Konami’s New Silent Hill Project Is Probably Not What You Want

GameSpot may get a commission from retail offers.

Konami Gaming, Inc., a subsidiary of Konami that deals in designing and manufacturing casino games and technology, will be at this weekend’s Global Gaming Expo in Las Vegas with a brand new Silent Hill “game,” but as you’ve probably figured out by now, it’s not really a game, it’s a video slot machine. It’s called Silent Hill: Escape and it looks, sadly, like this:

No Caption Provided

Details on Silent Hill: Escape are scarce, but does it really matter? According to Yahoo! Finance, Silent Hill: Escape is a “for-wager slot experience” and one of the first to debut on Konami’s new video slot cabinet, which features a 49-inch “J” curve 4K UHD display.

Tom Jingoli, executive vice president and chief commercial officer of Konami Gaming, Inc., calls their new cabinet “a first glimpse at great things to come from Konami.”

Konami isn’t new to the gambling business, and this isn’t even the first Silent Hill-branded machine designed for casinos. There was the Silent Hill pachislot machine from 2015, developed by Konami subsidiary Takasago and released just a few months after Konami cancelled the highly-anticipated Silent Hills. Konami also broke fans’ hearts with a Metal Gear Solid 3: Snake Eater slot machine in 2016, which featured scenes from the 2004 game redone with stunning, updated graphics.

In better, but still bittersweet Silent Hill-adjacent news, a popular modder recently dug into the still-delisted P.T. and made a number of terrifying new discoveries about the Silent Hills teaser. And just a few days ago, another group of modders uploaded a prototype version of Silent Hill 2 for fans, modders, and those interested in video game preservation to explore. We might never get another quality Silent Hill game, but it’s safe to say the fanbase is still going strong.

First 14 Minutes Of Rebel Cops Gameplay

You need a javascript enabled browser to watch videos.

Please use a html5 video capable browser to watch videos.

This video has an invalid file format.

Sorry, but you can’t access this content!

Please enter your date of birth to view this video

By clicking ‘enter’, you agree to GameSpot’s
Terms of Use and Privacy Policy

Gemini Man: How They Made Will Smith Young Again

While much has been made of the digital de-aging of Will Smith to play his younger clone, Junior, in Gemini Man, the creation of the younger Smith owes a lot more to how Gollum was brought to the screen than to the traditional de-aging effects done on movies such as this year’s Captain Marvel and The Irishman. For Gemini Man, director Ang Lee and his visual effects team opted to create a fully digital character via performance-capture for Smith’s younger clone rather than to simply digitally soften the then-50-year-old actor’s features.

Continue reading…

Netflix’s The Witcher: Henry Cavill ‘Lived and Breathed’ the Games

Henry Cavill, who stars as Geralt of Rivia in Netflix’s The Witcher series, recently shared his passion for both the video games and the novels written by Polish author Andrzej Sapkowski.

Per an interview with French magazine Premiere, and translated by Reddit user u/Valibomba (so some nuances from the quotes may have been lost in translation), Cavill reportedly said, “I discovered the games, then I discovered the books, and the universe of The Witcher instantly meant something to me. I often thought about playing Geralt. When the opportunity appeared, I didn’t let the chance pass me… I didn’t even have the need to prepare myself for the role. Because I breathe, I live this universe every day. I already got numerous opportunities to think about this character while I was playing the games.”

Continue reading…

HBO’s Band of Brothers Team Developing WWII Drama for Apple TV Plus

Apple has made a deal with Steven Spielberg’s Amblin Television, Tom Hanks, and Gary Goetzman’s Playtone to bring an event limited series based on the Donald L. Miller book Masters of the Air: America’s Bomber Boys Who Fought the Air War Against Nazi Germany to Apple TV+.

As reported by Deadline, this new limited series will be a followup to their Emmy-winning World War II HBO miniseries Band of Brothers and The Pacific.

Miller’s book “tells the story of the American bomber boys in WWII who brought the war to Hitler’s doorstep.” This new series has become the first one greenlit with Apple serving as the studio, and Deadline reports that “the miniseries will be more than eight hours in length, and that it will cost well north of $200 million to produce.”

Continue reading…

Zombieland: Double Tap Social Media Reactions Are Very Positive

Members of the press and influencers were able to attend early screening of Zombieland: Double Tap, and early impressions are very positive for the sequel of 2009’s Zombieland.

Many claim that if you loved the original, you will also love Double Tap. Also, newcomer Zoey Deutch just may be the star of the show.

Here’s our roundup of the first reactions to Zombieland: Double Tap.

Scott Menzel, editor-in-chief of We Live Entertainment, called Zombieland: Double Tap a “bloody blast,” saying Zoey Deutch as Madison “steals every scene & is the film’s MVP.”

Scott m

Continue reading…

Killer Queen Black Review – ‘Cause I’m Having a Good Time

If you’re fortunate enough to have a barcade in your neck of the woods, you have probably seen it: a huge, imposing pair of arcade cabinets with “Killer Queen” emblazoned on the marquee in blue and gold. Maybe you’ve even seen or played a versus session, with five players gathered around each screen attempting to work together and clutch sweet, sweet victory. Killer Queen is ideal for arcades, it’s a unique game built around the camaraderie of being together in a public space–a vibe that’s difficult to translate to the often solitary online experience PCs and consoles offer.

