MoviePass Deliberately Misled Its Customers, Says The FTC

The executives behind the failed theater ticket subscription company MoviePass have reached a settlement with the Federal Trade Commission, following charges that they misled customers and failed to protect its user’s data.

As reported by Variety, the FTC ruled against Helios and Matheson Analytics, the company which owned MoviePass, CEO Mitch Lowe, and Chairman Ted Farnsworth. It stated that they will be “barred from misrepresenting their business and data security practices.” In addition, any other businesses they own must “implement comprehensive information security programs.”

The FTC’s ruling comes nearly two years after MoviePass closed down. The service launched in 2017 and enabled subscribers to book tickets for one film a day for an incredible $10 per month. Unsurprisingly, the company quickly ran into financial issues, and regularly changed its policies as it tried to manage cashflow. MoviePass eventually wound down in September 2019.

The FTC has now revealed that many of the technical issues that affected its heaviest users were a deliberate attempt to limit how many tickets they bought via the service. These included invalidating passwords while warning of “suspicious activity” on the account, and then making it impossible to reset passwords, and employing an undisclosed “trip wire” facility that blocked users that were perceived to be using the service too often.

There was also the controversial ticket-verification program that required selected users to submit pictures of their ticket stubs to continue to use the service. While MoviePass claimed at the time this was a random process, it has been revealed that it was again targeted at heavy users in an attempt to make them use the service less.

In addition, the FTC stated that MoviePass filed to properly protect the personal data it had collected from its members. Email addresses and financial information were not not secured properly, and there were insufficient restrictions on who could access this information.

In a statement, Daniel Kaufman, acting director of the FTC’s Bureau of Consumer Protection, said, “MoviePass and its executives went to great lengths to deny consumers access to the service they paid for while also failing to secure their personal information. The FTC will continue working to protect consumers from deception and to ensure that businesses deliver on their promises.”

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Anthony Mackie Was Originally “Mortified” About MCU’s Disney+ Move

The actors of the Marvel Cinematic Universe know enough to give lectures on their characters, but they’re not always privy to how projects will go down. When Anthony Mackie found out that Sam Wilson–also known as the Falcon and the new Captain America–was headed for Disney+, he was “mortified,” the actor said in a new interview with Variety.

“I was very afraid and very disappointed when I heard it was going to be a TV show because I didn’t think we could take the scope of what we had just done in all these movies and then put it on TV and it would work,” Mackie said, comparing the shift to putting the characters out to pasture. “I didn’t want to be the first failed entity of Marvel.”

For a long time, the classic Batman television show and movie from the late 1960s were the gold standard for what superheroes on TV would look like. Batman comics were campy back then, and the show was campy in equal measure. That was, however, over half a century ago, and it’s unclear why that was his first reference point when Marvel and DC alike have upped their game with shows like Daredevil, Jessica Jones, HBO’s Watchmen, and DC’s Legends of Tomorrow in recent years.

“I thought it was going to be like Batman and Robin–the original one–where it was like ‘Pow! Bing!'” Mackie said.

Things changed, of course, once the show was in production.

“When you become part of the Marvel franchise, it’s almost like summer camp. So when you show up to set, it’s everybody and you never miss a beat. Some people have kids, some people bought a car…it’s like going back to seeing all your same friends over and over.”

The interview, which covers a variety of topics related to released and upcoming MCU Disney+ series, featured Mackie and Falcon and the Winter Soldier co-star Sebastian Stan, WandaVision‘s Elizabeth Olsen and Paul Bettany, and Loki‘s Tom Hiddleston who says in the interview that he held a lecture on Loki that involved a whiteboard. The whole interview is close to 45 minutes and worth checking out on Variety.

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Loki’s Disney+ Show Wasn’t Planned When He Died In Infinity War

Tom Hiddleston’s Loki is every Marvel fan’s favorite god of mischief, and the character has finally returned thanks to the premiere of his new Disney+ series, Loki. The show sees Thor’s brother leaping through time to stop “nexus events” and alternate realities, making it feel like anything is possible. But as Marvel Cinematic Universe boss Kevin Feige revealed during a recent press conference, Loki’s future was once even more uncertain than it is now.

