Trine 4 Is A Return For The Series

There was a lot of uncertainty surrounding the fate of the Trine series after 2015’s divisive Trine 3: The Artifacts of Power. That game marked a bold step for the burgeoning franchise, eschewing the 2.5D gameplay that defined its predecessors for full 3D environments. But developer Frozenbyte’s ambitions came at a steep cost; the game’s budget exceeded $5 million, nearly triple the amount it took to develop Trine 2, and the studio consequently had to pare the scope of the adventure back, leading to criticism that it felt unfinished.

Since then the series has largely lain dormant, but it is set to reemerge later this fall with the release of Trine 4: The Nightmare Prince, the first new installment in four years. Frozenbyte has evidently taken the criticisms leveled at Trine 3 to heart, as The Nightmare Prince brings the series back to its 2.5D roots. As the studio explained during a recent hands-off demo session, the impetus behind this decision was twofold: the developers found that the 2.5D gameplay was a better fit for the game’s puzzles, and fans had wanted to see the series return to the style of earlier titles.

Just as in the previous games, The Nightmare Prince follows the adventures of three heroes: Pontius the knight, Zoya the thief, and Amadeus the wizard. This time around, the trio have been dispatched by the Astral Academy to retrieve a missing prince who’s suffering from a curious affliction: his dark dreams are able to manifest in the real world and terrorize the people of the kingdom. As before, each of the three protagonists has their own unique abilities, which you’ll need to utilize fully on your quest to rescue the prince: Amadeus is able to conjure up large boxes that can be used to press down on switches or reach inaccessible areas; Zoya can fire arrows and tie objects together; and Pontius is capable of deflecting projectiles and rays of light with his shield.

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You’re able to freely swap between all three characters on the fly as you play–and in fact you’ll need to do just that in order to progress through the adventure, as you’ll often come across bosses and environmental obstacles that can only be overcome by using the heroes’ abilities in tandem; a chasm, for instance, can be crossed by first conjuring a block with Amadeus, then using Zoya’s arrows to tie it to another object, creating a makeshift tightrope that you can walk across. Boss battles will likewise have puzzle elements to them; in the demo we witnessed, the rotund Pontius came face to face with a hulking undead knight. The creature was impervious to standard attacks, so Pontius had to first clear the vines choking the room’s windows to allow light to filter in, then reflect the beams at the foe.

While the entire adventure is playable solo, the series is best as a cooperative experience, and just as previous installments, Trine 4 allows other players to jump in and join the journey at any time locally or online. According to Frozenbyte, some of the game’s puzzles will even differ depending on if you’re playing alone or with friends, and you’ll be prompted whether you’d like to encounter the solo or co-op versions of the puzzles when in a multiplayer session. The developer also confirmed that the robust skill trees from the first two installments are returning in Trine 4, adding another layer of depth to the adventure.

After the ambitious missteps of Trine 3, Trine 4 is a clear reset for the beloved puzzle-platforming series. Frozenbyte is drawing heavily from the formula established by the first two Trine games for its latest installment. For fans of those titles, however, that is likely assurance enough that the series is returning to form. Trine 4: The Nightmare Prince launches for PS4, Xbox One, Nintendo Switch, and PC via Steam this fall.

World War Z: Massive Zombie Horde

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How Powerful Is Thanos Without The Infinity Gauntlet? | Avengers: Endgame

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Destiny 2: Where Is Xur? Exotic Vendor Location Guide (April 19 – 23)

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Cobra Kai Season 2 And The Resurrection Of Sensei Kreese

“The real story’s only just begun.” Those were the chilling final words spoken during the Cobra Kai Season 1 finale, as the disgraced former sensei of the Cobra Kai dojo, John Kreese (Martin Kove), made his first appearance on the series. It had been nearly three decades since Kreese had appeared on-screen in The Karate Kid Part III, but it was instantly clear that the vicious former mentor of Johnny Lawrence (William Zabka) is as devious as ever.

The actor behind the character, though, is a completely different story. That’s what I learned during a visit to the set of Cobra Kai’s second season. When we sat down to talk just outside of the dojo set, Kove–who introduced himself as Marty–proved to have very little in common with Kreese. Even on this cold day in Atlanta in the final days of production on the season, he was happy and excited about the opportunity to revisit this character.

“Working here, and the things that [Cobra Kai explores] of why and what has happened to [Kreese] in the last 30 years, it’s incredible,” he said. “And it’s so much fun to act.”

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It’s not just Kove having fun, though. Bringing Kreese back to life on the series–you may remember Johnny’s Season 1 claim that his mentor was dead–allowed producers, who are longtime Karate Kid fans, the opportunity to explore the character in ways the movies never had the luxury.

“It’s like you get the Emperor from Star Wars back. This guy embodies the dark side of karate,” executive producer Josh Heald told GameSpot. “There’s not a single moment in any of the first three movies where he’s not this foreboding, scary bad guy. And so he brings all of that to the table as a character and here, in the series, we get to peel back the layers and understand in a real world, how could somebody be like this?”

