The Witcher showrunner, Lauren Hissrich, has said that she has seven seasons worth of narrative progression planned for the upcoming Netflix fantasy show.
Talking to SFX magazine for issue 320 (via PCGamesN), Hissrich said “I’ve
for seven seasons. Right now it’s just about, ‘how do you set up stories that really capture audiences for years at a time?’”
“The worst thing we could do is put all of our energies just into season one, and not be thinking about where these characters can grow to,” she added.
The Witcher is an adaptation of Andrzej Sapkowski’s books, and so the numerous short stories and five novels of the Witcher ‘Pentalogy’ will no doubt serve as the narrative basis of those seven seasons. But just how those are presented as a TV show, per season and per episode, is down to Hissrich. Presumably her plan consists of a chosen a path through those stories that will work well for a TV show.
If you’re streaming or podcasting with the built-in mic on your headset, or worse, the mic on your webcam or built into your laptop, it doesn’t have to be this way. The sound quality is bad. People notice. Do yourself, and your audience, a favor and upgrade to a dedicated microphone. Blue mics are on Amazon’s deal of the day today as part of its Logitech sale, so you can save some cash on a great sounding mic like the Blue Yeti or Blue Nano.
Blue Nano USB Mic Deal: 30% Off
Smaller and more compact, the Nano has all the quality Blue is known for. It’s also cheaper than its bigger sibling, but you do give up a few of the more flexible features of the Yeti. If you’re just looking for a personal microphone for use in podcasts and streaming, this is a fantastic choice.
The latest trailer for the new Guilty Gear shows off two more characters who are coming back for this upcoming release.
The game, which was revealed during Evo 2019 with a trailer featuring Sol Badguy and Ky Kiske, has been slowly unveiling its cast across a series of trailers. We found out that May is returning to the series not long after its initial reveal, as well as Axl Low. Now, in anticipation of a playable demo popping up at fighting tournament Arcrevo America 2019, two more fighters have been revealed.
First up is Chipp Zanuff, who appeared in the first game in the series as well as numerous sequels. He carries an arm-blade, as well as various ninja tools, such as a kunai and shuriken. He’s looking extremely jacked, and he’ll be able to divide himself up and attack as multiple copies of himself.
Potempkin is also shown off for the first time in this trailer. He’s another character who originated in the first Guilty Gear, and while he might look like a robot there’s actually a person under all that armor. Based on this trailer, it looks like he’ll have a lot of range with his attacks, although his size could also make him an easy target.
The most recent game in the Guilty Gear series, Guilty Gear Xrd: Rev 2, released in 2017. The final name for the new Guilty Gear has not yet been announced, but it will release on PlayStation 4.
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He doubled down on this in an interview with BBC Radio 1, but clarified that he wasn’t disappointed by any of the releases critically or commercially.
“I have said publicly that I think we made and released too many Star Wars films over a short period of time,” he said (via Gizmodo). “I have not said that they were disappointing in any way. I’ve not said that I’m disappointed in their performance. I just think that there’s something so special about a Star Wars film, and less is more.”
After acquiring the Star Wars franchise from George Lucas in 2012, Disney released its first new Star Wars movie in 2015 with The Force Awakens. Since then, Disney has released one new film, including mainline entries and spinoffs, ever year, and this continues in 2019 with The Rise of Skywalker in December.
In September 2018, Iger first spoke about how Disney released too many Star Wars movies too fast. He owned up to the decision–“I take the blame,” he said. Looking to the future, Iger said Star Wars fans can “expect some slowdown” as it comes to releasing Star Wars movies.
Not all of the Star Wars movies have been successes commercially. The Force Awakens made $2 billion and The Last Jedi pulled in $1.33 billion, but Han Solo-focused spinoff, Solo: A Star Wars Story, made $392 million globally. That was the lowest-ever box office for a non-animated Star Wars movie, and the film ended up losing money, according to reports. The other recent spinoff, Rogue One, made $1.056 billion.
HBO’s Watchmen is back this week with “She Was Killed By Space Junk,” an episode focused on a newly reintroduced character: Laurie Blake, aka the second Silk Spectre. This week was full of “jokes” (emphasis on those quotation marks), solved riddles, and even more mysteries. Laurie, now working as an agent for the FBI’s anti-vigilante task force, is sent to Tulsa by Senator Joe Keene to investigate Jud’s death. Keene, meanwhile, only seems shadier by the day. But the police in Tulsa aren’t exactly thrilled to have an outsider meddling in their affairs–much less one that is so clearly distrusting of their masked methods.
Because, as Laurie explains to Angela, the differences between a masked cop and a vigilante aren’t obvious–they may not even exist at all.
Spoilers for this week’s episode abound, so please proceed with caution!
Terminator: Resistance is the latest game set within the Terminator universe, and it’s going to pit you against the Terminators once again. The game casts players as Jacob Rivers, a character who is taking part in John Connor’s resistance against Skynet in the Terminator timeline established by the first two films. It’s set shortly after Judgement Day, and technically serves as a prequel to the original film, following events before Kyle Reese is sent back in time.
