Seven Years In, Phil Spencer Has Succeeded Immensely In Helping Xbox Turn Things Around

Xbox boss Phil Spencer is celebrating an anniversary with Xbox. It was seven years ago, on March 31, 2014, that Spencer was promoted to Head of Xbox. It was a big, dramatic change for Microsoft and Xbox, as the company faltered under the leadership of Don Mattrick and some of the policy moves that the company pushed in regards to DRM and used games.

In short, Xbox was in a tough position back then. The Xbox One launched at $500, a full $100 above the PS4, thanks in part to Kinect being bundled with every system. Microsoft did sell 1 million units of the Xbox One in its first 24 hours, but the surge at launch could not be sustained in the long-term, and the PS4 would handily outsell the Xbox One over time.

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Spencer would go on to acknowledge and own up to Microsoft’s numerous shortcomings in the Xbox One era, and in particular the controversial policy decisions from the previous leadership team. Under Spencer’s leadership, and due to a number of other factors, Xbox is in a great position right now. The Xbox Series X|S had a record-setting launch, while initiatives that Spencer spearheaded like Xbox Game Pass and Xbox Cloud Streaming have taken off to great success.

“Crazy to think it’s been 7 years. Couldn’t be more proud of the team; what they’ve learned and accomplished over the years. Lot’s more to do, thanks for all the support and feedback from the community, I really do appreciate all the positive energy,” he said on Twitter.

Looking back at the announcement from March 31, 2014 is a fun stroll down memory lane. At the time, Spencer said he was “honored to lead the team at this incredible time for Microsoft and the games industry.” His blog post was titled “A New Day at Xbox.”

Back in 2014, Spencer laid out a vision for where he saw Xbox heading in the future, and I think many would agree he achieved that and then some.

“Our mission is to build a world-class team, work hard to meet the high expectations of a passionate fan base, create the best games and entertainment, and drive technical innovation. As we continue forward, this renewed focus and mission will be a foundational part of how I lead the Xbox program,” he said at the time.

Spencer has made dramatic moves as Head of Xbox, including spending $10 billion on acquiring Mojang/Minecraft and also ZeniMax and its subsidiary studios and franchises. Those investments could pay, or in the case of Minecraft are already paying, significant dividends for Microsoft. With ZeniMax now under the Microsoft fold, Microsoft takes ownership of franchises like Fallout, Elder Scrolls, Doom, and more, and brings on eight new first-party studios to help bolster its exclusive lineup going forward. Microsoft was criticized in the past for not doing enough in terms of first-party game development and exclusives, and that argument is likely to fall apart now with all the moves Microsoft has made.

Spencer also led the team in pushing a new approach to releasing Xbox games on more platforms to help broaden the playerbase. The company previously kept Xbox games on console and PC games on PC. But now, Xbox games are released everywhere, and even beyond console and PC thanks to cloud streaming for mobile devices and tablets. The executive also led the charge in pushing for cross-play, when, in 2016, he boldly announced a plan and a willingness to work with Sony and Nintendo on cross-play.

Spencer is known for his candor and free speaking, and he has on numerous occasions taken a hard line against the idea of console wars in the gaming industry. He says it serves no purpose and has a negative effect on gaming, and has consistently called for change.

Game Pass deserves a callout as well, as Spencer helped spearhead the launch of this Netflix-style subscription service that could be Microsoft’s secret weapon. Xbox Game Pass could have dramatic, long-lasting implications for Xbox and beyond, and it’s off to a great start with 18 million subscribers and a lot of positive buzz about how great a value it is.

Spencer is known for being humble, so he wouldn’t take credit for all of Microsoft’s success stories for Xbox in recent years, and he does have a big team around him that gets the job done. But he has personally led the way in his public-facing position and he sets the tone.

It hasn’t been completely smooth sailing, however, as Spencer was part of the team that decided to cancel Scalebound, shut down Lionhead, and close down Microsoft’s ambitious Xbox Entertainment Studios division (which, to be fair, he inherited from previous management).

The future is unwritten and uncertain, but Spencer has demonstrated again and again that he is a capable, forward-thinking leader who is committed to Xbox and growing the brand.

Borderlands 3’s New Show Me The Eridum Event Gets You Ready For A Raid Boss Fight

Cash is an abundant resource in Borderlands 3, but the rare mineral of Eridium unlocks more doors across a very hostile galaxy in Gearbox’s loot-shooter adventure. For players looking to stockpile Eridium ahead of the Director’s Cut add-on for Borderlands 3, the new time-limited Show Me the Eridium event will give you the chance to grab plenty of the purple resource from April 1-8.

