PS5: YOUR Questions Answered!

Things are really heating up as we transition to the new generation of consoles. We’re just over a week away from both the Xbox Series X|S and PS5 being released. We’ve already done extensive coverage of the former, and now we have the opportunity to turn our attention to the latter.

We’ve got the PlayStation 5 and have already done a preview of its form factor, as well as an unboxing. We also put out the call for your questions and, in this episode of Generation Next, will be answering them. Of course, there are some restrictions as to what we can talk about at this stage, but there’s plenty of good information in the episode nevertheless.

In the episode, we cover the PS5’s stand and the best way to situate the hardware, early impressions of the DualSense controller, the PSVR camera adapter, and even how sweaty our hands get while playing, because at least one of you wanted to know about that.

We’ve also stored some of your questions and will no doubt come back to them in future episodes when we can more confidently address them. Generation Next is GameSpot’s weekly video show all about the PlayStation 5 and Xbox Series X. Each Friday, join PlayStation Pro Tamoor Hussain, Xbox Xpert Jordan Ramée, and Console Connoisseur Lucy James as they discuss the biggest stories about the new consoles.

The Mandalorian Season 2 May Be Using the Plot of an Unmade Star Wars Movie

The first episode of The Mandalorian Season 2 features a major plot point that is remarkably similar to the story outline previously rumoured for a Boba Fett standalone Star Wars movie.

Warning: spoilers follow for Season 2, episode 1 of The Mandalorian. 

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Back in 2014, a report suggested that The Empire Strikes Back and The Force Awakens co-writer Lawrence Kasdan had pitched a Boba Fett solo movie that would be about a “complete stranger killing Boba Fett and taking his armour, starting a Man-With-No-Name bounty hunter tale.”

The first episode of Season 2 of The Mandalorian, ‘The Marshal’, features a character who has taken Boba Fett’s armour for himself and now wears it while protecting the Tatooine settlement of Mos Pelgo. While not the exact same plot, there’s a notable similarity here, as a character largely a stranger to the audience (aside from those who may have read the Star Wars Aftermath novels) and is now walking around dressed as Boba Fett.

Provided the rumours about the Boba Fett film plot were actually true, this wouldn’t be the first time Star Wars has taken unmade old ideas and used them as the basis for something new. A 2015 art book collecting concept work for The Force Awakens features images of an underwater Death Star, which would have been included in a scene for Episode VII where Rey explores the sunken wreck. That scene was, of course, not part of The Force Awakens, but an underwater Death Star did appear in The Rise of Skywalker. It may be we’re seeing a similar case with The Marshal.

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For more on The Mandalorian, check out our Season 2, episode 1 review, and the prequel trilogy Easter egg we spotted.

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Matt Purslow is IGN’s UK News and Entertainment Writer. 

Spider-Man: Miles Morales Swings Into The Spider-Verse With Its Latest Costume Reveal

Just like the original Spider-Man, Miles Morales will have plenty of costumes to try out and wear in his own solo game on PS5. Miles Morales: Spider-Man has already shown off the regular costume that the young hero will wear, the TRACK suit designed by artist Javiar Garron, and the Crimson Cowl suit which gives Miles a fashionable hoodie.

Insomniac Games revealed yet another superhero suit for Miles, which will be instantly familiar to anyone who saw the hero’s big-screen debut in Spider-Man: Into the Spider-Verse. Not just a faithful reproduction of that costume, donning this outfit will actually replicate the look and feel of that film, emulating the 12 FPS animation style that Miles was rendered in for most of that film. Fortunately, for those with accessibility concerns, this animation style can be disabled, as the effect is a suit mod you can deactivate, according to Insomniac’s James Stevenson.

Insomniac also tweeted that the Spider-Verse costume can be unlocked in the game by anyone and won’t be a preorder exclusive. Preordering Miles Morales simply gets you quicker access to the suit.

“The way that Insomniac brought the iconic suit designed for Spider-Man: Into the Spider-Verse into the game is visually stunning and remarkable,” Justin K. Thompson, production designer Spider-Man: Into the Spider-Verse explained. “We were able to advise on some of the unique design elements that made the film so distinct, like how we often animated the characters on twos and we made recommendations for how best to integrate the pop-up words and little burst cards on screen, into the action sequences.”

Spider-Man: Miles Morales launches on November 12 for PS4 and PS5. Save game progress will carry over if you migrate from Sony’s current-gen console over to its next-gen hardware, but you’ll need to start all over again in Marvel’s Spider-Man if you pick up the Miles Morales ultimate edition with Spider-Man: Remastered.

