AtGames Legends Ultimate Racer Will Add Some Turbo To Your Game Room

Following its Legends Ultimate and Legends Pinball machines, AtGames will be getting behind the wheel for the AtGames Legends Ultimate Racer cabinet. The machine will be, like its predecessors, an online-enabled device that includes both pre-installed games as well as support for additional games via a connected PC, meaning you can finally get a Forza cabinet right in your home.

Currently in the prototype phase–an early build is based on an AliExpress machine but this is not the final design–the AtGames Legends Ultimate Racer cabinet features a 32-inch display, optional haptic feedback, stereo sound with support for optional 5.2 surround sound, and an adjustable seat with color-changing LEDs. You can see a short teaser in this video from the Super Game Room Dudes show.

It will come with racing games installed when you purchase, though the list isn’t public yet, and several PC games will be supported if you connect your rig to the Legends Ultimate Racer. These include but are not limited to:

  • Forza Motorsport 7
  • Project Cars 2
  • Dirt Rally 2
  • Need For Speed: Hot PUrsuit
  • My Summer Car
  • F1 2020

The prototype shown in promotional materials is using a 24-inch screen, so the final model will be quite a bit bigger. Additionally, it will support up to three displays in total in case you want to do some upgrades. Because the machine is a work-in-progress project, there isn’t a firm release date or window yet.

“The Legends Ultimate Racer will be built for long-term enjoyment and become another important piece of our growing Legends Arcade Family,” AtGames said in a Facebook post.

Right now, the primary home arcade racing option is Arcade1Up’s Out Run machine, available in both a sit-down and upright design. It appears a Ridge Racer machine is on the way, as well.

Steam Deck Won’t Play All Your Steam Games At Launch, Warns Proton Co-Developer

Valve’s portable gaming device, the Steam Deck, is scheduled to launch later this year. With it comes the prospect of taking your entire Steam library on the go with you, a feature that was seemingly confirmed when the portable platform was first announced. But that might not be the case at launch, with Codeweavers president James B. Ramey asking buyers to check their expectations.

Codeweavers co-developed Proton with Valve. Proton is the layer through which SteamOS is able to run native Windows titles on Linux, which ships with the Steam Deck. As you might expect, there are some cases where games will not work as intended with SteamOS out of the box, with Proton currently supporting around 16,000 games that are listed on Steam. That’s a large number (especially since it was only 27 in 2018), but it’s still not all of the games on Steam, which might end up conflicting with some of your purchases.

Now Playing: Valve’s Steam Deck – First Impressions

The confusion around library-wide compatibility seems to have stemmed from an interview conducted between IGN and Valve’s Pierre-Loup Griffais. In it, Griffais mentions that the Steam Deck will be able to handle all games currently sold on Steam, something which Ramey interprets as more to do with hardware compatibility than software. Speaking on the Boiling Steam podcast, Ramey warned that there definitely will be some games that won’t work with the Steam Deck at launch.

“I don’t necessarily think he was referencing supporting that game in Proton–I think he was referencing that the device has the horsepower, the video graphics, the RAM, the hard drive space to support any game out there,” Ramey explained.

He does, however, believe that the Steam Deck will further incentivize developers to ensure that their games entirely support Linux natively or play nicely with Proton. Having a device like the Steam Deck will create more demand around compatibility, which will only grow Proton faster than it has already been growing, according to Ramey. Of course you could also sidestep this issue entirely but replacing SteamOS with Windows, with Valve says you will be able to do.

“I do think that because Proton is a living, breathing project; it’s not something that is static in any way, shape, or form,” he concluded. “There is a lot of effort being poured into Proton to support a broader range of games even that is available then currently today. So you’re going to see that when the Steam Deck is released and Proton is put on the Steam Deck that there is going to be a greater number of titles that are supported.”

You can listen to the entire interview over at Boiling Steam’s website, or read through the handy transcript, too. The Steam Deck starts shipping this December, with orders sold out until Q2 2022 already.

Bungie Is Hiring to Turn Destiny Into TV Shows, Movies, and More

Bungie is hiring for a new senior executive who will help to bring Destiny’s narrative from video games across to the world of TV, film, and more.

A career listing on Bungie’s website for a new senior executive development role at the studio says that the successful candidate will “drive projects that extend the Destiny franchise into new categories including TV, films, books, comics, and audio formats.”

Bungie itself doesn’t appear to be hiring for positions to create the new range of Destiny products in-house. Instead, the new executive’s role will be to “identify, select, guide, collaborate, and provide feedback to third parties and partners enabling them to tell additional myths in the Destiny universe that delight our fans while capturing the hearts and minds of new audiences.”

