The Best Deals for Saturday, December 12
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It seems like a crazy dream that Windjammers 2 even exists. The original cult hit from the ’90s became more popular in recent years, leading to renewed interest in a sequel, and Dotemu is finally making that happen. However, those of you who have been waiting decades for the game will have to wait a little bit longer than predicted.
In an update post on Twitter, Dotemu–which is developing and publishing the game–said that it received plenty of positive feedback during the Steam Summer Festival last June but found that players also had several criticisms. These included the lack of a rollback netcode system in online mode, the absence of which could make things seem less fluid. In order to implement this and make the game as close to players’ expectations as possible, it’s being delayed to 2021.
“Windjammers 2 is an ambitious project that we love and that we cannot ruin with wrong decisions that could jeopardize its quality,” Dotemu added.
It’s certainly unlike anything else in gaming, with its frisbee-based intense sports action testing even the quickest reflexes. This uniqueness is likely why players had spent so long waiting for a sequel.
Dotemu is no stranger to reviving long-dormant franchises. The French company also co-developed Streets of Rage 4, a largely successful return to the acclaimed beat-’em-up series. In GameSpot’s Streets of Rage 4 review, critic Heidi Kemps said it was an “admirable comeback” for the series and praised its new art style.
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We’ve returned with more of Call of Duty’s most broken guns! In our previous list, Richie Bracamonte went over many of broken guns featured throughout the series’ long history. Some were silly and barely functional, and remembered for how poorly they performed. This time, Richie returns with only the most overpowered broken weapons picked by our viewers. These guns are infamous for their destructive power are most were subject to a much-needed patch in order to rebalance the multiplayer experience.
Even though patching and/or “Nerfing” a weapon is commonplace today, a handful of these guns are still fan-favorites for their competitive edge, and some would say that they’re still broken. Shotguns such as Black Ops III’s 205 Brecci, Modern Warfare’s 725, and of course Modern Warfare 2’s iconic 1887s (featured in Part 1) all had above-average ranges. In the submachine class, contenders like World at War’s MP40 and MW3’s MP7 hit hard and fast. They also featured quick times to kill and high fire rates. In some cases, guns like the MP5 are broken in nearly every game they’re featured it.
In our review of Cold War, Kallie Plagge explains how “The Cold War setting allows for a lot of variety from one map to the next, which helps the limited slate feel richer; a highlight in terms of aesthetic are Miami’s neon-soaked streets. Each core 6v6 map balances close-quarters spaces with long-range sightlines, and in my experience, they mostly translate well from one mode to the next.”
Escape From Tarkov is a brutally realistic take on the first person shooter genre, and its fictional region of Norvinsk is full to the brim contemporary firearms like the M4A1 carbine, the AS Val rifle, the SV-98 sniper rifle, and KS23 shotgun.
In the above video, Jonathan Ferguson–a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries–breaks down the weapons of Escape From Tarkov, and compares their in-game depictions against their real-world counterparts.
If you’re interested in seeing more of Jonathan, you can check out more from the Royal Armouries right here. –https://www.youtube.com/user/RoyalArm…
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. – https://royalarmouries.org/support-us/donations/
And if you would like to become a member of the Royal Armouries, you can get membership here. – https://royalarmouries.org/support-us/membership/
Cyberpunk 2077 released on December 10, and despite the game receiving generally good reviews, it has also found itself as the subject of controversy regarding its numerous bugs and poor state on last-gen systems. These criticisms haven’t escaped the management at CD Projekt Red, as the company has reportedly changed how it awards bonuses to no longer factor in the game’s average review score.
According to Bloomberg’s Jason Schreier, Cyberpunk 2077 creative director Adam Badowski emailed the development team to explain how bonuses were changing. He admitted that given the “circumstances”–possibly referring to the work-from-home woes the team has gone through–it wasn’t fair to tie these bonuses to a review score.
“We underestimated the lengths and complexity involved to make this a reality, and still you did everything you could to deliver an ambitious, special game,” he added.
However, it appears the bonus system could still be controversial, as it apparently makes use of a system that awards tokens to employees that can later be exchanged if the game hits its goals. But some developers felt this system was encouraging them to work longer hours in a company that had already found itself in hot water over “crunch,” despite pledging not to do so earlier.
Cyberpunk 2077 had already been delayed three times before its eventual launch this month. Xbox Series X|S and PS5 versions are planned, likely for 2021, and the game can struggle to perform adequately on older consoles at the moment. In GameSpot’s Cyberpunk 2077 review, which was based on the PC version, we found the technical issues “so pervasive that it’s impossible to ignore.”
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The Game of Thrones spinoff House of the Dragon is picking up speed as it adds new cast members and bit of plot detail. This week, the upcoming show adds three new cast members with character outlines coming straight from HBO itself.
Joining the growing cast alongside the previously announced Paddy Considine are Olivia Cooke (Ready Player One), Emma D’Arcy (Truth Seekers), and Matt Smith (Doctor Who).
Cooke will play the part of Alicent Hightower. She’s the daughter of Hand of the King Otto Hightower. Alicent was raised in the Red Keep and has developed a keen political acumen, as well as being “the most comely woman in the Seven Kingdoms” according to HBO’s character profile.
D’Arcy plays Princess Rhaenyra Targaryen, the first-born child of King Viserys Targaryen, both a pure-blood Valyrian and a dragonrider. “Many would say that Rhaenyra was born with everything,” the profile says. “But she was not born a man.”
Smith, finally, plays Prince Daemon Targaryen, younger brother to King Viserys. Like his niece Rhaenyra, Daemon is a dragonrider in addition to being a peerless warrior. “But it is said that whenever a Targaryen is born, the gods toss a coin in the air,” his profile reads, suggesting he might be in for an ignominious or tragic end.
House of the Dragon begins filming in the next few months, per word from WarnerMedia CEO Jason Kilar, and will broadcast in 2022. The series, inspired by author George R.R. Martin’s Westeros historical account Fire & Blood, is set 300 years before the events of Game of Thrones and is currently set to run for 10 episodes; HBO has not yet discussed potential future seasons.