Grindstone Trailer

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Destiny 2 – Where Is Xur? Exotic Vendor Location Guide (10/11 – 10/15)

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Apex Legends Season 3’s New Weapon, The Charge Rifle, Is Changing

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Apex Legends Season 3: Meltdown introduces a bunch of changes into Respawn’s battle royale game, including a brand-new map, playable character, battle pass, and weapon. The new weapon, the Charge Rifle, has had a pretty major impact on the game, offering a way to deal high amounts of damage from afar. Respawn seems to agree with some of the complaints levied at the Charge Rifle for being too powerful because the developer is planning some weapon balance changes.

On the Apex Legends Trello page, you can see all of the quality-of-life changes that Respawn has planned or is just keeping track of for its battle royale–one of which is balancing changes for the Charge Rifle. Respawn isn’t clear about how the weapon is changing, only that the Charge Rifle balance “is not where it should be” and that adjustments are “incoming.” Respawn typically implements updates for Apex Legends on Tuesdays–like the upcoming Halloween-themed Fight or Fright event–so we could see changes to the Charge Rifle as soon as October 15.

Currently, the Charge Rifle is one of the strongest sniper rifles in the game. So on a large map like World’s Edge, one that encourages long-range encounters, it’s one of the best options you can have in your arsenal. The weapon initially fires a small laser that does moderate damage before shooting a much stronger beam that does considerable amounts of damage. It’s probably one of the best weapons to use if you’re playing as new character Crypto, because its lack of bullet drop and fairly fast fire rate allows you to quickly snipe at opponents you spy with your drone.

Looking through Trello, there are a few other notable changes scheduled for Apex Legends as well. Respawn is planning to implement an option to keep the deathbox UI open while taking damage, for example, allowing you to go back to the way the UI used to work prior to Season 3 if that’s what you prefer.

Perhaps most intriguing is a patch to add the option to spend Legend Tokens to re-roll your daily challenges. Between all three in-game currencies, Legend Tokens are the one that most players have in excess, only spending them to buy new playable Legends. Having the option to use them to get new dailies would be a huge boon for those working through the battle pass who occasionally get challenges tied to characters they never play or don’t own.

Oxenfree Creator Got His Start in…Daytime Soap Operas?!

A lot of game developers admit that they kind of fell into the job by accident. Some come from tech, some from the movie industry, or maybe even just from being a part of a game’s community. Night School Studio’s Sean Krankel, however, came from the particularly uncommon path of the daytime soap opera.

On this month’s episode of IGN Unfiltered, the Oxenfree and Afterparty developer joins host Ryan McCaffrey to discuss how he worked his way from an EB Games store, through an internship with a daytime soap opera in Los Angeles, and through Disney’s animated films, before making his way into game development.

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Board Game Deals: Save on Mysterium, Catan, Dungeons and Dragons, and More

When you get together with friends or family, there is something incredibly satisfying about finding a game you all enjoy and diving headlong into it, whiling away the hours with strategy, cooperation, and (of course) backstabbing.

For those hungry for more of that board game action, Walmart is having a sale on tons of great games, including Catan, Mysterium, Dungeons & Dragons, and much more.

Best Deal: Mysterium for $37.93

Take up your psychic powers and collaborate with a ghost to solve the murder at the Warwick Manor. Play as either a psychic medium or an all-knowing ghost in this 2-7 player mystery game.

Who Is the Best Big-Screen Joker?

For every big-screen incarnation of Batman, there must also be a Joker. Actually, Joker now has the edge thanks to his new, Batman-less origin story starring Joaquin Phoenix as the Clown Prince of Crime. Already fans are declaring Phoenix’s Joker to be one of the all-time best, and awards buzz is building.

