Fast & Furious: Ranking The 10 Most Ridiculous Stunts In The Movie Franchise

After Destiny 2 DLC Delay, Bungie Updates Its Schedule, With Fan-Requested Changes On The Way

There’s a lot happening in Destiny 2 right now. A major update and event just launched, and Bungie revealed that it’s pushing back the release of its Shadowkeep expansion. With the DLC and the accompanying New Light free-to-play version of the game now launching later than expected, Bungie has altered its upcoming schedule and revealed some of the changes on the way, including a few that seem to directly address fan feedback.

Along with a few new Shadowkeep screenshots, Bungie’s latest blog post outlines what the next two months or so will look like for Destiny 2 now that Shadowkeep won’t arrive until October 1. Moments of Triumph have been extended and will run until September 17. The just-launched Solstice of Heroes, however, will still end as previously scheduled on August 27. On the bright side, we’re getting two more Iron Banner events, one starting on August 27 and another on September 17. There will also be some Valor and Infamy boosts between now and Shadowkeep. The updated scheduled follows below.

Destiny 2 Season Of Opulence Updated Schedule

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  • Solstice of Heroes — 7/30 – 8/27
  • Iron Banner — 8/27 – 9/3
  • Destiny 2 Update 2.5.2.2 — 9/3
  • Moments of Triumph Week, Infamy Boost — 9/10 – 9/17
  • Iron Banner — 9/17 – 9/24
  • Mayhem, Valor Boost, Infamy Boost — 9/24 – 10/1

Another major item in there is the 2.5.2.2 update. While we’ll have to wait until closer to release for the full patch notes, Bungie did provide a preliminary look at what to expect from it. Many of these changes deal with player feedback and complaints about particularly grind-heavy aspects of the game. For instance, weapon reward rates for Gambit Prime and Reckoning will be “highly increased,” with the addition of bad-luck protection that ensures you’re guaranteed drops after completing an unspecified number of runs. Reckoning’s difficulty is also being adjusted, which is great news for those who have grown frustrated with failed runs that yield no rewards.

Other aspects of the update of note include changes to the pinnacle quests to earn the Mountaintop grenade launcher and Wendigo GL3 grenade launcher. Bungie simply says the corresponding quests “will become more accessible,” with specific objectives being “tuned based on player feedback.” Wendigo currently requires an intense amount of grenade launcher usage in Strikes, while the same is true for earning Mountaintop in Crucible’s Competitive playlist.

And while the Menagerie chest glitch has long since been closed, Bungie says, “As the season comes to a close, Menagerie chests will become more rewarding as Calus sees fit.” Again, no specifics are shared, but it sounds as if you might again be able to earn more than one drop per run, though given the wording, it’s unclear if this is only a temporary change.

And although it’s not mentioned in this blog post, Destiny 2 cross-save is launching at some point in August, according to a tweet from lead producer Jared Berbach. An exact date has not been shared.

Destiny 2 Update 2.5.2.2 Early Patch Notes

  • Moments of Triumph has been extended through 9/17.
  • Gambit Prime and Reckoning weapon reward rates will be highly increased.
    • They will also have bad-luck protection to guarantee a drop after a set amount of runs.
  • Reckoning difficulty will be tuned to be more welcoming as you hunt for rewards.
  • BrayTech Schematics will no longer have a daily lockout and will give better chances toward weapons that players do not own.
  • Mountaintop and Wendigo GL3 pinnacle quests will become more accessible.
    • Specific quest objectives will be tuned based on player feedback
  • There will be multiple weeks of increased Valor and Infamy to look forward to in September.
    • Iron Banner will be accompanied by increased Valor in each event.
  • As the season comes to a close, Menagerie chests will become more rewarding as Calus sees fit.
  • On the week of Destiny 2 Update 2.5.2.2, we’ll be hosting a Community Challenge of sorts. Stay tuned for more details.

Mortal Kombat 11’s Nightwolf Makes His Debut In Gameplay Reveal

With Shang Tsung getting unleashed and Sindel’s new look being unveiled, Mortal Kombat 11 continues to receive more content additions and updates since its April 2019 release. NetherRealm’s latest fighting game will see another fighter join its ever-increasing roster soon. Nightwolf enters the fray, bringing with him ephemeral animals and vicious tomahawk attacks.

