WWE Hell in a Cell 2018 Predictions: Samoa Joe Ends AJ Styles’ Title Run

Coming to the WWE Network on Sunday, September 16 is Hell in a Cell. The sports entertainment’s yearly event pits superstars inside a fully-enclosed cage, and many times, the wrestlers breakout, and someone jumps off the top of it. This year’s event will surely have some incredibly memorable moments, as multiple titles are on the line.

The event will air on PPV and the WWE Network at 4 PM PT / 7 PM ET / 12 AM BST (Sept. 17), coming to you live from the AT&T Center in Dallas, Texas. There will be a Kickoff Show airing one hour prior that should have a match or two on it as well. As of this writing, there are seven matches booked for the card, and there are bound to be a few more before the event kicks off.

On the Raw side of things, the Shield will have their hands full in two matches, one for the Tag Team Championships and one for the Universal Championship. Additionally, Alexa Bliss gets her rematch with Ronda Rousey. On Smackdown, Becky Lynch gets her shot at the Women’s Championship against Charlotte, and Jeff Hardy will face Randy Orton in a Hell in a Cell match.

Obviously, we have a few opinions on what we think is going to happen during the evening as well. Check out all of our predictions for Hell in a Cell, which we will continue to update should new matches or new stipulations get added to the card.

Hell in a Cell match card so far:

  • Jeff Hardy vs. Randy Orton (Hell in a Cell match)
  • Dolph Ziggler & Drew McIntrye (c) vs. Seth Rollins & Dean Ambrose (Raw Tag Team Championships)
  • Daniel Bryan & Brie Bella vs. The Miz & Maryse
  • Charlotte (c) vs. Becky Lynch (Smackdown Women’s Championship)
  • Ronda Rousey (c) vs. Alexa Bliss (Raw Women’s Championship)
  • AJ Styles (c) vs. Samoa Joe (WWE Championship)
  • Roman Reigns (c) vs. Braun Strowman (Hell in a Call match for the Universal Championship with Mick Foley as guest referee)

Make sure to come back to GameSpot for live coverage of the event.

Destiny 2 Patch Notes: New Update Fixes Some Bugs, But Plenty Remain

Bungie has released the first real post-Forsaken update for Destiny 2 on PC, PS4, and Xbox One. Unlike the two major patches we’ve seen over the past few weeks, this one (hotfix 2.0.2) doesn’t introduce new features, instead focusing on eliminating some of the nagging issues the game has suffered from.

Many of these things involve unintended functionality centered around specific items and classes. Issues have been resolved where players could make 10 Deadfall Void Anchors with the Orpheus Rigs and Moebius Quiver equipped; Shards of Galanor wasn’t giving players energy when a knife hit a distant target; Lord of Wolves would lose ammo; and the Explosive Payload dealt less damage than it should have. That’s just for starters.

For PC players, inconsistencies with certain skills have been fixed. Previously, your framerate could dictate how much health Phoenix Dive granted, while Exploding Knives could deal less damage due to the framerate.

For Titan players, leveling up the new subclass tree, Code of the Commander, will now count kills with the Sentinel Super, which should make that process easier. Bungie has addressed problems with bounties not sorting correctly in your Pursuits tab; Lost Sector bounties not registering correctly when playing in a fireteam; and an incorrect objective listing for the Fist of Judgment bounty. A number of Triumph-related bugs have also been resolved.

What isn’t fixed is the accidental weekly reset that took place over the weekend, which resulted in players not receiving Powerful rewards at the correct levels. Additionally, the Ace of Spades quest’s first step–where you are asked to get invasion kills in Gambit with a hand cannon, but must instead kill invaders–remains broken. Regarding the exploit to farm Prime engrams, Bungie recommends avoiding it, as it could cause the game to prevent you from receiving further ones for several weeks. And the Raid chests–which players managed to access despite the Raid not yet being available–have been removed, though the gear they offered won’t be taken away. These are among the variety of known issues as outlined on Bungie’s website.

