Pokemon Brilliant Diamond & Shining Pearl Trailer Comparison – Switch vs DS

Pokemon Diamond and Pearl are almost 15 years old, having originally launched for Nintendo DS in September 2006 in Japan. The games were released four years after the previous entry, Pokemon Ruby & Sapphire, and we wouldn’t get the next generation, Pokemon Black and White, for another four years. Instead, we indulged in some Pokemon nostalgia with games like Pokemon HeartGold & Soulsilver–so it wasn’t completely empty.

Now, Nintendo and The Pokemon Company are inviting us to take a trip down memory lane again with Pokemon Brilliant Diamond and Shining Pearl, which are remakes of the classic DS titles. This gives us the perfect excuse to put both versions of the two games side-by-side to see just how far we’ve come.

As you might have guessed the DS and Switch versions don’t look similar at all. The Switch version went with a chibi art-style the harcons back to the little sprites on the DS, but otherwise everything is shiny and new including the battles between Pokemon.

Pokemon Brilliant Diamond & Shining Pearl will be released in Late 2021 on Nintendo Switch. The Pokemon Company also revealed Pokemon Legends: Arceus, a brand new open-world Pokemon title that seems to have some similarities to The Legend of Zelda: Breath of the Wild. Pokemon Legends: Arceus will be released in Early 2022 for the Nintendo Switch.

Mayans MC: How Season 3 Ties Into Sons Of Anarchy

It’s been over a year since Season 2 of FX’s Mayans MC came to a bloody end. The series, which follows the events of Sons of Anarchy, has somehow managed to take that show’s violence, debauchery, and love of motorcycles to an entirely new level. And now, thankfully, it’s coming back for Season 3.

And in that season, the show’s connection to Sons of Anarchy is going to get even stronger. Before now, we’ve seen characters from the original series show up from time to time, and a big chunk of Season 2 revolved around the discovery that SAMCRO’s beloved psychotic killer biker Happy Lowman killed EZ and Angel’s mother years ago. After that Season 2 cliffhanger, though, it looks like the Sons will become a more direct enemy in the Mayans universe.

FF7 Remake On PS5, PSVR2, And Xbox’s Future Is The Cloud

It’s a packed episode of Console Crew this week, kicking off with the news that PlayStation is working on a follow up to its PSVR headset, is reintroducing the Play At Home scheme to give people free games (and free anime!) over the summer, as well as confirmed its commitment to putting PlayStation games on PC. Lucy, Jordan, and Tamoor then delved into the State Of Play and discussed their favorite games from the show, as well as Yuffie’s appearance in Final Fantasy 7 Remake Intergrade.

But that’s not all! Xbox boss Phil Spencer discussed how game developers could utilize cloud technology in the future to make more ambitious games, but unfortunately he has a lot of stuff in his background like a Kojima Productions Ludens statue, so we spend a good amount of time looking at the stuff he has on his shelves. Nintendo has announced a Smash Direct for the two latest fighters, Pyra and Mythra, so the gang spend some time speculating on who the final two Smash characters could be.

Console Crew is your weekly update for everything PlayStation, Xbox, and Nintendo. Make sure to subscribe to youtube.com/GameSpot to make sure you never miss an episode.

Valheim Workbench Upgrades – How To Enhance Your Crafting Station To Level 5

The Workbench in Valheim is more like your crafting workhorse. It’s the first crafting table you’ll build when you start to establish your viking base, and it remains essential all the way through the game, allowing you to craft key items like arrows and to construct buildings even after you’ve moved on to higher-level materials. The Workbench is one of the first things you’ll craft, but upgrading it will take some work–and unlock some key items you’ll need along the way.

Here’s everything you need to know to get your Workbench going, including some requirements that might not be obvious right away, what it’ll cost to make, and what benefits it’ll give you as you explore Valheim.

We’ve got even more Valheim coverage so be sure to check out our guides for crafting armor, hunting down Iron, and beating The Elder.

Workbench Level 1

  • Cost: 10 Wood
  • Requirements: Needs a roof
  • Unlocks: Buildings, bonfire, bed, crafting stations, rag armor, wood weapons, wood shields, Antler Pickaxe, hoe, tankard

You can craft a couple of tools out of sticks and rocks when you first start Valheim, but in order to make just about anything else, you’ll need to build a Workbench. There are a few things you should keep in mind before you grab 10 pieces of wood and throw down your bench in any old spot, however.

First, having a Workbench automatically augments your hammer, allowing you to build new stuff–so just having a Workbench is an improvement you need to make. But you can’t actually craft anything at the Workbench right away, which means you can’t use it to make new weapons or armor right after you make it. In order to make anything at the bench, you need to build a roof over it, which can be an annoying extra step.

With the Workbench built, however, your Hammer will gain the ability to construct building pieces from wood. It’s pretty easy to throw up three walls and a thatch roof to create a quick tool shed around a Workbench, and in a pinch this will do. If you’re planning to build a bigger base, you might want to think a little more critically about where you want your Workbench, and the building that will surround it, to be. Then again, you can always bust everything up and move it around with your Hammer, since Valheim refunds all construction materials when you disassemble something from the Build menu.

Once you’ve crafted a Workbench, you can make all sorts of critical things, including a bed that will allow you to set a new respawn point, a bonfire that will allow you to get the critical Rested bonus, and a cooking station to make food.

You can also use any Workbench to repair anything can you craft from it, free of charge–so don’t go building a bunch of extra axes or bows once the durability of one runs out. It’s good practice to just stop by your Workbench periodically and nail that Repair button a bunch of times to make sure your gear is in tip-top shape.

To further upgrade your Workbench, you’ll need to create other key buildings within the bench’s radius.

Workbench Level 2 – Chopping Block

  • Cost: 10 Wood, 10 Flint
  • Unlocks: Deer Hide armor, Abyssal Razor, Stagbreaker, Flinthead arrows, Fire arrows, Poison arrows, Wolf Fur cape, Lox cape, Linen cape

The ability to create a Chopping Block unlocks once you find Flint, which you can snag near water. You’ll need this upgrade to get better armor and a few key weapons–including new arrow types. A Level 2 bench gets you a lot of items and while you’ll need to upgrade to reach higher-tier gear, a lot of the stuff you’ll use for most of the game requires a Chopping Block. That’s something you should keep in mind if you make multiple benches–it’s usually good to bring them up to Level 2 so you have more convenient locations for making arrows.

Find good places to keep your Workbench improvements; as long as their within a certain radius, they'll work with your bench (so maybe don't leave them in the way like we did).
Find good places to keep your Workbench improvements; as long as their within a certain radius, they’ll work with your bench (so maybe don’t leave them in the way like we did).

Workbench Level 3 – Tanning Rack

  • Cost: 10 Wood, 15 Flint, 5 Deer Hide, 20 Leather Scraps
  • Unlocks: Troll Hide armor, Obsidian arrows

The Tanning Rack is the last major upgrade to your Workbench for making armor. After this upgrade, you’ll move on to making metal armor at a Forge, but don’t sleep on Troll Hide, which can be very helpful in dealing with the Black Forest and starting to venture into Swamps.

