How Borderlands 3 Takes Inspiration From Titanfall 2 And Apex Legends

It’s been over four years since Gearbox Software last released a Borderlands title and, in that time, the first-person shooter genre has changed in many ways. Similarly, what players expect from a shooter has evolved. For Borderlands 3, Gearbox Software seems to have kept the changing times in mind, as it has showcased a number of gameplay mechanics that draw inspiration from the likes of Titanfall 2 and Apex Legends, among other shooters.

During its gameplay reveal stream, Gearbox revealed that one of the notable gameplay additions made for Borderlands 3 is the ability to slide while sprinting and also climb up ledges so that elevated surfaces become reachable. Numerous games have used similar mechanics, but it’s perhaps most closely linked to Respawn Entertainment’s Titanfall, Titanfall 2, and Apex Legends.

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Based on our experiences with Borderlands 3, we noticed that these traversal abilities look and behave a lot like they do in Titanfall 2. However, since you don’t get the little extra jump jet boosts, they are perhaps more comparable to Apex Legends, Respawn’s battle royale title.

The need to make Borderlands 3 feel like a modern shooter was something that Gearbox paid special consideration to, and director Paul Sage cites Titanfall 2 as one of the game’s inspirations.

“We’ve got to hit that mark of making this feel this good, making it feel like a modern shooter,” Sage told GameSpot. And so even though it seems really simple when you’re talking about, ‘Hey, how fast can I move my controller?’ Or, ‘How much … will it actually just kind of slow down when I’m moving across a target?’ All of those things take time to really tune and get right to make it feel like a modern shooter. So there are definitely things that I would say are inspiration from like all shooters.

“One of my favorite games from, what was it three years ago, is Titanfall 2. Dude, I love that game. And I thought the shooting was just fantastic. And so, yeah, I think there’s inspiration we take from all the games we’re fans of, because we’re all gamers and I think that’s true of the entire industry. I hope it is.”

Borderlands 3’s release date has been confirmed as September 13, 2019. It will be available for PS4, Xbox One, and PC. On the PC, it will be distributed through the Epic Games Store and remain exclusive to Epic’s storefront until April 2020. This decision proved to be quite controversial with fans and, in response, many began review bombing previous Borderlands games on Steam.

For more on the game, read our Borderlands 3 hands-on gameplay preview, which explores what the sequel is like to play solo.

Borderlands 3 Gameplay Reveal Event: Sirens Are “Very Important” To This Story

Somewhere between the sassy robots and trillions of guns, Borderlands has built a respectably complex world. A big part of that are the Sirens, super-powered women given mysterious tattoos and powers. Gearbox’s narrative managing producer Randy Varnell promises they’ll play a major role in Borderlands 3 as well.

“The Sirens are a very, very important theme of this game,” Varnell told GameSpot. “You’ve got Lilith, you’ve seen Maya returning, and we know Amara, the brand new playable Siren, is there. The villain of Borderlands [Commandant Steele] is dead. She’s dead dead. She’s gone. Angel is dead dead. She’s gone. There’s three more [Sirens] unaccounted for.”

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In Borderlands lore, only six Sirens can exist in the universe at any given time. Between Lilith, Maya, and Amara–all playable characters in the main games–we know about three of them. Steele and Angel took two of the additional spots, but Varnell’s comments suggest that when one Siren dies, another appears somewhere in the universe. That would mean there are two more relatively new Sirens, and one remaining that may have been a Siren for quite a while now.

“I would just say for all the fans out there: we are absolutely sticking to that canonical lore,” Varnell continued. “There are only six Sirens in the universe at any one time. And in this game, we’ll delve a little bit more into how all that happens and what’s going on, and we’ll ask some interesting questions. I don’t want to spoil anything because there’s so much fun to be had there.”

Borderlands 3 releases on September 13 for PC via the Epic Store, PS4, and Xbox One. If you’re still on the fence about who you might want to claim as your class, read up on all we know about the four playable characters. Check out our pre-order guide for more details.

Gearbox showed off Borderlands 3 gameplay during a stream, which you can watch here. One of the things showcased was the unique skill trees, something that we found really helps improve the solo experience. Read more about that in our Borderlands 3 gameplay hands-on preview.

Borderlands 3’s Villains Are “Really, Really Annoying” Streamers

Borderlands 3 might be bringing back Handsome Jack in some way, but he’s not the game’s main villain. That title belongs to a duo named the Calypso twins, who developer Gearbox says are based on “really, really annoying” streamers.

In an interview with GameSpot, the studio’s narrative managing producer, Randy Varnell, explained more about the evil pair: “We all know those streamers who are really, really annoying and think very, very highly of themselves–and we just took that to the next level. Imagine if they became malicious, evil people who suddenly wanted to take all the bandits and turned them into their own personality–[what if] they militarized their following?

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“We stylized [the Calypso Twins] like Handsome Jack. At the time Handsome Jack came out, memes were just starting to get popular and Handsome Jack [embodied] that. Now, looking at the culture–how we play and consume and enjoy games together with social media and streaming–we wanted villains and topics that were a little bit more relevant to this release. So [the twins] definitely delve into that.”

The upcoming shooter includes plenty of new characters, so take a look at everything we know about Borderlands 3’s four new vault hunters. The game is coming to PS4, Xbox One, and PC on September 13. You can also check out Borderlands 3’s first trailer and everything else we know.

For more on Borderlands 3, check out the gameplay stream and read our hands-on preview.

One Hour Of Borderlands 3 Gameplay – Amara the Siren

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Borderlands 3 Didn’t Originally Start On Pandora

Gearbox’s big gameplay reveal event for Borderlands 3 is now over, and it revealed a ton of new details about the upcoming loot shooter. One of the things we already knew about the game is that its story begins on Pandora, the planet that has served as the setting for all of the previous Borderlands titles, but it turns out that wasn’t always the case.

Gearbox managing producer of narrative Randy Varnell revealed to GameSpot that Borderlands 3 was initially set on a different planet. “In fact, the very, very early versions of the story did not start on Pandora. Initially, we started right in [Promethea] because, like, we’re going to other planets!” Varnell said. “We want to shock people. But in our early testing, what we found out was that it really was too much of a ‘I don’t know where I am,’ ‘I don’t know how to feel about this,’ ‘It doesn’t feel like Borderlands,’ ‘Stranger danger!’ You know, all that.

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“And so we went back and looked at it and said, you know what, the Calypso Twins have unified the bandit clans and created a Pandora state. Starting there and just starting on Pandora and with Claptrap, there’s something about that comfortable familiarity there that I think is really important in creating a franchise moment for [the game]. So we let you earn your shift off of Pandora and get to the other places. And so far it seems that experience has been very, very positive for our first play testers and focus groups. We definitely wanted to get, we wanted to get to the new brand new stuff sooner, but we found out that starting with a little familiarity and having you be the one that gets to play your way to the ship and have that take off moment [is] very special.”

As for how many different planets players will be able to go to in Borderlands 3, Gearbox isn’t ready to say just yet. “Uh, several, several,” Varnell teased. “We aren’t talking specific numbers today. We certainly talked about Pandora and Promethea today, and you’ve seen some very teasy screenshots and some other places that are on other planets [in trailers]. I won’t name them or enumerate them for you yet. But there are multiple planets that you can visit, multiple other locations that you can travel to and see. So you are in control of some galaxy hopping.”

Wednesday’s livestream event also gave us a look at the first live gameplay of Borderlands 3. Among other things, the developer showed off a few new traversal tools at players’ disposal, such as the ability to sprint-slide or climb up ledges. Gearbox also confirmed that, unlike previous installments, Borderlands 3 is being developed on Unreal Engine 4.

Borderlands 3 is launching for PS4, Xbox One, and PC on September 13. The PC version will initially be exclusive to the Epic Games Store until April 2020, after which point it’ll expand to other digital storefronts. However, the exclusivity period was met with backlash from fans, and users on Steam responded by review bombing previous Borderlands games. You can read more about the title in our Borderlands 3 pre-order guide.

We’ve played Borderlands 3 and you can read about what we think of the third mainline entry in the series here.

Borderlands 3: You Can Totally Play Solo, And It’s Pretty Great

Gearbox’s May 1 gameplay reveal of Borderlands 3 has come, providing us with our first good look at what to expect from the new entry in the loot shooter series. Below you’ll find our impressions of the game’s many changes, its new characters, and how you can effectively play on your own or with others. For more, check out our breakdown of the new gameplay features and an explanation of who its new villains, the Calypso twins, are.