Nightwolf looks to retain a lot of his signature style from previous Mortal Kombat games, including the ability to use lightning. He can also use animal spirits to enhance his abilities, effectively changing his stance and slightly altering his moveset depending on the animal selected. The bear gives more defense while the wolf seems to increase attack speed, providing a strategic element while in battle. Check out the gameplay reveal trailer below.

Nightwolf is part of the Kombat Pack, a set of DLC that includes six additional fighters, alternative skins, new gear sets, and more. While the final two characters have yet to be announced, Nightwolf, Spawn, Shang Tsung, and Sindel are already available as part of the Kombat Pack. The Kombat Pack retails for $40 USD / $59 AUD / £33 GBP, with Nightwolf being downloadable starting Friday, August 13 if you own it. Everyone else will be able to download the character starting Friday, August 20.

Pokemon Go Rayquaza Guide: Shiny Rayquaza And How To Catch

Another fan-favorite Legendary has returned once again in Pokemon Go. Rayquaza, the Legendary cover monster from Pokemon Emerald, is making an encore appearance in the popular mobile game for a limited time. Not only does this mark its first stint in Raid Battles since this past March, you’ll have your first chance to catch a Shiny Rayquaza. If you’d like to add one to your collection before it leaves the game again, here are some tips on how to catch Rayquaza.

How To Catch Rayquaza

For the next several weeks, Rayquaza will appear as a boss in five-star Raid Battles. If you find a nearby Rayquaza Raid, you’ll need to head to the Gym where the Raid is taking place and challenge it. You’ll need to have a Raid Pass in order to participate in the Raid, but you can receive one for free when you spin the Photo Disc at a Gym.

To earn an opportunity to capture Rayquaza, you’ll first need to battle it. Rayquaza and other Legendary Pokemon are quite powerful, so you’ll need to team up with other players in-person if you hope to defeat it. Rayquaza is a dual Dragon/Flying Pokemon, which means it has a 4x weakness to Ice-type Pokemon such as Mamoswine, Weavile, and Glaceon–they’ll be your best bet. Fairy, Rock, and other Dragon Pokemon will also be effective against it.

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If you manage to defeat Rayquaza, you’ll receive a handful of Premier Balls among other rewards; you’ll need to use these Premier Balls to capture it. Study Rayquaza’s movement pattern before your throws to ensure you have the best chance of snagging it. Feeding it a Golden Razz Berry will also make it a little easier to capture.

How To Find Shiny Rayquaza

Shiny Pokemon are fairly rare in Pokemon Go, so there’s no sure-fire way to ensure you find a Shiny Rayquaza. That means you’ll need to participate in as many Rayquaza Raids as possible if you’re hoping to add a Shiny one to your collection. Fortunately, you’ll know for sure if you’ve encountered one; if the Pokemon has black scales instead of green ones, then you’ve found yourself a Shiny. Follow the steps outlined above to add it to your collection and make other trainers envious.

How Long Will Rayquaza Be Available?

Each Legendary in Pokemon Go typically hangs around for about a month, and that holds true for Rayquaza. The Sky High Pokemon will appear in Raids from July 31 to 1 PM PT / 4 PM ET / 9 PM BST on September 2, when it will be replaced by a different Legendary, so you have until then to capture as many as you can.

Destiny 2’s Miniature Sparrow Is The Cutest Thing In The World

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New My Hero Academia: Heroes Rising Movie Trailer Introduces The Villainous Nine

A new trailer for My Hero Academia: Heroes Rising has been released. Though most of the trailer reuses scenes from MHA: Season 3, there are some new clips. The trailer can be watched in the tweet embedded below.

The trailer begins with our first look at Nine, the villain of the movie. We know almost nothing about Nine–even his abilities are still unknown–but he seems to be connected to All for One, one of the biggest bads in MHA, as he dresses just like All Might’s archenemy, even adopting similar headgear. The end of the trailer sees a badly injured Midoriya and Bakugo once again temporarily putting aside their differences and teaming-up, presumably to take on Nine.

Heroes Rising is the second MHA movie, following Two Heroes, and is being advertised as the final chapter of the superhero story, as it incorporates elements from how MHA’s creator originally wanted the manga to end. Whether Heroes Rising remains MHA’s finale remains to be seen, though. The movie will be released in Japan on December 20 with an international release presumably scheduled for 2020.