When the majority of big screen MCU superheroes died at the conclusion of Avengers: Infinity War, it was generally assumed that most of them would return–with the exceptions of Vision and Loki, whose deaths were separate from the calamitous “snap.” The MCU shows on Disney+ have proved otherwise, but according to Feige, bringing Loki back for his own show wasn’t always the plan.

“I think we did not know [how Loki would return] when we shot Infinity War,” Feige said. “But I think we did know it when we shot Endgame, is my recollection of it.”

“One of my favorite things coming out of Endgame was people saying that we forget to tie up the loose end of Loki,” he continued. “Loki just disappears and we forgot to mention what happens to him at the end of that movie. And, at that point, we did know that there was Disney+ coming and the show coming. It became very exciting to make people wait until we figured out what the show would be.”

Hiddleston, whose portrayal of the character is beloved by fans, said he reacted with “a combination of delight and surprise” when he learned that Loki would return.

“I had to scratch my head, because [Loki’s death] scene in Avengers: Infinity War had felt so final, had felt so conclusive, as the end of Loki’s story,” the actor said. “But I knew that Avengers: Endgame was coming around the corner.”

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Loki’s premiere episode drew inspiration from noir thrillers, and at times even felt like a two-character play, as the god of mischief and Owen Wilson’s Agent Mobius explored long scenes of dialogue opposite one another. For Hiddleston, getting to find out more about this character is an opportunity.

“What I love about the series is Loki is stripped of everything that’s familiar to him,” the actor said. “Thor is not close by, Asgard seems some distance away, the Avengers, for the time being, aren’t in sight. He’s stripped of his status and his power. And if you take all those things that Loki has used to identify himself over the last six movies, what remains of Loki? Who is he, within or outside all of those things? And I think those questions became, for all of us, really fascinating to ask.”

“I just love playing the character,” he added. “I always have. And I feel so fortunate that I’m still here, and that there are still new aspects to the character every time that I learn about. I think he’s a character of huge range. So it never feels like the same experience. And particularly this time around, I mean, I’m surrounded by these amazing people, truly. It’s not something that is lost on me, you know, all my conversations with Kevin [Feige] and [director] Kate [Herron] and [head writer] Michael [Waldron], and my interactions with Owen [Wilson] and Gugu [Mbatha-Raw] and Wunmi [Mosaku]–we just have a really good time.”

Loki airs Wednesdays on Disney+. For more coverage of the premiere episode, check out our list of Loki Episode 1 Easter eggs and references, as well as our breakdown of the Time Variance Authority’s stronger-than-an-infinity-stone powers.

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Starfield: What We Want At E3 2021

Starfield feels like one of those elusive games that’s often talked about despite its low profile, and it’s hard to believe if it’s actually coming out in the near future. We’ve heard few details about this new IP from developer Bethesda Game Studios (best known for Fallout and The Elder Scrolls), seen a teaser back at E3 2018, and heard Todd Howard speak broadly about it on occasion, but we’re anticipating plenty more at this year’s E3.

Although it’s easy to think that we do the same song and dance at every major event where Bethesda has a notable presence, all signs are pointing to a relatively substantial showing for Starfield. We’ve compiled all of the current details so far in our Starfield: Everything We Know feature, but here, we’ll sum that up and get into a bit of speculation and what we wish to see from this seemingly massive sci-fi RPG at E3 2021.

What We Know So Far

We know Starfield won’t deviate too far from the developer’s wheelhouse. Todd Howard has stated in the past that this game very much has the DNA of a Bethesda game, and it’s understood to be an open-world single-player RPG, which is the team’s bread and butter. Studio director Ashley Cheng also said that the team behind Starfield are veterans of creating open-world RPGs. Yet, that’s a fairly basic canvas for Starfield’s larger picture.

Other than this being a space-faring adventure, we actually don’t have much information about the game itself. Based on Howard’s previous comments, we do know that it will be running on an upgraded game engine, said to be the most significant jump for Bethesda since The Elder Scrolls IV: Oblivion. As to how this could manifest in the experience–well, more on that later.

There have been recent rumblings about when we should expect Starfield to release, but nothing has been confirmed–again, more on that later. But given how little we know so far, and that the state of the world has hampered game development schedules across the industry, we aren’t exactly expecting the game to come out later this year (though we know for sure that Starfield is coming well before The Elder Scrolls VI).