Once a small update has been installed, standard enemies will drop Eridium, there’ll be increased Eridium drops in Mayhem Mode, and the cost to use Moxxi’s Vault Line slot machine that occasionally rewards players with the resource will be reduced. Crazy Earl will also offer a discount on all the gear that he usually charges a high price for.

Returning players will want to grab as much of the element as possible before the Director’s Cut goes live this month, as one of the key features of this expansion is the first raid boss fight in Borderlands 3. The gigantic Varkid known as Hemovorous the Invincible can be summoned provided that you’re willing to pay the toll, which just so happens to be 500 Eridium for this endgame challenge.

There’s a lot more to look forward to in Borderlands 3 if you decide to check out the Director’s Cut on April 8. Murder mystery story missions and behind-the-scenes content headline the new additions, and the game will have a trio of Vault Cards that feature daily and weekly challenges that will unlock themed rewards when they’re leveled up.

You’ll be able to earn Diamond Keys through the Vault Cards as well, which will unlock a new loot room on Sanctuary III full of rare loot, provided that you’re quick enough to take stock of all the inventory that will be available.

Now Playing: Borderlands 3 Video Review

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The Analogue Pocket Has Been Delayed To October 2021

Analogue’s Pocket, a retro console designed to play all your old games for the Game Boy, Game Boy Color, and Game Boy Advance, has been delayed from its original shipping window of May into October 2021. The company has pointed to industry-wide electrical component shortages and global logistical disruption (related to a certain ship getting stuck in a certain canal) as the reason for the delay.

Unlike other delays announced today, this one is sadly not an April Fools joke. “The current global state of affairs continues to create supply chain challenges outside of our control,” the blog post on Analogue’s website reads, linking to a Bloomberg feature on chip shortages and a Forbes explainer on the impact the Ever Given’s Suez Canal blunder will continue to have on the global supply chain for the next few months.

The $200 Analogue Pocket has proven to be an incredibly popular product even prior to its release, with preorders selling out in just 16 minutes and scalpers already listing them at hugely inflated prices. The delay is beyond Analogue’s control, however, with similar issues hitting tech manufacturers of all sizes.

The handheld has now been delayed for five months, and will begin shipping in October 2021. Anyone who managed to snag a preorder should have received an email from Analogue about the delay.

Adult Swim Introduces Rick and Morty Babies for April Fools

Adult Swim kicked off this year’s April Fools shenanigans with a preview of Rick and Morty Babies, a kid-friendly version of the network’s animated sci-fi sitcom.

Rick and Morty Babies played peek-a-boo on people’s Twitter timelines on April 1, aka April Fool’s Day, as the “Adult Swim Junior” initiative launched with a pint-sized, kid-voiced episode of Rick and Morty. Adult Swim shared the opening credits for the episode, referencing several other animated kids cartoons, in anticipation of the junior edition of Total Rickall, the fourth episode of the second season.

Adult Swim further displayed its dedication to the annual day of trickery by releasing another trailer for a preview block of programs coming to its Adult Swim Junior channel, featuring “age-appropriate shows for growing minds and for growing senses of humor,” such as The Venture Nephews (formerly The Venture Bros.) and Space Kid Crib to Crib (previously Space Ghost Coast to Coast), amongst others.

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There’s no need for anyone to throw their toys out of the pram over this prank though; Adult Swim is widely known to participate in the fourth-month foolery every year. Previous celebrations included things like the surprise launch of the much-anticipated first episode of Rick and Morty season three, as well as an anarchic re-imagining of the show from Australian animator Michael Cusack.

However, if you’re looking for a return to regular programming then reserve a spot on the sofa for the first episode of Rick and Morty Season 5, which is scheduled to debut on June 20, aka Rick and Morty Day, a day-long celebration of the show that will offer behind-the-scenes footage, lookaheads for the rest of the season, and “special surprises” across TV, digital, and social media platforms.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Everything New to Xbox Game Pass in April 2021

To kick things off strong this month, Outriders will be available right away on April 1 for Xbox Game Pass members on consoles. PC users are missing out this time, but there’s still a lot more to get excited about this going forward in 2021.

For example, all Game Pass Ultimate members can now access 16 Xbox and Xbox 360 games via Xbox Cloud Gaming on their Android mobile devices, including games like Oblivion, and Fallout New Vegas. While we don’t know about any other titles hitting Game Pass in April just yet, there is bound to be a slew of new and exciting games ready and waiting to be announced. We’ll update you when we hear more.

Outriders Launching on Xbox Game Pass

That’s right, the brand new looter shooter Outriders will be available to Xbox Game Pass users on April 1, and that’s not an April Fools joke. Those who own the game on consoles will be able to jump in right away, while Game Pass users will likely need to wait for the game to go live at 9 AM PT/ 12 PM ET/ 5 PM BST like most new titles on the service. You can read our current review-in-progress impressions on Outriders here.

If you are waiting for the Game Pass launch, then make sure you set up your preload right away. It’s easy to do, just go to the Xbox App on your mobile device, and search for Outriders. Once there, tap download to console and click on the console you’d like the game installed on. It will require 49.4GB of space for Xbox One and Xbox Series X|S users.

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Best Game Pass Deal: 4-Months of Ultimate for $29.99

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If you’re looking to boost your current Game Pass subscription, then you’ve come to the right place. Current Ultimate members can get 4-months of Game Pass Ultimate for just $29.99. All you need to do is purchase 12-months of EA Play, and once you insert the code it’ll be auto-converted to 4-months of Game Pass Ultimate. Result!

How to Get the Best Game Pass Deal

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Recap: Xbox Game Pass in March

Let’s quickly recap how dramatic March was when it comes to Xbox Game Pass, with the likes of Bethesda finally tying the knot and joining Microsoft, 20 Bethesda games were immediately made available for Game Pass users.

Not only that, but Xbox Game Pass for PC also saw a boost, with EA Play now a free addition for PC users. To make things clear, you don’t need an Ultimate membership to play EA Play games on PC, just Game Pass for PC which costs $7.99/month. This brought the inclusion of some awesome titles, on both console and PC, such as Star Wars Squadrons. We also saw great games like Octopath Traveler, Narita Boy, and Yakuza 6 join the service.

New Xbox Game Pass Titles to Check Out

  • Undertale (Cloud, Console, and PC)
  • Empire of Sin (Cloud, Console, and PC)
  • Nier: Automata (PC)
  • Star Wars: Squadrons (Console)
  • Torchlight III (PC)
  • Genesis Noir (Console and PC)
  • Octopath Traveler (Console and PC)
  • Pillars of Eternity II: Deadfire – Ultimate Edition (PC)
  • Supraland (PC) ID@Xbox
  • Yakuza 6: The Song of Life (Cloud, Console and PC)
  • Narita Boy (Cloud, Console and PC)
  • Outriders (Cloud and Console) – April 1

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Robert Anderson is a deals expert and Commerce Editor for IGN. Send him awesome gaming screenshots @robertliam21 on Twitter.

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You Can Now Earn Rewards For Referring Friends To Pokemon Go

Niantic has launched a new referral program for Pokemon Go, hoping to lure more players back to the augmented reality game. Existing players can share a referral code with a friend who has never played Pokemon Go, or who hasn’t logged into their account in over 90 days, with both players receiving rewards in the process.

The referral system is progress-based, meaning the person being referred back to the game will have to complete certain milestones in order for both players to continue earning rewards. Potential rewards include Pokémon encounters, Rare Candy, Incubators, and more.

While Pokemon Go’s revenue is quite healthy, with 2020 seeing the game take in over $1 billion, player numbers peaked in the first few months of the game, and have fallen further in the last year or so according to estimates.

In order to use the referral program, existing players can generate a referral code by tapping “Invite” on the Friends screen. The new player then inputs that code either during the sign-up process or on their own Friends screen if they already have an inactive account.

A number of other new events are happening in April alongside the launch of the referral program. April will see a new spring-themed event, raids for Tornadus, Thundurus, And Landorus, and a new Community Day featuring Snivy. Check out everything coming to Pokemon Go in April here.

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There’s A Suez Canal Simulator Launching On Steam Soon

In what seems to be incredibly serendipitous timing for the creator of a niche shipping canal game, Suez Canal Simulator is a thing that exists and is due to release within the next month–on April 20, to be exact. The game has appeared just after a grounded ship blocked the canal for roughly a week, causing global logistical delays and a flood of Suez Canal memes.

On March 23, the Ever Given container ship was grounded in the Suez Canal, bringing attention to the global shipping route in a big way. The canal was blocked for around a week while excavators and tugboats worked to free the ship from the sandy banks, resulting in a huge number of memes and even a mod for Microsoft Flight Simulator.

