The Witcher’s Henry Cavill To Star In Highlander Reboot – Report

The Witcher’s Henry Cavill may star in an upcoming reboot of Highlander from John Wick director Chad Stahelski. Sources told Deadline that Cavill “may have his eyes on” the role.

The new version of Highlander is coming from Lionsgate, the movie studio behind John Wick, The Expendables, and The Hunger Games, among others.

1986’s original Highlander featured Sean Connery, Clancy Brown, and Christopher Lambert playing immortal characters fighting against each other. The movie is also known for popularizing the phrase, “There can be only one.”

Numerous sequels were developed and a TV show ran for six seasons in the ’90s.

According to Deadline, Lionsgate has been developing the Highlander reboot film for some time. Actor Ryan Reynolds and director Justin Lin (Fast & Furious) were said to be circling the project over the years. There is no word yet on who else may star in the new Highlander or when it could release. Plot details, too, are unknown at this stage.

In addition to the new Highlander movie, Stahelski is lined up to direct the movie adaptation of the Sucker Punch video game, Ghost of Tsushima. As for Cavill, he’s set to appear as Geralt again in the upcoming second season of Netflix’s The Witcher, which is expected to premiere later this year.

Victoria 3 Officially Announced A Decade After Previous Game

Confirming speculation dating back several months–and hopes and dreams dating back far longer–Paradox Interactive officially announced Victoria 3 during PDXCON Remixed on May 21. The long-awaited grand strategy game was a surprise announcement for the end of the show, and it will cover a 100-year period and allow for you to play as almost any of the world’s countries at that stage in history.

Set between 1836 and 1936, Victoria 3 sees the world undergoing a massive transformation, with the Industrial Revolution creating a world at the end of that timeline that barely resembles the one at the beginning. In traditional Victoria fashion, the focus of the game is on internal bureaucracy and management, with about 50 different trade goods, a whole bunch of different factions and interest groups vying for influence, a customizable law system, and three technology trees that can shape your society in a myriad of ways.

Victoria 3 fashions itself as a “society simulator” and its famous “pops” system returns, giving different populations of people their own characteristics, interests, and numbers within your nation. This can determine their influence and how important it is to please them when making decisions. The Capitalist pop in Prussia, for example, was shown during a media pre-briefing demonstration. They can come into conflict with worker groups based on decisions you make, such as whether to have public options for things like healthcare and require pension plans. Other interest groups care about even higher-level decisions, such as retaining a monarchy or moving to a more representative system.

Markets and internal conflict play a huge role in Victoria 3
Markets and internal conflict play a huge role in Victoria 3

Your own power can be affected by these systems, as well. Universal suffrage is pretty much always considered a good thing, but are you willing to implement it in the game? Your edicts and lawmaking power will be severely limited, though you’ll probably feel like a just leader.

One element that does not play a very large role in Victoria 3? War. The game does allow you to battle it out with other countries as you try to expand or retain territory, but it emphasizes and encourages diplomatic options known as “Diplomatic Plays.” These see you engaging with another country in order to do everything from annex and area to form an alliance, and depending on your own power and your standing with neighboring countries, the other party may simply agree to your demands. Underestimate them, however, and they could bring other allies into the fold that outnumber your forces and put you in a dangerous position.

Victoria 3 certainly looks like it will take up a whole bunch of your time if you really sink your teeth into its systems. It has been more than 10 years since Victoria 2 launched, so anticipation and expectations are both sure to be very high.

PUBG Mobile’s Titans: Last Stand Event Features Epic Godzilla vs Kong Battle

Godzilla and King Kong are not finished with PUBG Mobile yet, as PUBG developer Krafton Inc has teased a Titans: Last Stand event coming May 25.

The 20-second teaser trailer shows Godzilla and Kong facing off, with Mechagodzilla appearing to fight them both. The event will “introduce players to a never before seen chapter of the Godzilla vs. Kong story that can only be experienced in-game as part of the Version 1.4 update” according to the official press release, and it will run until the end of the PUBG Mobile/Godzilla vs Kong crossover event on June 8.

No details have emerged on whether or not players will have an influence on the coming kaiju battle. However, there are a few brief snippets of a player shooting a minigun from a helicopter in the trailer, implying the event will be interactive to a degree.

PUBG Mobile’s partnership with Godzilla vs Kong began in early May 2021, with the Version 1.4 update adding the two giants–along with Mechagodzilla–to the battle royale. The monsters would appear at random times and destroy parts of the environment, giving players in the area access to extra loot and monstrous NPCs. The event coincides with the release of Legendary Pictures’ Godzilla vs Kong in theaters and on HBO Max.

