This Incredible Social-Distance Fight Scene Features Scarlett Johansson, Florence Pugh, And More

It’s impossible right now to film traditional fight scenes, and both actors and stunt people are currently unable to perform their work. But actor and stuntwoman Zoe Bell (Once Upon A Time In Hollywood) has found a workaround, and has teamed up with several other women in the worlds of acting and stunts to put together a fun fight scene where all the participants are joining in from home.

The video, below, is made up of forty segments, with each woman being on the receiving end of the previous woman’s attack, before launching one of their own. Some play it fairly straight, flying backwards before kicking or punching in return; others have gone for a funnier approach, throwing puzzles, squirting water, or letting their children get a hit in.

Some huge names are featured, including Lucy Lawless, Thandie Newton, Cameron Diaz, Florence Pugh, and Scarlett Johansson. Cameron Diaz’s appearance is, in fact, her first on-screen “performance” since 2014–she retired following the release of Annie.

There’s plenty of movie Easter eggs and impressive stunt work to enjoy too. Look out for one actor reprising her famous villain role from a certain popular Quentin Tarantino film.

Many entertainers are finding new ways to work within the current COVID-19 pandemic–in fact, a social distancing show is in the works at Netflix, and Parks and Recreation fans were recently treated to a new special filmed from each cast member’s home.

Someday You’ll Return Review

How far would you go to get your lost daughter back? In Someday You’ll Return, you’ll undergo a desperate search of the Czech Republic’s Moravian forest – alone, on foot, and struggling to maintain a hold of your own sanity. Yet what will really test your resolve will be the stop-start stealth sections, half-baked game mechanics, and uneven puzzle design you’re forced to suffer along the way. This supernatural nature walk could have been a compelling cross between Firewatch and Silent Hill, but Someday You’ll Return lacks the sharp writing and engaging performances of the former, and can’t pull off the scares of the latter.

It certainly gets off to a decent start, though, and I enjoyed hiking around Someday You’ll Return’s woodland setting for the first few hours. The absence of objective markers on the HUD means that navigating between landmarks and campsites is entirely based around studying maps and observing the colour-coded trail markers in order to get from A to B, which felt true to my real life experiences of orienteering through nature.

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The downside of this realistic approach to Someday You’ll Return’s wayfinding is that it’s very easy to get lost, particularly when the environment becomes foggy, or day turns to night, or it just hasn’t been made clear where you’re supposed to be heading to next – all things that happen with some regularity. It’s not just Someday You’ll Return; it’s more like every other moment you’ll return – up and back the same paths and trails, past the same rock and tree assets, circling and zigzagging your way to where you hope you’re supposed to be going. Any tension and suspense built up by the plot is all too frequently dissipated by such monotonous retreading.

Missing Persons

Playing as increasingly distraught father Daniel, you’re on your own for large stretches of time in Someday You’ll Return, and much of the context for the events that unfold is provided through Daniel’s interactions with other characters on his phone or his constant monologuing. This is a bit of a shame, since the actor who plays Daniel has a more erratic method of delivery than a paperboy on a broken bike.

Still, the search for Daniel’s daughter Stela maintains a reasonable level of intrigue through to Someday You’ll Return’s conclusion, with countless notes, journal pages and other texts to find scattered throughout the world to gradually help you piece together what’s really going on. I particularly enjoyed the occasions these scraps of writing formed the basis of a puzzle, such as the scavenger hunt list found in a major campsite area which demanded that I carefully follow its detailed step-by-step instructions in order to uncover a series of hidden page fragments that assembled into an encoded message, before studying a cipher in order to solve it.

Unfortunately the bulk of Someday You’ll Return’s puzzles are not nearly as cerebral, and too often rely on point-and-click adventure-style pixel hunting or other genre cliches like lazily turning pipe valves to progress through. Considering its 15-hour length, Someday You’ll Return would likely have benefitted from having the bulk of its more basic brain teasers trimmed.