Workbench Level 4 – Adze

  • Cost: 10 Fine Wood, 3 Bronze
  • Requirements: Forge (within radius)
  • Unlocks: Frost arrow, Needle arrow

You won’t be able to make an Adze until you defeat Eikthyr, craft the Antler Pickaxe, and start mining Tin and Copper. You’ll also need a Forge, so make sure to build it within the radius of your Workbench, so that you can also build your Adze. There aren’t too many things you need the Level 4 Workbench to build, but it will allow you to continue to upgrade your items.

Be sure to leave yourself wall space near your workbench to craft a Tool Shelf.
Be sure to leave yourself wall space near your workbench to craft a Tool Shelf.

Workbench Level 5 – Tool Shelf

  • Cost: 1 Fine Wood, 4 Iron, 4 Obsidian
  • Requirements: Wall space near Workbench
  • Unlocks: Equipment upgrades

The final upgrade for the Workbench doesn’t unlock much in the way of new items, but it is essential to keep upgrading your various other items and tools. To unlock it, you’ll need to build a Tool Shelf, which goes on the wall near the Workbench, so make sure you’ve left enough space in your building to place one. This last upgrade also requires gathering Obsidian, which is only found in the Mountain biome. The cold Mountain weather will kill you if you don’t make Frost Resist potions, so keep that in mind. You’ll also need an Iron Pickaxe to mine Obsidian, but it’s relatively easy to find once you start climbing into Mountains.

Other Workbench Tips

Not Every Workbench Needs A Roof

Especially as you advance into the game, you’ll start to expand your base and venture out into the world to make additional outposts, especially as you start to find Iron in distant Swamp biomes. Workbenches are essential to expanding bases and outposts, but if a Workbench isn’t your main one where you’ll be doing most of your crafting work, don’t bother upgrading it. You can get most things done with a base-level Workbench when it comes to building. If you’re not intending to craft at a particular Workbench, you don’t need to bother throwing a roof over it, so save yourself the hassle.

Put Workbenches Near The Edges Of Your Base

Enemies won’t spawn within the radius of a Workbench, so you can use benches near the edges of your base as extra defense. You’ll want to be sure to put the Workbenches away from where big enemies like trolls might smash them, but coupled with a moat and other defenses, a Workbench near the border of your territory can help to keep it a little more clear.

You Don’t Have To Build Inside The Workbench Radius

Yes, Workbenches create a radius around themselves that allows for building, but that doesn’t mean your buildings must be inside that radius. You can actually add stuff outside of the ring, provided you’re standing inside it. That’s useful to know when you’re trying to make repairs on certain structures or vehicles–namely boats.

If you're stuck with lower-level armor and weapons, you can still get a lot of utility out of it by using the Upgrade tab. Even Rag and Deer Hide armor can be pretty useful when it's upgraded.

Don’t Sleep On Upgrading Your Gear

Unlocking new recipes and climbing the tech tree is nice, but note that your Workbench will allow you to upgrade things you already own, often pretty significantly and at a lower cost than building all new things. You can get far in the world by continually upgrading your lower-level weapons and armor, and if you’ve got the resources from fighting early-game enemies especially, it’s worth it to do so. Even upgrading tools can be useful over the long term since it’ll increase their durability, meaning you’ll be able to do more out in the world before returning to your Workbench to repair them. It can be easy to ignore the Upgrade tab on your Workbench, but amping up your gear can help you stay alive longer and brave tougher biomes even before you get higher-tier armor and weapons.

Use Workbenches To Quickly Dismantle Ruined Buildings

A useful early tip is to build your base on a ruined village or town you might come across, since it’ll give you a cheaper, quicker way to get some structures created while you’re advancing up the Valheim tech trees and getting acquainted with the game. These villages are also great quick sources for resources, since you can repurpose the wood in a building you don’t want to build one you do. Don’t bother chopping away at a building you’re trying to level for wood, though–instead, whip up a quick Workbench next to the building and use your hammer to dismantle it nearly instantly. It’ll save your axe and get the job done much more quickly.

Make Boat Repair Stations For Your Adventures

Before long, you’ll probably want to start exploring your Valheim world to go in search of new biomes and new materials to advance your viking. To do that, you’re going to need to build a boat. The good news is that you can cobble together a raft with low-level resources, but you’ll still need a Workbench near water to build it. Making a small boathouse near where you intend to land your craft is actually a good idea, however, since boats can be destroyed by aquatic creatures or smashing them into underwater rocks too often, and the only way to repair them is with a nearby Workbench. As you explore, it’s a good idea to create small Workbench stations in likely spots where you intend to land your boat. That’ll allow you to repair or construct new craft if you need to, while also giving you semi-permanent waypoints where you can build bonfires and other useful items to help make exploring easier.

Now Playing: The Valheim Viking Guide For Beginners

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Tom Holland Made Mistakes While Filming Uncharted, He Says

Looking cool as Spider-Man is one thing–Peter Parker is a dork, and the CGI does a lot of the work for Spidey in costume. But with a character like Nathan Drake, most of that responsibility falls on the actor. Tom Holland plays Drake in the upcoming Uncharted film, and talked in a new interview with GQ about getting distracted by his own coolness.

“As soon as you start worrying about ‘Do I look good in this shot?’ acting becomes something other than playing a character,” Holland explained. “I think there are elements of my performance in Uncharted where I kind of fell under that spell of being ‘I want to look good now. I want this to be my cool moment.’ I had to play this very tough, very stoic guy–basically, be Mark Wahlberg.”

Holland admitted, however, that he hasn’t yet seen the finished film, leaving what the lens captured up to our imaginations for the time being.

“My character is supposed to be a f***ing action hero in this moment!” he continued. “Look, I haven’t seen it, so I don’t know if I succeeded in that. But it was an important lesson learned, because, at times, it was less about land a mark and go through this scene and more about land a mark, stand like this and see my bulging biceps… It was a mistake and is something that I will probably never do again.”

The interview is long and wide-ranging, covering topics from Holland’s childhood, how Spider-Man costar Zendaya helped him adjust to stardom, and whether or not there are any other wall-crawlers or web-heads in Spider-Man: No Way Home. Incredibly, he didn’t spoil anything. Kid’s growing up.

Uncharted’s long road through development hell comes to an end when the movie hits in just under a year, on February 11, 2022.

Bravely Default 2 Guide: Essential Tips To Know Before Playing

Bravely Default 2 may look like your standard turn-based RPG, but there is a lot more going on under the hood. If you’ve never played a Bravely Default game, then this new game can actually be kind of tough. So, we’ve compiled eight tips to help you navigate the world and give you the edge in combat.

If you’re more curious about how the game stacks up, be sure to read our Bravely Default 2 review. Otherwise, read on for some essential tips!

Bravely Defaulting: Finding A Balance

Success is about finding a balance between braving and defaulting.
Success is about finding a balance between braving and defaulting.

Bravely Default’s core combat mechanics are braving and defaulting, as the title of the game implies. “Braving” allows a character to attack multiple times in a row, while “defaulting” is a defensive maneuver that stores an action point. The catch is that your characters can only attack if they have 0 or at least one free “brave point” or BP. So, if you go “full brave” at the beginning of a battle, they will go into turn-debt, meaning they can’t perform any actions for the next few turns.

