Final Fantasy VII Remake Release Date Announced

Final Fantasy VII Remake will be released March 3, 2020.

During a Final Fantasy VII concert in Los Angeles, Square Enix showed a teaser trailer for the FF7 remake, which announced the release date of March 3 next year at the end, confirming a PS4-exclusive release. Square asked fans to stay tuned for more during the Square Enix E3 2019 press conference.

The trailer features footage from the Midgar set portion of the game, predominately of AVALANCHE’S first Mako reactor bombing run. The guard scorpion battle is shown, with Cloud using Cross Slash limit break and Barret using Big Shot. We get a shirt look at the duo fighting Shinra’s various defense forces, and it looks like the idiosyncratic designs from the original are all present and correct

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E3 2019: Hand-Drawn The Legend Of Wright

Microsoft’s E3 2019 presentation wouldn’t be complete without a heaping helping of indie games. During the company’s showcase, we got a glimpse at RPG Time: The Legend of Wright, a new hand-drawn RPG from Japanese indie studio Desk Works.

The game takes place inside a student’s notebook. We watch our hero protagonist traverse a variety of environments, discovering an assortment of treasure, and overcoming a plethora of obstacles including puzzles and more. Check out the official announcement trailer below.

The Legend of Wright will launch on mobile, PC, and Xbox One sometime next year.

E3 2019 may have wrapped up for the day but there’s still so much to come, so be sure to look at the full schedule to see what presentations are coming up next. Afterward, head back here for all the latest news and reveals coming out of this year’s E3, and don’t forget to check out the six biggest announcements from Microsoft’s showcase.

E3 2019: Final Fantasy 7 Remake Release Date Set For 2020

Square Enix has officially confirmed that the Final Fantasy VII Remake will launch on March 3, 2020. The announcement was made during a Final Fantasy concert held prior to the official opening of E3 2019. Square Enix is set to have a press conference during the show, but has chosen to give the much-anticipated remake its own time in the spotlight.

The release date was preceded by a new trailer, which you can watch above. It features Cloud, Barret, and a few other familiar faces taking on the Bombing Mission from the opening of the original Final Fantasy VII. We also get to see the new-look Omnislash, which looks as cool as we remember it being way back in 1997. The major difference from the original that is shown in the trailer is towards the end, where Aerith grabs hold of Clouds hand as a strange black entity envelops them.

The Final Fantasy VII remake has had a lengthy development journey and, over the years, fans have been kept mostly in the dark. This has changed recently, as Square Enix has been delivering more information and even providing glimpses at how the game looks and plays. Most recently, Final Fantasy VII Remake was featured in a PlayStation State of Play livestream held in May.

A release date is big news, but we expect there will be more to see of the game at Square Enix’s E3 press conference on Tuesday, June 11, at 6PM PT.

You can stay up to date on everything happened at E3 2019 by using our full press conference schedule. You’ll also be able to follow our E3 coverage from the show floor to get exclusive impressions on the biggest upcoming games.

E3 2019: All Of Bethesda’s Games From Its Press Conference

Doom Eternal Collector’s Edition Is Now in Stock

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The 2016 revival of Doom was one of the year’s most delightful surprises. So when Doom Eternal launches for PS4, Xbox One, PC, and Nintendo Switch on November 22, it’ll be good news for fans of fast, ridiculously-over-the-top shooters.

Doom Eternal will equip the Doom Slayer with new demon-killing weapons and abilities, including a meat hook that lets you fling yourself through the environment, as well as a shoulder-mounted cannon, flame thrower, and retractible blade. If you’re ready to preorder Doom Eternal, you might want to know what’s in it for you. We have all the info you need below.

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All News, Trailers, and Gameplay From the Bethesda Press Conference

We knew there would be no Elder Scrolls 6 or Starfield at Bethesda’s E3 2019 press conference, but Bethesda still had plenty to show off, including exciting Doom Eternal details and a few brand new games.

Below you’ll find a roundup of all the major news, trailers, and gameplay from Bethesda’s E3 2019 press conference.

Doom Eternal Release Date, Multiplayer Details, and Collector’s Edition Revealed

Doom Eternal is coming November 22. Its multiplayer Battlemode is a 2-vs-1 face-off between two player-controlled demons and one slayer.

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Cyberpunk 2077 For PC Is Digital-Only In The US, So No Collector’s Edition

Cyberpunk 2077 finally has a release date and Keanu Reeves, and now developer CD Projekt Red has confirmed more details about the game’s release.

In the United States and all of North America, the PC edition will be digital-only. Among other things, this means the impressive-looking collector’s edition will not be available on PC in the USA. In other parts of the world, Cyberpunk 2077 will release boxed copies that come with download codes to redeem the game on GOG, and this includes both the standard edition and the collector’s edition.

To get the collector’s edition in North America, which comes with a neat statue and other extras, you’ll need to buy the game on Xbox One or PlayStation 4.

