Final Fantasy VII Remake – Tokyo Game Show 2019 Gameplay Trailer

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Fire Emblem: Three Houses Update Adds DLC, Harder Difficulty; Is Out Now

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Nintendo has released a new update for Fire Emblem: Three Houses. Following the recent Switch firmware update, which resolved an issue preventing certain players from booting the title up, this patch introduces a more challenging difficulty mode, along with the game’s second wave of Expansion Pass content.

First, the update adds the new Maddening difficultly setting for players looking for even more of a challenge. If you’re able to clear Maddening mode without beginning a New Game+, Nintendo teases that the game’s title screen will change. Additionally, Nintendo has increased the bonus Renown for starting New Game+ and implemented protagonist Byleth’s new male English voiceovers, following abuse allegations that surfaced regarding the previous voice actor.

The update also brings a new assortment of content for Expansion Pass holders. First, you’ll find the following handful of helpful supplies waiting for you in Byleth’s personal quarters:

  • Sacred Galewind Shoes (Movement +1)
  • Sacred Floral Robe (HP +7)
  • Sacred Snowmelt Drop (Strength +3)
  • Sacred Moonstone (Speed +3)

Expansion Pass holders also have access to new “loungewear” outfits for Byleth and other characters, as well as glasses for Byleth. Rounding out the Expansion Pass content is a handful of new auxiliary battles, which may give you special rewards such as status-up items and more Gold. Finally, the update fixes an assortment of bugs and other issues in the game. You can check out the full patch notes, taken from Nintendo’s support website, below.

Fire Emblem: Three Houses launched on Switch this past July and has been a big commercial success, recording the highest first-month sales in the series’ history in the US. The game was also received very warmly by critics. GameSpot awarded it a 9/10 in our Fire Emblem: Three Houses review and wrote, “Fire Emblem: Three Houses asks a lot of you. Every piece, from battle to friendships to training your units, must be managed both individually and as part of a whole. It can be intimidating, but when it all clicks together, it really clicks.”

Fire Emblem: Three Houses Patch Notes

  • New and Updated Features
    • Added Maddening mode to the New Game difficulty options. Note that if you clear Maddening mode without selecting New Game +, the title screen will change.
    • Increased the bonus Renown for selecting New Game + at the start of the game.
      • In addition to the usual difficulty bonus, 10,000 Pts. will now be added each time you clear a path.
      • The max threshold for bonus Renown is now 50,000 Pts.
      • If you already started playing using New Game + before applying the DLC data, 10,000 Pts. per cleared path will be added to each save slot the first time it is loaded.
      • Up to Ver.1.0.1, only the type of path cleared was saved but not the number of clears for the same path, which will now be saved applying the DLC Ver.1.0.2.
    • Added Goddess Tower to the Event Gallery in Extras. Use the ZL/ZR Buttons to select the Goddess Tower page, then choose a character event to replay.
      • The Event Gallery is unlocked once you’ve cleared the game.
    • Implemented new English voice for Byleth (male).
    • New Expansion Pass Content:
      • A new set of items
        • You can receive this set of items as DLC Supplies from the bed in Byleth’s Personal Quarters. Each save file can receive these supplies: Sacred Galewind Shoes (Movement +1), Sacred Floral Robe (HP +7), Sacred Snowmelt Drop (Strength +3), Sacred Moonstone (Speed +3).
      • Additional auxiliary battles
        • There are five additional auxiliary battles in the Expansion Pass: Battle at Lake Teutates, Battle in the Forest, Battle at Gronder Field, Battle at the Sealed Forest, and Battle at Conand Tower.
        • Depending on your progress, one of them will be listed in the battle-selection screen.
        • These additional auxiliary battles will be marked with the yellow “!” icon in the battle-selection screen. As a bonus, these battles may give you status-up items, such as Ailell Pomegranate, and an increased Gold reward in addition to the Bullions.
        • All maps will consume one activity point to start.
      • A new song (Corridor of the Tempest)
        • You can access the new song (Corridor of the Tempest) from the System menu while you are in an auxiliary battle. You can also listen to it in the Music Library.
      • New attire/accessory (House Loungewear / Glasses for Byleth)
        • The new attire (House Loungewear) is for the protagonist and students. Swap outfits in Byleth’s Personal Quarters from the Journal. These outfits are only wearable inside the monastery, or for specific unit classes during battle (this varies by character).
        • The new attire cannot be sent along with a traveler.
        • The new accessory (Glasses) can also be put on in Byleth’s Personal Quarters. They can be combined with any other attire. The glasses can be worn in the monastery and during battle.
      • A confirmation message is now displayed when you abandon an item during battle.
  • General
    • Fixed the bug that caused the game to freeze when Fortify was used while equipped with a certain skill.
    • Addressed the incorrect character design in event still images.
    • Fixed the bug that incorrectly displayed a Caspar line as Linhardt’s during the White Heron Cup.
    • Fixed the bug that displayed a “TBD” message when mastering combat.
    • Fixed the bug in the cut-in sequence for a CRITICAL attack.
    • Fixed the bug that prevented Rescue magic from working properly to move an ally to a space near the user.
    • Fixed the bug that accidentally let the player enter the closed-off desk corridor in the Cardinals’ Room.
    • Some text has been revised.
    • The gameplay has been improved by addressing a few additional bugs.

