My Hero Academia: Season 4, Episode 9 Review

Picking up exactly where Episode 8 left off, Season 4 Episode 9 – “Red Riot” – opens on Amajiki standing over his beaten enemies before walking away and collapsing. This first short scene is a bit of a tonal mix: it’s nice to have a fluid continuity from one episode to the next, to keep the mood and the momentum going. It’s also a little jarring in a very shounen way – having an episode provide a definitive intro is always more satisfying for the audience than just picking up again almost mid-sentence.

After this and one more slow scene – one which awkwardly blends hand-drawn animation with CGI scenery repeated ad nauseum – the episode kicks into gear with a brawl that’s accompanied by a soundtrack of awesome piano/synth fusion. Two minor villains, Rappa and Tengai, go toe-to-toe with Fat Gum and Red Riot in a clash which one of the villains – Tengai – describes as a spear and a shield versus two shields.

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HBO’s Watchmen Finale Ending Explained

Nothing ever ends, except of course, seasons of TV. With Watchman Episode 9 officially out and in the world, we’ve arrived at a conclusive finale for one of the year’s best and most densely packed shows. HBO’s Watchmen is over–for now at least–and we’re left to go back and try to figure out what it all meant. Let’s break down the ending piece by piece.

Naturally, major spoilers from here on out so, if on the off chance you haven’t finished episode 9 yet, come back later.

Trieu, Veidt, and the Millenium Clock

In “See How They Fly,” we’re first caught up to speed on just what the connection between Adrian Veidt and Lady Trieu actually is. She’s his daughter, but not by any traditional means. It turns out her mother, a cleaning woman at Veidt’s secret Antarctic fortress Karnak, stole a vial of Veidt’s stored semen and inseminated herself before quitting her job and escaping the compound without notice. Veidt himself didn’t learn of Trieu’s existence until she arrived at this hideout 23 years later to tell him to his face. She’s “sample #2346,” she says, and she needs his help–or, more accurately, his money.

She also takes this moment to explain just how she knew where Doctor Manhattan is, something that we were clued into back in episode 8 when Adrian told Jon that “a little elephant” informedhim Jon wasn’t actually on Mars. It turns out Trieu used a deep-space satellite antenna that would sweep the galaxy looking for Doctor Manhattan’s specific radiological signature, which she was able to find on Europa. It’s this helpful fact that inspires Veidt’s eventual escape plan since he knows exactly when the satellite will be crossing over Europa to see his message.

Trieu also explains exactly what the Millenium Clock is and what it does–and it turns out her plan isn’t all that different from the 7th Kavalry’s. She calls it a “quantum centrifuge” that will allow her to absorb the energy of Doctor Manhattan once she destroys him.

Veidt doesn’t agree to giving her his money, but as we well know now, it doesn’t actually matter. A year later, Veidt disappears (thanks to Jon and a one-way ticket to Europa) which allows Trieu to buy his company and begin her plan in earnest. Once she received his distress signal on her satellite (the last word of the phrase he spelled out was “daughter,” to get her attention) she sent a probe to pick him up and, functionally, freeze him in carbonite for the return journey. Of course, when he landed (on the Clarks’ farm), she didn’t immediately unfreeze him–he was trapped as a bronze statue in her atrium this whole time. She only wakes him up in time to watch her activate the Clock and enact her plan.

The 7th Kavalry

Unsurprisingly, the 7th Kavalry’s grand scheme didn’t actually go according to plan. In fact, it was designed to fail by Trieu herself. That’s where they were getting their tech–they weren’t “stealing” it from her like they thought they had been, she was letting them take it. The gambit worked like this: If Trieu had worked out a plan to kill Jon on her own, he could have seen her and stopped it. But if she allowed the 7th Kavalry to work on their plan instead, she could use it as a smokescreen and swoop in at the last second to commandeer the whole thing in a way that would catch Jon off guard.

It’s all very similar to the way Veidt himself used the media, tachyon particles, and fake cancer scares back in the original comic to keep Jon’s foresight from getting in the way of his squid plan–like father like daughter, as they say.

The major reveal for the 7th Kavalry here was that Senator Keene Sr, the man responsible for the Keene act that banned vigilantism in the first place back in the comics, is actually still alive and an active member of the group. It turns out the anti-hero sentiments sowed in the government have always had their roots in white supremacy.

But of course, with Trieu’s trap sprung, the 7th Kavalry didn’t last very long. Keene Jr. only succeeded in liquifying himself into a bloody mess while Trieu obliterated the rest of the members who had convened to watch their victory before activating her device.

This was Will’s part of the plan and the origin of he and Trieu’s partnership. He wanted Trieu’s help to wipe out the 7th K for good, and was willing to sacrifice Angela’s husband to do so.

Stopping Trieu

Despite Trieu handily defeating the 7th Kavalry in one masterstroke, there was still the issue of her megalomaniacal plan–but thankfully, the combined forces of Veidt, Looking Glass, and Laurie were able to see that her dreams were never realized.

Using the spilled puddle of liquified Senator Keene, which seeped under the boundary of the cage Jon was trapped in, Jon was able to instantly teleport Veidt, LG, and Laurie to his Antarctic compound. He did not transport Angela, however, because he didn’t want to be alone when he died.

And that’s, unfortunately, exactly what he did. Die, that is–not even the smartest man in the world was able to save Jon once Trieu activated her machine. He was vaporized in the cage while Angela helplessly looked on. But before the device could properly imbue Trieu with the harvested energy, Veidt was able to weaponize the squid rain (which we learned last week were sent randomly throughout portals in Antarctica) by setting the squid temperature low enough to freeze the squids before they hit the ground. He aimed the rain over Tulsa and fired, creating a sort of “Gatling gun” effect that destroyed Trieu’s machine and killed her (along with anyone who happened to be outside and under insufficient shelter within a 5-mile radius.)

Angela was able to escape into the theater, where she found Will along with her sleeping children. The two were finally able to have the heart-to-heart they so desperately needed, and Angela welcomed Will into her life and her home to officially become part of the family. Meanwhile, back in Antarctica, Laurie confronted Veidt, not as a friend, but as an agent of the FBI, placing him under arrest for the murder of 3 million people back in 1985.

Loose Ends

With Jon “dead” (or at least, temporarily destroyed–death is a strange thing for someone with his powers) we’re left with Angela to pick up the pieces. After inviting Will back to stay in her home, he gives her a cryptic message from Jon about “breaking a few eggs,” which Angela doesn’t immediately understand.

That doesn’t occur until she’s back in her own kitchen, cleaning up the mess she made to interrupt Jon’s impromptu waffle-making back in Episode 8. She notices that one of the eggs in the carton she broke is still intact, and then remembers the conversation she had with Jon back in Vietnam about his theoretical ability to transfer his powers to someone else. She eats the egg and then takes a step, testing to see whether or not she’d be able to walk on water–but the scene cuts to credits before we can actually see the results of her experiment. It’s completely inconclusive, but the heavy implication is that she will have absorbed some, if not all, of Jon’s god-like abilities and actually become the “new” Doctor Manhattan moving forward–ironic for a person who showed little to no interest in obtaining superpowers and just effectively helped stop two different people from doing just that.

But maybe, as Veidt explained in so many words, that’s the real secret of Manhattan’s powers. People who actually want them shouldn’t be trusted with them. It’s only people like Jon himself, who were gifted with them by complete accident, who can really be trusted to not destroy the world or use them for personal gain.

Watchmen’s Season Finale Ending Explained

Warning: Full spoilers for the entire first season of HBO’s Watchmen follow…

Watchmen Season 1 ended with episode 9, the stunning, action-packed “See How they Fly” – a chapter that not only contained the emotional, fated death of Dr. Manhattan, but the possible ascension to God-like status of one Angela Abar.

So did it work? Was the omnipotent Jon Osterman able to transfer the atomic components of his body into organic material that could be consumed by another? And with that absorption, did the other person gain Dr. Manhattan’s full powers?

Well, the long and the short of it is: The episode didn’t give us the final answer. It stopped right as Angela’s foot was about to touch the water of her swimming pool: We didn’t observe her actually walking on it.

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Watchmen: Season Finale Review

This review contains spoilers for Watchmen episode 9, the season finale. To refresh your memory of where we left off, check out our review of Watchmen episode 8. For our theories on the final scene of the Watchmen finale, check out our ending explained.

HBO’s Watchmen ends about as well as one could’ve hoped. The show went from messy-but-intriguing in its first four episodes, to must-see-TV in its next four — “Little Fear of Lightning,” “This Extraordinary Being,” “An Almost Religious Awe” and “A God Walks Into Abar” — each of which focused on a small sliver of the story. The life of a single character, the effects of a single event, a singular series of flashbacks, and so on. Now that the story culminates, in its ninth and (possibly) final chapter, tying all these threads together, with one eye toward capturing the full scope of the series, proves to be a messy affair. However, if this is indeed the last we’ve seen of Watchmen, the show still manages to go out somewhat on top with “See How They Fly,” which places in its crosshairs vital ethical questions about power and responsibility in a world where people can become gods. It’s a good ending to a decent final episode of an occasionally masterful show.

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Street Fighter 5: Champion Edition–Seth Announced As Returning Fighter

Street Fighter V: Champion Edition is due next year for PS4 and PC, and it’s bringing back some key characters from past entries. Gill, the final boss from Street Fighter III, is coming back, and now Seth, who served the same function in Street Fighter IV, has been announced as well.

Seth has been shown off in the new trailer below. In addition to their fighting abilities, Seth can also now switch between an overtly masculine and feminine physical form. It’s not clear if this can happen mid-fight, or if you choose their appearance beforehand, although the costume selection presented in the trailer suggests that it might be the latter.

Seth, who can copy abilities from other fighters, also shows off their three V-Skills in the trailer–Tanden Engine, Tanden Maneuver, and Tanden Ignition. Multiple different costumes are shown at the end of the trailer, including a summer costume and one that comes from the game’s story.

Seth will be available alongside the Champion Edition when it launches on February 14, 2020.

Now Playing: Street Fighter 5 – Champion Edition

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P.T. Hacker Uncovers The Character Model In Silent Hills Demo, And It’s A Familiar Face

Silent Hills was never released, but thanks to the work of game hacker Lance McDonald, new details continue to emerge about the cancelled horror project. McDonald, who previously revealed that Lisa is right behind you as you play through P.T. (the game’s playable teaser,) has now uncovered the player model you’re controlling in-game.

McDonald, who also recently discovered some cut story content in Sekiro, has shown the character model off on Twitter. The identity of the character model shouldn’t serve as a huge surprise–it’s Norman Reedus, who pops up at the game’s conclusion. This is, however, the first real definitive confirmation that you’re embodying Reedus throughout the experience, even if that had been the assumption all along.

It’s a small reveal, but a meaningful one, considering that we will never get to experience Silent Hills in full–the next Silent Hill game will be a video slot machine.

Reedus would, of course, go on to start in Hideo Kojima’s new game, Death Stranding. Kojima has said that he would like to work with Reedus again, and has also suggested that he might return to horror in the future. It’s possible that we’ll still see Reedus getting spooked by Junji Ito-inspired ghouls eventually.

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Dungeons & Dragons: As Many As Eight Games Are In Development

During The Game Awards 2019, a new Dungeons & Dragons game, Dark Alliance, was revealed. The game, a co-op action RPG that follows on from the earlier Dark Alliance games, isn’t the only Dungeons & Dragons game on the horizon. Baldur’s Gate III has also been announced, and several other games are currently at various stages of development.

Talking to gamesindustry.biz, parent company Wizards of the Coast president Chris Cocks says that they currently have “seven or eight” D&D games in the works. “We want each game to have a point of view, and to really keep on just a couple of things and do it really, really well,” he told the site, suggesting that each project needs to do something different. “What you don’t want to do is have every game in the franchise try to do the same thing, and try to do everything all at once.”

Cocks says that their goal is to facilitate many different experiences. “We want to open it up, open up the narrative possibilities, the character development, open up the level of problem solving and combat opportunities and thrills that players can be able to experience.” He says that they’ll do this across “a variety of genres.” He also says that every game in the works will feature a “single-player experience,” even though Dungeons & Dragons is traditionally a co-op experience.

According to Cocks, the team is working to mine the considerable lore built up around the Dungeons & Dragons brand across several different games. “Literally thousands of books, hundreds of which are bestsellers… So there is a lot you have to build upon.”

Baldur’s Gate III is in the work at Larian Studios, the developers of Divinity. It will be based on Dungeons & Dragons’ 5th edition. Third-person hack-and-slash action RPG Dark Alliance, meanwhile, is coming to PC and unannounced consoles; a release date has not yet been set.

Now Playing: Baldur’s Gate III – Uncut Announcement Teaser | E3 2019

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WWE TLC: The Women’s TLC Match Was Brutal and Glorious

TLC is WWE’s final PPV of the year – and from the looks of things, it also might be the flimsiest.

Flimsiest on paper, anyhow. Only seven matches have been booked, one of which is an “open challenge,” and no singles world championships are being defended. Bray isn’t wrestling as “The Fiend” and his Universal Championship isn’t on the line against Miz (we don’t get to see his custom belt?). Becky Lynch hasn’t defended her Raw Women’s Championship properly since facing Sasha Banks at Hell in a Cell. And Brock is…well, no one expected Brock to show up for this one.

Also, nothing’s booked between Seth Rollins and Kevin Owens. Of course, Seth is reportedly hurt and Kevin might be staying off-air to sell his “injuries” from last Monday.

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Gal Gadot Explains Why She Doesn’t Use Her Sword in WW84

Wonder Woman 1984 looks to be an exciting follow-up to 2017’s adaptation after last week’s trailer was released. But, fans were quick to notice something was missing—Wonder Woman’s sword and shield.

After debuting the trailer to the public, Wonder Woman actress Gal Gadot and Director Patty Jenkins answered many questions about the upcoming film. In an interview picked up by CinePop via CinemaBlend, Gadot opens up about why the iconic hero isn’t brandishing a blade.

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Boneworks Review

What happens when you throw headcrabs, crowbars, and advanced physics puzzles into a dystopian cityscape? If the first thing that comes to mind is Half-Life 2, you’re only half right. Boneworks, by developer Stress Level Zero, is a clear homage to that and several other Valve classics. And while its mechanical ideas and atmosphere aren’t the most original, Boneworks’ best physics-driven moments manage to make VR feel more tangible than any other action-adventure game to date.

Physics-based arena games like Blade & Sorcery and Gorn have been a favorite of VR enthusiasts for years now, but Boneworks is the first VR game to take the idea of giving you a variety of objects, each with their own distinctively modeled weight and heft, and then use those as the components for solving single-player puzzles and combat. I was pleased to discover that there’s quite a thick campaign to progress through here, sprawling across nearly 13 different levels. There’s also a pretty cool original retrowave soundtrack by Michael Wyckoff, and it adds flavor to the overall ‘Half-Life meets Tron’ style that Boneworks is shooting for.

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