Imagine being able to fling yourself over any obstacle or ledge with your own two hands instead of a pair of thumbsticks. Stormland, developed by Insomniac Games for the Oculus Rift, gave me a first glimpse into how the open-world shooter format can be morphed and reshaped for the better when brought into virtual reality. It’s brief, only presenting a grand total of four different regions across a roughly five hour campaign, and the combat isn’t nearly as strong as its exploration, but it was exciting when Stormland finally took the reins off and let me loose to propel myself through its eerie alien landscape.
Stormland’s plot isn’t its main draw, placing me into the generic robot shoes of Vesper, a lost android searching for his missing friends amid a violent robot uprising. While the story is decently told for a virtual reality game, what’s really exciting here is some of the most fluid movement mechanics and the coolest vertical world design in a made-for-VR game to date. You can climb trees, rocks, cliffs, and even up the sides of buildings. When you leap off of a surface, your rocket shoes kick in and you can control your flight path by sticking your arms out. And it’s great that you can do all of this with an online buddy at any time, which is definitely the better way to experience Stormland – though it’s a drag you have to complete the first hour before two-player co-op becomes available.
New shortform streaming platform Quibi has announced plans to release a Marvel vs DC docuseries, which will be produced by Avengers: Endgame directors the Russo brothers. The upcoming show will be called Slugfest, and is inspired by the book Slugfest: Inside the Epic, 50-year Battle between Marvel and DC.
Anthony and Joseph Russo will be executive producing Slugfest. Don Argott and Sheena M. Joyce will serve as the directors of the docuseries, while Todd Makurath (AGBO CEO), Peter Rieveschl (The Amazing Race, Undercover Boss), Nick Gilhool (Top Chef), and Jen Casey (Extreme Weather) have signed on as producers for the project.
Tom Clancy’s Rainbow Six Siege will change how bullet penetration works in its Y4S4 season update so that shots will do more realistic damage to their human targets. These updates will mean that some weapons will be able to hit more than one target per shot, while others will be able to pierce through one body part of an Operator and hit another, potentially doing more damage.
The exact details have been explained on the game’s dev blog, complete with a diagram explaining the levels of penetration different guns and bullets can achieve. This ranges from no penetration to full penetration (get your laughs out now because we’re going to use that word a lot in this write-up). This change aims to make shots more lethal and “reduce the impression of inaccurate hit registration.”
When this system is in place, shotguns and machine pistols will work much the same as they did before–your shots will hit the body part they hit without passing through. This is how most guns in Rainbow Six Siege have operated up until this point, and these ones will continue to have no penetration.
Simple penetration, which will effect most types of guns, will mean that bullets can pass through one part of an Operator’s body and hit another point. For example, the post states that if an Operator is shielding their face after a flashbang and you shot them in the hand with an assault rifle, the bullet will pass through their hand and potentially hit them in the head, resulting in a headshot. For guns with simple penetration, the damage taken from a shot will be modified by which parts the bullet passes through, but the essential takeaway is that you’ll now do more damage if your bullet penetrates. Bullets operating under simple penetration rules will not penetrate through to a third body part, though, nor will they pass through and hit anyone else.
Designated marksman rifles and sniper rifles will offer full penetration, meaning that if you shoot someone with one of these guns you could potentially hit the person behind them, too. If your bullet hits a second Operator, they will take 70% of the damage they would from an equivalent full shot, meaning that a well-timed sniper bullet will be extremely dangerous. Bullets cannot pass through into a third person, though.
This system will go up on the test server ahead of launch in the full game. Ubisoft is also currently working on Rainbow Six Quarantine, a PvE spin-off that will come to both current and next-gen consoles.
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It wasn’t so long ago that the Green Lantern franchise was a major pillar of DC’s publishing lineup, with as many as four monthly titles shipping every month. DC has scaled back considerably in the last couple years. Grant Morrison and Liam Sharp’s The Green Lantern is now the only dedicated, monthly Green Lantern comic on the stands. As much as the quality over quantity approach is appreciated, there’s no doubt DC could and should be doing more with these characters. And now they are, thanks to Far Sector.
A joint effort between sci-fi novelist N.K. Jemison and Naomi co-creator Jamal Campbell, Far Sector is a 12-issue maxi-series about a lone, human Green Lantern patrolling the most remote sector in the DC Universe. In a technological utopia populated by 20 billion lifeforms, Sojourner “Jo” Mullein is tasked with solving the first murder case in 500 years. Making that task more difficult is the fact that Jo is dealing with a city where all inhabitants other than herself have been stripped of emotion.
Streaming giant Netflix has signed a new, multi-year partnership with Nickelodeon to create original animated entertainment based on Nickelodeon’s catalog and never-before-seen characters.
The details surrounding this new deal are still unknown, according to Engadget. However, the two previously joined forces to produce and distribute two entries in classic Nickelodeon properties: Invader Zim: Enter the Florpus and Rocko’s Modern Life: Static Cling, which premiered on Netflix in August 2019. Further, both companies previously announced a live-action Avatar: The Last Airbender remake, with the show’s original creators attached as producers of this brand-new reimagining.