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Phasmophobia’s New Patch Adds Dozens Of Fixes And Halloween Content

Cooperative ghost-hunting game Phasmophobia has recently become one of the most-played and most-watched games on Steam and Twitch. Last week’s update for Phasmophobia added more cunning ghosts to the game, but this week’s latest patch is focused on dozens of fixes as well as new Halloween additions. Developer Kinetic Games hasn’t revealed yet what the Halloween content actually is, but players have reported seeing Jack-o’-lanterns, a scarecrow, and a new type of crawling ghost.

Plenty of small issues have been fixed within Phasmophobia, such as disappearing ghost orbs, loading level timeouts, and dead players being able to use the walkie talkie. New changes to the game include ghost-writing now counting as photographic evidence, upgraded server code to fix most voice chat issues, and removing the Australian server from the region selection options as those players will instead be matched up according to their best ping results.

Ghost events will also be more forgiving on your dwindling sanity resource and the EMF Reader will also generate less noise. You can read the full patch notes below:

Fixes

  • Fixed a bug where the microphone would reset in the audio options for each game.
  • Several optimizations to help with timeout disconnects.
  • Potential fix for anyone on a University internet not being able to connect to the server.
  • Fixed a bug where dead players couldn’t use voice chat.
  • Fixed a bug where the Non-VR pause menu would become unusable.
  • Fixed a bug where dead players were able to use the walkie talkie.
  • Fixed a bug where you could take a Photo outside of Edgefield and it would count as Dead Body evidence.
  • Fixed some spots where you could glitch through walls on Tanglewood.
  • Fixed some spots on the Farmhouse maps where the Ghost could get stuck.
  • Fixed an issue where you could change the text style of your name.
  • Fixed a bug where VR Toggle mute was set to hold and not toggle.
  • Fixed a Non-VR bug where the pause menu screens would overlap.
  • Fixed a bug where rebinding drop to left mouse button would make the main menu unusable.
  • Potential fix for save files being corrupted if you crash.
  • Fixed a bug where the Ghost wouldn’t always lower the room temperature.
  • Fixed a bug where changing the voice language wouldn’t change the voice recognition language.
  • Fixed an issue where you would get disconnected by client timeout when loading levels.
  • Fixed a bug where your sanity would raise during a Ghost Event.
  • Fixed a bug where the ghost death hands could be seen on cameras.
  • Fixed a bug where you could take photos through walls/ doors.
  • Fixed an issue where players with 1GB VRAM graphics cards would crash in multiplayer when loading into a level.
  • Fixed a bug where the photo evidence names would be in different languages depending on who took the photo.
  • Fixed a bug where your sanity would raise by 25 during one of the ghost events.
  • Fixed a bug where the windows and door handles in some doors were still visible when you were dead.
  • Fixed a bug where the Ghost Orb would sometimes get disabled.
  • Fixed a bug where the Smudge Sticks smoke would last forever if you swapped it into your inventory.
  • Fixed a bug where you could get the temperature through the wall when you were outside.
  • Fixed an issue where objects could fall behind the truck shelves and be made unreachable.
  • Fixed a bug where several player sound effects were not being affected by the master volume.
  • Fixed a bug where the push to talk button had to be held down for 1 second after your question for it to register as a phrase.
  • Fixed a bug where the default items daily challenge wouldn’t complete.
  • Fixed a bug where the thermometer would set off motion sensors.
  • Ridgeview: Fixed a bug where the ghost orb would spawn outside of the basement.
  • Fixed a bug where VR players would spawn outside the Truck if they were outside of their play space.
  • Ridgeview: Fixed a bug where the ghost orb would spawn outside of the basement.
  • Fixed a bug where the Ghost would try to throw items that were on the VR inventory belt.

Changes

Phasmophobia
Phasmophobia
  • Upgraded the server code to PUN2. This should fix most timeout disconnects and all voice chat issues.
  • If your voice recognition is working you can no longer get a response on the Spirit Box just by talking, it will now only answer if you asked a question.
  • Updated localization.
  • Lowered the pitch of the EMF Reader sound.
  • Lowered the brightness of the lights on the main menu.
  • The Australia server has been removed from the region selection.
  • Ghost writing will now count for photo evidence.
  • The lobby room list will no longer show empty or full rooms.
  • Lowered the amount of sanity that you lose during a ghost event.
  • The Ghost Orb and Bone will now spawn more towards the middle of the room.
  • If your voice recognition stops working the Spirit Box will default to giving a random response by talking.
  • The room temperature will no longer raise over time if the ghost leaves the room.
  • Most of the save data has been moved off of the save file to help with optimization and help prevent save files from getting corrupted when you crash.
  • The server invite code will now always be hidden by default.