You could play conservatively, taking only one action per turn, but battles will drag on, and you’ll give your opponents more opportunities to chip away at your party’s health. On the other hand, you could go “full brave” with all your party members, but if you don’t clean up your opposition in that opening phase, you’ll be leaving your entire party open for the next few turns. Success is about finding a balance between braving and defaulting.

Defaultly Braving: Knowing When To Brave Or Default

Be cautious of overcommitting, as the last thing you want is to be in turn debt during an enemy onslaught.
Be cautious of overcommitting, as the last thing you want is to be in turn debt during an enemy onslaught.

So, let’s dig into the numbers a bit more. As I mentioned before, combat actions are tracked with BP points. If a character’s BP points are 0 or positive, then they have an action. If they are negative, then that character has to sit out a turn. As long as you have 0 or +1 brave point, you can go “full brave”–this lets you attack four times in a row.

However, if you go “full brave” with only +1 BP, that will set your party member back to -2 BP. If you go full brave with 0 BP, that will set them back to -3. That means you won’t be able to do anything until you are back at 0 BP.

This situation is where defaulting comes in handy. By defaulting, a party member is giving up his or her action to defend and, more importantly, bank a Brave Point. Once you hit +3 BP, you can go “full brave” without going into turn debt. For weaker foes, you can go “full brave” at the beginning of a turn to knock them out quickly. For more formidable enemies, it’s best to play a little more defensively. The last thing you want is to be in turn debt during an enemy onslaught.

Bravely Seconding: Other Factors To Consider

Try only to use enough BP to finish off an enemy.

You probably thought we were done talking about this, but there’s a lot to cover. There are some crucial quirks to consider when it comes to this system. For example, if you knock out an enemy while “braving,” your next attack will automatically hit the enemy directly to the right of it. If the enemy you just knocked out is on the far right, you’ll automatically target the enemy on the left.

We try only to use enough BP to finish off an enemy. It’s not terrible if your attacks spill over to another enemy, but it makes it harder to aim for weaknesses. If you run out of MP while braving, your attack will fail, and you’ll waste a turn. If an attack’s text turns red, that means you won’t have enough MP to perform that move when it comes up.

Finally, enemies can also brave and default, making specific encounters particularly deadly. To check their BP, press X. Certain abilities cost BP to use, which means that if a move costs 1 BP, it will actually take up 2 BP–one to use the move and one to carry out the action.

Preemptive Strike Tips

A general rule of thumb is that if an enemy runs away from you, it's weak. If it charges you, they are strong.

With all that out of the way, let’s talk about general combat tips. First off, the Y button lets you swing your sword outside of battle. This can be used to cut grass or to smack an enemy before entering battle. A general rule of thumb is that if an enemy runs away from you, it’s weak. If it charges you, they are strong. If you successfully hit an enemy with your sword before a battle, then your party will “feel brave,” meaning they kick off the fight with +1 BP. Otherwise, they’ll start at 0.

If you’re up against a foe you’ve never seen before, use the magnifying glass item or the “examine” skill in order to see the enemy’s weaknesses and HP. The freelance job automatically starts with “examine,” so you probably won’t need magnifying glasses early on.

Preparing For A Fight

The most efficient way to heal while exploring the world is by using a tent.

Although magnifying glasses aren’t super useful early on, HP and MP restoration items are. The most efficient way to heal while exploring the world is by using a tent. If you’re exploring the world map, a tent will fully replenish your party’s HP and MP. Unfortunately, tents don’t work in a dungeon, which means you’ll want to bring plenty of restoration items with you before setting out. If you aren’t careful, one group of enemies can wreak havoc on your party, so make sure to stock up on both items and equipment whenever you’re in town. It’s also worth picking up a few Teleport Stones and Ward Light. Teleport Stones let you warp out of the dungeon, and a Ward Light makes it tougher for enemies to spot you.

Jobs and Sub-jobs

When deciding which characters should have which jobs, it's important to find a main job and sub-job that complement each other.

Another key feature of Bravely Default 2 is its in-depth job system. As you progress through the game, you will unlock new jobs which you can freely assign to party members as main or sub-jobs.

Jobs range from Black Mage to Monk and determine a character’s look, moveset, and progression. Jobs each have their own, separate leveling track that max out at level 12 early on. As you level it up, you’ll unlock more abilities, both active and passive. Keep in mind that only main jobs level up. Sub-jobs allow a character to utilize abilities and perks from another job, but they can’t level up.

When deciding which characters should have which jobs, it’s important to find a main job and sub-job that complement each other and the party member. If you press Y on the Job screen in the menu, you can also see the job’s recommended equipment, which you can consider to refine your proposed job setup.

Don’t Forget To Equip Passive Abilities

To reap the benefits of passive abilities, you need to equip them.

As you level up jobs, you’ll unlock passive abilities. However, if you want to reap the benefits of those passive abilities, you need to equip them. To do that, go to the main menu and click on the abilities page. Here you can equip passive abilities that correspond to your equipped job and sub-job. You can only activate five passive abilities at a time, and the game will not assign these abilities automatically, so it’s worth checking this menu often throughout your travels.

Miscellaneous Tips

The exploration feature passively collects items for you when your Switch is in rest mode.

Honestly, there’s a lot to cover with this game, so we’re just going to rattle off some tips that didn’t fit in the previous tips:

  • Use the exploration feature: You will passively collect useful items when your console is in rest mode. Make sure to check back at the explorations HQs in various cities to collect your rewards. The game will explain this feature early on, but don’t forget about it!
  • Most spells have two targeting options: Before you cast a certain spell, you can press Y to target all enemies instead of one.
  • Telltale signs of a nearby boss: If enemies in a dungeon are running away from you, it’s a good sign you’re ready to take on the boss.
  • Every quest is valuable: Take on every side quest. Most require little effort and offer decent rewards, so don’t ignore these side-activities.
  • Speed up the grinding process (literally): The + button lets you speed up a battle. This feature is handy when you have to grind.
  • Checking the equip load: Each character can only carry so much. Always be aware of how much stuff you are equipping. Any weight increases also show up blue when you’re equipment shopping, so keep that in mind. Blue isn’t always good.
  • Counters interrupt can Brave combos: Some characters have counter moves that trigger after receiving damage. Sometimes they will dish out some damage, and other times they could put your character to sleep, canceling out your Brave combo.

Now Playing: Bravely Default 2: 8 Tips You Should Know Before You Play

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WandaVision Episode 8: What’s Up With Vision?

WandaVision Episode 8 had a mid-credits scene, much like Episode 7. If you missed it, head back to Disney+ and give it a watch, because we’re getting into spoiler territory here. If you’ve already watched the episode in full, it will come as no surprise: we need to talk about what’s going on with Vision.

The scene shoots us back to SWORD, in one of their compounds just outside the Hex, where Director Hayward has hunkered down–but we quickly learn he’s not just twiddling his thumbs or patiently watching the Westview bubble for activity. No, it turns out that everything we’d been shown about Wanda’s break-in at SWORD HQ was fabricated. She did enter the building, and she was looking for Vision, but she left without his corpse. Also, whatever Darcy found by hacking Hayward’s files was likely doctored or misinterpreted as well–why would he have been tracking Vibranium within the Hex when he already had Vision’s Vibranium parts?

