Every Game Delayed in 2021 So Far

With game development grinding to a halt in 2020, anticipated titles like Battlefield 2042, GhostWire: Tokyo, God of War: Ragnarok, and several more have all been delayed. Here’s our list even more games that have been delayed in 2021.

Game development for most of 2020 came to a screeching halt with the wake of the global pandemic. Even into 2021, the wave of delayed games grew by the day, with developers transitioning to their work-from-home environments. As companies continue to regain their momentum, some delays were only temporarily, while some have yet to receive updates.

Richie Bracamonte is here to break down the laundry list of titles that have been delayed in 2021. Games from just about every category are present from the Warhammer series to more recent entries like Battlefield 2024. Titles that were announced in 2021 that were set for a 2022 release (Diablo 4, Overwatch 2) will not be mentioned on this list.

All of these delays are of course subject to change. As the world continues to adjust from new workspaces, only time will tell if these dates will stick. Stay tuned to GameSpot for the latest news regarding these titles and more. For the live updated version of this list, check out GameSpot’s article here.

Elgato Light Strip Review

Making it big on Twitch is about more than the games you play. It’s about your personality and presentation. The first one lies squarely on your shoulders, but when it comes to presentation, there are plenty of options to help your production look more professional. Today, I’m looking at the Elgato Light Strip, a WiFi-enabled RGB lighting strip aiming to add a dose of customizable color to your live streams. At $59.99, does this premium light strip offer enough to make its high cost worthwhile?

Elgato Light Strip – Design and Features

The goal of the Elgato Light Strip is to provide camera-friendly customizable lighting to streamers. It’s WiFi-enabled which means it can be controlled wirelessly with a free application for Android, iOS, Windows, or Mac. It has a few unique tricks up its sleeve, but at its core, it’s fulfilling the same purpose as much more affordable strip lights. Coming from Elgato, a brand synonymous with high-end streaming gear, it’s also in direct competition with more expensive options from LIFX and Philips Hue. This is a product that exists in the middle and has a lot to prove to win over either audience of prospective buyers.

Inside the box, you’ll find everything you need to get started. You have the LED strip, coiled together in a convenient roll, the control box, a modular AC adapter, and three regional plugs to fit different sockets. There’s no USB support, so you’ll need a spare outlet to plug in. The strip comes in at 79-inches, just over 6.5-feet, which is enough to wrap around the edges of most gaming desks but may fall short if you plan to trace a piece of furniture in the background. Though both ends have connections that appear ready-made to string together in extended lengths, this does not work and every 6.5-foot length will require its own control box and bulky AC adapter.

Part of the reason for this is that each strip requires more power due to its much higher brightness than competing strips. The Elgato Light Strip is rated for 2000 lumens of output. The Nanoleaf Essentials RGB strip matches this brightness output, but most others don’t. The Philips Hue Lightstrip Plus comes in at 1600 lumens. The LifX Z multicolor light strips are even less at 700 lumens each. Generic light strip options often don’t publish their light output, but in my testing, even the highly regarded Govee DreamColor RGBIC strips are significantly less bright than the Elgato Light Strip.

Unlike generic light strips, the Elgato is an RGBWW light strip, which means it can accurately portray 16.8 million colors in addition to accurate white light. It accomplishes this using three separate LEDs. The large RGB LED chip in the middle is flanked by White (W) and Warm White (WW) LEDs. The presence of these additional chips is important and allows the Elgato Light Strip to accurately produce white colors from warm white 3500K to cool blue 6500K. This is more limited than the Elgato Key Light and Key Light Air which could drop to a near-amber 2900K. A normal light strip, like the Govee DreamColor, uses a single chip for colors and white, often delivering a white that is cold and inaccurately tinged with color. The presence of three LEDs is a key element to the strip’s peak brightness since all three LEDs work in tandem to deliver the majority of its color palette.

The other key difference between the Elgato and other strips is that they are designed with filming in mind. Depending on how they’re made, normal strips can pulse, strobe, or even create moving scan lines when filmed at common frame rates. You can see an example of this in the picture above from my review of the Razer Kiyo Pro webcam. Elgato has addressed this by increasing the pulse width modulation, or refresh rate, of the LEDs. By increasing the pulse rate of the LEDs, the lighting will look smooth and consistent to a camera the same way it does to a human eye.

