Fall Guys Has A New Costume Based On Incredible Platformer Gris

Fall Guys: Ultimate Knockout has received a new costume, and it’s based on one of the most acclaimed platform-puzzle games of the last few years. The costume is based on Gris, and it gives your little guy a wig that looks like the hair of Gris’ protagonist. The costume can be purchased on PS4 and PC.

You can see the costume in the tweet below. Buying the Gris costume will set you back 10 crowns, so hopefully you’ve racked up some wins if you want it.

Fall Guys has previously received costumes from Half-Life 2 and Hotline Miami, but Gris is a very different sort of game from either of those, with no combat elements. A costume in Fall Guys is a big deal, with the viral hit having previously brought in $1 million for charity in exchange for an in-game costume.

Like Fall Guys, Gris was also published by Devolver Digital. The game received a 9/10 in GameSpot’s review, with critic Tom McShea writing that “Gris understands intrinsically how magical video games can be and continually pushes your imagination until you’re almost bursting with joy. The ways in which it reinvents itself as you gain powers and dive ever deeper into this world is truly special, and just as it knows exactly when to pull back the camera or introduce a new song, it’s keenly aware of when it’s time to say goodbye.”

If you nab the Gris costume, you’ll still have to watch out for Big Yeetus–unlike in Gris, you can’t float to slow your fall here. The developer of Fall Guys, Mediatonic, is also seeking name suggestions for a new hazard–hopefully they don’t settle on “Bigger Yeetus.”

Now Playing: Fall Guys Season 2 Trailer | Gamescom 2020

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Call Of Duty: Modern Warfare/Warzone Season 6 Pre-Load Available On PS4

Season 6 will soon begin in Call of Duty: Modern Warfare and the battle royale game Warzone, and it appears PlayStation owners will be able to pre-load it.

CharlieIntel noticed that the official PlayStation account tweeted (and then deleted) a message regarding pre-loading for the Season 6 update. The site reported that some people have already been able to pre-load the expansion, but the since-deleted tweet suggests that pre-loading should be available for everyone relatively soon, if it’s not already.

Update 1.27 adds Season 6 to Modern Warfare and Warzone, and the update is expected to be around 20 GB in size. According to CharlieIntel, pre-loading is being broken down into two waves on PS4–some people got it overnight on September 27 and others will receive the pre-load now. Pre-loading is not available on PC and Xbox One, the site said.

The Season 6 update officially arrives on September 29, so it won’t be much longer until everyone gets a crack at it.

Season 6 adds two of Modern Warfare’s main characters from the campaign–freedom fighter Farah Karim and Soviet soldier Nikolai. The expansion also is believed to add a new underground subway system, which may provide a new setting for the Warzone map.

Activision has yet to announce the full specifics of what’s in the Season 6 update, but you can expect a new Battle Pass, along with various other updates.

This update is coming less than two months before Call of Duty: Black Ops Cold War arrives in November. A beta for the game will be held in October–here’s how to get in.

Now Playing: Call Of Duty: Warzone Video Review

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Microsoft’s Buyout Of Bethesda Could Be A “Brilliant” Counter Move Against Sony, Founder Says

Bethesda Softworks founder Christopher Weaver–who no longer works at the game company–has shared his thoughts on Microsoft’s $7.5 billion buyout of Bethesda and its parent company ZeniMax. Speaking to Inverse, Weaver said he sees Microsoft’s acquisition of Bethesda as being similar to the company’s buyout of Bungie.

Microsoft famously acquired Bungie in 2000, and its new game, Halo: Combat Evolved, proved to be a very big success and has since become synonymous with Xbox. Bungie and Microsoft later split, but Halo remains one of Microsoft’s crown jewels.

If Microsoft can successfully integrate Bethesda into Microsoft, this could be a “brilliant counter-move against Sony,” Weaver said of the longstanding rivalry between the two companies.

“The acquisition of Bungie acted as an important trigger for the success of the early Xbox. Depending upon how soon Bethesda can prime the Microsoft pipeline, I suspect Microsoft is looking at their playbook and looking to repeat one of its ‘best moves,'” Weaver told the site. “If the strategy works, it will be a brilliant counter-move against Sony. Users from around the world will be the ultimate beneficiaries of this deal. I wish them well.”

Weaver also spoke about how he believes Microsoft purposefully timed its announcement of the Bethesda deal to be close to the recent PS5 news.

