April’s Best-Selling Consoles And Games Revealed (US)

The NPD has released its report for April 2019, revealing the best-selling consoles and games of the month in the US , and providing an overall snapshot of the industry’s health during the month.

Starting with game sales, Mortal Kombat 11 was April’s best-selling game of the month, and immediately became the No. 2 best-selling game of 2019 so far, only behind Kingdom Hearts III. Also of note is that Mortal Kombat 11 is the first time a third-party game was the Switch’s top-seller for a month since Mario + Rabbids: Kingdom Battle was No. 1 back in September 2017.

Days Gone was No. 2 in April, and it achieved sales that amounted to the seventh biggest ever for a Sony-published game during its launch month. It is also developer Sony Bend Studio’s best-selling game ever after just one month on sale in the US. MLB The Show 19 finished No. 3 in April, and it continues to be the best-selling sports game of 2019 so far (a lot of the big ones are still to come such as FIFA 20, Madden 20, NBA 2K20, and more).

Overall, video game sales across console, PC, and portable reached $427 million in April 2019, which is up 15 percent year-over-year. On a year-to-date basis, game sales have now reached $1.9 billion, which is up 4 percent.

Moving to hardware, the Nintendo Switch was April 2019’s best-selling console in terms of units sold and dollars driven, outperforming the PlayStation 4 and Xbox One. The 32GB neon red/blue system is 2019’s best-selling individual piece of hardware.

The strong performance of the Nintendo Switch was not matched by all platforms, as total hardware spending dropped 29 percent to $160 million in April 2019. All other platforms posted declines during the month. For 2019 year-to-date, hardware spending is down 16 percent to $918 million.

The Accessories category, which includes game cards, jumped 5 percent to $256 million. The Amiibo Super Smash Bros Series 1 packs sold the best in April, while the black DualShock 4 controller is 2019’s best-selling accessory so far. Game card and controller spending led the way. Year-to-date, Accessories spending is up 3 percent to $1.2 billion.

With hardware, software, and accessories combined, total video game spending in the US in April reached $842 million, which is up 1 percent. For 2019 so far, total spending dropped 2 percent to $4 billion.

April 2019 Best-Selling Games In The US All Platforms

  1. Mortal Kombat 11
  2. Days Gone
  3. MLB 19 The Show
  4. The Division 2^
  5. Super Smash Bros. Ultimate*
  6. Grand Theft Auto V
  7. Sekiro: Shadows Die Twice^
  8. Call of Duty: Black Ops 4^
  9. NBA 2K19
  10. Yoshi’s Crafted World*
  11. Red Dead Redemption II
  12. Mario Kart 8*
  13. Assassin’s Creed Odyssey
  14. Minecraft#
  15. New Super Mario Bros. U Deluxe*
  16. Final Fantasy X/X-2 HD Remaster
  17. The Legend of Zelda: Breath of the Wild*
  18. Jump Force
  19. Battlefield V*
  20. Borderlands

* Digital sales not included

^ PC digital sales not included

# Minecraft digital sales on PlayStation 4 and Xbox One included

Comics Industry Mourns Passing of Marvel Artist

The world of comics lost one of its most prominent artists on May 18, 2019 when Justin Ponsor died after a two-year long battle with cancer, according to a post made by his family on his professional Facebook page (via Newsarama).

Ponsor, known to friends as J-Po, has been working primarily as a colorist for Marvel Comics since 2005 where he was a common name on high-profile titles like New Avengers, Spider-Men, Infinity, and Death of Wolverine, not to mention it was his palette seen across Marvel’s Ultimate line including Ultimate X-Men, Ultimate Fantastic Four and Ultimate Spider-Man.

Continue reading…

The Best Memorial Day Game Deals For Switch, PS4, Xbox One, And PC

Somehow, Memorial Day (May 27) is nearly here, marking a day of remembrance for those who died serving in the US military, as well as the unofficial beginning of summer. Hopefully, you have a three-day weekend ahead of you and some extra time to relax, but even if this weekend is the same as any other, you can still get in on all the Memorial Day deals retailers are offering this week. We’re rounding up the best Memorial Day gaming deals, including PS4, Switch, and Xbox One games, so you can save yourself some cash and secure some great games for your collection this holiday weekend.

We’ll continue to update this story as we find more notable deals, but you can check out the best games, consoles, and accessories currently on sale below.