New

  • Added a voice sensitivity slider in the audio options.
  • The text on the Spirit Box will say what the response said.
  • Added a copy button for the server invite code that can be used when the code is hidden.
  • Added text to show the server version on the server password screen.
  • Added a button to enter passwords from your clipboard.
  • Added LIV support for VR.
  • Additions for Halloween.

Phasmophobia has been a horror game success story so far, thanks to its novel use of direction-and-location-based audio to create a more immersive experience which also led to it earning a spot in our list of the best Halloween games you can play right now.

While you’re able to communicate with friends and ghosts to terrifying effect, it has also had a recent problem with hackers who have infiltrated the game and have begun terrorizing streamers.

Now Playing: Phasmophobia – The Ultimate Beginner’s Guide

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PS5 Accessories Are Arriving Early

The PS5 doesn’t arrive until November 12, but some players are already getting their hands on accessories. They’ll have nearly two weeks of holding a DualSense controller and pretending they’re enjoying its haptic feedback and adaptive triggers, and if you placed an order for an extra controller, you can likely pick yours up, too.

Though scheduled to arrive today, October 30, according to Sony’s website, the DualSense appears to have released even earlier at certain retailers. One member of the GameSpot team had his order delivered by Target the day before, and Best Buy orders are also available for pickup today. Oddly, this isn’t universal for all retailers, with GameStop still listing them as preorders, and not every accessory released on the same day. The charging station for the DualSense isn’t releasing for another week, for instance.

The DualSense can be recognized by a PlayStation 4 if you’re curious to connect it, but you can’t actually use it for any games. It will be required for playing PS5 games, though the DualShock 4 will still work for playing backwards compatible PS4 games on the new system.

Several more official PS5 accessories will also be available when the system launches in less than two weeks. They include a Pulse 3D headset, media remote, and camera, though the camera will not work with PlayStation VR. For that, you will need a PS4 camera and a free adapter, which is currently available to claim via the PlayStation website. Check our PS5 preorder guide if you’re looking to find any of these before launch.

Now Playing: PS5 DualSense Controller Hands-on

The Mandalorian Season 2, Episode 1 Easter Eggs: 20 References In ‘Chapter 9: The Marshal’

The Mandalorian Season 2, Episode 1 Easter Eggs: 20 References In ‘Chapter 9: The Marshal’ – GameSpot

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Disclosure: ViacomCBS is GameSpot’s parent company


The Mandalorian Season 2 Delivers Major Surprise Star Wars Cameo

There were reports that it would be happening sometime in The Mandalorian Season 2, but we didn’t expect it so quickly. A major character from the Star Wars franchise made a surprise appearance in the first episode of Season 2, “Chapter 9.”

Warning: The following contains major spoilers for the Season 2 premiere of The Mandalorian. If you’ve yet to watch the episode, stop reading now.

Early on in “Chapter 9,” Mando (Pedro Pascal) meets Cobb Vanth (Timothy Olyphant), the marshall of Mos Pelgo on Tatooine. Vanth is wearing Mandalorian armor that looks suspiciously exactly like Boba Fett’s and reveals he traded for it with a group of Jawas. How the Jawas got it remains a mystery, but regardless, the Boba Fett-related surprises weren’t done yet.

In the final scene of the episode, actor Temuera Morrison, who played Jango Fett in Star Wars: Episode II – Attack of the Clones, could be seen looking down on Mando as he traveled back to his ship carrying the Boba Fett armor. Given that Boba Fett was a clone of Jango and where in the timeline this show is set (after Episode VI: Return of the Jedi, of course), the only reasonable conclusion is that this man is Boba Fett (since Jango was killed by Mace Windu).

It was previously reported back in May that Boba Fett would appear in Season 2 of The Mandalorian, with Morrison taking on the role. The show wasted no time in getting to his introduction, though. Now we just need to find out what he’s been doing on Tatooine this whole time and how he came to lose his armor.

For those that don’t remember, Boba Fett was last seen in Return of the Jedi when he was accidentally knocked off of Jabba the Hutt’s barge by Han Solo (Harrison Ford), falling into a Sarlacc pit. And what a surprise, that happened on Tatooine. It certainly sounds like Boba Fett’s been hiding out on the planet ever since.

Hopefully, this is far from the last time we’ll see Boba Fett on the new season of The Mandalorian. After all, if Mando is so set on attaining the help of other Mandalorians to get Baby Yoda home, why not start with one of the most iconic for fans?

New episodes of The Mandalorian stream Fridays on Disney+. To keep you busy until the next episode, take a look at our Season 1 refresher and our Season 2 wishlist.