[poilib element=”quoteBox” parameters=”excerpt=Considering%20its%2015-hour%20length%2C%20Someday%20You%E2%80%99ll%20Return%20would%20likely%20have%20benefitted%20from%20having%20the%20bulk%20of%20its%20more%20basic%20brain%20teasers%20trimmed.”]Someday You’ll Return’s stealth sections seem similarly dispensable. As his search moves from abandoned camping grounds to more sinister subterranean settings and his grip on reality loosens, Daniel’s surroundings will at times devolve into a nightmarish hellscape, with zombie-like sentries patrolling the area that can stun you with a piercing scream before transforming into spider-like monsters in order to finish you off. You’re given no means to combat them with, so instead you just slowly crouch-walk your way through these sections trying to avoid an instant death. These sections aren’t in any way frightening, just frustrating, since even after you’re given an enemy-slowing stasis totem you’re still liable to be stunned and kicked back to a checkpoint by an unseen enemy offscreen. Someday You’ll Return does a commendable job of creating unease with more subtle tricks like whispering voices and creepy dolls placed in its environment, but when it goes all-in with the horror it becomes exhausting rather than exhilarating.

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It’s not just Stela who goes missing, but also a number of Someday You’ll Return’s game mechanics. A number of elements are introduced, used once or twice, and then largely forgotten. You can brew your own potions by scouring the landscape for various kinds of flowers and herbs, preparing them using a cutting board and mortar and pestle, and then following specific recipe steps. However, despite the fact that there’s always an abundance of plants to pick all across the map, only one or two out of a half-dozen of these potions are ever really necessary, and even then it’s only when their use is explicitly spelled out for you. For example,  you might need to brew the ‘Calm Mind’ potion to quell Daniel’s vertigo in order for him to cross a rope bridge between you and your destination, because that’s literally the only way for you to progress.

Daniel can also craft or repair items with his tool kit but, again, this is an ability that’s only ever called on in very specific and obvious circumstances – like when you’re presented with a ladder with missing rungs in the vicinity of a few pieces of rung-sized wood – which robs the construction gameplay of any sense of agency or invention.

PewDiePie Has Signed An Exclusive Streaming Deal With YouTube

Felix Kjellberg AKA PewDiePie was one of the earliest success stories of online gaming content, having had millions of followers and pulling in millions in revenue for years.

Despite being one of YouTube’s breakout gaming stars, he found himself in hot water with the company after creating an anti-Semetic stunt, with YouTube cancelling his reality show and pulling him from many of its ads. But now it appears PewDiePie is back in the good books, having partnered with YouTube to stream exclusively with them, the Washington Post reports.

While he pulls in a large audience, PewDiePie has repeatedly created controversy, usually followed by an apology, followed by dropping a racial slur in a livestream, followed by yet more apologies. After dodging any major controversies in the last few years, YouTube is giving him a second chance.

Unlike other big gaming content creators, PewDiePie has never focused on streaming as much as his regular video offerings, though that is looking to change with his new YouTube deal.

“Live streaming is something I’m focusing a lot in 2020 and beyond, so to be able to partner with YouTube and be at the forefront of new product features is special and exciting for the future,” he said in a press release by YouTube.

As of May 2019, PewDiePie is no longer the most subscribed-to YouTube channel, with Indian music label T-Series finally claiming the crown.

Now Playing: The 23 Biggest Upcoming Games Of 2020 (And Beyond)

Half-Life: Alyx Added 1 Million New Monthly VR Players To Steam

Half-Life: Alyx was one of the most anticipated VR launches ever, and now it’s got the numbers to back that hype up. Thanks to data crunched by Road To VR, we can now see just how big Alyx’s impact on the VR market was, with a dramatic spike in the number of VR headsets connected to Steam in the month of April.

The data tracks the number of VR headsets that are connected to Steam within a given month–so while it can’t tell us whether they were actually used or not, it’s a close enough metric to look at active VR users.

The figures from the monthly Steam hardware survey show that 1.91% of Steam users connected a headset during the month of April, and thanks to Road to VR’s tracking of these stats we can tell what a big jump that is–it’s triple the spike in VR connections that happened over the December-January holiday period.

While some of the increase may be related to players alleviating boredom and keeping active in isolation, and not be solely due to Half-Life: Alyx, it’s likely that the first Half-Life release in over a decade still had a big impact.

The GameSpot review of Half-Life: Alyx praised how VR was made integral to the game, saying, “the very concept of VR becomes the core narrative device–your hands, and by extension, Alyx’s actions, are fundamental to the delivery of its best moments.”

Now Playing: Half-Life: Alyx Review

GameSpot may get a commission from retail offers.