Getting up and running with the light strip is straightforward but requires more setup than a plug-and-play strip. Elgato recommends cleaning the surface it will be adhered to ahead of time, but then it’s as simple as removing the paper backing from the strip and pressing it into place. Elgato opted for TESA adhesive, which is well-regarded for long-term adhesion. It stayed in place after being pressed down but time will tell how it holds up in the long-term. Once that’s done, the connector end needs to be connected to the control box, which also plugs into the AC adapter for power.

As a WiFi strip, it needs to be added to your home network to function. It uses the same free Control Center app as the Key Light and Key Light Air, and the strip was immediately detected after choosing the Add New Accessory option in the settings menu. From there, I had to provide my WiFi credentials and the strip was able to connect. Once the strip has been paired, it appears in the list of Elgato devices in both the smartphone and PC apps automatically without any additional setup.

Elgato Light Strip – Software and Performance

With the light strip added, controlling it is very simple through both the smartphone or Windows app (I wasn’t able to test Mac but the experience should be mostly the same). On the home page, you’re able to control brightness, but by clicking on the color you can customize which hue or shade of white you would like. The choices update in real-time so you can make micro-adjustments to really dial in the hue you would like. These can then be saved to quickly recall at another time. Brightness is also controlled using a slider. These options are identical, if a little harder to see, on the PC interface.

Compared to the majority of cheaper strips, Elgato’s strip offers much more fine-grained control. The bulk of those cheaper strips use remote controls with locked options. Likewise, the white hues are a huge improvement versus those strips. Each of the generic strips I’ve tried would approximate white but always muddy it with a pink or green tinge. Here, you have real, true white thanks to the additional pure white and warm white LEDs.

The Light Strip also integrates with Elgato’s Stream Deck. This provides a greater degree of control without ever bringing up an app. You can control brightness or hue with the touch of a button and even automate color changes using multi-actions with delays. The integration with the rest of Elgato’s ecosystem and its subsequent ease of control is a big differentiating factor compared to the competition.

That isn’t to say it’s perfect, however. The biggest disappointment is that this is purely a single-color light strip. This puts it on par with the Philips Hue Lightstrip Plus but also significantly behind the Govee Dreamcolor RGBIC light strip, which retails for less than half the cost and allows for custom lighting schemes and even animations for flowing displays of color. As a company under the umbrella of Corsair, one of the leading RGB companies in PC gaming, I would have expected even something as basic as breathing or color cycling, but no such luck. Another oddity is that the app doesn’t actually state what white color temperature you’re at when using the slider. Both Key Lights display this. It is arguably less important for a backlight, but is strange nonetheless.

Unlike the LIFX, Philips, and even budget WiFi light strips, the Elgato Light Strip isn’t smart home compatible. This isn’t something I personally use, but if it’s connected to the network and cheaper light strips provide this functionality, the fact that the Elgato can’t is definitely noteworthy.

As a result, it really seems that what you’re paying for here is the added brightness and flicker free design. When it comes to how bright the light strip can get, it really is a big difference. This is most noticeable with white colors. I had the Govee Dreamcolor RGBIC 6.5-foot strip on-hand for comparison and the Elgato absolutely puts it to shame with white colors.

The difference is less profound with colors but still noticeable. For most hues, all three LEDs activate but even when it’s just the center RGB LED, it still produces more light. For desks positioned close to a wall, this allows it to produce more of a wash light effect. The light directly behind the edge of the desk is more intense and reflects further outward than a traditional light.

When it comes to the flicker-free design, Elgato has nailed it. Even breaking the shutter speed rule of twice your frame rate, flickering and scanlines didn’t occur in any reasonable filming rate. This is also where it earns its keep against the $10 less expensive Nanoleaf Essentials strips which produced noticeable scanlines. That said, this isn’t a universal issue. I’ve had cheaper light strips that didn’t flicker either but then my Philips Hue lights always do. Unfortunately, manufacturers don’t often publish PWM rates, so finding a cheaper strip that doesn’t is a game of trial and error.

The ultimate question here is whether they’re worth the still-high $59.99 asking price for a 79-inch strip. That’s a challenging proposition when you can literally buy two-packs of 16-foot strips for less than $25 on Amazon. Those cheaper strips will be dimmer, RGB-only, and be limited to remote control color selection, but at less than half the price, those trade-offs might be reasonable depending on how you would like to use them.

It’s really the standout strips, like the Govee DreamColors, that make the Elgato Strip Light a hard sell at the current price. They’re not as bright, but work perfectly well for accent lighting, and offer significantly more customization thanks to individually addressable LEDs. It’s also available in longer lengths that can be cut down to match your exact lighting needs. The biggest drawback is white reproduction and total output, both of which will matter less if you’re only interested in colored lighting.

The more favorable comparison comes against the Philips Lightstrip Plus. The Elgato Strip Light costs twenty dollars less and doesn’t require a WiFi bridge for setup. For users not already in the Hue ecosystem, the Elgato Light Strip renders it obsolete.

Deathloop Gets Nvidia Reflex to Improve Latency

Nvidia has officially confirmed that the PC version of Deathloop has support for its Reflex software tech.

Nvidia notes that Reflex will benefit Deathloop’s single-player experience as the software tech will reduce system latency by up to 40%. The tech does this by reducing the time it takes for your computer to process your input.

Nvidia Reflex is a toolkit that measures and reduces system latency. Unlike other Nvidia tech such as DLSS, Reflex does not require an RTX graphics card and supports older Nvidia cards, starting with the GTX 900 series or newer. Nvidia Reflex was released last year, and more than 20 games currently support the software tech, including Fortnite, Destiny 2, Splitgate, and the soon-to-be-released Battlefield 2042.

An interesting thing to note is that Nvidia Reflex is commonly implemented in competitive games. While Deathloop is not a competitive game like others on the list, the game does include an invasion mechanic. In this PvP multiplayer feature, players have the option to have their session invaded by another player controlling Juliana or join another session controlling the character. But, Nvidia also notes that the software tech will also benefit players that are playing the single-player mode, as you can disable human-controlled invasions.

While Relfex support is now available, Deathloop does not support Nvidia DLSS. The game does support FidelityFX Super Resolution (FSR), though, AMD’s supersampling tech released last June.

Ahead of Deathloop’s release last week, the game was met with critical acclaim, including IGN’s 10/10 review score. Yet, the PC version has been criticized for stuttering issues. While players initially thought it had something to do with Denuvo Anti-Piracy software, it was later revealed by multiple sources, including Digital Foundry, that those stuttering issues are actually tied to framerates and mouse input controls.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

HBO Max Drops A New Clip Of Peacemaker Series

In a new trailer for its upcoming programming slate, HBO Max has nonchalantly tucked away a few glorious until-now unseen seconds of its Peacemaker series starring John Cena. As was recently announced, The Suicide Squad spin-off is expected to hit the streaming service in January.

The HBO Max series will focus on a new team of “black ops combating something catastrophic that’s facing the planet,” creator James Gunn said, who wrote all of the series and directed five episodes. This is the first DC Extended Universe television series. Check out this brief new clip to get a very abbreviated taste.

Not many details are known about the upcoming series with even Gunn shutting down rumors of a Bane cameo or appearance. The Suicide Squad turned out to be a huge hit for Warner Bros./HBO Max, with Peacemaker having been announced before the movie even came out.

Jennifer Holland and Steve Agee will be reprising their roles movie roles, joined by Chukwudi Iwuji (John Wick 2, When They See Us) as Murn–a mercenary working for Amanda Waller, while Freddie Stroma (Bridgerton) plays popular comics character, Vigilante. Danielle Brooks (Orange Is The New Black) plays sixth team member Adebayo. In an interview with Entertainment Weekly, Gunn said of her, “She isn’t always treated the best by the people around her.”

It’s a safe bet that at least a little more will be revealed at DC FanDome, the upcoming virtual event that will take place on October 16.

Rockstar Energy and Mountain Dew Game Fuel Flavors are On Sale

It’s Monday, which is the start of the week for a lot of people, and usually the most drag-day of all. It can be tricky to adjust from the devil-may-care weekend to the responsibility of the week. Thankfully you can avoid this slump next time around with these energy drink deals happening at Amazon for today’s Deal of the Day.