What’s Confirmed For E3 2021

We can’t really say anything has been confirmed per se, but all signs point to Starfield being at E3 2021 in some capacity. (It doesn’t take an industry insider to guess as much!) Since Microsoft Game Studios’ acquisition of Bethesda, the two have combined forces to hold one big showcase for E3 on Sunday, June 13, starting at 10:00 AM PT, and if we are to see Starfield at all, it’s going to be then.

You can very much take the event’s key art as confirmation that Starfield is going to be a headliner for the Xbox & Bethesda Games Showcase. On one side of the image, you have Halo Infinite to represent Microsoft, and on the other, you can pretty much ascertain that it’s the planet-view graphic from Starfield (which was deduced by various folks).

What We Hope To See At E3 2021

I think it’s pretty easy to say that the thing everyone wants to see is gameplay, which would probably answer the myriad questions we have about Starfield. How does it look and run? What does combat play like? What sorts of RPG mechanics will we be able to work with? What’s the actual setting? What’s it like to navigate its open world?

Having actual gameplay would probably cover other broad questions we have, such as how Starfield is going to separate itself from the developer’s current franchises. There’s definitely room for a different style of RPG in Bethesda’s realm, and it’d be a lot more satisfying to think of Starfield as more than just The Elder Scrolls or Fallout in space. A lot of that will lie in quest structure, world design, storytelling, and RPG mechanics–and E3 2021 would be as good a time as any to start showing off those things (if Bethesda is ready to do so).

It’s been about six years since we got a mainline entry in both Fallout and The Elder Scrolls (Fallout 76 and The Elder Scrolls Online are entirely different beasts), so you could say we’re eager to experience what Bethesda has been cooking up all this time. With that said, a release date or a release window (which is more likely) is definitely something we hope to come away with at E3 2021.

Industry insiders have been dropping tidbits about Starfield over social media recently, and much of the discussion has been about its launch window. Bloomberg’s Jason Schreier seemed adamant about late 2022 being the release window–given the anticipated scale of the game and the fact that we just haven’t seen much yet, it’s easy to believe it’s that far out.

The other question on the minds of many folks: Which platforms will Starfield be available on? We’d bet on it being a truly new-gen game with Bethesda making a clean break from the Xbox One and PlayStation 4. Todd Howard has stated that the studio did the most significant game engine overhaul since The Elder Scrolls IV: Oblivion, and while he hasn’t said one way or the other about leaving last-gen behind with Starfield, he did say that the team won’t compromise the game’s vision in order to run on old hardware. But how would this change the core game experience? Better graphics and performance are always welcome, and stability and fewer glitches/bugs would be important. But we’d also want to see if the more advanced hardware has afforded a more expansive open world or gameplay innovations that previous Bethesda games couldn’t do.

There are a ton of smaller details we’d love to know about Starfield–with this being a Bethesda RPG, getting a better understanding of choice-and-consequence or how character development would work in the game would be wonderful. These games are also known to be lengthy, with wild side quests and massive regions to explore, and getting a feel for Starfield’s scope is another plus. However, we wouldn’t want to be given too much too early–the element of surprise is always nice with new games, especially if they’re a ways out. Whatever comes out of E3 2021 with regards to Starfield, we’ll have it covered here on GameSpot, along with all the other major announcements and reveals throughout the event.

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Loki Episode 1 Answers The Question: What’s Stronger Than An Infinity Stone?

This week saw the premiere of a brand-new MCU TV show on Disney+ in an all new timeslot. Loki will be released weekly on Wednesdays, rather than Fridays like its precursors WandaVision and Falcon and The Winter Soldier–but all this change really means for most fans is their theorizing and speculating will now have to be done mid-week rather than over the weekend. And Episode 1, “Glorious Purpose,” left plenty to start theorizing about–including the introduction of a brand-new (to the MCU, at least) bureaucratic body that is more powerful than even the Infinity Stones.