Every one of the mainline Borderlands games can be played solo or with a team, but Borderlands 3 is the first to actually make the former playstyle worthwhile. The newest entry to the Borderlands franchise gives you more agency over how your Vault Hunter evolves than ever before, allowing you to better construct a character for a solo run through the campaign.

Like in Borderlands, Borderlands 2, and Borderlands: The Pre-Sequel, each playable Vault Hunter in Borderlands 3 has three skill trees, each of which contains distinct abilities and perks. That’s really where the similarities end, though. In the first three games, every Vault Hunter unlocked a unique ability first, and then all three skill trees built upon this ability. In Borderlands 2, for example, Maya the Siren unlocks Phase Lock which allows her to trap an enemy in place for several seconds. This skill can be used for defensive crowd control by unlocking her Motion skill tree, supportive healing by going for her Harmony tree, or offensive elemental damage with her Cataclysm tree.

Despite these three differences, though, it doesn’t fundamentally change how Maya plays. Because she always has to unlock Phase Lock first, and since all her skills build on this one ability, Maya is mostly a support character. Her Phase Lock can be used as a powerful damage dealer, but it doesn’t change that Maya’s purpose on the battlefield is to always disrupt the movements of the most powerful enemy so that she and her teammates can focus on the small fry or more easily pool their resources into taking down one central threat. Mordecai, Zer0, Lilith, and all the other Vault Hunters from every Borderlands game we’ve gotten so far fall into this same trap. With all of their trees focused on one particular ability, they all end up in one class and always carry the strengths and weaknesses that such a class entails. This is great for when you’re playing as part of a team where everyone needs a role and squadmates can account for any weaknesses you might have, but it also makes certain Vault Hunters much harder to play with if you’re going it alone.

Borderlands 3 abandons this format, and it’s for the better. Instead of having one unique ability that all three skill trees build upon, Borderlands 3’s Vault Hunters have three distinct abilities–one for each of their three trees–and then one unique trait that separates them from the other characters. So the three skill trees of each Vault Hunter in Borderlands 3 are built around different abilities, allowing each one to have three distinct playstyles.

“I’m really proud [of] the four [Vault Hunters’] trees–the way you configure them and what you do–are very, very different than what we were able to do in Borderlands 2, which was even a big leap on what we did in Borderlands 1,” Gearbox managing producer of narrative Randy Varnell said. “[Before] it was mostly one action skill with just some numerical changes.”

Amara, the playable Siren in Borderlands 3, for example, can unlock Phasegrasp as her action skill in the Fist of the Elemental skill tree, which allows her to lock enemies in place like Borderlands 2’s Maya. The tree is also filled with many of the supportive powers that Maya has. However, Amara can unlock Phaseslam in her Brawler skill tree if you prefer, which sends her careening down on enemies with deadly force and leads her down a path of close-quarters combat. Finally, Amara can unlock Phasecast in her Mystical Assassin skill tree, which transforms her into a long-range fighter that can fire immense elemental blasts from a distance.

Because each of Borderlands 3’s Vault Hunter’s skill trees are so distinct, it’s actually beneficial to unlock passive abilities in each one. Borderlands 3 allows you to create custom loadouts and switch between which active skill you have equipped on the fly. So if you’re playing with Amara and you have Phasegrasp equipped, but you’re about to enter an enclosed enemy base, you can switch over to Phaseslam if you have both skills unlocked. Having multiple active skills unlocked also motivates you to earn the abilities in their respective trees, which encourages you to create your very own Vault Hunter. For example, you might want the destructive powers of Amara’s Phasecast, but you don’t want to be a glass cannon so you can unlock some of the supportive and close-combat passives in her other two trees. And since you can create your Vault Hunter to fill whatever role you want, choosing a character does not lock you into one specific playstyle, which in turn makes it much easier to play by yourself if you want to.

“[Skill trees are] a little bit more tweaky than Borderlands 2 wise–you can do more with it,” Varnell said. “I would say that Amara is a great example of the fairly straight forward, I mean she’s a Siren. She likes to get close to the fight… So she’s a really great one to start with.”

Which isn’t to say that your choice of Vault Hunter is arbitrary. Far from it. Each characters’ unique trait means you get very different experiences with each one. “If you look at Amara, Amara has an extra skill for her elements,” Borderlands 3 game director Paul Sage said. “And so [with her] you can decide what elements are going to be modified. So each character kind of has that, that very special, unique thing. So Amara has her action skills she can equip, she has augments she can put in them, and then she has an elemental change she [can apply]. But, [the others] like Zane are very different.