Rockstar and Mountain Dew Energy Drink Deals

Lots of flavors of Rockstar Energy and Mountain Dew Game Fuel are on sale today, including sugar-free offerings if you’re on Keto or whatever. I don’t really know much about carb-free living, if I’m being honest. I’m sorry.

I do know the Game Fuel is pretty good, as I’ve consumed several flavors. Of the major flavors, my favorite is the red one, Charged Cherry Burst. I don’t think I dislike any of them, actually, but the Cherry definitely rises above the rest.

As for the Rockstar flavors, I can’t speak to those. I don’t really like Rockstar energy drink, but I know a lot of people do and there are quite a few varieties to choose from, so go wild. Just don’t drink more than one a day, that’s not healthy. OK, sure, even one a day isn’t “healthy,” but what can you do? Treat yourself, I say. Just do so responsibly.

The sale prices on these hyper-charged sugar waters are good for today only, as they’re part of Amazon’s deal of the day. There’s a little countdown timer on the item pages, to drive home that sense of urgency. If you want to save, today’s the day. Go wild.

Seth Macy is Executive Editor, IGN Commerce, and just wants to be your friend.

DC’s The Flash Director Teases Batman’s Return In New Image

A new promotional image for the upcoming DC movie The Flash has been revealed by director Andy Muschietti. The movie stars Ezra Miller as Barry Allen, and it’s set for release on November 4, 2022.

The image continues the theme of previous images that Muschietti has posted on Instagram, in that it’s a close-up of a logo on a superhero costume. While earlier logos showed either the Flash or Batman’s logos, this one combines the two, with the iconic bat symbol set into the Flash’s suit, and the latter’s lightning bolt placed on top. Check it out below:

Batman plays a big part in The Flash, and we’re set to get two versions of the character from previous DC movies. Ben Affleck–the most recent Bruce Wayne–will be joined by Michael Keaton, who played the character in the two classic Tim Burton movies from the late ’80s and early ’90s. The movie will reportedly be influenced by the classic Flashpoint storyline from DC comic books, in which Barry enters alternate timelines.

The Flash also stars Sasha Calle as Supergirl, Kiersey Clemons as Iris West, Maribel Verdú as Nora Allen, and Ron Livingston as Henry Allen. The movie has taken a long time to reach production–it was stuck in development for years and went through a revolving door of directors, including Seth Grahame-Smith, Rick Famuyiwa, and John Francis Daley and Jonathan Goldstein.

In a recent interview with Collider, Keaton spoke about returning to the character after so many years. “Without giving anything away–because I can’t–the first introduction is so good,” he said. “When we walked on and started talking about a couple of shots and angles, I went, ‘Whoa, this is big. This is great.’ I don’t mean for me, I mean the imagery is really great and reminiscent, to some degree, of Tim Burton.”

For more, check out GameSpot’s guide to every upcoming DC movie we know about so far.

Kena: Bridge of Spirits Photo Mode Announced

Ahead of its September 21 launch, Kena: Bridge of Spirits developer Ember Labs has announced that the game will feature a photo mode.

Revealed in an article on the PlayStation Blog, Kena: Bridge of Spirits’ photo mode will include one or two functions not typical of the more ‘standard’ versions of the feature seen in many games.

Instead of simply stopping time to allow players to take a quick freeze-frame of the action, Bridge of Spirits grants players the option to bring its characters to life as they look to set up the perfect snap. While moving the camera in photo mode, Kena and the game’s other characters will keep their attention on you; readjusting their positions to cater for more personality-fueled intimate shots.

In addition, the photo mode also comes with its own “Cheese” function. Once you’ve pinned down your angle and you’re ready to add another shot to the album, selecting the function will cause the characters in the photo to say “CHEESE” and strike a pose. According to Ember Labs, many characters in the game come with multiple poses, meaning that you can take various shots at any location within the game without it feeling repetitive and unmemorable.

Ember Labs producer, Thomas Varga, spoke a little further about why the team wanted to flesh out their photo mode for Kena: Bridge of Spirits. “Developing photo mode and the Cheese function were exciting animation opportunities for us,” he said in the PlayStation Blog post. “Not only does this function introduce another entertaining element for players, it also allowed us to showcase character personalities as we developed each unique pose.”

