Netflix’s Umbrella Academy Renewed For Season 3, Production Starts Soon

One of Netflix‘s most interesting superhero shows is none other than Umbrella Academy. The streaming service announced today that the series is getting a third season.

Umbrella Academy Season 3 will consist of 10 one-hour episodes and will see the return of Steve Blackman as showrunner and executive producer. He’ll be joined by Jeff F. King, Mike Richardson, Keith Goldberg, and Jesse McKeown as executive producers.

Ellen Page, Tom Hopper, David Castañeda, Emmy Raver-Lampman, Robert Sheehan, Aidan Gallagher, Justin H. Min, Ritu Arya, and Colm Feore will all be reprising their roles from previous seasons.

Gerard Way and Gabriel Bá, the writer and artist of the comic book series the Netflix show is based on, will serve as co-executive producers. Production will kick off in February in Toronto, Ontario, Canada.

Season 2 of the Netflix series debuted earlier this year, on July 31, and received a glowing review from M Downey, scoring an 8/10: “Umbrella Academy Season 2 manages to thread the needle in a way fans will appreciate. It’s enough of the same to feel comfortable and familiar while bringing enough of the new to the table to remain exciting and engaging. It may take its time getting off the ground and struggle with some early pacing issues, but at the end of the day its massive heart and lovable characters will sell you on even the clumsy pieces.”

The series takes place in a world where 43 women gave birth at the exact same time in 1989–even though none of them showed any signs of being pregnant. Reginald Hargreeves adopted seven of them and made them into a superhero team. In present day, the long-estranged siblings are brought back together after their adopted father has died.

Now Playing: Netflix’s The Umbrella Academy Season 2 Review: Weird And Wonderful

Ryan Reynolds, Hugh Jackman Continue Their Over-The-Top War, But For A Good Cause this Time

Actor, streaming service enthusiast, and Mint Mobile pitchman Ryan Reynolds is back with frenemy Hugh Jackman, promoting a strange and hilarious for-charity feud they’ve started via Sam’s Club. In a tweet Jackman sent out, the actors trade increasingly biting barbs that strangely twist–because of the holidays?–into a plea for forgiveness. Ultimately, they decide the only way to settle who the bigger man is through The Feud, a sweepstakes contest through the membership-only retail warehouse. Yes, it’s a little bit confusing, but it is also very funny.

At Sam’s Club, purchases of Laughing Man coffee go towards the foundation of the same name selected by Jackman, which helps support “coffee farming communities by investing in programs that clear the way to health, growth, and success for coffee farmers and their families.” Or, as Reynold’s says on the website: “Make every cup of coffee count. So Hugh can finally win something.”

Reynolds, meanwhile, is pushing Aviation American Gin, which will support SickKids Foundation, a charity “fighting for the health and well-being of children.” Jackman’s diss reads, “The gin’s pretty great. I’ll have to try it someday.”

At least right now, Jackman may have the edge–Reynold’s movie Free Guy was just bumped by Disney+ off the release schedule for this year.

Take-Two Announces Purchase Of Dirt 5 Dev Codemasters

Take-Two Interactive has officially announced an agreement to acquire Codemasters, the UK publisher behind the newly released Dirt 5. The acquisition is expected to be completed early next year.

In a statement, Take-Two says it feels Codemasters is “highly complementary” with its 2K games label, and that Codemasters’ operations will benefit from Take-Two’s distribution and marketing resources. It also notes that this creates a wider range of game properties, combining their sports and racing portfolios, and calls out Codemasters for having a regular release cadence to its racing games.

“We are exceedingly pleased to announce this recommended transaction with the Board of Codemasters,” said Take-Two CEO Strauss Zelnick, in the announcement. “Codemasters has a renowned history of creating some of our industry’s most beloved and commercially successful racing franchises, and we believe that their offerings will be highly complementary to our sports portfolio and enhance further our organization’s long-term growth. Moreover, we look forward to welcoming Codemasters’ senior management and development teams into our Take-Two family, and sharing in our vision to deliver the highest quality entertainment experiences and aim to be the most innovative, creative and efficient company in our industry.”

This follows reports last week that the two companies were in talks, which was confirmed by both. At the time, those reports gave a December 4 deadline to make an offer, so it happened well before then.