But how does Phoenix’s take on Joker compare to classic versions like Jack Nicholson and Heath Ledger? Vote in the poll and let us know your favorite big-screen incarnation of Joker:

IGN’s Jim Vejvoda gave Joker a rare perfect 10 score, saying, “Featuring a riveting, fully realized, and Oscar-worthy performance by Joaquin Phoenix, Joker would work just as well as an engrossing character study without any of its DC Comics trappings; that it just so happens to be a brilliant Batman-universe movie is icing on the Batfan cake.”

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Ridiculous And Unreasonable: Blizzard Slammed By Hearthstone’s First Champion

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Blizzard’s decision to harshly punish professional Hearthstone player Blitzchung has already received criticism from across the political spectrum and game community, and another high-profile personality has joined the chorus with his thoughts: the very first Hearthstone World Champion.

James Kostesich aka “Firebat” won the Hearthstone World Championship in 2014, when the game was just getting started as a competitive esport. He’s still a popular streamer and competes on Team Omnislash. In the streaming show Omnistone, fellow Hearthstone personality Brian Kibler reiterated his previous statement that while Blitzchung definitely did violate the rules, the punishment is too extreme. Kostesich agreed.

“I agree that he’s not supposed to do that. That is definitely, clearly against the rules of Grandmasters,” Kostesich said. “But it’s definitely ridiculous how much he was punished for it. I agree that there’s probably something else going on–they want to make an example of him or something, because it’s just so unreasonable. I think they’re totally in the wrong to punish him that much: absolutely murdering the guy’s Hearthstone career, or attempting to anyway. It’s very sad to see. I wish they would support their players more. Using a player as an example, it doesn’t make me feel good.”

Kostesich’s comments are the latest in a series of sharp critiques leveled at Blizzard, which has included sitting US Senators, competing companies, and even some of Blizzard’s own employees. Kibler has quit his position as a Grandmasters caster in protest.

The incident began when Ng Wai Chung aka “Blitzchung” expressed his support for Hong Kong protests during a post-match interview. Blizzard said this violated its rule against any act that “brings you into public disrepute, offends a portion or group of the public, or otherwise damages Blizzard’s image.” As punishment, Chung was banned from competitive events for a year and forced to give up his $10,000 in winnings.

Kibler and Kostesich say they agree that Chung did actually commit a rule infraction, but it’s the year-long ban and $10,000 at stake that appear too harsh.

Meanwhile, Blizzard fans are still rallying a boycott. Several users on the Hearthstone subreddit have announced they are quitting the game or deleting accounts. Some fans have also called for Hearthstone streamers to quit the game in protest. This prompted at least one popular former streamer, Disguised Toast, to respond that such an expectation isn’t necessarily viable–but he issued a different kind of ultimatum of his own.

Jared Leto Was Reportedly Not Happy About Decision To Make New Joker Movie

With Joker currently smashing box office records with Joaquin Phoenix in the lead role, it’s easy to forget that it’s only three years since the last version of the Crown Prince of Crime was on screen. Jared Leto played the role in 2016’s Suicide Squad, and despite initial rumors that he would return to role, this now seems unlikely. According to a new report, he wasn’t happy about the decision to make another Joker movie without him.

The Hollywood Reporter states that Leto was left feeling “alienated and upset” when Joker was greenlit by Warner. While Suicide Squad was not a critical hit, it was a box office success, and it was expected that Leto would reprise the role. In June 2018 it was reported that a standalone Joker movie starring Leto was in development, that would tie into a Suicide Squad sequel. However, there has been no further news about this, and Suicide Squad is now being rebooted by James Gunn.

The new Joker movie was first announced in 2017, which led Leto himself to comment on the situation. He said he was “confused” by the fact there were seemingly more than one movie in the works. It was also reported by THR that Leo was “was caught off guard by the plans.”

Whether we’ll see Phoenix reprise the role is unknown. While director Todd Phillips initially denied that there were plans for a sequel, Phoenix this week stated that he couldn’t “stop thinking about” the character.

One Suicide Squad character that is getting a spin-off movie is Harley Quinn. Margot Robbie is set to play Harley again in the upcoming Birds of Prey, which releases in February 2020. For more, check out GameSpot’s guide to everything we know so far about Birds of Prey.