In My Hero Academia, Midoriya is one of the few powerless humans born in a world where superpowers are the norm. Wanting to be a hero, despite his lack of superpowers, Midoriya strives to get into the high school where All Might, his idol and the number one hero in the world, attended. After being impressed by Midoriya’s heroic potential, All Might lets the young boy in on a secret: his super strength and speed actually come from a power that can be passed from one person to the next. Midoriya is chosen as All Might’s successor, but his sudden strength irks Bakugo–a boy born with the ability to sweat and detonate nitroglycerin in his palms–who’s always strived to be the world’s next number one hero and now, for the first time, must acknowledge that the peer he’s been bullying for years might actually be stronger than him.

Two Heroes acts as a bridge between Season 2 and Season 3 of the MHA anime series. The movie sees All Might taking Midoriya to the US to see an old friend of his, David Shield, who’s an inventor that created All Might’s original hero suits. While visiting, Midoriya befriends David’s daughter, Melissa, who’s also exceptionally intelligent and seeks to help others by building support devices for heroes. Midoriya’s vacation is cut short, however, when a metal-controlling villain attacks and captures All Might, forcing the young aspiring hero to work together with Melissa and other members of his high school class in order to save the day. Though originally a one-off character, Melissa reunites with Midoriya in My Hero Academia: Team Up Mission, a brand-new manga that acts as a bridge between Seasons 3 and 4 of the anime.

Fortnite Stop Sign Locations Guide (Season 10)

Season X of Fortnite has officially arrived, and a lot has changed in Epic’s popular battle royale game. Not only are there new areas of the map to explore, there’s also a new Battle Pass to purchase, which gives holders access to an assortment of new challenges to complete and cosmetic rewards to unlock.

This time around, however, the challenges work a little differently than in past seasons. Previously, Epic offered new missions to complete on a weekly basis, some of which were available to everyone, even if they didn’t own a Battle Pass. Season X does away with these free missions. Now, most of the challenges are gated behind the pass, so you’ll need to pick one up if you’re hoping to get the most out of the new season.

The challenges are also no longer doled out weekly; rather, they’re now grouped into different themed sets. Three challenges are available from the outset, with additional ones unlocking as you complete them. The first themed set is called Road Trip, and it features a couple of tasks that may give you some trouble if you’re not too familiar with the island, such as one that asks you to destroy stop signs with the Catalyst outfit. If you don’t know where those are, we’ve put together this guide to point you in the right direction.

Where Are The Stop Sign Locations?

The stop signs that you need to destroy are scattered all around the island. You need to vandalize a total of 10 in order to complete this challenge. Fortunately, you don’t need to destroy all 10 within a single match, so you can jump into a game, visit an area where a few of the signs are bunched together, then get eliminated and repeat the process until you’ve completed the challenge.

The most stop signs can be found in Pleasant Park, which is home to 10 of them, so you can potentially clear this challenge in one go if you land there–although it will surely be a hotbed, as other players will be looking to complete this challenge as well. If you’d prefer to avoid the crowd, you can find three stop signs scattered around Salty Springs, and another two by Mega Mall. We’ve also found at least two stop signs around Paradise Palms, so you have plenty of options to choose from. You can see some locations in the tweet below.

How To Complete The Challenge

As the challenge name states, it isn’t enough to simply destroy the stop signs; you need to be doing so while wearing the Catalyst skin, which is unlocked at the first tier of the Season X Battle Pass. Equip the skin, then located some signs and destroy them using either your Harvesting Tool or any weapons you’re able to pick up during the round. Once you finally manage to break all 10 stop signs, you’ll complete the challenge and earn 10 Battle Stars.

Season X has only just begun, and much has changed in the game. Be sure to check out our Fortnite Season X hub, where you can find more details about what’s new this season, from all of the new unlockable skins and cosmetics to the Season 10 patch notes.

Fortnite Season X Challenges

Road Trip

  • Visit Drift-painted Durr Burger Head, a Dinosaur, and a Stone Head Statue (3)
  • Deal damage to opponents while riding in a vehicle (200)
  • Destroy stop signs with the Catalyst outfit (10)

Game Release Dates Of August 2019: PS4, Xbox One, Switch, And PC

It’s August. Can you believe it? With the big fall games season right around the corner, the releases are slowly ramping up. This month has plenty of games worth grabbing as you wait for 2019’s heavy hitters. You can expect to play big games like Madden NFL 20, Astral Chain, and Control. You can find out more about each below.