Netflix recently came under fire for testing a new feature for select users, where the company experimented with options to change the playback speed to 0.5x, 0.75x, 1.0x, 1.25x, and 1.5x. Several directors, comedians, actors, and other creators criticized this experimental feature, citing it as an infringement on their creative process. Netflix CEO Reed Hastings responded to the backlash, saying the varying playback speeds are to gauge consumer interest.
In other Netflix news, the company confirmed it has no plans to debut a game-streaming service, with Hastings saying Netflix is “really focused on doing incredible series and films and unscripted.” Netflix recently announced that its highly-anticipated The Witcher TV series has been renewed for a second season, with the first season slated for a December 20 stream date.
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The much-anticipated fantasy show The Witcher finally hits Netflix next month, with Henry Cavill starring as Geralt of Rivia. Although a couple of trailers have been released so far, don’t expect to see any reviews of the show until just before it’s available. Nevertheless, Netflix is clearly confident about the show’s potential, and has greenlit Season 2.
The announcement was tweeted by Netflix, with the caption “Geralt’s adventure is only beginning.” That’s all we know so far–unsurprisingly, there’s no release date, but with Season 1 not here for another month, don’t expect see Season 2 for at least a year. Check the tweet out below:
The latest trailer for The Witcher Season 1 was released last month, while the first promo was revealed back in July. The show also stars Anya Chalotra as Yennefer, and Freya Allan as Ciri, and it hits Netflix on December 20. For more check out, GameSpot’s breakdown of the most recent trailer.
Ahead of the series landing on Netflix, why not play Witcher 3 again landing on Netflix so why not play Witcher 3 again, on Switch? In his review of the Nintendo port, Jacob Dekker gave The Witcher 3: The Wild Hunt an 9/10 (while the PC, Xbox One, and PS4 versions received a 10/10), and in the review, Dekker said, “Although the Nintendo Switch might not be the best platform to play The Witcher 3: Wild Hunt, it’s still a fantastic experience that shouldn’t be missed. If you are looking to replay The Witcher 3 and bask in its detail and beauty, the Switch port may not quite scratch that itch. However, what makes this game excellent isn’t its graphics, but the powerful stories it tells, and those are as vivid as ever on Switch.”
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Disney+ is finally with us, and Marvel is a big part of the service. There are a number of live-action Marvel shows in the works, but while we wait for those, various movies from the Marvel Cinematic Universe are available to watch right now . Disney+ launched with 16 MCU titles, and although there were notable omissions, we know when some of the missing films will be released.
Of the seven missing MCU films, four will hit the service over the next eight months. Thor: Ragnarok will arrive first, on December 5, 2019, with Black Panther joining the collection on March 4, 2020. Avengers: Infinity War and Ant-Man and the Wasp will follow on June 25 and July 29 respectively. The movies are currently listed on Disney+, and the delay is explained as “existing agreements.” The hold-up is that they are still licensed to Netflix, and can’t move over to Disney+ until that deal finishes.
The other three missing MCU films are The Incredible Hulk, Spider-Man: Homecoming, and Spider-Man: Far From Home. The rights to these movies are complicated by the fact that other studios are involved–the Spider-Man films are co-productions with Sony, while Universal is the distributor of The Incredible Hulk. Disney has confirmed that neither Spidey movie will be coming to Disney+ due to its arrangement with Sony.
Bethesda has announced the closure of Human Head studios, alongside the opening of a new studio composed of some of its key staff members. The new developer is called Roundhouse Studios and will operate out of Madison, Wisconsin. Bethesda says it will immediately begin work on unannounced projects.
“Sadly, we had to wind down the business of Human Head Studios and close its doors, which was particularly devastating due to the passion and creativity of the team we’d assembled,” said Roundhouse creative director Chris Rhinehart, in the announcement. “We reached out to our friends at Bethesda for help, and they saw that same creativity and passion in our team. With the formation of Roundhouse Studios, Bethesda offered every employee of Human Head a position at the new company. We are excited our team will remain together, pursuing the work we love, as part of a company we already know and admire.”
Todd Vaughn, senior VP of development at Bethesda, said the company is “excited by the opportunity to bring under the Bethesda umbrella this talented, established development team.”
This announcement was made in conjunction with an update from Human Head announcing the closure. Rune 2, which recently launched on the Epic Games Store, will be its last game under that studio name.
“We want to thank all of you for your incredible support over the last 22 years,” the update reads. “Your passion and excitement for games is what has driven and motivated us for many, many years. We’re really excited for what the future holds for us and look forward to you joining us on this new adventure.”
On this week’s episode of IGN’s weekly PlayStation podcast, host Jonathon Dornbush is joined by Brian Altano and Max Scoville to talk a bit more about Death Stranding now that it is launched and available worldwide. We discuss some of our extended thoughts on Hideo Kojima’s latest, as well as read many Beyond viewers and listeners’ impressions of Death Stranding so far.
If you’re a PS4 owner or you’re looking to become one, there’s no better time to score a deal than on Black Friday. The big day is on November 29 this year, but many of the discounts will begin earlier than that. Below, we’ve gathered all the best deals announced so far on PS4 games, consoles, and accessories. As more retailers make their plans known, we’ll continue updating this article.