It Takes Two Goes Gold — “We Finally Did It,” Josef Fares Says

After years of development, Josef Fares’ Hazelight Studios has completed its work on its next co-op game, It Takes Two. Fares made the announcement on Twitter, saying, “We finally did it! It Takes Two has gone gold.”

Publisher Electronic Arts responded to Fares’ tweet with a humorous animated gif of Michael Scott from The Office looking surprised and delighted about the news.

Reaching “gold” status means that a studio has finished the work necessary to release the game. With more than a month to go before It Takes Two’s release on March 26, the team might spend the remaining time polishing and fine-tuning the game before launch.

It Takes Two casts players as Cody and May, a couple going through a divorce who are transformed into dolls. They must then find their way through a fantastical world to return to their human forms and try to salvage their relationship in real life.

Like Hazelight’s A Way Out, It Takes Two can only be played in co-op, either by local split-screen or via online. Thankfully, the game comes with a free “friend’s pass” that allows you to play with someone even if they haven’t bought the game.

Hazelight’s last game, A Way Out, was a big success with 3.5 million copies sold. Fares told IGN that even publisher EA didn’t believe the game–which was made by a relatively small team of around 35 people–would sell that well.

As for what Fares might make next, he told Polygon that he wants to “f**k sh*t up creatively.” He is considering ideas for an open-world game and an RPG, but the most likely bet is that he’ll return with another co-op game next. “I love it too much,” he said.

It Takes Two launches on March 26 for PS4, PS5, Xbox One, Xbox Series X|S, and PC.

Now Playing: It Takes Two Announcement Trailer | EA Play 2020

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Beat The Hawkman At His Own Game In Pacifico’s Tony Hawk Pro Skater Challenge

If you’ve ever wanted to prove yourself to be a better skateboarder than Tony Hawk and not have to worry about risking your spine on the half-pipe, then now is your chance to beat the Hawkman at his own game. Literally.

Tony Hawk has partnered with Pacifico Beer to create Pacifico’s Tony Hawk Pro Skater Challenge, which will be livestreamed on IGN’s YouTube, Twitter, and Twitch on February 18 at 5 PM PT / 8 PM EST.

Hawk will play Tony Hawk’s Pro Skater 1 + 2 for 30 minutes during the stream, share his favorite Easter eggs, demonstrate real-life tricks on a half-pipe, and set a high score during a two-minute run in the game.

Once the stream has concluded, players will have two weeks to submit their own scores into the competition, where they stand a chance to win gaming gear valued at up to $5,000. Prizes up for grabs include a player’s choice of a PlayStation 5 or an Xbox Series X console, a 55-inch 4K smart TV, a signed copy of Tony Hawk Pro Skater 1 + 2 by Hawk himself, and more.

Since this is an alcohol-sponsored event though, participants will need to be 21 and older to enter. Players can share their high scores with Pacifico through its social media channels, and you won’t even need to beat Hawk’s score to be eligible for entry.

Still, it’d be nice to at least earn some bragging rights in this rare opportunity and win a few prizes for your efforts.

Now Playing: Tony Hawk’s Pro Skater 1 + 2 Video Review

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Sony Is Getting Sued Over PS5 DualSense Drifting Issues

One week after soliciting PS5 owners’ feedback on whether they’ve experienced stick drift with their PS5’s DualSense controllers, a New York law firm has moved forward with a class-action suit against Sony.

Filed by Chimicles Schwartz Kriner & Donaldson-Smith LLP on behalf of those affected by faulty PS5 DualSense controller–with plaintiff Lmarc Turner–the lawsuit claims the PS5’s controller is “defective” and that its drifting “significantly interferes with gameplay and thus compromises the DualSense Controller’s core functionality.”

The lawsuit goes on to say that Sony is aware of these complaints, especially because they also occurred on the PS4’s DualShock 4–we personally had a controller that experienced this issue. Despite this, according to the lawsuit filing, Sony isn’t doing enough to address the problem, with customers having to pay for the shipping to get the controller back to Sony and long wait times and troubleshooting steps affecting their ability to get back to playing games.

The full text of the lawsuit is quite entertaining, as it contains screenshots from sites like Twitter and Reddit where customers complained about the issues they were experiencing.

“Based upon the allegations in the lawsuit and scores of internet complaints online about drifting in prior models of the DualShock Controller, Sony cannot dispute that it had presale knowledge of the Drifting Defect in the DualSense Controller,” the text adds.

That may be tough to prove, given how large a revision the DualSense is compared to previous PlayStation controller designs. The suit calls for a recall or replacements program for those who purchased the controller already, as well as “compensatory damages” related to “overpayment” on the controller.

This isn’t the first lawsuit this particular firm has filed related to controller drift. It previously filed a class-action suit against Nintendo for the very same issue. This lawsuit was moved to arbitration, though the court wouldn’t dismiss it outright.

Now Playing: How The PS5’s DualSense Makes Demon’s Souls More Intense

Persona 5 Strikers: Here’s What Comes in Each Edition

Persona 5 Strikers is set to release for PS4, Nintendo Switch, and PC on February 23. Naturally, anyone lucky enough to have a PS5 can play the PS4 version via backwards compatibility, but it won’t feature any next-gen upgrades. You don’t have to wait to lock in a copy for yourself, because the game is available for preorder at a number of retailers (see it at Amazon).

It’s available in two editions: a standard one and a digital deluxe edition that comes with downloadable extras. Depending on where you get it, you may also get a preorder bonus (see below). And if you’re wondering whether the game is worth playing, be sure to check out IGN’s glowing Persona 5 Strikers review to find out why we called it “essential for fans of the original.”

Preorder Persona 5 Strikers

persona-5-strikers-1PS4

Nintendo Switch

PC

The standard edition of Persona 5 Strikers comes with the following digital items:

  • Soundtrack with over 40 songs
  • Digital art book
  • Behind-the-scenes video

Persona 5 Strikers Digital Deluxe Edition

digital-deluxe

The digital deluxe edition of Persona 5 Strikers comes with the digital items from the standard edition, as well as four days’ early access (starting February 19), plus the following:

Persona Legacy Background Music

  • Music from Persona 1 and Persona 1 PSP remake
  • Music from Persona 2 Innocent Sin and Persona 2 Eternal Punishment
  • Music from Persona 3 and Persona 3 Portable
  • Music from Persona 4 and Persona 4 Golden

All-out Attack Pack

  • Boost Skills Pack
  • Basic Affinity Skills Pack
  • Ally Buff Skills Pack
  • Armor Pack
  • Persona Points
  • Enemy Debuff Skills Pack

Persona 5 Strikers Preorder Bonuses

persona-5-strikers-steelbook-best-buyIn addition to the digital bonuses that come with all versions of the game (see above), some retailers are offering exclusive bonuses for placing your preorder with them.

What Is Persona 5 Strikers?

Persona 5 Strikers catches up with the Phantom Thieves as they head out on a summer vacation following the events of Persona 5. As you can imagine, things don’t go quite as expected and they get roped into investigating mysterious cases in cities across Japan.

The combat this time around is Musou-style, which means you take on hordes of enemies in real time. But the turn-based combat of the game’s predecessor isn’t completely gone, as you can pause the action to plot out your next moves. You also get a chance to play as each of the Phantom Thieves as you take on waves of enemies.

Other Preorder Guides

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Chris Reed is a commerce editor and deals expert at IGN. You can follow him on Twitter @_chrislreed.

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Stranger Things Season 4 Is The Darkest And Scariest Yet, Actors Say

We still don’t have a date for Stranger Things Season 4, but the actors on the show have begun to discuss how it will be the darkest and scariest season of the Netflix show so far.

Finn Wolfhard, who plays Mike on the series, said on CBC Radio that Season 4 will be the “darkest season there’s ever been.”

“Every season it gets darker,” he said (via Complex). “Really, I will say with Season 3 I was like, ‘This is the darkest season that there’ll ever be,’ like the exploding rats and everything. But really, Season 4 so far, it’s the darkest season there’s ever been. Every year, it gets amped up. Every year it gets funnier and darker and sadder, and everything. Every year, they amp it up.”

Before this, Dustin actor Gaten Matarazzo told US Weekly that he believes Season 4 is the “scariest” so far. “Which I love, because it’s very fun to film,” he said.

Stranger Things Season 4 is one of the numerous Hollywood productions that was delayed due to COVID-19. Director Shawn Levy told Collider that the pandemic “definitely massively delayed shooting” on the new season, which impacted the release date.