Aside from new games, it seems like there’s always an unexpected Switch port releasing every month, and August is no different. Pillars of Eternity, Sword Art Online: Fatal Bullet, and Friday the 13th: The Game are all getting ported to Nintendo’s fan-favorite hybrid console-portable.

There’s plenty of other noteworthy releases in August, so be sure to check out the table below for all things big, small, and cult-classic. For a wider look at what’s still in store for the rest of this year, be sure to check out our complete list of game release dates in 2019.

Madden NFL 20 (PS4, Xbox One, PC) — August 2

It’s another year, another Madden. However, this year’s iteration of the massively popular American football franchise is one of the most intriguing ones yet, featuring a new scenario engine that creates subtle storylines the more games you play in a season. There’s also a special player trait system called Superstar X-Factor that allows famous players to activate special abilities after fulfilling certain conditions on the field.

Further Reading:

Control (PS4, Xbox One, PC) — August 27

Control is the latest third-person shooter from Remedy Entertainment, the studio that brought you several cult-favorite games like Max Payne, Alan Wake, and Quantum Break. It plays more similar to something like Quantum Break but amped up to a new extreme. You control protagonist Jesse, who possesses near superhero-like powers, such as the ability to glide mid-air and move objects with her mind, which creates some dynamic, over-the-top firefights. It’s all wrapped up in a surreal storyline about being stuck in a shapeshifting government facility that houses paranormal experiments.

Further Reading:

Astral Chain (Switch) — August 30

Platinum Games is back with another exciting new action game called Astral Chain exclusively available for Nintendo Switch. It iterates upon the studio’s classic action with new ideas, putting you in the role of a special police force cadet with the ability to summon an entity that fights alongside you. All the while, you’ll conduct investigations to solve petty crimes and unravel the mysteries of the larger overarching plot.

Further Reading:

Full August Release Schedule

Game Platform Release Date Buy / Pre-Order
Madden NFL 20 PS4, Xbox One, PC August 2
The Church in the Darkness PS4, Xbox One, PC, Switch August 2
Age of Wonders: Planetfall PC August 6
Metal Wolf Chaos XD PS4, Xbox One, PC August 6
Pillars of Eternity Switch August 8
Sword Art Online: Fatal Bullet Complete Edition Switch August 9
Friday the 13th: The Game Switch August 13
Rebel Galaxy Outlaw PC August 13
Rad PS4, Xbox One, PC, Switch August 20
Remnant: From the Ashes PS4, Xbox One, PC August 20 PlayStation,
Microsoft,
Steam
Yu-Gi-Oh! Legacy of the Duelist: Link Evolution Switch August 20
Life is Strange 2: Episode 4 PS4, Xbox One, PC August 22 PlayStation,
Microsoft,
Steam
Oninaki PS4, PC, Switch August 22
Ancestors: The Humankind Odyssey PC August 27 Steam
The Bard’s Tale IV: Director’s Cut PS4, Xbox One, PC August 27
Crystar PS4, PC August 27
Control PS4, Xbox One, PC August 27 Best Buy,
Epic
World of Warcraft: Classic PC August 27
Azur Lane: Crosswave PS4 August 29
Pokémon Masters iOS, Android August 29
Astral Chain Switch August 30 Amazon
Blair Witch Xbox One, PC August 30
The Dark Pictures: Man of Medan PS4, Xbox One, PC August 30
The Ninja Saviors: Return of the Warriors PS4, Switch August 30

Dev Has A Great Explanation For Why It’s Going Epic Exclusive On PC

Cute life-sim adventure game Ooblets did the thing that some people aren’t fond of: sign an Epic exclusive deal. Now, Ooblets will launch exclusively for the Epic Games Stores on PC, while the Xbox One release remains unaffected. Indie developer Glumberland has some words on the matter, explaining the choice in a surprisingly frank message to fans.

In a blog post, Glumberland stated that signing with Epic was a “big decision” the studio didn’t take lightly. “[Epic] offered us a minimum guarantee on sales that would match what we’d be wanting to earn if we were just selling Ooblets across all the stores,” Glumberland wrote. “That takes a huge burden of uncertainty off of us because now we know that no matter what, the game won’t fail.”

The financial security, according to Glumberland, gives the studio peace of mind, allowing the small team to “focus on making the game without worrying about keeping the lights on [and] afford more help and resources to start ramping up production and doing some cooler things.”