Nier: Automata - Game of the Yorha Edition - available for $28Nier: Automata – Game of the Yorha Edition – available for $28

Amazon

While Amazon hasn’t posted a Memorial Day-specific sale, the digital store is currently offering some of the best game discounts available online. You’ll be able to find many recent titles, first-party Nintendo games, and more marked down right now. Both Pokemon: Let’s Go games are discounted at $45; Monster Hunter World is only $18; Devil May Cry 5 is selling for $40; and Kingdom Hearts 3 is on sale for $30, to name just a few available deals.

See more of the best game deals at Amazon below.

Nintendo Switch

PS4

Xbox One

Nintendo Switch - available for $243.95Nintendo Switch – available for $243.95

Google Express

Google Express is a delivery service from Google that lets you order from a variety of online stores–no premium membership required. All you have to do is add items to your Google Express cart and choose your delivery day. Your order will arrive within a few days, and shipping is free if you hit the purchase minimum (usually between $25 and $35).

One of the best deals is the Nintendo Switch, which you can get on sale for just $243.95. The console rarely strays from its $300 price point, but it’s already discounted to $287, and by using promo code MEMORIAL15, you’ll drop the price by an additional 15%, a full $55 savings. All you have to do is add it to your cart and enter the code during checkout to see the full discount.

Another can’t-miss deal is this Xbox One S bundle with Minecraft (plus the Starter and Creator packs and 1,000 Minecoins) for only $180. Add it to your cart and choose the Memorial Day promo code; you’ll see $120 slashed off the price. And if you’re into drones (or have always wanted to try one out), we have to point out this pocket-sized rechargeable drone, which normally sells for $150 but is on sale for $99 with the same Memorial Day promo code applied at checkout. Please note estimated taxes based on your location may affect the total price.

There are plenty of other non-gaming-related Memorial Day deals–you can check them out at Google Express. The below three deals expire Sunday, May 23, but we wouldn’t advise waiting, as some offers are already beginning to sell out.

Tom Clancy's The Division 2 - available for $37

Tom Clancy's The Division 2 - available for $37

Tom Clancy’s The Division 2 – available for $37

Ebay

Ebay is going hard for Memorial Day this year, with discounts across not only gaming but smart home devices, outdoor essentials, kitchen accessories, and more. There are some great game and console deals here, and everything we’ve linked below is brand new–or in the case of the New Nintendo 2DS XL, refurbished by Nintendo. Plus, check out the full offering of gaming deals at Ebay.

Games

Consoles & accessories

Nintendo 64 console bundle with Super Smash Bros. and Mario Kart 64 - available for $150

Nintendo 64 console bundle with Super Smash Bros. and Mario Kart 64 - available for $150

Nintendo 64 console bundle with Super Smash Bros. and Mario Kart 64 – available for $150

GameStop

GameStop’s big Memorial Day sale just kicked off on May 19 and runs through Monday, May 27. There’s a small selection of Switch deals available, including Disgaea 1 Complete for $38.97 and Mega Man 11 for $25. Select pre-owned games are up to 50% off, and you can also get refurbished console bundles on sale, including this Xbox One bundle with Wolfenstein: The New Order, Fallout 4, Just Cause 4, and Forza Horizon 3 for $180. Select toys are 20% off, specifically Bendy and the Ink Machine, Five Nights at Freddy’s, and Roblox toys. You can also save on some Nintendo Switch accessories.

See more of the best Memorial Day deals at GameStop below.

Games

Consoles

Call of Duty: Black Ops 4 - available for $25 (Walmart exclusive: includes 2 hours of 2XP)

Call of Duty: Black Ops 4 - available for $25 (Walmart exclusive: includes 2 hours of 2XP)

Call of Duty: Black Ops 4 – available for $25 (Walmart exclusive: includes 2 hours of 2XP)

Walmart

As part of Walmart’s Memorial Day sale, the store is offering Call of Duty: Black Ops 4 at one of the lowest prices we’ve seen it: $25. That includes a Walmart-exclusive offer of two hours of double XP gameplay. The standard edition for Rage 2, which just released May 14, is selling for $10 off on PS4, Xbox One, and PC. And if there’s any random gaming accessory you’ve been needing, Walmart’s a good place to look, as the store has an assortment of useful accessories, like this portable charger for the Nintendo Switch (on sale for $25).

See more of the best Memorial Day gaming deals at Walmart below.

