Ghost Recon Breakpoint Gameplay: Taking Down a Wolf Camp

I know it’s June, but we’ve got one last treat for you to close out our May IGN First all about Tom Clancy’s Ghost Recon Breakpoint. Watch the video above for a glimpse at some brand new gameplay as a team of Ghosts move in to take down a Wolf Camp full of tough enemies and even some flying Malphas drones.

If you missed any of it, you can find all of our exclusive Ghost Recon Breakpoint IGN First coverage from May right here, which includes a first look at its social hub and a chat with Ubisoft about what survival means in Breakpoint. You can also watch our hands-on Breakpoint preview from May below:

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Opinion: Why I Want an Overwatch Story Campaign More than Overwatch 2

For a game I still spend up to 20 hours a week playing, I’ll be the first to admit that Overwatch does have its problems. Yes, the inherent problems of balancing a 30 character hero-shooter roster plague it, the issues of its loot box culture are well documented, and its lack of role queue system still frustrates many. None of these, however, affect my enjoyment of Overwatch enough; it’s still my favourite game.

All of these issues fall to the back of my mind when I’m in the heat of battle in Ilios or trying to push the payload through the winding backlot of Hollywood. These locations have provided me with some of the most fun I’ve had over the past 3 years, but sadly this is all that they remain to me, locations. There is no sense of history to them; I am not tied to them in any way beyond the fact their geography is burned into my brain. With the news breaking that Blizzard are pulling resources from a planned Starcraft FPS and putting extra focus on the development of a new Overwatch game, it got me thinking about what I would like to see from it.

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Brief Star Wars Jedi: Fallen Order Gameplay Revealed

While we’re expecting the full gameplay reveal during the E3 2019-adjacent EA Play tomorrow, June 8, EA and developer Respawn Entertainment have shown off the tiniest of Star Wars Jedi: Fallen Order gameplay teases ahead of that full unveiling.

In a teaser posted to Twitter, Respawn showcases mere seconds of gameplay from Jedi: Fallen Order. Watch in the video below or head to Twitter to see the tease.

Weaver Says She, Murray and Aykroyd Back for Ghostbusters

Sigourney Weaver claims she will reprise her role as Dana Barrett in director Jason Reitman’s upcoming Ghostbusters movie — and that her former co-stars Bill Murray and Dan Aykroyd will join her!

In an interview with Parade Magazine, Weaver — who portrayed musician Dana Barrett, Peter Venkman’s love interest, in Ghostbusters and Ghostbusters II — confirmed that she will return for Reitman’s film, which has previously been described as a sequel to the original films and not a reboot or continuation of the previous 2016 reboot.

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E3 2019: Google Stadia’s Buddy Pass Is Region-Free (Sort Of)

E3 2019 finally brought us more information on Google Stadia, the upcoming streaming platform. The Connect event revealed lots of hitherto unknown details, such as Stadia’s price, release date, and initial games lineup, as well as a first look at the platform’s buddy pass.

The pass is included in the Stadia Founder’s Edition, and it allows you to give three months of Stadia Pro access to a friend. Now we also know that works across territories, so long as your friend is in one of the countries where Stadia has launched. For example, a US resident could gift their buddy pass to a UK-based friend, since both of those countries will receive Stadia in its launch month of November 2019.

Stadia Pro is the platform’s premium service. It enables 4K video streaming for the games you play. It will also include free access to a selection of games and “exclusive” discounts. It will cost $10 / £9 per month.

For more on Google’s new streaming service, check out everything Stadia can do out of the box. you might also be interested in Stadia’s internet speed requirements.

Todd Howard Doesn’t Regret Elder Scrolls Oblivion’s Horse Armor

When horse armor first debuted in Bethesda’s The Elder Scrolls IV: Oblivion, it was priced at $2.50, and it effectively went on to define bad DLC in an age when battle passes didn’t exist yet. To this day, it’s a frequently repeated joke when some other company debuts some lackluster content. However, Bethesda director Todd Howard guested on this month’s episode of IGN Unfiltered, and he says he doesn’t regret horse armor one bit.

“Horse armor is not bad,” Howard told IGN. “I think horse armor is fine. The price point at the time was the issue. Xbox, they were doing themes. Ringtones were big at the time. Ringtones were just crushing it for Nokia or whoever….We felt, ‘Well it’s probably worth this

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True or False with Goose The Cat | Captain Marvel

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Destroy All Humans Remake Announced

THQ Nordic has announced a remake of the 2005 alien action game Destroy All Humans just ahead of E3 2019. The tongue-in-cheek action game is slated for PlayStation 4 and Xbox One.

IGN reports that this is a remake of the original. Before it was officially revealed, though, Amazon leaked the game through a listing that has since been pulled. That listing had a placeholder 2020 date, and showed several screenshots and details.

The listings stated that the game is set in the 1950s, putting you in the role of an invading conqueror named Crypto-137. You can pose as humans to “infiltrate their fragile democracy,” use powers and weapons like psychokinesis and an anal probe gun, and explore Area 42 in a restored mission.

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“The cult-classic returns! Terrorize the people of 1950s Earth in the role of the evil alien Crypto-137,” the product description read. “Harvest their DNA and bring down the US government in the faithful remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities. Reduce their cities to rubble with your flying Saucer! One giant step on mankind!”

This is the third new game announcement from THQ Nordic in only a few days. First it announced a remake of SpongeBob: Battle for Bikini Bottom for PC, PS4, and Xbox One. Then alongside the recent Google Stadia presentation, the company announced Darksiders Genesis, an overhead Diablo-like action game featuring the horseman Strife. Expect more games and news in all of the upcoming press conferences.

The Division 2 Devs’ Response To Crunch And Player Feedback Is A Game-Changer

Many gamers can point to studios who’ve lost their trust or respect, whether as a result of implementing brutal crunch periods, misleading players, or communicating poorly. But some studios are trying to do things differently, even if that means admitting mistakes and making big changes based on player feedback.

In a new GameSpot video feature, Jess McDonell dives into the story behind a studio doing just that with The Division 2: Massive Entertainment.

With the advent of the internet, we live in a world where consumers are clued in, wise to technology, and deeply aware of what they want. In the realm of gaming, inviting player feedback can bring about a better product, or simply earn goodwill and show transparency to a loyal playerbase; a currency that is worth quite a lot, especially for ongoing games that hope to retain their players.

In the video feature, Jess speaks with Massive community developers Petter Martensson and Christoph Gansler about how they engage with and incorporate player feedback with the live service game.

Check out the full video above, and come back soon to see our full Q&A with Martensson and Gansler.

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