The premiere picked up where you’d expect, with Loki’s surreptitious escape from the Avengers back in 2012, thanks to the Tesseract. This event was shown in Endgame, leading fans to speculate that Loki, the show, would actually follow Loki’s adventures using the Tesseract, which contained the Space Stone, as he hopped around the universe causing chaos. It turns out that isn’t the case–Loki’s teleportation with the Tesseract from Avengers Tower sent him to Mongolia, where he was able to give about a minute’s worth of villainous monologue to the locals before he was interrupted and apprehended by the Time Variance Authority (TVA).

The TVA is an extra-dimensional organization charged with maintaining the “sacred timeline.” It turns out that Loki was flagged as a variant for stepping off his predetermined timeline. He was swiftly apprehended and brought to the TVA headquarters, located somewhere outside of normal time and space, to stand trial for his offenses.

In the TVA, he (and we, the viewers) learn that long ago, there was a great multiversal war where multiple timelines battled for dominance and nearly caused the destruction of reality. That’s when the Time-Keepers, a trio of “space lizards” as Loki calls them, stepped in and organized the disparate timelines into one–the “sacred timeline”–and then created the TVA, an organization charged with maintaining the flow of events and preventing any splintered timelines from branching out to cause another war.

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In the comics, the TVA’s mission is less focused on the prevention of a multiversal war. Instead they guard what is called the “omniverse” and all its associated realities from temporal and reality-hopping threats like Kang the Conqueror. It’s all a lot of very comic book sci-fi logic–if it helps, think of them as a sort of meta-commentary on complicated superhero continuity, similar to the Monitors over at DC. Several agents are even designed to look like past Marvel editors as a little in-joke about editorial responsibility and continuity management. The exact extent and scope of the comics TVA is vast but mostly fluid–they don’t show up very often and are rarely major players in top tier events, so it’s safe to assume that the MCU version is getting a considerable makeover in ways we have yet to really see in the show.

Notably, this episode establishes that both magic and magical objects–including the Infinity Stones–are totally useless within the TVA’s headquarters. They’ve even collected enough Infinity Stones, presumably from thwarted nexus events and variants, that the bureaucrats literally use them as paper weights and desk baubles. This of course begs any number of questions about the limits of the TVA’s power and authority–for example, how many Infinity War and Endgame-level crisis events has the TVA had to circumvent in the past? What would happen if a rogue officer were to escape HQ with a pocket full of Infinity Stones to play with? Is there anyone even remotely capable of standing up to the Time-Keepers for any reason, should they turn out to be evil?

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With any luck these questions will be answered by the end of the series. But in the meantime, there’s more to the TVA than just mind boggling power. Among their agents is a man named Mobius (Owen Wilson) who happens to be on a very challenging case. There’s a variant who has been hopscotching through time and evading the TVA’s strike teams as they go, threatening the integrity of the timeline and, notably, stealing TVA equipment in the process–specifically temporal charges, meant to detonate and “reset” time after a variant-caused event.

Mobius believes that Loki can help him catch this variant–and for good reason. Apparently, the TVA has identified that the rogue variant actually is a version of Loki. That’s unfortunately all the info we get about that particular bombshell, so how and why a version of Loki is galavanting around time is left a mystery.

Needless to say, the TVA higher-ups, specifically Ravonna Renslayer (Gugu Mbatha-Raw) aren’t exactly thrilled about Mobius’s plan, but eventually acquiesce, and we end the episode with Mobius and Loki forming a tenuous agreement.

Some things to note in this episode:

  • The TVA is so powerful that not only can Loki not use his magic, but even the Infinity Stones are rendered completely useless. Office workers can use them as paper weights.
  • There are lots of explicit nods and callouts to the multiverse in this episode alone, something that the MCU is obviously building towards for the upcoming Dr. Strange in the Multiverse of Madness movie. With the added context from the TVA’s infomercial, we can assume that the creation of a multiverse will involve a lot of branching timelines and, presumably, hasn’t actually happened yet.
  • The Time-Keepers themselves seem to be a little shady–just listen to the way Revona talks about them during Loki’s trial.
  • It’s too early to tell just how much this version of Revona will relate to her comics counterpart but in the books, Revona has a history that connects to Kang the Conqueror.
  • How does the TVA know that it’s a Loki variant causing all this trouble and what makes this Loki variant so dangerous? Where did they come from?
  • Notably, the infomercial calls the events where timelines diverge “nexus events,” which is the second time we’ve heard the MCU use that word in that way–WandaVision Episode 7 which featured a commercial for an antidepressant drug called “Nexus.” In Marvel Comics there is the concept of a “Nexus Being,” which isn’t often used but describes entities that have the ability to affect and change probability and the future. Notable Nexus Beings include Wanda, Kang the Conqueror, and Franklin Richards.
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GameStop Appoints New CEO And CFO With E-Commerce Experience