Games

Gaming accessories

Everybody’s Golf VR Review – Bogey

The latest title in Sony’s long-running golf series, Everybody’s Golf VR is the first to bring the series to virtual reality. The transition isn’t without its bumps, with the biggest being a lack of Everybody’s Golf’s traditional competitive modes. But the PSVR golf game does deliver a fairly realistic golfing experience that’s both accessible to play and fairly challenging to master.

Everybody’s Golf VR abandons the franchise’s usual third-person view for a first-person perspective. The three-click swing mechanic (commonly seen in most of today’s golf games) is also gone. Instead, you swing your clubs with a PlayStation Move or DualShock 4 controller, hopefully in one smooth motion. The direction of the ball is determined by the angle you hit it, and distance is calculated by how hard you swing. There are other factors to consider when you’re on the course as well, such as wind direction and your elevation in relation to the hole.

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Actually swinging your arms to hit the ball takes a bit to get used to, but the motion controls are remarkably responsive with a DualShock 4 controller. Once you’ve got the form down on your swing, you’ll be able to reliably hit the ball the way you want to. The same can’t be said for the PlayStation Move controller. Occasionally, the Move controller works fine, but I found myself more often than not being unable to even reach the ball with my club while swinging the Move. I ultimately just had to stop using it, as it became too frustrating to play a near-perfect hole only to be stopped short just because my club would not reach down far enough to hit the ball no matter how much I crouched.

In Everybody’s Golf VR, the golf balls behave as they’re expected to, obeying the laws of gravity when it comes to the arc of your shot or elevation of a slope, and their roll realistically heeds to changes in friction when terrain is affected by different weather patterns, like rain. As previously mentioned, the motion controls are pretty precise. The camera measures whether your swing misses the ball, glances off of it, or makes full contact, and then takes the angle and power of your swing into account. Shifting too much of your body weight to one side or curving your swing typically results in a lousy shot, while maintaining good form sends your ball flying straight as an arrow (provided there are no environmental factors to take into account as well). The game isn’t an exact representation of reality–you don’t have to swing nearly as aggressively as a professional golfer to achieve distances like one–but Everybody’s Golf VR sells you on the experience that you’re actually playing golf in your living room.

There’s a welcome variety of customization options in Everybody’s Golf VR, allowing players of all skill levels to enjoy time on the course. If you’re having trouble putting, for example, you can turn on vacuum holes–which suck the ball in provided you get your shot close enough. For a more challenging experience, you can tee up on longer versions of the courses where it’s harder to hit par. There are some nice accessibility options as well, such as the choice to play while standing up or sitting down, the option to change your dominant hand from right to left, and the freedom to choose between several sets of clubs–including one that makes it easier to hit the ball straight if you have limited mobility in your arms. There’s plenty in Everybody’s Golf VR to make the experience appealing to all types of players, and helpful tutorials give newcomers a chance to grasp the basics of the sport until they can get the swing of things.

Everybody’s Golf VR’s courses are populated with everything you’d expect to see in a golf game, like sand traps and trees, as well as a few things you might not, like dinosaurs. Occasionally, a bee flies in your face or the sound of a wave crashes onto a nearby beach. These sights and sounds are never distracting, but via a PSVR headset and headphones, they do make it feel like each golf course is full of life. Decide to look closely enough, however, and you’ll notice the golf resort’s reception area and each course is always eerily empty save for your character and either the receptionist or your caddie. It’s a tad unsettling.

Though it runs out of steam quickly, Everybody’s Golf VR is fun while it lasts, and there are satisfying goals to chase for a time.

Each distinct environment provides more than just a cosmetic change, as a course’s aesthetic translates into different environmental hazards to deal with; the Seaside Course is very windy, for example, and its holes have a lot more sand and water traps for your ball to be blown into. A course’s hazards aren’t enough to force you to drastically change how you play, but they do provide just enough of a welcome challenge to encourage out-of-the-box thinking. It’s fun learning about how a new course works, and satisfying to successfully deduce how to adapt to it. In the Seaside Course, for instance, you can risk timing your shot to a powerful gust of wind in hopes it will send your ball flying over an out-of-bounds area–which could save you an entire swing in the long run.

