Call Of Duty: Modern Warfare Lets You Reload While Aiming Down Sights

Infinity Ward has shared some new details about how reloading works in Call of Duty: Modern Warfare, and it includes some notable changes.

Starting off, you’ll be able to reload in ADS (aiming down sights). That sounds like a small change, but it’s significant because previous Call of Duty games did not support this. According to animation director Mark Grigsby, this will keep players in the action better.

“One other thing we added this year is the ADS [Aiming Down Sight] reload. In the past, if you’re ADS, and you’re shooting and you reload, the weapon would go off to the side, and you’d have to retrain to get to your target,” Grigsby said in an interview for Activision. “This time if you reload, it stays on the target, so you can stay in the battle.”

Also in the interview, Grigbsy spoke at a high level about why the reload animation is so important for Modern Warfare. “The reload to me is the pinnacle of the weapon; it makes you feel–after you’ve taken down five different dudes in a room–and you reload, you go, ‘Sh*t yeah, you’re done!'” Grigsby said.

In Modern Warfare, the reload animation you see will be dependent on how many bullets you’ve fired. If you’re reloading an empty magazine, the animation will show the reload and the rack in full. However, for a “tactical reload,” where there are still rounds left in the chamber, you’ll see a completely different reload animation.

“In the past, we would never physically show that transition of one mag to another, but this time around, everything’s physical, so if you have an extended mag, like a drum perhaps, or a long magazine, all of the movements within every reload are visceral, strong, aggressive, it gives another feeling of power and representing the Tier 1 operators that utilize these machines,” Grigsby said.

Go to Activision’s website to read the full interview, which touches on other subjects such as how the weapons look in the game and lots more.

Modern Warfare, which is a soft reboot of the 2007 game Call of Duty 4: Modern Warfare, launches on October 25 for PlayStation 4, Xbox One, and PC. In another big change for the series, the game has no Season Pass.

Spider-Man: Far From Home: Does The MCU Have A Multiverse?

The Spider-Man: Far From Home promotional campaign teased one major post-Endgame revelation: the fact that the MCU may be part of a “multiverse” in which the Earth we’ve watched this past decade was actually only Earth-616, one of thousands of Earths all occurring in the same place at the same time in different dimensions. However, this information came to us care of Mysterio–a villain in the comics–making it a little harder to trust or take at face value. After all, who was to say Mysterio wasn’t doing what villains do best and lying?

Well, now that Far From Home is actually in theaters, we thankfully have an answer–and it’s unsurprisingly a little complicated. So, does the MCU have a multiverse?

This is your final spoiler warning.

The short answer is: no. Mysterio was actually totally full of it and really was the bad guy all along. He lied about being from a different Earth, he lied about the Elementals–he lied about it all, just to get himself in the public eye as a hero. The basis for his plan was, partly, the absurdity of the concept–proof, in his eyes, that “people will believe anything these days.” And who could blame them, after the Snap and Sokovia and the Battle of New York? Reality in the MCU has never been more precarious or up for debate.

But the long answer is a bit less cut and dry. Director Jon Watts told GameSpot he’s open to the possibility somewhere down the road. “What’s exciting about making movies at Marvel is that you feel like anything is on the table. So who knows?” He laughed, “Mysterio may be bullshitting about it in this movie, but I don’t know that that means that it’s not true in the larger universe.”

After all, we can tell from the scene between Peter, Mysterio, and Nick Fury where the concept of a multiverse is first introduced that it definitely is something floating around the scientific zeitgeist in the MCU. Peter knows immediately what Fury and Mysterio are talking about, where it fits into the conversation, and what it could potentially mean in the realm of quantum physics. It’s clearly not a totally unheard of idea. And, with both time travel and splintered timelines definitively in the mix after Endgame, actually going for a multiverse may be the quickest and easiest way to buff out some of the larger blemishes in the MCU at this point.