Take-Two has a lot of big properties under its belt, including Rockstar’s GTA and Red Dead Redemption 2, Borderlands 3, 2K Sports, and the relatively new Private Division label. Codemasters is known for racing games like Formula 1 games, Dirt, Grid, and OnRush. Its most recent release is Dirt 5, which is available on current-gen platforms as well as PS5 and Xbox Series X / Series S.

“Dirt 5 is a very different game to the previous three entries in Codemasters’ off-road racing series,” Richard Wakeling wrote in GameSpot’s Dirt 5 Review. “Codemasters is looking to diversify the series’ mainline entries by returning to the arcade spectacle and histrionics of Dirt’s early years with Dirt 5.”

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Fall Guys Season 2.5 Introduces New Round And Numerous Remixes

Fall Guys: Ultimate Knockout is midway through Season 2 on PS4 and PC, and now its next update will begin Season 2.5. This update, which will be available today, promises numerous Round variations, plus an all-new one called “Big Fans”.

Expect more hammers and spinning obstacles than ever before. The new Big Fans Round involves running through and jumping over rotating blades high in the sky, so it’ll be another hectic platforming level. While Mediatonic hasn’t revealed all the specific details of which Rounds are getting remixed and how, we expect a lot of changes.

Numerous features and improvements are also promised, based on both feedback and testing, so expect some changes across the board.

Publisher Devolver Digital has released a trailer and some screens for this update, which you can check out below.

Mediatonic has also launched the Fall Guys Public Issue Tracker, a Trello board tracking issues players are encountering and explaining coming improvements. It gives some insight into how work on the game is coming along, and what to expect in the future.

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Whether anything in this update is quite as wild as this lore concept art created for the game remains to be seen.

Fall Guys received a 7/10 in GameSpot’s review. “With its short games and easy-to-grasp mechanics, Fall Guys is easily the most approachable and welcoming battle royale yet,” wrote reviewer Alessandro Barbosa. “Its bursting color and varied game modes do a good job of reeling you in and keeping you hooked, even if a handful feel at odds with the easygoing nature of its premise.”

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WandaVision: The New MCU Disney+ Show Was Filmed In Front Of Studio Audience

This was set to be a big year for Marvel, with Black Widow and Eternals kicking off the next phase of the MCU and the premiere of two shows on Disney+. But while the films and the series Falcon and Winter Soldier will now debut in 2021, we will still see the other series, WandaVision, in 2020. Now stars Elizabeth Olsen and Paul Bettany have revealed some surprising facts about it.

WandaVision sees Bettany and Olsen reprise their Avengers roles as the Vision and Wanda Maximoff (aka the Scarlet Witch), who are attempting to live a normal life in suburbia. As the very strange trailer reveals, the show takes inspiration as much from classic US sitcoms as it does from superhero movies. In a new interview with Entertainment Weekly, the stars revealed that the first episode fully embraced its sitcom influence by filming in front a live studio audience.

The audience, unsurprisingly, were sworn to secrecy and to recreate the feel of a classic sitcom, the episode was filmed with 1950s lenses and lighting. In addition, crew members were also dressed in ’50s-era clothing. “It was insanity,” Olsen said. “There was something very meta for my own life because I would visit those tapings as a kid, where my sisters were working [on Full House].”

Bettany also spoke about the unusual experience of shooting in front of the audience. “I was frightened,” he said. “I hadn’t been on stage for ages. But the combined spirit really just launched us into a space where we could behave like idiots. And we really have. Absolute idiots.”

WandaVision also stars Kathryn Hahn as Wanda and Vision’s nosy neighbor Agnes and Teyonah Parris as the adult version Monica Rambeau, the character who appeared as a child in the ’90s-set movie Captain Marvel. The show doesn’t yet have a confirmed premiere date, but it is expected before the end of the year.

The Vision has a long and complicated history in Marvel’s comic books, so for more on this iconic character, check out GameSpot’s guide to Vision’s comic book history.

Now Playing: 8 Marvel Theories For WandaVision, Falcon And Winter Soldier, Loki

AMC Launches Private Theater Rentals

As previously announced it intended to do so soon, AMC Theatres has now officially rolled forward on offering private screenings for up to 20 friends and family members amid the pandemic. As new daily coronavirus cases continue to climb, it seems like a risky gambit but also a welcome respite for groups of people interested in reconnecting with something they probably didn’t even realize was once a hobby: interacting with other humans out in the world.