GameStop has announced its new CEO and CFO as part of the company’s financial earnings call. Matt Furlong will take over as CEO on June 21 and Mike Recupero will start as CFO on July 12.

This comes after it was announced in April that current CEO George Sherman would be stepping down from the role after two years. Both Furlong and Recupero come from Amazon and have experience in e-commerce and technology, which reflects the board of directors’ desire to make GameStop more than a retail company, according to the press release. GameStop’s previous CFO Jim Bell announced his departure from the company in February.

Now Playing: What The Heck Is Going On With GameStop

Furlong spent nine years at Amazon, focusing on e-commerce. He most recently was a country lead for Australia and spent time as a technical advisor for Amazon’s North American consumer business. Recupero was at Amazon for 17 years, where he spent time as the CFO of North American consumer business and CFO of Prime Video.

GameStop has been a popular company since the beginning of 2021, with its stock price fluctuating heavily due to a short squeeze early in the year. The price has been rising and falling since then; at one point the price hit as high as $500, but it has stabilized a bit lower, closing today around $300. That, however, is much higher than the $5 it was a year ago.

The retail company has been in dire straits in recent years, and its problems were only exacerbated by the COVID-19 pandemic, which forced the chain to close stores. However, in recent months GameStop has announced plans to transform its business–with help from the increased stock price–by hiring executives with experience in growth, technology, and e-commerce. The company announced an increase in net sales of 25.1% over the first fiscal quarter of 2020, totaling in $1.3 billion.

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Loki Post Credit Scene: Weekly Check-in

Scroll down to find out every week if there’s a post-credit scene in each episode of Marvel’s Loki.

Spoilers also follow for the premiere episode, “Glorious Purpose.”

If you’re binging the series, use this guide for quick reference on whether or not any of the episodes have end credits scenes.

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Marvel’s third MCU streaming series on Disney+, Loki, premiered this week, giving fans a fantastic follow-up to the scheming Asgardian prince’s exodus from Avengers: Endgame.

The pilot episode, “Glorious Purpose,” saw Tom Hiddleston’s Loki almost immediately captured by the Time Variance Authority, an entire cosmic bureaucratic entity created by three all-powerful Time Keepers in the wake of an ancient multiversal war. It’s here that Loki finds out that escaping his captors using the Tesseract went against the preordained actions of the one true “sacred timeline” and that he’d stand trial for his time crime.

Before final judgment could be rendered by Judge Renslayer (Gugu Mbatha-Raw) however, Owen Wilson’s Agent Mobius manages to wrangle Loki for his own mission, hoping the mirthful master manipulator might be able to help track and capture an even bigger, more-threatening prize who’s currently mucking up the timeline. It’s here, in the TVA, that 2012 Loki, kicking and screaming, learns his entire MCU fate — including his death at the hands of Thanos — while also being humbled by the fact that the TVA is such a formidable force it literally uses variant Infinity Stones as paperweights. Cut down to size, Loki finds himself willing to listen to Mobius’ offer to consult on the case.

But what about post-credit scenes…?

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Loki Episode 1: No Post Credit Scene

Episode 1 contained no post-credit scene, just Natalie Holt’s impressive, operatic score. The episode did end with one heck of a cliffhanger though, as Loki learned that the dangerous variant being hunted by Mobius, the predator who’s killing off TVA hunters and minutemen, is… Loki.

Yes, a different version of Loki, from either a different time or universe (or both), is out there luring the TVA into traps, killing the operatives off, and then swiping the company’s time reset devices.

We’re last shown an attack in an Oklahoman oil field in 1858 where the minutemen are set ablaze by a cloaked Loki (Cloaki?) and the do-over doohickey is stolen. Also present on the scene is a weapon, an anachronism meant to draw the TVA to the location, from the “third millennium.” So, the distant future. Which also happens to be Marvel’s time-travelling villain Kang the Conqueror’s future. Just saying.

