Author: Trafficblast
Red Dead Redemption 2: Treasure Map Solutions / Locations
Star Trek Is Making a 1,000 Year Time Jump
Nier: Automata’s 2B Joins Soulcalibur 6 Roster
Nier: Automata’s YoRHa No. 2 Type B (or simply 2B for short) is making her way to Soulcalibur 6.
Announced on the official Soulcalibur Twitter account, no firm date for 2B’s release was given, only that she was “coming soon.”
Mission: eliminate hostile entity known as Soul Edge.
2B from @NieRGame joins the battle of souls and swords in #SOULCALIBUR VI! Wielding her signature swords, the combat android will keep on fighting until her task is completed. Coming soon! pic.twitter.com/mpEjhaEbBc
Red Dead Redemption 2 Clothing Guide: Outfits, Locations, And Customization
Just like its predecessor, Red Dead Redemption 2 has a ton of outfits for you to wear. Instead of fulfilling certain conditions to unlock them, you can now walk into any of the general shops scattered throughout the world and purchase some new clothing from their catalog. While you grab a certain outfit set as a whole, you can also purchase their parts to mix-n’-match the pieces you like best.
Another new mechanic relating to clothing is the ability–or requirement–to manage your temperature. There are varying climates in Red Dead Redemption 2’s world, so you’ll have to outfit yourself with the appropriate attire–or else Arthur’s health will be affected. If the weather is hot, you’ll need wear light clothes in order to prevent your Health Core from draining; the same occurs during colder climates where you need to wear heavier jackets to withstand the intense climate conditions.
There’s a wealth of clothes you can purchase and even craft throughout your journey. If you’re curious about all the different sets you can get and where you can find them, then you’re in the right place. We’ve gathered together every outfit we’ve found so far, their locations, what you need to craft them, and details on the weather conditions they can worn in. We’ll be adding to this guide in the coming days with even more outfits and details, so be sure to check back often.
Red Dead Redemption 2 is out on October 26 for PS4 and Xbox One. For our full thoughts on how Rockstar’s latest open-world adventure turned out, read our RDR 2 review. Though, if you’ve never played the original Red Dead Redemption and are curious if you’re going to be able to jump into this sequel with no problems, be sure to read our feature answering that question. On the guide front, check out our feature offering beginner’s tips you should know, as well as our money guide. We’ve also got articles detailing how long the game is and how gun customization works.
But before you jump into all that, tell us which outfits you think are the coolest! Go ahead and voice your opinions in the comments below.
Does Red Dead Redemption 2 Require You To Play The First Game?
Red Dead Redemption 2‘s release date has finally arrived, and you can read all about in our Red Dead 2 review. As with any game with a “2” attached to it, newcomers might be wondering if they’ll understand what’s going on, while returning players are eager to know if the new game will feature callbacks and references to the first game.
A number of GameSpot editors have spent considerable time with Red Dead Redemption 2 so far, and in our experience, Rockstar has done a pretty good job of making sure everybody will have a good time with this one whether you’re familiar with the first game or not.
Red Dead Redemption 2 is a prequel that features an entirely new character, Arthur Morgan, in the starring role. You play as a member of the Van der Linde gang, the group of outlaws referenced in the first Red Dead Redemption and led by a man named Dutch. Characters from the first game like Bill Williamson and Javier Escuela are in your gang, while Red Dead Redemption 1 protagonist John Marston also plays a role in the story. The sequel provides clues about how John got his scar, while other characters make fun of his inability to swim.
It won’t affect your enjoyment of interacting with the gang if this is your first introduction to them, but seeing them at a different point in their respective lives and witnessing the things that happen to them which ultimately shape the people they become in Red Dead Redemption 1 is a great treat for fans of the series.
As far as the game world is concerned, Red Dead Redemption 2’s map includes a number of locations from the first game. We found it was fun to revisit these places, while newcomers are also in for a treat to see them for the first time and looking better than ever.
It’s at the later stages of the game when returning players are rewarded for their prior investment. We won’t get into spoilers here.
Whether or not you’ve played Red Dead Redemption 1, you should be able to enjoy the sequel. Rockstar plays the balancing act between rewarding series fans and not alienating newcomers pretty well in our experience so far.
Red Dead Redemption 2’s Best Cheats To Use For Some Extra Fun
While Red Dead Redemption 2 for PlayStation 4 and Xbox One takes place in a very realistic world where many dynamic, and engrossing systems play off one another, this is a Rockstar game. As such, there are plenty of opportunities to engage in dumb and ridiculous fun. Beyond what you can make happen on your own, much like the original game, you can access a variety of cheat codes in the game to enhance and fundamentally alter aspects of your to suit your needs. Though we strongly recommend finishing the main story and seeing all the key events before trying out these codes out, you’re free to use those to your liking at any time (though some codes do require advancing to a certain point in the story first).