Check out the video embedded below to see an unboxing video for Cyberpunk 2077’s collector’s edition.

Cyberpunk 2077 releases on April 16, 2020 for PlayStation 4, Xbox One, and PC. Actor Keanu Reeves appeared on the Microsoft stage today to announce the release date and confirm his role in the game, and that’s been one of E3’s highlights so far.

E3 2019: Adorable Deer Game Way To The Woods Gets New Trailer

During Microsoft’s E3 press conference, we got a look at the adorable deer game Way to the Woods. The presentation brought a new trailer, below, which shows a doe and a fawn exploring a variety of dilapidated environments in sequences reminiscent of thatgamecompany’s Journey.

Way to the Woods is an adventure game where you and the fawn are trying to get back home in a post-human world. Survival requires scavenging for food and shelter, but it seems some kind of cat god will have all the answers. While the game is developed primarily by Australian developer Anthony Tan, whose work has appeared in Owlchemy Labs’ Job Simulator, the music comes from composer-duo Aivi and Surasshu, who are most known for their work on Steven Universe.

Tan initially revealed Way to the Woods as an early 2019 title, but the adventure game will now release on consoles and PC sometime next year. With appearing on the Xbox stage, it’s been confirmed that Way to the Woods will appear on Xbox One and will arrive as an Xbox Game Pass title at launch.

We’re still in the throes of E3 2019, so be sure to look at the full schedule to see what presentations are coming up next, and head back here for all the latest news and reveals. And check out the six biggest announcements from Microsoft’s showcase.

Halo: The Master Chief Collection For PC Pricing Announced At E3

A lot of the attention on Halo at E3 was understandably focused on Halo Infinite, but Halo: The Master Chief Collection is getting some attention as well. The Master Chief Collection is coming to PC, and each title will be sold separately. Now, Microsoft has confirmed how much each one will cost. In an Xbox Wire post, the company confirmed Halo: Reach, Halo: Combat Evolved Anniversary, Halo 2 Anniversary, Halo 3, and Halo 4 will cost $10 USD each on both Steam and the Microsoft Store.

Halo 3: ODST, meanwhile, will cost $5 for its campaign-only experience.

Titles will be released over time, beginning with Halo: Reach sometime in June, and continuing chronologically from there at points in the future. Microsoft did not say if it will release a bundle with all of the titles when they’re all eventually released.

Purchased individually, it will cost you $55 USD to buy all of the Halo games within The Master Chief Collection on PC. That’s not exactly a very good deal, as the package currently sells for $30 USD on Xbox One (though this does not include Reach currently).

Alternatively, each game within Halo: The Master Chief Collection for PC will be available with Xbox Game Pass for PC. The service, which launched on June 9, normally costs $10 USD/month, but Microsoft is offering it for the introductory rate of $5 USD/month, a price that is discounted even further thanks to a sale that brings it down to $1/month for new subscribers.

Players can also subscribe to Xbox Game Pass Ultimate, which covers Xbox One and PC. This service normally goes for $15/month, but new subscribers can get in for only $1.

Halo: Reach is also coming to Xbox One. Everyone who owns The Master Chief Collection gets the game’s multiplayer content for free, while the campaign and Firefight modes will become available to buy in an add-on. Game Pass subscribers, meanwhile, get everything without paying extra.

As for Halo Infinite, Microsoft premiered an extended single-player trailer during its Xbox E3 briefing that followed Master Chief waking up in a foreign place without Cortana. For more, check out GameSpot’s thoughts on Infinite’s E3 2019 showing in the video embedded above.

E3 2019: Rage 2 “Rise Of The Ghosts” Expansion Announced

At Bethesda’s E3 2019 presentation, the studio announced a new expansion for Rage 2 aimed at making the wasteland action game wilder. The “Rise of the Ghosts” expansion introduces new enemies, vehicles, weapons, and more.

The trailer showed off a mechanized walker, sand worm, low gravity cheat code, new vehicles like a skull motorcycle and Armadillo, new game modes, story, and enemy areas. Bethesda also promised that it would deliver new content on a weekly basis, all with the goal of making the game feel more unpredictable.

All of this appears primed to add some variety to a world that could use it. GameSpot’s review of Rage 2 lamented that the world was fun to play in, but it left some of its potential untapped.

“I spent some time after finishing the campaign flying the Icarus gyrocopter from side quest to side quest while overlooking the vastness of Rage 2’s open world. It’s a gruesome wasteland with the potential to be a wide playground of opportunities to flex your robust set of abilities and weapons,” Michael Higham wrote. “And at times, it gave me just that. Yet I couldn’t stop thinking about how that potential was left untapped. Open world games sometimes overstay their welcome, and it’s odd to see Rage 2 have the exact opposite problem.”

Make sure to follow along with our full E3 press conference schedule so you can catch each of the events and announcements as they happen.