Pokemon Go August 2021 Events: Ultra Unlocks, New Research Breakthrough, And More

Pokemon Go developer Niantic has outlined some of the events it will be holding in the Pokemon mobile game in August. The studio has a number of activities lined up for next month, including new Spotlight Hours, a two-day Community Day, a new Research Breakthrough encounter, and three Ultra Unlock events. Below, you can read more about everything happening in Pokemon Go in August 2021.

August Research Breakthrough: Chimecho

Niantic is refreshing Pokemon Go’s Field Research tasks and rewards beginning August 1, including a new Research Breakthrough encounter. Each time you achieve a Research Breakthrough in August 2021, you’ll earn a chance to catch the Steel/Psychic Pokemon Chimecho. On top of that, you’ll earn double the usual XP each time you achieve a Research Breakthrough.

Legendary Raid Schedule

As part of its two Ultra Unlock events, Niantic is bringing the Legendary Pokemon Dialga and Palkia back to Raids during August 2021. Dialga will appear until August 6, while Palkia will be available immediately afterward until August 20. Niantic says it will share more details about which Legendary will appear after that at a later date.

  • July 23 – August 6: Dialga
  • August 6-20: Palkia
  • August 20: TBA

Mega Raid Schedule

Niantic is also shaking up the Mega Raid boss rotation for August 2021. The current Mega Raid boss, Mega Charizard X, will continue to appear until August 6, after which point it will be replaced by Mega Ampharos. Mega Beedrill will follow starting August 20, and Mega Pidgeot will round out the month beginning August 26. You can see the full Mega Raid schedule below:

  • July 23 – August 6: Mega Charizard X
  • August 6-20: Mega Ampharos
  • August 20-26: Mega Beedrill
  • August 26 – September 1: Mega Pidgeot

August Spotlight Hours

Every Tuesday evening in August, Niantic is spotlighting a different Pokemon and bonus for one hour from 6-7 PM local time. You can see August’s full Spotlight Hour schedule below.

Date Spotlight Pokemon Special Bonus
August 3 Magnemite 2x catch Stardust
August 10 East Sea Shellos 2x catch XP
August 17 West Sea Shellos 2x catch Candy
August 24 TBA 2x transfer Candy
August 31 TBA 2x evolution XP

August 2021 Community Day

August's featured Pokemon, Eevee
August’s featured Pokemon, Eevee

August’s Community Day will take place across two days rather than one. The event will be held on August 14-15 and features the Evolution Pokemon, Eevee. Eevee will appear in the wild much more frequently than usual during the event, giving you more chances to catch it and stock up on Eevee Candy. On top of that, each of its evolved forms will also learn a special Community Day-exclusive move if you evolve them between August 13-16.

Ultra Unlock Events

Dialga and Palkia
Dialga and Palkia

As a reward for completing enough Global Challenges during Pokemon Go Fest 2021, Niantic is holding three special Ultra Unlock events throughout August. Ultra Unlock Part 1: Time is underway until August 3 and features Pokemon from different eras, including Shiny Dialga. Ultra Unlock Part 2: Space will follow from August 6-17 and will feature Pokemon from different regions, as well as Shiny Palkia. The final Ultra Unlock event is slated to run from August 20-31, but Niantic hasn’t shared any further details on that yet.

Go Battle Night

Niantic is hosting another Go Battle Night on Thursday, August 26. From 6 PM to 11:59 PM local time, you’ll be able to earn triple the usual amount of Stardust for winning battles, completing sets of battles, and increasing your rank in the Go Battle League. You can read more details on the Pokemon Go blog.

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Former World of Warcraft Designer Apologizes For Tone-Deaf 2010 BlizzCon Answer

A 2010 clip of a fan asking a panel of Activision Blizzard employees at BlizzCon for better representation of body shapes in World of Warcraft has gone viral over the past few days. Now, one of the panelists in the video has apologized for the comments, stating that the panel did not take her question seriously and that the clip itself “hasn’t aged well.”