It turns out that SWORD had already secretly reconstructed Vision’s body–and given it a new white paint job in the process–and had actually been searching for a way to bring it back online without the Mind Stone. The residual energy from things crossing the HEX border–like the drone that Wanda ejected several episodes ago–was the key. The scene ends after Hayward gives the go-head to flip the switch, pulling energy from the drone and into Vision’s newly rebuilt body. We see him come back online–though the lifeless, cold look in his eyes definitely suggests this Vision isn’t going to be the same as the old one.

Fortunately, this moment is very overtly inspired by Marvel Comics–a few different ones, to be exact–so we can take a stab right now at explaining what’s going on, ahead of WandaVision’s impending finale.

Another Origin Story

Like most superheroes who have been around for more than a decade, Vision has gone through some pretty massive rough patches as creative teams pivoted around, editorial edicts shifted, and the cultural zeitgeist began to understand the characters in a more concrete fashion. Specifically, parts of Vision’s original origin story–he was a robot based on the original Human Torch (who was not a human at all, but a robot), given sentience by downloading the “brain patterns” of a dead Avenger called Wonder Man–needed some overhauling.

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Especially because both the original robot Human Torch and Wonder Man were their own characters who, in true comics fashion, were occasionally resurrected and put to work in other stories, making Vision a bit of a paradox.

To help mitigate this issue, and to give Vision a spotlight story arc all his own, he was briefly turned into a “villain,” (read: he was driven robot-crazy and tried to take over the world’s computers and ensure peace for all mankind, terrifying every major government in the process) then made a target by those governments (secretly manipulated by Immortus–a version of Kang the Conqueror, who is coming to the next Ant-Man & The Wasp movie) and abducted. After his capture, Vision was dismantled and his hard drives and memory banks were destroyed in the name of protecting international secrets. His body was badly damaged in the process, but not beyond repair. Hank Pym was able to reconstruct him–at least physically.

Mostly.

The damage to Vision’s original parts was so intense that his original color scheme couldn’t be obtained. New Vision was stark white instead of red. Also, with his memory banks and hard drives destroyed, Vision lacked everything that made him a unique person–specifically the brain patterns of Wonder Man–and was left an emotionless shell.

Unsurprisingly, this began a massive breakdown in Wanda and Vision’s relationship, as well as Vision’s connections to the Avengers at large.

This wasn’t a permanent change, of course–though it did last for several years in publication. Eventually Vision found a new deceased human whose brain patterns he could download to restore his personality and those brain patterns began fusing with the brain patterns of Wonder Man that somehow were left over, creating an entirely new, unique consciousness for Vision to call his own.

As for the stark white skin–that’s where things might start to rev your theory engines a bit more. Vision’s color palette returned after that brand new consciousness was transferred into a new body which he got from a Vision from an alternate Earth in the multiverse.

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So, where does that leave the show?

Despite Evan Peters’ arrival several episodes back, it’s still not entirely clear if WandaVision has started dealing with the multiverse and alternate Earths in full yet–we’ll likely need to wait until next week’s finale for confirmation of that. It would obviously make sense, however, given Wanda’s co-star status in the upcoming Doctor Strange In The Multiverse Of Madness movie.

That said, it may be a bit too early or a bit too much to have an alternate Earth Vision be dropped into Westview to fight against (and ultimately replace or merge with) the plain white Vision we’ll undoubtedly see conflict with in Episode 9. Still, let’s not count that one out altogether–stranger things have happened.

In addition to an alternate Vision showing up to fight emotionless Vision, there’s also the possibility of Shuri’s “backup” of Vision’s psyche coming back into play. In Avengers: Infinity War, Shuri was tasked with figuring out a way to construct Vision without the Mind Stone, and got partially through the process before Vision joined the fight. We have no idea just how much data she was able to copy, but there’s a good chance it could be used in a similar way to the “brain pattern” downloads Vision so often receives in the comics.

That still leaves the issue and question of how Wanda would be able to retrieve the data from Wakanda in the span of a single episode–but even if Pietro was a manipulation by Agatha, we do know that one of her kids is a speedster. Maybe he could help. That is, if they’re able to survive outside of the hex, which remains to be seen.

Netflix’s Cobra Kai Season 4 Production Has Begun, New Cast Added

It will be a long time before you see any of it, but production on Season 4 of Netflix’s Cobra Kai has officially begun. The streaming service announced the beginning of filming by sharing a photo of the Season 4 premiere script, titled “Let’s Begin.” The news didn’t stop there, as Netflix also revealed some changes to the show’s cast.

First and foremost, Peyton List (Tory) and Vanessa Rudio (Carmen) have both been made series regulars for Season 4, after previously appearing in recurring roles. That means Miguel’s mother (and Johnny’s love interest) should be around a lot more often, as will Samantha LaRusso’s eternal rival, Tory.

Additionally, two new cast members have been added to the roster. Dallas Dupree Young, who recently appeared on Netflix’s The Big Show Show, starring new AEW commentator Paul Wight, has been cast, as well as newcomer Oona O’Brien.

If Season 4 follows the same release pattern as Season 3, we won’t be seeing the next installment of Cobra Kai until early 2022. While that might seem like too long to wait to resolve the cliffhanger viewers were left on, at least it won’t be as long as the wait between Season 2 and 3, when the series moved from YouTube Premium to Netflix.

When it does return, at the very least fans will get to see exactly what happens when Johnny and Daniel fight together, against Sensei Kreese. While there will surely be plenty of impressive karate battles, it should also be pretty funny watching this martial arts odd couple figure out how to blend their two styles to teach one group of kids.

Now Playing: Cobra Kai Season 3 Breakdown & Best Moments

J.J. Abrams’ First Superman Reboot and All the Other DC Movies That Failed to Launch

This feature was originally published in September 2020.

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Warner Bros. is rebooting Superman … again. This time, Bad Robot’s J.J. Abrams will produce with Ta-Nehisi Coates scripting. But this isn’t Abrams’ first stab at trying to adapt the Man of Steel for the big screen.

Years ago, Abrams scripted Superman: Flyby, one of several attempts Warner Bros. made in the post-Christopher Reeve era to revive that DC franchise before eventually green-lighting Bryan Singer’s Superman Returns.

And while there are plenty of DC movies that have since been produced and are in the pipeline for the future, we can’t forget how often such superhero projects as Abrams’ Superman: Flyby fail to launch. A great many DC movies have been canceled over the years, while many others evolved during the course of development to the point that they barely resemble the movie that was originally announced.

Indeed, not every canceled DC movie gets the Snyder Cut treatment, so let’s explore the strange and colorful history of the DC movies that failed to launch, including J.J. Abrams’ first attempt to make a Superman movie.

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Richard Donner’s Superman II

01 - Superman IILong before franchises like Pirates of the Caribbean, Mission: Impossible and The Lord of the Rings popularized the idea of filming multiple movies back-to-back, Warners hired director Richard Donner to simultaneously shoot Superman and Superman II in 1977. That’s why the first movie opens with a scene featuring the Phantom Zone criminals even though they don’t appear again until the sequel.