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These Nintendo Switch Grips Make Handheld Play A Million Times More Comfortable

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The Nintendo Switch is technically a portable console. It can be pulled out of the dock, taken with you to the bathroom–or anywhere else–and played in handheld mode. But it’s not the most comfortable portable experience. Even Nintendo seems to agree, with a smaller, handheld-only version of the Switch releasing on September 20. Considering how often my hands cramp or fall asleep while holding my launch Switch, this is a godsend, as I’ve grown tired of shaking the feeling back into them.

However, there is a solution to that tingling hands problem that makes the original Switch model more comfortable to play in handheld mode: a grip case. These work much in the same way as protective cases do, except they add a little something to grab on to, turning them into something that feels a lot more like a controller. Handheld mode is my preferred method of playing the Switch, and after using a grip case I knew I could never go back to playing without one.

Now, while there are a couple of grips we absolutely love, not all of the ones we tested were winners. RDS Industries’ Goplay Grip put my hands in an awkward position for most games, while the Orzly Comfort Grip didn’t provide enough of a handle to hold comfortably. Most grips fell somewhere between these two.

But there are a few standouts, and you can read on for an overview of the best Switch grip cases we’ve tried and can vouch for. Note that all pricing indicated below is subject to change–Amazon slashes prices all the time, so you may see a discount when clicking through. Of course, we’ll keep this article updated if we try out any new Switch grips worth buying.

Skull & Co Grip Case

$19 | $40 with carrying case

No Caption Provided

The Good:

  • Extremely comfortable, ergonomic design
  • Interchangeable grips to help you find the best fit for your hands
  • Easily removable

The Bad:

  • Not very dock friendly
  • Right-stick positioning feels a little awkward

The Skull & Co grip case is exactly what I was looking for for my Switch. It’s a slip-on case just like the one you’d put on your phone, except it also turns your Switch into something that feels a bit more like a proper controller–a much more ergonomic handheld device. The case comes with three pairs of interchangeable grips so you can decide which shape best fits your hands. The Snap Grip is the smallest of the three options, equipped with rounded edges. The Plus Grip is a bigger version of the Snap Grip that protrudes much further out. Lastly, we have the Trigger Grip, which is my personal favourite as it feels the most like a normal controller and fits my hands perfectly. It also has a little hooked peak for your middle finger to rest in, which makes your Switch very easy to hold onto, even with one hand. The Skull & Co grip case is a huge improvement over the flat and gripless Switch, especially for Super Mario Maker 2, which previously gave me constant cramps while making levels.

In addition to the handles, the Skull & Co grip case covers everything but the front of the Switch. This means the shoulder buttons are covered as well, requiring you to press on the case’s button covers to press the L, R, ZL, and ZR buttons. However, the distance between the button cover and the button itself is so small that it doesn’t feel much different from just pulling the trigger.

I don’t want to play my Switch in handheld mode without this grip case. However, that doesn’t mean it’s perfect. I found the shape made it slightly more difficult to position my thumb and use the right analog stick. It’s not an insurmountable issue, but I did feel a little soreness in my joint while playing certain games that rely on the right stick a lot.