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Prison Architect: Second Chances Announced, Focused On Helping Inmates

The management simulator Prison Architect is getting its fifth expansion, Second Chances, and it’s all focused on creating a more positive and rehabilitating system for convicts that results in reduced sentences and a lower chance of them ending up behind bars.

Announced during PDXCON Remixed on May 21, Prison Architect: Second Chances adds a whole bunch of new tools to help you identify inmates with a high probability of returning to prison and take steps to improve their situation. To determine which people you should focus your attention on, you can see a few different statistics, including whether or not the person has family and if they have committed multiple crimes.

Helping the prison population can be done via a variety of actions, such as providing higher-paying jobs in the prison–including ones that promote furthering education–reducing sentences based on behavior, running animal therapy programs, and even bringing back reformed prisoners to run group workshops.

Keeping former prisoners from returning is at the heart of the expansion.
Keeping former prisoners from returning is at the heart of the expansion.

The prison can receive fines based on reoffending prisoners, further encouraging you to make sure that those who serve their sentence are prepared for the outside world and will not return again. Situations like the prisoner’s age or family can play a role, but these are not as important in Prison Architect as the factors you have control over. Each time they do return, it will usually be even harder to ensure they don’t get convicted again after serving their new sentence.

Prison Architect: Second Chances is just one of the announcements to come out of PDXCON Remixed, which also includes Crusader Kings 3: Royal Court, and it’s out for PC, Xbox One, and PS4 on June 16, followed by Nintendo Switch on June 29.

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Overwatch 2 Details: New Maps, Hero Changes, And HUD Adjustments

Overwatch 2‘s “What’s Next” livestream contained a ton of new information about the in-development sequel, including a reduction to team sizes. Peppered throughout the two-hour presentation were other details around new maps and modes, as well as adjustments to some heroes, which have been rounded up down below to help you keep track of the latest news.

New Maps And An Added Mode

During the “What’s Next” livestream, the Overwatch team unveiled a total of five maps coming to Overwatch and Overwatch 2. These maps take players around the world, from New York City’s Grand Central Station to the Colosseum in Rome. Even Lucio’s home of Rio de Janeiro makes an appearance as an Escort map, where players can visit his club Sinestesia.

Interestingly, the New York City location (also an Escort map) features two references to former game director Jeff Kaplan. Check the maps out below.

In addition to the three maps above, the Overwatch team revealed a brand-new mode: Push. In this mode, players compete for control over T.W.O., a giant robot that pushes a barricade meant to block a team’s spawn room. The objective is to get T.W.O. to push the barricade toward the enemy team’s spawn. The first to accomplish this task, or the first to get closest, wins the match; there are no draws in Push, according to the Overwatch team. Check out the two new Push maps, Rome and Toronto, below.

Character Changes And Abilities Updates

Several of the game’s heroes will receive some adjustments once Overwatch 2 drops. The Overwatch team detailed a few of these changes and outlined the characters that will be impacted, including Mei, Torbjörn, and Winston.

For Mei and Winston, both heroes will get updates to their abilities that tweaks their kits. Mei’s Endothermic Blaster, for example, still slows enemies and deals additional damage but no longer freezes them in place. Winston, meanwhile, has an alternative fire that shoots a longer-range bolt of lighting.

Torbjörn, on the other hand, gets an aesthetic change. He’s older, has more upgraded gear, and an adjusted outfit. This kind of visual change will affect all characters, as Overwatch 2 takes place some years after the first game.

One Other Detail To Note

Blizzard Entertainment shared a blog post in conjunction with the “What’s Next” livestream, calling attention to changes viewers might have missed. One such change has been made to the HUD and UI for characters like Mercy and Zenyatta to more clearly illustrate which hero is receiving healing.

Overwatch 2 currently doesn’t have a release date, and it seems we won’t get our hands on it until at least 2022. Check out our roundup of everything we know about the forthcoming hero shooter sequel.

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Prime Day 2021: How To Get Amazon Prime For Free To Shop The Deals

Amazon Prime Day has become one of the biggest sales events of the year, but unlike Black Friday, this sale is only available for Amazon Prime members. With Prime Day fast-approaching–it kicks off in June, though the official dates haven’t been announced yet–now’s a great time to pick up a membership if you don’t already have one. We’ve rounded up all of the details about Amazon Prime memberships and free trials below.

