Tiny Tina’s Bunkers & Badasses TTRPG Now Has An Official Sourcebook

Start thinking up your own Vault Hunter’s backstory: Borderlands is getting its own official TTRPG based on Tiny Tina’s favorite game, Bunkers & Badasses. The game is up for pre-order now, either as the sourcebook by itself, or a deluxe package of game board, screen, miniatures, a dice set, and more.

While Borderlands fans have been playing Bunkers and Badasses homebrew campaigns presumably since it was first introduced to the series, you can now play an official, Gearbox-sanctioned game of B&B. A blend of high fantasy and classic Borderlands, the game will see you exploring Pandora through a different lens.

The sourcebook includes Tiny Tina’s own Assault on Dragon Keep campaign for players who want to experience the Borderlands 2 DLC in actual tabletop form, as well as a one-shot called Marcus’ Quest For The Wizard’s Wand designed to get players and aspiring Bunker Masters accustomed to the rules. There’s also a new Tiny Tina-authored campaign called Butt Stallion’s Hunny Heist which is, in her own words, “about gettin smooches and blowin stuff up and talkin about feelings but mainly blowin stuff up.”

The sourcebook and deluxe package are available to pre-order now. The final release date hasn’t been announced, but pre-order emails suggest the game will be available in early 2021.

Now Playing: Tiny Tina’s Assault on Dragon Keep – Launch Trailer

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Sea Of Thieves Adds DLC To Support Stand Up To Cancer Campaign

Microsoft’s pirate game Sea of Thieves has added new DLC that supports the Stand up to Cancer charity. The “Sails of Union” cosmetic pack is out now, and it includes a new cosmetic option for your ship’s sails.

As you can see in the trailer below, in the daytime, the Sails of Union show off the Stand up to Cancer’s arrow-themed logo, with a yellow background and small holes. At night, the sails take on a different look, with the moonlight streaming through the holes to give off a starry nightsky vibe.

The majority of the proceeds from the Sails of Union will go to Cancer Research UK in support of the Stand up to Cancer campaign, which helps support research toward finding a cure and other charitable efforts. 100% of proceeds from the Sails of Union made through the Microsoft Store outside North America will go to charity, while 75% of the purchase price on Steam will be given to the charity. For purchases made in the USA, the donations will go the US version of Stand up to Cancer. The campaign runs until November 6.

You can grab the DLC right now through the links below.

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PlayStation Gift Guide 2020: Best Gifts For PS5 And PS4 Owners

The PlayStation 5 is set to be one of the biggest gift items this holiday season, as it kicks off a new generation of gaming with exciting upcoming titles like Spider-Man: Miles Morales and Demon’s Souls. Sony’s new console is definitely going to be at the top of many gamers’ wish lists, but they don’t need the new console to have a great time this holiday season. Thanks to games like Assassin’s Creed Valhalla, Cyberpunk 2077, and Watch Dogs Legion offering free next-gen upgrades, gamers can still play some of this year’s biggest titles on PS4 and will be able to upgrade to the PS5 version for free once they have the new console. That makes this console launch particularly exciting, as no one is going to be left completely behind if they don’t have a PS5 come December. And that’s a good thing as the PS5 is sold out at all retailers–though you may still get lucky with a PS5 preorder before launch.

No matter who you’re shopping for, there are a ton of great games, accessories, and merch out there that would make any PlayStation fan happy. This holiday season is absolutely packed with huge PS4 and PS5 games, and there are plenty of new figures, art books, and more for gamers to add to their collection. Marquee titles like Call of Duty: Black Ops Cold War, Cyberpunk 2077, and Assassin’s Creed Valhalla join the vast library of great PlayStation games along with gems from earlier this year like The Last of Us Part II, Ghost of Tsushima, and Final Fantasy VII Remake.

For more PlayStation gift ideas, see our guides to the best PS5 gaming headsets, the best 4K TVs for next-gen gaming, and the biggest PS5 games up for preorder now.

