Beauty And The Beast’s Gaston And LeFou Getting Disney Plus Series

Looks like Disney+ is about to tell another tale as old as time: Gaston and LeFou and how they met.

THR is reporting that Luke Evans and Josh Gad are returning to the French countryside once again in a limited prequel series to Disney’s live-action Beauty and the Beast film from 2017. Helmed by Once Upon A Time creators Eddy Kitsis and Adam Horowitz, with Gad also serving as co-creator, writer, and showrunner, the yet-to-be-named series will seemingly follow the early adventures of Gaston and LeFou. There’s no word yet on any other stars from the movie on making appearances.

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Sources say the Beauty and the Beast prequel stemmed from Kitsis and Horowitz’s time working with Gad on the now-scrapped Muppets Live Another Day comedy series that was in the works, also for Disney+.

It’s also noted that Disney legendary composer Alan Menken is in talks to return as well for the six-episode mini-series, but nothing is confirmed as it is still in early stages of development.

Gad’s performance as Gaston’s goofy but lovable sidekick launched a slew of controversy as he was revealed to be the first gay Disney character in their live-action verse, as he falls in love with another man later in the movie.

Mortal Kombat 11 Is Free To Play On PS4 And Xbox One This Weekend

Mortal Kombat 11 was a fantastic conclusion to the modern trilogy’s story, but it’s also an incredible fighting game with a robust online community, and this weekend, you’ll be able to join them free of charge. Mortal Kombat 11 is free to play on PS4 and Xbox One from now until Monday, March 9. The best and most surprising part is that the free trial includes the latest DLC character, The Joker–normally, games don’t offer extra content during free periods.

If you’re interested in keeping Mortal Kombat 11 and playing past the weekend, then you’re in luck. Publisher Warner Bros. Interactive has discounted all versions of the game and the Kombat Pack, which comes with every DLC character announced so far–this includes Terminator T-800, The Joker, and the upcoming Spawn. You can grab the base game on either platform for $42, the Kombat Pack for $28, or the Premium Edition for $63. If you’re subscribed to PlayStation Plus, Xbox Live Gold, or Xbox Game Pass Ultimate, then you’ll receive an even greater discount. Thankfully, the Steam version is discounted as well.

On top of that, Plus, Gold, or Game Pass Ultimate will give you access to Mortal Kombat 11’s online multiplayer portion. Being a fighting game, a large amount of the appeal is playing online against other players, but Mortal Kombat 11 puts a large focus on staying connected to the internet due to its loot system. Thankfully, without a subscription, you can still get loot as well as access the Krypt, AI battles, and most of the Towers of Time–there are specific co-operative towers you won’t be able to participate in.

GameSpot’s Mortal Kombat 11 review scored the game a 9/10. Critic Edmond Tran praised the accessible yet deep fighting system, bombastic story mode, and comprehensive tutorials.

“MK11 isn’t just a sequel for series fans and NetherRealm devotees, it’s a gateway into the realm of fighting games for anyone who has a passing interest in watching ruthless warriors beat each other silly,” he wrote. “Streamlined mechanics keep the act of fighting furiously exciting no matter what your skill level, and comprehensive tutorials encourage you to dig into the nitty-gritty.”

Mortal Kombat 11 isn’t the only game with a free-trial period right now. Rainbow Six Siege is also free to play this weekend ahead of the new season, which is expected to launch soon.

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The Last of Us HBO TV Series Writer Promises Ellie Will Be Gay

Craig Mazin, co-writer of the TV adaptation of The Last of Us, has promised that Ellie will still be gay in the HBO series.

After the TV series was announced yesterday, Mazin replied to some people who were asking him questions about it on Twitter, one of who brought up the topic of maintaining the characters’ sexualities.

When another person on Twitter replied Mazin’s tweet, saying “Bag it and tag it this tweet is now evidence,” he replied to them saying, “Correct. It is a receipt.”