Skull & Co claims this grip case is “dock friendly” and doesn’t need to be removed for TV mode. However, there tends to be a slight bend in some people’s docks, causing it to have a slightly smaller opening. The slight difference is enough to keep this case from being completely dock-friendly. While I was able to force my Switch into the dock and get it to output to the TV, it took a considerable amount of time and the Switch would sometimes undock itself. I can’t recommend this grip case enough when it comes to playing in handheld, but if you want to output to your TV, be sure to take it off before sliding it into your dock. | Mat Paget

$19 at Amazon $40 with carrying case

Satisfye Grip

$26 | $48 with carrying case

No Caption Provided

The Good:

  • Comfortable, ergonomic design prevents cramping
  • Doubles as a sturdy stand with room for charging cable
  • Bonus thumb tabs for extra grip and customization

The Bad:

  • Doesn’t fit in many carrying cases

For a long time, I shied away from taking my Switch out of its dock, and that’s largely because I’ve always found playing Switch handheld to be incredibly uncomfortable. The long, slender tablet forces your wrists into a cramped, unnatural position, and it weighs just enough that I always find myself gripping it too hard to keep from dropping it. I’ve spent a few months with the Satisfye grip, and I can honestly say I’ll never go back to playing the Switch without it.

First of all, the Satisfye grip is extremely lightweight–it doesn’t make the console feel any heavier when I hold it (in fact, because it makes holding the Switch so much easier, it almost feels lighter). The Switch slides into the grip easily but firmly, and it hasn’t left any scuff marks on my Joy-Cons, as some Amazon reviewers have mentioned. The bottom of the grip has two hooks for additional console support, and they also allow the Switch to stand securely upright on its own with enough room for the charging cable to run underneath.

While the change in hand positioning takes some getting used to, the grip features a more ergonomic design that fills your palms and keeps your thumbs in their natural resting positions. There’s a nice little spot on top of both handles for your index fingers to rest when you’re not using the triggers. The handles are also rubberized on the back, which helps you grip them even better. Plus, it’s way easier to use the buttons, as your thumbs have more space and support to move around. Additionally, the Satisfye grip comes with four bonus thumb tabs. I don’t personally use them, but they’re intended to add extra grip to the analog sticks.

At this point, I’ve traveled cross-country multiple times with the Satisfye grip, and even though I store my Switch in a protective case when I travel, the grip was easily transported in my backpack without any damage. (Note: Satisfye also offers a bundle with the grip, protective case, and USB charging cable for $48.) Now, it feels weird when I play without the Satisfye grip, and I’d recommend it to anyone who currently finds handheld play a bit uncomfortable. | Jenae Sitzes

$26 at Amazon $48 with carrying case

You Can Now Pet the Dog in Red Dead Online

You can now pet dogs in Red Dead Online, thanks to a recent update that added a considerable amount of features, but almost certainly all less important than this one.

Observant Red Dead Redemption 2 fans might be asking themselves “wasn’t there already dog-petting in the game?” That’s correct, but only for the single-player story mode. The new feature was spotted and shared on social media by the now-infamous Can You Pet the Dog Twitter account, which catalogs video games that let you show your love for our four-legged friends.

Continue reading…

New Freebie For Nintendo Switch Online Subscribers Now Available

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Nintendo is offering another freebie to Switch Online subscribers. The company is giving away a bundle of 100 Gem Apples for its new free-to-play Kirby title, Super Kirby Clash. Gem Apples are Clash’s form of in-game currency, and they’re used purchase items, craft gear, and open new levels in the game.

To claim the freebie, head to the Switch Eshop and highlight the Nintendo Switch Online option on the left sidebar–you’ll find the Gem Apple bundle listed under “special offers.” You can only claim the freebie if you have a paid Nintendo Switch Online subscription, so you won’t be able to download it during a free trial.

Super Kirby Clash was one of the games surprise-released after this month’s big Nintendo Direct presentation. Unlike traditional Kirby titles, Clash is a cooperative game in which up to four players–each controlling a different colored Kirby–can team up to battles bosses and other large foes. You’ll receive materials after each job you complete, which you can then use to craft new weapons and gear for your Kirby.