In order to start messing around with these codes, you’ll need to input the key phrases into the Cheats menu–which is accessible in the Settings option in the pause menu. While many of these codes can be used at any time, many of these options will require some extra effort to unlock. As of now, we haven’t discovered all of them, and several of them will needed to be unlocked after acquiring specific newspapers from the various towns throughout the game. However, before you activate these cheats, you’ll need to know that doing so will deactivate all Achievements and Trophies for your save game after the initial use. So before you go crazy with these codes, be sure to make a separate save file.
And with that, here’s our quick list of some of the best codes to use. Though if you want to know more about Rockstar’s open world western, go check out our Red Dead Redemption 2 review. Though if you’re looking for tips and other details to learn, check our essential guide for newcomers, and along with our round up of interesting details that the game doesn’t tell you about.
Drunk On Command
By inputting the phrase “A fool on command” in the cheats menu, you’ll unlock the Drunk option. This will instantly make Arthur intoxicated, resulting in him wobble about as he struggles to stand up straight. You’ll even get an occasional odd comment from him as he wanders down the street or insolation while in the wilderness. While enabled, this will keep the main character perpetually drunk. But if you’ve had enough, you can deselect the option to return Arthur to his sober self–and all without the nasty hangover.
A Horse Ride Is Only A Whistle Away
As you’re gradually building a bond with your new steed, you’ll notice that whistling for your horse will only work within fairly short distances. If you don’t have time to invest in building up your bond to increase the distance, you can input the code “Better than my dog” to get it to come to you at anytime, regardless of where you are on the map. This can be quite handy when you’re traveling the great distances and you can’t be bothered to backtrack to where you last left them.
That New Horse Smell
However, if you feel you deserve a stronger and more able-bodied stallion to help you cover great distances, the code “Run! Run! Run!” will do just the trick. After activating this code, you’ll instantly spawn a prized race horse for Arthur to ride. As Red Dead Redemption 2 features a large variety of different horses, this particular mare is naturally adept at getting from A to B quickly.
A New, Rejuvenated You
After spending so much time traveling in the wilderness and getting into dangerous scrapes with many of the gangs roaming the land, you’ll often find yourself in rough shape. If you need a pick-me-up fast, then enter the cheat “You flourish before you die” to fully restore Arthur’s main cores. Once you’re top shape, you’ll be able to dive right back into your adventure in no time.
Guns, Lots Of Guns
When you’re living life as a bandit, the difference between seeing another day and laying face-first in the dirt could down to what weapon you’re holding in your hand. So if you want to upgrade your own hardware to even the odds, use the code “Greed is American Virtue” to unlock a new set of weapons for the traveling outlaw. Once activated you’ll find the Pump-Action Shotgun, Mauser Pistol, Semi-Automatic Pistol, and Bolt-Action Rifle sitting in your inventory. To unlock this cheat for use, you’ll need to finish the Advertising, the New American Art mission in Chapter 3, and then acquire a newspaper in the town of Rhodes.
All The Ammo You Need
Red Dead Redemption 2 prides itself on on offering semi-realistic world where survival is dependent on the resources you have. However, there may come a time where you wish that ammo was in more plentiful supply. If that ever happens, all you’ll need to do is use the cheat “Abundance is the dullest desire” in the menu, which is unlocked after picking up the newspaper in Valentine during Chapter 2. Once activated, all ammo will come in unlimited supply, and you can keep firing off your weapons without worrying to count your bullets.
Red Dead Redemption 2 Review – The Big Country
The release of Rockstar’s Red Dead Redemption 2 has come, and the game is out now on PS4 and Xbox One. Before jumping into the game, you should be sure your console is connected to the internet to download the day-one update. It isn’t required to play, but Rockstar recommends you install it first, as it includes “a number of last minute tweaks, bugs, and fixes.” We’ve also put together a wide variety of guides and tips to help you better grasp the numerous systems included, and the first cheat codes have been discovered, although there are still more to be uncovered in the days and weeks ahead along with other secrets. Read on for our full Red Dead 2 review.
Red Dead Redemption 2 is a game about consequences where you have only the illusion of choice. Yes, there are some decisions to be made, and those decisions will shape your character and the world around you. But some of the most disastrous choices were made for you before the game even begins, leaving you to deal with the fallout. And because it’s a prequel to Red Dead Redemption, you also (probably) know how the story ends. All that’s left is discovering what happens in between and making the most of it. To that end, you fight against the repetitive nature of missions, frequent moral dilemmas, and the inconvenience of doing what’s right. For the most part, the frustration that tension can cause is also what makes the story impactful, and when it all comes together, your effort is not wasted.
