Sniper Elite 4 PS5 And Xbox Series X|S Update Out Now

Rebellion’s Sniper Elite 4 has received a free new-gen update on PlayStation 5 and Xbox Series X, which adds a number of visual upgrades to the World War 2 action game. The game runs at 4K and 60 frames per second after the update has been applied, while loading times have been improved dramatically according to Rebellion. The update will also be available on Xbox Series S, although Rebellion didn’t mention anything specific regarding that platform.

If it is similar to how Zombie Army 4 brought its last-gen versions up to speed for the current PlayStation and Xbox Series consoles, the Series S version will likely keep its resolution of 1080p while gaining the 60fps upgrade and quicker loading times.

You can see the changes for yourself in the trailer below, which features plenty of Sniper Elite’s trademark gore.

In case you missed it the first time, Sniper Elite 4 was originally released on PC, PS4, and Xbox One in 2017, with Switch and Stadia ports arriving in November 2020. Taking place on the Italian peninsula, the sequel once again starred elite marksman Karl Fairburne as he was tasked with dismantling the Axis forces so that Operation Overlord could proceed.

While Rebellion has worked on Strange Brigade and Zombie Army 4 in the years since Sniper Elite 4 was released, a new entry in the series was released on July 8 in the form of Sniper Elite VR for PSVR and Oculus devices.

Unlike the main series of games that stars Fairburne behind the sniper’s scope, Sniper Elite VR has players step into the boots of an Italian partisan who fights back against dictator Benito Mussolini’s fascist regime.

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After Dead Space Remake News, Alice Designer Hopeful For Alice 3

Electronic Arts revealed a big new horror game during EA Play Live in the form of a Dead Space remake from EA Motive. American McGee, the director of the Alice games at EA from years ago, responded to the news by saying he and his fans would have liked to see a new Alice game.

That said, the announcement of the new Dead Space helps “move us forward in line” for what franchise EA might bring back next, McGee said. He predicted, perhaps jokingly, that one day executives at EA will one day turn their attention to Alice as a series to revive. “And we’ll be ready,” McGee said (via VGC).

McGee has spoken for years now about wanting to make another Alice game. In 2017, McGee said he was drafting a proposal for a third game, tentatively titled “Alice: Asylum.” The pitch will be sent to Electronic Arts, which has the Alice rights.

“This proposal will include artwork, design outline, and financial/business model. When this proposal is finished (and assuming all the numbers and constraints make sense) it’ll be sent to EA,” McGee said at the time, though it’s not clear if anything ever came of this.

McGee has launched a crowdfunding effort on Patreon to support the development of a new Alice game. He’s also behind the new TV and game series Oz: Adventures.

In 2014, McGee bemoaned EA’s marketing of Alice: Madness Returns. On Reddit, he claimed EA intentionally created trailers for the game that would “trick” gamers into thinking the game was a hardcore horror title.

McGee’s Alice games are set in Wonderland–but a darker version of the one may recall from fairy tales. The series debuted in 2000 with American McGee’s Alice, with the Madness Returns sequel coming out in 2011.

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Dragon Age 4 Reportedly Still At Least Two Years Away

BioWare’s Dragon Age 4 is expected to arrive before its next Mass Effect game, given that it was announced a few years ago and the previous game in the series, Dragon Age Inquisition, is nearly seven years old. However, a new report says it will be at least two more years before we actually get to play the RPG.

According to Jeff Grubb at VentureBeat (and of Giant Bomb’s GrubbSnax!) his sources believe the game is “on track” to come out in 2023, meaning that pending any setbacks in the development timeline, that’s likely when we can expect to play it. EA, for its part, would not confirm any sort of window when asked about this.

Now Playing: Dragon Age Trailer | Game Awards 2020

Part of the reason for the long development time likely comes down to a change in direction on the project. Earlier this year, EA reportedly decided to remove all multiplayer from the game and may have ditched live-service elements that were intended to keep players engaged with Dragon Age 4 far after its launch. This came after the failure of Anthem and the success of other single-player EA projects, most notably Star Wars Jedi: Fallen Order.

This would seemingly also fall in line with the development and release philosophy being used on the new Dead Space remake, which will not include microtransactions despite Dead Space 3 making heavy use of them.

Dragon Age 4 will be set in Tevinter, and aside from knowing about a few returning characters, details on the project remain mostly under wraps. It’s reportedly still using the Frostbite engine, which has been used for a large number of EA games over the last generation despite originally being designed purely for first-person shooters.

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Kevin Hart Rejected An Offer To Go To Space And Here’s Why

Actor and comedian Kevin Hart could have gone to space, but he rejected the offer over fears about safety and out of a desire to stay alive for his family.

“I was offered a seat on a shuttle to space, and the offer came with them wanting to document a celebrity’s experience,” Hart said his SiriusXM show Straight From the Hart (via Entertainment Weekly). “They said they wanted to document my experience from start to finish and have me complete it. All around the trip, and learning or whatever, I guess, they said X amount of days–it was like 30, 45 days of spending time with a team–and then you’re looking at like an hour and a half, a 60-90 minute trip.”