“Properly managed, consolidation can provide a powerful mechanism for groups to share experience and ‘best practices,'” he said. “I do not think it is any accident that this announcement occurred so close to Sony’s PS5 announcement. There are only a limited number of proven creators of AAA. What Microsoft owns, Sony cannot get. There are many economies of scale that consolidation between the right partners has the capacity to provide, but the ultimate test will be evidenced by the quality of products produced over time.”

The full interview at Inverse touches on a number of other interesting subjects–go read it here. And for more on the buyout, check out GameSpot’s stories below.

Now Playing: Xbox Buys Bethesda: What It Means For Game Pass, Starfield, PS5 + More | Generation Next

Top New Games Releasing On Switch, PS4, Xbox One, And PC This Month — October 2020

This episode of New Releases is taking a look at the hottest games of October, and the new month is bookended by some really big ones. Super Mario Bros. 35, Crash Bandicoot 4: It’s About Time, and Star Wars: Squadrons kick things off, then October wraps up with Watch Dogs Legion and Pikmin 3 Deluxe. You can find more info on all of those games right here.

Super Mario Bros. 35 — October 1

Available on: Switch

Yes, this is a Super Mario battle royale. As you play through Super Mario Bros., you’ll send defeated enemies to an opponent’s screen. Last plumber standing wins. Super Mario Bros. 35 was announced as part of the series’ 35th anniversary, but be aware that it won’t be available to play after March 31, 2021.

More Super Mario Bros. 35 Coverage:

Crash Bandicoot 4: It’s About Time — October 2

Available on: PS4, Xbox One

Crash Bandicoot 4: It's About Time
Crash Bandicoot 4: It’s About Time

Crash is back for a totally new platforming adventure, but you’ll control more than just him in the new levels: Coco, Neo Cortex, Dingodile, and Tawna are all playable, too. They can wear new masks that change the flow of time, the direction of gravity, and more. On top of that, you can collect Flashback Tapes to revisit classic moments from the original games.

More Crash Bandicoot 4: It’s About Time Coverage:

Star Wars: Squadrons — October 2

Available on: PS4, Xbox One, PC

Star Wars: Squadrons
Star Wars: Squadrons

If you’ve been itching to get into the cockpit of a TIE Fighter or X-Wing, now’s your chance–and you can use your flight stick on PS4, Xbox One, and PC to fly them. Squadrons has a story mode to experience, and of course there’s multiplayer, too. You can engage in deathmatch-style dogfights or engage in Fleet Battles, which are all about capturing larger ships from the enemy.

More Star Wars: Squadrons Coverage:

Watch Dogs Legion — October 29

Available on: PS4, Xbox One, PC, Stadia

Watch Dogs: Legion

Legion is set in a dystopian near-future London, where the Albion military company has taken over. Fortunately, your Dedsec agents are ready to take the city back, and you can recruit any character in the game to your cause. With a full resistance army on your side, you can carry out missions in the open world however you see fit, whether you choose to go in with stealth or guns blazing.

More Watch Dogs: Legion Coverage:

Pikmin 3 Deluxe — October 30

Available on: Switch

Pikmin 3 Deluxe

Pikmin 4 is apparently still in development, but for now, we’re getting this re-release on Nintendo Switch. Deluxe includes the original game, all of its DLC, and a new set of side missions for Olimar and Louie. There are also new co-op options for exploring the planet together with a friend.

More Persona 5 Royal Coverage:

There’s a lot of October to come and plenty of video games launching during the new month. Next week, we’ll take a look at Baldur’s Gate 3 as it enters early access, as well as FIFA 21.

Now Playing: Top New Game Releases On Switch, PS4, Xbox One, And PC This Month — October 2020

Spelunky 2’s Online Co-Op Will Not Be Available on PC at Launch

Spelunky 2 is set to be released on PC on September 29, and unfortunately it won’t launch with online co-op as developer Mossmouth is working to “improve it without delaying the release.”

Spelunky 2 creator Derek Yu took to Twitter to say that even though that may be disappointing news for some, the “upside is that when we add it back, it will have cross-play with PS4!”

Yu also discussed how PS4 recently got two big patches that “fixed a lot of issues based on your feedback (thank you!) and also improved online co-op significantly.”

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So, even though the PC version of Spelunky 2 won’t have co-op at launch, PC players won’t have to wait any longer to play the game we gave a 10/10.

In our review for Spelunky 2, we said it “is a masterpiece of procedurally generated platforming that stays true to the legendarily challenging original while also holding surprises around every corner.”

If you are preparing to play, or already attempting to master it on PS4, be sure to check out our guide on how to unlock all three shortcuts and our best tips and tricks to survive this challenging, but supremely rewarding, game.

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Last of Us Day Reveals Art from Kojima Productions’ Yoji Shinkawa

As part of The Last of Us Day 2020’s celebrations, Naughty Dog revealed some new gorgeous art by Kojima Productions’ Yoji Shinkawa of Ellie, Abby, and Joel.

This new artwork, which you can see below, is very reminiscent of Shinkawa’s previous art from both the Metal Gear franchise and Death Stranding, and you can download it for free on PC or mobile to use as a wallpaper, if you so choose.

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In addition to this artwork, Mondo revealed new The Last of Us 2 posters and vinyl with striking art from Tula Lotay.

The day before The Last of Us Day 2020, Naughty Dog announced it would be changing the name of its Outbreak Day to The Last of Us Day due to COVID-19 and “the events of the last year and the challenges we all continue to face.”

It also teased some of the fun for The Last of Us Day 2020, including that CMON is developing a The Last of Us board game, a new free The Last of Us Part II Beach Theme would be available to all PS4 users, and new statues of Joel and Ellie would be made available.

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While there wasn’t much breaking news from these festivities, The Last of Us Part 2 writer/director Neil Druckman did give the vaguest of teases for the next iteration of The Last of Us’ Faction multiplayer that was cut from The Last of Us Part 2, but was promised to return in some form.

Thank you to all the wonderful fans for an incredible #TheLastofUsDay ! Your positivity and love is incredibly inspiring,” Druckman wrote. “Oh… and about that other thing… be patient. It’ll be worth it.”

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Microsoft Is Planning on More Consoles After Xbox Series X, Xbox Series S

According to Xbox head Phil Spencer, Microsoft is still planning to release gaming hardware following the launch of the Xbox Series X and Xbox Series S, despite the games industry leaning more towards an all-digital, cloud-based future.

Speaking to Yahoo! Finance, Spencer confirmed that Microsoft is still planing on developing dedicated gaming hardware, at least in the short term, even though services like Xbox Cloud Gaming, Google Stadia, and Amazon Luna are changing the ways the world plays games.

“In terms of future hardware, absolutely I think we’re going to see more console hardware down the road,” Spencer stated, “Just like in video, just like in music, it’s not that streaming has cut off device innovation. I think we’ll continue to see that, and that’s absolutely what we’re planning for.”

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Obviously, things can always change in the future, but it appears Microsoft isn’t quite yet ready to fully commit to this digital future. Where Microsoft’s innovation lies, however, is clearly in Xbox Game Pass.

With Xbox Game Pass, Microsoft has been building a strategy that will allow you to play Xbox games on many different devices, including PC and mobile devices. It’s not out of the realm of possibility to see Xbox Game Pass eventually make its way to TVs or other platforms as well.

We may not know what the far future holds, but we do know that Xbox Series X and Xbox Series S will be released on November 10, 2020, and will cost $499 and $299 USD, respectively.

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As for Xbox Game Pass, its value continues to rise with the announcements like that of Microsoft buying Bethesda, meaning all future Bethesda games, including Elder Scrolls 6 and Starfield, will launch on Xbox Game Pass on day 1.

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Hades Writer Explains The Philosophy Behind Script After Player Discovers Incredible Detail

Disclaimer: Greg Kasavin is the former executive editor of GameSpot. Mike Hahardy also previously worked for GameSpot.

Hades recently left Early Access and released version 1.0 on PC and Switch, and players have been digging into all the little details sprinkled throughout the game. Now, in a brief Twitter thread about a tremendous reactive narrative moment, the game’s writer has shared some insight into the philosophy behind the game’s writing.

Polygon‘s Mike Mahardy noted on Twitter that Megaera, one of the Fury bosses in the game, chastized him during a fight for taking her own after taking on so many upgrades from the mirror in Zagreus’ room. So, out of curiosity, he reset his upgrades and fought her again–and found that she actually acknowledged that he’d done it after their discussion.

Greg Kasavin popped up in the responses to offer some more insight, revealing that there are different variations on the discussions you can have with Meg back in the House of Hades after all of this transpires, too.

In a follow-up, Kasavin explained the simple philosophy underpinning the game’s writing, and said that an Early Access release made it easier to keep fine-tuning the characters and their interactions. The game sold about 700,000 copies in Early Access.

According to Kasavin, the game continued to add new check conditions as it grew, and by the time of full release it was quite hard to track everything.

Hades earned a 9/10 in GameSpot’s review, and its writing was singled out as one of its best qualities. “What sets Hades apart isn’t just that it’s a great roguelike with the kind of repeatable depth that makes it engrossing to play for hours, but also how it uses its structure to tell an ongoing story about family, secrets, and resolution,” wrote reviewer Suriel Vazquez.

Now Playing: Hades Review

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Lovecraft Country: Episode 7 Review

This review contains spoilers for Lovecraft Country episode 7, “I Am.” To see where we left off, read our Lovecraft Country episode 6 review.

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“I Am,” the seventh episode of Lovecraft Country, is all about the power of names. Whether it’s the names that we give ourselves, are given to us, or are assigned to that ineffable tempest of feelings that well up deep inside of each of us from time to time, yearning for recognition through release; the simple act of naming a thing is to have a hand in its creation. It’s no coincidence that the most powerful and sought-after artifact in Lovecraft Country is named, literally, the Book of Names. For Hippolyta, the moral of this episode is simple: to know thyself, and thus to be set free through the certainty of that knowledge, one must name thyself.

Taking place just a few days after we last saw her driving to Ardham in search of answers as to the circumstances behind her husband’s death, Hippolyta is back in Chicago, still tinkering with the gold orrery she found in Leti’s house. Her curiosity, however, has taken on newfound urgency in light of the realizations she made while in Massachusetts: that Atticus, Leti, and Montrose lied to her about George’s passing, and that whatever foul play was responsible for his demise, it’s somehow connected to the mysterious nature of this orrery. We’ve seen the immense prowess of Aunjanue Ellis’ performance as Hippolyta throughout the series, but “I Am” is Lovecraft Country’s first episode entirely devoted to her character’s arc, and the occasion comes not a moment too soon. To the surprise of no-one, she absolutely knocks it out of the park, giving us not only the latest in a long line of terrific performances, but offering the viewer a firmer grasp of Hippolyta’s emotional interiority as a black woman in Jim Crow-era America.

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One thing that we see on full display about Hippolyta this episode, though vaguely gestured at through her previous appearances in the series, is her immense aptitude for mathematics and astronomy. Hippolyta has always seemed like a woman whose aspirations have been stifled by either her obligations as a wife and mother, or by the restrictive gender norms and unrelenting racial biases of her time period. Like Ruby and so many other black women, Hippolyta has been interrupted in her life, to the point of questioning whether her life is truly even hers to live anymore. After unlocking the mechanisms of the orrery, and with them a key and the coordinates to an unknown location, Hippolyta sets out on a journey not only in search of answers, but of self-discovery.

Everybody’s got a secret in Lovecraft Country. Everyone is concealing something from someone else, either deliberately out of fear of reprisal, or unbeknownst even to themselves in the vagueness of their own understanding. Secrets are the ties that bind the Freeman family, and the people caught in their immediate orbit, together, and if left unchecked for too long may very well be the secrets that threaten to tear each of them apart. “I Am” is an episode that not only sees the convergence of most, if not all, of Lovecraft Country’s primary cast in the same vicinity in what feels like forever, but the culmination of several plot threads the series has laid down throughout this season.

The prime example in this week’s episode is the explosive confrontation between Montrose and his son after Atticus and Leti discover his father with his lover Sammy. In a moment of shock and pain, Atticus calls his father a homophobic slur before staring him down in a short but intense argument. “Did mamma know?” Atticus asks Montrose, stepping forward as if to confront him. Montrose, his eyes brimming with tears, tells Atticus that yes, his mother did know. As his son storms off, a visible relief can be seen washing over Montrose’s uneasy expression, as if now relieved that at the very least he doesn’t have to hide who he is anymore from the one person in his life that matters. Jonathan Majors and Michael K. Williams’ chemistry has been nothing short of remarkable throughout their time together on-screen, and this scene in particular stands as one of the absolute best shared between the two. It’s gut-wrenching and exhausting to watch in a way that feels true to life – the uneasy dynamic of a child and a parent watching one other grow in ways that neither could have ever expected.