While you might be signing up for Prime just to shop during Prime Day, the membership cost after your free trial ends is worth it for many. Amazon Prime members get free one- to two-day shipping on thousands upon thousands of products, which is a major perk for those who like to shop online. You also get Prime Video, Amazon’s streaming service that’s loaded with great TV shows and movies. Gamers can snag free games and loot each month for popular games via Prime Gaming, too.

Amazon Prime free 30-day trial

If you’ve never been an Amazon Prime subscriber, the simplest thing you can do is simply sign up for a free trial. Amazon offers 30-day free trials to new members. We wouldn’t recommend grabbing the free trial just yet, though, as Amazon hasn’t announced the official dates for Prime Day. We do know the sales event will run in June, so once the new month begins you’re in the clear.

After your 30-day trial ends, you’ll be charged $119 for an annual membership or $13 per month–whichever billing option you choose when you sign up.

Amazon Prime Student free trial

Students with an active university email address can sign up for a free six-month Amazon Prime trial. After the six-month trial ends, students pay $59 per year for Amazon Prime benefits.

Amazon Household

If one of your family members has an Amazon Prime membership, you could ask to get added to their account. Amazon Household lets up to two adults and four kids share the benefits of Prime across multiple Amazon accounts for no extra charge. The catch here is that you have to agree to share payment methods, so there has to be a high level of trust between Amazon Household users.

Switch cell phone providers

Cell phone service providers often offer perks when you switch to select plans. If you’re looking for a new service provider, MetroPCS by T-Mobile has a great offer. New customers can get a free year of Amazon Prime when they get the $60 unlimited MetroPCS plan. That’s a solid price for unlimited service, too. Metro is a prepaid plan, so you aren’t locked into any contracts. The downside to Metro is that while it uses T-Mobile’s network, it doesn’t offer HD streaming and speeds can be a bit worse than those on traditional T-Mobile plans.

Use credit card reward points

While not exactly free, credit card reward points feel free. There are endless credit cards out there with cash back rewards, including the Amazon Prime Rewards Visa Signature. This card, which can be used anywhere Visa is accepted, gives you 5% cash back on every purchase you make at Amazon. You can then use the rewards points to buy items on Amazon.

The catch here is that you already have to be a Prime member to subscribe. That said, you do get a $100 Amazon gift card upon approval, which basically pays off the price of Prime immediately. The purchases you make on Prime Day will probably wind up paying off a decent chunk of future membership costs too, since you can use reward points to re-up your Prime membership. So, if you’re looking for a new credit card and plan on spending money at Amazon regularly, the Prime Rewards Visa Signature card is a good option.

Amazon also offers a standard Amazon Rewards Visa card for non-Prime members that features 3 percent back on purchases made at Amazon. You also get a $50 Amazon gift card when approved for this card. But if you’re looking for the best bang for your buck, you’ll want to go with the Signature version.

Select groups get discounts on Prime memberships

As mentioned above, some people are eligible for discounted Prime memberships directly through Amazon. College students pay $59 per year for Amazon Prime after their six-month free trial. Those on government assistance (EBT) can get Prime for $6 per month.

Best Amazon Prime Day Deals 2021: What We Expect To See

It’s that time of year again, folks: Amazon Prime Day 2021 is coming up sometime in June, and it’s sure to bring excellent deals on whatever you’re looking to buy this summer, whether you’re browsing for cheap games, a new headset, or splurging on a TV or laptop. When it comes to the best Prime Day deals, we always have an idea of what to expect, though naturally there’ll always be some surprises that pop up during the event itself. We’re here to break down the best Prime Day deals we can reasonably expect to see this year, including the type of gaming deals that’ll probably be on offer as well.

Keep in mind that everything mentioned here is speculatory–we’re basing our thoughts and predictions on previous years as well as the price tracker CamelCamelCamel, but don’t have any confirmed info regarding Amazon’s official plans for Prime Day 2021. Keep in mind other retailers will likely hold their own anti-Prime Day sales as well, which will either price-match Amazon’s prices or have their own exclusive offers.

Best Prime Day deals: What to expect

Amazon devices

There are certain products you can always expect to see on sale during Amazon Prime Day–namely, Amazon-branded tech and accessories. That includes Echo devices, Kindles, Fire TVs, tablets, Ring security devices, and more. Of course, Amazon runs Deals of the Day on its own products all the time, but Prime Day really is the best time of year to find them on sale–and, of course, get some holiday shopping done early.