In terms of the expansion, it would seem that Bungie is open to exploring a number of different avenues. As a requirement, the new executive will need to have been credited on a number of films/series with “experience in animation, scripted television development or current programming,” also listed. Bungie also notes that additional credit may be awarded to a suitable candidate with experience in fictional novel and graphic novel publishing.

Although Bungie hasn’t confirmed any details surrounding Destiny’s potential expansion as a television series, the listing seems to suggest that a move toward the format would take the form of an animated series as opposed to a live-action show.

With Destiny already a globally recognized franchise with an incredibly devoted community behind it, some fans may fear that a move to other formats under incorrect supervision could be detrimental to the game’s lore and characters. With this in mind, it seems that Bungie is looking for someone already heavily invested within the Destiny Universe. On top of extensive multimedia experience, Bungie requires applicants to have a passion for the Destiny Universe and says that an ideal candidate will have spent hundreds of hours playing Destiny and exploring its world.

In other related news, Destiny 2 recently launched into its latest Season of the Lost update and announced details surrounding the game’s upcoming Witch Queen expansion, which is due out February 22. As Bungie looks to take Destiny to new mediums, perhaps we’ll see Savathûn and her siblings make their debut elsewhere on other formats in the future.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Andrew Garfield On Spider-Man: No Way Home Rumors — “No Matter What I Say, I’m F**ked”

Andrew Garfield has responded once again to the ongoing rumors and reports that he will appear in Spider-Man: No Way Home, saying that is “not something I’m aware I am involved in.”

Speaking to Variety, Garfield said it doesn’t really even matter what he says on the subject because people will believe what they want to believe. “No matter what I say, I’m f**ked,” he said. Garfield acknowledged that he understands why people are excited about the idea of the multiverse bringing together his Spider-Man and Tobey Maguire’s to join Tom Holland.

“I understand why people are freaking out about the concept of that because I’m a fan as well. You can’t help but imagine scenes and moments of, ‘Oh, my God, how f**king cool would it be if they did that?'” he said. “But it’s important for me to say on the record that this is not something I’m aware I am involved in. But I know I’m not going to be able to say anything that will convince anyone that I don’t know what’s happening… It’s either going to be really disappointing for people or it’s going to be really exciting.”

People felt emboldened to believe Garfield and Maguire may be in No Way Home after the film’s first trailer introduced Alfred Molina’s Doctor Octopus through a rift in the multiverse that Doctor Strange created. Jamie Foxx’s Electro, another Spider-Man character from a different Spider-Man universe, is rumored to appear in No Way Home as well.

Before this, Garfield gave fans some hope that his Spider-Man may appear in No Way Home, saying people should “never say never” about the possibility of it happening. Before that, Garfield said on the Happy Sad Confused podcast that he hadn’t received a call about appearing in No Way Home yet. That being said, Garfield refused to give a straight answer when asked to reply “yes or no” about if he’s in the movie or not.

In other news, Holland himself recently teased that the first No Way Home trailer is only the “tip of the iceberg” in terms of what to expect. “You have no idea what else is to come. I am so excited to share more with you guys,” Holland said.

No Way Home releases in theaters on December 17. The announcement trailer crushed Avengers: Endgame’s record for most views in its first 24 hours.

Deathloop’s PC Specs Revealed: 4K And 60FPS Will Need A 3080 GPU

Ahead of Deathloop’s launch next week, developer Arkane Studios has revealed the PC requirements for the game. While the minimum specs are fairly reasonable, you’ll need to have a pretty beefy PC to run the game at Ultra settings with 4K resolution and 60 frames per second.

To run the game at all, Arkane states that you’ll need at least an Nvidia GTX 1060 or AMD Radeon RX 580 GPU, 12 GB of RAM, and an i5-8400 or Ryzen 5 1600 processor. But if you want all the bells and whistles, Deathloop needs an Nvidia RTX 3080 or AMD Radeon RX 6800 XT GPU, 16 GB of RAM, and an i9-10900K or Ryzen 7 3800 XT.

Now Playing: Deathloop – The Final Preview

At its highest settings, Deathloop will render at 4K resolution and 60fps; there’s no info yet on whether you’ll be able to uncap framerates. The game will support ultrawide monitors, as well. Users with less powerful PCs can take advantage of Deathloop’s support for FidelityFX Super Resolution, which is AMD’s intelligent upscaling technology.

Deathloop launches on September 14 for PS5 and PC (despite Arkane now being owned by Microsoft). Be sure to check out our preorder guide to the various versions of the game and read up on when Deathloop will go live. If you’re curious what Deathloop actually is, you can read our preview of the time loop-based stealth action game here.