For a look at everything included in hotfix 2.0.2, check out the patch notes below. We’ve also got some Forsaken tips and a review-in-progress for you to peruse. You can also see all of the new Forsaken Exotic weapons and armor we’ve discovered so far.

Destiny 2 Hotfix 2.0.2 Patch Notes

Sandbox

General

  • Fixed an issue where Antaeus Wards were sometimes generating orbs when used by Sentinels
  • Fixed an issue where Shards of Galanor were not giving energy back when knives hit from a long distance
  • Fixed an issue where players were able to create 10 Deadfall Void Anchors using Orpheus Rigs and Moebius Quiver

Armor

  • Fixed an issue where the Cloak of Remembrance would not interact properly with other objects

Exotic Weapons

  • Lord of Wolves
    • Fixed an issue where Lord of Wolves could lose ammo
  • Ace of Spades
    • Fixed an issue where visual effects from the Memento Mori perk would persist when swapping weapons

Weapons

  • Fixed an issue where the Explosive Payload perk was dealing less damage than intended

Abilities

  • Titan
    • Fixed an issue where Thundercrash was missing some visual effects
    • Fixed an issue where walking into the Dawnblade Well of Radiance while blocking with the Sentinel Shield would drain Super energy
    • Fixed an issue where Sentinel Super kills would not progress the Code of the Commander subclass path
    • Reduced amount of health, melee energy, and grenade energy returned when using the Sentinel Commander subclass path
  • Warlock
    • Fixed an issue where Phoenix Dive would grant alternate amounts of health due at different frame rates on PC
  • Hunter
    • Fixed an issue where Exploding Knives would deal less damage due at different frame rates on PC

Items and Economy

Character Boost

  • Fixed an issue where boosted characters were not unlocking the Curse of Osiris or Warmind campaign triumphs

Bounties

  • Fixed an issue where bounties were not being sorted properly in the Pursuits section of character inventory
  • Fixed an issue where Lost Sector bounties were not progressing properly when in a fireteam
  • Fixed an issue where the “Fist of Judgement” bounty had an incorrect objective
  • The wanted bounty for Irxis Partisan now shows the correct mug shot

Triumphs

  • Fixed an issue where the “Relic Rumble” Triumph was not progressing properly
  • Fixed an issue where “The Best Defense” Triumph was unlocking prior to completing the proper objective
  • Removed a duplicate checkbox in the Mercury “Lost Sectors” Triumph
  • Fixed an issue where Baron Triumphs would not unlock for players who joined an activity in progress
  • Fixed an issue where the “Adventurous” triumph for Io was not granting proper Triumph score

Activities

Escalation Protocol

  • Fixed an issue that sometimes caused players to revert to wave 1 after failing a wave and restarting it
  • Players may now restart at wave 6 after completing wave 7
    • Option available for 60 seconds after wave 7 completion

Technical

PC

  • Fixed an issue with Toggle ADS where players would not auto-cancel out of ADS when expected

IGR Bounties

  • Fixed an issue where players in IGRs in the Korea region could no longer earn IGR bounties

Who The Hell Is Captain Marvel’s First Confirmed Skrull, Talos?

So it turns out we were all wrong in our guesses about who Ben Mendelsohn would be playing in Captain Marvel. He is not, in fact, the Kree general Yon-Rogg, but a Skrull named Talos. Now, although we’ve known about the imminent Skrull presence in the MCU, this is the first time we’ve actually been given direct confirmation, not to mention a name to put with their weird green faces. So, just who is Talos and why does his involvement matter?

That’s a story with a few moving parts. First, you’ll need to understand the Skrull Empire. In the Marvel Universe, the Skrulls are arguably the most famous and immediately recognizable aliens around. You can pick them out of a crowd by their bald green heads and multi-clefted chins–or, well, sometimes you can pick them out of a crowd. You see, Skrulls are known for one very important trait: They’re master shapeshifters. They’re so masterful, in fact, that they can actually replicate a handful of common superpowers like flight, elasticity, and super strength, giving them the ability to infiltrate and replace superheroes without their teams realizing anything is wrong. This was something they famously pulled off during the major crossover event Secret Invasion, in which the Marvel heroes learned that the Skrulls had infiltrated their ranks unseen for years.

