Exclusive: Crunchyroll Games Launches Mobile JRPG Game Mitrasphere’s English Version

Crunchyroll Games–Crunchyroll’s game publishing arm that mostly focuses on mobile games–is launching the English version of Mitrasphere today, on June 29. Developed by Bank of Innovation, Mitrasphere is a mobile JRPG game with gacha mechanics. It is available on both Android and iOS devices.

Mitrasphere was originally released in 2017, but only in Japan. It’s very reminiscent of Granblue Fantasy, another JRPG gacha game, and SinoAlice, a JRPG game directed by Nier creator Yoko Taro. So if you like RPGs coupled with the whims of merciless RNG, Mitrasphere could be up your alley.

Set in a fantasy world, Mitrasphere’s universe is split into two halves: one above the ocean sky and one underneath. Crystals called mitra rain down from the above world and “alter the lives of everyone and everything. Those that the crystals fall upon meet one of two fates: a life of endless riches, or inimitable suffering.”

As the hero, you can choose between five classes: Swordsman, Guardian, Cleric, Archer, and Mage. Together, with other characters you encounter, you’ll need to “overcome fate’s obstacles as you journey across the Mitrasphere in a resistance against the Heavens.” You will meet individuals like Matlida, queen of a tribe of demi-humans, Poroshiri, a beast tribe member, and mysterious agents like the heavily-armored Dark Knight.

In addition to the main story component, co-op boss battles and raid events will be available. The devs have also promised plenty of “unique events” that will roll out regularly.

Having achieved 100,000 pre-registrants for the English version, you will also receive rewards, including 800 Sea Crystals, a 4-star Magic Device Heroic Upa, and a free special 10-pull with a guaranteed 4-star weapon.

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Black Widow Review: Awkward Timing

In 2019, Spider-Man: Far From Home gave us a glimpse at the Marvel Cinematic Universe post-Avengers Endgame. More recently, various MCU stories have continued in Disney+ shows like WandaVision, The Falcon & The Winter Soldier, and Loki. Now, two years after the last MCU movie’s release, we’re finally getting a new big screen entry in the most impactful superhero movie franchise in existence. Unfortunately, it’s a prequel.

Obviously, that doesn’t come as a surprise. Black Widow died in Endgame, and we’ve known all along that this story would take place earlier. After a thrilling opening sequence set during Natasha Romanoff’s (Scarlett Johansson) childhood, the film jumps to the period in between Captain America: Civil War and Avengers: Infinity War, when half the Avengers, including Natasha, were fugitives on the run. On the lam, she hides out in a remote trailer watching James Bond movies on a laptop powered by a finicky generator. It’s an intimate scene, and it reveals more about Natasha as a character than all the past MCU films combined.

That’s part of the problem: Black Widow has its work cut out trying to explain Natasha’s backstory, reveal more about her as a character, fill in a brief gap in the MCU’s overarching story, and set up future events. The story itself is simple: Natasha gets a package from her once-sister, Yelena Belova (Florence Pugh), that makes her a target of a masked villain known as Taskmaster. The sisters reunite, then track down Alexei Shostakov (David Harbour) and Melina Vostokoff (Rachel Weisz) to help them take down the man responsible for the child-indoctrinating Black Widow program once and for all.

For Natasha, it’s a deeply personal quest; for the audience, it’s from too far out in left field. In the world of this film, there’s a Russian supersoldier code-named Red Guardian who we’ve somehow never heard of before, and there are dozens of other Black Widow operatives, besides Natasha, who no one in the MCU has encountered before now. This story feels less like it’s been plucked from the intricately woven tapestry these movies have formed, and more like it’s being grafted on top of a hole that didn’t need patching to begin with, with a couple of cartoonishly evil villains that instantly enter the running for the MCU’s most forgettable bad guys.