In the clip, a woman notes the “very strong female characters” in World of Warcraft before asking when the developers plan on introducing some women that don’t look like they’ve “stepped out of a Victoria’s Secret catalog.” The woman’s comments immediately receive applause from fans in attendance, followed by an overwhelming wave of boos and jeers. The panelists then offer dismissive responses to the question.

One panelist asks, “what do you mean?” and another says, “which catalog would you like them to step out of?” Even after the woman steps away from the microphone, the panelists continue to poke fun at the question. One of the panelists is J. Allen Brack, the current president of Blizzard. Another is Alex Afrasiabi, a former creative director for World of Warcraft who has been accused of harassing female employees.

Another one of the panelists, Greg Street, recently said on Twitter that he wishes he had said “something better then,” and that it was a “shitty answer.” He claimed that it was difficult to see the woman’s face from the stage. He apologized to the player who asked the question, as well as all others who were disappointed with the answer. He also stated that he finds the video embarrassing on a personal level.

This clip circulated in part due to the high-profile lawsuit filed against Activision Blizzard by the California Department of Fair Employment and Housing due to the company’s alleged “frat house culture” of serial harassment, discrimination, and sexism. More than a thousand current and former employees of the company signed an open letter condemning the company’s response to the lawsuit, stating that they will not be silenced.

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Rocket League Season 3 Ranked Rewards Have Been Revealed

Psyonix has announced that the rewards for Season 3 of Rocket League will be universal animated decals. In a blog post, the developer revealed all of the rewards to be given to ranked players when Season 3 ends on August 11.

The rewards are given to players who win 10 ranked matches after reaching that tier–so a player would need to win 10 ranked matches once they are ranked bronze to qualify for bronze rewards, as an example. Players will receive the animated decal for their max competitive rank as well as the decals for all ranks below that.

Players who reach either Grand Champion or Supersonic Legend will receive a special title depending on which game mode they achieved that rank in. Tournament credits will be reset once Season 3 ends as well, with all tournament credits converted into All-Star Cup rewards. Players will receive one reward if they have between 0 and 12,000 credits, two rewards for 12,001 to 24,000, and so on.

You can see a full breakdown of the Rocket League Season 3 ranked rewards below:

Season 3 Rewards

  • Bronze I or higher – Season 3 – Bronze Decal
  • Silver I or higher – Season 3 – Silver Decal + lower Decal
  • Gold I or higher – Season 3 – Gold Decal + lower Decals
  • Platinum I or higher – Season 3 – Platinum Decal + lower Decals
  • Diamond I or higher – Season 3 – Diamond Decal + lower Decals
  • Champion I or higher – Season 3 – Champion Decal + lower Decals
  • Grand Champion I – Season 3 – Grand Champion Decal + lower Decals
  • Supersonic Legend – Season 3 – Supersonic Legend Decal + lower Decals

Grand Champion Title Rewards

  • Competitive Grand Champion: “S3 GRAND CHAMPION” in Crimson text
  • Rumble Grand Champion: “S3 RNG CHAMP” in Crimson text
  • Hoops Grand Champion: “S3 DUNK MASTER” in Crimson text
  • Snow Day Grand Champion: “S3 BLIZZARD WIZARD” in Crimson text
  • Dropshot Grand Champion: “S3 FLOOR DESTROYER” in Crimson text

Supersonic Legend Title Rewards

  • Competitive Supersonic Legend: “S3 SUPERSONIC LEGEND” in Titanium White text
  • Rumble Supersonic Legend: “S3 RNGENIUS” in Titanium White text
  • Hoops Supersonic Legend: “S3 LEGENDARY BALLER” in Titanium White text
  • Snow Day Supersonic Legend: “S3 ICE TITAN” in Titanium White text
  • Dropshot Supersonic Legend: “S3 TILE ANNIHILATOR” in Titanium White text

The Rocket League Summer Road Trip event is currently in its final week. Players have until July 28 to acquire Jurrasic World cosmetics and play the limited-time mode, 3v3 Loophole Live.