But the introduction of the multiverse would come with complications, especially now. Bringing up a multiverse only to have it disproven creates an interesting conundrum in which the general population of the world will have to first be convinced that they were lied to, and then later be convinced that no, wait, actually it was the truth all along–or, at least, part of it was the truth. Not exactly the cleanest or easiest narrative to sell, especially when distrust and confusion are at an all-time high.

It will be interesting to see just how this particular debacle pans out, especially given the mystery surrounding Phase 4–does the MCU have the bandwidth to incorporate an actual multiverse somewhere down the line? Or should it remain a giant scam perpetrated by a fraud making a selfish grab at superheroic fame? One thing is certain: No matter how it shakes out, we can’t wait to see where things go.

Cyberpunk 2077’s In-Game Keanu Reeves Band Will Be Portrayed By Refused

Cyberpunk 2077‘s fictional in-game band, Samurai, will be portrayed by none other than Swedish punk band Refused. CD Projekt Red announced the partnership today, confirming that Refused will write, record, and produce an EP of Samurai’s greatest hits.

The songs will include tunes inspired by the Cyberpunk 2020 source material, along with brand-new songs that Refused wrote for the game. That’s a big deal because Refused haven’t released new music since 2015’s Freedom album.

You can listen to the new Refused song “Chippin’ In” through the YouTube embed above. If it sounds familiar, that’s because it’s the song that played as Keanu Reeves walked onto the stage during Microsoft’s E3 2019 briefing; apparently no one noticed it was a new song.

Reeves plays the character Johnny Silverhand in Cyberpunk 2077; he’s the singer and guitarist for the band Samurai. In June, Reeves cryptically said he wouldn’t do any singing in Cyberpunk 2077, and now we know it’s because Refused did the music.

CD Projekt Red’s music director, Marcin Przybyłowicz, said the Polish studio has a lot of Refused fans within it. One of the game’s composers, Piotr Adamczyk, is a big fan of the group, and it was his idea to approach Refused for the collaboration.

“I’m very happy he did, because the massive riffs, powerful drums, and hard-hitting vocals the guys from Refused deliver as Samurai have blown me away,” Przybyłowicz said. “I can wholeheartedly say the punk factor of Cyberpunk 2077’s music is through the roof!”

Refused lead singer Dennis Lyxzén said, “Like us, Samurai is a group of rebels, albeit in a different time and place. Working together with CD Projekt Red, writing music and song lyrics for Cyberpunk’s chrome rock icon was fun, but also very different in the creative sense. It was an unexpected challenge that turned out to be right up our alley and really got us going. The songs turned out great and the game looks insane.”

This is not the first time the band Refused has been connected to video games. Bethesda used the band’s biggest song, “New Noise,” for its “Fight Like Hell” trailer for Doom.

Cyberpunk 2077 releases on April 16, 2020 for PlayStation 4, Xbox One, and PC.

Lessons In Time Travel: How Switch Is Shaking Up Legion Season 3’s Timeline

In Legion’s Season 3 premiere, we spent a bubble gum-colored opening act with the new character played by Lauren Tsai, the time-traveling mutant Switch. Switch followed a trail of psychedelic bread crumbs to reach David Haller, who at this point is leading a cult of worshippers who get stoned on his psychic blue mind juice. All the while, she listened to an unaccountably specific book on tape–Lessons In Time Travel–the source of which has yet to be revealed.

Centering Legion’s third and final season around time travel is a choice with clear artistic intent. When you have characters with regrets as profound and fundamental as David and Syd, the ability to return to an earlier, simpler time is tantalizing indeed. But this is Legion we’re talking about, and there’s no way anything is going to be that simple.

Switch herself is a big factor here. The teenage time traveler is no mere tool, although David seems intent to use her as one. When we meet her, she’s as vulnerable and eager to trust David as the rest of his followers–worried she might simply be another of her father’s pet robots. David, being the pretty bad guy that he’s turned out to be, easily takes advantage of her. But given the direction Legion Season 3 seems to be going across its first two episodes so far, it’s probably safe to assume she’ll catch on to his bulls*** eventually.

