E3 2019: All Of Bethesda’s Games From Its Press Conference

Doom Eternal Collector’s Edition Is Now in Stock

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The 2016 revival of Doom was one of the year’s most delightful surprises. So when Doom Eternal launches for PS4, Xbox One, PC, and Nintendo Switch on November 22, it’ll be good news for fans of fast, ridiculously-over-the-top shooters.

Doom Eternal will equip the Doom Slayer with new demon-killing weapons and abilities, including a meat hook that lets you fling yourself through the environment, as well as a shoulder-mounted cannon, flame thrower, and retractible blade. If you’re ready to preorder Doom Eternal, you might want to know what’s in it for you. We have all the info you need below.

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All News, Trailers, and Gameplay From the Bethesda Press Conference

We knew there would be no Elder Scrolls 6 or Starfield at Bethesda’s E3 2019 press conference, but Bethesda still had plenty to show off, including exciting Doom Eternal details and a few brand new games.

Below you’ll find a roundup of all the major news, trailers, and gameplay from Bethesda’s E3 2019 press conference.

Doom Eternal Release Date, Multiplayer Details, and Collector’s Edition Revealed

Doom Eternal is coming November 22. Its multiplayer Battlemode is a 2-vs-1 face-off between two player-controlled demons and one slayer.

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Cyberpunk 2077 For PC Is Digital-Only In The US, So No Collector’s Edition

Cyberpunk 2077 finally has a release date and Keanu Reeves, and now developer CD Projekt Red has confirmed more details about the game’s release.

In the United States and all of North America, the PC edition will be digital-only. Among other things, this means the impressive-looking collector’s edition will not be available on PC in the USA. In other parts of the world, Cyberpunk 2077 will release boxed copies that come with download codes to redeem the game on GOG, and this includes both the standard edition and the collector’s edition.

To get the collector’s edition in North America, which comes with a neat statue and other extras, you’ll need to buy the game on Xbox One or PlayStation 4.

Check out the video embedded below to see an unboxing video for Cyberpunk 2077’s collector’s edition.

Cyberpunk 2077 releases on April 16, 2020 for PlayStation 4, Xbox One, and PC. Actor Keanu Reeves appeared on the Microsoft stage today to announce the release date and confirm his role in the game, and that’s been one of E3’s highlights so far.

E3 2019: Adorable Deer Game Way To The Woods Gets New Trailer

During Microsoft’s E3 press conference, we got a look at the adorable deer game Way to the Woods. The presentation brought a new trailer, below, which shows a doe and a fawn exploring a variety of dilapidated environments in sequences reminiscent of thatgamecompany’s Journey.

Way to the Woods is an adventure game where you and the fawn are trying to get back home in a post-human world. Survival requires scavenging for food and shelter, but it seems some kind of cat god will have all the answers. While the game is developed primarily by Australian developer Anthony Tan, whose work has appeared in Owlchemy Labs’ Job Simulator, the music comes from composer-duo Aivi and Surasshu, who are most known for their work on Steven Universe.

Tan initially revealed Way to the Woods as an early 2019 title, but the adventure game will now release on consoles and PC sometime next year. With appearing on the Xbox stage, it’s been confirmed that Way to the Woods will appear on Xbox One and will arrive as an Xbox Game Pass title at launch.

We’re still in the throes of E3 2019, so be sure to look at the full schedule to see what presentations are coming up next, and head back here for all the latest news and reveals. And check out the six biggest announcements from Microsoft’s showcase.

Halo: The Master Chief Collection For PC Pricing Announced At E3

A lot of the attention on Halo at E3 was understandably focused on Halo Infinite, but Halo: The Master Chief Collection is getting some attention as well. The Master Chief Collection is coming to PC, and each title will be sold separately. Now, Microsoft has confirmed how much each one will cost. In an Xbox Wire post, the company confirmed Halo: Reach, Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4 will cost $10 USD each on both Steam and the Microsoft Store.

Halo 3: ODST, meanwhile, will cost $5 for its campaign-only experience.

Titles will be released over time, beginning with Halo: Reach sometime in June, and continuing chronologically from there at points in the future. Microsoft did not say if it will release a bundle with all of the titles when they’re all eventually released.

Purchased individually, it will cost you $55 USD to buy all of the Halo games within The Master Chief Collection on PC. That’s not exactly a very good deal, as the package currently sells for $30 USD on Xbox One (though this does not include Reach currently).