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Stadia Crowd Play Beta Returns For YouTube Content Creators

Google has announced that the application for the beta testing program Crowd Play on Stadia is open yet again. Crowd Play is a feature that allows stream viewers to join a queue to get into a multiplayer game with the streamer themselves. This lets fans interact with their favorite YouTubers and livestreamers like never before, by having fans directly join the gameplay.

According to the application, there are only two requirements needed to apply for the Crowd Play beta. The first is that you obviously need a Stadia account in one of the platform’s supported countries, and the second being a YouTube channel where you’re willing to live stream games.

In addition to filling out answers to more questions in the form like what hardware you use Stadia on and your subscriber count range, you’ll also have to select a few games that support Crowd Play in order to participate in the beta. Such games include Borderlands 3, Crayta, Dead By Daylight, and Mortal Kombat 11.

At the end of the application, you’re asked to give your current thoughts about Stadia, and whether you’d like Google to contact you about feedback on Crowd Play.

Looks like Stadia is still trucking along, even as Google announced earlier this year that it shut down its first party game development plans. Google also recently announced that it would introduce a revenue share model for Stadia Pro subscribers where developers would receive additional income every month.

The Coalition’s New Unreal Engine 5 Tech Demo is Stunning

The Coalition has released two videos showcasing its own tests with Unreal Engine 5 and the results are quite stunning.

The Coalition is the Xbox-owned studio behind Gears of War 5, and while that game looks really good (especially on the Xbox Series X), what the team is able to do in Unreal Engine 5 looks, well, unreal. During GDC, we got a glimpse of The Coalition’s Alpha Point developed using Unreal Engine 5, which we last saw in the Lumen in the Land of Nanite PS5 Unreal Engine 5 tech demo.

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“First look at the #AlphaPoint demo,” a tweet from The Coalition made today reads. “An insight into what’s possible with #UE5, from its next-gen features such as Nanite, which allows for unlimited triangle budget, and Lumen, which allows real-time lighting with none of the traditional overheard tasks.”

As you can see in the video above, the Alpha Point technical demo demonstrates a lot of next-gen visuals from ray-tracing to realistic textures and more. It’s yet another example of how games are pushing their graphical benchmarks, with the line between real-life and what video game visuals are capable of growing even blurrier.

The Coalition released a second test video alongside the first that focuses more on character rendering. It demonstrates an ultra-realistic face with facial hear, belts and belt buckles (just imagine what Kingdom Hearts 4 might look like in Unreal Engine 5), and more.

We first got a taste of Unreal Engine 5’s capabilities in last year’s PS5 tech demo. Shortly after that, we learned that Xbox studio InXile would be using Unreal Engine 5 for its next-gen RPG. Then Sony spent $250 million to acquire a minority stake in Epic Games, which is the team behind Unreal Engine 5.

Earlier this year, Epic Games released Unreal Engine 5 alongside a new tech demo in Early Access and a day later, a developer used the tool to render 10 billion polygons of his dog having a nap.

The Coalition formally announced back in May that the Gears of War series would be moving to Unreal Engine 5 for “multiple new projects” and then two months later, The Coalition announced that it would soon show off its Unreal Engine 5 demo. Now the wait to see what else the studio does with the engine begins.

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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.

Activision Blizzard Employees Sign Open Letter Criticizing Company’s Official Response to Lawsuit

Almost 1,000 former and current Activision Blizzard employees have signed an internal letter criticizing the company’s public response to the recent discrimination lawsuit.

Bloomberg reports that a letter circulated among staff vocally criticizes Activision Blizzard’s public statements regarding a recent lawsuit by the state of California for gender discrimination. The letter calls the company’s internal responses to the lawsuit “abhorrent and insulting.”

The letter is in response to a lawsuit filed last week by the California Department of Fair Housing and Employment which accused the company of fostering a culture in which women and women of color were paid less for equal work, and placed in lower positions than their male counterparts.

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The lawsuit also says Activision Blizzard had a culture of sexual harassment where male colleagues would engage inappropriately with female colleagues during work hours and events.