Unfortunately, there aren’t many courses for you to play on. And other than Practice Range, the only game mode in Everybody’s Golf VR is Course. In Course, you do have the choice of whether you play a random three holes from a course, the first nine, the last nine, or all 18. But with only three courses total, you’ll end up replaying the same holes repeatedly in order to unlock all the in-game rewards. It gets tedious after a few hours.

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The lack of additional modes in Everybody’s Golf VR is a step back in comparison to previous titles in the series, many of which have one or two modes where you can face off against NPCs. As is, the only thing you can do in Everybody’s Golf VR is play a course by yourself while your nearby caddie yells words of encouragement. Everybody’s Golf VR does lessen some of its tedium with those caddies, though, as the eagerly helpful Riko and teasingly friendly Lucy help make your repeated trips out to the same collection of courses far less lonely.

Replaying courses allows you to unlock additional outfits for your caddie to wear, which is a fun cosmetic reward to chase after. You can also unlock a handful of Events by partnering with a caddie long enough. Some play out like romantically-charged mini dates, but most are just goofy distractions good for a laugh or two. Each caddie has her own unique set of four Events, and though their unlock rates are spread out enough that it will take you a few hours to see them all, once you do there’s nothing compelling to work towards in the game.

Despite the lack of different activities in Everybody’s Golf VR, the one thing it does do–provide a means of playing golf without actually having to go outside–is relatively enjoyable. Though it runs out of steam quickly, Everybody’s Golf VR is fun while it lasts, and there are satisfying goals to chase for a time. Everybody’s Golf VR’s best feature is its assortment of customization and accessibility options, though, as they allow both golf newbies and veterans to curate their desired experience and just enjoy playing a round.

How Miz’s WWE Career Helped Develop His Reality Series

While Miz just had a battle with Shane McMahon at the WWE PPV Money in the Bank, he and wife Maryse are wrapping up the first season of their reality series on USA Network Miz and Mrs. on May 21. Neither of them are strangers to television, with nearly 30 years combined experience on WWE programming.

18 years ago, Mike “The Miz” Mizanin appeared on the Real World, and following that, he had a career on the Real World/Road Rules Challenge, so jumping into a new reality series following he, his wife Maryse, and their newborn daughter Monroe Sky isn’t uncharted territory. Their USA Network series was actually in the works long before filming actually began. “It was actually pitched to us three years before,” explained Miz. “They saw the way we were together on Total Divas a little bit and, from there, they were like, ‘They need their own reality show,’ but I was a little hesitant because I was on The Real World about 20 years ago. I loved being on The Real World and I always thank MTV and Bunim/Murray for putting me on that show because it gave me, I feel like, everything.”

There was a stigma on reality stars the first decade the genre existed on television, as early reality TV was a lot more reality-based and a whole lot less scripted. “Hollywood looked at it as that I had no talent,” continued Miz. “Whoever is on a reality show, like, you have no talent, you’re just standing in front of a camera, and that’s who you are, and that’s what you did, back in those days. But things have changed in the world and back then, we didn’t have camera phones. We didn’t have social media. So now, everything has changed to where everything is a reality show, whether it’s YouTube, internet, Instagram, and Twitter. Everything. I know exactly what people are doing. The biggest stars in the world, I know what they’re doing because they’re on their Instagram all the time doing stories.

“So, I looked at that and I said, ‘You know what? We can make something really special here.’ And my wife and I looked at each other and we were like, ‘We really could.’ We have the family, we have the friends, and we have the support we need. And our stories are so well done and my experience on The Real World and on The Challenges, as well as being at WWE has taught me how to tell a story. How to create characters. How to make sure that you entertain an audience while being true to who you are, who we are.”

Three years later, both Maryse and Miz are executive producers on USA’s Miz and Mrs., and they’re doing the show the way they want to. “I feel like Maryse and I have made a show that both of us are very proud of,” Miz explained. “And when people watch it, the only negative thing that I ever see or ever hear is that it’s not long enough, it’s not 60 minutes, and I like the 30 minutes, though, because I think it’s fast-paced, it’s fun, and you can watch it with your whole family.”

The season finale of Miz and Mrs. airs on Tuesday, May 21 on USA Network at 10 PM. For more from the “It Couple,” check out Maryse talking about her potential return to WWE and the women’s revolution.

