Pokemon Presents Coming August 18 With New Info On Brilliant Diamond/Shining Pearl And Legends Arceus

The next Pokemon Presents video broadcast will take place later this month featuring updates on several upcoming titles. The Pokemon Company has announced that the Pokemon Presents event will take place on Wednesday, August 18, starting at 6 AM PT / 9 AM ET.

It will have updates on Pokemon Shining Pearl, Pokemon Brilliant Diamond, and Pokemon Legends: Arceus. Pokemon games are consistently very popular and players are understandably eager for more information, so this will likely be a can’t-miss event for fans.

Shining Pearl/Brilliant Diamond, which are remakes of the 2006 DS games, are coming to Nintendo Switch in November as part of the 25th anniversary of the Pokemon series. Pokemon Legends: Arceus, meanwhile, is a new title that “honors past Pokemon games’ core gameplay while infusing new action and RPG elements.”

This game is set in the Sinnoh region, which is where Diamond and Pearl took place, but the story is set in a “long-gone era” before Pokemon Trainers existed. Pokemon Legends: Arceus is slated for release in January 2022 on Nintendo Switch.

We’ll bring you all the news from the Pokemon Presents event on August 18 as it happens, so keep checking back with GameSpot for more.

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Marvel’s Avengers: War for Wakanda Hands-On Preview

After spending 90 minutes with Marvel’s Avengers first big expansion, War for Wakanda, I’m left feeling hopeful about Black Panther’s imminent introduction. He plays extremely well, seems to be part of an engaging cast and story, and there are even hints at some much-needed variety in Avengers’ often repetitive core gameplay loop. Whether it will be enough to turn the whole game’s ship around is an unanswerable question, but for now at least, it looks set to add a few more hours of enjoyable content to the game.

Let’s start with how T’Challa feels to play as. If you’re familiar with Avengers then you’ll find he fits somewhere in between Black Widow and Captain America, combining the agile movement of Natasha with the heavy combo-based melee attacks of Steve. His ranged option is a great-feeling throwable dagger that’s not too dissimilar from Batman’s batarangs in the Arkham series. These blades lower an enemy’s defense as well as inflicting damage, and so it’s always good to get a few of them into an opponent before choosing to move in close. This offers a tactical edge to combat that Avengers’ button-bashing nature has rarely provided with its existing roster.

Following up these daggers with a pounce attack – unleashing T’Challa’s claws as an enemy is restrained on the ground – is an effective series of blows that repeatedly served me well during my hands-on. Black Panther’s marriage of both agility and raw power instantly made me want to level him all the way up to power level 150 – and that’s before I had even tried out his Heroic abilities.

Kimoyo Beads are Black Panther’s Signature attack; a trademark piece of Wakandan technology which seeks out enemies and deals a heavy amount of stun damage. I found these to be particularly effective once I’d upgraded them with the ability to also scour the battlefield for health orbs, which got me out of more than one sticky situation. His Assault Heroic, meanwhile, is one of the more satisfying attacks in the whole game. Titled “King’s Mercy”, it’s a vibranium spear that inflicts heavy damage while also being able to pin up to three enemies that get in its path. As a Thor main, this gave me glorious flashbacks to pinning many hundreds of AIM soldiers against laboratory walls with Mjolnir. Finally, there’s his Ultimate, which summons the power of the panther goddess, Bast. The visual effect of the attack itself looks very cool, as a giant purple-tinted panther is projected from your body, but its buffs are ones we’ve seen elsewhere before; a simple increase in damage dealt and reduction in damage taken.

Black Panther is a blast to play with, but just as importantly he’s also a great character to spend time with.

Black Panther is a blast to play with, but just as importantly he’s also a great character to spend time with. This is in no small part to the performance of Christopher Judge. He sounds unrecognisable as T’Challa – especially when compared to his previous role as Kratos – but fills the shoes of this Wakandan king perfectly. That’s no mean feat, considering the last person to walk in them was the outstanding Chadwick Boseman. Judge’s interactions with both Okoye (Debra Wilson) and Shuri (​​Erica Luttrell) provide a charming, and often funny, back and forth as you leap around the jungle.