At the beginning of Red Dead Redemption 2, the Van der Linde gang is already on the decline we know from the previous game is coming. After a heist gone wrong in Blackwater, they’re on the run, down a few members, and on the verge of capture, starvation, and succumbing to a snowstorm. There are familiar faces–Red Dead Redemption protagonist John Marston chief among them–as well as new ones. As senior member Arthur Morgan, you’re in the privileged position of being Dutch Van der Linde’s right hand, privy to his machinations and included in the most important outings. Once the gang escapes the storm and settles into a temporary campsite, you’re also put in charge of the camp’s finances, meaning you pick out all the upgrades and supplies. If Dutch is the center of the gang, Arthur is adjacent to all its vital parts at once, and that gives you a lot of power.
With that power, you’re encouraged to do as you see fit and at your own pace. A lengthy series of story missions early on introduces you to some of the ways you can spend your time, including hunting, fishing, horse-rearing, and robbery. There are a lot of systems, and covering the basics takes several hours. While they’re not so cleverly disguised as to not feel like tutorials, the actual learning is paced well in its integration with the story, and the missions also acquaint you with the characters and the surrounding area. For example, the fishing “tutorial” has you taking young Jack Marston out for the day, since John is not exactly great at fatherhood. Jack is pure and sweet–and incredibly vulnerable to all the gang’s wrongdoings–and the mission is memorable for it.
In addition to the mechanics of various activities, you’re also presented with a few elements of semi-realism you need to contend with. Mainly, you need to eat to refill your health, stamina, and Dead Eye ability “cores,” which deplete over time. Eating too much or too little results in weight changes and stat debuffs. Eating itself isn’t a problem, and neither is maintaining cores in general, but eating enough to maintain an average weight is intrusive; despite experimenting with what and how often I ate, I couldn’t get Arthur out of the underweight range, and eating any more frequently would be too time-consuming to justify. You don’t have to sleep (though you can to pass time and refill your cores), and surviving hot or cold temperatures comes down to choosing the right outfit from your item wheel, so managing your weight sticks out as superfluous rather than conducive to immersion.
Limited fast travel options are the better-implemented side of Red Dead 2’s realism, perhaps counterintuitively. There’s next to no fast travel at the beginning and few methods in general, so you have to rely on your horse to get around. It can be slow, but there’s no shortage of things to do and see along the way. Chance encounters are plentiful and frequently interesting; you might find a stranger in need of a ride to town or a snake bite victim who needs someone to suck the venom out of their wound. You can stumble upon a grotesque murder scene that sets you entirely off-track, or you can ignore someone in danger and just keep riding. And just as you can decide to rob or kill most anyone, you’ll also run into people who will do the same to you. Even the longest rides aren’t wasted time, and it’s hard not to feel like you’re missing something if you do opt for fast travel.
Red Dead Redemption 2’s version of America is vast and wide open, stretching from snowy mountains and the Great Plains down to the original game’s New Austin in the southwest. Further to the east is the Louisiana-inspired Deep South, which is still feeling the effects of the Civil War after nearly 40 years. There’s a distinct shift when traveling from region to region; as grassy hillsides become alligator-filled swamps, Union veterans give way to angry Confederate holdouts, and good intentions and casual racism turn into desperation and outright bigotry. The variety makes the world feel rich, and it both reacts to you and changes independently of your involvement; new buildings will go up as time goes on, and some of the people you talk to will remember you long after you first interacted with them (for better or worse).
Incidental moments as you explore make up a large part of the morality system, in which you gain and lose honor based on your actions. “Good” morals are relative–you’re a gang member, after all–but generally, it’s more honorable to punch up rather than down. Helping an underdog, even if they’re an escaped convict and even if you need to kill some cops or robbers to do it, can net you good guy points. In these situations, it’s easier to be noble than a true outlaw. Committing a dishonorable crime is hard to do undetected, even in remote locations, and usually requires you to track down and threaten a witness, run and hide from the law, or pay a bounty down the line. While you’ll earn money more quickly doing “bad” things, high honor gets you a pretty discount at shops, and you’ll make good money either way through story missions.
In many ways, you’re nudged toward playing a “good” Arthur. The gang members he’s closest to from the beginning are the more righteous, principled ones who are motivated by loyalty and a desire to help others, while he insults, argues with, and generally reacts negatively to those who are hot-headed and vicious. The most rotten of them is Micah, who’s so easy to hate that it’s hard not to follow Arthur’s lead and take the higher road. Unlocking camp upgrades like one-way fast travel and better supplies also essentially forces you into being honorable; although everyone donates, you have to invest hundreds of dollars yourself if you want to afford anything, and that automatically gets you a ton of honor points whether you like it or not.