Pugh is the standout, as she should be–since, predictably, her character will likely have a bright future in the MCU. She and Johansson have fantastic chemistry, whether they’re fighting each other, doing battle side-by-side, or acting like long-lost sisters who haven’t seen one another in years. Scenes featuring the two characters hashing out the past or simply teasing one another are a highlight of the movie. Harbour, meanwhile, is a hilarious and welcome addition. His character, a washed-up, out-of-shape supersoldier who’s been stagnating in a Russian gulag for years, would feel at home in the Amazon series The Boys. Lastly, Weisz has by far the least to do of any major character in the movie, and scenes that should be her standout moments are unfortunately bogged down by strange editing choices that muddy certain revelations.

The movie’s timing feels awkward in more than one sense. The existing explanation that Natasha was “on the run” in between Civil War and Endgame was perfectly sufficient–maybe there was room to tell a story here, but it’s not like there were plot holes that needed filling in. And setting this story so close to the MCU’s “present,” when we’re painfully aware that Natasha is going to dramatically sacrifice herself not terribly long afterward, casts a pall over the entire thing. That’s not even mentioning the fact audiences are starving for the next chapter in this saga to truly begin. There’s certainly room for prequels and side stories in a post-Endgame universe, but it makes Black Widow feel like just another stepping stone before things really get started. They’ve been teasing the possibility of a Black Widow standalone movie for years; this film really should have been released during the period in which it takes place, when a more intimate story would have felt like a welcome reprieve in between Civil War’s Avengers-shattering showdown and Infinity War’s world-ending snap.

There’s also the issue of Natasha’s conspicuous lack of superpowers. The character obviously possesses near-superhuman fighting abilities thanks to her childhood training in the Widow program, but she’s also one who could never go toe-to-toe with a villain like Thanos. This film doesn’t make any attempt to retcon that by, say, implying that she was given some experimental Russian supersoldier serum during her training–but it does play fast and loose with the character’s power level. Natasha survives inexplicably unscathed inside two separate cars that completely explode in giant fireballs, and the film’s final act, a mess of shoddy CGI that nearly rivals the visual macaroni salad of the climax of Guardians of the Galaxy Vol. 2, annihilates any suspension of disbelief that might have already been stretched implausibly thin by Natasha’s past exploits.

Fans hungry for any MCU entry at all will find plenty to chew on in Black Widow, but ultimately the movie is unsatisfying. That may be partially down to real-world issues that are outside of anyone’s control, like the pandemic pushing release dates around. But despite strong performances from the leads and the addition of a couple of welcome new characters who may spice up the MCU’s future, this Natasha side story has plenty of inherent problems that drag it down regardless of any external factors.

Todd Howard Originally Pitched An Indiana Jones Game Back In 2009

Wolfenstein developer Machine Games is making a Indiana Jones game next, and Bethesda’s Todd Howard is producing the title. He said in a new interview with The Telegraph that he’s been trying to make an Indiana Jones game for a very long time.

In fact, Howard said he first pitched the idea of an Indiana Jones game to series creator George Lucas himself back in 2009. It didn’t work out back then, but Howard is now finally getting to help make the game, which is something he said he’s “super excited” about.

Now Playing: Machine Games – Official Indiana Jones Game Teaser Trailer

Howard has Indiana Jones replicas in his home office, including the Ark of the Covenant from Raiders of the Lost Ark. He’s a big fan.

Howard went on to say that Machine Games is a “good fit” for taking on Indiana Jones, based on its experience and expertise.

“I think the work Machine Games have done, they’re just phenomenal developers and storytellers. And when I started talking to them about it, it was a good fit. And we got to the opportunity to talk to Lucas and Disney about it and they were super excited,” he said.

“I really like Indiana Jones but never thought I’d have the opportunity to make a game. And you’ll hear about more of that in the future. But the team at Machine Games are the best team in the world to pull this game off and they’re doing a phenomenal job,” he added.

Given that Microsoft owns Machine Games through its purchase of ZeniMax, it’s assumed that the Indiana Jones title will be exclusive to Xbox and PC, and available to Game Pass subscribers whenever it’s released.