PS5 and PS4 games

It’s looking to be one of the biggest holiday seasons for games in quite a while. Highly anticipated games like Cyberpunk 2077 and Watch Dogs Legion are finally coming out, while first-party launch games like Spider-Man: Miles Morales and Demon’s Souls have spiked a huge amount of interest in the PlayStation 5. Even if you can’t snag a PS5 before Christmas, you can still buy your loved one PS4 games as they will still run on PS5 in the future (due to backwards-compatibility), and many new PS4 games come with a free next-gen upgrade as well. Note that some of the following games aren’t out yet (but will release in time for Christmas), so they haven’t been reviewed; however, we anticipate they’ll be some of the most wished-for games this year, so we’ve included them below.

PlayStation art books

Sometimes a game is so good, you want to dive even deeper into its world, and an art book is a great way of doing so. Fortunately, Sony has a ton of them for its best games, and they make great gifts as well. These hardcover books are full of gorgeous art, in-depth information about the game’s world, and usually behind-the-scenes development details. If your loved one is a fan of any of the following PlayStation games, an art book will be the perfect addition to their collection.

The Office: Dwight Actor Rainn Wilson Is Up For A Reboot

Plenty of popular TV shows have been rebooted in recent years, and The Office might be next. A new version of the show is reportedly in the planning stages, and now actor Rainn Wilson–who played the buffoon Dwight K. Schrute on the workplace comedy–has said he would be interested.

Speaking to Collider, Wilson said he would “love” to come back for a new version of The Office. In fact, he said he has already spoken with The Office’s US creator Greg Daniels about the idea.

“Maybe someday we’ll do something. It’s funny, I hear things like, ‘We can’t do anything because we ended this show perfectly, and we don’t wanna do anything else,'” Wilson said. “But then, someone will send some idea that’s just preposterous and I don’t know what to think. Hopefully, one day. The fans would really love it. That’s the thing that counts the most. The fans would really love to see those characters again and have an experience with them.”

While there are no official plans to reboot or revisit The Office yet, reports have suggested it will feature a new cast. As with other reboots, it seems possible that some of the legacy cast members could feature in cameo roles, but this is not confirmed.

The Office, which is adapted from the UK version created by Ricky Gervais, is leaving Netflix and coming to NBC’s own streaming service Peacock in the US at the start of 2021.

Also in the interview, Wilson shared that one of his favorite scenes with Dwight was when he emotionally connected with Jim (John Krasinski) amidst his breakup with Angela (Angela Kinsey). You can watch the scene below.

“There’s a moment when [Dwight is] really emotional and Jim gives him some words of kindness and empathy, and then he doesn’t notice it but Jim has left,” Wilson said. “He reaches out and Jim’s not there and he looks around. To me, that moment perfectly encapsulated what we did on The Office. It’s a Chekhovian, priceless little human misconnection that was really special.”

Steve Carrell, who played Michael Scott on The Office, said in an interview that he thinks it’s a bad idea to bring back The Office. Not only should the show not come back, but it also might not work if it has a similar tone, he said.

“The climate’s different. I mean, the whole idea of that character, Michael Scott, so much of it was predicated on inappropriate behavior,” he said.

Cyberpunk 2077 Devs Reportedly Working 6-Day Weeks To Finish The Game

CD Projekt Red, the studio behind upcoming open-world RPG Cyberpunk 2077, has reportedly instituted a mandatory six-day work week that will be enforced until the launch of the game on November 19. Bloomberg reports that an employee, speaking under conditions of anonymity, has indicated that some staff have been working nights and weekends for over a year.

Additionally, Bloomberg states that, in an email, studio head Adam Badowski told the entire team that this was required to polish the game. “Starting today, the entire (development) studio is in overdrive,” the email reportedly reads. This means that developers are required to commit to a normal work week of five days, along with an additional paid day (required by Polish labor laws) on the weekend, bringing the work week to six days.

Badowski also reportedly addressed a previous position stated by the studio that mandatory overtime would not be part of Cyberpunk 2077 development process. “I take it upon myself to receive the full backlash for the decision,” he allegedly wrote.

“I know this is in direct opposition to what we’ve said about crunch. It’s also in direct opposition to what I personally grew to believe a while back–that crunch should never be the answer. But we’ve extended all other possible means of navigating the situation.”