The jungle is where you’ll be spending most of your time, aside from when visiting the expansion’s new outpost, located in a beautiful depiction of the city of Birnin Zana. With giant panther statues guarding shiny, modern skyscrapers, it’s a very different location to the SHIELD dens we’ve visited before. Beyond its borders, the jungle playspace provides a welcome new biome to Avengers, and everything from loot chests to resource pods have been re-skinned to reinforce that ‘Wakandan feel’.

It’s clear from the outset that Crystal Dynamics feels at home in the jungle, giving it a chance to flex its dormant Tomb Raider muscles. Nowhere is this more apparent than in the expansion’s first mission, which has you enter a cave system that houses a trial to overcome and a symbol-based puzzle to solve. It’s not a far cry from somewhere you’d find Lara Croft. This is an encouraging sign that the developer has bolstered the variety of gameplay, going beyond just throwing wave after wave of robots at you. That’s not to say that there isn’t plenty of that going on as well; this is still Marvel’s Avengers, after all. You’ll still be completing a lot of similar objectives such as capturing control points and defending areas throughout the expansion.

During my hands-on session I played through the first two story missions, which were both surprisingly lengthy, clocking in at around 30 minutes each. The opener is an attention grabber, as you’re thrust straight into the action amid an assault by Klaw on Wakanda. It includes the aforementioned puzzle sequence alongside a very welcome boss battle. One of my main criticisms of Avengers has been its reluctance to unleash members of Marvel’s rogues gallery into the action, so it was a pleasant surprise to see it waste no time in throwing Crossbones into the equation. His fight isn’t revolutionary, but does shake things up a little by making you split your time between attacking him and a sonic cannon he’s protecting before it breaks through the Wakandan perimeter shield.

Crystal Dynamics feels at home in the jungle, giving it a chance to flex its dormant Tomb Raider muscles.

From this point on the story picks up pace nicely and does a great job at bringing the rest of the Avengers into T’Challa’s world. A second mission initiates the team-up and serves as a great introduction to Klaw and his motives. My only concern so far would be just how much new content there truly is here. While the missions were chunky enough in length, it did look as if I were almost halfway through the mission chain after just two, and so I’d estimate a rather brief campaign. Nevertheless, this may well be a great Black Panther story regardless of its eventual length – and as close to a solo game as we’re getting anytime soon. Whether T’Challa is Marvel’s Avengers’ saviour, though, still remains the big unanswered question.

Simon Cardy can’t wait to level Black Panther all the way up to 150 and has all the polychoron in the world waiting. Find him over on Twitter at @CardySimon.

No One Noticed Nvidia’s CEO Was Entirely CG For Part Of His April Keynote

PC graphics card manufacturer Nvidia managed to sneak a virtual replica of its CEO Jensen Huang into its April keynote event, a feat that went practically unnoticed by everyone. According to the company, part of Huang’s speech was delivered by a digitized version of the CEO that was rendered by Nvidia’s team and advanced artificial intelligence software. Huang’s trademark kitchen–which has become a digital venue for customer and investor talks since the start of the coronavirus pandemic–was also digitally rendered.

“To create a virtual Jensen, teams did a full face and body scan to create a 3D model, then trained an AI to mimic his gestures and expressions and applied some AI magic to make his clone realistic,” Nvidia wrote in a blog post. “Digital Jensen was then brought into a replica of his kitchen that was deconstructed to reveal the holodeck within Omniverse, surprising the audience and making them question how much of the keynote was real, or rendered.”

Nvidia added that while only 14 seconds of the hour and 48-minute presentation were animated, which you can see from this part in the keynote. For more on how the event and its more ambitious technological showcase filled with cutting-edge demos that highlighted advancements in supercomputing, deep learning and graphics, you can watch the full Nvidia metaverse documentary below.

Nvidia’s latest range of graphics card have been in high demand since they were launched, with strong demand and the ongoing semiconductor shortage creating supply shortages. GPU shortages will continue, but the company is confident that it’ll be able to meet customer demand in 2022.