El Camino: A Breaking Bad Movie – A Heartfelt Sendoff

It’s been six years since the final episode of Breaking Bad finished the story in spectacular fashion. As far as finales are concerned, it’s hard to get much better than “Felina,” a heartbreaking but ultimately victorious end to one of TV’s most complex and anxiety-inducing dramas. It had just about everything: sendoffs for all of the major surviving characters, little nods and winks to some of the show’s earliest plot threads, an explosive climax, and an immensely satisfying conclusion.

In terms of last episodes, it would have been hard to do any better–which, really, is why the prospect of El Camino: A Breaking Bad Movie feels so daunting. Is it really worth revisiting and adding to those final moments at the risk of muddling a perfect ending?

Well, get ready to feel at ease, because the answer to that question, shockingly, is “yes.” If you’re a fan of Breaking Bad, El Camino is a labor of love made specifically for you, and it’s one that will not, in any way, corrupt or dismantle your carefully crafted perception of the original show. If anything, it’s a grace note–one that, quite frankly, is surprising really only in the sense that it’s allowed to exist at all given just how long Breaking Bad has been out of the spotlight.

El Camino tells the story of Jesse Pinkman (Aaron Paul), picking up exactly where we left him in the series finale. His last shot on the show was him driving an old El Camino out of the white supremacist compound he’d been kept in as a hostage for months and months–finally escaping while Walter White bled out on the floor of the compound’s lab. In the context of the show, we’re meant to see Jesse’s final moments as, ultimately, victorious. He’s alive, he escaped, that’s good enough. In the movie, we’re meant to understand that things are a bit more complicated, especially given the monstrously inhumane treatment and trauma he’d been subjected to for so long. We get to see him meet up with old friends, finally unpack some of his more daunting baggage, and figure out what his new, post-Walter White direction in life ought to be.

Making changes to that ending could have been disastrous, but thankfully, nothing about the final episode is actually recontextualized or changed in any way by this film. It’s simply expanded.

This makes El Camino a pretty unusual viewing experience. There really aren’t any stakes, and the movie totally lacks a conventional three-act structure. The journey Jesse goes on is both predictable and literal–he has to move on from Walter White. That’s a given. And he does so by taking a trip around Albequerque and down memory lane. It’s all bit uncanny, especially if you go in expecting a traditional action movie.

Writer/director/creator Vince Gilligan deftly avoided tampering with the past by telling a new story that feels, in the most non-pejorative way possible, like Breaking Bad fanfiction. It’s less an attempt to add anything new to the legacy and more a labor of love that explores a character fans already have a ton of emotional investment in. It’s ultimately a small story–one that, had it happened in an episode of the series proper, would have undoubtedly taken up about 15 minutes or so–protracted into a feature-length film. That breathing room affords the movie plenty of time to really dig into the ins and outs of Jesse’s character and revisit some of the more important relationships he had throughout the show.

Simply put, it’s a love letter both to Jesse and to Breaking Bad as a whole, but as such, you’ll need to have an understanding of and appreciation for the franchise going in. It’s beautifully shot and impeccably well crafted–Gilligan’s aesthetic sensibilities as a director have only gotten better and more defined in the six-year gap–but it won’t mean much of anything to someone who isn’t already steeped in the canon. Similarly, it may miss the mark for anyone who wasn’t specifically invested in Jesse. This is, absolutely and without question, his movie, meaning that while El Camino might feature a revolving door of some of Breaking Bad’s greatest side characters, there are some major ommissions. Jesse may not be the only character left without an absolutely conclusive ending (Skyler, we’re looking at you) in “Felina,” but he’s the only one this movie is concerned about exploring in any meaningful way.