Hart rejected the deal (he declined to comment on the company that offered him the deal or the value of the deal, saying the number is not important) because he didn’t want to put his life potentially in danger.

“You know what I said to them? Here’s what I said to him. I said, ‘I would love to know the record of space shuttles that made it versus the ones that didn’t. What’s the record of success versus non-success?’ And that’s my reason,” Hart said. “That number’s too close. Yeah, it’s too close. Like it’s not, it’s not a crazy upside-down number one way or the other… And that’s that for me.”

If Hart were older, and his children were grown up, then a trip to space might be something he would be interested in to “punctuate” his life with, he said. “At this point, when you’ve got these little ones–nah, I can’t f**k around with space at this point.”

While Hart is not going to space anytime soon, Hollywood star Tom Cruise is blasting off to space on a SpaceX rocket to make a new movie with The Bourne Identity and Edge of Tomorrow director Doug Liman. Jurassic World studio Universal is paying for the $200 million movie, which will be produced in conjunction with SpaceX and NASA.

Hart recently wrapped up filming his role as Roland on the Borderlands movie, which is expected to be released in 2022.

In other news about rich people going into space, billionaires Richard Branson and Jeff Bezos went to the edge of space earlier this month.

Tokyo 2020 Olympics Opening Ceremony Uses Video Game Music For Team Entrances

The 2020 Olympics have begun in Tokyo, Japan, and the country that brought us many of video games’ most esteemed franchises did not disappoint in representing them.

Traditionally, the Olympics Opening Ceremonies includes every team competing in that year’s games walking into the stadium. Tokyo kept the tradition, but this time the music accompanying the teams all came from various video games.

Games with featured music include Capcom’s Monster Hunter, Soul Calibur and Ace Combat from Bandai Namco, and Square Enix’s Final Fantasy, Kingdom Hearts, and even Chrono Trigger.

The full list of featured music, as taken and translated from the official Japan Sports website, is below.

  • Dragon Quest – Introduction (Lotto Theme)
  • Final Fantasy – Victory Fanfare
  • Tales Series – Sley’s Theme -Guru-
  • Monster Hunter – Proof Of Hero
  • Kingdom Hearts – Olympus Coliseum
  • Chrono Trigger – Frog’s Theme
  • Ace Combat – First Flight
  • Tales Series – Royal Capital-Dignified
  • Monster Hunter – Wind of Departure
  • Chrono Trigger – Robo’s Theme
  • Sonic the Hedgehog – Star Light Zone
  • Pro Evolution Soccer – eFootball Walk-On Theme
  • Final Fantasy – Main Theme
  • Phantasy Star Universe – Guardians
  • Kingdom Hearts – Hero’s Fanfare
  • Gradius (Nemesis) – 01 Act 1-1
  • Nier Automata – Song of the Ancients
  • Saga Series – Makai Ginyu Poetry-Saga Series Medley 2016
  • Soul Calibur – The Brave New Stage Of History

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Chernobylite Gets Console Release Date

With Chernobylite‘s full PC release arriving very soon, studio The Farm 51 has announced that the console versions of the game will also release this year on September 7. The game will be released on PlayStation 4 and Xbox One, with the PS4 also getting a physical release including a physical map, digital artbook, and other bonuses.

Chernobylite has been playable in early access since early 2019, and recently received its final patch before the game’s full release. The survival horror RPG sees players exploring a carefully recreated version of the real-life Chernobyl exclusion zone, unravelling the mystery of the main character’s missing fiancé.

Now Playing: Chernobylite – Official Gameplay Trailer

Players will have to defend themselves against the other denizens of the exclusion zones, including both human and paranormal threats. The game also includes elements of base-building, crafting, and managing a team of survivors.

The game will release in full on PC on July 28, while the newly-announced console release is due out for PS4 and Xbox One on September 7. The physical PS4 release, which is being produced in collaboration with Perp Games, will be available from retailers in North America on September 7, and on September 10 in Europe.

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Itch.io’s Second Creator Day Is Giving 100% Of Revenue To Developers

Itch.io’s second Creator Day is here, kicking off 24 straight hours where all revenue from game sales goes directly to the people who made them. The initiative starts at midnight PT on Friday July 23 and runs for 24 full hours, meaning it’s now time to buy some games.

This is the second time the indie-focused games distribution platform has run Creator Day, with the first one launching earlier this year on May 14th. Over the course of the day, creators who list games or game development assets for sale on Itch.io will receive the full amount of every sale they make, after taxes and third-party fees are taken.

“Creators are the backbone of everything we do, so Creator Days are our way of giving back to the folks that make itch.io possible,” the event announcement reads. The platform also encouraged creators to take advantage of the day by sharing their work or by hosting a sale.

Whether you already have a handful of Itch.io games on your wishlist, or you just want to discover some new ones on the platform’s homepage, it’s a great day to buy some new games.

Old (2021) Review Roundup

M. Night Shyamalan’s latest thriller Old arrives in theaters on July 23, and critics are divided on whether the age-based horror is a hit.