Crunch in video game development has been a big area of concern and discussion lately. CDPR previously stated that it wanted to avoid situations where developers are asked to put in extended periods of overtime towards the end of a project.

Speaking to Kotaku in June 2019, CDPR boss Marcin Iwiński was asked if the studio’s employees could expect to have reasonable, eight-hour workdays while making the game. “We’ve committed to that already,” he replied.

In another interview from 2019, however, CDPR Krakow boss John Mamais said the studio does its best to limit crunch, but it isn’t always possible, indicating the no-crunch policy may not be as enshrined as previously suggested. “You sacrifice some things to do that and be part of [the development process]. There are a lot of people who come into the industry that are fresh; they don’t really understand what it takes to do it,” he said.

“So we get a lot of new guys coming in, and they go, ‘Oh god, this is like too much.’ But then we have other guys come in from Rockstar Games, and they’re like, ‘This is not even crunch!’ We’re doing the best we can to keep the work under control. But sometimes when you’re doing some big-ass game like this, it’s not always possible to do that. It takes really hard work to make it really awesome.”

As part of a press conference in January of 2020, the studio seemed to further qualify this promise. CEO Adam Kicinski was asked in a Q&A session whether the team would need to crunch to finish Cyberpunk 2077. “To some degree, yes–to be honest,” Kicinski said. “We try to limit crunch as much as possible, but it is the final stage. We try to be reasonable in this regard, but yes. Unfortunately.”

Crunch, and the resulting mental and physical burnout associated with it, is an ongoing issue, as are the ethical concerns that arise alongside them. These are all familiar to CDPR as, in 2014, it was accused of asking its developers to crunch for over year while working on The Witcher 3. At the time, the studio didn’t outright deny the accusations.

Cyberpunk 2077 is being developed by CD Projekt Red’s Krakow and Warsaw studios. Although the exact nature of the work arrangements isn’t clear, it’s likely the team is still working from home as part of the social distancing measures required to combat the spread of COVID-19.

GameSpot has reached out to CDPR for clarification and comment on the matter. At the time of publishing, it has not provided a statement.

Cyberpunk 2077’s release date has been set as November 19, following multiple delays. After the last delay, the studio committed to the current release date, saying it would not be delayed again. It will be available on PS4, PS5, Xbox One, Xbox Series S/X, and PC.

Now Playing: The Street Gangs Of Night City In 2077 | Cyberpunk 2077 Lore

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Zac Efron To Star In New Stephen King Movie

The well of Stephen King content to adapt has absolutely no risk of drying up. Actor Zack Efron has been pegged to star in the remake of 1984’s Firestarter, based on the King novel of the same name.

The story of a young girl named Charlie, played by a 9-year-old Drew Barrymore in the original film, who develops telepathic and pyrokinetic abilities, Firestarter skews more towards the sci-fi end of the spectrum in King’s work. It deals with shady government agencies, human experimentation — and of course, lots of mayhem and terror.

It’s unclear who exactly Efron has signed on to play, but a good guess would be the lead role of Andy McGee, Charlie’s father. In the novel, Andy has abilities of his own from time spent as a guinea pig in secret government experiments and can mentally manipulate and force the people around him to bend to his will.

Initially announced back in 2017, the Firestarter remake will be produced by horror juggernauts Blumhouse and Universal Pictures with Jason Blum, Akiva Goldsman signed on as producers, and Martha De Laurentiis, who worked as an associate producer on the 1984 version, as executive producer. It currently has no anticipated release date.

King’s massive novel The Stand is currently next up for the remake treatment with a new mini-series adaptation set to hit CBS All Access on December 17.

Now Playing: What To Watch For Twin Peaks Fans, Best Stephen King Adaptations | You Should Be Watching

Disney Lays Off 28,000 Employees

California’s Disneyland and Disney California Adventure have both been closed since March, due to the ongoing COVID-19 pandemic. While the company’s Disney World theme parks in Florida reopened in July with limited capacity, theme parks are still closed throughout California. Now, Disney is making massive reductions to the workforce in its Parks, Experiences, & Products division, citing the ongoing closures in the state.