Atticus’ outburst is less an expression of avowed homophobia as it is one of anger towards his father for denying him the love and support he needed for fear that it would make Atticus “soft,” only for Atticus to discover his father’s fear of his son’s susceptibility to “softness” stems from a conflict within the man himself. It’s a salient example of toxic masculinity: the type of internalized hatred and generational trauma passed down from one generation to the next in the hopes of strengthening them for the future, only to inadvertently stunt their ability not only to fully love others but themselves. It complicates not only our understanding of Atticus’ character, but alludes to an unsavory and otherwise unspoken history of virulent homophobia that persists throughout many black communities to this day. It’s an emotionally raw, painful, and honest depiction of a paternal relationship gone awry that easily ranks among the best scenes of the series to date.

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Another convergence is the reconciliation between Leti and her sister Ruby. The two have neither spoken or seen each other since their argument in the season’s third episode, “Holy Ghost,” and much has transpired in their time apart. Ruby, having discovered the truth behind Christina’s deception, seems nonetheless compliant to her whims, if only in exchange for the serum which grants her the power of whiteness.

However sympathetic her motivations might seem, Christina’s machinations have proven that she is willing to do whatever must be done in order to achieve her aims, even at the cost of others’ safety. Ruby has too, for her own benefit, and so it is for this reason alone she seems to have aligned herself with Christina’s interests. Leti, for her part, has seen and done equally bizarre and extraordinary things since she last saw her sister. Having now experienced dreams of Atticus’ great ancestor Hanna, Leti now suspects that she is pregnant with his child; a fact that, if discovered by either Christina or the Order of the Ancient Dawn, would only endanger her life and the life of the baby inside her.

When Leti and Ruby first speak to each other after so long, the tension is thick enough to cut with a knife. It’s a small, yet in no way minor scene between the two characters, one which signals a positive turn in their relationship that will more than likely be undone when the fullness of the truth is finally revealed between them.

Hippolyta’s storyline however, compared to either Atticus or Leti’s, is far more bizarre by several degrees. After being sucked into a vacillating wormhole in space-time alongside Atticus, she’s transported to a far-off planet from our solar system and subsequently abducted by a strange, imposing extraterrestrial with an enormous afro. “You are not in prison,” her captor tells her as she is forcibly restrained. “but you want to be.” It’s at this point that Hippolyta is commanded to “name” herself, and when asked where she most wants to be, she sarcastically replies dancing in Paris with Josephine Baker. And with that, she’s promptly whisked away at her own command. The scene itself marks one of the most hilarious and freewheeling to appear in the series, with Hippolyta quickly settling into her raucous new lifestyle as a dancer in a montage set to LaBelle’s “Lady Marmalade.” It’s Hippolyta like we’ve never seen her: jubilant, carefree, confident, and spiritually and emotionally alive. Lovecraft Country’s non-diegetic music choices have wavered between being either tonally consistent and thematically meaningful or so irreverent and irrelevant as to come across as brazenly superficial. Luckily, this sequence fits comfortably in the former as an uplifting refrain paired appropriately with Hippolyta’s personal growth through her newfound sisterhood.

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Carra Patterson’s portrayal of Baker is terrific and all-too-short, with a charismatic presence and energy that almost manages to steal the scene right from under Ellis’ feet. As Hippolyta and Josephine relax after another successful performance, Hippolyta confides in her not only the utter freedom she’s felt having been a part of Josephine’s troupe, but her resentment for the life she left behind not more than moments before being dropped into this timeline.

Hippolyta strains to express the fullness of her outrage: at white society for making her feel small and helpless, and at herself for allowing herself to believe that she was in the first place. And something else too… but the words get caught in her throat, as if she’s afraid to give voice to what she truly feels. It’s then that Hippolyta is again whisked away across space through another invocation of her name, this time to an unnamed African village composed of warrior women where she is forced to train in mortal combat before facing off against an army of American Confederate soldiers.

The whole sequence of Hippolyta leaping across time and space feels like an anthology-lite take on Buck Rogers meets Quantum Leap with a Black female protagonist, which goes without saying is an amazing concept that’s executed superbly with awesome fight choreography and great energy throughout. As the carnage of the ensuing battle envelops all around her, Hippolyta invokes her name one last time in order to be where she wants to be the most: at her husband’s side again.