Gaming

Of course, there’ll be hundreds, if not thousands of gaming deals to choose from as well. Prime Day 2021 will be the first major sale since the launch of the PS5 and Xbox Series X, so it’ll be interesting to see what kind of deals are available for next-gen games and even accessories like the new Xbox Wireless Controller and first-party PS5 accessories. We’re already starting to see PS5 and Series X games get discounts in weekly sales, so it’s a safe bet that you’ll be able to pick up next-gen games for great prices during Prime Day. Generally, you can find PlayStation Hits like Bloodborne and God of War on sale for $10 during these sales as well (of course, PS5 owners get those games for free as part of the PlayStation Plus Collection). Accessory deals seem likely as well, so if you’ve been needing to pick up a new PS5 headset or Xbox controller, you’ll probably find some solid options during Prime Day.

However, don’t expect to see any PS5 or Xbox Series X console deals. The most we can hope for is a restock of either console, similar to what stores like Target, Walmart, and GameStop did for Black Friday last year. But until console shortages stabilize, don’t count on any discounts.

Nintendo Switch deals, on the other hand, will likely be out in full force. We’ve been seeing Switch games at great prices much more often recently, including a handful of first-party titles that were at $39 each for weeks around Mario Day. If you’re a new Switch owner, Prime Day will be an excellent time to pick up games that are normally $60 for cheap. In terms of Switch console deals, you never really know what you’re going to get, but it’s doubtful we’ll see any significant outright discounts. What’s more likely are Switch bundles that get you the console with a game or Switch Online. We may also see restocks of limited editions like the new Mario Red & Blue Edition or the Fortnite bundle.

Subscriptions

Usually, Prime Day brings nice discounts on online gaming memberships, and because these subscriptions stack, you can stock up on Switch Online, Game Pass Ultimate, or PS Plus for cheap. Target had Game Pass 3-month subscriptions for just 20 bucks during Black Friday, one of the best deals we’ve seen, so keep an eye out for Prime Day Game Pass deals in the low $20 range. Meanwhile, PS Plus 12-month subscriptions tend to drop to $40 during sales like Prime Day, but you can actually find better deals on it year-round at sites like eBay and CDkeys, so we don’t suggest waiting until Prime Day to stock up on PS Plus. Switch Online is always a big question mark–discounts on it are rare, but it’s possible we’ll see it bundled with some other accessory like a Switch microSD card, as it was during Black Friday.

Usually, Prime Day brings nice offers on Amazon subscriptions as well. Last year, you could get a year of Audible for $100, six months of Kindle Unlimited for $30, and four months of Amazon Music Unlimited for $1. There’ll also be deals on Prime Video so you can buy or rent movies for cheap during Prime Day.

We’ll have to wait until closer to Prime Day to get a better idea of the best Prime Day deals, but you can count on there being huge discounts on practically any category of tech you’re interested in, from gaming laptops and monitors to 4K TVs, tablets, SSDs, headsets, and more. We’ll be tracking all the best gaming and tech deals right here at GameSpot and on Twitter @GameSpotDeals, so stay tuned. In the meantime, be sure to catch up on all the latest Amazon Prime Day 2021 news, including how to get Amazon Prime for free to shop all the deals.

Borderlands 3’s Trial of Cunning Boss Is About To Get A Huge Buff

Borderlands 3’s latest hotfix is now live, activating the True Trials event for the Trial of Cunning. As part of this update, both the health and attack of the Trial of Cunning boss have been massively increased, raising the trial’s difficulty significantly. While the challenge might be an exciting prospect to some, the official Gearbox blog post warns new players to “beware,” as the mini-event cannot be turned off and will remain live until May 27.

As a reward for undertaking this challenge, the Trial of Cunning boss will drop two Legendary weapons upon defeat, with each drop having a chance of being either the Sickle or Skullmasher from the Gun, Love, and Tentacles add-on. However, while these weapons will drop for all players, the blog post reminds players that only those who have purchased the add-on will be able to equip the Skullmasher to their character. In addition to these improved drops, the chest at the end of the Trial of Cunning will now be full of legendary loot regardless of how quickly you complete it or the number of objectives you scored.