Shenmue 3 Director Believes 4th Game Will Happen, But It Would Need To Be More Mainstream

The Shenmue legend continued in 2019 after a long break with Shenmue III, a game that broke Kickstarter records but did not sell particularly well at retail. It also attracted middling reviews, which has many series fans wondering if the series will continue. Director Yu Suzuki, who also directed the first two games in the series, believes that it will–but it’ll need to be designed with mainstream success in mind.

In an interview with IGN Japan (translated by VGC), Suzuki says that while Shenmue III was made “for the fans,” a Shenmue 4 would have to go wider. “If I have the opportunity to make Shenmue 4–and I think I will–I know how to satisfy casual users, so I want to make a game that everyone can be satisfied with,” he said.

He noted a few things the next game in the series would need to include, such as quest markers, easier fast travel and time-skip options, and an improved user interface. He noted that a more general audience would wish to move through the game faster than a hardcore Shenmue fan might.

“From a business perspective, it’s important to understand what people who don’t know Shenmue thought of Shenmue 3, Suzuki added, and says that instead of going with an open world next time, he wonders “if it is interesting to have a closed space.”

“I’d be lying if I said I didn’t want to work on new things,” Suzuki told IGN Japan. “But of course, I want to continue towards the end of the Shenmue story, and as long as there is fan demand, I will continue to make it, as I’ve said before.”

Shenmue III itself contains a message about the possibility of a fourth game, so it’s obviously something Suzuki has given some thought. This does not confirm Shenmue 4, but it sounds like there’s a good chance of it happening.

Now Playing: 7 Reasons To Play Shenmue III

GameSpot may get a commission from retail offers.

The Mandalorian Season 2: Robert Rodriguez, Peyton Reed Confirm They’re Directing Episodes

One-man movie-making machine Robert Rodriguez (Desperado, From Dusk Till Dawn, Machete) and regular Marvel collaborator Peyton Reed (Bring It On, Ant-Man and its sequels) have both confirmed they will be directing episodes of season two of The Mandalorian.

The directors each revealed the news via Twitter, with Rodriguez quipping he’d had the “rare privilege of directing the biggest star in the universe” while posing with a puppet of “The Child” (colloquially known as Baby Yoda) and Reed simply sharing a shot of his director’s chair with Din Djarin’s helmet perched on it.

It was announced in February that a second season of the popular Star Wars streaming series will debut on Disney+ in October 2020.

Joining the series in front of the camera will be veteran actor Michael Biehn (The Terminator, Aliens), who has been cast in season two in an unspecified role as an unknown bounty hunter. Rosario Dawson has also been reportedly cast as Ahsoka Tano, the breakout character from Star Wars: The Clone Wars movie and TV series.

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While The Mandalorian only wrapped production on season two in March, pre-production on season three has apparently already begun.

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Luke is Games Editor at IGN’s Sydney office. You can find him on Twitter sporadically @MrLukeReilly.

Super Mario Odyssey: All Power Moon Locations

Super Mario Odyssey is packed with Power Moons to collect across its multiple kingdoms, some are fun to find while others can be fairly frustrating. Collecting a bare minimum of 124 Power Moons is essential in order to power up the Odyssey flying machine and transport Mario from one level to the next.

However, if you want to unlock all of Super Mario Odyssey’s caps, costumes, and other surprises, you’ll need to complete challenges, solve puzzles, nail difficult platforming sections, and more on your way to reaching the maximum tally of 999 Power Moons.

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Power Moons by Location

When you first arrive in each Kingdom, only a certain number of the Power Moons in the area will appear in the Power Moon List. This is because many Power Moons will not become available to find until certain criteria have been met, such as completing the main objectives in that region or finishing Super Mario Odyssey’s main story. Here’s a breakdown of how to collect every Power Moon in each of Super Mario Odyssey’s kingdoms:

Note: the Dark Side of the Moon kingdom will only unlock once you get to 250 Power Moons, and the Darker Side of the Moon when you get to 500.

How to Get to 999 Power Moons

Grabbing all of the Power Moons using the guides listed above will still only get you to a total of 880. In order to max out your Power Moon tally to 999 you’ll need to buy the additional 119 Power Moons from the Crazy Cap Shops. Buying those extra Power Moons is going to cost you a lot of gold coins, so here’s how you can get rich quick: [ignvideo url=”https://www.ign.com/videos/2017/12/30/super-mario-odyssey-how-to-coin-farm-for-999-moons”]

What Do Power Moons Unlock?