Based on the graphic novel Sandcastle by Pierre Oscar Levy and Frederik Peeters, Old follows a group of people who find themselves ageing rapidly on a mysterious beach from which they can’t escape. The film’s concept exacerbates the small horrors of ageing, employing a large cast to portray the film’s characters at various ages as their lives condense into a single day.

The film currently has a score of 55 on GameSpot’s sister site Metacritic, with reviews mostly positive or mixed. Below you can find a selection of critic’s reviews for M. Night Shyamalan’s Old.

Nobody

  • Directed By: M. Night Shyamalan
  • Written By: M. Night Shyamalan
  • Starring: Gael García Bernal, Vicky Krieps, Rufus Sewell, Ken Leung, Alex Wolff
  • Release Date: July 23 (United States)

GameSpot – 7/10

“Old is an effective thriller that fully delivers on its premise, exploring the idea of aging an entire lifetime in a single day in all the ways you’d want it to. The small horrors of getting old, normally stretched out over decades, prove terrifying indeed when condensed into a short couple of hours.” — Michael Rougeau [Full review]

Forbes

“At its (black) heart, Old is an affirmation that Shyamalan can now do whatever the hell he wants without the pressure of delivering a new timeless classic every time out. However, now that he can go nuts, how about some (slightly) larger budgets and an R-rating next time?” — Scott Mendelson [Full review]

Vanity Fair

“I’ll cut to the chase: Old is good. It’s very good. This is also a movie where audience participation is encouraged. Though I watched at home, on a link provided to critics, I still shouted at my laptop at least three times. There’s enough in Old that feels new.” — Jordan Hoffman [Full review]

Polygon

“Old is less a thriller than an off-kilter fairy tale, a winking parable about the narrow selfishness of adulthood snuffing out the broad curiosity of children. It’s not particularly subtle, but it is affectionate and a little bit wistful. As a thriller, the film is middling, occasionally confronting the audience with shocking body horror, but mostly exploring overwrought anxieties. As a lamentation, it’s sometimes facile, but also occasionally beautiful.” — Joshua Rivera [Full review]

LA Times

“Watching “Old” will take about four years off your life–or just under two hours, depending on which way you’re reading your trusty temporal-wormhole conversion chart. The movie, you see, follows a group of unfortunate vacationers who get stuck on a private beach, where they fall victim to an alarming, irreversible, inexplicable process of accelerated aging. Did I say inexplicable? How silly of me. This is a thriller written and directed by M. Night Shyamalan, after all, which means there’s always an explanation or two or 200. It’s a wonder he isn’t still explaining it as the credits roll.” — Justin Chang [Full review]

Collider

“In some ways, the direction is Shyamalan at the top of his game with striking shot compositions, some really effective scares for a PG-13 movie, and once again showing that when it comes to directing kids, he’s on the same level as his idol, Steven Spielberg. But in other ways, you can see Shyamalan’s weaknesses shining through as he lets his premise and mystery overwhelm any character development so that most of the cast is reduced to one-dimensional cutouts incapable of real human moments.” — Matt Goldberg [Full review]

That Loki Kiss Isn’t Incest, Says Director

A smart artist will usually let people talk about their work without interjecting–you don’t get anywhere by shutting down conversation. Sometimes you have to jump in, though, and for Loki director Kate Herron, for Loki director Kate Herron, that point came after that kiss in the show’s final episode, she revealed in an interview with Polygon. Spoilers follow for the final episode of Marvel’s Loki.

“My interpretation of it is that they’re both Lokis, but they aren’t the same person,” Herron explained. “I don’t see them as being like brother and sister. They have completely different backgrounds… and I think that’s really important to her character. They sort of have the same role in terms of the universe and destiny, but they won’t make the same decisions.”

“[The show is] looking at the self and asking ‘what makes us?'” Herron continued. “I mean, look at all the Lokis across the show, they’re all completely different. I think there’s something beautiful about his romantic relationship with Sylvie, but they’re not interchangeable.”

Herron said that the process of directing the kiss between the two actors was complicated because the shot had to convey a lot in a very short time.

“Emotionally, from Sylvie’s perspective, I think it’s a goodbye,” Herron said. “But it’s still a build-up of all these feelings. They’ve both grown through each other over the last few episodes. It was important to me that it didn’t feel like a trick, like she was deceiving him. She is obviously doing that, on the one hand, but I don’t feel the kiss is any less genuine. I think she’s in a bad place, but her feelings are true.”

The interview touches on a variety of topics, such as what COVID-19 complications forced the cast and crew to leave on the table (potentially for Loki Season 2), how Sylvie’s backstory reminds Herron of Jumanji, and how Tom Hiddleston and, eventually, other actors on set, psyched themselves up for scenes by running around set.

Loki Season 2 is a ways out. If you want more of the trickster god, don’t miss The Simpsons’ The Good, The Bart, and the Loki short. For more Marvel, look ahead to What If…?, releasing on August 11, and a Hawkeye show starring Jeremy Renner and Hailee Steinfeld, later this year.

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