Shadowlands Puts Big A Focus On Player Choice In World Of Warcraft

The next expansion to World of Warcraft takes the game to a place that hasn’t been explored much before: the Shadowlands, Azeroth’s version of the afterlife. With little mentioned about the place in either lore or past games, Blizzard has been free to explore a whole new world, with its own rules and peoples, that are set to bring a bunch of new ideas to the long-running MMO.

As was discussed on stage at Blizzcon 2019, a big focus for Shadowlands is on enhancing player agency. Though the new expansion will have a fairly linear story that will carry you through its major locations and introduce you to its various factions, it’ll also include a lot of opportunities to make big choices. You’ll pick a faction to join, which will come with an endgame story to complete, and present you with decisions that factor into your look and gear loadouts.

As executive producer John Hight and senior game designer Johnny Cash explained in an interview with GameSpot, your entry into Shadowlands will first take you through its four major locations: Bastion, Maldraxxus, Ardenweald, and Revendreth. In each, you’ll meet a different Covenant–Shadowlands ruling groups–and talk with their leaders, while completing quests that give you a sense of who all these people and what they’re after.

“We wanted to have a good story arc [in Shadowlands],” Hight explained. “So this time we’re going to take you through each of the Covenants in linear fashion so that the story, and the conflict and the alliances that exist between the Covenants can be told. When we’ve given players the choice before to go to one zone or another–that’s cool, and those stories are kind of self-contained. I think we did a really great job of that, especially in [Battle for Azeroth]. But this, it’s important too, because these Covenants have been completely unknown. This is not something that’s covered in Warcraft lore. I think it’s important that we roll out for you and kind of serve up the interactions between each of them.”

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Meeting each of the Covenants and learning what they’re all about also gears you up for a big choice you’ll make when you hit max level. At that point, you’ll be able to choose a Covenant to join, which will give you some specific cosmetic options for how you look, and new class-specific abilities that are unique to that Covenant.

Your choice in joining a Covenant also provides an end-game story campaign specific to that group, providing an incentive to make different decisions with alternate characters.

“While we’re not offering, specifically, new player races, we are looking at joining your Covenant as one of the game’s really major systems, that actually plays into both race and class,” Cash said. “When you’re going through the Shadowlands, like John was mentioning, on this big narrative journey, you’re getting exposed to each of them and you’re having an opportunity to play with their toys a bit to say, hey, if you join us, you’re going to get this and this as opposed to this and this, and so on. When you finally reached that choice moment, the goal is that players have a really deep understanding of, especially from a gameplay perspective, what they’re going to get. And of course, from there, they’re going to unlock all sorts of cosmetic upgrades, armor sets, and mounts, and all that sort of thing. Between those two things, you end up having that kind of secondary identity. You’re of course a warrior first and foremost, and maybe you’re a Tauren warrior or whatever it might be, but you’re also going to have the identity in Shadowlands as a Kyrian or whatever you choose.”

Apart from the Covenant you’ll gain in Shadowlands, you’ll also encounter the new Soulbind system. As Cash explained it, from a functional standpoint, Soulbinds are kind of like artifacts; you can equip one at a time for specific abilities. But they’re not just gear–Soulbinds are related to characters you encounter in Shadowlands.

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“As you join a Covenant, you’re going to meet certain characters in that covenant that you’re going to help out in some way,” he said. “Maybe you save them from great peril or they save you from great peril, or you end up having a bond or a kinship. Those characters are going to, at some point inevitably, offer to engage in this ritual for you. This is something that all a soul races in the Shadowlands engage in called Soulbinding. It’s a kind of exactly what it sounds, this link, this powerful kind of ephemeral link between two souls. And so, when you engage in a soul bind with someone in the Shadowlands, you get some of their power and they get some of yours.”

Cash said you’ll have more than one Soulbind as you travel the Shadowlands, and you’ll be able to customize the abilities your Soulbinds bestow on you. That means you might have Soulbinds that are good for specific situations or activities that you can swap between.

Player agency is a big part of Torghast, Tower of the Damned, the new activity that’s part of Shadowlands’ spooky endgame zone, The Maw. Both the way you’ll fight through Torghast, and the rewards you’ll take away from it, are all about choices. The tower is an endless replayable activity where you work to get as far as you can, and it contains rogue-like elements like a layout that shift between runs and randomized power-ups you’ll earn as you play through. Though the slate of power-ups that pop up is out of your control, you’ll be able to choose between some options as you go, to guide your build.

Fighting through Torghast gives you more choices in the form of runes you’ll earn, which you’ll use to craft specific Legendary items.

“We know that people love loading in their Legendaries,” Hight said. “They told us after Legion, ‘Where are my Legendaries?’ They’re not Legendary weapons, but they are going to be Legendary pieces that you can equip–up to one, but you can build more than that and you can swap out. You’re going to have a lot of control over the aspects, the abilities that are on those Legendaries.”

From the sounds of things, Blizzard is looking to balance a linear, grand story feel in Shadowlands with lots of opportunities for players to define the expansion for themselves. We’ll have to wait until Shadowlands’ release, sometime in 2020, to find out just how well those two ideas will gel.