It was first confirmed that Ellie is gay in The Last of Us DLC, Left Behind, in which she kisses her friend Riley in a flashback. Ellie’s sexuality will be explored further and be much more present in The Last of Us Part 2.

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“Ellie is gay,” co-writer Halley Gross said back in 2018. “Ellie was born gay. This is just who she is. And to explore who she is as a teenager and as an adult, it wouldn’t be honoring her character to hide some facet of herself. We want to engage with her as a full character.”

During E3 2018, a gameplay video of The Last of Us Part 2 opened up with Ellie kissing new character Dina. Not much else is known about how the characters interact further into the game’s plot but given that Dina says Ellie has a better chance getting with her than the boys in their friend group, it seems likely they’ll become lovers.

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HBO’s The Last of Us show is replacing the previously planned movie adaptation of the game. Mazin is writing it alongside the game’s original writer Neil Druckmann while Naughty Dog president Evan Wells is an executive producer. It’s also been revealed that Sony Pictures Television and PlayStation Productions will co-produce the series.

The Last of Us Part 2 is due to come out for PlayStation 4 on May 29, 2020 after its release date was delayed last year.

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Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.

Two Pokemon Go Events Are Happening This Weekend

March is a busy month for Pokemon Go, with a variety of different events on the way over the next few weeks, including the kickoff of the Go Battle League’s inaugural season. Two of this month’s events are now live, both of which will run through Monday, March 9.

Team Rocket Takeover

First is the Team Rocket takeover. From now until 10 PM local time on March 9, Dark, Poison, and other Pokemon typically associated with Team Rocket will appear more often in the wild. The rare Dark type Absol is one of the Pokemon you’ll be able to encounter, and you’ll also have a chance to find a Shiny Skorupi for the first time in Pokemon Go.

During the event, there will be a surge in Team Rocket activity on Saturday, March 7, from 2-5 PM local time. During that window, more Poke Stops will be under the control of Team Rocket grunts. Team Rocket leaders Sierra, Arlo, Cliff, and even Giovanni will also be more active during this time. Not only will you earn twice the usual amount of Stardust for defeating the leaders, there’s a chance the Shadow Pokemon you rescue from them could be Shiny.

Darkrai Raid Weekend

In addition to the Team Rocket takeover, the Mythical Pokemon Darkrai has returned to the game for a limited time. You’ll be able to encounter the Mythical Dark type in five-star Raids until 10 PM local time on March 9. Not only does this give you another chance to add the powerful Pokemon to your team, but this time, the Darkrai you face may also be Shiny. If you need help catching it, be sure to check out our Darkrai Raid guide.

There are a lot more events on the horizon for Pokemon Go this month. The Psychic Spectacular returns starting March 27. Before that, Niantic will hold March’s Community Day, which will feature the Psychic-type Pokemon Abra. The Gen 5 Legendary Thundurus is also available in Raid Battles, and there’s a new set of Field Research tasks. Each time you complete a Research Breakthrough this month, you’ll earn an encounter with the Grass/Steel Pokemon Ferroseed.

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Resident Evil 3 Remake Lets Nemesis Break The Series’ Longest Standing Trope

Since its inception, there’s one aspect of Resident Evil that has never changed: safe rooms. They’re a reprieve from the dangers on the other side of their entrances, but in Resident Evil 3 Remake you won’t have a space for a breath.

In the latest issue of the Official Xbox Magazine, it’s been confirmed that Nemesis will be the first enemy in Resident Evil history that can follow you into safe rooms, giving you no chance to heal up or save your game in peace. This is in addition to the persistent foe being far more nimble and deadly than Mr. X in Resident Evil 2, making it a far more imposing threat on the streets of Raccoon City.

There are certain areas where Nemesis won’t be able to follow you, many of which house puzzles and story beats that wouldn’t work otherwise. But these are scripted sections that you can as easy return to like previous safe houses, giving you fewer ways to escape Nemesis entirely.

