Year 2 Of Apex Legends: Highs, Lows, And Biggest Changes

Apex Legends had a transformative second year–four new characters, two new weapons, a third map, and more balancing adjustments than we can possibly list. But we can at least go over the big stuff.

In the video above, Jordan Ramée details Apex Legends’ highs, lows, and biggest changes during the battle royale game’s second year. That’s everything major that occurred during Season 4: Assimilation, Season 5: Fortune’s Favor, Season 6: Boosted, and Season 7: Ascension.

During that time, Apex Legends saw the addition of playable characters Revenant, Loba, Rampart, and Horizon, as well as the Sentinel sniper rifle and the Volt submachine gun. How players both fought one another and managed their loot also changed as new items like Evo Shields, Mobile Respawn Beacons, and Replicators were added throughout the year.

It’s a great time to jump back into Apex Legends as Season 8: Mayhem has begun. Season 8 kicks off Apex Legends’ third year with a bang, adding playable character Fuse, the 30-30 Repeater, and quite a few welcome map changes to Kings Canyon.

Sony Has Purchased A Stake In From Software Owner Kadokawa Corporation

Kadokawa Corporation has given Sony a 1.93% ownership stake in the company, a financial deal that the Japanese media conglomerate says will allow it to utilize Sony’s “global expansion power of animation and consumer games.”

“We believe that it is necessary to procure such funds in order not to miss potential investment opportunities and to solidify our ability to create IP based on our track record of creating rich and unique IP consisting of a diverse portfolio of books, movies, animations, games, and UGC platforms, both financially and financially,” it said in a statement as reported by VGC.

The deal will also see CyberAgent–owner of popular smartphone game developer CyGames–receive the same percentage of shares in the company, which in turn will allow Kadowkawa Corporation to create and develop new intellectual properties in addition to maximizing the IP that it already owns.

The company is also the owner of Dark Souls developer From Software, which it acquired back in 2014. From Software has a positive history with Sony, as more than half of its video game catalogue since 1994 have released as PlayStation platform exclusives, including 2015’s Bloodborne.

Sony’s deal may also be linked to its recent plans to turn anime and manga into a core pillar of its business, which it has invested serious money into expanding lately. Anime streaming platform CrunchyRoll was acquired for $1.2 billion by Sony, adding the service to its Aniplex and Funimation divisions. Kadokawa Corporation subsidiary Kadokawa Shoten has helped produce popular anime such as Re:Zero, Rising of the Shield Hero, and Overlord.

As for From Software, its next game is the fantasy-RPG Elden Ring, and it’s lore was created in collaboration with Game of Thrones author George R.R. Martin. Described as an evolution of the Dark Souls series by game director Hideki Kamiya, details on the project have been scarce since its reveal at E3 2019. For the few tantalizing details that we do know, you can check out our Elden Ring hub.

Now Playing: Elden Ring, Metal Gear Remake, And Final Fantasy 16: Our Hopes For 2021

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Red Dead Redemption 2 New Music Album Features Housebuilding Song And 4 Unreleased Tracks

Rockstar Games has announced a new Red Dead Redemption 2 music album. “The Housebuilding EP” is described as a special release and it will launch on February 12.

The album’s top-billed song is “The Housebuilding Song,” which is heard during the epilogue of the acclaimed western. Four previously unreleased songs are also included on the EP, written by David Ferguson and Matt Sweeney.

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Ferguson is country music legend who produced songs for Jack Clement, Johnny Cash, John Prine, and most recently Sturgill Simpson. Sweeney is a guitarist whose performances are featured on songs by Cash, Adele, Run The Jewels, and Iggy Pop.

The Housebuilding EP is available to preorder now, while a physical vinyl edition from Lakeshore Records can be reserved from Lakeshore’s online store and the Rockstar Warehouse for $18 USD.

The main Red Dead Redemption 2 original soundtrack features songs from Willie Nelson, D’Angelo, Josh Homme, and other famous musicians.

The Music of Red Dead Redemption 2: The Housebuilding EP Track List

  1. The Housebuilding Song (David Ferguson)
  2. A Strange Kindness (David Ferguson and Matt Sweeney)
  3. A Quiet Time (Saloon Theme) (David Ferguson and Matt Sweeney)
  4. The Course of True Love (David Ferguson and Matt Sweeney)
  5. Do Not Seek Absolution (David Ferguson and Matt Sweeney)

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The Suicide Squad Is Finished; James Gunn Praises WB for Being ‘Creatively Amazing’

James Gunn has confirmed that The Suicide Squad is now “fully finished,” and praised Warner Bros. for not even slightly interfering with the movie.

Taking to Twitter, Gunn replied to a fan who asked whether the studio was heavily involved with The Suicide Squad. In response, the director explained how he was given total creative freedom on the project, making “every single choice” himself, as Warners gave “very few notes” and it was his choice whether to take them on board or not. He also confirmed that the movie has now reached completion.

The Suicide Squad, for the DCEU, is one of several major Warner Bros. movies that will be released in theaters and on HBO Max simultaneously this year — and with “carte blanche” to kill off any Suicide Squad members he wanted to (even Harley Quinn), Gunn has loaded up the movie with cannon fodder obscurities like Blackguard, Javelin, Polka-Dot Man, Savant, and more.

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In the DC comics, the Suicide Squad gained a reputation for having an increasingly high body count — a trend that continued in the antihero team’s various other incarnations and adaptations.

With every member of the squad being expendable once again, no one can be sure who will survive Gunn’s soft reboot, though there are plenty of contenders. The movie stars Idris Elba as Bloodsport, Margot Robbie as Harley Quinn, Joel Kinnaman as Rick Flag, John Cena as Peacemaker, Viola Davis as Amanda Waller, Jai Courtney as Captain Boomerang, David Dastmalchian as Polka-Dot Man, Daniela Melchior as Ratcatcher II, Steve Agee as King Shark and John Economos, Sean Gunn as Weasel, Flula Borg as Javelin, Nathan Fillion as TDK, Peter Capaldi as The Thinker, Pete Davidson as Blackguard, Alice Braga as Sol Soria, Mayling Ng as Mongal, Juan Diego Botto as Luna, and Michael Rooker as Savant.

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The Suicide Squad will debut in theaters and on HBO Max on August 6, 2021. There’s no trailer yet for the movie, but Warners did include some footage in a sizzle reel of upcoming releases. Gunn is also writing and directing a Suicide Squad TV series spinoff starring John Cena’s character Peacemaker. No release window has been given for that yet, though it is expected to premiere after The Suicide Squad.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Madden Super Bowl Predictions Over The Years: How Often Does EA Get It Right?

Super Bowl LV takes place this weekend, with the defending champions Kansas Chief Chiefs taking on Tom Brady and the New England Patriots Tampa Bay Buccaneers for the title.

EA Sports historically simulates the Big Game and releases the results of the match-up, with this year’s simulation picking the Chiefs to win their second straight Super Bowl by taking down the Bucs for the crown by a score of 37-27.

According to the simulation, Patrick Mahomes will lead his team to victory and take home the Super Bowl MVP award for a second straight year, while Brady will put up a good effort in the loss. Whether or not that happens remains to be seen, but EA’s predictions in the past have been eerily accurate, like in 2015 when the simulation predicted the Patriots’ comeback victory against the Seattle Seahawks–and the final score–along with the exact type of pass play that made it happen. It was spooky. But EA isn’t always that accurate with its predictions.

With the Big Game dominating the sporting world this week, we’re looking back at the past 10 years of EA Sports Madden Super Bowl simulations and predictions. As you’ll see, EA’s track record for predicting the winner has been a mix. In the past 10 years, EA’s simulation has accurately predicted the winner five times and gotten it wrong the other five times.

EA has conducted Super Bowl simulations with Madden since 2004. Sportingnews crunched even more numbers and found that EA has gotten it right 11 times in the past 17 years for a success rate of around 64 percent. Looking at the historical data crunched by the site, EA got off to a hot start by accurately predicting the Super Bowl winners four straight years, from Super Bowl 38 to Super Bowl 41. Since then, however, the simulation never got it right more than two years in a row, but it also never got it wrong for more than two straight years.

What does it all mean? Looking at the past decade-plus, EA has accurately predicted the Super Bowl winner 50% of the time, which is impressive. This Super Bowl will be unlike any other, as Brady and the Bucs become the first team in the history of football to have a home game for the Super Bowl. But unfortunately for them, it may not feel exactly like home field advantage, as the NFL only sold a limited number of seats due to the COVID-19 crisis.

Off the field, it’s shaping up to be a different Super Bowl broadcast as well, with Budweiser, Pepsi, and other huge brands electing to pull out entirely or shift their ad money to their other brands. We’re also not expecting many movie trailers this year, which is uncommon for the big game.

Despite all of that, it’s shaping up to be an exciting game on the field with two high-powered teams competing on the biggest stage for football’s biggest event. Here is a rundown of EA’s Madden Super Bowl simulations over the past years, looking at what was predicted and then what actually happened in real life.

Super Bowl EA Prediction Actual Result Right Or Wrong?
Super Bowl 54 KC 35, SF 31 KC 31, SF 20 Right!
Super Bowl 53 LA 30, NE 27 NE 13, LA 3 Wrong!
Super Bowl 52 NE 24, PHI 20 PHI 41, NE 33 Wrong!
Super Bowl 51 NE 27, ATL 24 NE 34, ATL 28 Right!
Super Bowl 50 CAR 24, DEN 20 DEN 24, CAR 10 Wrong!
Super Bowl 49 NE 28, SEA 24 NE 28, SEA 24 Spooky Good!
Super Bowl 48 DEN 31, SEA 28 SEA 43, DEN 8 Wrong!
Super Bowl 47 BAL 27, SF 24 BAL 34, SF 31 Right!
Super Bowl 46 NYG 27, NE 24 NYG 21, NE 17 Right!

Hitman 3 Was One Of The PS Store’s Top Downloaded Games In January

Sony has unveiled the top downloaded games during January across the PlayStation Store. Hitman 3 is the only new release to sneak its way into the charts, despite launching later in the month.

Call of Duty: Black Ops Cold War made a strong showing in both North America and Europe, settling into the top three in both regions on PlayStation 5–plus number one in the PlayStation 4 charts. Season One of Activision’s latest shooter kicked off earlier in the month, adding new maps, weapons, game modes, and a season pass. Call of Duty: Warzone occupies second place for free-to-play games.

FIFA 21 takes the top spot in Europe ahead of Hitman 3, but Agent 47’s latest outing comes in second place in both regions. The rest of the PS5 chart is mostly made up of newer games, while there are plenty of mainstays in the PS4 charts with the likes of Grand Theft Auto V and Minecraft.

You can see the full January roundup over on the PlayStation Blog. Here are the top downloaded PS5 games in North America during January:

  1. Call of Duty: Black Ops Cold War
  2. Hitman 3
  3. Marvel’s Spider-Man: Miles Morales
  4. Madden NFL 21
  5. NBA 2K21
  6. Assassin’s Creed Valhalla
  7. FIFA 21
  8. Demon’s Souls
  9. Mortal Kombat 11
  10. Tom Clancy’s Rainbow Six Siege
  11. Sackboy: A Big Adventure
  12. Immortals Fenyx Rising
  13. Godfall
  14. No Man’s Sky
  15. Watch Dogs: Legion
  16. Dead By Daylight: Special Edition
  17. Borderlands 3
  18. Devil May Cry 5 Special Edition
  19. Dirt 5
  20. Temtem

Hitman 3 received a score of 9/10 in GameSpot’s Hitman 3 review. “What’s good about Hitman–its level design and the creativity, experimentation, and exploration that affords–is great in Hitman 3,” said critic Phil Hornshaw. “It closes out the trilogy by brilliantly playing off everything that came before it, making use of and then subverting expectations, and rewarding players for their willingness to master the complexity of both its individual levels and the series as a whole.”

Developer IO Interactive recently revealed Hitman 3’s content roadmap for February, which adds ninja gear, elusive targets, and more.

Now Playing: Hitman 3 Review

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League Of Legends Dev Hires Former Netflix, Hulu Exec For Its New Entertainment Division

One of the biggest game studios in the world, Riot Games, has hired a former Netflix and Hulu executive to head up marketing and consumer products for the League of Legends studio’s brand-new entertainment division.