Path Of Exile’s Legion Update Plans Major Combat Overhaul

In 2019, Path of Exile has seen several changes that have grown the action-RPG in some exciting ways. In addition to the launch of the ambitious Synthesis update, which added in a new dynamic, loot, and new leagues to take part in, the free-to-play action-RPG finally made its way to the PS4 in March–bringing the game to all three core platforms. However, the developers at Grinding Gears Games still have a lot in store for the game, and their next major update plans to set the stage for what’s to come in Path of Exile in the years to come.

In the upcoming Legion update–releasing on PC June 7 and on consoles June 10–Path of Exile will introduce a suite of new changes and quality-of-life upgrades to the game’s meta. In addition to adding new class archetypes and a new league, there are also some unique forms of loot to find and monsters to fight. However, the most significant change is the overhauled combat system, with the intent to make melee in PoE feel more responsive and punchy.

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Speaking with managing director Chris Wilson from Grinding Gears Games, he detailed what was to come with Legion, and some of the surprising lessons they learned from their last expansion Synthesis.

“Synthesis was a tricky one for us, because to some extent we may have bitten off more than we could chew in terms of complicated designs,” said Wilson. “We were pretty happy with how it went out the door, some players weren’t, so we made a bunch of improvements and were happier with it after that. Looking ahead after that, we knew we had to make melee better, and that was going to take quite a lot of extensive improvements. So are our initial plan was to do this alongside our mega-expansion, which is coming out in another year or so. We have to make a lot of updates to it so it can stand up alongside other games that are coming in the future. So we worked out a plan and managed to get it done in time for Legion. We figured instead of saving it; we would make the game better now and release it.”

In terms of scale, Legion is a bit more light in terms of large-scale content compared to the Delve and Synthesis updates–both of which added in procedurally generated maps and complex progressions systems assigned to each. While Legion has its story missions and unique enemies coming in the form of the generals, this particular update is about upgrading the game’s existing systems and improving the meta. However, as Wilson stated, the primary focus for Legion was to offer enough content for “repeatable fun”.

Here’s a quick breakdown of features coming with Legion:

  • Legion League: The new expansion will focus on two warring armies who fight in perpetual conflict over the course of thousands of years. Engaging in these fights can yield powerful weapons and artifacts to use for your character.
  • Melee Overhaul: The core combat of PoE will see some fundamental changes. In addition to changes in attack animations, speed, and flow, all attacks can be canceled before their use, allowing you greater control in combat.
  • The Map Device: Legion will offer an update to the existing Map Device, which allowed players to access hidden areas of the world. Previously, devices had only four slots, but in Legion, it’s possible to find devices that have five slots–greatly amplifying the effectiveness when used.
  • Incubation Items: In the past, Path of Exile has included numerous ways to gain new items outside of the flow of combat. With Legion, another unique way to acquire gear is through incubated items. Dropped from enemies, these unique forms of loot will gradually unlock after enough enemies have been wiped out.
  • New Archetypes: As a refresher, archetypes are suggested builds that allow you to mix skills from a variety of different classes. One of the new builds is the Blood and Sand Gladiator, a unique form of Duelist that can use blood magic and sand-based abilities.

Of course, this is only the just a brief rundown of some of the key features of Legion. In addition to these new features, this update will also include a whole suite of quality-of-life improvements to the atlas map, new socketed jewels, and also a substantial rebalance to monsters found in the early portions of the campaign. The Legion update is still one of many planned expansions for Path of Exile, which is gradually building to the announcement of its next large-scale expansion in November at ExileCon.

For more on Path of Exile and its new Legion update, be sure to visit GameSpot in the weeks ahead.

Quentin Tarantino’s Once Upon A Time In Hollywood Trailer Is A Truly Bizarre Time Capsule

It’s been nearly four years since Quentin Tarantino had a movie in theaters. That’s about to change, though, thanks to Once Upon a Time in Hollywood. A trailer for the director’s latest film–his ninth overall– has released, showing what Hollywood in 1969 looks like through the eyes of the man also responsible for titles like Pulp Fiction, Kill Bill, and Django Unchained. Spoilers: It’s weird.

Once Upon a Time in Hollywood stars Leonardo DiCaprio as an aging movie star, with Brad Pitt playing his closest confidante and stuntman. The film intertwines multiple stories, including some that pull from actual Hollywood history, to set the stage for what an official synopsis calls “a tribute to the final moments of Hollywood’s golden age.”