Here’s a list of what will unlock as grow your tally of Power Moons. Note the caps and costumes must still be purchased from the Crazy Cap Shops for an additional gold coin fee.

  • 160 – Luigi Costume
  • 180 – Luigi Cap
  • 220  Dr Mario Costume
  • 240 – Dr Mario Headwear
  • 250 – Dark Side of the Moon kingdom
  • 260 – Waluigi Costume
  • 280 – Waluigi Cap
  • 300 – Diddy Kong Costume
  • 320 – Diddy Kong Cap
  • 340 – Wario Costume
  • 360 – Wario Cap
  • 380 – Hakama Costume
  • 420 – Bowser’s Tuxedo
  • 440 – Bowser’s Top Hat
  • 460 – Bridal Gown
  • 480 – Bridal Veil
  • 500 – Gold Mario Costume & Darker Side of the Moon kingdom
  • 520  Gold Mario Cap
  • 540 – Metal Mario Costume (Super Mario 64 era)
  • 560 – Metal Mario Cap (Super Mario 64 era)

Your Reward for Reaching 999 Power Moons

So what do you get after reaching the 999 Power Moon limit? Well, pilot the Odyssey back to the Mushroom Kingdom and you’ll see that Peach’s Castle is now adorned with a giant top hat. Make your way up to the top of the hat and spinning Cappy will trigger a small cutscene of appreciation. Well done!

Certainly a nice way to 'cap' it all off!
Certainly a nice way to ‘cap’ it all off!

Still need more help with Super Mario Odyssey? Be sure to check out our Super Mario Odyssey wiki guide for interactive kingdom maps, walkthroughs, Purple Coin locations and more! [poilib element=”accentDivider”] The Super Mario Odyssey guide was made through a collaborative effort between the entire IGN guides team with great freelancers and community support.

Netflix’s Extraction 2 Moving Forward With Joe Russo Scripting

Netflix’s Extraction is getting a sequel, with the first film’s scripter Joe Russo — he of Avengers directing fame — returning to write the screenplay for the next installment.

Deadline reports that as the Chris Hemsworth-starring action thriller heads towards becoming the most-watched feature film ever for the streaming service, Russo has closed a deal to pen a follow-up. AGBO, Russo’s production company with his brother (and fellow Avengers director) Anthony, is said to be “putting the pieces together and are optimistic that Sam Hargrave returns as director, and that Chris Hemsworth will reprise as mercenary Tyler Rake, though those deals won’t be made by Netflix until the script is ready.”

Slight spoilers follow for Extraction 1…

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Owing to the open-ended finale of the first film, the exact setting of Extraction 2 remains up in the air.

“We’re not committing yet to whether [the] story goes forward, or backward in time,” said Joe Russo. “We left a big loose ending that leaves question marks for the audience.”

There’s no deal yet for Hemsworth to return for a sequel, and it sounds like the once and future Thor’s involvement won’t be broached until after Russo has figured out the story and written a script to share with his Avengers actor.

Last week, Russo, Hargrave, and Hemsworth joined IGN for our WFH Theater to view the film with fans and provide commentary, answer questions, and just generally have a good time. You can watch the Extraction WFH Theater here. You can also check out our Extraction ending explained here, where Hemsworth himself weighs in on the film’s final moments.

What would you like to see in Extraction 2? Should Hemsworth return, or should a different actor lead the charge this time out? Let’s discuss in the comments!

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How Dave Filoni Went From Avatar: The Last Airbender to The Mandalorian

On Star Wars Day (aka May the 4th), Disney+ debuted its new docuseries, Disney Gallery: The Mandalorian, which gives fans a behind the scenes look at how the cast and crew brought this innovative series to life. Hosted by Mando showrunner Jon Favreau, the premiere focused on the five directors that worked on Season 1 — Deborah Chow, Rick Famuyiwa, Dave Filoni, Bryce Dallas Howard, and Taika Waititi — with each of them sharing a bit about their respective experiences on and off the set.

Clone Wars creative director Dave Filoni shared an endearing story about his journey from working on Nickelodeon’s iconic animated series Avatar: The Last Airbender, to landing a gig directing a big-budget live-action series like The Mandalorian. When Filoni was first approached to work on a Clone Wars series by Lucasfilm Animation, he revealed that he thought it was all a prank.

