Bee And Puppycat Finds New Life On Netflix

Lately, it seems like whenever Netflix comes up, it’s because the streaming giant canceled a show. Once in a while, though, we get some good news. Fan favorite animated series Bee and PuppyCat is getting a second season.

Bee and PuppyCat: Lazy in Space will debut on Netflix in 2022. That’s a long wait, but Bee and PuppyCat fans are used to long waits. The show initially premiered as a two-part short on YouTube in 2013 on the Cartoon Hangover YouTube channel. Cartoon Hangover is a part of Frederator, the studio responsible for producing animated series like Adventure Time, Castlevania, The Fairly OddParents, and Bravest Warriors.

The short gained traction with fans and Frederator turned that into a Kickstarter, which became the most successful animation Kickstarter at that time, and has only been surpassed a handful of times since. The first part of the Bee and PuppyCat series aired on the Cartoon Hangover YouTube channel in 2014, but fans had to wait until 2016, where the second half appeared on streaming service VRV.

Season 2 was announced in 2017, and word has been sparse since then. Frederator CEO Michael Hirsh, speaking with Polygon, Netflix’s interest in diverse animation styles and in reaching diverse audiences and age demographics as reasons they went with the service.

“They’re really building an audience base for older animation,” Hirsh said. Shows like Bojack Horseman, The Midnight Gospel, and Castlevania are some of Netflix’s many animated series aimed firmly at adults.

Hirsh also called Bee and PuppyCat “a crown jewel” for Frederator, and added that series creator and Adventure Time alum Natasha Allegri have been working on the show for the past three years.

2022 means we have a long wait ahead. In the meantime, the whole first season is available on the official Cartoon Hangover YouTube channel.

Now Playing: New to Netflix US – October

The Sims 4 Celebrates Hispanic Heritage Month With A New Update

The Sims 4 will celebrate Hispanic Heritage Month, which runs from September 15 to October 15, with a free in-game update that includes new food recipes, Create-A-Sim options, and build items. The update is live now.

These additions were designed in conjunction with SOMOS EA, which is “centered on advancing EA’s diversity and inclusion by ensuring a culture where Hispanic/Latinx employees can thrive.” EA has aimed to respectfully integrate ideas from Hispanic culture into the game.

Other companies have run into criticism for poorly planned Hispanic Heritage month celebrations, including Twitch. The platform attempted to celebrate Hispanic Heritage month by adding custom emotes, but met a swift backlash for the culturally insensitive and stereotypical designs.

Here are all the Hispanic Heritage items you can find in The Sims 4:

  • A new object: Chiminea (grill)
  • Grilled Food options: Asado, Grilled Plantains, Churrasco, Pinchos, Choripan, Chimis, Chimichurri Skewers, Elotes, Pollo a la Brasa
  • Outdoor Decor: Pottery, Arbor, Filetado-inspired sign/painting for backyard, kitchen or restaurant use
  • Painted Dining Set: Colorful Table and Chairs
  • Clothing: Panama Hat, Huipil, Guayabera and new items with designs inspired by Mister Cartoon

In other The Sims 4 news, a Star Wars expansion was made available in September. In the add-on, players can visit the planet of Batuu. Star Wars franchise characters like Rey and Kylo Ren are also part of the package, and you can choose to align with either the Resistance or the First Order. Players can also create their own lightsabers and build their droids.

The Journey to Batuu expansion is available for $20 across all platforms.

Now Playing: The Sims 4 Star Wars expansion: Journey To Bautu Official Trailer | Gamescom 2020

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MIX NEXT Showcase Will Feature Exciting Upcoming Games Very Soon

The Media Indie Exchange (MIX) has announced a new digital showcase, The MIX NEXT, which will showcase several upcoming titles from indie publishers. The event, which will be live-streamed on GameSpot at 11AM PT, October 14, will feature new titles on the horizon.

The event will be hosted by Justin Woodward and Katie Williams, and will feature appearances from Greg Miller (Kinda Funny), Mary Kish (Twitch), Shawn Alexander Allen (Treachery in Beatdown City), Nick Sutter (Uncharted 4) and Swery (Deadly Premonition).

The event's banner image.
The event’s banner image.

Co-founder Justin Woodward said that he started The Mix “to help provide opportunities for developers and publishers to increase visibility for amazing games, which have had different obstacles this year as physical events have been on hold with public health challenges.”

Here’s a partial list of the publishers that will be exhibiting during the event:

  • tinyBuild
  • Humble Games
  • Modern Wolf
  • Akupara Games
  • Another Indie
  • Goblinz
  • Graffiti Games
  • Headup
  • Panic
  • Raw Fury
  • SEGA & Two Point Studios
  • Super.com
  • Those Awesome Guys
  • Thomas Happ
  • Whitethorn Games

This event follows on from the team’s earlier showcase, the Guerrilla Collective, held around the time we’d usually see E3 happen.