That isn’t the only freebie available right now for Switch Online subscribers. Nintendo is also giving away a second Spirit Board Challenge Pack for Super Smash Bros. Ultimate. That pack can likewise be claimed through the Switch Eshop, and it contains a handful of helpful items for the game’s Spirit Board mode.

Switch Online subscriptions are available for US $4 / £3.49 / AU $6 for one month, US $8 / £7 / AU $12 for three months, and US $20 / £18 / AU $30 for one year. Nintendo also offers an annual Family Membership for US $35 / £31.49 / AU $55, which covers up to eight Nintendo Accounts across multiple systems. In addition to occasional freebies, the service gives you access to online play, cloud saves, and other perks, such as a library of classic SNES games with added online play.

Despite Recent Patch NBA 2K20 Devs Acknowledge Problems Remain, Working on New Patch

2K Games has announced a patch will be coming to address the ongoing bugs in NBA 2K20. This is in response to a massive outcry over the current quality of the game, where players have even started the social media campaign #FixNBA2K20.

In a statement sent to IGN, a 2K representative explained, “Although many of the issues seen during the first couple of days after launch have been fixed, we do understand that there are still issues that need to be resolved. We can assure you that our Dev team is working around-the-clock to prepare a soon to be released patch that will address other significant issues.”

Continue reading…

Yakuza 7 Mini-Games Include Go-Karts, Slot Machines, And Boring Movies

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You’ll be able to race go-carts, play PachiSlot, and try to stay awake during movies in Yakuza: Like a Dragon–when you aren’t summoning a crayfish to help you through a battle. The latest issue of the Japanese magazine Famitsu (via Gematsu) shares a slew of new details about the upcoming action-RPG.

We already knew the game would adopt a turn-based combat system, and now we have a little more info about how those battles will take place. When a fight breaks out, the regular citizens will transform into RPG enemies, sporting mohawks, wearing different (or less) clothing, and brandishing weapons. If you need a hand in battle, though, you can pay some money through your smartphone to summon help. A few summon examples include Gary Buster Holmes, Gonda Wara, and a crayfish.

When you aren’t beating up hooligans, you can relax with the new suite of mini-games. Those include a “Dragon Kart” mini-game where you race through the streets and pick up boxes with weapons like a rocket launcher or Gatling gun. Another game has you pressing buttons to stay awake during a traditional movie. Finally, you can play PachiSlot machines, a specialized Japanese slot machine.

Yakuza: Like a Dragon, aka Yakuza 7, stars Ichiban Kasuga, after Yakuza 6: The Song of Life wrapped up the story of the previous protagonist Kazuma Kiryu. Sega is adopting a turn-based battle system as homage to Dragon Quest. To match thematically, the new hero is canonically a huge DQ fan. he game is due in January in Japan, and sometime in 2020 in the West.

A New Division 2 Update Lets You Target Specific Loot

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Developer Massive Entertainment seems to be addressing concerns of randomized loot drops in Tom Clancy’s The Division 2 with a new update, adding greater transparency about the loot you receive.

Title 6 Update, scheduled to launch just before the looter-shooter’s second episode releases this fall, will allow you to target specific loot as you replay missions, complete open-world activities, and tackle the Dark Zone. According to a post on The Division 2’s official website, every mission and named zone will feature specific loot associated with it. Areas and missions with targeted loot will drop items as normal, with targeted loot getting a guaranteed chance to drop from named bosses and a smaller chance to be obtainable from all NPCs and containers.

The same loot drop rules apply to the Dark Zone, but be aware that you must extract loot before it’s added to your arsenal. Check below for an idea of what targeted loot looks like on the map and in the game world.

Gallery image 1Gallery image 2

The Divison 2’s second episode, titled Pentagon: The Last Castle, is scheduled to launch on PC, PlayStation 4, and Xbox One sometime this fall. The looter-shooter’s first episode, DC Outskirts: Expeditions, was made public to all owners of The Divison 2 earlier this summer. DC Outskirts: Expeditions added two new main missions and a new Expeditions experience, which introduces weekly, exploration-driven challenges.

In other Division 2 news, Massive outlined its DLC roadmap for the looter-shooter during E3 2019. Currently, The Division 2 has three pieces of post-launch content planned, which sees you heading back to New York City, the setting for the first Division game.