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Yoshi’s Crafted World Review Roundup

Over the Nintendo Switch‘s two year life so far, owners of the hybrid device have been spoiled with a number of great platformers, with Super Mario Odyssey, Donkey Kong Country: Tropical Freeze, New Super Mario Bros. U Deluxe, and more all gracing the console. Now, Switch owners get another new platforming game with Yoshi’s Crafted World–but can it live up to its peers on the system?

In our Yoshi’s Crafted World review, critic Kallie Plagge says the game is a worthy addition to the Switch catalog, awarding it an 8/10. You can take a take a glimpse at more reviews below, or check out the full picture on the game’s critical reception on GameSpot sister site Metacritic.

  • Game: Yoshi’s Crafted World
  • Developer / Publisher: Nintendo
  • Platform: Nintendo Switch
  • Release date: March 29
  • Price: $60 / £50 / AU $80

GameSpot — 8/10

“Yoshi’s Crafted World is at its best when it’s relaxing and pleasant. The 2D-to-3D level design keeps you curious while the go-at-your-own-pace approach keeps the pressure off and leaves you to appreciate the small, imaginative details. Its most interesting ideas never evolve past their first introductions and are frequently confined to one or two levels, but individually, those levels both reward your curiosity and your willingness to slow down and look at what’s around you–and it’s those simple pleasures that provide the most joy.” — Kallie Plagge [Full review]

IGN — 7.8/10

“Yoshi’s Crafted World is an engaging and charming platformer that is absolutely worth playing, but it misses a clear opportunity to be more than that by not taking full advantage of its most clever ideas. It has enough creative collectibles to make completionists want to hunt down every last one, but I’m disappointed Crafted World didn’t challenge me more in the way its last few levels proved it could have. Of course, I still thoroughly enjoyed every adorable hour I spent with it.” — Tom Marks [Full review]

VentureBeat — 65/100

“Yoshi’s Crafted World may be a good fit for young children or other gamers interested in the cute-factor. But as someone who prefers more fast-paced sidescrollers, I was too bored to let the clever, crafted world put a smile on my face. This is yet another Yoshi game that doesn’t come close to reaching Yoshi’s Island greatness.” — Mike Minotti [Full review]

Game Informer — 8.25/10

“After a fun adventure through a world made of wool, Yoshi’s transition to arts and crafts is a delight. With satisfying exploration, fun platforming, and a charming art style, Yoshi’s Crafted World gives the Switch yet another strong platformer.” — Brian Shea [Full review]

USGamer — 4/5

“The visuals in Yoshi’s Crafted World speak for themselves. Every corner you turn presents something new to wonder at. The game’s a bit on the easy side, but that’s not necessarily a bad thing if you accept Yoshi titles are more about exploration and collecting than serious platforming. It’s a great little “spring game” that should fill out your Switch library nicely.” — Nadia Oxford [Full review]

GamesRadar — 3.5/5

“The difficulty in recommending this game is that it’s an absolutely solid Nintendo platformer, but it doesn’t really do anything ambitious or use its conceit to great effect. I consistently wanted to soldier on to see what the next gorgeous world would entail, but when all was said and done, the experience felt slightly hollow, even if I’d had my eyes bleached by Yoshi’s cute capers.” — Jordan Oloman [Full review]

Xenoblade Dev Hiring For New Legend Of Zelda Project

Monolith Soft, the developer of the Xenoblade Chronicles series, is working on a new Legend of Zelda title. The studio’s website is putting the call out for developers to join the project, and recruiting for programmers, designers, and artists, among other roles.

Although Monolith Soft is known primarily for its work on the Xenoblade Chronicles titles, it’s no stranger to Zelda. The studio previously co-developed The Legend of Zelda: Skyward Sword and, more recently, The Legend of Zelda: Breath of the Wild, where it no doubt leveraged its expertise in creating vast open-worlds that players can explore.

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It’s unclear what this new game is at this stage or whether it will fit the open-world mould established by Breath of the Wild. However, Monolith Soft’s involvement with the project does certainly suggest it could be another grand adventure in the same vein as the Switch launch title.

