitious Arrowverse adventure yet.

Part 4 resumes the crossover on an appropriately glum note, with the Paragons trapped in limbo in the Vanishing Point and mourning their dead worlds. Fortunately for them, it’s not long before Oliver Queen returns in his new, supernatural form to restore the crossover’s momentum. Right away, it’s clear this shift in direction is just what the crossover needed. Crisis had begun to bow under the weight of so many characters in Part 3. Wiping those characters off the table and consolidating the cast down to a handful of heroes and a few cosmic entities really helps refocus and remind viewers of what’s at stake. That we get to see the human side of Mar-Novu and learn what sort of man he was before becoming an aloof, immortal meddler doesn’t hurt, either.

[ignvideo url=”https://www.ign.com/videos/2020/01/15/crisis-on-infinite-earths-part-4-exclusive-sneak-peek”]

It’s a shame the same can’t be said for his archenemy, the Anti-Monitor. That character never amounts to much more than a faceless threat and an obligatory, all-powerful punching bag in these final two episodes. The decision to keep the Anti-Monitor confined to the shadows until these final two episodes gives the writers little opportunity to flesh out the main villain of Crisis.

To be fair, it’s not as if the original comic series is much better in that regard. There really isn’t a lot of depth to the Anti-Monitor. Geoff Johns tried to punch up the character a bit in Justice League: The Darkseid War (with this crossover loosely acknowledging that source material), but ultimately he just isn’t that compelling an antagonist. So, ultimately, it’s hard to knock the crossover too much for not wasting more time on the villain when it has bigger priorities.

Among those priorities is giving Oliver Queen his final sendoff. And Crisis most certainly succeeds in that regard. We’ve known the Arrowverse has been building towards Crisis since The Flash debuted in 2014. But these episodes go a step further in establishing Crisis as a natural extension of everything since the very first episode of Arrow. It’s a fitting end to Ollie’s rocky, painful journey. Transforming him into the Spectre and having Ollie sacrifice himself to Rebirth (always an interesting, loaded word in the DCU) the multiverse is as poetic and ending as one could ever hope for. These final two episodes more than justify the decision to resurrect Ollie after his heroic sacrifice in Part 1. They do even more to bring the character full circle and complete his arc. Ollie’s story has always been about the sacrifices he makes for the greater good, and what better way to end that story than by having the Arrowverse’s first hero give his life so that its best heroes can continue the fight?

And after all that, it’s not as if we have direct, 100% confirmation that Ollie even is dead. There are still two episodes of Arrow remaining. Given the way Season 7 wrapped, I’d be willing to bet Ollie is still alive (in some form) and waiting to be reunited with Felicity so they can both finally have that happy ending. This is one area the series can and really should be able to have its cake and eat it, too.

[widget path=”global/article/imagegallery” parameters=”albumSlug=arrow-crisis-on-infinite-earths-part-four-photos&captions=true”]

One of the more impressive aspects of Crisis is the way each episode manages to reflect the identity of its respective series while still acting as a cohesive whole. Part 4 is clearly an Arrow episode — smaller in scale, darker in tone and fixated on Ollie’s legacy. Yet it’s never grim to a fault. The hilarious backstabbing antics of Lex Luthor is enough to ensure that, as is the incredible, “How the hell did they pull that off?” cameo from Ezra Miller’s Barry Allen. I guess this means the DCEU won’t ever be doing its own version of Crisis?

Part 5, meanwhile, is very much a Legends of Tomorrow episode, and thank Beebo for that. Part 5 really manages to subvert expectations by skipping right to the part we all expected wouldn’t come until the end. Multiple Earths have been fused to form Prime Earth, meaning all the Arrowverse shows finally take place on the same world. But as Part 5 quickly shows, that’s not the end of the conflict. The finale manages to deftly balance the whimsical, self-aware tone of legends with the gravitas needed as our heroes confront the Anti-Monitor one last time. And where the crossover previously suffered from a few too many characters, somehow Part 5 manages to juggle its many moving parts elegantly, even as it draws most of the Legends into the fray for good measure.