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“I almost didn’t get the job because I thought it was a practical joke,” Filoni explained. “I was working at Nickelodeon and someone called from Lucasfilm Animation, and I’m like, ‘there’s is no Lucasfilm Animation.’ And I thought I had been so excited about Revenge of the Sith coming out and talking about it all the time, but the guys from SpongeBob were just busting my chops over Star Wars. So I thought it was a prank call from this producer I’d never heard of from (in air quotes) ‘Lucasfilm Animation.’ Because you get so tired of being picked on, so you’re just like, ‘this is the SpongeBob guys.'”

Filoni went on to describe his first meeting with Star Wars creator George Lucas and how he initially thought he wasn’t going to get the job. “And when I met him I had to go up to the main house and I had to sit there at a table,” Filoni said. “He’s got my art portfolio and he’s going through it… And I’m sitting there like, ‘yeah, I’m not getting this.’ Because [Lucas] sees the best in the business. And all I can really think of is, ‘when I’m in line for Revenge of the Sith, I can outclass any nerd there because I’ve been in a room with George Lucas.”’

Fortunately for Filoni, Lucas liked what he saw and he got the job on the spot. Filoni’s fellow collaborators had nothing but praise for the Clone Wars veteran, with Taika Waititi calling him “an encyclopedia of Star Wars lore.” The Mandalorian himself, Pedro Pascal said, “You wouldn’t be able to do this show without Dave Filoni. He is the truest lover of the material. He’s so well-informed and he knows exactly what would fit and make sense.”

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For more Star Wars, Disney announced a new Star Wars movie directed by Taika Waititi, our review of the series finale of Star Wars: The Clone Wars, and check out this stunning Star Wars concept art.

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David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He’s also the TV Editor for IGN. Say hi on Twitter.

Westworld Season 3 Finale Explained

Warning: Full spoilers follow for the Westworld Season 3 finale.

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Part of IGN’s Westworld Season 3 guide

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Westworld’s third season just wrapped up with the episode “Crisis Theory” (read our Season 3 finale review), capping off the HBO series’ journey to the “real world” of the futuristic society where theme parks are populated by robot “hosts.” Evan Rachel Wood plays the host Dolores Abernathy, who, having gained sentience over the course of the previous seasons, left the Delos park where she lived for decades as, essentially, a slave, now on a mission to take down humankind for the sake of her fellow ‘bots. Or so we thought…

A lot happened in the Season 3 finale of Westworld, so let’s delve into some of the key points and try to figure them out.

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Is Dolores Dead?

Could Evan Rachel Wood be leaving Westworld? These violent delights have violent ends, after all! And indeed, Dolores Prime does seem to be gone by the end of “Crisis Theory,” even if she sacrificed herself in order to achieve her true mission. After being captured by Vincent Cassel’s tech genius Serac, Dolores had her mind probed by the uber-AI system known as Rehoboam. It was looking for the key to accessing the “Sublime” (the Vally Beyond artificial reality where many of the hosts escaped to last season). The thing is, Dolores didn’t actually have the key — she had hidden it with Bernard (more on that in a second) — and so as Rehoboam dug deeper, deleting her memories as it went along, it found nothing… except for a trap.

Dolores managed to hack Rehoboam while it was hacking her, and gave control of the AI to Caleb (Aaron Paul). In so doing, Caleb, with some clutch help from Maeve (Thandie Newton) and her samurai sword, commanded Rehoboam to erase itself, which it did and which will now allow for humankind to live out their lives by their own accord — for better or for worse — instead of under the guiding influence of Serac’s ultimate computer. The last thing we see before the credits roll is Caleb and Maeve watching as the city around them burns. Yes, Dolores’ true plan was to free humankind. “This is the new world,” says Maeve, while “Brain Damage” from Pink Floyd’s Dark Side of the Moon plays. “And in this world, you can be whoever the f**k you want.”

Check out a recap of the first two seasons of Westworld in the video below:

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But is Dolores dead? Showrunners Jonathan Nolan and Lisa Joy are insisting that the Prime version of her is done, telling Variety: “Dolores is gone. We’re not yet discussing publicly the direction the show is taking, but the fun thing about this show is, you know, from the beginning Lisa and I wanted to make a show that constantly reinvented itself, that could be a different show every season. I think it’s important with a show in which death can be impermanent — these are robots, after all — to mark the occasion with Dolores. That version of that character is gone. We love Evan Rachel Wood and we haven’t started talking publicly about exactly what the show looks like going forward. But it looks very different.”