Nintendo has a number of other Zelda projects in the pipeline. Excitingly, one of those is a remake of the Game Boy classic The Legend of Zelda: Link’s Awakening, which is being “reborn as a new experience” for Switch and is expected to launch in 2019. Nintendo has also announced Cadence of Hyrule, a crossover between its Legend of Zelda series and Brace Yourself Games’ Crypt of the Necrodancer.

Of course, if you’re really in the mood for Zelda, there’s probably still plenty left for your to do in the vast world of Breath of the Wild. In GameSpot’s review, Peter Brown awarded the game a 10, saying it is “the most impressive game Nintendo has ever created.”

He added: “No matter how gorgeous its environments are, how clever its enemies are, and how tricky its puzzles get, the fact that Breath of the Wild continues to surprise you with newfound rules and possibilities after dozens of hours is by far its most valuable quality. It’s a game that allows you to feel gradually more and more empowered yet simultaneously manages to retain a sense of challenge and mystery–which, together, creates a steady, consistent feeling of gratification throughout the entire experience. Breath of the Wild is a defining moment for The Legend of Zelda series.”

Why What We Do in the Shadows Is Perfect for TV

In the snowy wilds of Toronto, a show is being made. It’s about Vampires, and there’s blood, a lot of blood. This isn’t your average story about nocturnal beasties who go bump in the night. In fact, it’s anything but. What We Do In The Shadows is based on the cult film of the same name, and luckily for everyone it comes from the brilliant minds behind that movie: Jemaine Clement and Taika Waititi.

A lot has changed since that creepy comedy hit screens. Both storytellers are now household names, Clement from his roles in the surreal comic book trip Legion and his turn as a shiny crustacean in Moana. Waititi has been on a directorial journey, casually turning in an $800 million Marvel movie with his superhero debut, Thor: Ragnarok. Their ever-growing fame meant that fans were slightly worried that the pair might not be behind FX’s spin-off of their beloved bloodsuckers, but when we spoke to the pair in a strangely hot office in Toronto it was clear that What We Do In The Shadows is every bit still their weird and hilarious baby.

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Hulu’s Into the Dark: “I’m Just F***ing With You” Clip

Hulu’s Into the Dark is a 12-episode horror anthology series co-produced by Blumhouse Television. The show debuts one new episode per month for an entire year, with each story tied to a specific holiday. Premiering on Monday, April 1, “I’m Just F***ing With You” is the seventh installment in the series, and April Fools is the holiday at the center of the narrative.

According to a synopsis from Hulu, “On the way to a family wedding, a man and his sister endure a night of increasingly frightening practical jokes during a one-night stay at a secluded motel.” For an exclusive look at “I’m Just F***ing With You,” check out the clip below.

“I’m Just F***cking With You” is written by Gregg Zehenter & Scott Barkan, and directed by Adam Mason. The episode features Keir O’Donnell (Ray Donovan), Hayes MacArthur (Angie Tribeca), and Jessica McNamee (Sirens) in the leading roles.

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New Free Pokemon Available Now For Ultra Sun And Moon

Pokemon Sword and Shield may be on the horizon, but The Pokemon Company isn’t done giving away freebies for the series’ latest 3DS installments, Ultra Sun and Ultra Moon. Players with a Pokemon Bank subscription can now claim two more free Pokemon in the seventh-gen games, and these are a little different from the ones you can normally catch.

For a limited time, you’ll be able to receive a free Oranguru and Passimian by signing into Pokemon Bank. What makes these particular Pokemon special is they come with their Hidden Abilities, which normally aren’t obtainable in the games. Passimian’s is Defiant, which raises its Attack any time one of its stats is lowered by the opponent, while Oranguru’s is Symbiosis, which will pass the item it’s holding to an ally in Double or Triple Battles when that Pokemon consumes its own held item.

You can claim Oranguru and Passimian in either of the Ultra games or the original Sun and Moon versions. To download them, you’ll need to insert your game of choice in the 3DS and access the Pokemon Bank app. After you see a notification that the gifts are available, you’ll need to open the game, then pick the Pokemon up from the deliveryman waiting inside any Pokemon Center. It’s unclear how long this distribution will run, so you’ll want to act fast.