Stay tuned to GameSpot on October 14 for a livestream of the event.

Hades Dev Shows How Much Work Goes Into Its Gorgeous Visuals

Since Hades had its full release in September, after almost two years in early access, players have been appreciating the insane level of detail in Supergiant’s latest game. Now, the studio have shared a look at some of the work behind those details in a VFX video posted to Twitter.

As a game that draws on Greek mythology, Hades was always going to need top-notch elemental effects–whether to depict Zeus’s thunder, Poseidon’s waves, or more conceptual divine boons like Dionysus’s Hangover effect.

The video shows the minute level of detail that goes into these effects, which you might not fully appreciate when they’re displayed during a split-second attack. Hades has also been praised for the attention to detail in its story, which is blended skillfully with the traditionally gameplay-heavy rouguelike genre.

If you’re interested in seeing more from the development of Hades, check out Noclip’s full documentary series Developing Hell, which chronicles the behind-the-scenes story of Hades in surprising detail.

GameSpot’s review of Hades praised the game’s story and how it uses the roguelike structure in service of the narrative, awarding it a 9/10. “Supergiant has managed to turn the roguelike, a genre not usually known for riveting plots, into a compelling vehicle for storytelling.”

Hades is available now on PC and Nintendo Switch.

BlackMilk Clothing Reveals First Look at Animal Crossing Line

Following the immense success of their recent Pokemon line, BlackMilk Clothing, a popular Australia-based clothing brand who collaborates with fandoms, announced the release of not one, but two licensed lines in partnership with Nintendo.

BlackMilk just revealed the lookbook for their upcoming Animal Crossing line, which will be dropping next week. First teased during Nintendo’s Super Mario Bros. 35th Anniversary Direct, the Super Mario Bros. line is officially live and available for purchase.

Check out the Animal Crossing x BlackMilk Collection first-look, as well as the Super Mario line below:

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The Animal Crossing line appears to feature Nook, Isabelle, Timmy, and Tommy, along with a variety of villagers with recognizable items like flowers and fruits. The Super Mario line features Mario, Bowser, Peach, and Yoshi along with additional characters and items, on both athletic and casual designed apparel.

BlackMilk’s lines are generally geared toward feminine silhouettes, but some of their pieces are unisex, like their bomber jackets and shooter shirts. Pieces range in price from AUD $59 to $139. If you decide you want something from either collection, you’ll want to hurry – their initial run of the Pokemon line sold out within 15 minutes.

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Ginger Smith is the product manager of user research and retention at IGN. She loves geek fashion and has a massive shoe collection. You can find her on Twitter @Gengarsmyth

House Antitrust Committee Says Apple, Amazon, Facebook, And Google Have Monopoly Power

After a protracted 16-month investigation that involved the tech world’s biggest names being grilled by Congress, the House Judiciary subcommittee on antitrust has released its report. The findings are, unsurprisingly, that Google, Apple, Amazon, and Facebook hold “monopoly power” in tech spaces and that action should be taken to reduce or limit it.

The report concluded that each of the four companies holds monopoly power over a different section of the industry–Apple over “software distribution on iOS devices,” Google “in the market for general online search,” Facebook “in the market for social networking,” and Amazon “over most third-party sellers and many of its suppliers.”

The recommendations are extensive, and would represent sweeping changes to existing antitrust laws. They include recommendations such as prohibiting dominant platforms from entering “adjacent lines of business,” such as Facebook acquiring Instagram, or Google acquiring YouTube. Interestingly, Google chose not to acquire Twitch back in 2014 due to antitrust concerns, already having video giant YouTube under its belt.

Another recommendation, if passed into law, would require antitrust agencies to presume huge mergers to be anticompetitive, meaning companies would have to prove a merger wouldn’t be anticompetitve, rather than enforcers having to prove it would be.

The full report is available here, providing a comprehensive breakdown of how dominant tech companies have thus far been allowed to run riot. “By controlling access to markets, these giants can pick winners and losers throughout our economy,” the Chairs’ forward reads. “They not only wield tremendous power, but they also abuse it by charging exorbitant fees, imposing oppressive contract terms, and extracting valuable data from the people and businesses that rely on them.”

“To put it simply, companies that once were scrappy, underdog startups that challenged the status quo have become the kinds of monopolies we last saw in the era of oil barons and railroad tycoons.”

The report’s conclusion may be good news for Epic Games, who have been embroiled in a legal battle with Apple over the latter’s control of microtransactions in games played on iOS devices. The Committee’s recommendations aren’t guaranteed to become law, however–the report was notably Democrat-led, leading to questions over how much support the proposed changes will see from Republicans.

