The World Next Door Review – Adorable Anime Angst

The World Next Door feels like it’s a video game adaption of some manga or anime, which isn’t too surprising. Rose City Games’ visual-novel-meets-puzzle-battle game is published by anime and manga distributor Viz Media and features anime-inspired characters designed by artist Lord Gris. The game wears its inspirations on its sleeve, incorporating popular manga and anime tropes into its story. While the cast is fun to interact with and the game’s combat a blast to play, there are certain aspects of The World Next Door’s narrative that feels a little too stereotypical–especially in regards to most characters’ portrayal.

In The World Next Door, you play as Jun, a human teenager who’s lucky enough to win a ticket that allows her to visit the land of Emrys–a parallel world connected to Earth via both the internet and a magical portal that opens up for a few days every 20 years. Her trip in Emrys suddenly takes a dark turn when she fails to return to the portal before it closes, as humans can only last a few days in Emrys before they die. Jun teams up with her friend Liza, an Emrys native who’s been communicating with Jun for months as a pen pal, to figure out a means of reopening the portal and getting home. The two enlist the help of a few of Liza’s acquaintances as well, culminating in a party of seven when all is said and done.

The World Next Door is divided into two portions, with visual novel gameplay framing Jun’s journey into four puzzle-battle game dungeons. The bulk of the game takes place in the visual novel portion, seeing you choose dialogue options and actions during conversations, complete fetch quests for Liza’s friends, and figure out which three people you want to text in your precious allotment of limited free time each day. You do get some control in how Jun behaves, allowing you to make her nice, vengeful, flirty, sheepish, or bored. However, your choices don’t influence the outcome of the overall story, instead shaping the direction of the conversations along the way.

Most of the game’s anime inspirations come through in the visual novel gameplay, with many of the characters’ personalities and designs fitting the implied archetypes of their appearance. The demonic-looking Horace, for example, acts like a sarcastic badass who’s always ready for a fight. The blond-haired, pretty, always-has-a-cellphone-in-her-hand Lux, meanwhile, is a gossip with a vain need to always be the center of attention.

It works at first, especially as a means of quickly establishing the personalities of Jun’s new friends. Even if you’ve never read a manga or watched an anime in your life, you’ll probably be able to pick up each character’s habits and temperament at a glance. However, none of the characters truly grow outside of their respective archetypes over the course of The World Next Door’s campaign. Some grow as people, for sure, but they’re minor, stereotypical transformations–like an increase in confidence or a newfound willingness to share their feelings. None of it really feels earned, either. Jun’s friends just suddenly open up to her and accept each other without much prodding, despite which conversation options you choose. The one exception is Liza, who reveals a surprisingly intriguing detail in the final arc of The World Next Door’s story. Trading quips with Horace or admonishing Vesper for the crime of putting pineapple on pizza may spark a chuckle or two, but Liza is the only one with any worthwhile growth.

This isn’t to say that you shouldn’t get to know the other characters. There are plenty of hilarious conversations to be had in The World Next Door, and it’s absolutely worth your time talking to someone whenever you have a chance. If you do, you’ll also learn more about the culture and history of the world of Emrys. Side conversations between story missions flesh out the fantastical land Jun finds herself trapped in. Even if it isn’t necessary to get to know every character in order to complete the game, the promise of learning another fascinating fact about Emrys pushes you to chase down your companions between missions. It’s an excellent reward for taking the time to explore.

The World Next Door plays like the first arc of something more, ending right when it seems like it’s about to deliver the experience you want.

In the process of getting to know every character, however, I did encounter an unfortunate bug. In order to complete a favor for angelic straight-A student Cerisse, you are tasked with completing a riddle that involves using the runes on the floor of a room. However, when I entered the room, the runes never showed up. Even after resetting the puzzle, restarting the entire mission, and exiting the game and loading an old save, the runes still refused to appear. Thankfully, completing Cerisse’s quest isn’t mandatory for moving on in the main story, but missing out on the possible conversations that mission could have sparked is disappointing.

It’s also disappointing that your conversation choices seemingly always lead to the same final large decision at The World Next Door’s end. Also, unless I’m missing something, there’s a pretty huge plot thread that remains unresolved regardless of which path you go with. Perhaps The World Next Door is being set up as the opening chapter of a larger story, but, as is, its narrative feels incomplete.

The World Next Door spends too little time in the other portion of its gameplay, the puzzle battles, as well, which is a shame as they’re all pretty fun despite their simplicity. Throughout The World Next Door, you explore four different dungeons, each of which is inhabited by its own unique enemies. Upon entering a new room, you are thrown into battle and the floor is painted with an assortment of differently colored runes. Stepping on any spot of the map where at least three runes of the same color are touching allows you to perform a magical action. Three red runes, for example, let you send a fireball towards the nearest enemy, while purple runes summon a black hole to slow others down. You can drag runes from one spot of the room to another in order to get three of one color together, and dragging together more than three runes of the same color allows you to cast a more powerful version of the spell. All the while, the enemies in the room scurry after you, attempting to deliver a fatal blow.

Combat in The World Next Door is very simple to pick up, so by halfway through the main campaign–when the game starts throwing new types of enemies at you that do more than swipe at Jun’s ankles–you’re ready. These new enemies inject some welcome strategy into each battle, creating frantic matches of cat and mouse where you’re trying to navigate around the room, dodge enemy attacks, and scan for the next rune you need to launch your counteroffensive. One of the best enemies in The World Next Door are these terrifying wraith-like creatures that attack by using the same runes that Jun does, so you have to constantly be aware of their position and try to lead them away from the runes that you’re grouping together because your own attack might be used against you if you’re not careful.

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Battles can get challenging at times, but they’re always finished in a matter of minutes, if not seconds, so they’re rarely stressful. But The World Next Door never sets up clever encounters that test your reflexes and strategic ability until the latter half of its campaign, resulting in a first half that–though fun–is both a smidge too easy and feels uninspired.

The World Next Door plays like the first arc of something more, ending right when it seems like it’s about to deliver the experience you want. The cast of characters are genuinely funny at times, and getting to know them has its benefits, but the story ends before most have a chance to really grow and mature. Worse, an interesting plot point that Liza introduces into the story near the game’s end is never satisfyingly resolved. The combat portion has similar shortcomings. Though the puzzle battles are frantic bouts of fast-paced fun, the most interesting enemies and bosses are introduced in the latter half of the game, leaving combat in the first two dungeons too simple. Ultimately, there’s enjoyment to be had with The World Next Door, but the game takes too long to start leaning into its strengths.

Elder Scrolls 6 May Feature “Skyrim Grandma,” See New Video Here

Bethesda’s highly anticipated upcoming RPG The Elder Scrolls VI is still a long time off–so long off that the company doesn’t plan to talk about it during its E3 briefing in June. That said, we’re still learning more about the title, and this latest bit of news may make you smile and warm your heart.

In a video celebrating the 25th anniversary of the Elder Scrolls series, it is seemingly confirmed that Shirley Curry, the grandmother who streams Elder Scrolls games on Twitch, will appear in The Elder Scrolls VI in some capacity. This follows a Change.org petition that called for Bethesda to put Curry in the game as an NPC, weapon, or location.

“This means a lot to me, because I would be extremely happy to know that somebody else was playing with my character in a future Elder Scrolls game,” Curry says in the video.

Also in the video, Bethesda confirms it’s using “photogrammetry” technology–whereby real pictures are scanned to make more realistic-looking assets–for its future games. This will allow future Bethesda titles to look more graphically impressive, Bethesda said. Specifically, the developer said the advancements it’s making will allow the studio to “push our future tech for games to levels we have not done before.” Photogrammetry is also used by DICE in franchises like Battlefield and Battlefront.

Bethesda also talked about the reaction to announcing The Elder Scrolls VI at E3 last year. “Watching the fan reaction videos for The Elder Scrolls VI and seeing people get emotional about it; it’s a pretty incredible feeling,” senior designer Jeff Browne says in the video.

“It’s sort of an obsession to make the perfect Elder Scrolls game, so I don’t think that’s ever going to go away,” art director Matt Carofano says.

The Elder Scrolls VI is currently in development, but it’s not coming soon. It will release after Bethesda’s first new IP in 25 years, Starfield, and even that game isn’t coming soon. Starfield and Elder Scrolls VI may not release on the current generation of consoles.

Wolfenstein: Youngblood Release Date And Pre-Order Guide (Switch, PS4, Xbox One, PC)

The Wolfenstein series’ first co-op experience is nearly here: Wolfenstein: Youngblood will release on Nintendo Switch, PS4, Xbox One, and PC on July 26, publisher Bethesda recently announced. Initially revealed at E3 2018, Youngblood is a tale of two sisters, Jess and Soph, who are searching for their lost father (and main series protagonist), BJ Blazkowicz. Their journey will take you through 1980s Paris and, as always, involve killing a lot of Nazis.

Wolfenstein: Youngblood’s co-op experience can be played online with a friend or solo with an AI companion. The game’s Deluxe edition comes with a particularly great perk: a Buddy Pass that allows you to partner up with a friend even if they don’t own the game. While you can only play with one friend at a time, the pass can be reused as many times as you want. And anyone who plays Youngblood using a friend’s Buddy Pass can choose to upgrade to the full game at any time. The only restriction for Buddy Pass players is that they won’t be able to earn Achievements or Trophies while playing on console.

Besides the new co-op gameplay, Youngblood is bringing fresh elements to the series, including new abilities, weapon attachments, gadgets, and more. Plus, you’ll have access to improved weapons from Wolfenstein II: New Colossus, along with brand-new weapons like the Maschinepistole and the Elektrokraftwerk.

Whether you’re a long-term Wolfenstein fan or thinking about checking out the series for the first time, here’s what you need to know about Youngblood’s pre-order bonuses and two available editions.

Wolfenstein: Youngblood pre-order bonuses

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There are some decent incentives for securing your copy of Wolfenstein: Youngblood early. If you order either the standard edition or the Deluxe edition, you’ll get the Legacy Pack, which includes multiple weapons and outfits used by BJ Blazkowicz in previous Wolfenstein games.

  • New Colossus Jacket power suit skin
  • BJ’s U.S. Army power suit skin
  • Old Blood Pipe
  • Old Blood Knife
  • WW2 Weapon Skin Set, for all ranged weapons

If you pre-order a digital download from the PlayStation Store, you’ll also receive a Wolfenstein: Youngblood official static theme for free.

Pre-order Wolfenstein: Youngblood standard edition

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If you decide to pre-order the standard edition of Youngblood, you’ll receive the base game and Legacy Pack pre-order bonuses. To play online with a friend, both you and your partner will have to own the game. The standard edition is selling for $30, and it’s only available as a digital download if you live in Europe, Australia, or New Zealand.

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Pre-order Wolfenstein: Youngblood Deluxe edition

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Along with the base game and Legacy Pack pre-order bonuses, the Deluxe edition comes with the Buddy Pass, letting you play with a friend who doesn’t already own the game; and the Cyborg Skin Pack, a cosmetic set that includes shiny cyborg skins for the sisters’ power suits, an armor-boosting pep signal, titanium skins for all weapons, and a titanium hatchet and knife. The Deluxe edition is selling for $40.

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Every Upcoming Disney & Pixar Animated Movie

These days it might seem like Disney is too busy remaking classic animated movies in live-action to actually have time for new animated projects, but that’s anything but the case. From sequels to Frozen and Toy Story to intriguing new fare like Onward and Dragon Empire, both Disney and Pixar will be keeping the animation fire burning in the years to come.

Here’s a quick breakdown of all the new animated Disney movies in the works, as well as some rumored and cancelled projects. (Note that we’re not including upcoming Fox animated movies, even though those will technically be distributed by Disney.) Read on for the full list!

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Batman vs. Teenage Mutant Ninja Turtles Review

Batman vs. Teenage Mutant Ninja Turtles will be available on Digital on May 14th and Blu-Ray/DVD on June 4th via Warner Bros. Home Entertainment.

Batman vs. Teenage Mutant Ninja Turtles, the upcoming addition to DC’s animated movie canon, will please new and old fans alike. Directed by Jake Castorena and written by Marly Halpern-Graser, and based on the DC/IDW crossover comic from James Tynion IV and Freddie Williams II, Batman vs. Teenage Mutant Ninja Turtles is just as much fun as you’d expect from the surprisingly logical mashup of these animal-inspired icons.

The setup of the story is relatively simple as Gotham City is hit with a spate of mysterious thefts of all the unstable and experimental tech that the city has to offer. After Batgirl (Rachel Bloom) sees some strange green muscled monsters seemingly fighting alongside a band of black-clad ninjas, Batman (played by Troy Baker, who’s pulling double duty here as the first person to ever voice Bruce Wayne and his arch-nemesis, the Joker) sets out to uncover the mysterious new threat which has entered his beloved hometown.

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Zombie Comedy The Dead Don’t Die Stars Bill Murray, Adam Driver, And It Looks Hilarious

The first trailer for the new zombie comedy The Dead Don’t Die has arrived, and it’s pretty great. Of course the zombie movie genre is well-trodden territory, but the cast of this new film from filmmaker Jim Jarmusch is what may set it apart.

The film stars a long list of huge names, including Bill Murry, Adam Driver, Chloe Sevigny, Steve Buscemi, Tilda Swinton, Danny Glover, Rosie Perez, and Caleb Landry Jones, along with singers Iggy Pop, RZA, Selena Gomez, and Tom Waits.

From the looks of the new trailer, it seems The Dead Don’t Die will poke fun at zombie movies and break the fourth wall, and it’ll be interesting to see what such a strong ensemble cast can deliver. The movie’s description says it features the “greatest zombie cast ever disassembled.”

The Dead Don’t Die hits theatres on June 14. Jarmusch, who previously made Dead Man starring Johnny Depp, is writing and directing The Dead Don’t Die.

Call Of Duty Black Ops 4 Getting New Blackout Map – GS News Update

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Halo: The Master Chief Collection May Begin Its Release On PC This Month

Barring any last-minute changes, Halo: The Master Chief Collection may finally begin its release for PC in April. Community director Brian Jarrard said on Twitter that the current plan, which could change, is for the first beta tests–or “flights” in the Halo parlance–should begin for Halo: The Master Chief Collection and Halo: Reach sometime in April.

Jarrard made this announcement on April Fool’s Day, but it is no joke, he confirmed in a tweet.

Halo: The Master Chief Collection is coming to PC in stages, beginning with Halo: Reach (which is also releasing for Xbox One) and continuing chronologically from there–Halo: CE, Halo 2, Halo 3, and then Halo 4. The titles will be released first as “flights,” with the aim of testing each title with a limited group of people first before rolling out publicly for everyone. You can sign up for the free Halo Insider program here for a chance to try out the games early.

Halo: Reach is coming to both PC and Xbox One, and it will see a “flight” release first–on each platform–before coming out for everyone, Jarrard said in another tweet. He said he’s not sure if the beta test for Halo: Reach will begin first on PC or Xbox One.

On PC, each title within the Halo: The Master Chief Collection will be sold individually, but the “flights” are free, if you get in. And in a big change for the series, Halo: The Master Chief Collection will be available through Steam.

Halo: The Master Chief Collection originally launched in November 2014 for Xbox One. It faced serious and significant server issues at launch that made the title basically unplayable for some. Microsoft improved the experience significantly over time, and today the title is mostly stable and highly populated with players thanks in part to its inclusion with Xbox Game Pass.

Do you plan to check out Halo: The Master Chief Collection on PC? Let us know in the comments below!

Stolen Metro Exodus Steam Keys Deactivated, Game Removed From Owners’ Libraries

Metro Exodus going exclusive to the Epic Games Store was a controversial move for publisher Deep Silver. Valve called the move “unfair to Steam customers,” apologizing for the short window the company had to inform customers that Metro Exodus wouldn’t be available through its platform. Despite this, Steam keys for the game were sold online, and it turns out that those keys were stolen–and have now been deactivated as a result.

According to an update on the game’s official Steam page, these keys for Metro Exodus on Valve’s platform will no longer work. “These keys have been obtained illegally from the factory where physical key printing had taken place prior to the announcement of exclusivity with Epic Games,” publisher Deep Silver wrote. “Due to the criminal nature of these keys, all unlicensed keys have been deactivated and activation/download of Metro Exodus without the executable file is no longer possible.”

Further, Metro Exodus will be removed from your games library if you got one of these illegal Steam keys. “In addition, the software will be removed from the Steam library of any players using an unauthorized code. The keys being sold on this platform are stolen goods, and are therefore illegal.”

So what’s Deep Silver’s recommendation after the company removes the game from your games library? “If you have been affected we strongly recommend you contact the seller who sold you the unlicensed key and demand a refund,” it said.

Deep Silver says only two distributors were legally authorized to sell Metro Exodus on PC at launch: Humble Bundle and the Razer store. While the game’s currently exclusive to the Epic Games Store, Metro Exodus will be sold on Steam after February 14, 2020.

Metro Exodus recently received a New Game Plus in the Ranger Update, a 6GB update that adds a host of new features and various tweaks. In addition to New Game Plus, the Ranger Update comes with a fourth controller sensitivity preset, platform-specific improvements and additions, addresses numerous bugs and crashes, and adds full Ukrainian localization. The Ranger Update is available now for PC, PS4, and Xbox One.