This hotfix is part of the larger True Trials event, which began May 13 and is running until July 1. The event adds six weeks of challenging content to the game, in which one of the Proving Grounds map bosses will get dramatically buffed each week. If you can best these baddies, each boss drops some legendary loot for your troubles, with one weapon selected from the base game’s loot pool and the other coming from one of Borderland 3‘s six add-ons. Last week, the Trial of Survival was the one to take on, with players earning The Lob and some Lucky 7 legendary weapons for doing so. However, due to the True Trial shifting over to the Trial of Cunning, the event is now closed.

On top of these changes, the hotfix is also moving Maurice’s Black Market Vending Machine to a new location on Thursdays at noon ET, though where the location is was not stated in the statement.

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Halo: MCC Will Show Elites Some Love With New Season 7 Armor Sets

Fans of playing as Elites in Halo rejoice, as Halo: The Master Chief Collection will be adding new Elite armor sets for customization as part of its upcoming season 7 update.

A recent Halo Waypoint blog post revealed fans can look forward to unlocking at least seven new armor sets for the franchise’s signature aliens. Elites are playable in multiplayer in Halo 2, 3, and Halo: Reach’s Invasion game type, though these new armor sets look to be specifically for Halo 3.

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Halo’s iconic energy swords will also be receiving some new skins in Halo 3. Originally sporting a blueish hue, new colors for the swords will include orange, red, green, yellow, purple, and pure white.

After six seasons of new customization options aimed primarily at Spartan characters, it’s nice to see 343 Industries showing everyone’s favorite alien dinosaurs love with some new unlocks. Halo: MCC Season 7 will be bring a host of improvements to the game, ranging from improving the visuals of Halo: Combat Evolved, penalties for players who leave or go AFK in multiplayer, a new Halo 3 map, and, hopefully, the game’s long-awaited custom game browser.

The new armor sets will be appearing soon in upcoming test flight builds for Halo: MCC. Players who sign up for the Halo Insider program can help test new content for the game prior to release. Halo Insiders will also be among the first to test out Halo Infinite multiplayer once it begins its flighting program later this year.

Elites have not been playable in the series since 343 Industries took over the Halo franchise from Bungie, a trend Halo Infinite will continue. Halo Infinite also won’t include dual-wielding, a feature last seen in Halo 3.

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Stonefly: Watch 15 New Minutes of Gameplay

Stonefly, the latest game from Creature in the Well developer Flight School Studio, looks to be uplifting… literally. With much of its gameplay and central themes inspired by wind and every element of that, well, element, the tale of Annika Stonefly on a journey to reclaim a lost family heirloom looks to be one of mystery, intriguing gameplay, and a gorgeous, painterly world.

If you’re curious to learn more about what you’ll be doing within Stonefly’s world after our initial hands-off Stonefly preview, be sure to watch 15 minutes of exclusive gameplay IGN can debut below. And read on to hear more from Creative Director Bohdon Sayre about Stonefly’s surprising inspirations, the lessons learned from developing creature, and much more.

[ignvideo url=”https://www.ign.com/videos/2021/05/21/stonefly-15-minutes-of-gameplay”]

Finding the Lightness of Stonefly

Published by MWM Interactive, Stonefly introduces players to Annika as they set off on an adventure while piloting a miniature mech around its naturalistic world, contending with bugs on a search for her main goal, as well as resources and upgrades. Though much of her story obviously remains hidden for players to explore on their own, Sayre noted how foundational it is to the entire game.

“We wanted to go story first, and it was a pillar that we started with. We want more characters that are more developed and more character animation,” Sayre said.

The story also allowed the developers to get a sense of the world they were building, both from a macro level and literally in how it allowed them to map out the flow of Stonefly’s adventure.

“The thesis of this game is going and searching for something that has been lost, and you don’t know where you’re going to go. That laid the foundation for what is the framework of the game. We’re traveling to different biomes,” Sayre explained. “Some of the levels in the game are shorter and linear, and you just have a brief story moment where something specific happens. Some of them are inspired more by Monster Hunter, where you’re just returning to a biome that’s kind of open-world and you don’t have any objectives. You can go there if you need more of a specific resource or just hang out.”

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And central to that entire journey is the fact that Stonefly, fundamentally, is built around wind as an elemental force.

That’s easy to see from the gameplay, which features Annika’s mech gliding frequently through the air or using wind-based attacks to nonlethally fend off enemies. Yet while it’s obviously so fundamental to the world, wind and its ideas of uplifting and lightness weren’t necessarily in line with the original plans for Stonefly’s story. But that all changed thanks to, surprisingly, Naughty Dog.