Marvel’s Loki

For More on Marvel’s Loki, check out our thoughts on the first two episodes of the show in IGN’s Loki preview and then read about how Mephisto won’t be appearing in the show. Learn about how Loki was inspired by David Fincher after that and then check out where Loki lands on IGN’s list of the 25 best Marvel villains in the MCU. And also check in on the Loki release schedule!

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Breath of the Wild 2: Release Date, Gameplay, and What We Know So Far

Legend of Zelda sequels are few and far between, so it was a delightful surprise to hear Breath of the Wild 2 was in the works. Ever since Nintendo showed a teaser for the still-unnamed sequel for The Legend of Zelda: Breath of the Wild at E3 2019, we’ve been waiting on the edge of our seats for a full official reveal and it seems most likely we’ll be getting that at E3 2021.

When is the Breath of the Wild 2 Release Date?

Nintendo hasn’t announced a release date for the Legend of Zelda: Breath of the Wild sequel just yet. However, at the very least we know it’s on Nintendo’s future roadmap with a TBA release date. Last we saw, the sequel appeared on a slide for upcoming titles, alongside Bayonetta 3 and Metroid Prime 4, in Nintendo’s last financial report.

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Breath of the Wild 2 First Teaser

Nintendo first revealed the development of a Breath of the Wild sequel was underway with a short teaser trailer at E3 2019. 

In the short trailer, we can see Link and Zelda are exploring an underground cavern on the back of an elephant-like mount. They happen across a corpse emanating both tendrils of dark smoke and strings of light. It’s revealed that the strings of light coalesce into an arm of light holding back the darkness leaking through the corpse chest, which appears to be a mummified male Gerudo donning gold jewelry and long hair – this is presumably Ganondorf.

What follows is a series of rapid flashes that shows Link wielding his own arm of light, the original arm of light saving Link from falling, and a glimpse of the sealing ritual placed on the corpse. The trailer ends with the cavern collapsing, the corpse coming back to life and Hyrule Castle rising into the air.

The trailer ends with a message that reads “the sequel to the Legend of Zelda: Breath of the Wild is now in development.”

Shortly after the trailer aired on Nintendo’s E3 2019 direct, The Legend of Zelda series producer Eiji Aonuma explained that his team was working on a sequel simply because it had too many DLC ideas for the original game.

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Breath of the Wild 2 News

Since then Nintendo hasn’t shown any more new videos, images, or made any new announcements about the game. That said, the Internet has been keeping our interest in the Breath of the Wild 2 alive with even the smallest updates we’ve heard over the last two years.

Earlier in February 2021, Eiji Aonuma announced that there will be more news on the highly anticipated sequel later this year. It seems like high time we get an update on the game since the Legend of Zelda series just celebrated its 35th anniversary to little official fanfare earlier this February.

Nintendo’s E3 2021 Direct livesteam would be the perfect occasion for a full reveal trailer or even gameplay. We have our fingers crossed we’ll see more of the game on June 15 at 9am PT, 12pm ET, 5pm BST, or June 16th at 2am AEST.

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Capcom at E3 2021: When It Is and What to Expect

Capcom is officially presenting at E3 2021. In the announcement, Capcom confirmed a showcase that will feature updates on its latest lineup of games, including news on Resident Evil Village, Monster Hunter Rise, The Great Ace Attorney Chronicles, and more. Continue reading for how to watch, what to expect, and predictions on what we might see.

Capcom Showcase Date and Start Time

The Capcom showcase at E3 2021 will take place on June 14 at 2:30pm PDT/5:30pm EDT/10:30pm BST. That’s June 15 at 7:30am AEST for those in Australia.

How to Watch the E3 2021 Capcom Showcase

E3 2021 is part of IGN’s Summer of Gaming event, which means you can watch the Capcom showcase (and most other presentations out of E3) right here on IGN and across all of our platforms. Here is the list of places you can watch Capcom’s E3 2021 showcase:

Capcom Games to Expect at E3 2021 and Predictions

Capcom revealed some of what it intends to show at its E3 showcase and we’ve included our predictions on what news they might share, as well as games that could make a surprise appearance.