Again, the Anti-Monitor never developed into a deep villain over the course of the crossover, but the final battle still delivers all the necessary drama, weight and spectacle. The special effects are mostly up to the challenge of conveying that titanic battle, in a way the earlier Superman vs. Superman battle in Part 2 wasn’t. What really matters is that Crisis hits home on an emotional level as it crosses the finish line. Like so many of the best Legends episodes, humor and heartache wind up going hand-in-hand.

[ignvideo url=”https://www.ign.com/videos/2019/11/27/arrowverse-the-road-to-crisis-on-infinite-earths”]

The end result of five episodes of cosmic spectacle is a heartwarming and extremely endearing ending sequence that really sets the tone for the Arrowverse going forward. Ollie’s sacrifice is honored as closer bonds are formed between heroes who now all have to share the same planet. The montage of cameos serves as both a testament to the power of the DC multiverse and manages to nip most of those pesky technical and continuity questions in the bud. It all exists, and it’s all part of a gigantic cosmic structure. Even those lovable idiots in Doom Patrol.

And in perhaps the best gift of all, Crisis ends by giving the Arrowverse a proper Justice League. The jury’s still out on whether The CW can actually use the name, but “Super Friends” will always do in a pinch. As much as this crossover is the culmination of eight years of storytelling, it’s also the launching point for many new stories. I don’t know about you, but I’m excited to see what’s next for every single one of these shows.

[poilib element=”poll” parameters=”id=ffeb3add-8aaf-4705-97ca-223b24f68529″]

This Crisis on Infinite Earths Cameo Just Broke Our Brains

This post contains major spoilers from the Arrowverse crossover episode Crisis on Infinite Earths “Part 4!”

[poilib element=”accentDivider”]

Tonight the Flash of two worlds became a reality, as Ezra Miller crossed over from the film world to the TV world. Miller’s Barry Allen somehow crossed over from his earth to meet Grant Gustin, the Barry Allen of Earth-1. This moment connected the current DC movie universe with the Arrowverse. The scene was both delightful and hilarious, as Barry and Barry met across the multiverse.

DC movie Barry Allen meets Barry Allen of the Arrowverse on "Crisis on Infinite Earths Part 4".
DC movie Barry Allen meets Barry Allen of the Arrowverse on Crisis on Infinite Earths “Part 4”.

While two DC movie actors have cameoed on the Arrowverse before (Robert Wuhl as Alexander Knox from Batman ’89 and Brandon Routh as Clark Kent from Superman Returns), this is the first time the current DC movies have crossed over with the Arrowverse.

This marks a significant turning point in the connectivity of the DC/Warner Bros. properties. Does this mean these universes will merge at some point? That’s hard to say. At the time of this article, Crisis on Infinite Earths has not concluded, so we don’t know the full meaning of Miller’s cameo. For now, let’s look at how Twitter reacted to the milestone moment.

[widget path=”global/article/imagegallery” parameters=”albumSlug=crisis-on-infinite-earths-every-cameo-in-the-crossover&captions=true”]

Flash, Meet the Flash

First of all, we have to address this tweet from Marc Guggenheim, the co-creator of the Arrowverse and the executive producer of Crisis on Infinite Earths:

Crisis Cameo
@Mguggenheim shares that the cost of getting Ezra Miller would roughly be the price of four kidneys. He’s kidding, of course. Or is he?
Ezra Miller Twitter Flash Reaction
@Noradominick is shocked that Grant and Ezra got to be in a scene together, face to face, after all these years.
Ezra Miller Twitter Flash Reaction
@Sophiaspirelli points out the humor in Ezra appearing on The Flash before getting his own standalone movie off the ground. Don’t worry Ezra, it’s going to happen!
Ezra Miller Twitter Flash Reaction
@Bamsmackpow commemorates this special moment with a well-timed Paul Rudd meme.
Ezra Miller Twitter Flash Reaction
@Geeksofcolor is stoked to see Ezra appear during Crisis on Infinite Earths.
Ezra Miller Twitter Flash Reaction
@the_snickman reminds fans that Ezra also appeared as The Flash during a Suicide Squad cameo.
Ezra Miller Twitter Flash Reaction
@1raith did not expect Ezra to show up during this episode. The gif expression on Keegan-Michael Key’s face is perfect.
Ezra Miller Twitter Flash Reaction
A well-placed Patrick from Sponge Bob gif perfectly sums up @Betovstheworld’s feelings about Ezra’s cameo.
Ezra Miller Twitter Flash Reaction
@Thenicecast_ points out Ezra’s Cyborg/Victor Stone name drop! Cyborg lives.
Ezra Miller Twitter Flash Reaction
Lastly, @MissAusten shares the best superhero twinning gif of all time: Spider-Man meeting Spider-Man from the Spider-Man cartoon. Yes, there are two of them!