Unfortunately, Talos was not a Skrull with those abilities. Introduced back in Incredible Hulk #418 in 1994, Talos was a rare case of a Skrull birth defect and was born without the ability to change his shape at all. However, rather than allow his genetic lottery loss to determine the course of his life, Talos joined up with the Skrull military and promptly became one of their fiercest and most brutal warriors. He earned the nickname “Talos the Untamed” for his warrior spirit.

But that wasn’t the end of Talos’s hardship. During the Kree/Skrull war, he was captured by the enemy and, rather than following Skrull code and killing himself, Talos remained alive in the Kree’s care as a prisoner. This brought so much shame and disgrace upon Talos’s name that, once he was finally freed, his brothers in arms began mockingly calling him “Talos the Tamed.”

With his name disgraced, Talos was hungry for redemption. He promptly began falling over himself–sometimes literally–to try and win his honor back. In his desperation, he allowed himself to be–OK, we know this sound weird–pranked into accepting a fake wedding invitation (the wedding of ex-Hulk sidekick Rick Jones and his fiance Marlo Chandler, specifically) where he tried to pick a fight with a Kree attendee, only to get owned so hard he decided the only way out of his humiliation was suicide by Hulk.

No Caption Provided

Look, it was the ’90s. This is just how comics were.

Of course the Hulk didn’t actually kill Talos–despite Talos’s best efforts–and, for how incredibly absurd the whole situation was, it did actually manage to get Talos back on the Skrull Empire’s good side. They saw how valiantly he tried to fight, and how willing he was to die, and decided that he wasn’t a coward after all.

Talos largely faded into the background at that point. He occasionally cropped up in the myriad cosmic affairs of the Skrull Empire, but otherwise he maintained C-list obscurity at best. His most recent comics highlight actually came in the Howard the Duck series from 2015, where he infiltrated Earth with an actual, physical human disguise using an alter ego he called “Jonathan Richards”. He even used a fake beard to cover up his pointedly Skrull-shaped chin. The whole situation was, unsurprisingly, largely a punchline at Talos’s expense. This was a Howard the Duck book, after all.

No Caption Provided

So, how does an on-again-off-again disgraced Skrull find himself at the intimidating heart of an MCU movie? Well, that one is still up for debate. Chances are that live action Talos is going to be stripped of a lot of his more recognizable comic book traits. This incarnation is likely going to be able to shapeshift–the EW photos explicitly describe Talos as going “undercover” within SHIELD as a human–but his past as a disgraced Kree hostage may still be intact. After all, it would certainly provide some good, juicy motivation for him to have a personal beef with Captain Marvel and her Kree entourage.

HTC Vive Wireless Adapter Release Date / US Pre-Order Guide

Even in this early stage of virtual reality, video games and other digital VR experiences can be incredibly impressive. Headsets like HTC Vive, Oculus Rift, and PlayStation VR transport you into realms you’ve only experienced on flat screens. But one thing that pulls VR-goers back to regular reality is the cable attaching your headset to the device that’s powering the virtual world you’re in. The Vive Wireless Adapter, coming September 24, promises to alleviate the wire-bound problems of Vive owners. You can pre-order one now.

Like the Vive itself, the Wireless Adapter isn’t cheap–it retails for $300. But if you’ve already bought a high-end PC and a Vive, and you find the wire bothersome, this is a good solution. The adapter works on both the Vive and the Vive Pro, though Pro owners have to purchase a $60 compatibility pack to make it fit properly.

According to the official announcement, here’s how it works: “Installation of the Vive Wireless Adapter occurs in minutes by installing a PCI-e card and attaching a sensor from the PC that broadcasts to and from the newly wireless Vive headset. The adapter has a broadcast range of 6 meters with a 150 degree field of view from the sensor and runs in the interference-free 60Ghz band using Intel’s WiGig specification, which, combined with DisplayLink’s XR codec, means low latency and high performance with hours of battery life.”