No “Xbox App” For Nintendo Switch, Phil Spencer Says

Xbox boss Phil Spencer wants to bring Xbox Game Pass and the overall Xbox ecosystem to more people than ever, but releasing an “Xbox app” on a rival console is not going to happen, at least not yet. Asked directly by GamesRadar if there would be an “Xbox app” for Nintendo Switch, as people have theorized, Spencer said Microsoft is more focused on growing Xbox on the web, PC, and mobile to meet its scale ambitions as opposed to putting Xbox on Nintendo Switch or another “closed” platform. In fact, Spencer pointed out that “those closed platforms don’t want something like Game Pass” anyway.

“You know, it’s the right question because people usually ask me about releasing one individual game or another. And what I say is I want the full Xbox experience to be something that we deliver,” he said. “We have no plans to bring it to any other kind of closed platforms right now, mainly because those closed platforms don’t want something like Game Pass. There’s a ton of open platforms out there for us to grow in: the web, PC, and mobile. So all of our focus, frankly, is on those platforms.”

Now Playing: 5 Things To Know About Halo Infinite’s Multiplayer Preview

While there might not be an Xbox app for Switch or PlayStation anytime soon, Spencer said he hopes to see even more connectedness between rival platforms through cross-play.

“For us to succeed, I don’t think another company has to get smaller. I want the industry to continue to grow and accelerate its growth, and if you buy a Switch, and you want to play Minecraft, and I happen to buy my kids a PlayStation… if they can’t play together, that doesn’t help gaming grow, in my mind,” he said. “That war might help one device win over another device, but it doesn’t help the industry. I believe focusing on player joy, ease of play, and accessibility, in the long run, is the right strategy. And I think the industry will move in that direction, because that’s what gamers will demand.”

Another way Spencer hopes to see gaming in general grow in the future is by breaking down the traditional barriers that make it difficult for get started. Other entertainment mediums like film, TV, and books are generally easier and less expensive to get into compared to games, Spencer observed. With some games, on the other hand, it is generally difficult and expensive for newcomers to get started–and Spencer is hoping to change that.

“We should just all recognize that not everybody grew up with a controller in their hand,” he said. “I don’t envy movies, or TV, or books, but I think there is an accessibility that those media have. That is something that we should think about as an industry. Let’s say I want to go play the next great console game. So I’ve got to go buy this console, I’ve got to go hook it up, I don’t know how to use a controller–because I haven’t done that before–so I’m gonna have to practice and learn.

“We think a lot about that accessibility point, and–not to bring it back to Game Pass–but some of that is financial, you know. These games are $70. That’s a lot of money compared to these other artforms that we talk about.”

In an effort to make Xbox more accessible to a bigger audience–Microsoft is targeting billions of people, after all–Xbox has announced it has partnered with TV manufacturers to put Xbox gaming options directly into TVs. Microsoft also recently announced it will create Xbox-branded streaming sticks that people can plug into a TV to play the latest games. In another effort to expand Xbox, Microsoft is working with telecom providers on “new purchasing models” like Xbox All Access that allow users to get a console (with Game Pass) for a monthly price instead of paying more up front. This is the model that has been popular and widespread for smartphones for many years.

To make this all worthwhile and valuable from a content perspective, Microsoft also recently announced that it plans to release at least one new first-party game every three months, which is to say nothing of the vast third-party support on Xbox.

Shudder’s Superhost Trailer Delivers A Vlog Guest From Hell

The trailer for the new Shudder movie Superhost has been released. The movie hits AMC’s horror streaming service on September 2.

Superhost focuses on Teddy and Claire, a pair of vloggers who host a popular show titled Superhost. The concept is innocent enough–they stay at various vacation homes around the country, get to know their hosts, and review the experience online. But when they come to stay at the remote woodland house of a woman named Rebecca, things start to go wrong. Although Rebecca is clearly very eccentric, she seems harmless enough–but as the trailer makes very clear, she isn’t all she appears to be. Check it out below:

Superhost stars Osric Chau (Supernatural) as Teddy, Sara Canning (Nancy Drew) as Claire, and Gracie Gillam (Z Nation) as Rebecca, plus horror icon Barbara Crampton (Re-Animator, Jakob’s Wife). It’s directed by Brandon Christensen, who previously helmed the movies Still/Born and Z, both of which are also available on Shudder.