Now Playing: Baby Yoda’s Best Moments In The Mandalorian

Mandalorian Season 2 Premiere: Baby Yoda Has Invaded Twitter, God Help Us

The Mandalorian Season 2 has arrived on Disney+, and we have some news about the premiere episode: It features plenty of Baby Yoda.

That may not actually be news, but Mando fans who took to Twitter tonight to tweet about the show got a nice surprise when interacting with tweets about the show: In addition to seeing an emoji of Din Djarin’s helmet alongside the hashtag #TheMandalorian, users will see a tiny, animated “The Child” (AKA Baby Yoda) pop up every time they like a tweet featuring said hashtag.

You might have noticed this organically if, like us, you stayed up past your bedtime tonight to watch The Mandalorian’s Season 2 premiere. But it was also brought to our attention on Twitter by Brandon San Giovanni, who, according to his bio, works on Disney+. “In case anyone was wondering, you bet your ass we made it so that the heart turns into baby Yoda when you like a tweet with #TheMandalorian hashtag,” he wrote in response to a fan.

The Mandalorian Season 2 may prove to be one of the highlights of 2020, and interacting with other Star Wars fans on Twitter for the next couple of months is going to be just a bit more fun thanks to this little trick.

Naturally, we’re going to be covering the whole season, so stay tuned to GameSpot for all the Baby Yoda and Mando you can handle. If you’re looking forward to Season 2 as much as us, check out our wish list for the new episodes. If it’s been a while since you watched Season 1, check out our Mandalorian story refresher. And if you’re simply wondering how to watch The Mandalorian Season 2, don’t worry–we have you covered there too.

Freaky Review

IGN serves a global audience, so with the review embargo for Freaky now lifted, we are publishing our review from Simon Thompson who watched the movie at a drive-in screening at Beyond Fest. Read more on IGN’s policy on movie reviews in light of COVID-19 here. IGN strongly encourages anyone considering going to a movie theater during the COVID-19 pandemic to check their local public health and safety guidelines before buying a ticket.

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Freaky’s ingenious premise is so simple it is almost shocking that no one has come up with it until now. Body swap comedies were once de rigueur, yet Hollywood never thought to pair it with another prevalent sub-genre: the slasher movie. Even the film’s original title, Freaky Friday the 13th, seems so obvious it is almost infuriating. It was right there, Hollywood! Anyway, the end result — Freaky — was well worth waiting for.

Kathryn Newton plays Millie, a high school student, who unexpectedly switches bodies with a middle-aged serial killer, the Blissfield Butcher, played by Vince Vaughn. That is basically it. Throw in a ticking clock element where they have to switch back within 24 hours, or they’ll stay that way forever, and you’re done. This hot dish of humor and gore doesn’t need over-saucing. Directed and co-written by Christopher Landon, Freaky is a perfect companion piece to another of his movies, Happy Death Day. Reteaming with producer Jason Blum and Blumhouse Productions, they work their magic again, toying with tropes while maintaining a freshness and uniqueness that never feels derivative.

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While Happy Death Day and its sequel were PG-13, Freaky earns its R-rating, delivering an ample body count and some innovative kills that elicit laughs as much as they do shock. What Freaky doesn’t do is rely on that, squander it, and consider it enough for the audience. The movie has set-pieces that might become genre fan favorites, but Freaky is really about the whole and not solely the (body) parts. It’s cohesive. Right from the get-go, with an early massacre, the tension is there, the darkness and the humor are on display, deftly choreographed and pulling the viewer in. That gutsy choice sets the bar high in the very first minutes.

Vaughn and Newton pull double duty playing both the killer and the teenage girl, giving each an energy that could easily have tipped into hammy or campy yet never does. They imbue both characters with vigor, commitment, and physicality, and the levity and darkness that they bring is never anything other than a blast. There is an intensity to Newton’s stare as the killer that cuts like a knife and an air to Vaughn’s Millie, which genuinely makes you wonder if this is the most fun he’s had with a role for well over a decade. While Newton has undoubtedly arrived here, Vaughn is back in a big way.

Kudos must be given to Misha Osherovich as Josh and Celeste O’Connor as Nyla, Millie’s best friends. Both bring an entertaining and engaging balance to the equation creating a believable and immediately winning dynamic. Similarly, composer Bear McCreary brings home the bacon when it comes to Freaky’s score which drives the movie forward with urgency and confidence.

What Freaky also manages to do, seemingly effortlessly, is to include humanity and vulnerability to some of the relationships which culminate in a sweet moment between Vaughn, as Millie, and her mother, played by Kate Finneran, in a changing room. It is beautifully executed and punctuates the movie perfectly before diving back into the madness. And while Freaky also ticks the horny teens box, the ways Landon handles sex and sexuality are refreshingly heart-warming and, on occasion, laugh out loud funny.