The new gameplay trailer gives us a look at the game’s combat, but also hints towards its stealthier elements. Your robot enemies will be impervious against regular weapons; if you’re not equipped with lasers, you’ll have to hide from the Terminators. The footage below shows Rivers shooting at classic T-1000 exoskeletons, as well as turrets and flying drones, but it also shows moments where you might have to avoid combat, or use an electro-knife to take down enemies.
The soundtrack should be familiar to any fans of the action movie franchise. It does not appear that the events of Terminator: Dark Fate, the latest film in the series, will factor in at all.
The last console game set in the Terminator universe, Terminator Salvation, released in 2010 to tepid reviews. Meanwhile the T-1000, as played by Arnold Schwarzenegger in the films, recently joined the cast of Mortal Kombat 11–he does not appear to feature in this game, though. Terminator: Resistance is releasing for PC, PS4 and Xbox One on November 15 in Europe and Australia, and then later on December 10 in North America.
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The first game from Dragon Age writer David Gaider’s new studio is closer to becoming a reality. The crowdfunding campaign for Chorus: An Adventure Musical has now reached 90 percent of its goal.
At press time, the campaign on Fig has raised $541,374 of its $600,000 goal. The campaign ends on November 10, so there is just under a week to go before it wraps up.
Chorus is a musical adventure game where the key moments play out in song. It’s a new concept for a game, and the team at Summerfall Studios bypassed the traditional publisher relationship to bring it to life.
Despite not having the funding of a big publisher, the company has secured top talent to work on it. Prolific voice actress Laura Bailey (Gears of War, Halo, Uncharted) is voicing the main character, Grace, while another veteran voice actor, Troy Baker (Uncharted, Far Cry, Batman) is the voice director. Grammy-nominated composer Austin Wintory (Journey) is also working on the music.
The story follows Grace in a sweeping narrative involving gods, music, and other-worldly creatures. “In Chorus, we follow Grace’s story as she finds herself thrust into a high-stakes world of weary gods and fantastical creatures after her new bandmate dies bleeding in her apartment–but not before granting Grace the divine power of song,” reads a line from the game’s description. “When the gods accuse her of murdering Calliope, the ‘fair-voiced’ muse, Grace must discover the truth… before the gods take her life in exchange.”
Chorus takes its inspiration from a number of different sources, including Buffy the Vampire Slayer’s musical episode, “Once More With Feeling,” the dialogue and companions of Dragon Age, and the quirkiness of Dream Daddy.
In a post to the Chorus Fig page, Summerfall teased that it is preparing “something cool” to wrap up the campaign later this month. While that remains a mystery, the company did release a new song (embedded below) and announced more details on the game’s romance options.
Gaider explained that romance in Chorus will work similarly to Dragon Age, Baldur’s Gate 2, and Star Wars: Knights of the Old Republic. In Chorus, the romance choices give players the opportunity to experience a “independent story arc” based on the particular romance. This story arc will culminate in a distinct song.
“You don’t have to romance anyone if you don’t want to, but if you do, know that the romance arcs are tied directly into the main story,” Gaider wrote. “They’re not a side feature, but rather have a direct impact on how the main story unfolds and particularly how it ends. Grace needs allies to win the day, and nothing would improve her chances more than being able to make her stand at the very end with someone she loves at her side!”
Gaider also confirmed the extent of Chorus’s romance options–there will be at least two different romance arcs in the game, including the characters Apollo and Persephone. If funding reaches $650,000, Summerfall will add two more romance options: Pan and Freddie.
You can read excerpts from the Apollo and Persephone romance options by following these links: Apollo, Persephone.
Grace and Persephone
Summerfall also announced new stretch goals for Chorus. At $700,000, the studio will add more songs and voiceover, including one song for each romance. If funding reaches $725,000, the studio will create a “Making Of” documentary that chronicles the development of the game, including interviews with the developers. Should funding reach $750,000, Summerfall will add additional voiceover, while Gaider will play a game of D&D and stream it live. Finally, at $900,000, the studio will add “full voiceover” for the entire game.
Finally, Summerfall told hopeful fans to stay patient. The studio has not yet begun the writing process–instead, the team is “still in the preparing, planning, and brainstorming stage.” The studio said it takes writing very seriously, and as such, it is taking time to make sure it lays the right foundation.
“When the time comes, we’ll be seeking out professional consultation as needed and hiring on at least one additional writer to help with the workload,” Summerfall said.
“What It Always Is” was on its way to being a halfway decent chapter and then…that “nut-slapping” speech by Negan. Woof. Aimed at a young boy Negan had just met, no less. So much cringe. It basically took the most interesting and endearing quality possessed by Negan, which is his affinity and warmth for teens and tots, and turned it into full-tilt awkwardness.
I s*** you not, “keep those meaty fingers holstered up when my nuts are around” was a line spoken aloud by Negan. Wow. And things were going so well for this little side arc too, which featured Negan going head to head with a psychotic Negan fan named Brandon (who somehow managed to live and grow inside Alexandria without anyone noticing he was a mental trainwreck).