Enter Killer Queen Black, the first appearance of Killer Queen beyond the dimly-lit neon lights of modern social arcades. While it isn’t a 1:1 port of the arcade original, Killer Queen Black nonetheless delivers a tremendously fun and engaging multiplayer experience, whether you’re playing with a bunch of friends at home or joining in random battles online.

Gallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7Gallery image 8Gallery image 9Gallery image 10

It’s important to realize that Killer Queen in any form is, fundamentally, a multiplayer experience. That means that if you don’t plan to play with local friends or take the game online, there is little that it will offer you beyond a brief tutorial mode and the ability to play with CPU-controlled teammates and enemies. But when you do get a party started, Killer Queen Black realizes its full fun and frenetic potential.

Killer Queen Black has you playing in two teams of four players (down from five in the arcade original), with one player assuming the role of the insectoid Queen and three being worker drones who aid her. Each player has an important role; while the Queen is the team’s anchor and has access to powerful attack skills, the infinitely-respawning drones can pick up berries, ride snails, and upgrade in special pods to gain super-speed or become weapon- and shield-bearing warriors. Victory is achieved in one of three ways: by killing the other team’s Queen three times, collecting and storing enough berries to fill your team’s base, or riding a sluggish snail to your team’s goalposts.

The game’s varied roles and three means of victory offer up a lot of interesting strategies. Do the drones all opt to forfeit the ability to carry berries and ride the snail to gain weapons to go on an all-out offense? Or maybe only a couple should grab gear while one tries to bait the opposing Queen by riding the snail? Maybe your team’s Queen can dodge and counterattack enemies, distracting the opposing team and claiming their power-stations while your drone friends hoard berries or inch the snail to the goal. You can even put yourself in the snail’s jaws to stymie a riding opponent, allowing your weapon-wielding teammates an opportunity to kill off threats. There are many possibilities, and while a lot is always going on at any one time in Killer Queen Black, learning its basic rules and controls is easy enough that most anyone can jump in and quickly enjoy the strategic depth the gameplay has to offer.

Graphically, Killer Queen Black has received a significant overhaul from the arcade original. The arcade game employed a detailed retro-pixel art style, and that carries over to Black. However, the detail on the characters, animations, and background elements is significantly improved, adding a lot to the atmosphere of Killer Queen’s strange humanoid-insect world. As a result it’s not too tough to follow the action, even on the Switch’s comparatively smaller handheld screen, Along with the graphical overhaul comes some all-new maps, many of which emphasize the clever use of screen-wrapping to enhance strategic play by letting you quickly move from end of the screen to the other.

No Caption ProvidedGallery image 1Gallery image 2Gallery image 3Gallery image 4Gallery image 5Gallery image 6Gallery image 7

There are many ways to enjoy the game’s multiplayer modes. You can link a pair of Switches together via a local network for eight-player action, you can hop online in a custom room with friends or an assemblage of random players–you can even take a local team of up to four players online to battle against another group online.

In our testing, online play was generally smooth sailing, though it was pretty easy to tell when players’ connections weren’t ideal; you could see their character jumping abruptly around the map as the game struggled to catch up with their location. (To its credit, the game tries its best to match you with others based on region.) There’s online voice chat for each team to coordinate strategy–though, if you don’t have access to voice chat (a likelihood for the Switch version), you can also communicate through a simple emote and emphasis system that draws attention to places on the map. If there’s one major gripe about online, it’s a lack of options; you can turn certain maps on and off, but that’s about it. With only six maps in the base game (that often repeat multiple times during a five-round set), the scenery starts to feel a stale pretty quickly.

Minor gripes aside, Killer Queen Black is the very definition of a great multiplayer game: easy to learn, fun to jump into, and packed with the sort of clutch moments that make you jump up and cheer. The satisfaction of spur-of-the-moment decisions, like sniping a Queen from the other side of the map with a carefully-timed laser gun blast, knocking an attacker pursuing your Queen off-kilter with a thrown berry, or eagerly shoving yourself in a snail’s mouth pixels from the enemy goal in order to buy your teammates time to complete your berry hoard is consistently engaging. If you’re looking for a unique, competitive multiplayer experience for online or local group play, Killer Queen Black is the bee’s knees.

Blizzard Officially Responds to blitzchung Controversy

Blizzard has responded to the controversy regarding Ng Wai “blitzchung” Chung, stating that it will give blitzchung his prize money and will lower his ban from professional Hearthstone play from one year to six months. However, it does not offer an apology or remove all punishments against blitzchung following his support of Hong Kong’s liberation movement.

J. Allen Brack, president of Blizzard Entertainment, wrote a letter to Blizzard’s community to address the event that occurred at last week’s Hearthstone Grandmasters tournament, saying that even though Blizzard will reduce the punishment, “there is a consequence for taking the conversation away from the purpose of the event and disrupting or derailing the broadcast.”

Continue reading…