Discord Is Exploring Sale That Could Be Worth Billions

Discord is exploring its options for a sale that could be worth more than $10 billion, VentureBeat has reported. Additional sources quoted by Bloomberg say that Microsoft is one of the companies involved in talks to acquire Discord–though it’s still possible that Discord will go public rather than agree to a sale to a larger company.

Sources quoted by VentureBeat claim that the potential sale comes due to interest expressed by multiple parties. One person claims that Discord is in final negotiations with one party, having signed an exclusive acquisition discussion. A Bloomberg source said that Discord reached out to Microsoft to gauge interest, with Xbox head Phil Spencer involved in talks with the gaming chat company.

Others familiar with the matter said that Epic Games and Amazon have also been involved in discussions to buy Discord in the past, though it’s unclear if negotiations with these companies are ongoing.

The interest in Discord comes after a big year for the chat company, when it rebranded from a heavily gaming-focused app to one that welcomed all communities that needed an online space to gather. At the end of 2020 Discord raised $140 million from investors, after getting a valuation of $7 billion.

Recent events in the games industry such as the GameStop stock rally and Roblox’s strong debut on the stock market have caught investors’ attention, meaning Discord may choose to go public instead of selling itself. Yet Discord has acknowledged that as of 2020 the company is still not profitable, meaning an IPO at this stage may be immature.

Discord has previously been through acquisition talks in 2018, with potential sales falling through due to Discord wanting to protect its internal values. Many prospective buyers wanted to change the platform in a major way such as adding advertising, something the company has been resistant to from the start. It’s possible this round of talks will end the same way, but only time will tell at this point.

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Snyder Cut Featurette Shows The Cast Having A Lot Of Fun On Set

Whether you loved Zack Snyder’s 4-hour-long version of The Justice League or found it a little too tedious to get through, you can’t help but appreciate the effort that went into making (and remaking) it. A new featurette posted to HBOMax’s YouTube shows behind-the-scenes footage from Zack Snyder’s Justice League set, and what looks like the cast having a lot of fun.

The five-minute featurette mixes footage of the cast and crew filming Snyder’s original take on the Justice League, interviews with cast members including Henry Cavill, Ezra Miller, Ray Fisher, Ben Affleck, Gal Gadot, and Jason Momoa, as well as behind-the-scenes footage of the extra scenes shot just for the Snyder Cut.

The reshoot footage stands out, with crew members wearing masks as a precaution against the COVID-19 pandemic, but also because of the inclusion of Jared Leto’s Joker, who wasn’t a part of Snyder’s original vision for the film.

The cast mostly talk about how fun it was working with Snyder, and from the footage shown it does look like they had a blast making it. Members of the cast have since called out Joss Whedon, who took over as director when Snyder parted from the project, for allegedly creating a hostile work environment on set.

Snyder himself talks a bit about his approach to making movies, and how he could bring Justice League to life in a completely different way thanks to its extended run time on HBOMax. He also discusses the changes made to Steppenwolf, who really shines as a villain given the extra layers of characterization added in the Snyder Cut.

The Falcon And The Winter Soldier Is The Most Watched Series Debut On Disney+ Yet

While Disney+ doesn’t have a huge volume of original series like its competing streaming services, those it does have are pretty popular. Disney has now revealed that its latest original series, The Falcon And The Winter Soldier, had the most-watched debut on the platform to date.

Disney has ranked its most popular series by looking at their “opening weekends” on the platform, with Falcon And Winter Soldier’s being Friday March 19 to Sunday March 22. More of Disney’s global audience tuned in for the first episode of Falcon and Winter Soldier during its opening weekend than showed up for WandaVision, which came in second place, or The Mandalorian season 2, which is third.

While Disney has been a little slow to get its original series up and running, not helped by the production delays and pauses caused by the COVID-19 pandemic, The Falcon And The Winter Soldier’s debut came hot on the heels of the WandaVision finale, with both series filling a pandemic-sized gap in the usually bustling Marvel Cinematic Universe schedule.

Now that production is in motion again, Disney+ has a bustling schedule for the rest of the year, including Loki, Clone Wars follow-up The Bad Batch, and The Book Of Boba Fett. It’ll be interesting to see if any of these shows manage to dethrone Falcon and the Winter Soldier with a bigger opening weekend.

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Former GameStop Exec On Turmoil At The Company

Attention is back on video game retailer GameStop as it prepares to release its first earnings report since its stock soared in value in January this year. With plenty of discussion over whether the ailing retailer can live up to its lofty $200 share price, a former exec has spoken to the Wall Street Journal about internal turmoil within the company about its direction and competition.

Chris Petrovic joined GameStop in 2009 to spearhead its digital ventures, but says that the products that were picked up by the company in this space, such as digital game downloads and game streaming, were quickly abandoned. Petrovic resigned from GameStop in 2013.