“Now that we’ve discovered that David maybe isn’t the hero, I wanted to try to reset the camera to show David not through his own eyes, but through the world’s eyes,” Legion creator and showrunner Noah Hawley told journalists during a recent visit to the show’s set in Los Angeles. Hence the opening scenes not from David’s usual perspective, but from Switch’s. And if the goal is to make David a full-on, objective villain by the end, Switch’s assessment of him will need to change.

“It sort of depends on which way the wind is blowing for David, as to whether he feels any humanity or empathy toward people, or whether he’s just sort of blitzing through and destroying everything,” Dan Stevens, who plays David Haller, said.

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“But she’s a wonderful, curious creation, Switch, and Lauren [Tsai], who plays her, is an amazing discovery,” Stevens continued. “She comes with this incredible sort of curiosity and wonder and strange air about her, I guess–as you would, stepping into Season 3 of Legion, I think in any role. But it perfectly suits Switch.”

Switch’s method of traveling through time is as unique as the character herself. She traces doorways, sometimes on solid surfaces and sometimes in thin air, and steps through into a gloomy but utilitarian hallway filled with doors that stretch backward through time. The door she picks determines where in her past she’ll emerge, but the further back she goes, the more danger there is, as we’ve glimpsed so far in Season 3.

“At a certain point, we decided to give it rules.”

Legion producers John Cameron and Lauren Shuler Donner told journalists on the set visit that they try their best to impose logic on Hawley’s crazy, unpredictable world. “I’ll give you an example on time travel,” Donner said. “At a certain point, we decided to give it rules, and to define it so that each door was 20 minutes in the past, one hour in the past, one day in the past, one month. It does help to find that device for the audience.”

“Although,” Cameron interjected, “I will say by late in the season, those rules again fall apart. She causes those rules to fragment. So, like I said, it’s always like, ‘what now?’ It’s a lot of fun.”

Thoughts Of A Time Traveler

“I can imagine it’s been very fun for the writers to play with because you have this whole butterfly effect from every movement that you make,” Tsai, a model and illustrator who’s never acted before now, told GameSpot during the set visit. “I was honestly very nervous to work with such an incredible team and cast of people, but it’s been nothing but a good time thus far. And it’s not over yet.”

As we chatted with the actors, producers, set designers, and more on Legion’s set, the cast and crew were busy shooting scenes for Season 3’s seventh episode–scenes we caught a glimpse of, although we won’t spoil them here.

For her part, Tsai said she believes that, paradoxically, Switch is able to use her abilities to bring a sense of “normality” to Legion Season 3.

“By the end of Season 2, we’re all very familiar with this family of characters and their relationships to each other, and how they’re all breaking off at the end. And then my character brings in this whole other world, by being someone completely from the outside, and giving David a whole new ability to go back and revisit any moment he wants to,” Tsai said. “She is someone who doesn’t have history with any of these characters, so we get to see these characters from a whole different point of view.”

As for the effect that Switch’s abilities will have on what is already an extremely far out TV show, we’re already starting to see it across the first two episodes: She was able to go back multiple times until she could save David, who relocated his entire commune thanks to her warning, and by the end of Episode 2, David has coerced Cary into working on a gadget that will let David travel with Switch through time.

“From my perspective, time travel is a whole different deal than from Lauren’s [perspective],” Bill Irwin, who plays Cary, told GameSpot. “I work with Lauren [Tsai] and with Amber [Midthunder, who plays Cary’s counterpart Kerry] and there are 50 years difference between us in age. So, time travel is a very, very deeply intriguing notion.”

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Rachel Keller, who plays Syd, teased some of the ways Legion Season 3 will explore the concept in upcoming episodes. “On one hand, when you introduce time travel in a story, nothing matters anymore,” she told GameSpot. “And yet, I think we have some nuances in dealing with time, and what that actually means, and losing time. There’s some cool sequences of like, time being eaten around you.”

Aubrey Plaza, who plays the Breakfast Queen Lenny, said the addition of time travel serves Season 3’s themes perfectly. “I think it’s fitting that we end where we began, and I think that in a way, that’s kind of where the story has always been leading,” she teased. “I think that this season is all about exploring that, and exploring kind of–what are the stakes if you have the ability to go back and change things? And what are the consequences of doing something like that?”

“What are the stakes if you have the ability to go back and change things? And what are the consequences of doing something like that?”

We’re only a couple of episodes into Legion Season 3 at the moment, but it seems those consequences will be dire.

“[Switch] suffers terribly, just to help him,” Dan Stevens teased. “It’s that mutant bond, and this feeling that she can finally use her gift for something greater, which ultimately is just David really on his selfish journey.”

Legion Season 3 airs Mondays on FX.

Read Next: Legion Season 3: Is David Haller Forgivable After What He Did In Season 2?

Mordhau’s Community, Developers Facing Messy Situation Involving Racism, Sexism

Things are getting complicated for the rising multiplayer hack ‘n slash, Mordhau. Contradicting reports have arisen regarding the developer’s handling of alleged instances of racism and sexism.

Mordhau began as a small project by Slovenia-based developers Triternion. Inspired by the medieval PvP online game, Chivalry: Medieval Warfare, Mordhau is also a medieval-themed multiplayer game. It has since sold more than a million copies on PC.

Yesterday, PC Gamer published a story about toxicity within the Mordhau community. The story reported instances of racism and other hostilities within the Mordhau forums and Discord community. The community has even created its own racially-charged epithet to describe a Modrhau character’s loadout.

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Get The Witcher TRPG For Free

You can get a free version of The Witcher Tabletop Roleplaying Game: for free on DriveThruRPG.

Called “The Witcher: Easy Mode,” the free 32-page PDF download is a simplified version of the full rulebook that contains the basic rules and mechanics, six pre-generated characters and a pre-written adventure for game masters who may not want to be responsible for coming up with a full story off the top of their heads.

Written by Cody Pondsmith and J Gray of R Talsorian Games, the company behind Cyberpunk 2020 (on which Cyberpunk 2077 is based), The Witcher Roleplaying Game takes place between the events of The Witcher 2: Assassin of Kings and The Witcher 3: Wild Hunt. We thoroughly enjoyed the session we played with Cody before the game launched last year, and are excited to see what else the R Talsorian team has in store for The Witcher universe.

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Destiny 2: All Hive Crystal Locations for Lumina Rose Exotic Quest Guide | Final Step

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A New Evil Dead Game Is Coming To Console And PC–But Not VR

A new Evil Dead game is on the way, actor Bruce Campbell has confirmed. Writing on Twitter, Campbell–who plays Ash Williams in the series–clarified that the game is being developed for console and PC, not virtual reality as some reports might have suggested.

That’s all the information there is to go on at this stage, so we don’t know what kind of game it will be, when it will release, who is developing it, and other key particulars.

Whatever the case, it’ll be the first new Evil Dead game in a long time. Three Evil Dead games were released in the 2000s, including Evil Dead: Hail to the King (2000), Evil Dead: A Fistful of Boomstick (2003), and Evil Dead: Regeneration (2005). Each title was developed by a different studio, though they were all published by the now-defunct THQ.

While THQ went under, the THQ name was acquired by Nordic Games which later re-branded itself as THQ Nordic. The company is now bringing back a number of THQ properties, including SpongeBob: Battle for Bikini Bottom, but it’s not clear if THQ Nordic owns the rights for Evil Dead.

In August 2018, Campbell confirmed to Bloody-Disgusting that the new Evil Dead game is a “whole immersive kind of dealio.” He also confirmed that he’ll be voicing Ash in the game because he “wouldn’t want someone else’s voice hamming it up.”

Would you be interested in a new Evil Dead game? Let us know in the comments below!