One of the best, most understated details in the game is Arthur’s journal, in which he recaps big events as well as random people you’ve met and more mundane, everyday things. He sketches places you go, doodles the plants and animals you find, and writes out thoughts he barely speaks out loud. The journal changes with your level of honor, but at least for a relatively honorable Arthur, the pages are filled with concerns and existential crises–inner turmoil over being either good or evil, for instance–that make you want to see him become a better person.
Like any good prequel, there’s an incredible amount of tension in knowing what happens without knowing exactly how.
It’s a lot harder to feel like a good guy when doing the main story missions, though. Arthur, along with nearly everyone else, is loyal to the gang first and foremost. This means following Dutch into trouble, busting friends out of jail, and committing a number of robberies in the interest of getting money for the gang. Even if you’re trying your hardest to be good, you’ll inevitably slaughter entire towns in mandatory story missions–stealth and non-lethal takedowns aren’t always an option, and the snappy auto-lock aim makes shootouts a far easier option anyway. The dissonance is frustrating to play through in the moment, but it’s incredibly important to Arthur’s arc as well as your understanding of the gang as a whole. To say any more would venture into spoiler territory.
That extends to the structure of story missions, which start to get predictable around halfway through the game. It’s not that they’re boring–the opposite is true, actually, and you see a lot of action from beat to beat. But after a while, a pattern emerges, and it’s easy to figure out how any given heist or raid is going to unfold. This too becomes frustrating, partially because you often have no way of significantly affecting the outcome despite any decision-making power you thought you might have had. But your weariness is also Arthur’s, and that’s crucial. The mid-game drags in service of the narrative, which only becomes apparent much later. There’s also enough variety between missions and free-roam exploration to prevent it from dragging to the point of being a chore to play.
Like any good prequel, there’s an incredible amount of tension in knowing what happens without knowing exactly how. If you played Red Dead Redemption, you know who survives and as a result who probably won’t make it to the end of the game. Even during the slower parts, you’re waiting for betrayals and injuries and other events you’ve only vaguely heard mention of before. You’re waiting for characters to reveal their true selves, and watching as everything unravels is riveting and heartbreaking if you know what’s to come.
You can still enjoy the story in its own right without that background knowledge, though. Some of Red Dead Redemption 2’s best moments have almost no relation to its predecessor. One mission takes you to a women’s suffrage rally, and a painful side mission has you facing a woman whose husband you killed and life you ruined. The new characters are among the best, too; Sadie Adler is a personal favorite for reasons I won’t spoil. Another, a young black man in the gang named Lenny, mentions how the Southerners treat him a little differently; Arthur says that he hasn’t noticed anything weird, to which Lenny replies, “All respect, Mr. Morgan, you wouldn’t notice.”
Generally, Red Dead 2 tackles pertinent issues of the era with care. Rather than defining any of its characters by the bigotry they may experience, it allows them the room to be well-rounded individuals while still not ignoring that things like racism and sexism exist. One arc focuses squarely on a very serious issue, and here, the lack of real choice in the story’s direction–and your resulting involvement in what transpires–will likely make you uncomfortable in a powerful way.
While Red Dead Redemption was mostly focused on John Marston’s story, Red Dead 2 is about the entire Van der Linde gang–as a community, as an idea, and as the death rattle of the Wild West. It is about Arthur, too, but as the lens through which you view the gang, his very personal, very messy story supports a larger tale. Some frustrating systems and a predictable mission structure end up serving that story well, though it does take patience to get through them and understand why. Red Dead Redemption 2 is an excellent prequel, but it’s also an emotional, thought-provoking story in its own right, and it’s a world that is hard to leave when it’s done.
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Castlevania Showrunner on the Tragedy of Dracula
Netflix just released the long-awaited second season of Castlevania, one which we praised in our review for its nuanced portrayal of Dracula and other vampire characters.
Warning: this article contains spoilers for Castlevania Season 2!
In a recent interview with showrunner Adi Shankar, he made it clear that one of the series’ main goals has been to paint Dracula not as a villain, but a tragic, doomed figure. “The best villains, in general, are the heroes of their own story and the trick to making Castlevania resonate was this idea that Dracula isn’t a bad guy, he isn’t a villain, he’s just a person consumed with darkness,” Shankar told us. “That first episode in Season 1 we start to see why he wants to eradicate humans. He’s not just this mustache-curling, one-dimensional villain. What Dracula is doing is not really a war against humanity. It’s more a suicide note.”