Minimum PC Specs

1080P / 30FPS with low settings

  • OS : 64 bit Windows 10 version 1909 or higher
  • Processor : Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
  • Memory : 12 GB
  • Graphics : Nvidia GTX 1060 (6GB) or AMD Radeon RX 580 (8GB)
  • DirectX : Version 12
  • Storage : 30 GB available space (HDD)

Recommended PC Specs

1080P / 60FPS with high settings

  • OS : 64 bit Windows 10 version 1909 or higher
  • Processor : Intel Core i7-9700K @ 3.60GHz or AMD Ryzen 7 2700X
  • Memory : 16 GB
  • Graphics : Nvidia RTX 2060 (6GB) or AMD Radeon RX 5700 (8GB)
  • DirectX : Version 12
  • Storage : 30 GB available space (SSD)

Ultra PC Specs

4K / 60FPS with ultra settings

  • OS: 64 bit Windows 10 version 1909 or higher
  • Processor : Intel Core i9-10900K @ 3.70GHz or AMD Ryzen 7 3800XT
  • Memory : 16 GB system RAM
  • Graphics : Nvidia RTX 3080 (10GB) or AMD Radeon RX 6800 XT (16GB)
  • DirectX : Version 12
  • Storage : 30 GB available space (SSD)

PC Settings

Visuals

  • Field of View (60 to 110 degrees)
  • Ultrawide support
  • AMD FidelityFX Super Resolution support
  • Texture Details
  • Model Details
  • Shadow Details
  • Water Details
  • Terrain Details
  • Decal Details
  • Ambient Occlusion
  • Sun Shadows
  • Post-Process Anti-Aliasing
  • TWAA Sharpness
  • Sharpness Post Process
  • Camera Motion Blur
  • Bloom (yes/no)
  • Depth of Field (yes/no)
  • Lens Flare (yes/no)
  • Light Shafts (yes/no)

Gameplay

  • Headbob (0 to 100)

Language and Subtitles

  • Possibility to mix languages between VO and Text Language/Subtitles (for instance, English voices with French subtitles)
  • Subtitles Size (small/medium/large)
  • Display Subtitles (none/main dialogue/all dialogue)

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Deathloop Release Date, Pre-Load, And Launch Times

One of the biggest upcoming games, Deathloop, is out on September 14, but you won’t have to wait too long to have the latest title from Arkane Studios installed and ready for launch. Pre-loading is for the PS5 version of Deathloop will start 48 hours before it launches in your region, while PC players can start downloading the game globally on September 12 at 10 AM PT / 1 PM ET.

In the US, that works out to 9 PM PT on September 12 and 12 AM ET on September 13. You can see a full breakdown below of the unlock times

Now Playing: Deathloop – The Final Preview

Deathloop Pre-Load Times

PS5

  • US – 9 PM PT on September 12 and 12 AM ET on September 12

PC

  • US – 10 AM PT / 1 PM ET / 6 PM BST on September 12

Deathloop Global Unlock Times

PS5

  • US – Deathloop unlocks at 9 PM PT / 12 AM ET on September 14
  • Global – Deathloop unlocks at 12 AM in your time zone on September 14

PC

  • US – Deathloop unlocks at 9:01 PM PT / 12:01 AM ET on September 14
  • Australia, New Zealand, and Asia – Deathloop unlocks at 12:01 AM JST on September 13
  • Europe – Deathloop unlocks at 12:01 AM BST on September 14

Deathloop’s console exclusivity deals lasts for one year on PS5, but it looks like the game will make interesting use of that platform’s DualSense controller to provide a more immersive experience. To see what you’ll need to get Deathloop running at its graphical best on PC, you can check out our PC requirements post.

For more on the game, check out our Deathloop preorder guide and everything we know, as well as our final Deathloop preview in which Tamoor Hussain and Lucy James compare notes on attempting to break the time loop that protagonist Colt finds himself trapped in.

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PlayStation Showcase September 2021: How To Watch All The Announcements

Sony will once again lay its cards on the table with a September PlayStation Showcase, kicking off Thursday, September 9 at 1 PM PT. The event will last roughly 40 minutes according to the official PlayStation Blog announcement, featuring upcoming PS5 games from both first-party and third-party studios.

PlayStation Showcase September 2021 Start Time

The PlayStation Showcase begins at 1 PM PT / 4 PM ET. The live stream, according to the PlayStation Blog post, will “include updates from PlayStation Studios and some of the industry’s most imaginative developers, for games releasing this holiday and beyond.” The blog also mentions “more updates from the studio teams featured in the Showcase” after the main show, but the teams featured have not been specified.