“A lot of the initiatives that we had brought to the table and invested in just died on the vine,” Petrovic said of his time with the company. He also spoke of an internal division between those who considered the rise of digital downloads and cloud gaming as threats, and those who were unconcerned.

These strategic missteps led to the company becoming one of the most shorted on the market, as seasoned investors bet against the company. This is one of the factors that then led to retail investors buying GameStop shares in bulk, trying to force short sellers to give up their bets at a loss.

Though not retaining the heights it reached in January, GameStop’s share price is still much higher than most analysts believe the company’s value to be, currently sitting at around $200 per share. Investors say they have confidence in new board member and major investor Ryan Cohen to turn the company around.

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Story of Seasons: Pioneers of Olive Town Review

Anyone who has played a Story of Seasons game before knows the plot of Pioneers of Olive Town: an enterprising young 20-something escapes the bustle of city life and takes over their grandfather’s old, dilapidated farm outside of a small, rural village that’s struggling to keep its inhabitants entertained. To turn things around you grow crops, raise animals, talk to the townsfolk, and repeat. Pioneers of Olive Town isn’t trying to change that, but it adds a huge amount of land to manage and crafting mechanics to work with, and that fleshes out that familiar loop into a full, pleasant take. For those of us who have been playing Stardew Valley non-stop for the last five years, it’s a much-needed refresh.

Pioneers of Olive Town is stuffed with things to do, and while the seasons pass rather slowly, I was surprised at how much I was packing into a day – as well as how much more I still wanted to do at the end of each one. At any given point you’re working toward rebuilding a structure, clearing a new segment of land, planning another excursion into one of multiple mines, saving for the purchase of a new tool upgrade, trying to finish a quest to develop the town, and trying to get the cute girl who works at the museum to come take a walk on the beach with you. It’s pretty standard stuff for the most part.

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The most dramatic differences separating Olive Town and prior Story of Seasons games are the materials and crafting systems, and the sheer scope of the farmland you have to clear. The former borrows heavily from (surprise!) Stardew Valley, teaching you new crafting recipes as you level up various skills like mining, fishing, and logging. This includes a number of recipes for machines that will convert materials into other materials, such as wood into lumber or ore into bars.

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But there are simply too many of these! Some of them even perform very similar functions, like the Maker machines that convert thread into cloth but then entirely separate ones to turn wool into, well, different cloth. Or the separate machines for converting rice and beans into powders, converting herbs into seasonings, and salt and pepper into spices. I could have done without, like, half of these machines, especially since by the time I was a few seasons in, half my farm looked like an industrial district between all the machines I had running at once and all the storage boxes I had to set up to keep all their products organized for when I would inevitably need them to build something. Story of Seasons would be much improved if growing your farm didn’t necessitate something like a fourth of each in-game day playing an entirely different management sim instead of the actual farming sim I wanted to play.

It’s a hassle to have to fuss with machines instead of all the other, far more fun bits, like exploring the enormous farm I’d inherited. As with prior games in the series, Story of Seasons starts you with a small, overgrown bit of land that you will slowly clear of trees, rocks, and grass with tools like an axe, a hammer, and a scythe. You’ll also repair dilapidated structures, like a chicken coop, using the materials you get from clearing the land (and, later, from running those materials through like 20 different machines). Early on, the stretch of land you start with seems like plenty to deal with and certainly enough space to farm in.

Then, you’ll repair the bridge.

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Crossing the bridge to the southwest of your farm reveals a plot of land twice as big, equally overgrown, and with new run-down structures of its own to repair. And there are even more sections of land beyond that. Look, the farm is just huge, okay? By the time you repair the horse stable, you’ll need the horse to get you back and forth across the stretches to do your daily chores. That means plenty of space to build and grow whatever you want, including crafting ridiculous decorations like, I kid you not, a giant topiary cow.

The size does unfortunately make it obvious that Story of Seasons is struggling to run at a steady framerate, especially when you’re running across an area with a lot of things on screen. And the farm’s scale can become time-consuming later on because puddles, weeds, and trees grow back quickly. If you want to keep the land clear, you’ll be spending a lot of time running over your entire farm hammering down unwanted sprouts. The worst offenders are puddles and even larger ponds, which appear in abundance each time it rains and require repeated, tedious use of a bucket to drain if you want your space back.

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But the size mostly works in its favor, as you’ll need all that space for your hundred or so converter machines, but also for crop growing and animal grazing. And it’s just fun to explore these new areas too, because each new section you unlock includes new forageable items, new materials for building, new buildings to remodel. Plus, each season brings new adorable roaming animals that you can eventually tame and add to your barn and coop. A highlight of my entire playthrough was unlocking new areas, discovering the embarrassment of riches waiting for me within, and delighting even seasons later in new roaming animals like a goofy brown cow and the dumbest, cutest-looking rabbit I’ve ever seen, ready to be tamed.