How the Google Stadia Controller Was Designed

By the Google Stadia team’s own admission, it’s not easy designing a new controller to compete with the DualShock and the Xbox gamepad in the hearts and minds of gamers. The final piece of hardware they’ve arrived at feels very good, based on our early impressions, and so we went to Google’s controller design lab in Mountain View, California, to get a look at many of the early prototypes and see how they built it.

We interviewed Google Stadia Design Director Isabelle Olsson about the process, which involved literally hundreds of design iterations and some pretty unconventional approaches to the task that we think you’ll want to hear about. Take a look at the video above, and don’t miss the video below to learn everything you need to know before Stadia’s upcoming launch:

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Watchmen: 6 Burning Questions Answered (Updated)

HBO’s new Watchmen series is showing us what became of the world of the original graphic novel 30 years after a giant squid monster changed the course of human history. It’s a world that is uncomfortably close to our own in many respects, but in other ways the Watchmen universe circa 2019 is a wholly alien place. There’s no Internet or smartphones. Robert Redford has been president since 1992. Mini squids raining from the sky is an ordinary occurrence.

Little by little, the series is pulling back the curtain and revealing just how much this world has changed since the classic comic and why. But for the full scoop, you really need to be reading Peteypedia. This tie-in website (named for the FBI agent character Dale Petey) basically serves as the equivalent of the supplemental backup pages in the original Watchmen comic. It features memos and documents pulled from the Watchmen universe, offering insight into plot points like the absence of the Internet and the controversy over President Redford’s “Redford-ations.”

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Pokemon Sword And Shield Show Off Competitive Training Improvements

Pokemon Sword and Shield arrive on Nintendo Switch in a little over a week, and The Pokemon Company continues to share new tidbits about the titles. The company has released a new trailer that shows off some of the changes developer Game Freak has implemented to make it easier than ever to get into competitive battling.

The trailer begins with a look at new items called Mints, which allow you to change the effects of a Pokemon’s nature. For instance, if you feed a Modest Mint to a Pokemon, it’ll alter that monster’s base stats to what they would be if it had a Modest nature–in this case, increasing its Special Attack at the expense of its Attack.

Game Freak has also made a significant change to Egg Moves–moves that certain Pokemon can only learn through breeding. In the past, Egg Moves could only be passed down by the father Pokemon; in Sword and Shield, however, two Pokemon of the same species can pass Egg Moves to each other if both are left at the Pokemon Nursery.

Another quality-of-life improvement the trailer showcases is the ability to access your Pokemon Box remotely. In previous games, you could only store and take out Pokemon by accessing the PC inside a Pokemon Center, and while that’s still an option in Sword and Shield, you can now also perform those same actions from almost anywhere in the Galar region, so you’ll no longer need to constantly head to a Pokemon Center if you want to change up your Pokemon party.

The trailer closes out with a look at Exp. Candies. These are similar to Rare Candies in that they make it easier to level up a Pokemon; however, unlike Rare Candies, which automatically increase a Pokemon’s level by one, Exp. Candies bestow a bunch of experience points on a Pokemon. The candies come in small, medium, large, and XL, and the size of the candy determines how much experience it grants.

Pokemon Sword and Shield launch on November 15. If you pick a copy up by January 15, 2020, you’ll receive a free Meowth that’s capable of Gigantamaxing. If you’re not sure which version to choose, we’ve rounded up all the version differences and exclusive Pokemon confirmed so far. For more, check out our Pokemon Sword and Shield pre-order guide.

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PS4’s Best-Selling Games On PSN In October

Sony has revealed the top selling games on the US PlayStation Store for the month of October 2019. Some big new games dominate the top of the charts, while Fortnite continues its stranglehold over the free-to-play rankings.

Call of Duty: Modern Warfare takes the top spot, which isn’t all that surprising considering Activision just announced that its latest big-budget shooter has sold more at launch than any other Call of Duty game this generation. Modern Warfare is a reboot of the popular sub-series, with GameSpot’s review in progress saying “it lays a strong foundation for where the Modern Warfare series could go from here.”

Tom Clancy’s Ghost Recon Breakpoint, another new October release, comes in second. Sony doesn’t release sales figures with its monthly charts, but Ubisoft CEO Yves Guillemot recently said that critical reception and poor sales during Breakpoint’s first weeks were disappointing, leading to the delay of Gods & Monsters, Tom Clancy’s Rainbow Six Quarantine, and Watch Dogs: Legion. In our own review, we gave Ghost Recon Breakpoint a 4/10, saying, “Breakpoint is a messy, confused game and a ghost of the series’ former self.”

Third on the list is yet another October release in the shape of Obsidian’s The Outer Worlds. The planet-hopping, pulpy sci-fi RPG shares a lot in common with Bethesda’s Fallout games. Obsidian developed the cult-favorite Fallout: New Vegas after all, and The Outer Worlds sees the studio branch out to create its own distinct world within a similar RPG structure. We gave it a 9/10 in GameSpot’s review, saying, “The Outer Worlds is consistently compelling throughout, and it’s a superb example of how to promote traditional RPG sensibilities in a sharp, modern experience.”