The news was revealed in a statement from Disney Parks, Experiences, and Products chairman Josh D’Amaro. “In light of the prolonged impact of COVID-19 on our business, including limited capacity due to physical distancing requirements and the continued uncertainty regarding the duration of the pandemic–exacerbated in California by the State’s unwillingness to lift restrictions that would allow Disneyland to reopen–we have made the very difficult decision to begin the process of reducing our workforce at our Parks, Experiences and Products segment at all levels, having kept non-working Cast Members on furlough since April, while paying healthcare benefits,” the statement reads.

The reduction means the company is laying off roughly 28,000 domestic employees, 67% of whom are part-time workers. Disney says it’s discussing the layoffs with the employees impacted, as well as the unions representing certain employees.

As for when Disneyland or other California theme parks could potentially open, that remains to be seen. Previously, Disney announced a set of guidelines that would see the parks open in July. However, that didn’t happen after the infection rate in the state grew. Currently, indoor shopping and outdoor dining are acceptable in Orange County, where Disneyland is located, meaning the Downtown Disney District shopping complex next to the park is open for business.

Image credit: Disney

Pokemon Sword & Shield DLC, EA Play On Game Pass, & Torchlight 3 Release Date | Save State

In this video, Persia talks about new details that were revealed about Pokémon Sword & Shield’s second expansion, Crown Tundra. You can team up with three other players for new Dynamax Adventures that feature raid dens home to many Legendary Pokémon. You can also team up with gym leaders and trainers from the base game and Isle of Armor to compete in 2v2 battles in the new Galarian Star Tournament. Later this year, you will be able to bring your Pokémon from Pokémon Go to Sword & Shield via Pokémon Home.

Persia also talks about the release date of EA Play on Game Pass, coinciding with the launch of the Xbox Series X and S on November 10th. EA Play will be available on the PC version of Game Pass in December.

Lastly, Persia talks about the release date of Torchlight 3 being announced for October 13th. Originally Torchlight: Frontiers during early access, Torchlight 3 was retooled from the ground up to be a proper sequel and follow the hack-and-slash style of the two previous games.

This is your Save State for Tuesday, September 29th.

Timestamps:

00:00 – Intro

00:18 – Lots Of Pokémon Sword & Shield Crown Tundra Details

01:26 – EA Play On Game Pass Gets A Launch Date

02:16 – Torchlight 3 Gets A Release Date, Too

02:52 – Outro

New Third-Party Xbox Series X Controllers And Accessories Revealed

The Xbox Series X and S are slated to launch on November 10, and while Microsoft has new controllers on the way to accompany the next-gen consoles, some third-party peripheral makers are launching their own lines of accessories this holiday. Hori USA revealed its new line of controllers, headsets, and other accessories that work with Xbox Series X/S, Xbox One, and PC.

All of these products launch in November, and unfortunately, there are no preorder links available at the moment. If you’re interested in accessories you can buy right now, then check out our best Xbox controller guide. There are a lot of great options that you can use right now on Xbox One and PC, and they’re ready to go for Xbox Series X and S when they release this holiday.

Among Us Imposter Detection Guide – How To Spot A Murderer

Most of the time in Among Us, you’ll have the tough job of identifying which of the people you’re playing with can’t be trusted–ideally before they kill you or sabotage your spaceship and kill everyone aboard. Figuring out who’s an imposter and who’s just nervous is your main job in Among Us, while also scrambling around the ship to repair systems and bank points on your own. But spotting someone’s murderous intent can be very difficult, especially since you can’t always tell whether another player on your ship is actively helping you, or just pretending to.

Luckily, there are a lot of things players do that can give you clues as to whether they’re on your side or just waiting for a chance to snack on your brains. We’ve compiled a quick list of things that can tip you off to an imposter’s identity. Keep your wits about you, watch everyone around you, and identify the telltale signs of the monster among you and you might just make it out of Among Us alive.