Her mind had been wiped last we saw her, a lifeless husk laying on the platform beneath Rehoboam’s giant orb. Still, we also know that Dolores duplicated her mind in other hosts this season, creating divergent Doloreses, if you will. Most of those were seemingly destroyed throughout the season, but at least two remain: The Dolores inside a Charlotte Hale host body (Tessa Thompson) who had turned against Dolores Prime by the finale, and seems set to be an antagonist in Season 4. And then there’s also Clifton Collins Jr.’s host. He had been a recurring character named Lawrence (a.k.a. El Lazo) in the previous seasons and popped up briefly in the Season 3 finale under the guise of a cop, although Bernard figured out that his body was housing another copy of Dolores. Surely transplanting the Lawrence host’s pearl (brain) into a fresh Evan Rachel Wood body wouldn’t be too much effort, even though she wouldn’t have the same memories from Season 3 that Dolores Prime did.

Westworld Season 3 Finale Post-Credit Scene 1: The Man in Black

The Man in Black is dead. Long live the Man in Black! Ed Harris’ character, also known as William, Delos’ big bad boss, spent this season struggling with his inner demons. He was institutionalized through the trickery of the Charlotte Dolores, where he participated in a therapy session with various versions of himself from the past (and perhaps the future?), including the young incarnation who was a regular character in Season 1 of Westworld and played by Jimmi Simpson. In “Crisis Theory,” William is committed to “saving the world” from the host uprising, and we last see him in the first of two post-credits scenes.

It is there that he enters a Delos International facility in Dubai where, after stating that the hosts are “breeding” and shooting a security guard in the head, he makes his way down to the basement level research lab and finds exactly what he expected: host shenanigans. The Charlotte Dolores is there, and she tells William he’s right on time, and that yes, he is going to save the world — for the hosts. A duplicate of William, in full Man in Black get-up, then appears and, after a brief struggle, slashes William’s throat. We then see that he was right about the breeding thing — the facility is full of host-making machinery.

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The idea that the Man in Black would go full host certainly calls back to many fans’ impression him from before the show debuted, as he was clearly designed to evoke the Gunslinger robot played by Yul Brynner in the original 1973 Westworld film on which the show is based. And it does seem as though the real William is a goner at this point, but the existence of a Man in Black host (or duplicate) does track with the post-credits scene from the end of Season 2 where a version of the character still existed in what was apparently some distant point in the show’s future. Speaking of which…

Westworld Finale Post-Credit Scene 2: Bernard Gets Dusty

Jeffrey Wright’s Bernard is the last person we see in this finale, in the second post-credits scene. As noted above, while Dolores had led Serac (and the viewer) to believe that she held the key to accessing the Sublime, she had actually placed it with Bernard, apparently because she couldn’t fully trust herself with it.

Earlier in the episode, Bernard paid a visit to Gina Torres’ character Lauren Weber, who is now an elderly woman but also the wife of the late Arnold Weber, the co-creator of the hosts and the human that Bernard was based on. Back in Season 1, Bernard thought he was actually a human, and part of the trickery engineered by Dr. Ford (Anthony Hopkins) to maintain that illusion were the false memories he had of his dead son Charlie, as well as video calls from Lauren — or at least the simulation of the same. But here Bernard had the chance to finally meet the older Lauren face to face, which was also a nice chance for Gina Torres to return to the role as the two characters mourned the loss of Charlie.

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Returning to the motel where he’s hiding out with the injured host Ashley Stubbs (Luke Hemsworth), Bernard dons a VR headset to finally access the Sublime. And then he seemingly shuts down and the scene cuts away. But later, in that final post-credits scene of the episode, we see that Bernard comes back online. The only thing is, clearly some time has passed. Like, maybe, a lot of time. He’s covered in dust, and it’s possibly not just regular old dust but fallout from a nuclear war or some other disaster. It seems clear that the Westworld timeline has jumped far ahead in this scene, and this time period could be the era that Season 4 is set in. After all, this is how Joy described the time period that the Man in Black was in at the end of Season 2: “In the far, far future, the world is dramatically different. Quite destroyed, as it were.”

Quite destroyed sounds very dusty, doesn’t it? So what do you think all this means for the future of Westworld in Season 4? Let’s discuss in the comments!