Resident Evil 3 Remake is launching on April 10 for PS4, Xbox One and PC. You can catch up on our impressions from the opening hours of the game, which will hopefully be available to play soon in the announced (but undated) demo.

Now Playing: We Played 2 Hours of Resident Evil 3 Remake | Here’s What We Saw

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Westworld Season 3 Review Roundup

HBO’s hit sci-fi series Westworld is about to return to television for Season 3. The new season consists of eight episodes, and Episode 1 begins airing on March 15. Now, critic reviews are rolling in, but what do they think of the brand-new season?

Much like previous seasons, Season 3 of Westworld is shrouded in a bit of mystery, and the majority of the reviews that are available online are currently spoiler-free. Currently, the Metacritic score for the new season is “to be determined” as the site collects the reviews. Over on Rotten Tomatoes, the third season is rated at 77% based on 13 reviews.

Below, you’ll find a few of the reviews floating around the internet for Season 3 of the show. These reviews are not for the full season, though. It’s only for the first four episodes or the first half of the new season. Check them out below.

Westworld Season 3 cast:

  • Aaron Paul
  • Evan Rachel Wood
  • Thandie Newton
  • Ed Harris
  • Jeffrey Wright
  • Tessa Thompson
  • Lena Waithe
  • Scott Mescudi
  • Luke Hemsworth

Season 3 of Westworld comes to HBO on Sunday, March 15.

CNET

“Westworld succeeds in offering thought-provoking ideas about the world, its design and whether our narratives are prewritten. But now that we’ve left the theme park and its blend of philosophy, violence, nudity and cowboy outfits, there’s a touch of hollowness and disenchantment to the expansive, neon-lined vistas of an LA dystopia.” – Jennifer Bisset [Full review]

Variety

“Westworld remains, reservations aside, a well-made and engaging show whose vision of the future, however constrained, has more to offer than its competitors’. And its action has a perverse, Blumhouse-y nastiness that works well. But in becoming a totally fine action serial, Westworld has taken a significant step back from being great. In its convolutions and its grand grasping curiosity, Westworld used its story to examine, and to try to show, what it feels like to live through seismic changes in our understanding of the consciousness.” – Daniel D’Addario [Full review]

TV Guide — 4/5

“This is a show that, like the most successful new tech, has shed its previous form and evolved into an entirely new product, which Nolan and Joy hinted at from the very beginning. It might take time to get used to, but after a while, we’ll hopefully recognize it as an inevitable improvement that we couldn’t imagine being without. At eight episodes, there’s still four episodes for the bugs to show, but halfway through the season, Westworld looks like a vital show again.” – Tim Surette [Full review]

Entertainment Weekly — B-/C

“After spending three seasons struggling through maddeningly complicated time-loops, it’s time the writers let Dolores, Maeve, and Bernard control-alt-delete themselves.” – Kristen Baldwin and Darren Franich [Full review]

Indiewire – C+

“If you’re simplifying the maze, you have to make the streamlined journey a little more fun–and Westworld, like a farm boy with no rhythm, just doesn’t know how to cut loose.” – Ben Travers [Full review]

Picard: Jonathan Del Arco on How He Found the New Hugh

Full spoilers follow for Star Trek: Picard Episode 7, “Nepenthe.”

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One of the more surprising reveals in the ramp-up to Star Trek: Picard was that Jonathan Del Arco would be returning to the role of Hugh the Borg for the new series. Hugh was only seen in two episodes of Star Trek: The Next Generation which aired almost 30 years ago, but the character had a distinct impact on fans as he allowed us to peer behind the veil of that villainous cyborg race. We liked Hugh. We really, really liked him!

But much has changed for the character in the years since he had a glowing, mechanical eye and tubes coming out of his molded Borg suit. No, the Hugh of today is just a man with a tortured past — and Del Arco wouldn’t have it any other way.