Now, the Suez Canal Simulator will allow you to re-enact a container ship’s journey through the canal–whether you want to pull an Ever Given or prove how easy it is to traverse it properly. The simulator game boasts “600 kilometers of continuous uninterrupted ship tracks for hundreds of hours of enjoyment,” according to its Steam description. “Travel in either direction North or South from 100 kilometers out in the Mediterranean Sea or the Red Sea through the 193-kilometer-long Suez Canal.”

The game will provide plenty of play time for aspiring ship’s captains, with a full journey taking “over 24 hours.”

Not much can be found about the game or its developer prior to March this year, so it’s unclear whether the Suez Canal Simulator is an ongoing project with fantastic timing, or whether the Ever Given crisis spurred its development.

An expansion called the Panama Canal Simulator is promised to arrive in August 2021, however, while the developer has put a call out for any enthusiasts who may want to help add “all the great ships that transit the Suez Canal” into the game as DLC, whether “for free or for a fee.”

Suez Canal Simulator releases on Steam on April 20.

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Outriders Day 1 Guide: Character Classes, Cross-Play Multiplayer, And Everything You Need To Know

Outriders is now out for Xbox Series X|S, PS5, Xbox One, PS4, PC, and Stadia. The game is available for Xbox Game Pass subscribers as well. If you’re just downloading Outriders and you’re wondering where to begin, like which class to pick and how to activate cross-play multiplayer, then you’re in the right place. Below, we’ve compiled a series of Outriders guides that should get you on your way to exploring the planet of Enoch.

In Outriders, you play as one of the last members of the titular group, initially tasked with determining whether the planet Enoch is a suitable home for humanity after Earth’s destruction. But when a freak storm kills most of your crew, no one can stop the signal misinforming the civilian colonists in your group that it’s safe to settle. Although you survive, the storm mutates you, gifting you with extraordinary powers. Now with no choice but to make a home of Enoch, you’re tasked with using your abilities to uncover the secrets of the planet and stop the source of the storm.

Outriders is a third-person shooter, and although there is cover in the game, you don’t want to spend all your time hiding behind chest-high walls. This game is all about aggression–each character class can only heal by killing or damaging enemies, so putting yourself out there to wreak havoc with a variety of firearms is ideal. To compliment your array of weapons, you can also use several superpowered abilities to devastating effect. The Devastator class, for example, can stop bullets in midair and throw them back at enemies, while the Technomancer can pull together discarded metal to forge rocket launchers and miniguns.

Demo Progress

Developer People Can Fly have said that all progress made in the Outriders pre-release demo will follow you into the main game. Just be sure to download the game to the platform where you played the demo–Outriders has cross-play multiplayer, but not cross-platform progression.

Day 1 Update

Publisher Square Enix has revealed several updates scheduled to go live in the first few weeks of Outriders’ release. The first is a Day 1 update, which is planned to go live just prior to Outriders’ launch time but may be delayed and come out the day of, requiring an additional download.

The Day 1 update is aimed at addressing bugs and the uncomfortable level of camera shake during cutscenes. Following this, Outriders is scheduled to get a post-launch patch that will add additional options for controller settings, improve loading times on Xbox One and PS4, implement cross-play multiplayer improvements, and more.

Picking A Class

When you first play Outriders, you’ll go through an exposition-heavy prologue that also introduces you to the basic controls and shooting mechanics. Following that prologue, your Altered abilities will awaken, allowing you to pick one of four classes. Choose carefully, even if you can adjust your character’s appearance throughout the game, you’re stuck with your class until you make a new character.

So that raises the question: Which Outriders character class is right for you? If you’re looking to fight up close, going for the Devastator or Trickster is probably your speed–the former controls gravity as Outriders’ resident tank class, while the latter manipulates space and time as the game’s take on a rogue. For a more long-range option, go for the Technomancer, which can create and control advanced machinery in a support or summoner role. The Pyromancer falls in between the other three as a mid-range class, commanding fire as Outriders’ mage.

Solo Play

Despite each of Outriders four classes fitting into squad-based roles, you can play Outriders entirely solo (though, as a warning, the game requires you to connect to the internet even if you have no plans of playing with others). All four classes can tackle Outriders’ campaign on their own, though we advise you pick the Trickster for solo play. The class’ ability to easily teleport in and out of trouble and create a shield for itself relatively easily makes it an ideal choice for playing on your own.

Cross-Play Multiplayer

Outriders supports cross-play multiplayer, so you can party up with your friends regardless of which platforms you each decide to play on. You can team up with up to two other people for a squad of three. That said, you won’t be able to jump into multiplayer immediately. There are a few steps you’ll have to complete first.