Freaky is not without its flaws, though. The backstory of the dagger used to try and kill Millie — and which had a pivotal role in the body swap — gets a little lost in the mix. Furthermore, the ending is something of an anti-climax considering the build-up to it. It’d be interesting to find out if the ending Freaky delivers is the one that was initially intended or what, if any, alternatives may have been left on the cutting room floor and why. Those issues aside, Freaky is one of the most entertaining films of the year and more than lives up to the promise of its fun trailer.

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Freaky Review: A Bad Impression

Freaky should have slayed. From Christopher Landon, the director of the delightful time loop slasher movies Happy Death Day and Happy Death Day 2U, Freaky is a similarly irreverent genre mash-up. In this case, Landon has smashed together a slasher and a body-swap caper, as the name implies; it’s a multi-layered call back to the Disney classic Freaky Friday, which in turn calls to mind the slasher franchise Friday the 13th, a series that’s overtly referenced through giant date-declaring title cards within the film itself (and also happens to be the movie’s actual release date, Friday, November 13).

Unfortunately, Freaky’s fun premise is tripped up by clunky writing, and the performances from its two talented leads–Kathryn Newton and Vince Vaughn–are completely inconsistent with one another. Despite the germ of a great idea at its core, Freaky feels like a first draft of a script that could have used a few more passes, not to mention a director who could better shape Vaughn’s and Newton’s performances so that they actually resembled one another’s characters at any point.

The movie starts strong, in classic slasher fashion: A masked killer stalks horny teenagers through a large house and kills them in gory, brutal, creative ways, before claiming a mystical-seeming dagger that for some reason is just sitting around there. At nearly six and a half feet tall, Vaughn’s “Blissfield Butcher” is an intimidating killer, and you’ll immediately want to know more about his character–a wish that, strangely, is never granted, despite the fact that the movie’s protagonist inhabits his body for most of it. Vaughn’s killer is never fleshed out beyond the flat tropes of a typical slasher villain; he loves murder and lives in an over-the-top lair full of mannequins and ridiculous Halloween decor, but the “why” is never answered or even asked.

Freaky has a lot of fun establishing a world full of similar genre tropes: Newton’s Millie is the nerdy girl who becomes “hot” as soon as she puts a little makeup on and slightly changes her wardrobe, secretly in love with a sensitive and misunderstood jock, and bullied by a squad of “mean girls” who torment her for being poor. But the movie never succeeds in moving past any of those surface-level cliches, instead contenting itself with simply splattering their blood and bits across floors and walls.

When the Butcher chooses Millie as his next victim, he stabs her with his new toy, and for reasons that are never explained, we see a vision of some kind of temple underneath their struggling bodies; it’s unclear whether they see this as well, or if it’s just for the audience, and that’s all the explanation that’s ever given for the resulting body swap. That’s especially weird when you consider how eager Landon’s Happy Death Day movies are to explain their time loop mechanics–particularly the second one. Landon co-wrote both Happy Death Day 2U and Freaky, making Freaky’s shortcomings in this area even more inexplicable. Maybe he’s saving the lore for a sequel, but either way, it results in a confusing movie here.

Once said body swap actually takes place, the killer, inhabiting Millie’s body, seems weirdly keen to murder mainly the people who have recently wronged her, which is nonsensical, but admittedly satisfying. More troublesome is the fact that neither actor seems particularly concerned with capturing the other’s character in their performance. The early scenes establish Millie as shy and bookish, while Vaughn plays Millie-in-the-Butcher’s-body as a stereotypical high school girl who says the word “hashtag” out loud. Meanwhile, as soon as the Butcher enter’s Millie’s body, he exhibits a host of traits not present before, including a twisted sense of humor, a cunning deftness when navigating complex social situations, and a keen eye for fashion (not to mention remarkable skill at applying makeup). These transformations are jarring and incongruous, making the whole movie tough to buy.

Given the sheer talent involved, Freaky does manage to wring some enjoyment from the concept despite these serious flaws. The kills are universally juicy, from the frozen body that shatters into a million pieces to the shop teacher who gets an intimate encounter with his own buzzsaw. The romance between Millie and her jock is corny and boring, but it does result in an explosively funny makeout scene in the back of a car. Freaky is by no means unwatchable; these highlights will simply make you wish that the movie had as much wit and charm and care in its script as the Happy Death Day movies to which we can’t help but compare it–a comparison that, unfortunately, highlights how much better Freaky could have been.