Finding the New Hugh

Almost three decades have passed not just for Del Arco but also for Hugh, and as such the character has changed quite a bit since when we last saw him in the TNG episode “Descent, Part II.” It was there that we first got a hint that Hugh’s future might be as a leader of ex-Borg drones — now called xBs in the era of Picard.

“I did a bunch of small things that were physical things to tie the two timelines together,” he says. “Obviously a lot of it was physically and emotionally [and] had to do with the fact that he was much more machine then than he is now. … I worked on creating some kind of connective tissue so when the fans saw it, it would be just enough. I didn’t want it to be an overbearing, robotic thing because that would’ve been silly, or a copy or mimic of the speech pattern because, frankly, no one speaks the same as when they were 18 as when they’re in their 40s or 50s, so I wanted it to be organic.”[poilib element=”quoteBox” parameters=”excerpt=I%E2%80%99ve%20changed%20as%20a%20person%2C%20Hugh%E2%80%99s%20changed%20as%20a%20person.%20We’re%20still%20the%20same%20people%20inside.”]

Again, the time that has passed for the actor has also passed for Hugh, and Del Arco used that to his advantage.

“I wanted to do a normal human evolution,” he says. “I’ve changed as a person, Hugh’s changed as a person. We’re still the same people inside, but we developed ourselves. That was the challenge and it was really kind of one of the most fun slash scary things I’ve had to do as an actor, to kind of rediscover him.”

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The Artifact and What Happened Since The Next Generation

As far as Hugh’s backstory between where we last saw him on Next Generation and where we pick up with him as the leader of the Borg Reclamation Project on the Borg cube known as the Artifact, Del Arco says that he did discuss it extensively with the writers of Picard.

After Jean-Luc told him in “Descent, Part II” that he, essentially, could be a leader, Hugh took that to heart and took charge of the ex-Borg from that episode. Eventually, they became part of the Federation, and then when the cube that would become the Artifact entered the picture, Hugh was the Federation’s natural choice to make sure there wouldn’t be a “humanitarian crisis” on the vessel.

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“It went from bad to worse on the cube,” he explains. “And so he’s got a sense of, ‘Oh my God, we’ve been abandoned,’ because the Federation no longer has [influence there]. We agreed to sign up for this thing with a full backing and now we’re kind of alone on the cube. And though he’s free on the cube, he’s actually also a prisoner. So I really researched that — the Holocaust and how even in the ghettos in the Holocaust, they had leadership which … had a higher ranking than the prisoners. And all that was really fascinating to me because there’s a lot of gray area, and gray area is really fun to play with as an actor. Sometimes it’s just black and white. So he had this struggle in trying to keep the line, push back when you can. Obviously we see what happens to him. You know, there’s a limit to how much you can push back.”

Speaking of which…

The Death of Hugh

Ultimately, Hugh’s return also meant Hugh’s end, as he was killed by Peyton List’s Romulan baddie Rizzo in “Nepenthe” while trying to help his fellow xBs. Del Arco says that while he didn’t know of Hugh’s fate when he was first asked to return to the role, he found out early enough in the process to use it to inform his performance.

“It’s very liberating knowing that this is how it’s going to end, because I just thought, ‘I’ve only got one shot at this now to really end this right and to really, like, go big or go home,’ he says. “Don’t leave anything on the table in terms of my investment and my work. This role is so incredibly important to me for essentially a variety of reasons, from personal to professional, but I really wanted to take what they’d written and do it justice and make good choices, be rational and have them make sense and have them be in line with what I want the legacy of the character to be.”

That Hugh spends his final episode and, indeed, his final moments with the Romulan Elnor (Evan Evagora) is surprising, and yet it works very well in the context of the episode as the two attempt to defy the Romulans who are running amuck on the Artifact. Indeed, Hugh gets a great final line when he says to Elnor, “I was that much of a hopeful fool again for a minute. Thanks for that.”[poilib element=”quoteBox” parameters=”excerpt=I%20think%20he%20saw%20a%20lot%20of%20himself%20in%20Elnor.%20Hugh%20used%20to%20have%20that%20sense%20of%20innocence%2C%20of%20righteousness.”]