One of those stories, which Pitt’s Cliff Booth seemingly finds himself a part of in the trailer, is the Manson family murders. In the first look at the film, Booth ends up at George Spahn’s (Bruce Dern) movie rank, where Manson (Damon Herriman) lives with his followers–Lynette “Squeaky” Fromme (Dakota Fanning) is shown in the trailer, however “Tex” Watson (Austin Butler) and Catherine Share (Lena Dunham) are among those appearing in the film.

The movie also features Luke Perry, Kurt Russell, Timothy Olyphant, Rumer Willis, Maya Hawke, Al Pacino, Damian Lewis, and Emile Hirsch, to name a few.

The release of the trailer coincides with Once Upon a Time in Hollywood’s premiere screening at the Cannes film festival. It will be in theaters on July 26.

Xbox One Game Deals: The Best Xbox One Titles On Sale This Week

As usual, the Xbox Store is kicking off the week with some new game deals, and there are some worthwhile discounts to put on your radar this week. First of all: Today (May 21) is the last day to get three months of Xbox Game Pass for just $1 if you’re a new or returning subscriber. New games were just added to the lineup in May, including Wolfenstein 2: The New Colossus, Wargroove, Surviving Mars, Tacoma, and The Surge.

On the game side, a batch of indies is available, including quite a few critically acclaimed titles, such Divinity: Original Sin 2’s Definitive Edition for $36, Firewatch for $6.59, and Dead Cells for $20. Narrative-adventure What Remains of Edith Finch is $10, and open-world pinball platformer Yoku’s Island Express is only $6.59. If you’re feeling spooky, the Amnesia Collection is marked down to $15.

Finally, you can explore the universe with No Man’s Sky, which is on sale for $37.49. With last year’s large-scale update, “Next,” and the upcoming “Beyond” free expansion releasing this summer, No Man’s Sky has come a long way since its initial launch and is worth picking up if it’s not already part of your collection.

One of the Xbox One’s selling points is its expansive collection of backward-compatible games, and the Xbox Store is offering hundreds of those older titles at a discount this week. That includes games like Red Dead Redemption for $9.89, Catherine for $10, and BioShock for $8.

See the full offering of Xbox One deals at the Xbox Store, and see more of our picks from this week’s sale below.

*plays on Xbox One due to backward-compatibility

Dauntless Officially Launches Out Of Beta With Cross-Play Support

The action-RPG Dauntless has officially launched, ending a year-long open beta. The free-to-play game is now on PlayStation 4, Xbox One, and PC through the Epic Games Store. Phoenix Labs notes that this official launch fulfills its promise of cross-platform functionality, letting you play with friends regardless of platform or take your account with you.

The launch also comes alongside several updates. A new Mastery system lets you refine your skills and achieve rewards, and each Behemoth and weapon have their own unique Mastery cards to customize. The campaign has also been revised, and the update includes the new Season 5 Hunt Pass, named Hidden Blades. Hidden Blades opens a Moon Blossom festival and unlocks a bunch of new cosmetic rewards as you work your way through the levels.

As previously announced, this update launches alongside the new Arcslayer pack. It comes with a set of mech-inspired armor, consumables, and some premium currency. Switch and mobile versions are in development but a release date for either has not been announced.

“No one has ever launched on console with full cross-play support from the start, but we believed in our vision and, thankfully, our friends at Epic Games, Sony, and Microsoft did too,” said Phoenix CEO Jesse Houston. “Keeping the community connected is one of our top priorities, and with all the new players coming in at launch, there’s never been a better time to be a Slayer in Dauntless.”

E3 2019: Apex Legends — What We Know And What We Want

After blasting onto the battle royale shooter scene back in February, Apex Legends became a relative powerhouse among major players like Fortnite and PlayerUnknown’s Battlegrounds. The free-to-play game brought a level of polish and shooter design skill to the genre that was lacking in some of its biggest competitors, and that made it a refreshing new entry into the popular subgenre.

That popularity has waned some for Apex Legends since its launch, partially because the early honeymoon period in which the game attracted tons of attention (and streamers) is over. Another culprit: The game’s first three-month season was lackluster in terms of content. Apex introduced a new character and a new weapon with Season 1, but little else that makes the game dynamic as a live-service title. Earning its first season’s rewards also came through as a lot of grind for little payoff among some players.

The first content season of Apex is set to wrap up in June, though–right around E3. We’re expecting to learn a lot more during the event.