However, Donner feuded heavily with the film’s producers, Pierre Spengler and Alexander and Ilya Salkind, with the mounting production budget being a major point of concern. A Hard Day’s Night director Richard Lester was eventually brought in to mediate between Donner and the Salkinds. Ultimately, it was decided to halt production on the sequel and focus on finishing the first movie. It’s estimated Donner shot about 75% of his planned Superman II scenes by that point.

Though the first Superman was well-received, Donner showed little desire to continue working with Spengler and the Salkinds. Lester was instead hired to replace Donner. Rather than simply shoot the remaining scenes, however, Lester was tasked with reshooting significant portions of Superman II based on a revised screenplay by writers David and Leslie Newman. These new scenes altered the tone of the movie and were also aimed at eliminating Marlon Brando’s Jor-El from the plot, as Brando had recently sued the Salkinds over unpaid royalties and to stop further use of his likeness. Lester wound up being the sole credited director on the theatrical release.

Warners did eventually release an alternate version of Superman II truer to Donner’s vision. 2006’s Superman II: The Richard Donner Cut restores many of Donner’s abandoned scenes, including those featuring Brando’s Jor-El (with the approval of the late actor’s estate). This version relies on recovered footage, alternate takes, new effects shots and even an early screen test between co-stars Christopher Reeve and Margot Kidder in order to create a new cut as close to Donner’s original vision as possible. But with Donner never having truly completed his sequel, The Donner Cut can only approximate that version of Superman II, leaving fans to wonder what might have been. And for that matter, what version of Superman III we might have gotten had the production on the first two been less dysfunctional.

Tom Mankiewicz’s The Batman

02 - Mankiewicz's BatmanProducers Michael Uslan and Benjamin Melniker purchased the film rights to Batman in 1979, sparking what would turn out to be a decade-long effort to bring the Dark Knight back to the big screen. Uslan himself wrote a screenplay titled Return of the Batman, one intended as a proof-of-concept that he would later describe as being tonally similar to Frank Miller’s The Dark Knight Returns.

After a slow start, the project started gaining momentum in 1983 when it found a new home at Warner Bros. and Superman writer Tom Mankiewicz was hired to write a new screenplay called The Batman. Mankiewicz’s script (which has been floating around the Internet for a number of years) is based on the graphic novel Batman: Strange Apparitions and features the origins of both Batman and Robin, along with Joker, Penguin and crime boss Rupert Thorne as villains and Silver St. Cloud as Bruce’s love interest.

A number of different directors were either officially attached to the project or considered, including Ghostbusters’ Ivan Reitman, Swamp Thing’s Wes Craven and Gremlins’ Joe Dante. Reitman even reportedly favored the unusual pairing of Bill Murray as Batman and Eddie Murphy as Robin. But despite being announced for release in 1985, The Batman never truly found traction until Warners hired Tim Burton to direct in the wake of Pee Wee’s Big Adventure. At that point, Mankiewicz’s story was thrown out in favor of a brand new script written by Sam Hamm, eventually leading to the 1989 movie we know and love.

Arnold Schwarzenegger’s Sgt. Rock

03 - Sgt RockWhile action movie icon Arnold Schwarzenegger has yet to appear in a Marvel or DC movie, he was once attached to play DC’s WWII-era hero Sgt. Rock. A number of different scripts were written during the ’80s and ’90s, with IGN’s Jim Vejvoda getting his hands on Brian Helgeland’s June 1996 draft. Many of these scripts depict Rock as being fluent in German, a plot point aimed at both giving Rock and the members of Easy Company an advantage over their enemies and explaining why Rock himself has a heavy Austrian accent.

The project persisted under producer Joel Silver even after Schwarzenegger moved on, with rumors suggesting Bruce Willis would star and Guy Ritchie would direct. However, the last update on the movie came in 2009 when word broke that the setting had shifted from WWII to a futuristic war and Ritchie had been replaced by I Am Legend’s Francis Lawrence.

The Pre-Zack Snyder Watchmen

04 - WatchmenZack Snyder’s Watchmen movie arrived in theaters 23 years after the debut of the comic, but he was hardly the first to attempt to adapt the source material. Producers Lawrence Gordon and Joel Silver originally developed the movie at Fox in the late ’80s, with Batman writer Sam Hamm tapped to write the screenplay after co-creator Alan Moore declined to be involved. The project migrated to Warners in 1991, at which point Monty Python alum Terry Gilliam was attached to direct. Gilliam finally left the project in 2000, famously describing a Watchmen movie to be “unfilmable.”

The project eventually found a new home at Paramount, with X2: X-Men United’s David Hayter penning a new screenplay that eliminated the Cold War-era setting in favor of a contemporary approach. Requiem for a Dream’s Darren Aronofsky signed on to direct the movie in 2004, though he then departed to focus on 2006’s The Fountain. Paramount then turned to The Bourne Supremacy’s Paul Greengrass before ultimately abandoning the adaptation. At that point the project returned to Warner Bros. and Snyder’s more comic-faithful version came into being.

The Wachowskis’ Plastic Man

05 - Plastic ManGiven the massive success of 1989’s Batman, Warner Bros. was understandably eager to take advantage of other DC properties on the big screen. The studio began pursuing a Plastic Man movie of all things, with future The Matrix directors Lana and Lilly Wachowski penning a screenplay in 1995. According to Den of Geek, that screenplay bears more resemblance to Sam Raimi’s Darkman than the slapstick humor of the comics.

The project went dormant after that, but the Wachowskis reportedly showed an interest in reviving it after the release of 2008’s Speed Racer, even turning to The Matrix star Keanu Reeves to star. That never panned out, nor did an online rumor about Doctor Who’s David Tennant playing Plastic Man in 2017’s Justice League.

Finally, in 2018 The Hollywood Reporter broke the news that Warners had tapped The Mayor’s Amanda Idoko to write a new Plastic Man screenplay. No director or cast have been revealed since then, and it remains to be seen if this new project will succeed where the Wachowskis’ version failed.

Tim Burton’s Batman Continues

06 - Batman ContinuesMost Batman fans would agree 1995’s Batman Forever is a far cry from its predecessors, both tonally and in terms of quality. But had things gone according to plan, director Tim Burton and star Michael Keaton would have stuck around for a third movie. Burton had actually plotted out a Batman Returns sequel titled Batman Continues. Superficially, Continues bears a resemblance to Forever, as it introduces Robin to the series and positions Two-Face and Riddler as the two main villains. However, Burton intended to cast Marlon Wayans as Robin (Wayans had already been cast in Returns but his character was later cut from the too-crowded film) and have Billy Dee Williams reprise the role of Harvey Dent.

So what went wrong? Executives at Warners were unhappy with the reception to Batman Returns. From a financial standpoint, it grossed significantly less than the first movie despite costing the studio far more. Worse, many parents were aghast at the dark tone of what was marketed as a kids movie, leading to an uproar over the McDonald’s Happy Meal toy promotion. Burton left the sequel, remaining attached only as producer, and was later followed by Keaton. Joel Schumacher was then hired to craft a more family-friendly take on the franchise. But, hey, at least the Batman Forever soundtrack turned out pretty well…

If you’re wondering how Burton’s Batman Continues might have looked, artist Joe Quinones revealed a series of concept drawings for Batman ’89, his pitch for a comic book series that would have continued the Burton-verse where Returns left off (similar to DC’s popular Batman ’66 comic). Sadly, DC didn’t approve that pitch. But at least Keaton seems interested in finally returning to the Batman role.

Michelle Pfeiffer’s Catwoman Spinoff

07 - CatwomanNot only did Warners put Burton’s third Batman movie on the chopping block, the studio never made good on the promise of a Michelle Pfeiffer-driven Catwoman movie. Batman Returns set the stage for a Catwoman spinoff, and Burton himself was expected to direct despite the friction surrounding Batman Forever. However, as the ’90s wore on Burton and Pfeiffer both seemed less confident in their involvement. The project eventually morphed from spinoff to Batman-less standalone movie, with Ashley Judd and Nicole Kidman both considered to star. Finally, Halle Berry was cast in the lead role and Catwoman pounced into theaters in 2004. That film is still regarded as one of the worst superhero movies of all time.

Superman Reborn/Superman Lives

superman-lives-nic-cageEven before the famous “Death of Superman” comic book crossover in 1992, the Salkinds were considering killing off Superman as a way of reviving the ailing movie franchise. Had Cannon Films not gone bankrupt, the studio may have wound up greenlighting a fifth Superman movie starring Christopher Reeve, with the hero dying and being reborn inside the Bottle City of Kandor. Unfortunately, any chance of Reeve reprising the role ended in 1995 when the actor was paralyzed in a horseback riding accident.

After Cannon’s collapse, the Salkinds sold the film rights to Warner Bros. and the studio quickly began developing a movie built around Superman’s fatal clash with Doomsday. Producer Jon Peters commissioned a script from 21 Jump Street writer Jonathan Lemkin. Dubbed Superman Reborn, Lemkin’s story bizarrely features a dying Superman transferring his life force into Lois Lane, with the resulting baby growing into a fully adult Superman clone within weeks. Rosewood’s Gregory Poirier was then hired to rewrite the script, eliminating the resurrected clone plot point and adding in villains like Brainiac, Parasite and Silver Banshee.

At this point, indie filmmaker Kevin Smith was hired to rewrite the script again with an eye toward being more faithful to the comics, with the title shifting to become Superman Lives. Smith has famously spoken at great length (including on his DVD comedy special An Evening With Kevin Smith) about the dysfunction behind the scenes and the increasingly outlandish story requests being made by Peters. Despite this, the project entered pre-production in 1997, with Tim Burton coming aboard as director and Nicolas Cage being cast as Superman. Unfortunately, Warners became increasingly concerned with the project’s ballooning budget, and Superman Lives was finally put on permanent hiatus in 1998.

The 2016 documentary The Death of Superman Lives: What Happened? offers a fascinating glimpse into this Superman movie that almost was. Batman vs. Two-Face writer Michael Jelenic has claimed the studio has considered adapting Smith’s screenplay as an animated movie, with Cage still voicing Superman. So far, that adaptation has yet to materialize.

Batman 5/Batman: Year One/Batman Beyond

09 - Batman Beyond (2)Following the release of the critically reviled Batman & Robin in 1997, the studio spent years trying to find the right approach to re-energize the property. That included a direct sequel dubbed Batman Unchained. I Am Legend’s Mark Protosevich was tapped to write a screenplay featuring Scarecrow and Harley Quinn (re-imagined to be the daughter of Jack Nicholson’s Joker) teaming up to drive Batman insane. The movie reportedly would have featured a cameo of the late Joker in the form of a fear toxin-induced hallucination. Batman & Robin stars George Clooney, Chris O’Donnell and Alicia Silverstone were expected to return, while director Joel Schumacher apparently favored rapper-turned-actor Coolio (?!?) as Scarecrow.

Writers Lee Shapiro and Stephen Wise pitched an alternate take on Batman 5 in 1998. Dubbed DarKnight, this sequel would also have featured Scarecrow as its main villain, though in this version Scarecrow is a doctor at Arkham Asylum who accidentally creates Man-Bat and attempts to turn Gotham against Batman. While Warners showed interest in the pitch, the studio eventually abandoned the project in 2001.

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By that point, Warners seemed more interested in rebooting the Batman franchise entirely. The studio briefly pursued a live-action Batman Beyond movie in 2000, with Paul Dini, Neal Stephenson and Boaz Yakin penning a screenplay and Yakin eyed to direct. However, attention quickly turned to an adaptation of Frank Miller and David Mazzucchelli’s Batman: Year One, with Requiem for a Dream’s Darren Aronofsky coming onboard to direct the R-rated reboot and co-write the script with Miller. Rumors have said that future Batman Christian Bale was eyed to play the Dark Knight in this version, as were future Joker Joaquin Phoenix and Freddie Prinze, Jr.

Unfortunately, Year One was abandoned when the studio shifted focus again to Wolfgang Petersen’s Batman vs. Superman. Elements of these various Batman projects would survive, however, with 2005’s Batman Begins featuring Bale in the lead role and a DarKnight-esque emphasis on Scarecrow as an Arkham employee.

J.J. Abrams’ Superman: Flyby

10 - Superman FlybyAfter Superman Lives fell apart in 1998, Warners began exploring other options for rehabilitating the Man of Steel on the big screen. Much of that surrounded a J.J. Abrams-penned script called Superman: Flyby. Flyby would offer a new take on the character’s origin, with a heavy emphasis on Krypton and the rivalry between Jor-El and his evil brother Kata-Zor. Flyby would also depict Lex Luthor as a UFO-obsessed government agent and end with the surprise reveal that Krypton still exists, prompting Superman to leave in search of his homeworld and sparking a whole trilogy.

Years later, Abrams would shed light on his script and its psychological approach to Superman, telling Empire the conflict centered around Clark Kent learning to finally embrace his incredible powers and no longer hide himself from the world, as his parents had urged him to do.

“The result of that, psychologically, would be fear of oneself, self-doubt and being ashamed of what you were capable of,” Abrams said. “Extrapolating that to adulthood became a fascinating psychological profile of someone who was not pretending to be Clark Kent, but who was Clark Kent. Who had become that kind of a character who is not able or willing to accept who he was and what his destiny was.”

Both Brett Ratner (X-Men: The Last Stand) and McG (Terminator Salvation) were attached to direct Flyby at different points, while everyone from David Boreanaz to Matt Bomer to Ashton Kutcher was approached to star. However, the project eventually fell by the wayside in 2004 when the studio hired director Bryan Singer and the focus shifted to the Superman II follow-up Superman Returns.

Wolfgang Petersen’s Batman vs. Superman

Batman-vs-SupermanWith Warner Bros. struggling to figure out how to revamp both the Batman and Superman franchises in the early 2000s, it should come as little surprise the studio strongly considered rebooting both characters in one movie. The studio even went as far as to shelve Abrams’ Superman: Flyby temporarily in favor of Batman vs. Superman.

This team-up movie was first pitched by Se7en writer Andrew Kevin Walker under the working title “Asylum,” with A Beautiful Mind’s Akiva Goldsman then hired to rewrite the script. Goldsman’s script features a Bruce Wayne driven to return to his role as Batman after his new wife is murdered by the Joker, with Joker and Lex Luthor manipulating the Dark Knight into conflict with Superman. Troy’s Wolfgang Petersen was attached to direct, with Colin Farrell reportedly starring as Batman and Jude Law as Superman.

Unfortunately, the project never quite came together, with Goldsman later telling Collider, “It was a time where you would be able to get these sort of stories together in script form but they couldn’t quite land in the world. Somehow, the expectations of the object — whether they be audience or corporate or directorial — it wasn’t landing quite in the way I think we imagined when we put them on the page.”

Warners eventually returned to the concept with 2016’s Batman v Superman: Dawn of Justice. The only tangible remnant of Goldsman and Petersen’s Batman vs. Superman is a cameo in 2007’s I Am Legend, which features a billboard advertisement for the movie amid its post-apocalyptic version of New York City.

David Goyer’s The Flash

12 - The Flash (2)Even before the release of Batman Begins, Warners was so pleased with the script they turned to co-writer David Goyer to pen a Flash movie. Goyer was announced as writer, producer and director of The Flash in December 2004, and he reportedly was eyeing Blade: Trinity star Ryan Reynolds as Barry Allen, with Wally West playing a supporting role in the movie. Goyer eventually left the project in 2007 over creative differences.

The studio continued developing a solo Flash movie after Goyer’s departure, with The Dark Knight’s Charles Roven attached as producer. But by 2009, even Roven seemed unsure of the project’s status.

Roven told IGN, “The David Goyer screenplay, that didn’t work. Goyer left the project. We then embarked with David Dobkin, trying to come up with another approach. We hadn’t even hired a writer at that point. So for us, we completely understood. I’ve been making movies with Warner Bros. for 15 years, so that was fine, but I hope one day there’s a way for me to get re-involved in the project.”

Joss Whedon’s Wonder Woman

13 - Wonder WomanWonder Woman finally got a movie of her own in 2017, but Warner Bros.’s efforts to bring the heroine to the big screen date back 20 years earlier. In the mid-’90s Ghostbusters director Ivan Reitman was attached to direct a Wonder Woman movie, with actresses like Catherine Zeta-Jones and Lucy Lawless rumored to star. However, that project only really started to gain traction in 2005 when Warners announced Joss Whedon had been hired to write and direct Wonder Woman.

Speaking to ABC National Radio in 2005, Whedon described his take on Diana. “She doesn’t really understand this world, she’s very strong but she’s also very naive,” he said. “She’s not quite as little as the girls I’m used to writing, but she’s definitely one of them in the sense of she’ll undergo that kind of baptism of fire that used to be relegated to the male gender. She’ll have to come into the world and see how corrupt it is and learn to deal with it and with her own powers. She is kind of, in a way, the grandma of everything I’ve been writing my whole life, so it makes sense that we should meet.”

Unfortunately, Whedon never fully completed his script and eventually left the project in 2007. By 2008, producer Joel Silver basically confirmed the project had gone dormant. It would undergo a number of other false starts and rewrites before finally seeing the light of day as part of the DCEU. Separately, Ally McBeal creator David E. Kelley filmed a pilot for a Wonder Woman TV series that failed to get greenlit.

Justice League: Mortal

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Perhaps no canceled DC movie came closer to reality than George Miller’s Justice League: Mortal. The Mad Max director came aboard in September 2007 to direct a script by Michele and Kieran Mulroney. The cast included Armie Hammer as Batman, D.J. Cotrona as Superman, Adam Brody as The Flash, Megan Gale as Wonder Woman, Hugh Keays-Byrne as Martian Manhunter, Santiago Cabrera as Aquaman and Common as Green Lantern.

Mortal made it well into the pre-production phase, with the various actors performing costume tests and preparing for a lengthy shoot in Australia. Unfortunately, the project stalled for several months due to the 2007-08 writers strike. And though pre-production resumed in February 2008, a conflict between the studio and the Australian government over tax rebates forced production to shift to Canada. That seems to have been the final straw for Warners, as the studio abruptly shifted focus to upcoming solo superhero movies like Green Lantern and The Dark Knight Rises.

Miller told THR in 2016, “I really was attracted to it. But there was a writers strike looming. We had to cast it very quickly, which we did with Warner’s casting people. And we cast it really quickly and we mounted it very quickly. And it depended on a start date and it depended on some basic rebate legislation that had just got through a new Australian government. But it was just too big a decision for them to make in the time. And that fell through and the whole film fell through. We almost got there. And it wasn’t to be. But that happens a lot, where films line up and the stars look like they’re aligning and they didn’t.”

Over the years, various glimpses of the Justice League: Mortal costumes have hit the Internet, including a mold of Hammer’s Batman cowl and low-res images of Superman, Wonder Woman and other characters.

Green Arrow: Escape From Super Max

15 - Super MaxFollowing his departure from the Flash movie, David Goyer made waves in 2008 after news surfaced he and co-writer Justin Marks had penned an unusual take on a Green Arrow movie. First titled Super Max and then renamed Green Arrow: Escape From Super Max, the script was said to feature Oliver Queen framed for murder and placed inside a high-security prison full of metahuman villains. The script reportedly featured cameos from Joker, Lex Luthor and the Riddler, among others.

Sadly, the project never moved past the scripting phase, with Goyer later revealing it didn’t have the support it needed from Warners executives who weren’t interested in exploring superhero properties beyond proven commodities like Batman and Superman. In 2015, Goyer told Den of Geek that Escape From Super Max was simply too ahead of its time.

“I think if that script had come over the transom a couple of years later… It was completely ahead of its time,” he said. “You know, Marvel was considering doing the Sinister Six and at the time, God, I think this was eight or nine years ago that we wrote a couple of drafts, but it certainly was like this oddball project at Warner Bros at the time, they were like — even though the script was good — ‘Why would we make a movie about a bunch of villains? That makes no sense.’”

The silver lining is that the unproduced screenplay did partly inspire the seventh season of The CW’s Arrow, which features an imprisoned Oliver Queen as a major plot point.

Lobo

16 - LoboIn 2009 Warners announced Guy Ritchie would direct a live-action Lobo movie, with Variety breaking down the plot as follows:

“Lobo is a seven-foot tall, blue-skinned, indestructible and heavily muscled antihero who drives a pimped out motorcycle, and lands on Earth in search of four fugitives who are bent on wreaking havoc. Lobo teams with a small town teenage girl to stop the creatures.”

Ritchie later left the project to focus on 2011’s Sherlock Holmes: A Game of Shadows. San Andreas director Brad Peyton was then brought on to direct, and his frequent collaborator Dwayne Johnson was rumored to play Lobo. However, Johnson eventually signed on to play Black Adam instead, and Peyton told Comingsoon.net in 2015 that the Lobo movie was on the back-burner while DC prioritized its core heroes.