“I was like, ‘This is Hugh’s last moment and I’m going to make some personal choices, and so I’ll make them personal choices about how I want them to be,’” says Del Arco. “And I think there were a lot of things about Elnor that for me resonated as a gay man.”

There certainly is a spark between the two characters in that moment. And while reps for CBS say that Hugh has not been identified as gay, Del Arco took his own experience as a gay man into consideration when playing that scene.

“You know, I think he loved him,” he says. “I think in essence he might’ve been in love with him in the time that he was there. I think that the hope was really someone loves him. Someone who was idealistic. I think he saw a lot of himself in Elnor. Hugh used to have that sense of innocence, of righteousness. And all those things were hopeful to him, because he hadn’t been in a space of hope for all this time. And I think for a minute he thought, ‘You know, I think me and the kid can go all the way with this. We could take the cube. We could save it.’ And there you go. It didn’t work out.”

And yet… could Hugh return someday despite his death? This is Star Trek, after all. Crazier things have happened.

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Talk to Executive Editor Scott Collura on Twitter at @ScottCollura, or listen to his Star Trek podcast, Transporter Room 3. Or do both!

Resident Evil 3 Remake: Nemesis Can Break Into Safe Rooms Now

Nemesis is able to break into safe rooms in the Resident Evil 3 remake, meaning you’ll never feel at ease again.

The latest issue of Official Xbox Magazine revealed the terrifying new detail after a hands-on session involved the sprinting, tentacle-fisted menace breaking into a room where the player had been attempting to enjoy a moment of respite.

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Historically, safe rooms in Resident Evil games have been calm areas of guaranteed safety. Even when enemies have been chasing you, ducking into a safe room would cause them to walk away. This was especially useful in the remake of Resident Evil 2 when the relentless Mr. X would pursue you through the Racoon City police building.

Nemesis, who is effectively Mr. X on steroids with far more terrifying armaments, will be able to barge into safe rooms, meaning you never know if you’re truly out of danger. This is a little reminiscent of Alien: Isolation, where using a save machine was no guarantee of safety from the stalking Xenomorph.

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For more, check out our own hands-on preview of Resident Evil 3, as well as the news that a demo is on the way.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter

Coronavirus Delays TurboGrafx-16 Mini Release

The TurboGrafx-16 Mini has been pushed back due to production delays in China. This is the latest piece of the games industry to be impacted by the outbreak of COVID-19, also known as coronavirus. Konami, which is distributing the mini-console, said that it is delayed “until further notice.” It had been slated for March 19.

A new release date has not been announced. You can read the statement from Konami below, via Kotaku.

“Regarding the TurboGrafx-16 mini console and its peripheral accessories, the manufacturing and shipping facilities in China have encountered an unavoidable suspension due to the current Coronavirus (COVID-19) outbreak. As a result, the delivery of all TurboGrafx-16 mini products, which was originally scheduled for March 19th, 2020, will be delayed until further notice.

“We deeply apologize to our customers for the significant inconvenience, and we humbly ask for your understanding and patience while we keep our close attention on the situation. We are investing all of our efforts to deliver the TurboGrafx-16 mini as soon as possible, and will provide further details on the deliver [SIC] timing once confirmed.”

The TurboGrafx mini is actually a set of three products, with different names and looks based on how the original console appeared in its respective regions. The TurboGrafx-16 Mini is the American version, while Europe will get the PC Engine Core Mini, and Japan will get a PC Engine Mini. The price is set at $100 / €89.99 RRP.

Despite the different names and looks, though, the library will be the same across all three territories. Some games will be available in both English and Japanese, which means its library is functionally a bit smaller than its boast of 57 games. The one exception to the shared library is that the Japanese PC Engine Mini will include Tokimeki Memorial instead of Salamander. You can see the full lineups below.