It’s here where we’re finally treated to the long-awaited return of George Freeman. Or at least, a George Freeman. But the happy reunion is short-lived. After grieving her husband’s death, living life without him, enduring the trials of everything she’s seen and felt, Hippolyta finally has the chance to tell George something that’s been weighing on her heart since before the events of the series even began: that she’s had to shrink herself in order to conform to the world – and her marriage. It’s a great scene and profound emotional climax for the episode, with Hippolyta confronting her husband both out of respect for the love they shared together but the realization of her own worth. It’s a moment of affirmation of who she is, not only outside of what White America expects and demands that she be, but apart from even her existence as a wife and as a mother.  After all her journeys, Hippolyta finally has what she has always wanted— for her husband to see and support her for everything that she is, not just who she is to him. “I see you now, Hippolyta Freeman,” George tells her before taking her hand to embark on another adventure. “And I want you to be as big as you can be.”

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The episode’s concluding scene is one of the most whimsical and visually rapturous the series has offered so far. Hippolyta, dressed as her daughter’s space-faring superhero Orinthia Blue, and George, her trusted companion, travelling to distant worlds and cataloguing their findings as intrepid explorers, all narrated by a poignant excerpt from Jazz multi-instrumentalist Sun Ra’s 1974 film Space Is The Place. Like Hippolyta, Sun Ra was someone who felt estranged by the circumstances of his lived existence as a black person in a deeply segregated America, and created his own mythical name and persona in a bid to reclaim a sense of power and autonomy over his identity and place in the world. “You don’t exist in this society,” Sun Ra’s voice can be heard as Hippolyta floats weightless through the celestial ether. “If you did your people wouldn’t be seeking equal rights. You’re not real. If you were real you’d have some status amongst the nations of the world. So we’re both myths. I do not come to you as a reality. I come to you as the myth because that’s what black people are—myths.” After having become so much through this cosmic odyssey, Hippolyta chooses nevertheless to return to Earth, if not for herself then for the sake of her daughter. The only difference now is, the choice is entirely Hippolyta’s now. Having named herself, Hippolyta is finally free.

The episode, however, throws us one last curveball by showing us not Hippolyta emerging from the rift caused by Hiram Epstein’s machine, but rather Atticus. Gasping for air, he shouts his aunt’s name as police sirens can be heard growing closer in the distance. Desperately attempting to reactivate the machine to no avail, Atticus ruminates over the small object he was clutching in his hand as he emerged from the portal: a paperback book titled  “Lovecraft Country,” written by none other than his late Uncle George. It’s a delightfully meta cliffhanger capping off an already exceptional episode, and one that hints at a whole swath of possibilities in the immediate future. Is Atticus truly fated to die as Ji-ah predicted, or is this a ‘choose-your-own-adventure’ story? What did Atticus see and experience during his encounters through the rift? We’ll have to wait until next week to find out.

Evel Knievel’s Son Is Suing Disney And Pixar Over Toy Story 4’s Duke Caboom

2019’s Toy Story 4 introduced a few new characters to the world of Toy Story, including lovable trash boy Forky and Canadian Evel Knievel knock-off Duke Caboom. Now, the latter toy is at the center of a legal challenge, with Knievel’s son filing a trademark infringement suit against Disney and Pixar.

As reported by Deadline, the suit claims that the character uses the “likeness, reputation, and image” of Evel Knievel through Duke Caboom’s portrayal, both in the film and in sales of Duke Caboom action figures. Knievel’s likeness has been used “through marketing, promotion, advertising, and sales,” the suit says.

The suit is being filed by Kelly Knievel, the son of Evel (real name Robert Knievel), and his company K and K Promotions. He claims that the company “has suffered, and will continue to suffer, monetary damages to its business, reputation, and goodwill” following the release of the movie.

The report from Deadline carries a quote from a spokesperson at Pixar: “The claims are without merit and we intend to defend against them vigorously in court.”

Caboom, who is voiced by Keanu Reeves in the film, is framed as “Canada’s greatest stuntman.” The character has a major role in the film’s plot.

Pixar is no stranger to being sued–they were taken to court multiple times over accusations that the concept for Inside Out was stolen.

Toy Story 4 was a huge hit, taking in $1.07 billion at the global box office–the highest gross of the franchise, unadjusted for inflation.

Now Playing: Toy Story 4 – Caboom TV Spot