In a recent interview with Elderfanfilms, Christensen discussed the themes of Superhost. “It’s a look into how willingly we are to stay in someone’s house, and how we really take for granted how absurd it is on the surface,” he said. “You never know if the person you’re staying at is whom they say they are.”

For more, check out GameSpot’s guide to the biggest upcoming horror movies of 2021.

Amazon Games Reportedly Ends Rules That Claimed Employee Personal Projects

Amazon Games has reportedly eased up on guidelines that allowed the company to claim the rights of personal projects worked on by employees outside of work hours.

The elimination of the rules, which Bloomberg reports has come into force immediately, was apparently shared in a company email from the Head of Amazon Games Studios, Mike Frazzini.

“These policies were originally put in place over a decade ago when we had a lot less information and experience than we do today, and as a result, the policies were written quite broadly,” Frazzini reportedly wrote.

The update to Amazon guidelines comes only a month after they originally came to light. Software engineer James Liu reportedly shared the policy in a tweet, which has since been deleted. The previous policies laid out rules that gave Amazon “a royalty-free, worldwide, fully paid-up, perpetual, transferable license” to IP rights for any games created by staff.

Amazon is not a stranger to studio controversy; previously it has seen struggles with both management and the company’s in-house game engine.

In addition to the aforementioned struggles, Amazon Games has also seen a string of projects cancelled, shut down, and removed from sale. Perhaps the most notable of these were Crucible, a free-to-play multiplayer third-person shooter that the studio closed in November 2020, and a Grand Tour Game which was taken down from storefronts in late June 2020. Despite these setbacks, if New World’s popular open beta is anything to go by, the studio may finally have a truly successful title on its hands.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Trials Of Osiris Rewards This Week In Destiny 2 (Aug. 13-17)

The Season of the Splicer in Destiny 2 is coming to a close, and when Season 15 shows up on August 24, it’s going to bring some changes with it–including to the Trials of Osiris. That means you might want to dig into the game mode and grab some of its top-tier rewards before things get altered by Exotic changes, mod alterations, and cross-play.

As always, both the Trials of Osiris rewards and the map are randomized when the mode goes live at 10 AM PT / 1 PM ET on Fridays. We’ll update this post as soon as the Trials kicks off for the weekend and its rewards are uncovered.

Trials of Osiris is a weekend PvP mode that runs from the daily reset on Friday until the weekly reset on Tuesday, giving you four days to take part. Unlike a typical Crucible affair, you’ll need to not only win matches, but rack up as many as you can before notching three losses. As soon as you hit three losses, your Passage is reset, and you’ll need to try again to rack up a total of seven wins. You’ll get rewards at the three-, five-, and seven-wins mark, with the best possible prize awaiting those who can achieve a Flawless run in which you go 7-0 across your run.

Go Flawless, and you’ll earn a trip to the Lighthouse and receive some special rewards, including the new Adept weapons. These have additional stat bonuses, making them among the most coveted items you can get your hands on.

You’ll need a team of three to join in, as you won’t be able to rely on matchmaking for partners. As you might imagine, given the outline above, you’ll want to bring the best teammates and loadouts possible, as everyone is gunning to avoid even a single loss. Fortunately, you can still earn rewards by participating in Trials even if you lose, so be sure to talk to Saint-14 to get the appropriate bounty before beginning and then spend any Trials tokens you earn before the weekly reset on August 10, when they’ll expire.

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Where Is Xur Today? (Aug. 13-17) – Destiny 2 Xur Location And Exotics Guide

Xur returns to Destiny 2‘s solar system with a new batch of Exotics this weekend, and you might want to grab what you can. Bungie just detailed a bunch of changes that will nerf some Exotic armors while buffing others, which makes this a great time to stock up on Xur’s wares ahead of the launch of Season 15 on August 24.

We’ll update this post when Xur officially arrives in-game.

Xur returns to the solar system every weekend in Destiny 2, starting with the daily reset at 10 AM PT / 1 PM ET each Friday. The thing is, where he’ll land isn’t known until he actually arrives. Xur can hang out at one of several locations, including in the Tower Hangar area, on Nessus in Watcher’s Grave, and in the Winding Cove area of the EDZ. Xur’s inventory also changes each week, so it’s worth revisiting him on the weekends for new weapons and rolls on Exotic armor. You can visit him any time between his arrival Friday and the weekly reset at 10 AM PT / 1 PM ET the following Tuesday when Xur departs the solar system.

Each week, Xur offers one Exotic weapon and three pieces of Exotic armor: one for each character class. The inventory is random, as are the stat rolls you can expect on each of his armor offerings, so if you’re looking to fill out your collection or if you’re hoping for better versions of Exotics you already have, it’s worth visiting him. Xur also brings an Exotic Engram, which is guaranteed to drop something you don’t already have, if there are Exotics missing from your collection on that particular character–but that doesn’t include Exotics you have to earn through activities, including the new Exotic armors added each season, which can only be claimed from Legendary or Master Lost Sectors.

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Naraka: Bladepoint – 11 Minutes of Gameplay

Naraka: Bladepoint is a 60-player action battle royale game with a variety of melee, ranged weapons, abilities, and unique movement options. There’s a lot to unpack, but here’s a quick look at Naraka: Bladepoint before you jump into the fray, which is available now on PC.

Amazon Prime’s Lord of the Rings Show Heads To The UK For Season 2

Lord of the Rings was borne of the mind of British author J.R.R. Tolkien, but brought to life in the early 2000s by Kiwi director Peter Jackson. While the films and the first season of the upcoming show were shot in New Zealand, though, the series is heading back to its birthplace for Lord of the Rings Season 2, Variety reports.

The as-yet-untitled series completed shooting this month and is now moving into post-production. For Season 2, though, the show reportedly will make the move to the United Kingdom in 2022.

“As we look to relocate the production to the U.K., we do not intend to actively pursue the Season One MoU five percent financial uplift with the New Zealand government or preserve the terms around that agreement,” said Amazon Studios COO Albert Cheng. The first part of that statement is the important part–official confirmation from Cheng that the production is heading to the U.K.

Ever since Peter Jackson’s first shots for Fellowship of the Ring, the live-action adaptations of The Lord of the Rings have been shot primarily in New Zealand, making this the first time a modern Lord of the Rings production has gone anywhere else. Variety notes that Amazon has a bunch of other productions in the U.K., including Neil Gaiman’s Good Omens Season 2 and Nancy Boys, and Naomi Alderman’s novel The Power. In other words, this seems like an effort to condense production and simplify finances for the studio.

“We want to thank the people and the government of New Zealand for their hospitality and dedication and for providing The Lord of the Rings series with an incredible place to begin an epic journey,” said Amazon Studios vice president Vernon Sanders. “We are grateful to the New Zealand Film Commission, the Ministry of Business, Innovation and Employment, Tourism New Zealand, Auckland Unlimited, and others for their tremendous collaboration that supported the New Zealand film sector and the local economy during the production of Season One.”

Previous reports about the show have it set during the Second Age of Middle-Earth, thousands of years before the events of the Lord of the Rings films. Lord of the Rings star Elijah Wood has expressed confusion at the show being called Lord of the Rings, considering this, though it’s worth noting again that the show’s title is not yet confirmed. It seems likely that it will have Lord of the Rings in the name for branding purposes, but that’s not guaranteed. Viggo Mortensen, meanwhile, had good things to say about Season One director J.A. Bayona.

Amazon reportedly has spent nearly half a billion dollars on the show so far. The company’s official description for the show says it’ll have “familiar” characters as well as new ones. Characters like Legolas, Arwen, Elrond, and Galadriel’s ages reach into the thousands of years, so any of those older characters–not to mention Gandalf–could conceivably appear. The Amazon Prime Lord of the Rings series is currently set to hit Prime Video on September 2, 2022.