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What We Know So Far

A big push for Apex Legends so far has been in cleaning up issues in the game. The latest Apex patch focuses on reducing the number of crashes suffered by PC players and addresses audio problems. We’ve also seen developer Respawn Entertainment put a lot of focus on stopping cheaters in the game, while also attempting to make effective balance changes by doing things like reworking character hitboxes to make them more viable on the battlefield. As the developer has worked in dealing with those issues, it hasn’t released much in the way of new content for Apex in Season 1–but given player complaints, that’s likely to change in Season 2.

As for exactly what content is coming in Season 2, the specifics are anybody’s guess. At least one new character, known as Wattson, is expected to join the game based on past leaks. Trailers have also suggested a new weapon coming to the game to go with Wattson, as well. But nobody knows for sure at this point what Season 2 will entail, or how broad its changes to Apex Legends will be.

What’s Confirmed For E3?

During its latest quarterly earnings call, Apex Legends publisher Electronic Arts said it would announce new details about Apex Season 2 during E3–specifically, during EA Play, the public event EA throws in Los Angeles every year during E3. There are few specifics as to what that announcement will entail, but we know a few of the broad strokes. A new character is coming, as are changes to the game’s single map, Kings Canyon.

“For Season 2 you can expect a Battle Pass with more meaningful content, the introduction of a new Legend, the debut of a new weapon… and you didn’t expect Kings Canyon to stay the same forever, did you?” Respawn wrote in a post on the EA blog.

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What We Hope To See At E3

It’s a little bit tough to speculate about what Apex Legends needs when players complain about a lack of “content.” For sure, we want more characters in the game–each one’s abilities and characteristics are a big part of what sets Apex apart from other battle royale games. Each one’s strengths and weaknesses add to the overarching strategy needed to win the game. But Respawn has previously said it means to take a lot of care in introducing new elements to Apex Legends, which is why balance changes and updates are somewhat infrequent. We want Respawn to continue to thoroughly test everything it does to Apex to avoid adding new issues to the game and having to roll back changes. So while it’d be nice to have more characters in Apex sooner, one per season is probably a good pace; the same is true with the introduction of new weapons.

Respawn has also suggested that Apex would see its game map evolving and changing over time, and if we can’t get lots of new weapons and characters in Season 2, we’d love to see the terrain become altered and more dynamic. The alien worlds of the Titanfall universe allow for a lot of possibilities, and speculation based on leaks has already suggested that the huge, deadly creatures who inhabit the world of Kings Canyon could get in on the action in Apex. New dangers and obstacles, as well as new places to fight and develop strategies, would be welcome additions to the base Apex Legends formula.

Apex could also stand to improve in adding more for players to do while they’re playing. Taking a page from Fortnite in this respect is probably a good idea. With each new season, developer Epic Games adds a mess of challenges to the game that help players earn experience and rewards faster. Some are simple, requiring little more than getting into fights with specific weapons, but others require exploring the map and finding strange Easter eggs that give players hints at the overall shifting nature of the game. There’s always something weird to discover in Fortnite, it seems.

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Challenges would grow the replayability factor for Apex, especially if they helped give players more to strive for in earning cosmetic and customization rewards. But apart from just new skins for guns and characters, Apex could use challenges and Easter eggs to expand on the lore and story that surrounds the game, giving players cool secrets to discover that enhance their understanding of Apex’s characters and world. Respawn has hinted at the more in-depth story surrounding Apex–we know it’s part of the Titanfall universe, after all, which has quite a bit of lore of its own. At E3, we’d love to see Respawn start to push the boundaries of Apex Legends in a way that’s similar to what Blizzard does with Overwatch, telling more stories about its characters and giving players a broader look at its world.

And of course, it’d be great to see Respawn enhance the battle pass of Apex Legends to give players more cool stuff to hunt. Fun as the game is itself, solid battle passes (as well as things like challenges and other content) help hold interest in games like Apex, which keeps players returning. In fact, it’d be nice to see Respawn experiment with the battle pass formula the way it has the battle royale formula, to further set the game apart from contenders like Fornite. We’re not sure what form those experiments might take, but we’re willing to give them a shot based on how much we’ve enjoyed what Respawn has created so far.

Oh, and while it’s known that Respawn is actively trying to stamp out cheating in the game, a longer-term solution to the problem of hacks that ruin the game would make an excellent E3 bonus. Dealing with all cheaters might be wishful thinking, but if one thing would enhance the fun of Apex immediately, it’s that.