In order to enable cross-play multiplayer, you’ll need to complete the prologue–that means becoming fully Altered, picking your class, and reaching Outriders first hub area: Rift Town. Once you’ve done that, you can turn on multiplayer and team up from the lobby screen or by visiting the matchmaking terminal in Rift Town’s garage. That terminal will be packed up and follow you as you explore the world, being set up wherever you make camp.

Farming For Legendary Loot

You’ll naturally come across rarer and more powerful gear in Outriders by just playing the game. Chances are you’ll stumble upon legendary loot without needing to grind for it. But if you want something cool and shiny to equip before setting out in the campaign, there are a few missions and boss fights in the early hours of Outriders that make for ideal farming locations for legendary loot.

PC Specs

If you’re planning on playing Outriders on PC, it’s good to know whether your machine can run the game. Developer People Can Fly has outlined the full PC specs, so you know what type of experience you’re getting based on your rig. For the recommended experience (1080p resolution and 60fps), the developer advises you to have at least a GeForce GTX 1060 6GB or Radeon RX 480 8GB graphics card, an i7-7700 or Ryzen 5 1600 CPU, and 16GB of RAM. To install the game, you’ll also need 70GB of available storage space.

Now Playing: Outriders – Official “This is Outriders” Overview Trailer | Square Enix Presents

YouTube Is Experimenting With Removing Public Dislike Numbers From Videos

YouTube’s most disliked videos of all time include classics like Justin Bieber’s Baby, Rebecca Black’s Friday, and the Call of Duty: Infinite Warfare reveal trailer–but a new update may take away viewers’ ability to tell how many users disliked any given video. YouTube says it is currently testing the change, which wouldn’t remove the dislike button, but would make the metric visible only to creators.

Only select users are part of the experiment to begin with, with YouTube sharing a screenshot of what the new interface will look like for the testing group. The number of likes would still be displayed under the thumbs up button, while the “dislike” button no longer has a number attached.

The gaming side of YouTube is no stranger to the “targeted dislike campaigns” described in the tweet, with the aforementioned mass-disliking of the futuristic Infinite Warfare trailer as one example. On another occasion, gamers organized in order to mass-dislike a Jimmy Kimmel video in which he said that watching other people play games makes no sense.

YouTube’s announcement of the experiment has been generally disliked by the YouTube community, with many replies and quote-retweets on Twitter criticizing the move. Even high profile YouTubers such as Jacksepticeye and RubberNinja have expressed doubts about the change, while other users have pointed out how easily committed dislikers will get around the restrictions.

It’s yet to be seen whether YouTube will roll out this change more broadly across the site. It is currently testing multiple versions of a user interface without dislikes on small groups of users.

Randall Park Will Make His Directorial Debut With Shortcomings Adaptation

It’s hard to miss Randall Park these days; he’s in a ton of stuff and is a consistent scene stealer. But now, Park is stepping behind the camera to bring a graphic novel to life. Park will helm the adaptation of Shortcomings, a graphic novel by cartoonist Adrian Tomine, Deadline reports, with Roadside Attractions and Imminent Collision producing.

Shortcomings follows the life of a group of young Asian Americans living in the Bay Area in the early 2000s as they explore relationships both with each other and outside, navigating questions about race and culture.

“I am such a huge fan of Adrian’s work, and I’m very excited to team with him and Roadside Attractions on this updated, modern take of Shortcomings,” Park said in an official statement. “In these characters, I see version of Asian Americans in my own life, the ones I love and the ones I just kind of tolerate.”

“Shortcomings is a book that’s very close to my heart, and I have long resisted the idea of any adaptation that didn’t feel true to the style and spirit of the material,” said Tomine, who is also penning the screenplay for the adaptation. “Randall, Roadside Attractions, and Imminent Collision immediately impressed me with their passion, insight, and vision for this film. They have been invaluable partners in the process of translating Shortcomings both to the screen as well as to the current time, and I’m honored to be a part of this collaboration.”

“With his adaptation of Shortcomings, Adrian has proven himself not only a brilliant cartoonist but also a talented screenwriter. When Randall came to us with a true artist’s vision for telling this story cinematically, everything clicked into place,” said Roadside Attractions’ senior VP Jennifer Berman.

The project is in early development, and Deadline says the team will be looking to sell the project in the coming weeks, meaning the project is still a ways off. In the meantime, you can catch him on Young Rock, read up on how Park forgot about his hilarious Office cameo (and the awkward interactions it has led to in his real life), or how he got ready to reprise his role as Jimmy Woo in Marvel Studios’ WandaVision.