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Genshin Impact Doesn’t Let You Mention Hong Kong Or Taiwan In Chat

Free-to-play RPG Genshin Impact has mostly been discussed for its likeness to Nintendo’s Zelda: Breath Of The Wild since it released in late September. Since then, players have discovered that the in-game chat censors “Hong Kong” and “Taiwan,” leading to calls to boycott the game.

As explained by games analyst Daniel Ahmad, who specializes in the Chinese market, Genshin Impact is published by MiHiYo, a developer based in Mainland China. This means it has to comply with a number of strict censorship rules set by China’s national games regulator, including one that prohibits games from containing “anything that threatens China’s national unity.”

This goes for both games developed in China and games being released in China, which is why a majority of foreign-developed games never get an official Chinese release. According to Niko Partners, only 55 foreign-developed games had been approved for release this year in China, as of August.

While these rules have been in place in China since 2003, its effects are becoming more noticeable globally, as Chinese companies such as Tencent gain more influence in the industry. Similar instances of China-sanctioned censorship seem to have flown under the radar, such as the word “Taiwan” being censored in games of PUBG Mobile–no matter what country you’re playing the game from.

Even Animal Crossing ran into controversy this year after it became a virtual home for the ongoing Hong Kong protests. While the game was never officially for sale in China, and never officially banned, major Chinese grey market retailers suddenly stopped stocking the game after the virtual protests were publicized.

Genshin Impact has also allegedly censored “Kiryu Coco” on Chinese servers, the name of a Japanese Vtuber who ran afoul of the One-China Policy after streaming user analytics for their YouTube account that listed Taiwan as a separate country from China.

The bad news for Genshin Impact fans is that the decision to ban words like “Taiwan” and “Hong Kong” are largely out of MiHiYo’s hands, meaning it’s unlikely to change any time soon.

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Destiny 2 PSA: You Can Now Finish Your Season Of Arrivals Seal

Throughout the Season of Arrivals in Destiny 2, players have slowly unraveled the secrets of the Darkness, the Tree of Silver Wings, and Savathun. After weeks of participating in the seasonal Contact public event, we’ve finally reached the end of that story–and you can finally complete the Season of Arrivals seal and earn your Forerunner title.

With the October 6 weekly reset, Destiny 2 added both the Festival of the Lost and the final installment of the Means to an End quest that has been available weekly throughout the Season of Arrivals. Every time you complete that quest, you’ve unlocked a Pinnacle gear drop, as well as an entry into the Singular Exegete lore book. For the last few weeks, however, completing the quest hasn’t offered new lore drops, and we’ve seen repeats of past battles. You’d still get your Pinnacle drop, but completing Means to an End hasn’t advanced the story of the Season of Arrivals. That changed this week.

Completing this week’s quest gets you the final entry into Singular Exegete and changes up what you face when you venture to the Ascendant Realm during the quest’s final mission, “Interference.” Usually during that mission, fighting off the Taken on Io sends you to a section of the Ascendant Realm, where you battle the Envoys of Savathun and destroy a huge Shrieker. There have been three different locations to fight through, rotating each week–but this week’s sends you to an Ascendant Throne that looks a lot like the final boss arena in the Crota’s End raid from Destiny 1. There, you face Crota’s exiled brother, Nokris, the final boss of the Strange Terrain Strike.

Defeat Nokris, and you receive the last entry into Singular Exegete, dubbed “Contact,” as well as a secret Triumph called “Clear the Air.” If you’ve completed everything else for this season, including earning the Ruinious Effigy and Traveler’s Chosen Exotics and knocking out the Exodus missions, this should be the last Triumph you need for the Season of Arrivals’ seal, unlocking the “Forerunner” title.

In the lore of the Season of Arrivals, we learned that after the destruction of the Hive worm god Xol in Destiny 2’s Warmind expansion, Nokris was courted by Savathun, the Hive queen. Savathun is the devious brother of Oryx, the Taken King, who players defeated in the King’s Fall raid in Destiny 1. Throughout the story of Destiny 2, we’ve been seeing evidence that Savathun has taken over Oryx’s position and power, and throughout the Season of Arrivals, Savathun has been trying to stop Guardians from receiving messages and gifts sent by the spooky black pyramids that represent the Darkness.

Receiving the final message from the Darkness puts you in a room with a bunch of black statues, suggesting the Darkness is trying to seduce all the races in the solar system into worshiping it.
Receiving the final message from the Darkness puts you in a room with a bunch of black statues, suggesting the Darkness is trying to seduce all the races in the solar system into worshiping it.