In the role, Ryan Crosby will work on developing “entertainment extensions” of Riot’s franchises, including League of Legends, according to a report from Deadline. His boss is Shauna Spenley, another former Netflix executive, who is heading up the new entertainment division at Riot.

This is not Crosby’s first gaming gig, as he previously worked on marketing and advertising at Activision, as well as Microsoft. Most recently, he was the director of global creative marketing at Netflix before making the jump to Riot.

“Ryan and I worked together for years at Netflix and I’m excited to bring his unique mix of strategic and creative experience to Riot as we continue to grow the entertainment division,” Spenley said. “His deep gaming expertise, combined with broad entertainment background, will prove invaluable as we build global teams that will pioneer the future of entertainment.”

With 3,000 employees across 20 global studios, Riot is one of the world’s largest game developers. The company is owned by Chinese internet behemoth Tencent.

Riot has numerous projects in the works, including a fighting game. Riot’s biggest game is League of Legends, which has more than 100 million monthly players.

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Mass Effect: Legendary Edition Trims Some Gratuitous Butt Shots

Mass Effect: Legendary Edition is finally out this year, and while it’s a near-complete collection of the original trilogy it is making some camera tweaks to the game’s infamously gratuitous focus on butts.

“Kevin [Meek] actually called out some camera cuts that were just…. why was that focusing on Miranda’s butt?,” project director Mac Walters explained to Metro. “So in some cases, we said, ‘Okay, we can make a change there’.

Character and environment director Kevin Meek also mentioned in the same interview that male Shepherd’s habit of manspreading was tweaked. BioWare couldn’t overhaul the entire animation, but the studio did find that changing the camera angle and reframing the scene made for a more elegant solution.

“If you were wearing a skirt, it would be a bit unflattering,” Meek said. “So we can’t necessarily change that animation, but you can raise that camera up slightly to reduce the problem.”

The Legendary Edition also won’t include the first game’s Pinnacle Station DLC due to the original data having been corrupted. Mass Effect 3’s multiplayer has also been cut from the remaster, as BioWare was focused solely on polishing up the original trilogy campaigns.

Mass Effect: Legendary Edition will launch for Xbox One, PS4, and PC on May 14. It’ll also be backwards compatible on Xbox Series X|S and PS5, with those versions supporting faster loading speeds.

If you want to see just how substantial an upgrade the collection is then check out official comparison shots of certain characters and places from Bioware. For even more details, check out everything we know about Mass Effect: Legendary Edition.

Now Playing: Mass Effect Legendary Edition Has HUGE Changes

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Dril, The Best Twitter User, Is Making A Video Game

Gather up TekkenChauncey, RickGamecube, and DigimonOtis, because the greatest Twitter user of all time–Dril–is starting a new project. The master of surrealism is creating a video game, and he is crowdfunding on Patreon to complete the project. We have no idea if the video game will actually be coherent, but it will be Very Online.

Dril, whose semi-anonymous Twitter page uses a very blurry image of Jack Nicholson for his profile picture, posted a description of the game on his Patreon page.

“The game follows the quest of a silent protagonist who stumbles upon the gift of immortality in a dangerous future where Top influencers and corrupt hollywood guys maintain a cruel grip on society,” the announcement said. “The gameplay places a strong emphasis on employing satisfying, responsive aerobatics to traverse a dozen or so worlds and find a sh*t load of treasures and secrets.”

From the video, it looks like a pretty basic 2D platformer, and probably isn’t something that MetalGearEric or DonkeyKongEddie would be interested in playing, but who knows what surprises are in store? Non-player characters in the game include a corncob, which is likely a reference to a viral post (not a tweet, as Dril only posts) from several years ago.

If you don’t “get” Dril, then looking at his page is likely to confuse you to the point of physical damage. If you do get him, however, I am very sorry that you are one of us.

There isn’t a firm release window for the game, though Dril says he has so far done the art and programming alone and plans to finish the project by “the mid-2020s,” but this could be sooner if he could get enough money to pay other developers to help. We’re sure there are several itching for the opportunity.

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