Coronavirus has had broad impact across the games industry, resulting in the cancellation or postponement of several esports events and the developer-focused Game Developers Conference. The Switch version of The Outer Worlds was also pushed back due to concerns surrounding the virus.

TurboGrafx-16 Mini games:

  • Air Zonk
  • Alien Crush
  • Blazing Lazers
  • Bomberman ‘93
  • Bonk’s Revenge
  • Cadash
  • Chew-Man-Fu
  • Dungeon Explorer
  • J.J. & Jeff
  • Lords Of Thunder
  • Military Madness
  • Moto Roader
  • Neutopia
  • Neutopia II
  • New Adventure Island
  • Ninja Spirit
  • Parasol Stars
  • Power Golf
  • Psychosis
  • R-Type
  • Soldier Blade
  • Space Harrier
  • Splatterhouse
  • Victory Run
  • Ys Book I&II

PC Engine games:

  • Akumajō Dracula X Chi No Rondo
  • Aldynes
  • Appare! Gateball
  • Bomberman ‘94
  • Bomberman Panic Bomber
  • Chō Aniki
  • Daimakaimura
  • Dragon Spirit
  • Dungeon Explorer
  • Fantasy Zone
  • Galaga ‘88
  • Ginga Fukei Densetsu Sapphire
  • Gradius
  • Gradius II – Gofer No Yabō –
  • Jaseiken Necromancer
  • Nectaris
  • Neutopia
  • Neutopia II
  • Ninja Ryūkenden
  • PC Genjin
  • Salamandr
  • Seirei Senshi Spriggan
  • Snatcher
  • Spriggan Mark 2
  • Star Parodier
  • Super Darius
  • Super Momotarō Dentetsu II
  • Super Star Soldier
  • The Genji and the Heike Clans
  • The Kung Fu
  • The Legend of Valkyrie
  • Ys I・II

Now Playing: The Outer Worlds Switch Port Delayed Due To Coronavirus – GS News Update

Destiny 2: Obscure, Two Year-Old Puzzle Just Solved

A Destiny 2 player has solved one of the game’s puzzles two years after the mystery was first added.

User Javano posted the solution to Twitter, which they discovered with the help of another player, Bachmanetti. The puzzle in question is part of the Rasputin ARG that was added as part of the Warmind expansion. The puzzle features six icons that, when deciphered, provides three cipher keys that help decode a message which reveals a real-world location. That location has (or rather, had) a stash of Destiny goodies, which have long since been looted because the ARG was solved ages ago. Well, sort of.

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Two of the cyphers were discovered, but the final one – the world ‘MECHANIZED’ – was worked out through dogged determination and trial-and-error by the Destiny community. And so while the ARG was solved, one part of the puzzle was never truly answered. Until Bachmanetti figured it out, that is.

Javano posted a transcript of his IM messages with Bachmanetti on Twitter, showing them backtrack from the answer in hope of discovering the true solution. The only clue they had was the icon – a diamond – and the suggestion that it was related to a weapon. They had a hunch that it was the Sleeper Stimulant, presumably because it’s a Rasputin pattern exotic introduced in Warmind.

Bachmanetti quickly realised that the diamond icon in the puzzle is identical to the reticle of the Sleeper Stimulant’s sight, and then made the connection with a warning sign seen on the wall of one of the Mars environments. The community believed the sign was part of the puzzle, as other clues on the map led to it. Within the next five minutes of making the connection, Bachmanetti jumped into the game, took the Sleeper Stimulant to the sign, and solved the puzzle. By lining up the scope with an identical diamond shape on the sign, the calibration lines on the edge of the reticle underlines letters, which when rearranged spell out MECHANIZED.

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Bachmanetti and Javano may not receive a prize for their discovery – the real life stash of Warmind engraved coins was discovered in May 2018 – they have finally found the missing piece of a two year old puzzle.

For more on Destiny 2, check out our regular podcast Fireteam Chat, as well as the news that Bungie will remove paid-for loot boxes.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter