Why Black Ops 4 Doesn’t Have A Traditional Campaign

Breaking with tradition, this year’s Call of Duty: Black Ops 4 does not feature a traditional campaign. But why? Treyarch studio heads David Vonderhaar and Dan Bunting answer that question in a new video from Game Informer.

“Development is a journey,” co studio head Dan Bunting said. “We try a lot of different ideas and a lot of different things. The game that we are making has evolved over time, and that’s just a part of development. I can’t remember a single game that we’ve made that hasn’t had a dramatic change in the prototyping stage. That’s what prototyping is for. You prototype ideas; some of them work out great, some of them don’t work out great and you pivot. You find a new idea [and] focus on that. We follow the fun.”

The other studio head, Vonderhaar, pointed out that Black Ops 4’s battle royale mode, Blackout, also changed a lot during the development process. “It’s normal,” Vonderhaar said about how video games can change substantially and significantly in the development process.

Bunting added that Treyarch had a huge ambition for Black Ops 4 when development started. He stressed that the studio was always planning to have Black Ops 4–across all modes–being an entirely social experience. Vonderhaar went on to say that Black Ops 4 never had a campaign in the traditional sense. “It wasn’t a campaign as people usually refer to it anyways,” he said. “How can you say what happened to this thing that wasn’t. It was a multiplayer game.”

The interviewer went on to point out that it’s interesting that the prototyping process led to a traditional campaign falling by the wayside the same year the team greenlit a battle royale mode for the game. Fans might wonder if the campaign was scaled back so the team could allocate its resources to a battle royale mode, a notion that–true or not, or somewhere in between–might rub some the wrong way. Bunting didn’t answer the question directly, but said adapting is critical to Treyarch’s success.

“Everything tends to work together for a reason,” Bunting said. “Internally, we have built a culture of adaptation. The most important aspect of game development is being able to adapt. If you can’t look at something that you’re doing honestly and say, ‘This thing isn’t good enough’ or ‘This isn’t what we want,’ and ‘We need to make a change.’ If you can’t do that yourself, then you’re not adapting. You’re not going to evolve in a way that’s going to constantly deliver exciting experiences for your fans.”

While Black Ops 4 doesn’t have a traditional campaign, the game will deliver story and narrative elements through other means.

Call of Duty executive VP and GM Robert Kostich said earlier this year about the lack of a campaign, “Look, it’s not a dedicated campaign like it was in the past. We’re telling stories differently this year. We think our community is going to love this game from end to end, because it has so much to offer.”

“I don’t think that’s going to be a problem really. I think what our community is going to love at the end of the day comes down to the gameplay and the fun you have with it. And I think that’s what this game is going to have in spades. This is a little different from what we’ve done in the past.”

Black Ops 4 launches on October 12 for PS4, Xbox One, and PC. A beta for the game’s battle royale mode, Blackout, is currently available on PS4 and comes to PC and Xbox One later.

Xenoblade Chronicles 2 Torna: The Golden Country – First 25 Minutes Gameplay

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Let’s Talk About That Insane Nintendo Direct

HOLY MACARONI! What a Direct that was, huh? Tons of games, tons of news, and more release dates than you can shake a stick at! This week’s ep has Ryan McCaffrey, Brian Altano, Casey DeFreitas and me, Zach Ryan, breaking down as much of the news as we possibly can in 59 minutes. We’re talking Luigi’s Mansion 3, we’re talking Animal Crossing, we’re… probably not talking about a bunch of other stuff, but we cover a TON. It’s a fast and furious episode for a wild and crazy Direct!

As always, you can watch NVC here on IGN live on Thursdays at 3pm PT. Catch the video and audio 24 hours later on our YouTube channel (subscribe and hit that bell! It gives fairies wings!) or listen to it on your commute in audio format. If you enjoy the show, share it with other Nintendo fans, leave us a comment, and give us a thumbs up or leave us a review! If you prefer audio over video, please subscribe to NVC on iTunes or your podcast service of choice.

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Venom Movie Rating and Runtime Revealed

The upcoming Venom film has been confirmed to have a running time of 1 hour and 52 minutes, and has been rated PG-13 by the MPAA.

As reported by Collider (and verified by AMC), the nearly two-hour long film will not be rated R, despite hopes fans had that it would follow in Deadpool and Logan’s footsteps.

Though perhaps disappointing for some, this news has been expected for some time. Sony had been pushing for a PG-13 rating from the beginning, even if Venom’s director and lead actor weren’t so sure. Reports claimed Sony wanted to push the content in the movie right up to the edge of an R-rating without actually getting into the 17-and-over age bracket.

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BenQ EW3270U 4K Gaming Monitor Review

Be sure to visit IGN Tech for all the latest comprehensive hands-on reviews and best-of roundups. Note that if you click on one of these links to buy the product, IGN may get a share of the sale. For more, read our Terms of Use.

Now that the HDR format is becoming more commonplace in new games, more and more display manufacturers are finding ways to work the technology into more affordable monitors. BenQ has done just that with the reasonably priced EW3270U (See it on Amazon), which is a 32-inch monitor with a 3840 x 2160 (4K) resolution, HDR10 compatibility, and 10-bit color. If those sound like impressive specs for a display that costs $600, you are absolutely correct—most UHD HDR monitors of this size are over $1,000. But a spec sheet only tells part of the story, so I spent some time with the EW3270U to see if it’s worthy of taking up space on your desk.

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A Hat in Time DLC Available for Free This Week

Humble Bundle and Gears for Breakfast just released new DLC for A Hat in Time on PC today, and players can get it for absolutely nothing for a limited time.

The Seal the Deal DLC is free for the first 36 hours on the market, which gives everyone until 11 p.m. PT tomorrow/2 a.m. ET on Sept. 15 to snag it for nothing.

Seal the Deal features a brand new chapter called Arctic Cruise along with a new “incredibly difficult” mode appropriately dubbed Death Wish. Additionally, the DLC pack also contains six new Time Rifts and a bunch of new outfits, flairs, dyes, and camera filters.

Once the Humble Bundle deal runs out tomorrow night, Seal the Deal will be priced at $4.99 USD. Players have an additional 12 hours to grab Seal the Deal for free than its originally announced 24-hour freebie period.

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Breaking Bad Star Cast in Westworld Season 3

Breaking Bad star Aaron Paul is joining the cast of Westworld for the show’s third season.

According to sources close to Deadline, Paul is set to become a series regular, but no official announcement of his character (or how prominent that character will be) has been made.

Paul won three Emmys during the run of Breaking Bad for his portrayal of high school chemistry flunkee-turned meth cook, Jesse Pinkman.

Westworld’s showrunners previously teased Season 3 will mark a “radical shift” for the series. For more theories, premiere dates, and all other things “Westworld,” be sure to check out everything we know about the third season.

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