The chain now has a robust and streamlined website to help users book a theater rental–it’s as intuitive as ordering food from a delivery service, though with prices starting at $99, the costs might run a bit higher. Still, when split among groups up to 20, it’s actually cheaper for, say, a large group to safely see Tenet for $149 plus tax. Depending on location, some movies could cost as much as $349 plus tax, , according to The Hollywood Reporter.

In a statement, AMC indicated that a beta launch of this service resulted in 111,000 inquiries around the country.

“The results and feedback from our guests about [these rentals] have been overwhelmingly positive, and private theatre rentals at AMC provides an additional layer of safety and security to those moviegoers who are looking to see movies with just their family members and friends,” AMC chief content officer Elizabeth Frank said (via THR).

Other chains, including the Texas-based Alamo Drafthouse, have recently started rolling out personal-theater rentals–a trend that hopefully holds post-COVID. Short of building a massive entertainment parlor in your own house, it will be an affordable way for everyone to chip in a couple of bucks, bring your own snacks and drinks, and assure there will be no jerks with bright phones ruining the moviegoing experience.

iPhone 12 Pro Review

Last year, the iPhone 11 Pro was easily the best smartphone Apple had ever made, with remarkable improvements to the screen, battery life, and camera features. Now the iPhone 12 Pro builds on top of those improvements with a slimmer design, faster processor, an ingenious implementation of magnets, and even better camera tricks.

However, for as much as the iPhone 12 Pro has improved, it also feels like the forgettable middle child in Apple’s lineup this year. For $200 cheaper, the iPhone 12 is an almost exact twin offering up the same screen size and specs, the same processor, but no telephoto camera. Meanwhile, the iPhone 12 Pro Max features a bigger screen, larger main camera sensor, a longer zoom lens, and image stabilization for just $100 more.

Between its versatile array of cameras, impressive performance, and the ability to make gorgeous-looking Dolby Vision movies, the iPhone 12 Pro is still a handset worthy of consideration. However, for most people, I would recommend the iPhone 12 for its cheaper price or the iPhone 12 Pro Max for its improved cameras at a marginal price bump.

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iPhone 12 Pro – Design and Features

The iPhone 12 Pro marks a long-overdue return to the flat-edged design of the iPhone 4 and iPhone 5. The squared-off edges give the phone a much cleaner look and thinner sides over the previous iPhone 11 Pro’s curved edges.

This is most noticeable when you look at the two phones side by side. Whereas the iPhone 11 Pro had a noticeable bezel that was further extended by its rounded frame, the iPhone 12 Pro still has a pretty apparent black ring around it, but it instantly falls off to a much slimmer stainless steel border.

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Of course, the iPhone 12 Pro hasn’t just gained slimmer bezels, but also a larger screen. This is all thanks to the way the squared-off design fills out the empty space around the curved edge with a larger display and more pixels. The 12 Pro rocks a 6.1-inch screen with a 1,170 x 2,532 resolution versus its predecessor’s 5.8-inch screen with 1,125 x 2,436 pixels.

While this might make the iPhone 12 Pro sound like a bigger phone, it’s actually thinner and just as wide as last year’s model at 5.78 x 2.81 x 0.29 inches. Comparatively, Apple’s previous Pro-series phone is only just slightly shorter measuring in at 5.67 x 2.81 x 0.32 inches. Apple essentially pressed its last phone into a mold that flattened everything out and made it thinner too.

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Overall, the new iPhone 12 Pro feels fantastic to hold. It feels thoroughly solid thanks to its new robust stainless steel sides. It also feels much more grippable, so much so that I would never think about putting a case on it. Part of that comes with the confidence the screen won’t shatter – thanks to Apple’s new Ceramic Shield screens, which promises four times better drop performance. While I haven’t been repeatedly dropping my phone on the sidewalk to test this claim, it went through at least one tumble during my week of testing and I’ve yet to see any cracks or scratches develop on the glass display.

The only thing about the iPhone 12 Pro’s display that hasn’t seen a dramatic improvement is the underlying panel. You’re basically looking at the same Super Retina XDR OLED display that Apple introduced last year with its 1,200-nit peak brightness, plus HDR10 and Dolby Vision support.

iPhone 12 Pro

Annoyingly, the refresh rate on the iPhone 12 Pro is still stuck at 60Hz when the vast majority of Android phones (from mid-range to high-end) now support at least 90Hz to 120Hz regularly. Still, not many phone displays can get as bright as this can and it’s wild to be able to finally record and see your own Dolby Vision movies on this device.

Around back the iPhone 12 Pro might seem identical to its forbearer, but there is one tiny addition to the cameras and a hidden upgrade to the handset’s wireless charging system.

iPhone 12 Pro

On the camera bump, there’s a new  black cutout for the new LiDAR system, which essentially scans your surroundings with lasers. Yes, the iPhone has freaking lasers, but before you get too excited, they’re completely invisible to the human eye and won’t burn holes in anything anytime soon.

Instead, they’re used for improved augmented reality experiences and faster, more accurate focusing for portrait shooting in low-light situations. In practice the LiDAR isn’t that great for photography – more on that later – but it’s incredibly impressive for scanning your surroundings with incredibly accurate depth perception. With the right software you can easily create a digital recreation of any environment around you.

iPhone 12 Pro

The second addition to the iPhone 12 Pro’s backside is MagSafe, which means there are magnets embedded around the wireless charging area. While that might seem like a tiny addition, it takes all the guesswork and annoyance out of perfectly aligning your handset onto a wireless charger. You can simply hover your phone over Apple’s official MagSafe charger and it’ll fly up and adhere itself to the back of your device.

What’s more, MagSafe opens up the iPhone to the world of magnetic attachments like wallets and car mounts. All of that works with just the bare phone and you don’t need any kind of specialized case or clasp. These are just the MagSafe accessories Apple and it’s hardware makers have come up with initially – I personally can’t wait for pop sockets, tripods, and more MagSafe accessories to come into the market.

iPhone 12 Pro

iPhone 12 Pro – Gaming and Performance

The iPhone 12 Pro comes rocking Apple’s latest and fastest A14 Bionic processor – and you’ve probably heard this whole song and dance before. Of course, the iPhone 12 Pro is lightning fast, but the most impressive thing I’ve noticed is how quick switching apps feels. The other big spec upgrade is 6GB of memory (up from the 4GB of RAM iOS devices have had for years), so part of this improved multitasking experience comes from the bump in RAM.

Otherwise, the iPhone 12 Pro’s most impressive feat is it’s much faster at editing 4K HDR footage and playing Apple Arcade games without skipping a beat. Apple Arcade has only gotten better with age and more standout titles like No Way Home and Towaga – the latter of which looks stunning with the interplay of the pure blacks and blindingly bright light on the OLED display. Paired with a Razer Kishi or another phone controller, the iPhone 12 Pro is easily one of the best gaming phones you can get today.iPhone 12 Pro Another big performance improvement on the iPhone 12 Pro is its new 5G connectivity. Surprisingly, I’ve been consistently connected to T-Mobile’s 5G network in the outer boroughs of New York City and achieved up to a 224Mbps download speed.

That’s far from the highest speeds you should be able to get with 5G, but it’s about 10x faster than what I’m used to with 4G. What’s more, these are the 5G speeds I saw in the outer boroughs, far from downtown New York where you’re more likely to get the fastest transmission speeds. Of course, access to 5G coverage will vary depending upon your location.

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iPhone 12 Pro – Camera

The iPhone 12 Pro only brings two new hardware features to its cameras: a slightly wider f1.6 aperture on the main wide-angle camera, and the aforementioned LiDAR sensor. The larger aperture makes the 12 Pro slightly better at low-light shooting and capturing dynamic range indoors, but it’s not a very noticeable improvement in most of the shots I took. IMG_1038I was much more excited to hear that the LiDAR system would aid the 12 Pro’s autofocusing system. However, in reality, this sensor only engages its lasers for shooting Night Mode portraits in the dark. What’s more, you have to be standing awfully close to the phone to actually get an accurately focused image. Being even a few feet away to get a three-quarters shot left me with fuzzy photos in the dark.

Hopefully Apple will improve the accuracy of it’s LiDAR system for photography just as much as it’s focusing on its potential for many more augmented reality experiences.

While the hardware improvements aren’t too impressive, Apple has a laundry list of new camera software tricks, including Smart HDR 3, Dolby Vision filming, and the new ProRAW format – though that last feature will come in a future update. IMG_0981Smart HDR 3 is, of course, all about capturing better high-dynamic-range photography, and after shooting a range of shots over the last week I can say I’m impressed. The iPhone 12 Pro is much better at capturing bloom and deep shadows than its predecessor, with many more levels of contrast in between.

While Dolby Vision adds an extra degree of complexity to editing movies and you can only replay HDR movies on certain screens, I absolutely recommend shooting with HDR turned on. Rewatching the Dolby Vision movies I’ve shot on the iPhone 12 Pro is jaw dropping. It’s time for all of video to be shot and seen in HDR, especially considering the prevalence of support for HDR in everyday computer monitors and almost all 4K TVs.

While the iPhone 12 Pro has received an overall bump in camera performance and features, the larger iPhone 12 Pro Max has easily gotten the bulk of the outstanding camera improvements. With a 47% larger main sensor complete with sensor-based image stabilization, as well as a slightly longer-reaching 2.5x telephoto camera, mobile photographers should be much more excited about Apple’s largest smartphone.

iPhone 12 Pro

iPhone 12 Pro – Battery Life

The iPhone 12 Pro features a worryingly smaller 2,815mAh battery compared to the 3,046mAh battery on last year’s model. However, in my testing, I regularly ended the day with 50% still in the can. Meanwhile, heavy usage – playing Apple Arcade games, streaming video, and taking pictures throughout the day – only brought the phone down to 38% battery life. How the latest iPhone manages to last as long as last year’s model with a smaller battery stands to show how efficient Apple’s new A14 Bionic processor is.

Unfortunately, MagSafe charging isn’t quite as impressive. Although Apple managed to increase its wireless charging speed to 15W, 30 minutes of charging only gets you to 22% and an hour long charge grants you a 44% charge. Comparatively, plugging in a Lightning cable with a 20W adapter for 30 minutes gets you back up to 58% and after an hour, 87%.

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MagSafe is amazingly convenient, but it’s clearly less efficient. Go wired if you need to quickly juice up your phone before a long day out without a portable charger. I really hope Apple doesn’t plan to do away with all ports next year as the rumors suggest, because as my testing shows, if you want to quickly recharge your device, wired charging is still the way to go.

Another tricky thing about Apple’s 15W MagSafe charging is you need a power brick rated for at least 20W. Earlier in my testing I used the 18W adapter that came with the iPhone 11 Pro and it only enabled up to 12.5W wireless charging that returned only 19% after 30 minutes and 37% after an hour.

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iPhone 12 Pro – Purchasing Guide

The iPhone 12 Pro is available at a starting price of $999 and you can find it at Amazon, Best Buy, Walmart, and direct from Apple.

No, Cyberpunk 2077 PC Ray Tracing Isn’t Exclusive to Nvidia Graphics Cards

Nvidia has confirmed that ray tracing in Cyberpunk 2077 on PC will not be exclusive to its graphics cards, after rumours began to spread.

In an interview with WCCFTech, Nvidia spokesperson Brian Burke responded to a question about stories circulating on the internet suggesting that ray tracing will be exclusive to the manufacturer’s slate of GPUs.

“Cyberpunk 2077 uses the industry-standard DirectX Ray Tracing API. It will work on any DXR-compatible GPU,” Burke said. “Nothing related to Cyberpunk 2077 ray tracing is proprietary to NVIDIA.”

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This puts the rumours to bed that only Nvidia card owners would be able to experience Ray Tracing in Cyberpunk 2077. If you own a DirectX Raytracing-compatible GPU, regardless of its make, you’ll be able to enjoy the shiny stuff in CD Projekt Red’s next big game – although we know that some of the ray tracing effects will be exclusive to PC as a whole when the game launches.

In other Cyberpunk 2077 news, CD Projekt Red’s stock recently dropped by 25% in two months. Dark Horse Direct also debuted an exclusive art print in October showing the pop star Lizzy Wizzy, who is played by the artist Grimes in-game.

Cyberpunk 2077 launches on December 10, 2020, for PC, Xbox One, PlayStation 4 and Google Stadia.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.