The adapter comes with one battery pack that lasts up to two and a half hours. Anyone who buys the Vive Wireless Adapter also receives a free two-month subscription to Viveport, a service that lets you select a certain number of VR games and apps to download and play each month.

Here’s where you can pre-order a Vive Wireless Adapter.

Now you just have to wait for the device to launch on September 24 before you’re finally cable-free.

Disney Going All in for Black Panther Oscar Categories

Disney wants Oscar voters to consider Marvel’s Black Panther in 16 major categories for next year’s Academy Awards.

That’s every major category available for a live-action domestic feature film except for Best Actress. Disney is running the main female actors, including Lupita Nyong’o, in the Best Supporting Actress category instead.

The studio has launched their official For Your Consideration site for Academy voters, revealing the following categories and candidates they’re campaigning for nominations:

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Complete Guide to Shadow of the Tomb Raider Preorder Bonuses

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

Shadow of the Tomb raider comes out September 14, and it’s the final chapter in the new Lara Croft trilogy. In our Shadow of the Tomb Raider review, we called it a “powerful finale” to the trilogy, giving it a 9.0.

There are several different versions of Shadow of the Tomb Raider to choose from, both physical and digital versions.

Shadow of the Tomb Raider Preorder Bonuses

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11 Ways Spider-Man PS4 Changed the Marvel Comics

Warning: this article contains full spoilers for Marvel’s Spider-Man!

Marvel’s Spider-Man for Playstation 4 draws from decades of classic Spider-Man stories in order to craft its take on Peter Parker and his world. But even though the game’s comic book influences run deep, it also made some pretty significant changes to the source material — from Mary Jane Watson to Gwen Stacey (or the lack thereof) to Miles Morales.

Here are the biggest ways in which the game changed what we know about the Spider-Man franchise.

Otto Octavius and Norman Osborn

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Hollow Knight: Voidheart Edition Coming to PS4 and Xbox One This September

Hollow Knight is finally hitting the PlayStation 4 and Xbox One on September 25 in the digital, content-packed Voidheart Edition.

Announced by developer Team Cherry, Hollow Knight: Voidheart Edition will include the core game and its four additional content packs: Hidden Dreams, The Grimm Troupe, Lifeblood and Godmaster. It’s unclear if any exclusive content beyond these packs will be coming to the Voidheart Edition.

No price was announced for this version of Hollow Knight, though pre-orders for the PS4 version will begin on September 14, with a 20% discount for PlayStation Plus members. For reference, Hollow Knight for the Switch released earlier this year for $15 US and it also included the four content packs at no additional cost. This version of the game sold over 250,000 copies in its first two weeks.

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Every IGN Tomb Raider Game Review

How many tombs could a Tomb Raider raid if a Tomb Raider could raid tombs? Beats us, but we do know that IGN has reviewed a whole lot of Tomb Raider games in the past two decades. As you can see in the slideshow below, there’s been no shortage of adventures by everyone’s favorite gender-swapped Indiana Jones knockoff, and she’s had more than her fair share of ups and downs. Take a look and let us know which ones you remember as being awesome and which as… less so.

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Treyarch Will Adjust Call of Duty: Black Ops 4 Blackout’s Item Pickup System

Treyarch and Activision opened the beta for Call of Duty: Black Ops 4’s Blackout yesterday and immediately received a flood of negative feedback about how items are picked up. Treyarch has heard its players loud and clear, though, and will make changes to the battle royale mode before the final game launches.

The way things currently work, Blackout players have to aim precisely at items like ammo and weapons and then press and then hold a button to pick them up. Various players have complained that this mechanic feels clunky and unintuitive, slowing them down and leaving them vulnerable to being eliminated. Posting on Reddit, Treyarch outlined its plans to smooth things over some.

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