San Diego Comic-Con: Exclusive Spider-Man Lego Minifigure, Based On The PS4 Game, Could Be Yours

San Diego Comic-Con is a celebration of everything pop culture, from movies to television to comics to video games and more. And of course, one of the cool things about this convention is all the exclusive toys and collectibles you can get while you visit the show. There have already been plenty of reveals from Funko, as well as Hasbro, Mattel, and more, but Lego has a cool Spider-Man minifigure you can take home if you attend the show.

If you played through Marvel’s Spider-Man on PS4, then you are probably very familiar with the specific suit Peter Parker wears in that game. Lego has taken that suit’s design and created a cool minifigure you have a chance of picking up at the show. You can check it out, along with the packaging below.

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But how do you get this minifigure for yourself? Well, details for that have not been finalized, but we do know it will be given away to select attendees of Comic-Con, so you need to be at the show in order to get your hands on it. Additionally, not everyone who is at the show and wants it will get it, as there will be a randomized instant-win drawing on Thursday, July 18. More details about this drawing and the giveaway will be revealed closer to Comic-Con.

The country’s largest pop culture show takes place at the San Diego Convention Center July 18-21, and GameSpot will be there covering the show. The biggest news to come out before the convention is that Marvel is reportedly returning to the show this year. In previous years, Hall H was the place to be for movie and TV news, but Marvel didn’t show last year, as there were no announcements to be made until after Avengers: Endgame came out. Competitors DC won’t be there this year though, as its parent company Warner Brothers is putting its Comic-Con focus into upcoming horror movies It: Chapter 2 and Doctor Sleep.

Google Stadia’s Data Cap Challenge Will Be Solved By ISPs, Says Phil Harrison

Phil Harrison, vice president and general manager of Google, has indicated that he doesn’t believe data caps represent a major challenge to Stadia, the company’s upcoming video game streaming service. In an interview, Harrison was asked by GameSpot how much of a limiting factor he sees data caps as. “Data caps [are] not a universal challenge,” he replied, going on to say he believes that ISPs will react to demand in order to fulfill the needs of their customers.

“The ISPs have a strong history of staying ahead of consumer trend and if you look at the history of data caps in those small number of markets–and it’s actually a relatively small number of markets that have [data caps]–the trend over time, when music streaming and download became popular, especially in the early days when it was not necessarily legitimate, data caps moved up. Then with the evolution of TV and film streaming, data caps moved up, and we expect that will continue to be the case.”

Placing faith in ISPs to respond to the demands of a streaming service like Stadia, which sends 1080p or 4K video feeds to players, depending on the package they’re subscribed to, presents further questions. The first being, would the adoption of Stadia be widespread enough to signal a trend that ISPs need to respond to, in the same way that music, TV, and movie streaming did.

Harrison stuck to his guns when presented with this concern, saying he believes “ISPs are smart [and] they understand that they’re in the business of keeping customers happy and keeping customers with them for a long time.”

On the suggestion that ISPs may instead see this as an opportunity to attach further costs to having more data, which in turn would become a greater expense on the user, Harrison noted that 5G technology would be one part of the solution.

“There’s a very interesting additional dynamic happening in the internet market, which is the evolution of 5G, particularly in what’s called fixed wireless, which is not necessarily running 5G on your phone but as a way of bringing 5G into your home. All of the 5G fixed wireless businesses that are up now that I’m aware of have no data caps and are very very high performance, so that’s introducing a competitive dynamic. $50 a month. That’s what Verizon fixed wireless costs is for minimum 300mb/s and up to a gigabit. It’s pretty good value to me.”

Harrison also noted that many of the calculations that are being used to illustrate how quickly streaming at high resolution can burn through an allotment of data aren’t necessarily correct.

“I’ve seen the math calculations that people have done. If you take 35mb/s, it’s not always 35mb/s because we use compression. There will be sometimes when actually it’s using significantly less data than that, so it’s not correct to multiply 35 mbp/s by the number of seconds that you play.”

Harrison is are aware that Stadia is nevertheless a demanding service and, as a result, it will “give players information about what they’re using and how they can change their resolution if they want to.”

Early adopters will get access to Google Stadia in November 2019 with the Founder’s Edition, which is available for pre-order right now, directly from Google. Everyone else will have to wait until the Base version launches in 2020. When the Base version launches, it will be available as a free option, but people will be able to buy a Stadia controller and then purchase games a la carte to stream from anywhere without any additional fees. For access to streaming at 4K, a growing library of games, and discounts on purchasing them, players will need to pay a monthly fee for Stadia Pro.

Prior to E3, Google held an event revealing key information about Stadia, including details on the subscription service, launch plans, and the games that will be available on the service. You can read all about that in our Google Stadia news roundup.

Final Fantasy 7 Remake Wins E3 2019 Best Of Show At Game Critics Awards

The Game Critics Awards has announced the winners of its 2019 E3 awards. Square Enix’s Final Fantasy VII Remake took home the overall Game of Show award, while the PlayStation game also won Best Console Game and Best Role-Playing Game. It was the only title with three wins; Bethesda’s Doom Eternal followed with two wins; one for Best PC Game and Best Action Game.

Looking by publisher, Square Enix led the way with three overall wins, with Bethesda and Activision following with two each. By platform, PlayStation 4 led the way with 12 wins, while Xbox One and PC had 10 each, and Google Stadia with 4.

The Outer Worlds won Best Original Game, while the Xbox Elite Series 2 controller took home the away for Best Hardware/Peripheral. John Wick Hex won for Best Strategy Game, while Cyberpunk 2077 picked up a special commendation for best graphics.

Watch Dogs Legion won Best Action/Adventure Game, while Call of Duty: Modern Warfare won for Best Online Multiplayer. Destiny 2, meanwhile, won the award for Best Ongoing Game.

The winners were decided by a vote from a judges panel that include games media outlets from around the world, including GameSpot. To be considered, a game must be shown in a playable state at E3 2019 for a minimum of five minutes.

Go to the Game Critics Awards website to see a full list of categories and nominees, while the complete list of winners can be seen below.

2019 Game Critics Awards winners

Best of Show

Final Fantasy VII Remake

Best Original Game

The Outer Worlds

Best Console Game

Final Fantasy VII Remake

Best VR/AR Game

Phantom: Covert Ops

Best PC Game

Doom Eternal

Best Hardware/Peripheral

Xbox Elite Wireless Controller Series 2

Best Action Game

Doom Eternal

Best Action/Adventure

Watch Dogs: Legion

Best RPG

Final Fantasy VII Remake

Best Racing Game

Crash Team Racing

Best Sports Game

Pro Evolution Soccer 2020

Best Strategy Game

John Wick Hex

Best Family/Social Game

Luigi’s Mansion 3

Best Online Multiplayer

Call of Duty Modern Warfare

Best Independent Game

12 Minutes

Best Ongoing Game

Destiny 2

Special Commendations for Graphics

Cyberpunk 2077

New Battlefield 5 “Finger Gun” Discovered, And It Has The Most Unsettling Reload Animation

Players have discovered a neat new Battlefield V Easter Egg, but it has a horrifying twist.

Players recently came across “finger gun” Easter Egg in the World War II shooter, and it’s just what you’d expect. It’s a “weapon” where the player’s hands come together to mimic the look of a pistol. The Easter Egg is quite robust. Fire the weapon and your character will yell “ka-pow!” and “pew-pew!” as comic book-style graphics appear on screen.

But then it takes a turn for the worse. You might have even seen it coming. How does one reload a finger gun? The answer is in a truly disgusting manner. The reload animation shows the player’s finger snapping with bone-crunching noises and all. Then, to pull back the “hammer,” the animation shows your thumb becoming dislocated and broken in multiple places.

You can see it in action in the video below from YouTube user DannyonPC (via PCGamesN). Someone named zhpete reportedly was the first to discover the Easter Egg.

As for how you can find the finger gun for yourself, it’s not exactly clear. You apparently need to find a box with a shovel on it. If the light is green, the shovel points to an area where you can dig up the weapon. DannyonPC says they jumped around to 20 different servers to find it. The map in the video appears to be Hamada.

In other news, Battlefield V was recently updated with yet another free map. The new map is called Al Sundan, and you can play it right now.

Google Stadia Exclusives Aim To Be ‘Fun to Watch’ As Well As Play

Google’s vice president for Stadia, Phil Harrison, has elaborated on the kind of exclusive games players will see running on the upcoming video games streaming platform.

Talking to IGN and other journalists at a roundtable event at Google’s UK offices, Harrison said “An innovation that we want to bring to bare is games that are as fun to watch as they are to play,”

“That may be even introduce a new way of experiencing games,” he elaborated. “Most of the games we play today are measured in button presses per second. Watching a YouTube video is button presses per minute. And maybe there’s something in between, which is allowing the less engaged gamer to have just as much fun being part of a game. But maybe they have a slightly different viewpoint on the world. Maybe they have a more strategic view.”

Continue reading…

Black Mirror Timeline Explained (Updated With Season 5 & Bandersnatch!)

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