  • 1:00 PM PT
  • 3:00 PM CDT
  • 4:00 PM ET
  • 9:00 PM BST

How To Watch The PlayStation Showcase September 2021 Stream

In addition to the embedded stream above, the event will be broadcast on PlayStation’s official Twitch channel and at Playstation.com/Showcase.

While no official announcements have been made concerning what will be in the presentation, Sony has confirmed that the next version of PlayStation VR will not be included, saying “the next generation of VR won’t make an appearance this time. But there will still be plenty of great PS5 games from developers large and small.”

Don’t Look Up Trailer Shows Leonardo DiCaprio And Jennifer Lawrence Warning President About Comet Strike

Following a leak, Netflix has released the first trailer for its start-studded disaster movie Don’t Look Up, which follows astronomers played by Leonardo DiCaprio and Jennifer Lawrence trying to inform the President–and the world at large–that a comet is coming to destroy Earth. The problem is, no one believes them.

“Do you know how many ‘the-world-is-ending’ meetings we’ve had over the last two years?” Meryl Streep’s US President character says when presented with the life-changing information. Jonah Hill’s chief of staff character says, “drought, famine, hole in the ozone… it’s so boring.”

“Turns out warning mankind about a planet-killer the size of Mount Everest is an inconvenient fact to navigate,” reads a line from the movie’s description.

DiCaprio and Lawrence’s characters, Randall and Kate, set out on a media tour to try to get the word out about the Earth’s impending doom. In addition to talking to the President and Chief of Staff, Randall and Kate go on a morning show with characters played by Cate Blanchett and Tyler Perry. “With only six months until the comet makes impact, managing the 24-hour news cycle and gaining the attention of the social media obsessed public before it’s too late proves shockingly comical–what will it take to get the world to just look up?!” reads another line from the movie’s synopsis.

Don’t Look Up was written and directed by Adam McKay, who previously directed Anchorman and Step Brothers before getting into somewhat more serious fare with The Big Short and Vice. He says Don’t Look Up borrows a trope from Jaws where the mayor denies the existence of a killer shark, even though the evidence is all around him. In Don’t Look Up, people seemingly don’t want to believe the meteor is coming, even though experts say it is.

“So it’s two mid-level, very sincere astronomers who make the discovery of a lifetime, which is a killer asteroid headed toward Earth. They have to warn everyone and have to go on a media tour,” McKay said (via MovieWeb). “It’s them navigating our world. It’s them navigating their equivalent of Twitter. It’s them navigating the political landscape. It’s them navigating talk shows and how they’re perceived. I call it a dark comedy.”

The film is also about how people struggle to communicate these days thanks to the internet.

“We can’t even talk to each other anymore. We can’t even agree. So it’s about climate change, but at its root [Don’t Look Up is] about what has the internet, what have cellphones, what has the modern world done to the way we communicate,” McKay told Collider.

In addition to Lawrence, DiCaprio, Streep, Hill, Blanchett, and Perry, Don’t Look Up features Mark Rylance, Ron Perlman, Timothee Chalamet, Ariana Grande, Scott “Kid Cudi” Mescudi, Himesh Patel, Melanie Lynskey, Michael Chiklis, and Tomer Sisley.

Don’t Look Up will play in select theaters on December 10, 2021, before coming to Netflix on December 24.

Former Blue’s Clues Host Steve To Now-Adult Fans: “I Never Forgot You, Ever”

Steve Burns, perhaps still better known simply as Steve from Blue’s Clues from your millennial childhood, has released a video to let his now-adult fans know that he never, ever forgot them since leaving the show in 2002. The emotional video is part of the Nickelodeon show’s 25th anniversary–and it is likely to provide a powerful dose of nostalgia and closure for kids who maybe didn’t even realize they never quite got over Steve’s sudden departure from that show.

“You remember how when we were younger, we used to run around and hang out with Blue and find clues and talk to Mr. Salt and freak out about the mail and do all the fun stuff?” said Burns, wearing his familiar and iconic green-striped shirt for the clip. “And then one day, I was like, ‘Oh hey, guess what? Big news, I’m leaving. Here’s my brother Joe, he’s your new best friend,’ and then I got on a bus and I left and we didn’t see each other for like a really long time? Can we just talk about that? Because I realize that was kind of abrupt.” Check out the video below to see the full heartfelt message.

While earlier this year it finally came out that a major motivator for Burns to leave the show was due to an interest in pursuing a music career (with Flaming Lips producer David Fridmann and drummer Steve Drozd​​), his heartfelt message here is solely focused on expressing gratitude for his viewers–and thanking them for still being his friend. The show never really dwelled much on the gravity of his exit.

Burns does in passing reference some shared pains his audience is also enduring (student-loan debt, for example), but for two solid minutes it’s like Steve had never left.