Destiny 2 Season Of The Lost’s Calendar Has Finally Been Revealed

Destiny 2’s Season of the Lost is already in its fourth week, but compared to previous seasonal events, it’ll be running for much longer than usual. Lasting for six months and leading directly in The Witch Queen expansion, the main attraction so far has been Astral Alignment and Shattered Realm activities that flesh the current narrative out, a revamped Trials of Osiris multiplayer mode, and the latest Exotic weapon quest.

Beyond that, Bungie has shared a few more details on what fans can expect for the rest of 2021. Destiny 2’s annual Halloween-themed event Festival of the Lost will return in October and run through November, while Grandmaster Nightfall strikes, and increased difficulty options in Astral Alignment and Shattered Realm, will be activated.

Destiny 2: Season of the Lost calendar
Destiny 2: Season of the Lost calendar

For the December to February period, the main event for those months will be the Bungie 30th Anniversary event that adds a new dungeon, sees the return of the fabled Gjallarhorn Exotic rocket launcher, a new six-player event, and more. Other seasonal events, such Destiny 2‘s The Dawning and Moments of Triumph, will roll out during this time frame as well.

The Dawning is essentially Destiny 2 given a Xmas makeover, while Moments of Triumph is a highlight reel of the game. Last year’s Moments of Triumph even gave players a chance to earn the MMXX title as a memento, as well as plenty of other themed gear.

For more on Destiny 2, you can catch up on the latest hotfix patch notes, as well as our interview with creative director Joe Blackburn on how Season 16 is going to be the next big boiling point for the game when The Witch Queen expansion launches.

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More Changes Coming To Destiny 2’s Trials Of Osiris This Week

After an extended hiatus, Destiny 2’s pinnacle PvP activity Trials of Osiris returned last week and featured multiple changes that were designed to reinvigorate the multiplayer mode. According to Bungie, those changes were well-received and resulted in 750,000 players taking part. Of that number, 120,000 Guardians were first-time-ever players and another 470,000 hadn’t played recently.

237,000 players went flawless, with 105,000 players earning that achievement for the first time ever in their Destiny 2 careers. Bungie added that over 2.8 million hours of Trials had been played during that weekend, eclipsing the highest prior single week total by 600,000 hours.

Now Playing: Destiny 2 Players NEED To Play Trials of Osiris

Even more changes are on the way, as Bungie detailed how it plans to tweak the matchmaking of Trials, something which Phil Hornshaw touched on in his article that detailed how players were using a loophole to gain an edge in the mode.

“We aren’t satisfied with the matchmaking experience for players after seven wins,” Bungie explained. “That area of matchmaking has a significantly higher rate of 5-0 games than we would like, so we are enabling a ‘flawless matchmaking’ pool. However, we want to make sure that there are enough flawless players to maintain good matchmaking times, so we are waiting until Friday afternoon to turn this on, and we will be watching player reactions and matchmaking analytics all weekend to make sure it is behaving properly.”

Players who have to endure one-sided losing streaks in a round should also expect to have a fairer time when matchmaking picks up on this, but Bungie warned that this system won’t allow itself to be exploited. If a player expects to throw several matches, wait for the matchmaking to throw them at lower-skilled players after they’ve reset their Trials passage card for a new chance at going flawless, it won’t work as this measure is temporary and will reset once a few wins are logged.

Lastly, quitter penalties that are used on the Glory playlists will be implemented in Trials, leading to 30-minute timeouts if a player quits out of too many games, with harsher penalties possibly on the horizon. As for next week’s Trials, the matchmaking counter on the Trials of Osiris lobby will be disabled and an issue preventing players from being able to Masterwork weapons from Saint-14’s rank rewards will be fixed.

In other Destiny 2 news, we recently sat down with creative director Joe Blackburn to discuss how season 16 will be another big step in the evolution of Destiny 2’s live content when The Witch Queen expansion launches. In the more immediate future, the latest hotfix for Destiny 2 fixes a number of issues across the game which includes ending the scourge of dancing Hunters using a Radiant Dance Machines exploit to earn instant Supers.

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iPhone 13: Here’s Where You Can Preorder

Preorders for the brand new Apple 2021 devices are starting to go live, with the brand new Apple iPads and iPhone 13 now available to preorder from the likes of Best Buy, Walmart, Amazon, and more.

Preorders kicked off from 8 AM ET / 5 AM PT, but some retailers may be slower than others. We’ll continue to update this page with any new listings. For now, here’s everything you need to know in order to successfully preorder the new range of iPhone 13 devices.

Where to Preorder Apple iPhone 13

Where to Preorder Apple iPhone 13 Mini

Where to Preorder Apple iPhone 13 Pro

Where to Preorder Apple iPhone 13 Pro Max

Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.

Splitgate Devs Say Their Game Will Have Forge Mode Before Halo Infinite

1047 Games says that its popular first-person portal-based shooter Splitgate will incorporate a take on Forge mode before Halo Infinite.

In response to a tweet from @KFCGaming asking its community to “trigger an entire gaming fanbase with one sentence,” the official Splitgate account responded by announcing, “Splitgate will have a forge mode before Halo Infinite.”

Originally released in Halo 3, Forge is a mode designed by Bungie that allows players to edit, customize and share maps within the Halo community. Due to its popularity, Forge has become a regular addition to Halo games with the mode being added to subsequent releases within the franchise in Halo Reach, Halo 4, Halo 5: Guardians, and 343 Industries’ upcoming installment: Halo Infinite.

Last month, 343 announced that it was delaying the launch of campaign co-op and Forge within Halo Infinite until after launch as it continued to focus on getting the single-player campaign and multiplayer done in time for its launch date. Forge is currently expected to release in Halo Infinite during its third season. With each season set to ship in three-month windows, 1047 Games’ own announcement would likely mean that a mode for Splitgate would debut sometime before mid-2022.

In a subsequent tweet in the thread, 1047 Games explained that a its own mode for Splitgate likely wouldn’t use the name Forge, but would still allow players to edit maps within the shooter. The developer explained how this might look in Splitgate by saying, “Imagine placing portal pads anywhere you wanted on Olympus.”

In other Splitgate news, 1047 Games recently shared more information about its long-term goals following a funding campaign for the studio that raised over $100 million. The company said that while it is still focusing on Splitgate at the moment and for the immediate future, it will look to offer new takes on game genres it believes have become stale in the future.

Jared Moore is a freelance writer for IGN who would very much enjoy toying around with a Splitgate map editor. You can follow him on Twitter.

Sir Clive Sinclair, Pioneer Behind One Of the Most Popular Gaming PCs Ever, Dies At 81

Sir Clive Sinclair, the entrepreneur and inventor widely known for bringing one of the most popular early gaming PCs to the masses, has died aged 81.

Per The Guardian, Sinclair’s daughter, Belinda, confirmed that he died in his London home on Thursday morning after a long illness. Among other inventions, Sinclair is notably credited for his creation of the ZX Spectrum, the 8-bit home computer that brought affordable gaming to the masses when it was released in the United Kingdom in 1982.

Speaking to The Guardian, Belinda Sinclair said, “He was a rather amazing person. Of course, he was so clever and he was always interested in everything. My daughter and her husband are engineers so he’d be chatting engineering with them.”

Following in the footsteps of the ZX80 and ZX81, the ZX Spectrum marked an important shift in computing technology, becoming one of the first home computers to be marketed towards mainstream audiences. The home computer became one of a limited number of affordable options at the time and acted as a true rival to the US-produced Commodore 64 that debuted in the same year. For many years, the Spectrum remained a popular choice across the world, inspiring generations of future IT developers and gamers alike until it was discontinued in 1992, ten years after its first release.

Sinclair also invented the first slimline pocket calculator, an early folding bike, and the Sinclair C5, a battery-powered single-seater vehicle. Sinclair received a number of honors for his contributions toward the technology sector in the 1980s following the release of the Spectrum. In 1983, he was awarded a knighthood for contributions to British industry in the Queen’s Birthday Honors list before subsequently being made a fellow at Imperial College London the year after.

After news broke of Sir Clive Sinclair’s passing, a number of tributes to the British inventor were posted across Twitter from various notable individuals and companies across the world. A selection of these messages can be read below:

Everyone here at IGN would like to offer our condolences to Sinclair’s family and friends at this time.

Jared Moore is a freelance writer for IGN.

Copshop Review

Copshop arrives in theaters on Friday, Sept. 17.

Copshop is wise-cracking, violent homage to pulpy ’70s action flicks that nicely uses a single location to house all of its crazy carnage, but then delivers a story that feels listless, arbitrary, and devoid of full payoff.

Containing cool shootouts, quirky characters, and some moments of unique irreverence, Copshop occasionally crackles with humor and inspiration. However, far too often, it squanders set ups and side-steps golden opportunities, possibly for the sake of defying convention. As a result, the film’s disjointed, constantly reinventing itself (and its plot) and giving the impression that the story’s truly being made up as it goes along.

Directed and co-written by Smokin’ Aces‘ Joe Carnahan, who has plenty of experience with combustible cauldrons and colliding agents of chaos, Copshop seems to figure itself out best during its middle section, when all participants are more or less present and accounted for. Despite that, though, the film has a stifling Three-card Monte problem of constantly shuffling priorities.

Set in dusty, sleepy Gun Creek, Nev., Copshop brings us into the local police precinct — which is anything but dusty and sleepy and feels like it’s out of RoboCop or some other saga with a dystopian metropolis — for the story of a frantic con man on the run, Teddy (Frank Grillo), and a hitman, Viddick (Gerard Butler), who gets himself arrested in order to saddle up next to his target. Caught in the middle of this, having inadvertently trapped two devils in her midst, is rookie officer Valerie Young (The Tomorrow War‘s Alexis Louder). And while Louder is a fun and fresh presence here, as really the only character to root for, the film is too unfocused to capitalize on her… or any of its characters, really. The result of this befuddled blueprint is too much time spent with characters who don’t matter and not enough time spent with ones whose motivations need more exploration.

Butler’s Bob Viddick isn’t a hero, obviously, but the film tries to give him an out from being a true villain because he’s a somewhat sane and reasonable hitman, making him one of the lesser evils in the film. But even that default champion status doesn’t save the story enough, or make it feel any less discombobulated. There’s a way to swirl action and characters together in a mannered enough way to present us with “randomness” containing casual violence, winking one-liners, and eccentric tangents, but Copshop is only able to find that sweet spot in spare moments.

Toby Huss’ heightened performance as a wild card killer thrown into the mix is a good example of manic, maniac energy. Huss is wonderful and instantly livens up the scene, which at that point, honestly, has completely run out of steam. Yes, there are times Copshop coolly embraces its campy B-movie outlandishness and it’s a delight to watch Louder’s cop ascend into pure badass action hero status by the end. Ultimately, though, Copshop doesn’t see its fun all the way though. The film is filled with half-measures, with far more satisfying results and payouts hiding just around the corner.

The film is filled with good cops (Chad L. Coleman), dirty ones (Ryan O’Nan), and hired madmen, but the most disappointing character is the story’s keystone, Teddy. As a fugitive “fixer,” and professional liar, Teddy comes with an assortment of twists and turns, but none seem to fit him just right. And because of that, none of them land with the impact the plot demands. If you take an over-arching look at the film as just one slaughter-filled night at a police station, there’s some clarity. But once you dig into some of the assorted, individual moments, it’s a big mess.

Splitgate Could Eventually Add A Battle Royale Mode

Splitgate, the popular fusion of Halo and Portal, might eventually be expanding beyond its arena influences. While the developers behind the game still aim to make it the best game in the arena shooter genre, a battle royale mode isn’t out of the question.

When asked on Twitter if fans could expect to see some last-person standing action in the near future the Splitgate account replied that it has no plans yet for a battle royale mode, but the idea isn’t off the table

Now Playing: You Need To Play Splitgate

Splitgate developer 1047 Games recently raised $100 million to fund the ongoing development of the game and expand its studio. With Splitgate still in beta, the plan is to have a “historic” launch when the game is ready to formally debut.

Part of those launch plans includes adding a Forge-style map editor mode before Halo Infinite does, as Microsoft’s next chapter in its iconic FPS series has delayed that feature from its own upcoming launch.

2021 has been a good year for Splitgate so far, as the game has made great strides since it was released in beta on PC in 2019. This year saw explosive growth for the game when it arrived on Xbox and PlayStation consoles, with the beta version managing to reach 10 million downloads.

Fans can expect Xbox Series X|S and PS5 upgrades in the future, to go along with Splitgate’s recently-released 2v2 Ranked playlist.

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007 No Time To Die Tickets Now On Sale In The US

After many delays, the new James Bond movie, No Time To Die, finally releases this October in the United States. With the premiere date approaching, tickets for the action film have gone on sale at ticket-sellers and directly from theaters.

You can now purchase tickets for No Time To Die through Fandango and Atom for showings that begin with preview screenings on October 7 ahead of the movie’s official release on Friday, October 8. Tickets are also on sale through Movietickets.com.

No Time To Die was originally slated for release in theaters in April 2020, but it became one of the first major blockbusters to get delayed due to the onset of the pandemic.

The producers reportedly considered bringing No Time To Die to a streaming service, but MGM is said to have asked for a $600 million payment, and no one bit. The movie’s theatrical release date shifted a few more times before finally settling on October 8 in the US. As is customary for the 007 series, No Time To Die will release first in the UK, coming to cinemas there on September 30.

True Detective’s Cary Joji Fukunaga directed No Time To Die, which is the first Bond movie ever to be shot with Imax 15/70 cameras, according to Deadline. It’s also the first to be shown in 3D and RealD formats. Additionally, you can book a ticket to see No Time To Die in ScreenX, which is a massive 270-degree screen. There is a 4DX version, too, which uses a variety of physical effects like motion, wind, and smells.

No Time To Die is Daniel Craig’s fifth and final 007 movie, with a new actor coming in to play the British superspy when the series inevitably continues in the future. This next Bond movie will be the first under Amazon, which acquired MGM for $8.45 billion earlier this year.