For more, make sure to check out our Kena: Bridge of Spirits preview, which looks at how the game looks to weave together features of different PlayStation hits like God of War and Horizon Zero Dawn to create an intriguing blend of Pixar-style animated combat and exploration.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Pokémon Trading Card Game Live Announced, But Not For Nintendo Switch

the Pokémon Company announced Pokemon Trading Card Game Live for iOS, Android, PC, and Mac. This new app is a free-to-play experience in a digital format and players can battle trainers all across the world.

The game will use the official Pokémon Trading Card game rules, and players can pick up wherever they left off on any supported device whether it’d be mobile or desktop. There will be a variety of different gameplay modes, including ranked and casual play, as well as online matchmaking.

Now Playing: Pokémon Trading Card Game Live Official Reveal Trailer

Upon starting the game, players will receive eight playable decks at no extra cost, as well as a beginner’s starter deck. Players can also add new cards to their decks by redeeming codes included in physical booster packs or earning digital booster packs within the game. At launch, Pokémon Trading Card Game Live will have the Standard format, but the Expanded format will be coming at a later date. This will allow players to collect cards from the Sword & Shield, Sun & Moon, XY, and Black & White series.

The game has a Battle Pass and completing daily quests will provide players with XP, progression, and other rewards such as in-game cosmetics and booster packs.

Pokémon Trading Card Game Live will soft launch in Canada on mobile devices later this year, as well as have a global open beta for PC and Mac. Interestingly, there’s no mention of any Nintendo Switch release for this game, though not every Pokémon game has made its way to a Nintendo system.

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Heavy Rain Developer Quantic Dream Rumoured to Be Making a Star Wars Game

Quantic Dream, the developer behind Heavy Rain and Detroit: Become Human, is rumoured to be making a Star Wars game.

The rumour has surfaced courtesy French YouTuber Gautoz, who reports that the studio has signed on with Disney. This follows the company’s shift to multiplatform after a long history of working exclusively with Sony.

As ever, all rumours should not be taken at face value, but Dualshockers reports that it has its own sources that confirm that Quantic Dream is working on a Star Wars game. The site reports that its source “provided overwhelming evidence” of having connections within Quantic Dream, and that the Star Wars game has been the studio’s project for around 18 months. The report notes that is is unclear what exactly that 18-month timeframe entails, but rumours within the “French developer community” suggest the game may have only begun full development in the past few months.

While there has been no official word surrounding an upcoming Star Wars game from Quantic Dream, Dualshockers’ reporter, Tom Henderson, captured a screenshot from Twitter that showed the company had liked a tweet discussing the rumours. This far from confirms that Quantic Dream is making a Star Wars game, of course, but the studio has since removed its like from the tweet.

While it remains unclear whether Quantic Dream will announce a Star Wars project in the future, one game from a galaxy far, far away that has been confirmed to be in the works is a remake of Star Wars: Knights of the Old Republic. A new version of the 2003 RPG was announced at this year’s PlayStation Showcase and will feature Jennifer Hale as she reprises her role as Bastila Shan. The upcoming KOTOR remake is set to be coming to PlayStation 5 as a console exclusive at launch alongside a PC release, with other consoles possibly to be revealed at a later date.

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Look At All The Cute Animals In This FarmVille 3 Teaser Trailer

Mobile players will soon be headed back to a classic as Zynga has released a new teaser trailer for FarmVille 3.

The short teaser showcases some of the new farming landscapes found in the new game, as well as a few of the different animal species that can be raised in this new installment, including goats, cows, alpaca, and more. Farmhands can also be seen interacting with the animals, in one instance feeding a calf.

Baby animals like the cow being fed feature heavily in the teaser, a nod to FarmVille 3’s brand-new breeding mechanic. Over 150 animals will feature in the game according to the official release, with horses, pigs, and arctic foxes also among the Farmville 3 fauna.

Fans of the long-running mobile franchise can also access new FarmVille-themed social features, including Zoom backgrounds and select images featuring facts about the game’s different animal species.

Farmville 3 is the latest entry in the highly successful FarmVille social gaming franchise. The first Farmville launched in 2009 as part of the Facebook platform, while FarmVille 2 launched five years later and saw two expansions: Country Escape and Tropic Escape.

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