The Great Ace Attorney Chronicles

In April 2021, Capcom revealed The Great Ace Attorney Chronicles, a collection including two previously Japan-exclusive games: The Great Ace Attorney: Adventures and The Great Ace Attorney 2: Resolve. The Great Ace Attorney Chronicles is positioned to launch globally on July 27 for PS4, Nintendo Switch, and PC via Steam, and is also confirmed to be part of Capcom’s E3 2021 showcase. We may get another trailer, a reminder to pre-order, and possibly some more information about the Ace Attorney Turnabout Collection, which includes both The Great Ace Attorney Chronicles and the Phoenix Wright Ace Attorney Trilogy.

Monster Hunter Rise

Monster Hunter got its very own digital event in May 2021 and we were caught up on what to expect with the Monster Hunter Rise 3.0 version update. A Monster Hunter Rise roadmap was also revealed, which included three upcoming Capcom collab events and the version 3.1 update. The first collab arrives in mid-June and brings an event quest where you can earn Palico layered armor called the Tsukino Costume.

The version 3.1 update is planned for the end of June, and the two collab events are set for July and August, but Capcom hasn’t revealed much information other than all of them will include DLC and new event quests. We may finally hear more about the 3.1 update and these two upcoming collab events at Capcom’s E3 2021 showcase.

Monster Hunter Stories 2

The Monster Hunter Stories 2: Wings of Ruin release date is right around the corner, with the sequel set to launch on July 9. So far, Capcom has revealed a good amount of detail about the story, which centers around a group of hunters and their journey to uncover the mystery behind the appearance of phenomenon called rage-rayes and the disappearance of Rathalos. Looks at gameplay, however, have been slim so we may get a look at some of that and maybe a demo announcement during Capcom’s E3 presentation.

Resident Evil Village

It’s been a month since Resident Evil Village launched and it appears Capcom already has more plans for it. What those plans consist of will be determined at their upcoming E3 showcase, but if we were to guess, some DLC seems likely.

Resident Evil Re:Verse

Resident Evil Re:Verse wasn’t included in the lineup Capcom shared but if it were to include any news on the upcoming multiplayer game, it might be a release date announcement. At this time, Re:Verse has a release window of Summer 2021 so the timing for something like that seems right.

Resident Evil 4 VR

Resident Evil 4 VR for the Oculus 2 was first revealed during a Resident Evil Village showcase in April 2021. Following that, we were given a bunch of details at an Oculus Gaming showcase, including confirmation from Oculus’ executive producer that the game has been in development for a couple of years and that it’s planned for launch later this year. With that in mind, it’s possible a Resident Evil 4 VR release date announcement could make its way into the Capcom showcase.

Dragon’s Dogma 2 and Street Fighter 6

Neither Dragon’s Dogma 2 or Street Fighter 6 have been officially revealed, but both projects were part of the massive Capcom leak IGN reported on in November 2020. A schedule was included in the leak that listed development plans for Dragon’s Dogma 2 in Q2 of 2022 and Street Fighter 6 in Q3 of 2022. Sources confirmed Dragon’s Dogma 2 and Street Fighter 6 were legitimate but also said the list could potentially be out of date, so take this information with a grain of salt. Ultimately, we’ll just have to wait and see what Capcom has in store for us.

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Felicia Miranda is SEO Editor at IGN. You can find her gushing about Loki and the new series at @FeliciaVagabond on Twitter.

Jurassic World: Dominion Extended Preview Will Span 65 Million Years

While awe is clearly the endgame, Jurassic World: Dominion does not shy away from the details.

The first footage from the threequel, a five-minute extended preview which was screened for a handful of journalists at IMAX HQ in Los Angeles, showcases a two-part narrative. The five-minute preview will be screened in theaters before IMAX screenings of F9.

The first part is an origin story. Utilizing vast landscapes, a plethora of dinos, and harnassing the primal nature of the prehistoric era, the emphasis is on context. The intimacy of a bug landing on the leg of a dinosaur is juxtaposed by the majesty of a herd bathing in a lake as a winged creature swoops in to feast on a carcass. 