“For Zane, you can [equip] a second action skill but you actually give up your grenade to do that,” Varnell said. “So you have to think about how your action skills can work together and how you augment them and how you spec them out and really to get the most of that if you’re going to give up grenade play. What we found in our playtesting is that Zane really, really, really appeals to the min-max type of people who want to get that advanced game play…. [He’s] really a numbers play at the end while Amara, she’s just about energy and fun.”

When I was playing with Zane, for example, I equipped both his Digi-Clone (a holographic decoy that shoots enemies and that Zane can switch places with) and SNTNL (an automated drone that tracks down and kills enemies) to make a character that survived by constantly teleporting around the battlefield and bamboozling his targets by hitting them from multiple directions at once.

“I think we’re gonna see a lot of cool builds and build comparisons and play styles,” Varnell continued. “I think [Borderlands 3] is the coolest Borderlands we’ve done so far in regards to what you can do with the build and what you can do to find a different type of play style. And once you start interweaving that with co-op play, it gets crazy.”

Once you do decide to pick up co-op play, Borderlands 3 doesn’t punish you and your friends for being vastly different levels like previous Borderlands games do. Both enemies and loot scale when you are playing in a party, so you no longer have to wait for your friends to catch up to your level or grind to keep up with them. You’ll each find loot appropriate to your respective levels and both damage received and dealt will scale. High-level players don’t dominate and low-level players don’t get squashed.

All in all, from what we’ve seen, Borderlands 3 feels like the first in its franchise to truly give solo players a chance at enjoying the game how they want to and at whatever pace they desire. You’re not punished for playing by yourself and possibly out-leveling your friends, and you have greater control over how your chosen Vault Hunter’s abilities evolve. We still have to wait and see the skill trees for Moze the Gunner and FL4K the Beastmaster before signing off on all of Borderlands 3’s Vault Hunters, but the first two have already confirmed that Gearbox’s upcoming game changes the series’ skill tree feature for the better.

Borderlands 3 is scheduled to release for Xbox One, PS4, and PC on September 13.

Our Days Gone Spoiler-Free Impressions

BEYOND!

On this week’s episode of IGN’s weekly PlayStation show, Podcast Beyond!, host Jonathon Dornbush is joined by Lucy O’Brien, Jon Ryan, and Janet Garcia to discuss the team’s impressions of their time with Days Gone. Plus, the crew delves into some Beyond listeners’ early impressions of the Bend Studio PS4 exclusive, dive into a Memory Card story from Janet, and much more!

Timecodes:

  • 00:00 – Show Intro
  • 2:30 – News Crunch
  • 12:50 – Days Gone review discussion and spoiler-free impressions
  • 47:30 – Days Gone impressions from Beyond Facebook group
  • 57:18 – Memory Card
  • 1:08:10 – Wrap-up
  • Continue reading…

Xbox One Deals: Star Wars Games Up To 75% Off For May The 4th (US, UK, AU)

The unofficial annual holiday known as Star Wars Day is coming up this weekend on May 4, but Microsoft is kicking off its deals early with a “May the 4th be with you” sale on several Star Wars titles. The deals are available in the United States, UK, and Australia, and you can grab these games at a discount through the weekend. Here’s what’s available:

Star Wars Battlefront‘s Ultimate edition, which includes the Deluxe edition and a season pass with new content, is only $5, a full 75% off; meanwhile, Star Wars Battlefront II is 70% off–you can grab it for just $7.50 right now. If you want to grab both, just get the Star Wars Battlefront Hoth bundle, which comes with both games (including all Ultimate edition bonuses) plus Hoth appearances for Luke, Han, and Leia in Battlefront II. The bundle is selling for just under $10 (67% off).

If you enjoy the Lego games, pick up Lego Star Wars: The Force Awakens while it’s marked down this week. The standard edition is available for 50% off at just $10, while the Deluxe edition is also half off at $15 for the base game and all season pass content. In this local co-op game, you can play as all the characters from The Force Awakens, including Rey, Finn, Han Solo, Kylo Ren, and even BB-8. The game also includes brand-new story content set in the time between Star Wars: Return of the Jedi and The Force Awakens.

This deal dropped early, but expect more May the 4th deals to drop as Saturday draws closer. Stay tuned–we’ll keep you updated on all the best Star Wars savings.

Shop these Xbox One Star Wars Day deals: