IGN’s Best Action Movie category looks to the crunches, the crashes, and the craziness that cinema offers when at its most high-octane intensity. These are the movies that make us love impossible missions, alien hunters, dystopian nightmares, and so much more.
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
IGN’s Best Horror Movie category focuses on the films that had us hiding under the covers in 2018, from the return of an iconic slasher to a trip to a very quiet place to an apocalypse that was kind of fun. We love horror movies, and these were the best of the bunch this past year!
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
The Lord of the Rings director Peter Jackson initially said he was not involved with Amazon’s billion-dollar show based on J.R.R. Tolkien’s epic fantasy series. But now, the Oscar-winning director said he may have some hand to play after all, if only in a consulting capacity.
Speaking to Metro, Jackson said he expects the writers of the new Amazon Lord of the Rings show to send Jackson and writing partner/producer Philippa Boyens some scripts for them to look over and potentially help out with. But Jackson and Boyens have not been involved with Amazon’s Lord of the Rings series as of yet because they’ve been deep at work on the new movie Mortal Engines, which they wrote alongside another Lord of the Rings veteran, Fran Walsh.
“I think they are going to send us some scripts when they have some scripts written, and see if we can figure out a way to help them or not,” Jackson said. “It’s not something we can jump in and get involved in, because we’re obviously busy with [Mortal Engines]. We don’t have any time.”
Jackson added: “They’ve been getting scripts written–until we see the scripts we won’t really know. But whatever, I wish them all the best. And if we can help them we certainly will try to figure out a way, but it’s a big task.”
For her part, Boyens stated that it’s probably for the best that Jackson and Boyens are not directly involved with Amazon’s new show. It’s important for Amazon’s show to be written by people who have “fresh eyes,” she said. The show’s writers are JD Payne and Patrick McKay; they have no previous TV writing credits, but neither did Game of Thrones writers D.B. Weiss and David Benioff before they wrote that show, and that seemed to work out pretty well.
Payne and McKay have been writing partners since high school when they were on the debate team together. In addition to the Lord of the Rings show, they are writing the upcoming Star Trek 4 and the new Jungle Cruise movie for Disney.
Jackson and Boyens both won the Oscar for Best Writing, Adapted Screenplay for The Lord of the Rings: Return of the King, so it makes sense that the writers of the new Lord of the Rings show would seek their input, even if it’s only in an advisory capacity.
The new Amazon Lord of the Rings show is based on Tolkien’s acclaimed body of fantasy writing. Amazon is making multiple seasons of the show, which will be produced in partnership with the Tolkien Estate, HarperCollins, and New Line Cinema.
Little is known about the story for Amazon’s Lord of the Rings show, but it’s been confirmed that it’s set in Middle-earth and will “explore new storylines” in the time before The Fellowship of the Ring.
One of the storylines in Season 1 could involve a young Aragorn. Given his age, it’s also possible that Gandalf could show up, but this is only speculation.
Per the reported terms of the agreement between Amazon and Lord of the Rings rights-holders, the show must enter production within two years, so we’re expecting more news soon.
IGN’s Best Comedy Movie category is where we go to take a load off and have some laughs. But not just that — in order to make this list of nominees, a film has to have more going on than just the funny, whether it’s an exploration of a former Vice President’s life, a twisty-turny game night gone wrong, or a surrealist study of life in the work place.
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
IGN’s Best Comic Book Movie celebrates one of our favorite things in the whole entertainment landscape — guys and gals putting on funny suits to hit the streets and fight bad guys! Yes, it’s a comic book movie world these days, and we all are just living in it, but these are the best of the genre that were released in 2018.
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
IGN’s Best Drama Movie is where we get a little more Serious, with a capital S, and focus in on the films from the past 12 months that are more traditional “awards bait.” Because, you know, as much as we love to watch giant robots beating the heck out of each other, we also are always down for a Joaquin Phoenix mind-warping drama. These are our faves from 2018.
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
IGN’s Best Sci-Fi/Fantasy Movie category celebrates our nerdy delight over the most out-there films that brought us to other worlds, strange new lands, and, in some cases, familiar if ever-more-weird terrain. Giant robots, flying nannies, and fantastic beasts make up just some of our picks for the best of 2018!
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
IGN’s Best Animated Movie category celebrates the artistry of making the unreal real. Yes, this is what all filmed entertainment does on some level, but animation truly allows filmmakers to unleash their imaginations in a way that “live action” films can’t quite realize. Once audiences accept that what they’re watching is “a cartoon,” the sky’s the limit, and these films all aimed for that limit — and beyond.
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
IGN’s Best Streaming Original Movie category represents the changing way we watch movies these days, as many filmmakers and studios wind up taking their movies to a streaming service like Netflix rather than give it a traditional theatrical release. As the landscape morphs in this way, more and more excellent films are winding up on streaming, which is why we figured it was time to create this category!
Hugely anticipated video games, some of the most thrilling movies and TV shows in years, exciting strides for comics and anime, and tons of incredible new tech have defined a year full of surprise masterpieces and hidden gems.
From the accounts of its creators, Atlas is an absolutely sprawling game. It’s a survival game. It’s an MMO. It’s a pirate fantasy with a ton of sailing. It’s a government simulator with real-time character aging. It has full support for drawing your own pirate flag and painting your boat, which you construct plank by plank.
Listening to Jeremy Stieglitz, Atlas’s director, talk about the game, the amount of stuff that you can do becomes overwhelming. Following the game’s reveal at The Game Awards 2018, Stieglitz told GameSpot about what players can expect in the game, which launches in early access on December 13. It might be quicker to talk about what the developers aren’t planning on putting in the MMO than what they are.
Developer Grapeshot Games is a spin-off team of Studio Wildcard, the developer of Ark: Survival Evolved, borrowing its co-creative directors Stieglitz and Jesse Rapczak, and others who worked on Ark. So it’s no surprise that Atlas borrows a lot from Ark as well, refining and adding onto many of its systems and ideas. But as Stieglitz said, Atlas is more MMO with survival game elements than the other way around.
“One thing we like about Ark is the emergent gameplay aspects–what happens when you get a lot of players together and they start doing things that you don’t expect,” he continued. “So we figured, okay, if you get interesting scenarios with a hundred players, what will happen if you got thousand players, or 10,000, or when we ultimately did the math, 40,000, into the same world and have them all interact in ways we don’t predict? And we think that is frightening for us as developers, but also really exciting, and so with Atlas we’ve tried to construct systems that facilitate those kinds of emergent gameplay behaviors.”
A Fantasy Ocean World
You can play Atlas in both first- and third-person, and the MMO side means that there will be quests and objectives for you to complete, Stieglitz said. You play as a Pathfinder, a descendant of a magical realm that formerly existed in the world of Atlas.
“As a so-called Pathfinder, you are the heir to this legacy–it’s actually a fantasy world,” Stieglitz explained. “I would say it kind of takes a page from Game of Thrones, where it’s like similar aesthetics to real history, but its own fantasy background and magic, and history of the world. And so essentially [the players] are all descendants of the guardians of this magic power from the old world, and that world actually existed in the sky hundreds and hundreds of years ago.
“And then a war happened, and all the continents that were floating the sky, powered by magic, essentially exploded, and created all these islands in the water world that existed below. And hundreds of years after that catastrophe, people are starting to branch out again and explore the reformed world on the water.”
That magic power probably explains the Game Awards trailer, which showed a world not only filled with other people, but also fantasy creatures like dragons and krakens. There will be other animals you can find, tame, and breed around the world, too.
Surviving The Seas
So Atlas will have a more traditional MMO questing base, with an overarching story about special people searching after special power. But there’s also the survival side of things, inspired greatly by Ark, that pushes you to explore the world of Atlas and start to take it over. As Stieglitz explained, there are a whole lot of systems in Atlas that are aimed at encouraging players to interact, cooperate, and make each other miserable.
The biggest extension of yourself is your ship. Once you build your first vessel, most of your time will be spent exploring the world and becoming more powerful so you can create bigger, better ships. You can also steal ships from other players–after all, this is a game about being a pirate. You’ll also need a crew, whether one of other players, or AI-controlled sailors.
“You can actually have AI crew [members] that you can command around your ship,” Stieglitz explained. “One of the things we noticed in other games–well, other games being Sea of Thieves–is it wasn’t really easy to play by yourself because you had to do every single thing on the ship yourself. And so that kind of limited the scope of the game for small groups of players or a single player. So we made it possible to recruit AI crew who you have to pay in gold and you have to feed, or they’ll mutiny. They don’t always do exactly what you tell them to do for now, but you can basically put them on your boat at various stations, whether its sails or cannons. And then if you get into the captain’s wheel you can issue them orders or you can even like control them en masse.”
Banding Together
As you explore the world and lay claims to the lands you discover, you’ll be able to set up structures, and those will be things other players can steal as well, just like your ship–although Stieglitz said that since your ship and your territory essentially make up your in-game life, they’ll be difficult and time-consuming to capture. Don’t expect to be boarded and then marooned on deserted islands every few minutes as you play.
There might be a bigger incentive to work alongside others, in groups called companies, than to plunder other players, though. As your territory expands, you’ll be able to control it with NPCs to defend it, and you can even set up taxes and laws for other players who use your territory. Stieglitz said the biggest, most powerful territories and the companies who control them will be featured on a world map on the Atlas website, which may well incentivize other companies to band together to take them on. It’s all about creating chances for emergent, unpredictable gameplay interactions.
“We don’t just want the game it feel like it static, where everything is always the same all the time,” he said. “We want the world to start having its own internal history that the players build.”
There are lots of other systems at play in Atlas, so much so that it seems nearly impossible to balance it all.
“That’s what early access is for, hee hee hee,” Stieglitz laughed. “You get the best testing and balance feedback you could ever have when you have a hundreds of thousands of people tell you their opinion. You just have to find a way to kind of synthesize that into some actual outcome, but it is very useful–it’s the only way to do it.”