Ultimately, your mileage is going to vary. If you love Breaking Bad and Jesse Pinkman, El Camino is a beautifully crafted kindness, and a chance to spend another hour or so with a character you care about. If you don’t have strong feelings about either of those things, El Camino may feel like a really spectacularly shot screen saver. Either way, the fact that it exists at all, and that Sony TV and Netflix were willing to put money behind what is so obviously an extremely niche passion project, feels like a good omen for franchise TV.

El Camino is streaming now on Netflix and in a limited number of theaters, and will air on AMC at a later date.

The Surprising Way Call Of Duty: WWII Devs Captured Some Of The Game’s Sounds

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Appearing at PAX Aus today in Melbourne, Call of Duty audio designers from Sledgehammer Games shared some interesting insight into how they made the sounds for Call of Duty: WWII.

David Swenson (Audio Director) and Michael Caisley (Lead Sound Designer) came from the San Francisco Bay Area to speak on the panel, and one of the most intriguing stories they shared was about how they captured the sounds for the the Normandy Beach landing scene in Call of Duty: WWII.

Swenson and Caisley talked about how their original idea to capture the Normandy Beach sounds was to work with the United States Coast Guard. In fact, the audio team went out with the Coast Guard, climbing into their boats and going out on the water to create more realistic-sounding water noises.

However, due to legal issues related to the rights, Sledgehammer was unable to use these sounds. In this tough position, Sledgehammer came up with a unique and inexpensive solution.

To create splashing sounds and the sound of water hitting jackets, Caisley used his own garden hose–at his house–and sprayed the water in a stream onto an old leather jacket attached to a metal chair. It was a unique and inexpensive solution that ended up with a great result with excellent sound in the final mix.

The developers also shared another story in a similar vein. To capture some of the sounds of fighter planes like the B-24 Liberator and the B-25 Mitchell, the team had a unique challenge because the planes are not widely in operation anymore. So what did they do? A local airshow near Sledgehammer’s office featured classic WWII planes, giving the team an opportunity to capture the sounds. But getting close was another issue. So the audio team went to a nearby golf course and parked out on Hole 3. When the planes flew overheard, they broke out their recorders and captured the sounds in a way you probably didn’t expect.

In another example, Swenson said Sledgehammer was struggling to find a way to faithfully capture the sound of a soldier walking through a creek for Call of Duty: WWII. They tried capturing the sound of a person walking in a pool, but when they got back to the tool, that’s what it sounded like: a person walking in a pool, with reverberations from the edges and other unnatural elements that just wouldn’t do. California, where Sledgehammer is located, was going through a drought and the nearby creeks were dry.

The team was in a tight spot, but it all worked out, as Swenson went on a camping trip further away from the office and lo and behold, there was a water-filled creek nearby he could use to capture the sound. Audio designers should always bring their recording equipment with them, wherever they go, Swenson said.

One further story involved an earlier Sledgehammer title, Call of Duty: Advanced Warfare. Swenson struggled for a while to find the right sound for Walker Tanks, but he had a stroke of good fortune one morning. Swenson, who sleeps with his recorder on his bedside table, woke up one morning to the sound of the the garbing truck driving by. He raced outside and followed his garbage truck for “like 100 houses” to capture the various heavy and mechanical sounds of what would become the Walker Tanks,

Swenson and Caisley provided these examples, and others, to make the point that Sledgehammer’s audio team is known for being crafty and smart with the resources they have. Swenson said when he first started working on Call of Duty, he thought he would have a never-ending budget and all the resources he needed. In reality, however, that wasn’t always necessarily the case. So they changed mindsets to act and operate more like a startup. The team has in the past spent a lot of money on big shoots, but this comes with a lot of pressure, both Swenson and Caisley agreed.

PAX Aus runs October 11-13 in Melbourne, and GameSpot is on hand at the show all weekend to bring you news and further coverage. For more, check out a rundown of all the panels in the GameSpot Theatre.

The next Call of Duty game is Modern Warfare, from developer Infinity Ward. The game launches on October 25 for PlayStation 4, Xbox One, and PC.