The letter pushes back against an official company statement that called the claims in the lawsuit “distorted, and in many cases, false” especially given how current and former employees are coming forward in recent days with their own stories about their experiences with harassment. The undersigned employees say they “no longer trust” that the company’s leaders “will place employee safety above their own interests.”

Co-founder and former Blizzard president Mike Morhaime published a statement telling employees “to the Blizzard women who experienced any of these things, I am extremely sorry that I failed you.”

You can read the full details of the lawsuit here and read the full letter published by Activision Blizzard staff on Vice.

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Activision Blizzard Staff Sign Letter Condemning Official Response To Lawsuit Against The Company

Almost 1,000 current and former employees of Activision Blizzard have signed an open letter condemning the company’s response to the recent discrimination lawsuit. As reported by Bloomberg, the letter was circulated today as the Call of Duty and World of Warcraft publisher continues to deal with allegations levied against it.

The lawsuit brought forward by the California Department of Fair Employment and Housing documents allegations of abuse, sexual harassment, and discrimination against women. The lawsuit claims that Activision Blizzard “fostered a sexist culture and paid women less than men despite doing substantially similar work, assigned women to lower-level jobs, and promoted them at slower rates than men, and fired or forced women to quit at higher frequencies than men.” The lawsuit also claims that black women and other people of color at Activision Blizzard were particularly impacted.

According to Bloomberg, employees have been upset since the lawsuit was filed, fueled by Activision Blizzard’s official statement, which called the lawsuit “distorted, and in many cases false.” Many employees reportedly feel that the company is pushing back against legitimate claims about its work culture.

The letter states that Activision Blizzard’s pushback against the lawsuit is “abhorrent and insulting to all that we believe our company should stand for.” It goes on to say that Activision Blizzard cannot claim to take action to protect its employees from harassment and discrimination while refusing to do so in the face of legal action.

You can read the letter in full below:

To the Leaders of Activision Blizzard,

We, the undersigned, agree that the statements from Activision Blizzard, Inc. and their legal counsel regarding the DFEH lawsuit, as well as the subsequent internal statement from Frances Townsend, are abhorrent and insulting to all that we believe our company should stand for. To put it clearly and unequivocally, our values as employees are not accurately reflected in the words and actions of our leadership.

We believe these statements have damaged our ongoing quest for equality inside and outside of our industry. Categorizing the claims that have been made as “distorted, and in many cases false” creates a company atmosphere that disbelieves victims. It also casts doubt on our organizations’ ability to hold abusers accountable for their actions and foster a safe environment for victims to come forward in the future. These statements make it clear that our leadership is not putting our values first. Immediate corrections are needed from the highest level of our organization.

Our company executives have claimed that actions will be taken to protect us, but in the face of legal action — and the troubling official responses that followed — we no longer trust that our leaders will place employee safety above their own interests. To claim this is a “truly meritless and irresponsible lawsuit,” while seeing so many current and former employees speak out about their own experiences regarding harassment and abuse, is simply unacceptable.

We call for official statements that recognize the seriousness of these allegations and demonstrate compassion for victims of harassment and assault. We call on Frances Townsend to stand by her word to step down as Executive Sponsor of the ABK Employee Women’s Network as a result of the damaging nature of her statement. We call on the executive leadership team to work with us on new and meaningful efforts that ensure employees — as well as our community — have a safe place to speak out and come forward.

We stand with all our friends, teammates, and colleagues, as well as the members of our dedicated community, who have experienced mistreatment or harassment of any kind. We will not be silenced, we will not stand aside, and we will not give up until the company we love is a workplace we can all feel proud to be a part of again. We will be the change.

Former Blizzard executives Mike Morhaime and Chris Metzen both released statements about the lawsuit, expressing shame and regret about the abuse that has taken place at Activision Blizzard. Both acknowledged the victims and expressed a feeling of failure that so many women were harassed and discriminated against at the company.