FIFA 20 and Minecraft round out the rest of the top five. The only other October release to crack into the top 20 is WWE 2K20, the latest pro wrestling game developed by Visual Concepts. 2K20 has become infamous since its release for the plethora of bugs and glitches players have captured and shared on social media. We gave it 2/10 in our review, saying, “This is the moment the WWE 2K series hit Rock Bottom.”

In terms of DLC and expansions, Destiny 2: Shadowkeep reached number two in the charts for October. The latest annual expansion from Bungie added a new moon-based campaign, a new raid, a new dungeon, new multiplayer maps, new weapons, and so on, as well as reworking Destiny’s armor system.

PS4 Games Top 20

1 Call of Duty: Modern Warfare
2 Tom Clancy’s Ghost Recon Breakpoint
3 The Outer Worlds
4 EA SPORTS FIFA 20
5 Minecraft: PlayStation 4 Edition
6 NBA 2K20
7 Madden NFL 20
8 Grand Theft Auto V
9 Call of Duty: Black Ops 4
10 Borderlands 3
11 TOM CLANCY’S RAINBOW SIX SIEGE
12 Mortal Kombat 11
13 Red Dead Redemption 2
14 Rocket League
15 God of War
16 Marvel’s Spider-Man
17 WWE 2K20
18 STAR WARS Battlefront II
19 THE FOREST
20 NHL 20

Now Playing: Call of Duty: Modern Warfare Video Review In Progress

ARRIS Surfboard Modems Are in Amazon’s Deal of the Day

Anyone in the market for a speedy new modem should take a look at this: ARRIS Surfboard modems and modem/router combos are on sale today only at Amazon. That includes a gigabit cable modem for 40% off. But don’t wait, because the deals end at midnight tonight.

Why buy your own modem? If you’re renting a modem from your internet provider, you’ll save on monthly rental fees, and the modem will pay for itself after just a few months. But even if you own your modem and it’s a few years old, there’s a good chance it’s not actually providing you the speeds you’re paying for. Let’s take a look at the deals.

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Final Fantasy 7 Remake Dev Is Working On A Next-Gen Action Game

According to a recent job posting, Square Enix is working on an unannounced action game for next-generation consoles. The company’s Japanese recruitment website notes that it has openings in its First Development Division, including the opportunity to work on an upcoming next-gen title.

Square Enix says that the unannounced game is “aiming to realize a ‘next-generation action game experience’ that goes beyond the framework of existing action games, with an international team of creators from all over the world,” as per Gematsu.

The First Development Division is working on the upcoming Final Fantasy VII Remake, and has previously developed the likes of Kingdom Hearts 3, SaGa: Scarlet Grace, and Romancing SaGa Re:Universe.

Next-gen consoles Project Scarlett and PlayStation 5 are both slated for release during fall 2020. Final Fantasy VII Remake, on the other hand, is due out much sooner on March 3, 2020 for PlayStation 4.

Now Playing: We Played Final Fantasy VII Remake – Hands-On Impressions

How Call of Duty: Modern Warfare Built Its Gut-Punch Moments

**SPOILER WARNING FOR THE CALL OF DUTY: MODERN WARFARE SINGLE-PLAYER CAMPAIGN**

Call of Duty: Modern Warfare narrative director Taylor Kurosaki knows a thing or two about making good single-player games, having spent much of his career working on Uncharted games at Naughty Dog. Now at Infinity Ward, his latest effort is the Modern Warfare reboot.

We sat down with Kurosaki to get his insights on several of Modern Warfare’s biggest and most intense scenes. Warning: Don’t watch this unless you’ve finished the campaign or don’t mind being spoiled!

For more on Modern Warfare, check out our review of the campaign in the video below, or read our final review that includes extensive multiplayer evaluation.

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Netflix’s The End of the F***ing World: Season 2 Review

This is a mostly spoiler-free review of Netflix’s The End of the F***ing World Season 2, which is now streaming.

There was something majorly satisfying about the way Season 1 of The End of the F***ing World ended. By sacrificing his freedom, and perhaps unsuspectingly his life, James showed Alyssa the true face of love, as well as the real-world cost of the duo’s actions. We, of course, didn’t get to see the extent of the emotional impact James’ sacrifice had on Alyssa in that moment, but thankfully, where the first season was primarily James’ arc, Season 2, by narrative and thematic necessity, is all about bringing Alyssa to a place where she can better deal with the world around her that she hates with such vigor.

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Update: Rockstar Releases Fix for RDR2 Crash Errors

Update 11/6: Rockstar has updated the Rockstar Games Launcher to v1.0.9.164, which rectifies the issue that results in the, “The Rockstar Games Launcher failed to initialize” on startup error. It also fixes a bug that prevents preload decryption from progressing, as well as crashes or the “Unable to launch game, please verify your game data” error when Red Dead Redemption 2 is launched from the Epic Games Launcher.

“The Rockstar Games Launcher exited unexpectedly” when launching Red Dead Redemption 2 problem has also been fixed.

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