Alternatively, each game within Halo: The Master Chief Collection for PC will be available with Xbox Game Pass for PC. The service, which launched on June 9, normally costs $10 USD/month, but Microsoft is offering it for the introductory rate of $5 USD/month, a price that is discounted even further thanks to a sale that brings it down to $1/month for new subscribers.

Players can also subscribe to Xbox Game Pass Ultimate, which covers Xbox One and PC. This service normally goes for $15/month, but new subscribers can get in for only $1.

Halo: Reach is also coming to Xbox One. Everyone who owns The Master Chief Collection gets the game’s multiplayer content for free, while the campaign and Firefight modes will become available to buy in an add-on. Game Pass subscribers, meanwhile, get everything without paying extra.

As for Halo Infinite, Microsoft premiered an extended single-player trailer during its Xbox E3 briefing that followed Master Chief waking up in a foreign place without Cortana. For more, check out GameSpot’s thoughts on Infinite’s E3 2019 showing in the video embedded above.

E3 2019: Rage 2 “Rise Of The Ghosts” Expansion Announced

At Bethesda’s E3 2019 presentation, the studio announced a new expansion for Rage 2 aimed at making the wasteland action game wilder. The “Rise of the Ghosts” expansion introduces new enemies, vehicles, weapons, and more.

The trailer showed off a mechanized walker, sand worm, low gravity cheat code, new vehicles like a skull motorcycle and Armadillo, new game modes, story, and enemy areas. Bethesda also promised that it would deliver new content on a weekly basis, all with the goal of making the game feel more unpredictable.

All of this appears primed to add some variety to a world that could use it. GameSpot’s review of Rage 2 lamented that the world was fun to play in, but it left some of its potential untapped.

“I spent some time after finishing the campaign flying the Icarus gyrocopter from side quest to side quest while overlooking the vastness of Rage 2’s open world. It’s a gruesome wasteland with the potential to be a wide playground of opportunities to flex your robust set of abilities and weapons,” Michael Higham wrote. “And at times, it gave me just that. Yet I couldn’t stop thinking about how that potential was left untapped. Open world games sometimes overstay their welcome, and it’s odd to see Rage 2 have the exact opposite problem.”

Make sure to follow along with our full E3 press conference schedule so you can catch each of the events and announcements as they happen.

Doom Eternal Hell Gameplay | Bethesda Press Conference E3 2019

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E3 2019: Doom Eternal’s Multiplayer Pits One Player Against A Team Of Demons

During the Bethesda E3 press conference, id Software immediately followed its new gameplay trailer for Doom Eternal with a video detailing the game’s multiplayer mode. Called Battlemode, Doom Eternal’s multiplayer sees one player-controlled Doom Slayer face off against two player-controlled demons.

The demons are able to summon additional allies and need to work together to overwhelm and kill the Doom Slayer. With teamwork, they can surround the Doom Slayer and kill him before he reacts fast enough. Their opponent has access to the Doom Slayer’s vast array of powerful firearms, explosives, and blades. He’s outnumbered, but he’s also got the superior firepower. As the trailer advertises, it’s strategy vs. skill.

The Doom Eternal segment of the press conference ended with the game finally getting a release date. Doom Eternal is coming to Xbox One, PS4, PC, and Nintendo Switch on November 22. A Doom Eternal Collector’s Edition was announced as well, and it includes a Doom Slayer helmet that you can actually wear.

The single-player trailer showed off more of what we’ve seen of Doom Eternal before: fast-paced action, monstrous demons, bloody executions, and acrobatic movement. We got to see a lot more of Doom Eternal’s arsenal in action, though, both new and old. This single-player trailer is embedded within the text above.

Doom Eternal First Hands-On: Skills + Kills = Thrills

Some wise, anonymous Internet philosopher wrote something to this effect after the sublime Doom reboot came out in 2016: “In Dark Souls, you are trapped in a room with monsters. In Doom, monsters are trapped in a room with YOU.” It’s as if the developers at id Software took that to heart, smiled at the corners of their mouth like The Grinch, and decided to even the scales in Doom Eternal (out November 22), even just a bit.

I have played Doom Eternal (on PC), and it relishes in putting the screws to you as you try to fight off dozens of Hell-spawned demonic minions in each encounter. id’s Marty Stratton calls the battles “combat puzzles,” and in my experience, it’s not an unfair assessment. And as in the 2016 game, the solution, Stratton adds, is “to be more aggressive. It’s really designed to challenge you.” Lead designer Hugo Martin laughs and says, “It’s very sadistic.”

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