Glumberland also responds to common complaints leveled against the Epic Games Store, writing, “Venting anger is cathartic and natural, but let’s have just a little perspective about what we decide to get angry about.” The developer suggests, instead of getting riled up over “low-stakes video game stuff,” gamers should “look at the things going on and ask if there might be anything just a tad more worthwhile to be upset about.” Suggestions include climate change, human rights abuses, the new Twitter desktop UI, and the final Game of Thrones season–though Glumberland says the last two are jokes.

Check out the full blog post for tons of laughs and further insight behind the decision.

The indie studio did say the Epic investment “might delay” the game’s initial launch, though no release date has been confirmed. Increased resources will speed up development time, but Glumberland confirmed that “it takes some time to ramp things up.” Ultimately, the lack of financial pressure won’t force the team to push out an incomplete product. Ooblets will arrive on other PC distributors after “a pretty long while.”

Modern Warfare Dev Downplays White Phosphorus Controversy, Says Multiplayer Is About The Fun

Infinity Ward released a heap of new details about Call of Duty: Modern Warfare‘s multiplayer mode this week, both on a livestream and to journalists at a hands-on press event in Los Angeles. Those details included some of the game’s new Killstreak rewards, which struck up controversy in the days before the announcement when Infinity Ward revealed that white phosphorus is one of the weapons players will have access to in multiplayer.

In the real world, white phosphorus is a chemical weapon that has horrific power. The chemical ignites when it interacts with oxygen, creating a thick white smokescreen that can obscure troop movements and disorient soldiers on the battlefield. But white phosphorus also burns extremely hot, making the chemical very dangerous. It can melt skin and burn through muscle and even bone; it also is capable of reigniting days or weeks after its use.

Infinity Ward saw criticism for choosing to allow players to use white phosphorus against each other in the game. The inclusion of the weapon also seems at odds with Infinity Ward’s stated goals for its single-player campaign. The studio has said it means for Modern Warfare’s narrative to be gritty and realistic, exploring morality and gray areas soldiers have to navigate when balancing completing their missions and doing the right thing.

Call of Duty games of the past have included weapons in multiplayer that are horrific in the real world, including flame throwers, napalm, and even nuclear weapons. Art director Joel Emslie pointed out during an interview with GameSpot that Modern Warfare’s multiplayer trailer ended with a nuclear detonation. Nuclear bombs have been Killstreak rewards in past Call of Duty games.

“Ultimately, I think it’s a realistic game,” Emslie said. “It’s mature-rated and, you know, you saw a nuclear bomb go off at the end of the trailer.”

As far as the disconnect between what the narrative is trying to say about war and the way multiplayer portrays it, Emslie said the two modes are trying to accomplish different things.

“I think that, in the end, the narrative is telling a story, a serious story, and it does things in a way, to make things–it’s trying to get a dramatic reaction out of the player, and making you feel things,” Emslie said.

“We want people to be thoughtful about what they’re playing,” audio director Stephen Miller added.

“In the narrative experience, you’re using this landscape and this universe to make people care about these characters,” Emslie continued. “And then when you’re in the multiplayer space, you’re trying to get them, using the same things in the same universe, to care more about the fun that they’re having. It’s almost like a mental chess game, where you’re solving puzzles with mechanics and doing these things. And the characters that are in there, it’s more about representing you in this play-space.

“…It’s almost like having two different actors in the same film,” he said. “You might have a really dramatic, deep, disturbed character with a horrible past and all this trauma. And then over here, you’ve got another character that’s devil may care, whatever. But I look at it that way. I almost look at the game as, it’s three very different characters and actors in the same film, in the same play.”

As NPR reports, the US military has used white phosphorus in Iraq during the war there and in fighting the Islamic State. The substance isn’t banned under the Chemical Weapons Convention, as long as it’s used to create smokescreens and not as a weapon itself. Human rights organizations have pushed the US and others to stop using the chemical weapon, however, because of the risk to civilians, especially in urban settings.

We saw white phosphorus in use in Modern Warfare during our hands-on session. It blankets the battlefield in white smoke, which does a small amount of damage to enemy players, renders their screens in black-and-white, and disorients them as they go cough through it. We didn’t encounter any canisters, which apparently will “burn any that wander too close,” according to Infinity Ward’s description of the Killstreak reward. You can see white phosphorus used in our gameplay capture of a 20-vs.-20 Modern Warfare match.