The Indiana Jones movie series is continuing, too, as Harrison Ford is set to play the character once again in a fifth movie that is currently filming.

In addition to the Indiana Jones game, which doesn’t have a release date yet, Machine Games is apparently working on a third game in its Wolfenstein series to follow The New Order and The New Colossus.

“Absolutely, we’re making a Wolfenstein III,” Bethesda’s Pete Hines said in 2018.

In other news, Howard recently discussed The Elder Scrolls VI, saying it’s in the “design” phase and that it will use Starfield’s game engine.

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Xbox Games With Gold Free Games For July 2021 Revealed

Microsoft has revealed July 2021’s Games with Gold lineup. Planet Alpha and Rock of Ages 3: Make and Break are the pair of Xbox One freebies. As usual, you’ll also be able to snag two backwards-compatible titles: Conker: Live and Reloaded and Midway Arcade Origins. The new freebies will start to go live on July 1. In the meantime, you can still claim several of June’s Games with Gold freebies.

Planet Alpha is a gorgeous side-scroller set on a mysterious alien planet. You’re constantly being hunted by strange enemies, which leads to fast-paced platforming sequences as well as sections where stealth is required. You’re able to alter the solar cycle to change from day to night and vice versa, which is used to solve puzzles and get the upper hand on enemies. Planet Alpha will be free all throughout July.

Rock of Ages 3: Make and Break is a competitive tower defense game that lets you build your own maps to compete against friends in a variety of hectic game modes. Rock of Ages 3 is a lighthearted game that aims to be funny. Throughout the story, you’ll meet some interesting characters, including Krampus and the Flying Spaghetti Monster. Rock of Ages 3: Make and Break will be available to claim from July 16 to August 15.

Conker: Live and Reloaded is an original Xbox remake of the N64 cult classic Conker’s Bad Fur Day. Although the characters are cute, Conker: Live and Reloaded is decidedly not a game for kids. Conker loves swearing and drinking booze. If you’ve never played this peculiar platformer, you can snag it for free from July 1 to July 15.

Midway Arcade Origins may be the best freebie of the bunch purely because of its variety. The compilation collects 31 Midway arcade games, including Rampage, Smash TV, Joust, Gauntlet, and many more. You can claim it for free from July 16 to July 31.

If you don’t already have an Xbox Live Gold or Game Pass Ultimate subscription, Microsoft is running a great promotion right now for new subscribers. You can get three months of Game Pass Ultimate for only $1.

Free Games with Gold for July 2021

  • Planet Alpha — July 1-31
  • Rock of Ages 3: Make and Break — July 16-August 15
  • Conker: Live and Reloaded — July 1-15
  • Midway Arcade Origins — July 16-31
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Good Omens Renewed For Second Season

Good Omens has been renewed for a second season and will begin filming in Scotland later in the year.

Amazon Studios announced on Tuesday that it had ordered a second season of the six-part fantasy drama based on the 1990 novel by Terry Pratchett and Neil Gaiman, and confirmed that both Michael Sheen and David Tennant will be reprising their respective roles as the angel Aziraphale and demon Crowley for the next chapter.

According to The Hollywood Reporter, Season 2 will explore storylines that “go beyond the original source material” to illuminate the uncanny friendship between Aziraphale and Crowley, who will be “getting back to easy living amongst mortals in London’s Soho when an unexpected messenger presents a surprising mystery.”

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Neil Gaiman, who has an overall deal with Amazon Studios, will return to executive produce and will co-showrun with executive producer Douglas Mackinnon, who will also return to direct. Rob Wilkins, John Finnemore, and BBC Studios Productions’ head of comedy Josh Cole will also executive produce, with Finnemore serving as co-writer alongside Gaiman.

“It’s 31 years since Good Omens was published, which means it’s 32 years since Terry Pratchett and I lay in our respective beds in a Seattle hotel room at a World Fantasy Convention, and plotted the sequel,” Gaiman revealed in a statement accompanying the renewal announcement, per THR.

“I got to use bits of the sequel in Good Omens — that’s where our angels came from,” he added. “Terry’s not here any longer, but when he was, we had talked about what we wanted to do with Good Omens, and where the story went next. And now, thanks to BBC Studios and Amazon, I get to take it there.”

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The six-episode second season will begin filming in Scotland later this year and will premiere on Amazon Prime Video at an as-yet unconfirmed date.

The seeds for a follow-up season seemed to have been planted in the first season finale, which saw Aziraphale and Crowley successfully thwart the end of the world before they engaged in a final conversation together that hinted at an even bigger apocalypse to come: the inevitable war between angels and demons fighting against humanity.

However, there wasn’t any more source material to draw upon for another season. Gaiman had teased a follow-up novel (668 – The Neighbour of the Beast) in years past, but he eventually abandoned the project and stated that he had no interest in exploring a second season of the show, though he’s seemingly played devil’s advocate with the idea since.

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Adele Ankers is a freelance writer for IGN. Follow her on Twitter.

GTA 6 Will Reportedly Only Be Out In 2025, Will Include Fortnite-Like Evolving Map

Fans have been waiting for almost eight years for a new Grand Theft Auto game, and according to one leaker with a solid track record, that gap between main entry releases won’t be over until 2025. Something which Take-Two’s statements during a recent shareholder event backed up recently.

Tom Henderson–who previously leaked Call of Duty and Battlefield 2042 details–has released a new video and in it, he claimed that GTA 6 will be set in a modern-day version of Vice City. This runs contrary to previous reports that GTA 6 would be set in the 1980s, with Henderson claiming that developer Rockstar wants to ensure as much freedom as possible for its staff when it comes to creating content for GTA Online.

Henderson also discussed a potential for the GTA 6 map to change over time, similar to how Epic Games regularly overhauls its Fortnite map during end-of-season events. There was also a mention of GTA 6 having multiple playable characters, something which GTA 5 introduced to the series when it first came out. Even if these rumors are true, fans are going to be in for a long wait due to several factors. Henderson said that Rockstar has placed a greater emphasis on employee wellbeing in the wake of several reports detailing the crunch work conditions that were implemented before Red Dead Redemption 2 came out.

The new GTA is believed to be coming to the PS5, Xbox Series X|S, and PC and, as they are new to the market, Rockstar is allegedly waiting for more systems to be sold so as to maximize sales. Henderson also added that since Rockstar wants to avoid delaying the game, GTA 6 won’t be announced early and thanks to the constant revenue stream of GTA 5, Rockstar has the luxury of being able to take its time with development on this sequel.

It’s worth being skeptical of any GTA 6 reports until Rockstar officially reveals the game, but these claims do line up with some previous leaks. To keep up to date with gaming’s current Pepe Silvia, you can check out our hub of GTA 6 rumors and fan speculation.

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PlayStation’s Website No Longer Lets You See Trophies, Friends, Or Parties

The ability to see your PlayStation social information and Trophies from a web browser is no more. Sony has officially shut down the web version of MyPlayStation–basically PlayStation’s social hub–and is instead telling people to use the PlayStation App or access their info through a console.

Since 2018, MyPlayStation was maintained as a separate site from the PlayStation storefront and homepage, and it provided players an opportunity to continue engaging with friends and checking their Trophies from a PC. However, it appears that Sony has decided that the MyPlayStation website isn’t worth maintaining any longer.

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There are a handful of features that are now only accessible through the mobile app or through a PlayStation console: Trophies, Friends, Parties, and any messaging functionality. You can still access basic profile information and your game library from the PlayStation website.

In addition to shutting down the MyPlayStation website, Sony has begun shutting down PlayStation Vita’s messaging app. You won’t be able to send or receive messages from a Vita, but messages will, of course, still be usable through PS4, PS5, and the PlayStation App. This is part of Sony’s broader move to deprecate some aspects of older hardware, although following backlash, the company reversed course on its original plans to shut down the PS Vita and PS3 stores.

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Madden 22 Gets Next-Gen AI, Unique Features For Every Stadium

Madden NFL 22 is going to be here in less than two months, and EA has released a new video detailing some of its new Dynamic Gameday features via producer and former NFL player Clint Oldenburg.

In the video deep dive, Oldenburg outlines three major components of Dynamic Gameday: gameday atmosphere, gameday momentum, and Next Gen Stats Star Driven AI. These features are only available on Xbox Series X|S and PS5, so those still gaming on Xbox One and PS4 shouldn’t expect a radically different experience.

Dynamic Gameday aims to make every game and even every play feel distinct and unique, and for those who have poured dozens of hours into any sports game, they know that games can start to blend together.

With Gameday Atmosphere, the personality of each NFL stadium and the teams’ fans will be brought to life, including via special “Super Fans” and more crowd noise and celebrations. These crowd features can even make it harder for a quarterback to call audibles or a receiver to make a tough route to the end zone.

The Gameday Momentum feature will be very apparent, as well, with a meter at the top showing which team’s direction it’s swinging in. This will give that team perks, such as being able to leave a kicker “iced,” removing receiver icons from the other team’s UI, or making it more difficult for a player to perform a hot route, and with a home field advantage factor unique to each stadium, it will always be more difficult for visiting teams to get the edge.

These aren’t random, but are based on famous factors from the stadiums, like lower stamina in the thin air of Denver or harder kicks in the windy Chicago.

Oldenburg said that over the last two years, more than 80% of Madden games were played against the computer, and with Next Gen Stats Star-Driven AI, these have received an upgrade. These will make them act more like their real-world counterparts and more like the players they’re based on, affecting how they make decisions under pressure, how well they throw while on the run, how well ball-carriers can break tackles, and many more situations. Teams have their own AI tendencies, too, like the Steelers’ blitz-heavy defense and the run-heavy Ravens offense.

These big changes are joined by smaller gameplay improvements, including better foot detection when catching a ball near the sidelines and more realistic animations for running backs when they’re tackled. You can see it for yourself when Madden 22 releases on August 20 for Xbox Series X|S, PS5, Xbox One, PS4, PC, and Stadia, and it’s available three days early via the MVP Edition–you can preorder it now.

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Mario Golf: Super Rush Is Discounted At Amazon, But You Better Hurry

If you didn’t pick up Mario Golf: Super Rush at launch last week, you’re in luck. Amazon is currently selling Mario Golf: Super Rush for $51. Deals on brand-new Nintendo Switch games are more common now, but this is the first discount we’ve seen on Super Rush.

Considering that it’s an Amazon deal, there’s no telling when it will go back up to retail price. It’s also very possible that Amazon could could sell out of copies, so you might want to hurry and snag one. You can get free shipping with Amazon Prime, and your game will arrive as soon as tomorrow.

Mario Golf: Super Rush offers a new take on the long-running series. Much of the game revolves around Speed Golf, a fast-paced mode that requires you to literally run across the course to hit your next shot. Another variant, Battle Golf, drops you and up to three competitors in a stadium course for a race to see who can capture three flags first. Super Rush also has a solo adventure that introduces the new mechanics and six courses.

It earned a 7/10 in our Mario Golf: Super Rush review. “With three radically different styles of play and some seriously inventive courses, Mario Golf: Super Rush is a compellingly original sports game,” I wrote. “Speed Golf and Battle Golf actively make you adapt to wildly different conditions while balancing technique and speediness. The button swing system still feels great, though if you desire an accurate motion-controlled golf game, this isn’t it. Golf Adventure curiously lacks a conventional tournament structure or record-keeping, which actively dissuaded me from ever wanting to revisit it. Super Rush isn’t the best entry in the series, but it’s a worthy addition.”

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