Update: Developer Respawn has now formally announced the next-gen versions of Jedi: Fallen Order, and also revealed that the game has now been played by 20 million people.
Respawn has clirified that the new versions make the following improvements:
Higher Resolution Textures & Assets
4K/HDR Resolution
Improved 60 FPS Performance
Significantly Faster Loading Times
The new versions of the game come with a Performance Mode toggle on PS5 and Xbox Series X (but not Series S). The switch offers either 1440p Resolution at 60 FPS or 4K Resolution at 30 FPS.
[poilib element=”accentDivider”]
EA has stealthily released next-gen versions of popular Star Wars action game Jedi: Fallen Order on the PlayStation and Xbox storefronts.
EA previously revealed that upgraded versions of the game for the latest generation of console hardware would be available this summer, so it’s not surprising that they have been released. What is surprising, however, is the lack of fanfare surrounding the releases. The games seem to have dropped with no announcement, press releases or information.
Like most games receiving PS5 and Xbox Series upgrades, if you already own the last gen-version, you can download the next-gen version completely free. The game was previously updated for next-gen consoles, but these new versions are true native ports of the game for next-gen, not just improved through backwards compatibility.
Given the silence around the releases, perhaps EA is planning to show up at one of the upcoming E3 events and announce it properly there. EA won’t be hosting its usual EA Play conference until late July, so it’s unlikely it would release these new versions so far ahead of an official announcement. Regardless, the games are now available, so if you’ve been looking forward to playing these games on PS5 or Xbox Series, you can jump in right now.
Jedi: Fallen Order first launched in November 2019 on PS4, Xbox One, and PC, and follows the story of Jedi Padawan Cal Kestis as he is hunted by the Empire. We scored it a 9/10, calling it a “fantastic single-player action-adventure.” It recently made our list of the best Soulslike games for fans of From Software’s influential Dark Souls series.
In the coming years, we’ll be seeing a lot of new Star Wars games, with Ubisoft Massive confirmed to be working on a new open-world game in the franchise, and we’ve still got Lego Star Wars: The Skywalker Saga coming soon too. With EA no longer holding exclusive rights for Star Wars games, it’s exciting to see what comes next for the franchise.
[poilib element=”accentDivider”]
Liam Wiseman is a Freelance News Writer for IGN. You can follow him on Twitter @liamthewiseman
Black Widow director Cate Shortland has shared some new details on the upcoming Marvel Cinematic Universe film, commenting on her inspirations and which previous MCU film it may be similar to.
Speaking to Fandango as tickets for Black Widow go on sale, Shortland said the films No Country for Old Men and Thelma and Louise were two major inspirations for Black Widow. She didn’t share any insight as to why, but that’s intriguing to think about in any event.
People who have seen Black Widow say it brings back memories of Captain America: The Winter Soldier, Shortland said. “It’s got great action. It’s got a lot of heart, it’s emotional. And at times, it can be a little bit dark, but then it opens up again,” she said of the connections people are making between the two films. “And it’s really exciting. So I think that’s like this film. This film has fantastic action sequences, which we’re really proud of.”
Overall, Shortland said Black Widow is, in some ways at least, “darker” than earlier MCU films. It also has “a lot of love in it,” in addition to humor, which helps it not feel too dark, she said. “What we knew was, the film was going to dictate what it wanted to be, and that comes from Black Widow. She’s incredibly nuanced,” Shortland said. “She’s frightened to show the world who she truly is. But once you see that beautiful heart, you’re sort of intoxicated by it. And that’s kind of what we wanted the film to be.”
Black Widow opens in theaters on July 9, which is also when the movie comes to Disney+ with Premiere Access for $30.
When Nvidia released its RTX 3070 Ti Founders Edition earlier this month, it was only a matter of time before we got our hands on versions from the biggest brands in the graphics card business. The MSI RTX 3070 Ti Suprim X 8G is the first up. It’s part of MSI’s top-of-the-line GPU series and offers increased clock speeds, a massive cooler, and more power for your overclocking demands. Final pricing isn’t in yet, but a representative from MSI tells us to expect $100-$150 over MSRP, placing it at or above $699 to $749. Pricey, but does it have the performance to match?
The MSI Suprim line-up is the company’s current best-of-the-best and it has the looks to match. Visually, it’s near-identical to the RTX 3080 Ti version I reviewed here. If you’ve never seen a Surpim card, they’re big boys, fully 13.2 inches long and three slots wide. If you have a compact PC or even a mid-tower with fans in the front, you’ll want to measure to make sure it will fit. The card is also just under four pounds in weight, so if you’re mounting horizontally, you’ll want to support it in some way to prevent GPU sad and strain on your PCIe slot. Thankfully, MSI includes an adjustable support that stands on the bottom of your case and uses an adjustable shelf to prop up the GPU. I find this easier to manage than the brackets that need to screw into the back of the case but it will require some extra space to use.
With the lighting off, the overall look is industrial-chic. It makes heavy use of brushed metal and RGB. On the front, its trio of Torx 4.0 fans are shrouded with an aluminum front panel in light and dark tones for contrast. The shroud emphasizes hard angles which accentuates the curved fan blades with their eye-catching dragon logos at the center. The middle fan is flanked by a pair of RGB strips in the shape of arrows. Around the back, the Suprim X has a thick metal backplate to dissipate heat that’s also in two tones.
Turn the lighting on and anything minimal about the Suprim X goes out the window. The card is an RGB showcase with LEDs on the front, back, and side. Mounting your GPU vertically is the trend in modern PC building but here it feels like that would be a disservice, at least if you’re a fan of RGB. In addition to the two strips surrounding the middle fan, a long, bright strip and illuminated logo grace the side shining in their rainbow glory. On the back, a transparent dragon badge shines toward the top of your case. Each of these are customizable using MSI’s Mystic Light software if rainbows aren’t your thing. Taken as a whole package, I find this to be one of the best-looking GPUs on the market today.
Under the hood, the core of the GPU is the same as the Founders Edition. We still have 6144 CUDA cores and 8GB of GDDR6X memory, but it comes overclocked out of the box with a rated boost speed of 1860 MHz (or 1875 MHz with the software-enabled Extreme Mode). In practice, these rated speeds don’t mean a lot thanks to GPU Boost but act as a soft guarantee of better baseline performance. Under load, my sample peaked at 1995 MHz, 45 MHz higher than my peak using the Founders Edition. This was also true of my typical clock speed while gaming which was 1965 MHz which, exactly 45 MHz higher than the FE.
The biggest selling point of the Suprim X isn’t these stock speeds, however, it’s the overclocking potential provided by the additional power and cooling capacity. Like the RTX 3080 Ti Surpim X 12G, it uses MSI’s TriFrozr 2S cooling system. This combines improved Torx 4.0 fans with a big wave-finned heatsink to push more air with less noise, keeping the 3070 Ti chilly even under load. There are two BIOS modes selectable with a switch on the back of the card for Gaming or Silent Modes but even in Gaming Mode, the card manages to stay both quieter and colder than the RTX 3070 Ti Founders Edition. In my testing, the card peaked at 68C and hung closer to 65C in games while using the default fan curve, a 14-degree improvement from the original. There’s also Zero Frozr mode that keeps the fans from spinning when the card is at a low temperature, such as normal browsing.
That big cooler will be necessary as you start ramping up clock speeds with a custom overclock. MSI has raised the power requirements to 310-watts, twenty more than the original, and outfitted the card with premium power regulation components to enhance its stability. Removing the power limits and turning the dial on clock speeds inevitably raises temperatures but Suprim X offers enough power and thermal headroom that you’ll be able to push its silicon hard without worrying about damaging your chip.
Unchanged from the Founders Edition are outputs and core Ampere features. In total, you’ll be able to run up to four monitors with a maximum resolution of 7680×4320 (8K). The card features three DisplayPort 1.4 connections and one HDMI 2.1 output for the latest and greatest in gaming monitors and televisions. With these, you’ll be able to experience DLSS, Nvidia’s proprietary performance-enhancing upscaling technology, Nvidia Reflex to reduce input latency and add responsiveness in shooters, and Nvidia Broadcast for streamers, as well as Nvidia Studio for content creators. For entertainment, the card supports AV1 encoding and the Nvidia encoder for creating your own video content.
MSI RTX 3070 Ti Suprim X 8G – Performance
Test system: Z390 Asus ROG Maximus XI Extreme Motherboard, Intel Core i9-9900K CPU (stock), Corsair H115i PRO RGB 280mm AIO CPU Cooler, 32GB Corsair Vengeance RGB Pro DDR4-3200, 1TB Samsung EVO Plus NVMe SSD, Corsair HX1200 1200-watt power supply.
With that out of the way, it’s time to look at how the card stacks up. Remember, the original RTX 3070 Ti (reviewed here) offered only marginal benefits over the standard RTX 3070 and left a sizable gap between it and the RTX 3080. The MSI Suprim X 8G, then, has something to prove to warrant an asking price that’s on par or potentially higher than the RTX 3080 Founders Edition, scarce though it may be.
For this testing, I included the Suprim X, as well as the Founders Editions for the RTX 3080, 3070 Ti, and 3070. From Team Red, I included the Radeon RX 6800 XT (MSRP: $649) and RX 6800 (MSRP: $579). All games tested are at Ultra settings unless otherwise noted. Ray tracing and DLSS are enabled wherever possible.
Beginning with synthetics, I ran the Suprim X and a selection of competitor cards through 3DMark’s Fire Strike Ultra and Unigine’s Heaven benchmark. The clear winner in these tests was the Radeon RX 6800 XT, which dominated the charts, but even the RX 6800 managed a sizable lead in Fire Strike. The Suprim X did outperform the Founders Edition in both tests, and slipped ahead of the RX 6800 in Heaven. The RTX 3080 FE held a big lead over the Suprim in each.
Turning to ray tracing performance, I used three tests to benchmark the cards. From 3DMark, I ran Port Royal and the ray tracing performance test. Next, I ran the Boundary game engine benchmark with DLSS set to Ultra. Obviously, that gives Nvidia’s cards a leg up on the Radeons but hopefully that will change with the upcoming release of FidelityFX Super Resolution.
In Port Royal, the MSI Suprim X handily topped the RTX 3070 Ti Founders Edition and Radeon RX 6800 but fell short of the RX 6800 XT and RTX 3080 Founders Edition. In both Boundary and the 3DMark ray tracing test, it came in second but was only marginally faster than the 3070 Ti FE.
To test performance in actual games, I ran each card through our test suite of five games at 1080p, 1440p, and 4K resolutions. Performance will, of course, depend on your own titles and settings but in our tests the card averaged 3% faster than the RTX 3070 Ti Founders Edition at 1080p, 5% faster at 1440p, and 4% faster at 4K. Against the RTX 3080, it was expectedly slower and progressively with each resolution jump. At 1080p, it was 13% behind the 3080, at 1440p it was 15% behind, and at 4K it was 16% behind.
These are marginal improvements from the RTX 3070 Ti Founders Edition and to be expected with a top of the line GPU variant. More interesting is how it compares to the major competitors for AMD. With the benefit of DLSS, the card was 12% slower than the RX 6800 XT at 1080p, 8% slower at 1440p, and 1% slower at 4K. Take Metro Exodus and DLSS out of the mix and those shift to 15%, 14%, and 13% respectively. Against the much more affordable RX 6800, DLSS gives the Suprim X a progressive lead over the standard RX 6800 with less than 1% difference at 1080p, 8% better FPS at 1440p, and 15% better at 4K. Drop Metro and DLSS and the Suprim actually loses to the card at 1080p, running 6% slower. At 1440p, it offered minor FPS gains of 1%.
Note that even with these results, the Suprim X 8G is still running faster than the Founders Edition. These questions absolutely perpetuate my issues with the value of the 3070 Ti series in the first place, however.
To get a better eye on performance, I did some expanded testing at 4K. Across ten games, the RTX 3070 Ti Suprim X 8G came in 4% faster than the RTX 3070 Ti FE and 17% slower than the RTX 3080. With the benefit of DLSS, it managed to perform 15% faster than the RX 6800 XT and 34% faster than the RX 6800. In rasterization titles only, the roles shift and the Suprim comes in 12% slower than the RX 6800 XT and only 1% faster than the RX 6800.
So what can we take away from this? First, the Suprim X is a marginal improvement on the RTX 3070 Ti Founders Edition. Percentages aside, the performance gains were typically less than 5 FPS with some outliers that were slightly higher. Second, it’s that the RTX 3070 Ti as a whole (this card and the different versions) really make the Radeon RX 6800 and XT look good. Unless you absolutely need DLSS, these cards offer similar or better performance for less money. Like I remarked in my review of the 3070 Ti Founders Edition, this GPU line is just a poor value that doesn’t offer enough reason to choose it against any of the surrounding cards in our line-up.
That said, while I ranked the 3070 Ti FE as “Okay” in our scoring system, this particular variant does offer some benefits that give it a one-up. The thermal improvements are great, albeit in a much larger package, and the design is custom-tailored for enthusiast overclockers. The improvements out of the box are minor, but present, and this version leaves an open door to push the silicon to its limit and take that extra performance by force. Enthusiast-grade GPUs with overclock-centric design often cost more and customers seriously looking for that style of card expect to pay more, so potential price increase isn’t without precedent. If you’re just looking for a normal gaming GPU, it’s a wiser move to wait until you can find an RTX 3080 Founders Edition, or if you don’t care about DLSS, an RX 6800 or 6800 XT at MSRP.
Developer From Software has teased some sort of online multiplayer for Elden Ring, as a fact sheet that was released after the latest trailer for the game vaguely mentioned a more social side to the game.
“Traverse the breathtaking world on foot or on horseback, alone or online with other players,” the release read. It’s not clear how social FromSoftware plans for Elden Ring to be, as no other details on multiplayer were mentioned beyond that single line. Other sites have referenced a fact sheet that mentions four-player support, but the version we saw didn’t mention that number specifically. We’ve reached out to Bandai Namco for further comment.
Click To Unmute
Size:
Want us to remember this setting for all your devices?
Now Playing: Elden Ring Gameplay Premiere Trailer | Summer Game Fest 2021
Other more concrete features listed include “shadowy, complex dungeons that are connected seamlessly,” dynamic weather systems on top of a day-night cycle, and NPCs who could be great allies in your journey or adversaries with profound backgrounds.
You’ll also be able to create your own custom character and define your playstyle by experimenting with a wide variety of weapons, magical abilities, and skills found throughout the world.
Bandai Namco also added that it aims to develop Elden Ring outside of games, as it outlined plans to push its latest intellectual property into other areas.
“We will continue to develop Elden Ring not only as a game but also in a variety of other areas in order to deliver the worldview and charm of this title to our fans around the world,” CEO Yasuo Miyakawa said.
Two years after it was first revealed, Elden Ring got its biggest update yet at the Summer Game Fest kick-off show this week. Not only was actual gameplay shown off for the Hidetaka Miyazaki-directed RPG, but Elden Ring’s January 2022 release date was also confirmed. Elden Ring will be released on PC, PS4, PS5, Xbox One, and Xbox Series X|S. For players hopping from old-gen systems to the latest consoles only next year, a free upgrade will be available.
Marvel’s next big movie, Black Widow starring Scarlett Johansson, premieres in theaters on July 9. Tickets for the action movie are now on sale, while a new clip has arrived as well.
The ticket-seller Fandango is now offering tickets to Black Widow, while you can also go directly to your local cinema to order tickets.
A new clip from Black Widow has also been released, showing Natasha (Johansson) and Yelena (Florence Pugh) being pursued by a widow. Director Cate Shortland told Fandango that there may be more to this scene than meets the eye. “It’s another widow. And I can’t give away too much. But that widow is not absolutely in control of everything she’s doing,” she said.
Shortland also spoke about why Black Widow might work on an emotional level for audiences, because its story is about a family reuniting. People in the real world are experiencing this, too, as vaccines become more available and people visit with their families again.
“[Black Widow] is about a family coming back together after being separated. It’s absolutely indicative of what many of us have been through in the last year and a half–well, what feels like five years,” Shortland said. “I think what’s beautiful is the idea of a community coming back together–family, friends, community, an audience–and we can share something together when we’ve all been sort of separated. And I think that’s what we’re all really excited about–the people that made the movie.”
Following the announcement of a wi-fi enabled Simpsons Arcade cabinet earlier in the week, Arcade1Up has announced the next set of home arcade machines coming to its catalog.
Three more machines have been announced by the company, each slated to release later this year. The “Class of ’81” cabinet features a slew of Namco arcade classics, while the Big Blue Street Fighter II Champion Edition cabinet celebrates the 30th anniversary of Street Fighter by bringing back a classic look. Finally, Teenage Mutant Ninja Turtles: Turtles in Time stands alone in its own cabinet, allowing up to four players to take on the time-traveling adventure.
Earlier in the week, Arcade1Up announced the return of the Simpsons Arcade, complete with the iconic powder blue cabinet. Up to four players can control Homer, Marge, Lisa, and Bart in the family’s quest to save Maggie from Mr. Burns. The cabinet is also wi-fi enabled, allowing players to connect and play online.
Arcade1Up has been bringing the arcade experience to homes since 2018. Recent machines include a Marvel vs Capcom cabinet containing four classic Capcom Vs. Series fighting games, a seated Outrun racing machine, and the Midway Legacy Arcade Machine which includes 12 classic Midway games like Mortal Kombat II and Joust.
The full list of games on the Class of ’81 and Big Blue Street Fighter cabinets are below.
Ms. Pac-Man/Galaga Class of 81’ Arcade Machine
Dig Dug
Dig Dug II
Galaga
Galaga ‘88
Galaxian
King and Balloon
Mappy
Ms. Pac-Man
Rally-X
Rolling Thunder
Rompers
Tower of Druaga
Street Fighter ll Big Blue Arcade Machine
Capcom Sports Club
Darkstalkers
Darkstalkers 3
Eco Fighters
Knights of the Round
Muscle Bomber Duo
Night Warriors: Darkstalkers’ Revenge
Saturday Night Slam Masters
Street Fighter II: Championship Edition
Street Fighter II’ Hyper Fighting
Super Puzzle Fighter II Turbo
Super Street Fighter II Turbo
Watch live streams, videos, and more from GameSpot’s summer event. Check it out
It’s going to be a busy weekend of preorders, announcements, and deals, so we thought it best to kick it off in the best way possible. After two long years, we finally got a look at Elden Ring via a new gameplay trailer, alongside a January 22, 2021 release date. Preorders are live at Amazon for PS4 and Xbox One, with free PS5 and Xbox Series upgrades, also confirmed for the game.
Top Tip: Preorder Elden Ring ASAP to Get the Cheapest Price
Pro-tip, with the game currently listed for just £50, it would be the smart move to preorder in anticipation of a slight price increase when the PS5 and Xbox Series X listings go up. Amazon’s preorder price promise means you’ll pay the lowest price possible during the listing, so even if the game goes up to £55-70 before release, you’re covered.
Plus, if you’re still not keen on the game by the time it comes out, just cancel your order, as Amazon doesn’t take payment until the game ships in January of next year.
Cheapest Battlefield 2042 Preorders for PS5 and Xbox Series X
£70 is a lot for a new game, especially a third-party title, unlike Ratchet & Clank for PS5 which is also £70. If you’re looking to save a little, Xbox players will have a small advantage if they don’t mind a digital preorder, as Game Pass Ultimate members can get the Series X/S version for £62.99, or the Xbox One version for £53.99.
Best Early Prime Day Deals: £10 Free Amazon Credit
Amazon Prime Day isn’t too far away (June 21-22), but there’s already a decent selection of deals to check out right now. Right now, Prime members can pick up 4-months of Amazon Music Unlimited, 3-months of Kindle Unlimited, and Battlefield 4, for free. That’s an outstanding start to the summer deal season. Not only that but you can also now get free £10 in Amazon credit when you spend £10 with small businesses. This is basically a free purchase, and an outstanding way to support any small business.
It feels like forever since we last got a look at the long-in-development new collaboration between Dark Souls series director Hidetaka Miyazaki and A Song of Ice and Fire creator George R.R. Martin, but yesterday we got both a new gameplay trailer and a release date thanks to Geoff Keighley’s Summer Game Fest Kickoff show. Now, publisher Bandai Namco has released new story details for this highly anticipated release.
Bandai Namco updated its Elden Ring website with new details and information regarding the story of the game. It sounds like a typically bleak world to inhabit from the dark fantasy mind of Hidetaka Miyazaki, with worldbuilding and characters developed by George R.R. Martin. Given that the worlds of both the Dark Souls games and the A Song of Ice and Fire series are violent and oppressive lands, it looks like the player will be in for a rough time as you explore the game world. The story synopsis is below, in full.
Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between.
In the Lands Between ruled by Queen Marika the Eternal, the Elden Ring, the source of the Erdtree, has been shattered.
Marika’s offspring, demigods all, claimed the shards of the Elden Ring known as the Great Runes, and the mad taint of their newfound strength triggered a war: The Shattering. A war that meant abandonment by the Greater Will.
And now the guidance of grace will be brought to the Tarnished who were spurned by the grace of gold and exiled from the Lands Between. Ye dead who yet live, your grace long lost, follow the path to the Lands Between beyond the foggy sea to stand before the Elden Ring.
As with any of From’s recent action-RPGs, that plot summary is… somewhat vague, but it does seem to give us a better idea of the game’s central quest – defeat Marika’s demigod offspring, collect the Great Runes, piece back together the Elden Ring, and become the Elden Lord. If previous Souls games are anything to go by, that won’t be a necessarily pleasant transformation.
According to other pieces of information on the website, players will be travelling through the Lands Between as they seek to gather the power of the Elden Ring. For the first time in a FromSoftware game, players will be able to ride mounts in order to traverse the open world environments, which should add some exciting mobility to gameplay. But just like the Dark Souls games, you will be able to create your character as you shape the world around you with your actions. Interestingly, it sounds like you have the choice to fight enemies, or pick them off stealthily instead – as well as play in multiplayer.
The reaction to Elden Ring since its reappearance at Summer Game Fest has been huge, and fans of the series quickly found a new favourite character in the adorable pot monster featured in the new trailer. For more about Elden Ring as we lead up to its release on January 21 2022, stay tuned to IGN, and you can check out 7 new things we learned from the latest trailer and fact sheets.
Preorder Elden Ring
[poilib element=”accentDivider”]
Liam Wiseman is a Freelance News Writer for IGN. You can follow him on Twitter @liamthewiseman
Two new teasers for Chucky have been released. The horror show is a continuation of the long-running Child’s Play movie series, and it premieres on SyFy and USA Network in the Fall.
The promos arrive via Don Mancini, who created the franchise and is showrunner on the new series. The first showcases the distinctive voices of Brad Dourif and Jennifer Tilly, who play cursed doll Chucky and his equally murderous bride Tiffany. The second teaser reveals some behind-the-scenes footage, with young star Zackary Arthur walking through a creepy-looking set. Check them out below:
This clips follow the first Chucky teaser, which was released in April. The series also stars Devon Sawa (Final Destination), Teo Briones (Ratched), Alyvia Alyn Lind (Daybreak), and Bjorgvin Arnason (The Seventh Day).
An official synopsis for the show has been released. It reads, “After a vintage Chucky doll turns up at a suburban yard sale, an idyllic American town is thrown into chaos as a series of horrifying murders begin to expose the town’s hypocrisies and secrets. Meanwhile, the arrival of enemies–and allies–from Chucky’s past threatens to expose the truth behind the killings, as well as the demon doll’s untold origins as a seemingly ordinary child who somehow became this notorious monster.”
The first Child’s Play was released back in 1988 and was followed by six sequels. Mancini wrote them all, and directed the last three movies. Chucky follows on from 2017’s Cult of Chucky, but is unconnected to the 2019 remake.
Watch live streams, videos, and more from GameSpot’s summer event. Check it out
Fallout 76’s battle royale mode, Nuclear Winter, is coming to an end in September. Developer Bethesda Game Studios announced in a blog post that it’s removing the mode in September simply because not enough people were playing it. Not only that, but Bethesda said it will make announcements about Fallout 76’s future during E3 2021.
“We’ve seen the vast majority of players prefer to explore other aspects of the game,” the studio said. “It has also become tougher to put full Nuclear Winter lobbies together without also making sacrifices on match wait times.”
On top of that, Bethesda said it has become “challenging” to deliver major updates to Nuclear Winter while at the same time creating more content to Fallout 76’s other, more popular modes. “With all of this in mind, we are currently planning to sunset Nuclear Winter Mode in an update coming this September,” Bethesda said.
The developer added that it’s aware Nuclear Winter has an “incredibly passionate” playerbase, and it recognizes they might find this news disappointing.
“Ending support for the mode was a difficult decision, and not one that we made lightly,” Bethesda said.
While Nuclear Winter is going away, Bethesda teased that it’s currently developing new ways for Fallout 76 players to enjoy PvP combat in a different manner. More details will come later this year. Additionally, everyone who played Nuclear Winter–even if it was only a single match–will get some some compensation related to the shutdown.
Everyone who played the mode is getting an allotment of perk coins, which you can use to upgrade your character in the adventure more. You’ll get six perk coins for each Overseer rank you reached, for a maximum of 600. Bethesda is also giving out 1 perk coin for each Overseer ticket, up to 200. And everyone who completed at least one Nuclear Winter match will get a themed pennant for their C.A.M.P.s
“While we have decided to disable this mode, Fallout 76’s future remains very bright. We can’t wait to share more details with you on all of the new features and adventures we’re planning to bring to the game throughout 2021, and for years to come,” Bethesda said.
Bethesda will announce what’s next for Fallout 76 during the Xbox/Bethesda E3 2021 showcase on June 13. This will include information on updates for the game coming in 2021 and beyond.
To celebrate E3, Bethesda is making Fallout 76 completely free on all platforms, until June 16. The developer is also offering a “limited preview” of the Fallout 1st subscription program to give people a glimpse at the perks of the membership to encourage them to sign up. Additionally, double XP across all Fallout 76 modes is available during this period.
Watch live streams, videos, and more from GameSpot’s summer event. Check it out