So Nokris was basically Savathun’s agent across the whole battle we’ve been fighting throughout the Season of Arrivals, and once you defeat him, you receive the Darkness’s full message. It’s spooky and cryptic in some key ways. First, when you receive it, you’re sent to a strange place that looks like the inside of the pyramid we saw on the moon during the Shadowkeep expansion. In the center of that room is a small pyramid, surrounded by statues, and the message we receive directs us to Europa to find “an ancient power,” setting up the Beyond Light expansion. A close inspection reveals that each of the four groups of statues represents a different race in the solar system: the Hive, the Fallen, the Cabal, and humanity.

Missing from the groups of statues are the Vex, who we know from the Garden of Salvation raid are already worshipers of the Darkness. The statues imply that the Darkness hopes to bring the other four races in the solar system under its power as well. We know the Hive has been fighting the Darkness, or at least trying to keep us away from it, throughout this season. The Cabal are mostly loyal to Calus, who seems to know a lot more about the Darkness than it’s letting on, but who also is resistant to its call. Where the Fallen stands isn’t as clear–but we know the villain of Beyond Light is Fallen, so it seems at least one faction of that race might be throwing in with the Darkness.

The inclusion of humanity is the most interesting, though. The Season of Arrivals has been all about the temptations of the Darkness. The Umbral Engrams we’ve been gathering for the last few months are all supposed to be “gifts” from the pyramids, offering cool new weapons and armor for our benefit. The Darkness promises more power on Europa, and we know from Bungie’s teases that when we go there, we’ll wield a new Darkness power, called Stasis. So the statues play into the themes we’ve been seeing of temptation away from the Traveler and the Light, and suggest the Darkness thinks it’s possible it could get humanity–and by extension, the Guardian players of Destiny 2–to join it.

That remains an interesting story thread that implies we could eventually have a choice, as players, whether to stay in the Light or embrace the Darkness. Unfortunately, the Singular Exegete lore book doesn’t shed too much more light on the situation. We’ll have to wait for things develop on Europa in Beyond Light to see how the story progresses.

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Baldur’s Gate 3 Is Having A Very Successful First Day In Early Access

October 6 marks the Early Access launch day of Baldur’s Gate 3, which follows on from 2000’s beloved Baldur’s Gate II, and the game is off to a strong start. The new sequel, which was developed by Larian Studios (Divinity: Original Sin), is currently the best-selling game on both Steam and GOG. It’s also available now on Stadia.

At the time of writing, the game’s highest concurrent player count on Steam has peaked at just over 70,000–extremely high for a full-priced Early Access game. The game’s surprise release on Mac has likely driven early sales, too.

Similar numbers are not available for the GOG and Stadia, but based on Steam alone it’s fair to say that this has been a strong launch. As of right now, the early Steam user reviews are “very positive,” too.

Larian Studios tweeted out, around the time of launch, that their game seemed to have briefly “broken” Steam with their sales traffic.

The game’s Early Access period was originally meant to begin on September 30, but it was pushed back a week for a final layer of polish.

For more on Baldur’s Gate, check out some of our Early Access launch coverage:

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Nintendo Is Being Sued Over Switch Joy-Con Drift By A Child

Many Nintendo Switch fans have experienced the sad phenomenon of Joy-Con drift, where the analog stick in the console’s controller starts to veer in one direction, making it difficult or impossible to control games. There’s currently a class action lawsuit against Nintendo in the US over the issue, and now the company is being sued again–this time, by a kid and his mom.

Wired is reporting that a North California complaint, filed by one Luz Sanchez and her son, centers on Joy-Con drift. Sanchez bought her then 8-year-old son a Nintendo Switch in December 2018, and he experienced issues with the Joy-Con controllers within a month of purchase. New controllers were bought within a year, as the problem progressed until the Joy-Cons were essentially inoperable; seven months later, the second set of controllers started to experience the same issue.

Sanchez has filed the lawsuit alongside her son, who is listed as a minor in all documentation. The plantiffs are seeking over $5 million in damages from this lawsuit. In their suite, Sanchez’s lawyers have argued that Nintendo “has had a financial motive to conceal the defect, as it did not want to stop selling the Products, and/or would need to expend a significant amount of money to cure the defect.”

In July 2019, Nintendo started offering free repairs for Joy-Cons with drift issues, even when they were outside of warranty. However, COVID-19 led to Nintendo service centers temporarily shutting, which has complicated matters (especially with Joy-Cons being difficult to find in stores as game and console sales have skyrocketed).

This year, Nintendo president Shuntaro Furukawa apologized for the issue, noting an ongoing lawsuit. “We are continuing to aim to improve our products, but as the Joy-Con is the subject of a class-action lawsuit in the United States and this is still a pending issue, we would it like to refrain from responding about any specific actions,” he said.

If you’re looking for a Joy-Con alternative for your Switch in handheld mode, consider the Hori Split Pad Pro.

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