Cry Macho Review

Cry Macho releases in theaters, and on HBO Max, on Friday, Sept. 17.

Clint Eastwood directs and stars in Cry Macho, a project that various studios and leading men have been trying to get off the ground since the book it’s based on came out in 1975. In Eastwood’s hands, filling the headlining role at 91, it’s a somewhat lethargic affair, with rudimentary emotion and a lifeless finish.

There’s a meta aspect to this movie, given that Eastwood, at his age, is playing the role of a long-forgotten rodeo champion who’s alone because of both tragedy and self-sabotage, but it’s nothing like the spotlight he beamed on the Western genre in Unforgiven. Here, like most other aspects of the film, it’s just a murmur in the midst of a very dry backdrop (and plot).

As Mike Milo, an elderly man sent to Mexico in 1979 to convince and/or kidnap his ranch-owning boss’ teenage son, Eastwood whispers his way through most of the movie, only really becoming engaging during Cry Macho’s best interlude, which involves a long and rewarding stay in a small town. When Eastwood is on his own, it’s hard to buy into his character being capable of this type of errand, or this sort of trek, but once he’s more tenderly paired with Eduardo Minett’s Raphael, Natalia Traven’s Marta, and the rest of an unintentionally uncovered south of the border paradise, he’s able to carve a more viable character out of the movie’s meager marble.

Minett is a solid sidekick most of the time, finding the best ways to form a bond with Eastwood’s spare and cantankerous performance. On paper, Mike and Rafo (Raphael’s nickname) are good road trip material. They’re a fine duo for an emotional journey that helps both lonely characters open up and find the love they’re either lacking or they’ve lost. But Cry Macho comes up just short of true catharsis most of the time, opting to underplay most situations and scenes to the point of banality.

The material here is basic enough to be able to make something good (albeit manipulative), but Eastwood chooses only to hand over something that feels less-than. Again, it’s a mostly dull attraction until Mike and Milo find peace and tranquility in a humble village, where Milo softens under the flirtatious and generous eye of the widowed Marta. Rafo too, having fled a truly abusive household, discovers kindness and camaraderie (and horses). In true Western form, however, their peace can’t/won’t last and eventually they’re forced to flee. What happens afterward, though, truly feels like the story just implodes and gives up.

As Mike’s boss Howard, Dwight Yoakam once again displays his knack for playing things slick and sleazy. It’s clear from the get-go that Howard has other designs for Rafo. He tells Mike that the boy’s mother is crazy (he’s not wrong) and that he wants to bring him to Texas and be a real father, but it’s easy enough to sniff out the lie here. Given that, the narrative beats, meaning how Mike will redeem himself, seem somewhat clear from the opening. That’s not a bad thing, necessarily. After all, stories move frequently in certain ways because that’s just how they work best. But the end resolution, both emotionally and situationally, comes off as simply not doing the bare minimum to give us a complete and satisfying story.

Rafo, who carries around a rooster he’s named Macho, has strong opinions about what it means to be strong and important, but you never get the sense he buys into it for real. Rafo has had to fit many different molds to survive, and most often he’s a hot-headed liar. But Mike never dishes out any sage wisdom to help Rafo, nor does their relationship cap off in a believable manner. When the film is just able to present the two of them amicably, with no forced tension between them or no Federales chasing them, it’s a nice, majestic hang. When the drama starts up, the film’s not equipped to make it enticing or realistic.

Monter Hunter Rise Introduces Mega Man’s Robo-Dog Rush

Monster Hunter Rise introduced some new elements like a canine companion to the series. Being a Monster Hunter game, it’s also getting a steady stream of crossover events with other Capcom series, including an upcoming cosmetic swap for your Palamute that makes it look like Mega Man’s robo-dog, Rush. The special event starts September 24.

Completing the event will give you crafting materials to make the Rush skin. There is no end-date listed, but if it’s like other Monster Hunter crossover events, it will just remain in the game in perpetuity.

The trailer for the Palamute event shows footage from Mega Man 11, the most recent game in the long-running action-platformer series. Rush first appeared in the series in Mega Man 3, all the way back in 1990. The robo-canine is a Swiss army knife of a character, transforming into vehicles like a submarine or jet-board. In Monster Hunter Rise, he looks to stay in his regular dog form, albeit carrying around a massive blade in his jaws.

Previous special events have given out other Palamute skins. The game has also had crossover events featuring an Okami Palamute skin and another that lets you look like Akuma from Street Fighter.

Monster Hunter Rise is a Switch console exclusive that packs in some of the most significant quality-of-life features that helped Monster Hunter World such a hit. It scored a 9/10 in GameSpot’s Monster Hunter Rise review. Richard Wakeling wrote, “The moment-to-moment combat is as impeccable as it’s ever been and puts Rise on a pedestal as one of the feathers in the Nintendo Switch’s cap.”

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