“The story was originally, before we changed it entirely, about vengeance and letting go, which ended up being the story of The Last of Us Part II anyway,” Sayre said. “So, we thought, ‘Hey, good, we didn’t need to do that.’ But that [idea of] letting go of things, letting go of the past, moving forward, transitioning from heaviness to lightness was super on theme with wind and the motivations there,” he continued, explaining how Stonefly transitioned into this coming-of-age story for Annika players will experience.

And that lightness of wind will apply to gameplay as well, not just thematic story beats. Players will be able to customize their mech – not just with aesthetic customization, but also pick and choose the skills and abilities you’ll bring with you on your journey. Whether those skills let you focus in on individual attacks, like shooting bursts of wind at enemies in front of your mech, or more crowd-control abilities like the pocket of wind that knocks bugs back as seen in the above gameplay, Flight School is aiming to give players plenty of options for how they approach each scenario.

“I was playing a ton of Overwatch,” Sayre said of early development. “[Art Director Adam Volker] loves Overwatch. If you look at my Overwatch stats, it’s like 80 hours on Mei, and then 30 minutes on the next character. I really like the versatility of just a couple of abilities, how her [ice] wall can be used in a hundred different ways.

“So I wanted [Stonefly’s mech to have] abilities you can cast, [including a] crowd control aspect, managing where bugs are and where they can get to. That led to some tower defense elements, a little bit of the King of the Hill that started to come through.”

[ignvideo url=”https://www.ign.com/videos/stonefly-gameplay-first-look-video”]

Plenty of abilities will offer crowd control options, but Sayre explained how the team worked to encourage players to use a variety of the tools at Annika’s disposal, even if they end up favoring a few. The results came from plenty of testing and player feedback, leading to some changes to how the team approached combat overall that also helped maintain a better combat flow throughout the experience.

“Some people [testing Stonefly] would lock into one ability and be like, ‘This is the one, I only need this one.’ And other people would use a completely different ability. So, we thought, ‘Okay, both of them are good, we just need to get players to try to diversify their palette by trying out to use different ones,’” Sayre explained.

“We integrated more rock-paper-scissors mechanics for a lot of the abilities. Certain bugs have very specific weaknesses to certain abilities, which makes it a fun late game flow where you’re like, ‘Okay, there’s that bug, which ability do I need to use to make them vulnerable? Or there’s this bug, there’s another counter for them.’ There’s some hard counters specifically built into the bugs, and that was a huge add, because I think before that it was a little inspecific, and there was a lot of biasing, just the one tool that did it the best.”

Bug Repellent, But Not Destruction

In keeping with its overarching themes, though, Stonefly never sees players actually hurting the bugs in Annika’s way. She loves them, after all. By making that a foundational tenet of Stonefly, it also allowed Flight School to find a balance to the lightness wind offers as a mechanic – namely, infusing bugs with a bit of gooiness.

“Annika loves bugs, she’s a huge fan of them, which also mimics the team. We freaking love bugs, and we would never do anything to hurt them,” Sayre said. “And the counterpart to [Annika’s wind powers], the heaviness and lightness, was goo and stickiness. We decided the bugs could be a good counterpart by making them gooey, and that’s where the first status effect [players can encounter] came from, of having these bugs that would slow you down.”

[ignvideo url=”https://www.ign.com/videos/stonefly-announcement-trailer”]

As for what those bugs are players will be encountering, you can see several examples in the gameplay and screenshots above, but Sayre explained a bit of the process on how a bunch of bug lovers actually went about picking the best bugs for battle. Sayre pointed to a “throw spaghetti at the wall” approach the team took initially, with various team members, from Volker to game designer Mel Ramsden, coming up with ideas, many of which would end up in Stonefly. And the process largely came down to choosing bugs that would complement Stonefly’s dual focus on both the ground and air as arenas for combat.

“We started designing bugs around those two layers, [thinking] ‘We need a couple of bugs that hit you while you’re airborne, and a couple of bugs that hit you while you’re grounded,” sayre said, noting that once they found a few options that worked, they filled out the bug bestiary from there.

“We wanted to make sure that we’re doling out new bugs over the course of the game so that there were still some creatures you hadn’t seen even until the last chapter,” Sayre noted.

Players will get to experience that combat variety, Flight School’s unique world, and Annika’s story at the heart of it all in just a few days, when Stonefly launches on June 1 for PS5, PS4, Xbox Series X and S, Xbox One, Nintendo Switch, and PC via Steam and the Epic Games Store.

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Jonathon Dornbush is IGN’s Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.