The Person Nearest A Body Usually Did It

This is an easy one, but worth mentioning: if you pass someone leaving a room and find a body right afterward, the chances are extremely good that the fleeing party is responsible. Anybody who spots a body and isn’t the imposter would, in most cases, immediately report it, and if you’re not the imposter, you have an incentive to check every room you enter for lurking enemies–so you would probably have spotted the body if you were in the same room as it. This isn’t a foolproof piece of evidence, but the vast majority of the time, the person closest to the scene is your culprit, so at least keep an eye on them.

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Keep Track Of Who You See And Where

In big games of Among Us–the best kind–you can have up to 10 total players and as many as three imposters. You’ll have to rely on yourself for information about their activities and behaviors, especially if the rules are set so that you aren’t notified if the player you vote to space is a human or a thing. The best thing you can do is try to keep track of who you see moving around the ship, in what general area, and what they seem to be doing. Use the map if you have to.

When you have a sense of where everyone is, or are, at least, aware of the last time you saw them, you can make educated guesses as more information comes in. If a body gets reported near the Navigation section and you saw two players headed that way, you might know who to keep an eye on. You don’t necessarily have to share that information, either–don’t give imposters any more to go on than you need to. But if you can keep a running roster in your head of who your most likely suspects are based on their movements, you’ll gather evidence much more quickly.

Learn The Tasks As Much As Possible

Players who go hard on Among Us learn the game inside and out, because knowledge is power here. Imposters don’t complete tasks, but they often pretend that they’re doing so. If you know what tasks are in which rooms and about how long they take (or whether they have multiple steps), you can use that information to trip up someone in cross-examination. Put on your Perry Mason hat and go to work.

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Imposters Will Try To Get People Alone

In most games of Among Us, the best way to neutralize any suspected imposter is just to stick near them or to keep yourself in groups of three or more. You’ll notice pretty soon that imposters don’t like being observed; anybody who seems to bounce from a group just as soon as it becomes too large to carry out a successful murder warrants further investigation. And if you’re worried about someone following you, you can often expose them by seeking out other people and getting close to them–if your tail leaves as soon as you’re no longer a tasty target, you’ve probably got your monster.

In general, you want to stay within sight of other players but far enough away from them that they can’t easily murder you without approaching with intent. If anybody seems like they’re chasing you, it’s usually a good guess that they think they have a chance at killing you. I’ve had situations in which imposters have chased me through the ship, hoping to take me down before I had an opportunity to alert anyone. If someone is doggedly pursuing you–or another player–ask yourself why, and then call an emergency meeting.

People Who Wander Off By Themselves Are Suspect

Imposters don’t have to be afraid of getting murdered by other imposters, and that will often unconsciously embolden them. Crewmate players know they have to be worried about who they share a room with, how far they can see down a hallway or into a room, and what might be waiting for them if they’re alone–imposters don’t. If you see someone heading off on their own, you might be seeing someone who doesn’t have a great Among Us strategy, or you might have just spotted an imposter executing a plan.

If you’re trying to observe suspected monsters, however, note that canny imposters might identify you as their top threat, and use your curiosity against you. I found myself playing Columbo in most of my Among Us games recently, and at least once a suspicious-looking imposter managed to turn my suspicions against me, luring me into a dark room to kill me before I quite realized what was happening.

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Imposters Seem To Get Bored Easily

Every crewmember character in Among Us has a list of tasks to perform to win the game. These all require walking around the ship and interacting with different panels, where you complete some mechanical action or solve a simple puzzle to get the ship going again. Everyone has different tasks, though, so you’re not going to see someone else completing your tasks. That means you’ll often see people standing at panels as they use them.

Except if they’re the imposter, that is. If you watch a player wander into a room that’s full of other people going about their tasks, keep an eye on them. Imposters don’t have anything to do in these rooms, so you’ll often see them walk into one full of other players who are busy, stand around for a bit, and then take off. Why would they walk into one of these rooms if they didn’t have anything to do there? They were hoping for murder targets, didn’t find any, and headed away to find someone more vulnerable.

Impatient imposters will give themselves away by not committing hard enough to their con. If it looks like someone is in a room for no reason, their reason is probably to try to murder someone. It’s definitely not to fix the ship, anyway.

Anyone Who Moves Too Fast Is An Imposter

If you’re trying to identify an imposter in Among Us, you’ll spend a lot of time following other players around, especially if you’re trying to keep a suspect from getting a chance to kill one of your teammates. Occasionally, you might be following someone only to have them vanish around a corner–one minute, they’re just ahead of you, and the next, they’re gone. If it seems like someone suddenly found a way to outpace you as you pursue them, they’re very likely an imposter.

You probably already know that imposters are the only characters who can use the ship’s vents to get around, Alien-style. Spot a person jumping into or coming out of a vent and you should immediately report them, because they’re evil. But just because you didn’t see someone use a vent doesn’t mean you can’t make an educated guess that they did. It comes down to movement speed: all characters in Among Us move at the same rate. That means it should be impossible for someone to straight-up lose you in most cases if you’re following them. But if someone suddenly vanishes while you’re in pursuit, there’s a good chance they slipped you by hopping into a vent just out of sight.

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The Taskbar Can Reveal The Truth

The imposter described above will find nothing to do in a room full of people working to repair panels and might just walk away, looking for someone who’s alone and an easy target. A more canny imposter will play the part of crewmember, however–they’ll stand still next to panels, pretending to complete tasks. The smart ones might even try to remember which tasks take place at which panels so they can describe them to you.

However, you can often pick up on a crewmember who’s actually completing tasks as compared to an imposter who’s pretending to complete them. The trick is to watch the green taskbar at the top of the screen, which slowly fills up as crewmembers complete their jobs and fix up the ship. The taskbar is pretty reliable; when a crewmember completes a task, the bar fills in real time. When someone is faking it, the taskbar won’t react. This isn’t always completely foolproof, of course, since other players might be completing other tasks elsewhere on the ship, which can give you false negatives. But watching the taskbar is one of the most reliable ways to spot an imposter who is trying to throw you off.

You Don’t Have To Be An Imposter To Lie In Wait

Imposters aren’t the only ones who lie in wait, hoping to catch people unawares. There are places in the Among Us maps where you can stand behind objects and basically become invisible, such as behind the radar dish in the comms array. These spots you can use to try to give imposters the slip if you’re being pursued, or where you can hole up and wait if you suspect someone. Sure, hiding behind an object and waiting for an imposter to reveal themselves will likely get another teammate killed, but if you can use the trick to win the game, their sacrifice might be worth it.

By the same token, if you’ve proven yourself a diligent investigator, you might also turn yourself into a target for imposters. After all, if you’re out there dropping elementary dear Watsons every round, you’re going to be a murder monster’s natural enemy. Use that to your advantage and turn yourself into bait–carefully. Anybody who seems like they really want to get close to you and follow you around a lot may really be looking for a break in your concentration to get you alone.

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Lots Of Information Is Unreliable

Everything mentioned above can give you clues about who the imposter is, but rarely the full picture. Sometimes, a crewmate really does just bumble past a dead body without spotting it (I’ve had the imposter leave bodies next to me while I’m working on ship systems, in fact). Sometimes, someone behaving suspiciously is just suspicious of everyone around them. Sometimes, a crewmate didn’t disappear into a vent, you just lost track of them. Be careful not to overestimate the evidence you have when trying to identify the evil among you.

There are also a few items that aren’t useful for determining who the imposter is:

  • Reporting a body
  • Fixing sabotage
  • Accusing an actual imposter of being an imposter

In all three cases, anybody can do these things. An imposter can create sabotage and then fix it themselves to engender trust; anyone can report a body, and smart imposters will often do so. Some of the most dastardly imposters are the ones who are willing to sacrifice teammates to secure a win.

The best way to win in Among Us is to pay attention to how other players behave, especially over the long term, and look for patterns and breaks in those patterns. Use what you know of your friends. And most of all, trust your gut; if you have reason to suspect someone, chances are pretty good that you’re right. And if you happen to blow the wrong person out of the airlock, well hey–there’s always next round.

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