It’s a good thing the days in Pioneers of Olive Town are long, because tending to your farm is only half the job and there really is just piles to do each day. Olive Town itself is sizable and will grow with new shops and activities as you complete quests for the town’s mayor. For example, you’ll unlock a salon with a wide array of customization options that will grow even more over time. Delightfully, all options are available to every character, regardless of your gender selection.

Olive Town’s residents may not seem like much when you initially speak to them. Most of them will make similar comments about whatever event is nearest on the calendar – so, anticipating the Pet Derby for a few days, then discussing the results of the Pet Derby for the next several days after. It’s unfortunate that the everyday dialogue is so bland, because the cutscenes are where characters really get to shine. There’s clearly been a lot of love put into both the original writing and the localization of some of these scenes, as well as a willingness to lean in and be goofy and tongue-in-cheek on the regular.

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The solid writing extends to the cast of five bachelors and bachelorettes, all of whom have numerous charming interactions with you as you increase their affection toward you with gifts and conversation. The bachelorettes are a bit more diverse in appearances and personalities than the bachelors, but the good news is that if the gents aren’t wooing you effectively you can date the women just as easily, regardless of which gender you’re playing as. Thank the Harvest Goddess that Marvelous did away with “friendship ceremonies” after the remake of Friends of Mineral Town made being as gay as you like a standard for the series.

Microsoft Reportedly In Talks to Purchase Discord for Over $10 Billion

Microsoft is allegedly in talks to purchase Discord, the gaming-focused chat software, for over $10 billion USD.

As reported by Bloomberg, these discussions appear to be early as there is no imminent deal on the horizon. Furthermore, one source said that, despite these talks, Discord may be more likely to go public than sell itself.

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While Microsoft is one of potential suitors, Discord has also been in discussions with Epic Games and Amazon.

VentureBeat first reported that Discord, the company with roughly 140 million monthly userrs that recently raised $100 million at a $7 billion valuation, was exploring a sale worth more than $10 billion.

Discord was said to be the one who reached out to Microsoft to gauge interest in a potential sale and that Xbox head Phil Spencer has been part of these chats. While purely speculation, it’s important to consider how beneficial having a service like Discord could be for the future of communication on the Xbox platform.

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Xbox and Discord have worked together in the past, as Xbox owners have had the ability to link their Discord accounts to see what their friends are doing.

This acquisition, if it does happen, would bolster Microsoft’s continuing plans to make gaming as easy and accessible for all. It’s strategy is focused on offering its games, especially via Xbox Game Pass, on consoles, PC, and mobile, and having Discord integration could make communicating across all these platforms a much smoother process.

Owning Discord would only strengthen the value of the Xbox brand, which recently completed its $7.5 billion acquisition of ZeniMax Media, the parent company of developers like Bethesda, Arkane, id Software, and more.

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Pokemon Go Dev Making Pikmin Mobile Game

Pokemon Go developer Niantic has partnered with Nintendo to create a mobile game based on the Pikmin franchise. Like Pokemon Go, this new Pikmin game will be designed to encourage folks to walk more.

This upcoming Pikmin game is only the first title in Niantic and Nintendo’s new partnership. As detailed in a Niantic blog post, the two companies are planning to work together on future titles, jointly developing games built on Niantic’s real-world AR technology. Each will bring to life characters from Nintendo’s diverse roster of popular properties.

I wonder how large of a Pikmin army you'll be able to build in this game.
I wonder how large of a Pikmin army you’ll be able to build in this game.

Niantic’s Pikmin game is currently slated to release sometime later this year. The developer did not release details on what other mobile apps it has planned that are based on Nintendo franchises.

“We’ll share more details about the apps in the coming months,” Niantic VP of product management Kei Kawai writes in the blog post. “We’re excited to continue building on this partnership as we pursue our mission of encouraging people to explore the world together.”

Rocket League Season 3 Trailer Will Debut In Fortnite’s Party Royale Kaskade Concert

Rocket League Season 3 is set to begin on April 7. Ahead of its start, you can catch a first look at what’s coming in Season 3 by jumping into Fortnite for one of its three upcoming music concerts.

On March 26 and 27, Fortnite’s Party Royale Main Stage will host three Kaskade concerts. At the end of each concert, the Rocket League Season 3 trailer will play, detailing what’s coming to the game in April. The concert times are listed below.

Fortnite’s Party Royale Kaskade Concerts

  • March 26 at 5 PM PT / 8 PM ET
  • March 27 at 6 AM PT / 9 AM ET
  • March 27 at 11 AM PT / 2 PM ET

Ahead of the start of Season 3, the Fortnite-themed Llama-Rama event is returning to Rocket League. Llama-Rama will begin on March 25 at 9 AM PT / 12 PM ET and continue until April 9 at 2 PM PT / 4 PM ET.

The event will add six in-game challenges to Rocket League. Completing five of them will unlock rewards in both Rocket League and Fortnite. The sixth challenge will only net you a Rocket League reward. All six challenges are listed below.

Rocket League Llama-Rama Event Challenges

  • Challenge 1: Beyonder
    • Description: Play three online matches
    • Fortnite Reward: Battle Ball Spray
    • Rocket League Reward: Topper – DJ Yonder
  • Challenge 2: More Llama Bell
    • Description: Get 500 total points in online matches
    • Fortnite Reward: Llama-Rama Loading Screen
    • Rocket League Reward: Player Anthem – Llama Bell
  • Challenge 3: Over Yonder
    • Description: Get five Goals, Assists, or Saves in online matches
    • Fortnite Reward: Everybody Dance! Lobby Track
    • Rocket League Reward: Octane Decal – DJ Yonder
  • Challenge 4: Umbrella Royale
    • Description: Get five Clears and Centers in online matches
    • Fortnite Reward: Zooming Wrap
    • Rocket League Reward: Wheels – Umbrella Royale
  • Challenge 5: Extra Ordinary
    • Description: Play one online match in any of the Extra Modes playlists
    • Fortnite Reward: Turbo Ball! Back Bling
    • Rocket League Reward: Player Title – Extra Ordinary
  • Challenge 6: Winning Is Everything
    • Description: Win 10 online matches (Repeatable)
    • Rocket League Reward: 20,000 XP

Rocket League is available for Xbox Series X|S, PS5, Xbox One, PS4, PC, and Switch.

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Keanu Reeves Is Developing BRZRKR Live-Action Movie And Anime Series For Netflix

Netflix is developing two new projects with actor Keanu Reeves based on his BRZRKR comic book, the streamer has announced. Reeves will both produce and star first in a live-action BRZRKR film, followed up by an animated series, in which he lends his voice to the main character.

BRZRKR tells the story of an immortal warrior’s 80,000-year lifetime. The character is known only as “B” and is a half-mortal, half-god cursed to a life of violence. In the modern day, B works for the U.S. government, taking on jobs too dangerous for anyone else, while trying to find a way to bring an end to his endless journey.

The comic is comes from an original idea by Keanu Reeves, who co-wrote the story with writer Matt Kindt and artists Ron Garney and Bill Crabtree. The first issue launched on March 3 and has already sold 615,000 copies and entered a second printing. That makes it, according to publisher BOOM! Studios, the highest-selling original comic book launch in almost 30 years.

Netflix has not yet announced a time frame for either project. Meanwhile, you can prepare for Keanu’s impending Matrix sequel, which releases on December 22, 2021. Reeves’ John Wick 4 is in the works, too, scheduled currently to hit theaters in May 2022.

Thank You Apex Legends: I Can Once Again Easily Admire My Cool Guns In The Middle Of A Match

Respawn has added a new Survival Slot Button option to the settings in Apex Legends. This means that controller users can now go back to using the d-pad to inspect their weapon.

In the Chaos Theory update, Respawn added a brand-new item to Apex Legends: the heat shield. Alongside the mobile respawn beacon, this item goes into a new slot in your in-match inventory, which is called the survival slot.

When first added, this slot was automatically mapped to the d-pad input previously used for weapon and heirloom inspection. Folks on mouse and keyboard could easily remap the inspection prompt to another key or mouse button, but folks on controllers only have so many buttons. So weapon and heirloom inspection was remapped to the quip wheel.

So this meant that unless you had a controller with extra paddles to work with, the addition of the survival slot removed your ability to easily admire your firearm or heirloom in the middle of a match. Not terribly important in a battle royale, mind you, but it was a fun pastime while hiding in the corner or a way to show off to the team you just killed when they’re spectating you.

However, now with the new option, folks on controllers can choose whether they want the d-pad input to access the survival slot or the inspection prompt. When the option is turned off, you’ll have to manually open your inventory in order to use heat shields or mobile respawn beacons, similar to what you used to have to do for ultimate accelerants. But when the option is turned off, you can once again use the d-pad to inspect your weapon or heirloom.

The trade-off, of course, is that quickly pressing the d-pad instead of pausing to open your menu is easier to do while moving–which is key for a fast-paced game like Apex Legends. If you like being able to quickly call down mobile respawn beacons while sliding into cover or tossing out a heat shield while outrunning an enemy squad, then keeping the Survival Slot Button option turned on is the way to go.

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