There was a silver lining, however. Levy said the production delays gave the creators, Matt and Ross Duffer, time to finish writing the season before filming. That has never happened before.

“The quality of these screenplays are exceptional, maybe better than ever,” Levy said.

No Man’s Sky: Companions Update Lets You Adopt An Alien Pet

No Man’s Sky has received another update, titled Companions, which lets players adopt and breed alien companions.

The Companions update launches today and will let players “tame, breed, train and even speak to the creatures they encounter.” No Man’s Sky has long been known for the inimitable alien creatures that inhabit the game’s procedural planets, but this update will let players interact with them on a deeper level.

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Explorers can adopt creatures as sidekicks for their interstellar adventures, and the tamed beasts can be trained “to scan for resources, mark out hazards, provide light, hunt dangerous fauna, find settlements, excavate buried treasure or even mine for materials with their own shoulder-mounted mining lasers.” Once a companion is nurtured they will also lay eggs which can be incubated by the player. A new system called the Egg Sequencer will also let players genetically modify their alien eggs to create variant and rare species, which can be sold to other travellers.

“A wide range of customisable accessories and decals” will also be made available so players can create a stylish companion. Hello Games notes that “no two creatures are alike,” and that the personality of the new companions will be defined “by their species and ecosystem.” This will colour their emotional interactions with other players, who may also have a companion. You can also connect your companion to an Exosuit via a neural harness, and their alien thoughts will be “translated and sent directly to your internal communication channels,” allowing players to communicate with their new alien friends.

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Beyond the addition of companions, the update will also “bring significant improvements to load and warp times for PlayStation 4 players.” You can check out full patch notes on the Hello Games website.

Hello Games says that this is the start of the game’s 5th anniversary festivities, but they “have a lot planned” for the rest of 2021. In other Hello Games news, Sean Murray has said that the studio won’t be talking about its new game for a while, but that it’s going to be big.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Cruella Is Literally On Fire In First Trailer For The Emma Stone Movie

Disney’s live-action take on the 101 Dalmations villain Cruella de Vil has finally received its first trailer. The film is set to release on May 28 and is yet to be rated.

The upcoming movie will dive into the origin of the woman who wanted to make a coat from the skins of over 100 puppies. Of course, the film will take place in London, and it looks as through Cruella has some competition for “most sociopathic person in the city.” Check it out below.

And yes, she sets herself on fire at a fancy party to reveal a non-flammable dress. But that’s pretty punk rock, right? Speaking of punk, according to Disney, the movie is set during the punk rock revolution of the 1970s and the film follows a grifter named Estella, who would eventually become Cruella, played by Emma Stone (La La Land).

Estella is a designer who wants to make a name for herself. “She befriends a pair of young thieves who appreciate her appetite for mischief, and together they are able to build a life for themselves on the London streets,” reads the official description for the movie. “One day, Estella’s flair for fashion catches the eye of the Baroness von Hellman, a fashion legend who is devastatingly chic and terrifyingly haute. But their relationship sets in motion a course of events and revelations that will cause Estella to embrace her wicked side and become the raucous, fashionable and revenge-bent Cruella.”

Hellman is played by Oscar winner Emma Thompson (Sense and Sensibility, Saving Mr. Banks) and the film also features Mark Strong (Kingsman), Paul Walter Hauser (I, Tonya), Emily Beecham (Outside the Wire), Joel Fry (Yesterday), and more. Cruella is directed by Craig Gillespie (I, Tonya) featuring a script from Dana Fox and Tony McNamara, and Aline Brosh McKenna, Kelly Marcel, and Steve Zissis.

While the movie arrives this May, it is unknown at this time how it will arrive. Disney is planning on releasing Black Widow weeks earlier in theaters, but that could change. Cruella could get pushed back to a later date depending on the pandemic. There has been rumors the film could go to Disney+, but there is no concrete info about that as of this writing.

Jordan Peele Casts Keke Palmer In His Mysterious New Movie

The next movie from Oscar-winning director Jordan Peele (Get Out, Us) will feature Keke Palmer in a lead role, according to a report from Deadline and others.

Additionally, sources told Deadline that Get Out star Daniel Kaluuya is in talks to work with Peele again and appear in this new movie alongside Palmer. He hasn’t put pen to paper to sign a deal, however.

According to the report, Peele spent Fall 2020 meeting with candidates for roles in the new film. He already had a rapport with Palmer, as the two worked together on the sketch comedy show Key & Peele. Palmer also previously had roles in the movies Pimp and Hustlers.

Peele’s new movie has no title and there are no plot details available, but we know that Peele will write and direct the movie. It comes with a lot of anticipation given the success of Get Out and Us. Peele won the Academy Award for Best Original Screenplay for 2017’s Get Out. The 2019 follow-up Us, which starred Lupita Nyong’o, was celebrated as well.

Peele’s secret film will be released on July 22, 2022. Once again, he’s working with Universal Pictures to produce the film after Get Out and Us grossed more than $500 million together.

Separately, Collider reported that Breaking Bad star Jesse Plemons was in talks for a part in Peele’s new movie, but a scheduling conflict means it won’t happen.

Marvel’s Eternals: Kumail Nanjiani Explains Why the Cast Was Picked

Marvel’s Eternals star Kumail Nanjiani has revealed how director Chloe Zhao carefully selected the cast for the upcoming cosmic superhero movie.

Nanjiani was interviewed by Vulture as part of a profile piece on The Rider and Nomadland director, and the ex-Silicon Valley actor explained that Zhao made her choices based on how each star’s personality fitted into their Eternals counterpart. Nanjiani, who will portray Kingo in the superhero flick, described why he was surprised by a particular answer that Zhao gave him during a meeting about his character, and how that extended to the movie’s whole cast.

“I was like ‘Okay, so how do you want to see Kingo?'” Nanjiani said. “She was like ‘He’s you. I picked you because I wanted him to be you.’ That’s how she picked the entire cast. She wanted everybody to put pieces of themselves into each character.”

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The Eternals’ ensemble is the most diverse cast seen in a Marvel movie to date, and Nanjiani puts that down to the commitment shown by Zhao – who is also the first Asian woman to direct an MCU movie – to represent different ethnicities and cultures in a superhero flick. Recalling a shot of the cast, Nanjiani admitted that he got emotional over the image. He said: “You never see a movie with a cast that looks like the world this much, let alone big superheroes in a Marvel movie.”

Nanjiani is the latest member of the Eternals team to heap praise on Zhao over her vision of the film. Fellow Eternals star Salma Hayek recently described the film as possessing “a completely different DNA” to previous MCU movies due to the way it was shot, while Marvel Studios President Kevin Feige revealed that Zhao’s Eternals pitch was the “best he’d ever heard“.

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In other Marvel news, Falcon and the Winter Soldier actress Emily VanCamp revealed how the upcoming Disney+ show compares to WandaVision’s trippiness, while Assembled – a new Disney+ documentary series – will provide a behind-the-scenes look at Marvel’s 2021 TV series.

Thumbnail photo by Jesse Grant/Getty Images

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Tom Power is a UK-based freelance writer who cannot wait for Marvel’s Eternals. Follow him on Twitter.

Microsoft-Bethesda Acquisition Reportedly Partly Responsible for Stadia Studio Closures

The landmark Microsoft-Bethesda acquisition was reportedly a factor in Google’s decision to close its Stadia game development studios.

A report from Kotaku says that Google Stadia General Manager Phil Harrison brought it up as a factor during a Q&A with staff following Google’s decision to shut down its two internal game studios in Los Angeles and Montreal in early February.

According to Kotaku’s sources, Harrison “pointed specifically to Microsoft’s buying spree and planned acquisition of Bethesda Software later this year as one of the factors that had made Google decide to close the book on original game development.” Microsoft announced its plans to acquire Zenimax Media and Bethesda Softworks in September 2020, bringing blockbuster franchises such as The Elder Scrolls, Fallout and Doom under its wing. It’s not entirely clear what the connection between the acquisition and Stadia’s decision is, although it could be seen as an inability to compete in the market.

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Harrison reportedly mentioned the COVID-19 pandemic and “the rising costs of game development” as other factors in the decision. Kotaku’s report notes that the studio’s game developers were shocked by the decision to close the studios, as just weeks before they had been praised by Harrison via email for the “great progress” made by the teams. Kotaku’s sources say this was “emblematic” of the reported mismanagement at Stadia’s studios prior to their closure.

Despite the first-party studio closures, Google recently announced that more than 100 third-party games would be added to its streaming service by the end of 2021.

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.