 

For more coverage on Crisis on Infinite Earths, check out our review for “Part 1,” “Part 2,” “Part 3” and the epic two-part conclusion.

[ignvideo url=”https://www.ign.com/videos/2019/11/27/arrowverse-the-road-to-crisis-on-infinite-earths”]

[poilib element=”accentDivider”]

Lauren Gallaway is a Social Media Coordinator for IGN. Find her tweeting at @LaurenGallaway and streaming at Glimpse Entertainment on Twitch.

Monster Hunter: World, Already Capcom’s Most Successful Game Ever, Continues To Soar

Monster Hunter: World has reached a new sales milestone, while the Iceborne expansion also continues to climb up the charts. Capcom announced in a news release that Monster Hunter: World has now surpassed 15 million copies shipped, while the meaty Iceborne expansion has climbed to 4 million copies worldwide.

Monster Hunter: World is far and away Capcom’s most successful title in the company’s history. The next closest is Resident Evil 5, which shipped 7.5 million copies.

The entire Monster Hunter series has now reached 61 million copies shipped. Capcom’s biggest franchise by series sales is Resident Evil, which has shipped 93 million copies.

Capcom is planning to attract even more people to Monster Hunter: World through a variety of initiatives, including a new Monster Hunter: World Iceborne XR Walk attraction at Universal Studios Japan beginning this March. Additionally, Capcom is working with Hollywood to produce a new Monster Hunter film starring Milla Jovovich coming this September.

Monster Hunter: World was intially released in January 2019 for PlayStation 4 and Xbox One, before coming to PC in August of that year. The game will never come to Switch, according to Game Informer.

Now Playing: Monster Hunter World: Iceborne Video Review

GameSpot may get a commission from retail offers.

Crisis On Infinite Earths Finale Completely Changes DC’s Arrowverse For The Better

The five-part Crisis on Infinite Earths crossover event has come to a close, and in the wake of the finale, everything has changed for the DC superheroes and villains in the CW Universe. Luckily, it streamlines everything on the CW shows.

Warning: Spoilers for the final two parts of the Crisis on Infinite Earths below.

At the end of Part Four of the event–the Arrow episode–Oliver Queen, who is now The Spectre, battled the Anti-Monitor and saved the multiverse by sacrificing his own life. Although he stopped the Anti-Monitor from destroying all existence, what happened instead was that all the CW shows, the Arrowverse, now exist in on one Earth. Supergirl is on the same Earth as Flash who is on the same Earth as Black Lightning, and so on, and so on.

This is actually a pretty great move on the CW’s part, as there doesn’t need to be some sort of bizarre excuse for when they all team up for crossover events. And this is something creators of this television universe has had planned for quite some time.

“We knew from last year quite frankly, that we were going to merge and create Earth CW basically–but Earth Prime sounds better,” Marc Guggenheim explained at a press screening [via GameSpot’s sister site TV Guide]. “Even though in the comics Earth Prime is our Earth, I just personally liked the sound of Earth Prime. So all the CW shows will be on the same Earth–the CW superheroes.”

Of course, the finale of the series, the Legends of Tomorrow episode, pitted the heroes on this singular Earth against Anti-Monitor, who was not dead. They had to beat him one last time. The Arrowverse is now called Earth-Prime, as previously mentioned by Guggenheim. In the closing shots of the crossover event, we saw glimpses of other Earths–which still exist in the grand scheme of things–including the Earths that the DC Universe shows take place in: Swamp Thing, Doom Patrol, and Titans all take place on. Essentially, this is just a grand way to streamline all of the CW TV shows into one place, while keeping the DC Universe series and movie franchises in their own little pockets, and it only came at the cost of Oliver Queen’s life.

As far as the future goes, there’s more coming to the DC CW Universe, a new Superman and Lois Lane series was ordered by the network. The new show will featuring Tyler Hoechlin as Clark Kent and Elizabeth Tulloch as Lois Lane, reprising their roles from the other CW shows.

The Continental: John Wick TV Show Is ‘Moving Along,’ Says Starz Boss

The Continental, the John Wick TV show spinoff in development at Starz, is “moving along” and is being carefully planned out so it doesn’t “interfere with the motion picture side of things.”

At the Television Critics Association’s winter press tour, Starz CEO Jeffrey Hirsch gave an update on the series that is said to take place early in the history of the John Wick universe.

“I had a meeting on a season pitch for this yesterday and it’s moving along,” Hirsch said. “We like the group of writers, and we’re trying to get it in the right place so it doesn’t interfere with the motion picture side of things.”

[ignvideo url=”https://www.ign.com/videos/2019/05/10/john-wick-3-parabellum-review”]

While a date has yet to be set for The Continental’s debut, Hirsch continued by saying it will most likely premiere after the fourth John Wick film that is currently set to be released in theaters on May 21, 2021.

While Keanu Reeves will most likely appear in The Continental, Hirsch has yet to confirm it. However, president of programming for Starz Carmi Zlotnik had previously stated in 2018 that we can “expect to see [Keanu Reeves] at some point in the series. That is part of the ongoing discussion.”

John Wick: Chapter 3 – Parabellum released in theaters last year and, in our review, we said “chock full of inventive set-pieces and brutal kills, while also providing new facets to the intricate underworld lore fans of the franchise have come to enjoy, John Wick: Chapter 3 – Parabellum pushes its title character to his breaking point and back while offering fresh information about his backstory.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=john-wick-chapter-three-photos&captions=true”]

For more on the world of John Wick, read our take on how we think a John Wick TV show could work, why we love these films, and how John Wick’s third chapter uncovers more of his origin.

[poilib element=”accentDivider”]

Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN who can’t wait and is so excited he just can’t hide it. You can follow him on Twitter @AdamBankhurst and on Twitch.

Path Of Exile Devs Planning Four Expansions For 2020 Despite Sequel Development

Path of Exile developers Grinding Gear recently announced a sequel, Path of Exile 2, but that does not seem to have slowed down work on the original at all.

Grinding Gears has announced their 2020 roadmap for Path of Exile, and it’s a busy one. The plan is to keep up the usual quarter schedule for expansions throughout the year, releasing four expansions–versions 3.10.0 through to 3.13.0–throughout the year. 3.10.0 will “probably be announced in late February,” the roadmap states.

“The timing of the expansions may vary by a week or two from last year’s ones, as we work around various holidays/events and make sure that the bigger ones have enough time to be fully tested,” they state.

The team is also working on 4.0.0, and the team is expecting to be able to show “significantly new content” around the middle of the year, potentially by E3. A public beta could run in late 2020. The console team is being expanded as well so that console updates can be pushed faster, and work on Path of Exile Mobile is continuing, based on feedback received at ExileCon 2019.

Path of Exile 2 will include the original game’s campaign when it releases, which might be why the developers continue to expand it. The sequel might come to PS5 and Xbox Series X as well as PC. For more, check out our interview with Grinding Gear founder Chris Wilson.

Now Playing: Path Of Exile 2 – Official Gameplay Reveal Trailer

GameSpot may get a commission from retail offers.

PS5 And Xbox Series X Having Backwards Compatibility Could Help GameStop Sales Improve

Video game retailer GameStop is struggling. The company’s latest financial report showed double-digit decreases in revenue for the holiday period, and the downturn was attributed in part to the current console cycle coming to an end.

GameStop management is optimistic that things will turn around in the coming year when the PlayStation 5 and Xbox Series X are released, or sooner. Speaking at the 2020 ICR Conference in Orlando, Florida, GameStop CEO George Sherman spoke about how the next-gen consoles’ disc drives and support backwards compatibility should benefit GameStop.

“If you think about the attributes of the new consoles that we were waiting on with baited breath, one was would it have a disc drive going forward and it does. The second part is backwards compatibilty. The ability for all the games from previous generations to work on the new console is there,” Sherman said.

Hardware and software sales at GameStop have fallen, and one line of thinking is that customers are holding back buying games and consoles because new ones are coming. Given the PS5 and Xbox Series X will support existing PS4 and Xbox One games with backwards compatibility, Sherman said he’s hopeful people will realize this and start spending more with GameStop.

“I think there is still a little bit of an education process going on with the customer right now about what backwards compatibility means. Our gaming zealots understand that well; they know exactly what that means, but we think there is going to be a resurgence with the new consoles now that the word’s out that your games are gonna work,” he said. “It’s not throwaway money. It’s going to be something you can use on your new device.”

The PS5 and Xbox Series X have been announced, but both Sony and Microsoft have yet to formally detail each console’s features, so it makes sense that it might not be widely known to the mainstream audience that the systems will play existing games.

SIE president Jim Ryan told GameSpot sister site CNET backwards compatibility and cross-gen are important for the PS5 to help players have a seamless transition. Currently, it is only confirmed that the PS5 will play PS4 games; there is no confirmation yet regarding titles from earlier systems.

“Whether it’s backwards compatibility or the possibility of cross-generational play, we’ll be able to transition that community to next-gen,” he said. “It won’t be a binary choice about whether you have to be either on PlayStation 4 or next-gen to continue your friendship.”

As for Microsoft, Xbox boss Phil Spencer has said Xbox Series X will support backwards compatibility on day one. The console will not only play Xbox One games, but also Xbox 360 and original Xbox games. Microsoft has also committed to not releasing any Xbox Series X exclusive games for the first year (or two) of the console.

Going back to the GameStop interview, Sherman said the company expects sales to continue to slide for the foreseeable future, but the PS5 and Xbox Series X launches could help things turn around. GameStop is also cutting costs to improve profitability by closing stores and laying off employees.

“We know [the PS5 and Xbox Series X] are great devices. We know they are technological step-changes,” he said. “This is an evolution that is going to bring far, far more capability and excitement to gaming, and we firmly believe the thesis for us holds. We recognize the tough sales we announced yesterday. We recognize the tough sales ahead of us. But we also recognize that we are doing a lot of work around the hygiene of the business. Our expense structure. Our store footprint. So that we can really parlay the opportunity coming our way at the end of the year.”

GameStop CFO Jim Bell also chimed in on the matter, saying the PS5 and Xbox Series X having disc drives will help sustain GameStop’s second-hand business which relies on physical media.

A turnaround would be welcome for GameStop, as the company is currently trading at around $4.73 per share, which is close to an all-time low for the retailer.

Gaming Hall Of Fame Announces This Year’s Inductee, Connie Booth

The Academy of Interactive Arts & Sciences has announced this year’s inductee to its Hall of Fame. Connie Booth, who is the vice president of production development for Sony Interactive Entertainment, is being given the prestigious award for her numerous and significant achievements in games.

The Hall of Fame award is given to creators who demonstrate the highest level of creativity and innovation, resulting in significant product influence on a scale that expands the scope of the industry.” Booth joins an esteemed group of creators in the AIAS Hall of Fame including Bethesda veteran Todd Howard, Halo boss Bonnie Ross, Metal Gear Solid creator Hideo Kojima, Rockstar Games founders Dan and Sam Houser, Epic Games CEO Tim Sweeney, and Mario creator Shigeru Miyamoto.

In her 21 years in gaming, Booth has played a key role in producing some of PlayStation’s most iconic and beloved games, including Crash, Spyro, Jak & Daxter, Ratchet & Clank, Sly, Days Gone, Spider-Man, Resistance, Uncharted, Infamous, and The Last of Us.

“We are honored to have Connie as our Hall of Fame recipient,” AIAS president Meggan Scavio said in a statement. “For over two decades, she has been a leading voice and advocate for countless PlayStation franchises as well as nurturing new talent in the industry. Her tireless work and passion have had an indelible impact on game makers, allowing their creative visions to flourish.”

Booth started at Sony Corporation of America in 1989 before moving to the gaming team at Sony Computer Entertainment in 1995 as a producer, where she oversaw the release of Naughty Dog’s Crash Bandicoot series. In 1998, Booth was promoted to director of product development before being promoted again to vice president of product development.

Booth will receive her award during the 23rd D.I.C.E. Awards on February 13 in Las Vegas. The event, which has nothing to do with Battlefield developer DICE, will also honor 2019’s best games. Death Stranding and Control picked up the most nominations, including Game of the Year nods. You can see the full rundown of nominees here on the AIAS website.

GameSpot may get a commission from retail offers.

Crisis on Infinite Earths Officially Links DC TV and Movie Universes

Ezra Miller made a surprise cameo as The Flash in the penultimate episode of the CW’s Crisis on Infinite Earths crossover event, officially linking the DC TV shows of the Arrowverse to the DC movie universe.

Check out photos of the cameo in the slideshow below, and keep reading for a breakdown of how the big surprise all went down:

[widget path=”global/article/imagegallery” parameters=”albumSlug=ezra-miller-cameos-on-arrowverses-crisis-on-infinite-earths-crossover&captions=true”]

After being chased by the Anti-Monitor, Grant Gustin’s Flash winds up in a memory of STAR Labs inside the Speed Force where he comes face-to-face with Miller’s Flash. The meeting of TV and movie Flashes is played for laughs as Miller asks if Gustin is cosplaying, while Gustin calls Miller The Flash, a name the latter has yet to go by in the movies – before both Flashes reveal that they’re named Barry Allen. The scene ends when Miller fades away, saying, “I told Victor this was possible,” presumably referring to his buddy Vic Stone aka Cyborg.

This means that the Arrowverse is a parallel universe to the DC movie universe (referred to by fans as the DC Extended Universe or DCEU) where Miller’s Flash resides and the events of Man of Steel, Batman v Superman: Dawn of Justice, Justice League, Suicide Squad, Wonder Woman, Aquaman, and Shazam! took place.

This crossover has been a long time coming. Back in 2015, Miller told MTV about how he was psyched about there being two different versions of the Flash and how he wanted to interact with Gustin’s version of Barry Allen.

“I think it’s awesome,” Miller enthused. “And come on, we’re the Flash! It’s parallel universes! Grant Gustin is the Flash and I’m the Flash, don’t you see? It’s the event horizon, we crossed it baby! Grant and I are chillin’. We’re gonna have a race, it’s gonna be dope. Like Jay Garrick and Barry Allen back in the day, it’s gonna be dope.”

[widget path=”global/article/imagegallery” parameters=”albumSlug=a-history-of-dcs-crisis-comics&captions=true”]

Back in 2014, DC stalwart Geoff Johns told Buzzfeed that they view the DC TV universe and the movie universe as co-existing in the Multiverse. The Flash is practically synonymous with the Multiverse where an infinite number of parallel universes exist because the Speed Force allows him to travel between them, so it makes sense that the character would be used to bridge the gap between the TV and movie universes. In a sense, these universes have always co-existed, but now it’s finally been confirmed on screen.

It’s hard to say whether this TV/movie crossover was a one-time thing or if we’ll see more in the future. Recently Andy Muschetti, director of the upcoming Flash movie, said that the film will showcase a different take on the iconic Flash tale Flashpoint. The Flashpoint comic saw Barry Allen travel to the past to save his mother from being murdered, creating a butterfly effect that drastically changed the present for the worse. We’ve since seen that the world of Flashpoint became its own parallel universe within the Multiverse, so it’s entirely possible that Muschetti could use that Flashpoint to explore the Multiverse and reference the Arrowverse in return.

If anything, Miller’s Flash now has an origin for his superhero  name.

[poilib element=”accentDivider”]

Joshua is Senior Features Editor at IGN. If Pokemon, Green Lantern, or Game of Thrones are frequently used words in your vocabulary, you’ll want to follow him on Twitter @JoshuaYehl and IGN.