That question is one Kove has thought about quite a bit over the years. “He doesn’t believe that karate is a defensive art. Karate is an offensive sport,” the actor explained. “And he believes that your opponent, if he’s not on the ground, pretty much unconscious, then you haven’t won yet. That came out of Vietnam, that came out of where our soldiers and our boys weren’t really allowed to win, because John Kreese, which I’ve talked about many times in panels and all, was always a champion, until he went to Vietnam, where our boys were not allowed to win. He vowed when he came back he’d never lose again and neither would his students.”

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That, Kove believes, is where Cobra Kai’s no mercy declaration was born. “Mercy is for the weak and here on the streets [when] someone confronts you, he is your enemy and enemy deserves no mercy,” he said.

Cobra Kai is a different place in 2019 than it was when we last saw Kreese in 1989, though. When Johnny relaunched the dojo in Season 1, it was easy to see his vision differed from his mentor’s. “The only way that I could, as an actor, justify Johnny [relaunching the dojo is] that he’s trying to approach it differently and [hoping] for a different result,” William Zabka, the actor who plays Johnny, explained. “So he’s definitely not Kreese. He’s Johnny Lawrence with all of his history and all of his tics and challenges and dreams and all that, trying to help these kids genuinely, and he believes it.”

And with Johnny at the helm, Kreese is going to play nice–for now, at least. “He’s willing to obey the rules, he’s willing to try and gain the confidence of Johnny by being a human being,” Kove said. “And he doesn’t have a problem coming in, be an assistant sensei–even though he created Cobra Kai–as long as the values of Cobra Kai stay as he created them, which you would think, Johnny being his best student, would maintain.”

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Of course, while Johnny may be trying to run a very different Cobra Kai, you can still expect to see Kreese up to some of his old tricks. “He brings a whole other flavor to the show which we really enjoy and you get to see him interacting with students of today, his former student in Johnny, and you get to [witness] Daniel LaRusso’s seeing Sensei Kreese again for the first time in a long time,” executive producer John Hurwitz teased.

At least as far as Kreese is concerned, he wasn’t kidding when he said, “The real story’s only just begun.” What that means for the future of Johnny Lawrence and the Cobra Kai dojo is something you’ll find out when Cobra Kai premieres Wednesday, April 24, on YouTube Premium.

With The Mandalorian, Disney+ Will Probably Be More Like Hulu Than Netflix

Last week in Chicago, fans got their first look at the Disney+ live-action Star Wars series, The Mandalorian. And while most of The Mandalorian’s new footage was shown behind closed doors, IGN was on the ground at Star Wars Celebration to get the details firsthand. Series creator and executive producer Jon Favreau announced that the highly-anticipated series will premiere when the streaming service launches on November 12, 2019.

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Top 10 Best-Selling Video Games of All Time

Games have always existed in a numbers-obsessed industry. Sega vs. Nintendo defined a generation in the ’90s, while today’s more mild console wars and monthly NPD reports keep sales figures at the forefront of games-related discussion. With such a persistent emphasis on performance, one of the industry’s biggest questions has always been, What are the best-selling video games of all time?

To answer this question, we set out to compile the most accurate list possible, digging through financial reports, news stories, interviews, and more. The result is the following list of the ten best-selling video games of all time, as of March 2019.

(Notes: We’ve counted pack-in games toward sales totals, considering all ten games on this list were, at one point, bundled with a console. Free downloads are not counted as sales, therefore excluding games like Fortnite and League of Legends.)

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Pokemon Go Adding Shiny Shuckle For A Limited Time This Weekend

Niantic is hosting Pokemon Go‘s first Safari Zone event in Singapore this week, giving players in the region a chance to catch some rare and exotic Pokemon like Lapras, Dratini, and Alolan Exeggutor. But even if you don’t live in the area, you’ll be able to join in on the festivities, as a new Shiny Pokemon is debuting around the world this weekend.

Beginning 6 AM local time tomorrow, April 20, the Mold Pokemon Shuckle will appear in the wild across the globe. On top of that, you’ll have your first chance to encounter a Shiny Shuckle, which has a blue shell rather than a red one. However, you’ll need to act quickly if you’re hoping to add one to your collection, as the Pokemon will only spawn until 10 PM local time on April 21.

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The Safari Zone event isn’t the only one happening in Pokemon Go right now; we’re also in the midst of the annual Eggstravaganza. Until April 23, you’ll be able to hatch baby Pokemon like Pichu, Smoochum, and Magby from 2 km Eggs, and you’ll earn twice the normal amount of Candy for each Egg you hatch. On top of that, Buneary will appear in the wild more frequently, and you’ll even have a chance to find its Shiny form.

In addition to the Eggstravaganza, Latios has returned to Pokemon Go as part of a special Raid event. The Legendary Eon Pokemon will appear in Raid Battles until April 22, and its Shiny form will likewise be available. Meanwhile, game’s current Legendary, Origin Forme Giratina, is scheduled to leave Raids on April 29.

Niantic has also announced the first details for May’s Community Day. That event is scheduled to take place on Sunday, May 19, and it’ll feature the Gen 3 starter Pokemon Torchic.

Dirty Arty’s Childhood – Dirty Arty Chapter 22

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