Pokemon Bank is a paid cloud service that allows you to easily store and move Pokemon between all of the series’ sixth- and seventh-generation 3DS Pokemon games. Subscriptions cost $5 / £4.49 per year. As an added bonus, The Pokemon Company regularly distributes free Pokemon to subscribers; last year, for instance, it gave away all three Alola starters with their Hidden Abilities. You can also store Pokemon from the 3DS Virtual Console versions of Red/Blue/Yellow and Gold/Silver/Crystal on Pokemon Bank.

Oranguru and Passimian aren’t the only freebies still available for 3DS players. You also have until September 2 to claim an assortment of rare Berries via Mystery Gift. You can see all of the freebies available for Ultra Sun and Ultra Moon in our roundup.

Pokemon Sword and Shield are the next “core” installments in the Pokemon series, and they’re slated to launch for Nintendo Switch in late 2019. The Pokemon Company hasn’t revealed many details about the games yet, but we got our first look at their new setting and starter Pokemon. You can read everything we know about Pokemon Sword and Shield so far here.

Daily Deals: Big Dell Gaming Sale, Nintendo Switch With Free $35 eShop Credit

Welcome to IGN’s Daily Deals, your source for the best deals on the stuff you actually want to buy. If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

We bring you the best deals we’ve found today on video games, hardware, electronics, and a bunch of random stuff too.Check them out here or like us on Facebook and follow us on Twitter to get the latest deals.

nintendoswitcheshopcreditBuy Nintendo Switch, Get $35 Free Nintendo eShop Credit

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Amy Hennig Explains Problem With Players Not Finishing Stories

Amy Hennig, best known for her work as creative director on the Uncharted series, may be one of the most prolific video game storytellers alive, but even she can’t make a huge portion of gamers finish her stories. Hennig sat down with editor Ryan McCaffrey on this month’s episode of IGN Unfiltered to discuss the issue plaguing narrative-focused games.

“The idea that our medium just makes peace with the fact that most people will never see the whole arc of the story we’re telling, that’s bizarre to me. The age when we could make games in the non-indie space that are six to eight hours long, don’t have any second modes, don’t have a live service, multiplayer, they’re just about this finite interactive narrative experience that sticks the landing and is memorable, that’s a harder and harder sell.”

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Check Out Early Gameplay from Legacy of Kain Developer’s New Game

Join Jim from Apocalypse Studios as he takes you on a guided tour of some work-in-progress gameplay from Deadhaus Sonata, the upcoming free-to-play, six-player-cooperative action-RPG from the team led by Legacy of Kain and Eternal Darkness developer Denis Dyack.

As you can see in the video above, you play an undead character, feeding off the living, and Apocalpyse says they “want you to be a killing machine.” You’ll also see Deadhaus’s unique approach to classic vampiric actions such as sucking blood and transforming into a bat.

“We are combining elements of many of my past games into Deadhaus Sonata,” Dyack told us when the game was announced. “Deadhaus Sonata is a cooperative multiplayer, free-to-play RPG where you are an unstoppable force of the dead. There are Lovecraftian overtones from Eternal Darkness: Sanity’s Requiem, the gothic role-playing elements of Blood Omen: Legacy of Kain, where you are undead, and finally, some the action RPG elements of Too Human.”

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Yoshi’s Crafted World Developers Speak on Unreal Engine, amiibo, and More!

Nintendo Executive Officer of the Entertainment Planning and Development Division Takashi Tezuka has been with the company since 1984. He has served as Director and Producer on 2D games in the Super Mario series, 2D games in The Legend of Zelda series, and he’s produced the Yoshi series, Animal Crossing series, and Flipnote Studio for Nintendo DSi. Etsunobu Ebisu, meanwhile, is the Executive Vice President of Good-Feel Co., Ltd, the developer behind Yoshi’s Crafted World. Both answered a handful of IGN’s questions about the brand-new Yoshi-starring platformer, which releases tomorrow.

Our interview is presented below, but first, check out our review of Yoshi’s Crafted World, which, as you can see, we quite enjoyed!

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