A fight between two apex predators inevitably plays like a Western as they circle and face off, ultimately ending with the grisly demise of the T-Rex. As her pupils dilate, she becomes the feeding ground for a bug that imbibes a sample of blood. The sequence comes from early on in the movie.

“We know who killed her now,” enthused Jurassic World: Dominion director Colin Trevorrow. “Hopefully, people will want some revenge.”

Fast-forward 65 million years, and audiences are faced with a T-Rex being chased by a helicopter through a forest as she heads for a packed drive-in movie theater showing a double bill of American Graffiti and Flash Gordon.  Should audiences read anything into that?

“It just felt like a double feature that I’d want to go see,” the filmmaker, who was talking to press via Zoom, explained. “[Jurassic World series star] Bryce [Dallas Howard]’s dad is in one of them, so I guess it’s a little tip to Ron Howard. I saw that drive-in as the kind of places that I went to growing up. They were in Mendocino, the area that American Graffiti was set, and that also connects it to Skywalker Ranch, where we mixed the movie. It connected the whole thing to Northern California.”

Chaos ensues on a grand scale as people run for cover. The T-Rex kicks over cars, wreaking havoc against a backdrop of a movie screen as couples are making out and friends and families are hanging out, accompanied by a soundtrack of screams and the dino’s trademark roar. Audiences are then treated to brief glimpses of other prehistoric titans creating mayhem elsewhere. Trevorrow confirms this chaos is global.

“To a certain extent, yes,” the filmmaker explained, although it seems there are no dinosaurs in the streets with tanks or anything. “We’re creating a world in which dinosaurs exist in the same way that animals do now, which is that if you go too deep into the forest, you may be in danger of invading their territory, and you can get hurt. I didn’t want to anthropomorphize them. I didn’t want to turn them into anything other than the natural animals they are. I mean, dinosaurs were real.”

Missing from the footage is the film’s cast, including Chris Pratt and Howard. While that may come as a surprise, or perhaps a disappointment to fans, there is a good reason for it.

“It’s not that I actively didn’t want them around, but we’re telling a really big, epic, sprawling story here,” the director said. “I felt like this was one opportunity to be able to tell the T-Rex’s story. She’s a character who has been through a lot over these movies and some traumatic experiences. I want kids and adults to be as invested in her and her journey as they are in the humans. She does look a little different this time in that she has protofeathers.”

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Jurassic World: Dominion also sees the return of the original Jurassic Park’s Laura Dern, Sam Neill, and Jeff Goldblum, but how big of a part will they play in this sixth film in the franchise?

“To me, and I’ve always been this way, I wouldn’t put a character from one of the previous movies into the film unless they had a reason to be there,” said Trevorrow. “This was the first time I felt we had a story that would justify their presence in the film because they would not just call each other up and go on an adventure. We had to come up with a reason.”

Trevorrow also confirmed that there will be “surprises,” but “I don’t know if it’s going to be about who’s in it.”

The director has confirmed that visual effects on the film are “nearing completion,” and he has had the film cut “for some time,” adding that it was “really nice” not to have to rush to make a 2021 release date. 

“It’s allowed us to be a little bit more deliberate and thoughtful and not feel the constant pressure,” he added. “It gives us a chance to show it to friends, other filmmakers, and fans, to talk to them and figure out if there is anything they need out of this that we’re not giving them.”

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Jurassic World: Dominion sees Trevorrow, who also co-wrote the movie, fulfill his three-film commitment with the multibillion-dollar franchise (while J. A. Bayona directed the second film, Trevorrow co-wrote it). But does this serve as a bookend for the series or the jumping off point for more?

“I think that if these stories continue, it’s going be time for a new filmmaker to come in and put their spin on it,” he mused. “I’ve been fortunate over the past six or seven years to create this celebration of what Steven Spielberg and Michael Crichton brought to the screen.

“I’m really into the idea of being able to pass that torch on in the same way that we pass the torch on to new characters in this movie. There are new heroes, it’s not just about the legacy characters that come back, and the new actors in the film are hopefully characters that we’re going to want to see again in the future. Dominion is a very different kind of film, and I believe audiences are going to be down to go on this journey with us as we evolve into new directions.”

Jurassic World: Dominion will land in theaters on June 10, 2022.