DOS Emulator Will Soon Be Removed From iOS App Store, Developer Says

An emulator that plays DOS games on iOS devices will soon be pulled from the App Store, its author says (via MacRumors). iDOS developer Chaoji Li said that his latest update for the game was rejected because it “installed or launched executable code,” which is a violation of the App Store guidelines.

Li says that he has 14 days to submit an update to remove the functionality. However, he says that he’s not going to remove the functionality because he feels that it is critical to the app’s performance, and he doesn’t want to betray users who purchased the app for those features. A previous version of iDOS was removed from the App Store in 2010, but Li was able to upload a new version in 2011.

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Currently, iDOS 2 is still available for purchase. However, it is likely to be pulled in the coming days. Apple isn’t shy about removing apps that violate its policies. The most high-profile example is assuredly Fortnite, which was removed after developer Epic Games introduced a direct in-app payment system for the battle royale titan. The app’s removal has led to a headline-grabbing lawsuit that is still unresolved today. If Epic Games wins the lawsuit–which observers say is unlikely–it’s possible that Apple will have to change its guidelines. Regardless of the outcome of the lawsuit, Apple will face a class-action lawsuit from developers who claim that the App Store is a monopoly.

Digital Foundry Concludes Resident Evil Village’s Anti-Piracy Stuttering Is Fixed Now

Hardware outlet Digital Foundry has concluded that the new Resident Evil Village patch fixed the stuttering issues caused by the game’s anti-piracy technology. However, editor Rich Leadbetter stopped short of praising the move, saying that fans deserve an explanation for the shift.

Capcom faced heavy criticism from players earlier this month when Digital Foundry concluded that the cracked version of Resident Evil Village actually runs better than the official version on Steam. The inferior performance included stutters when zombies lunge at player character Ethan Winters, as well as a particularly noticeable series of hitches during an early boss fight with one of Lady Dimitrescu’s daughters.

In the video, Leadbetter states that the patch has mysteriously fixed all of the stuttering issues on the PC version of the game, but he also wonders why Capcom didn’t fix this issue prior to the game’s release, given how obvious the stuttering is. Digital Foundry also weighed in on the FidelityFX Super Resolution added in that same patch, opining that it mostly works as an upscaling solution for lower-end rigs, but that most people won’t be able to notice the difference.

In other Village news, we recently learned that Village has sold more than 4.5 million copies in just a few months. Capcom has delayed the multiplayer game that was supposed to accompany Village, Re:Verse, until 2022 due to unfavorable reception from fans.

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Tranformers Soundwave By J. Balvin Is A Fantastic G1 Reskin

Hasbro is producing an exclusive Transformer that is a collaboration with the Prince of Reggaeton, musician J. Balvin, whose song “Mi Gente” was everywhere during the summer of 2017, and he also did a song for the Paramount+ Spongebob Squarepants movie Sponge on the Run last year. This is the first collaboration between Hasbro and a musician since the Transformers Collaborative began in 2019.

What has now been rebranded as J.Balvintron, the reskinned Soundwave has some of J. Balvin’s signature art on it–primarily the yellow smiley face with red lightning bolts. Hasbro sent us the J.Balvitron figure to check out, and you can see those images below.

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J.Balvintron comes in specialty boxing, and the figure itself comes with two mini cassette figures with designs inspired by his albums “Energia” and “Vibras”–one transforms into a tiger (Stripes) and the other into a condor (Buzzsaw). There is also a blaster which he can hold or mount onto shoulder, with multicolor blast effect. Yes, it’s exactly as you remember it, but with a visual facelift to go along with J. Balvin’s style, who was a a diehard fan of the animated series as a child. And yes, you can open up the boombox to put the mini-cassette figures in it–which is a must-have for a G1 Soundwave figure.

The Transformer stands at seven inches tall, in robot mode. The Transformer will come out October 1 and will retail for $70. There is a small catch to all of this though. It’s available only through NTWRK, North America’s livestream shopping platform. Luckily, there are still figures available, and you don’t need an account in order to purchase it. You can check out the J. Balvin Transformer figure here. It will most likely be available on the secondary market in October–but will probably cost a bit more.