More recently, Wonder Woman’s Jason Fuchs signed on to write a new screenplay. In 2018 The Wrap reported that Warners had reached out to Transformers director Michael Bay, with the studio looking to Lobo as its answer to the wildly successful Deadpool movies. There’s been no news on the project since.

Syfy had been developing a live-action Lobo series as a spinoff of Krypton, but that project was shelved after Krypton was canceled in 2019.

Justice League Dark/Dark Universe

17 - Justice League DarkDC’s original Justice League Dark comic debuted in 2011, and within a year rumors surfaced that Pan’s Labyrinth director Guillermo del Toro was developing a live-action Justice League Dark movie. Del Toro eventually confirmed the rumors in November 2012, revealing the working title to be Dark Universe (not to be confused with Universal’s aborted monster movie-verse).

Del Toro eventually dropped out as director but remained onboard as producer. Despite this, the project seemed to gain traction in late 2015 when reports indicated a 2016 filming date and a new batch of casting rumors pointed to either Colin Farrell or Ewan McGregor as John Constantine, Monica Bellucci as Madame Xanadu and Ben Mendelsohn as villain Anton Arcane.

That pattern of false starts and long periods with no news has continued into the present. Doug Liman left Fox’s equally troubled Gambit movie in 2016 to direct Dark Universe, but Liman left Dark Universe in 2017. Later that year, Housebound’s Gerard Johnstone was brought in to do a “script polish.”

More recently, Deadline reported JJ Abrams’ production company Bad Robot is developing multiple TV and movie projects built around the Justice League Dark lineup. Dark Universe itself may be dead, but the characters may still get their chance in live-action.

Joseph Gordon-Levitt’s The Sandman

18 - SandmanWarner Bros. began developing an adaptation of Neil Gaiman’s The Sandman in the late ’90s, with The Rules of Engagement’s Roger Avary attached to direct (at least until he was fired by producer Jon Peters). The studio seemingly struggled to come up with a workable script, with Gaiman dismissing one particular draft as “quite easily the worst script I’ve ever read.” Years later at SDCC 2007, Gaiman told an audience “I’d rather see no Sandman movie made than a bad Sandman movie.”

Only in 2013 did the movie begin gathering momentum. That year we learned Joseph Gordon-Levitt had signed on to direct and star in a Sandman movie, with Gaiman and David Goyer attached and Arrival’s Eric Heisserer later hired to write a new script.

The following year, Gordon-Levitt told IGN, “I love just the basic concept of it – just the concept of personifying Dream, along with all of his brothers and sisters, the seven Endless personifying Death, personifying Destruction and Delirium and Destiny and Desire and Despair. I mean, that’s just a fascinating and, I think, a really cinematic concept.”

Unfortunately, progress continued to be slow on The Sandman, and the project eventually shifted from Warners to New Line in 2015. Gordon-Levitt then dropped out in 2016, and even Heisserer seemed eager to cut ties by the end of 2016.

“I’ve done about a year’s worth of work on that and I’ve come to the conclusion that I don’t believe it can be adapted into a film, or if it can I’m not the person to make it one,” Heisserer told IGN. “I think the best version of it is as a series, and therefore I am recommending that they fire me [laughs]. So hopefully it will find the best iteration possible.”

That seems to have been the final nail in the movie’s coffin. Luckily, The Sandman is now in development as a Netflix series instead. Netflix has so far greenlit a 10-episode first season, and Gaiman has revealed the series was very close to production before being delayed due to the COVID-19 pandemic.

Steven Spielberg’s Blackhawks

19 - BlackhawkApart from 2011’s The Adventures of Tintin, Steven Spielberg has largely shied away from the comic book movie scene in the past. That may or may not change in the near future. In 2018 we learned Spielberg was reuniting with Jurassic Park writer David Koepp for a Blackhawk movie at Warner Bros. The film would focus on the titular hero, a WWII-era fighter pilot who leads the deadly Blackhawk Squadron. However, there’s been no news about the project in the two years since, leading us to assume it’s stalled in mid-air.

The Lost DCEU Movies

20 - Lost DCEUAt this point we could devote an entire article to DCEU movies that have been announced but never materialized. Some of these movies may still happen, but others have been abandoned as Warners has shifted focus with its shared superhero universe over the years. Here’s a quick breakdown of the DCEU movies that have seemingly fallen by the wayside.

Joss Whedon’s Batgirl

At one point, it seemed as though Joss Whedon’s late-stage hiring on Justice League would pave the way for a larger role in the DCEU. But though Whedon was slated to write and direct a solo Batgirl movie, he dropped out in 2018 after failing to come up with a satisfying story. Bumblebee’s Christina Hodson is said to be now penning the Batgirl script but little has been revealed about the project in the past couple of years.

Geoff Johns & Ben Affleck’s The Batman

While The Batman is set for release in late 2021, it won’t be the movie first announced back at Comic-Con 2015. Originally, the movie was meant to star Ben Affleck’s Dark Knight, with Joe Manganiello’s Deathstroke as villain. Affleck was expected to both direct and co-write the film with Geoff Johns. However, Affleck opted not to direct and eventually dropped out of the project entirely. The Batman has instead been reworked to become a franchise reboot directed by War for the Planet of the Apes’ Matt Reeves and starring Twilight’s Robert Pattinson.

Cyborg

At one point it was expected that Ray Fisher would reprise his role as Cyborg for a solo movie post-Justice League. The film even had an April 2020 release date, but that date has come and gone with no new word.

Deathstroke

While Joe Manganiello won’t be reprising the Deathstroke role in The Batman, rumors suggest he’ll be getting his own solo movie at some point. However, there’s been little concrete info about that project so far.

Gotham City Sirens

Before the studio prioritized Birds of Prey, Warners was developing a team-up movie pairing Margot Robbie’s Harley Quinn with fellow Gotham residents Catwoman and Poison Ivy. Tomb Raider scribe Geneva Robertson-Dworet was onboard to write the screenplay, but all signs point to Warners having shelved this particular DCEU spinoff.

Green Lantern Corps

Geoff Johns was reported to be writing a script for this Green Lantern reboot, which is said to focus on both Hal Jordan and John Stewart and feature a “Lethal Weapon in space” tone. Johns reportedly intended to turn in his draft by the end of 2019, though there’s been little word on the film recently. It’s also unclear how the movie will connect to HBO Max’s Green Lantern series, to which Johns is also attached, or if the movie has morphed into the series.

Joker & Harley Quinn

Jared Leto’s role in 2016’s Suicide Squad was intended to set the stage for multiple spinoffs, including both a solo Joker movie and one focused on Joker and Margot Robbie’s Harley. However, Warners instead pivoted to the Joaquin Phoenix Joker movie, a move that is said to have greatly upset Leto. As of 2019, it sounds as though Leto’s days as Joker are over.

Justice League 2

Zack Snyder originally had a five-movie plan for the DCEU, one that would have involved a second Justice League movie and a mystery fifth project. However, between the lukewarm reception to 2017’s Justice League and the tension behind the scenes, Warner Bros. seems to have little interest in moving forward with another Justice League movie just yet. It’s also unclear how the announcement of the long-rumored Snyder Cut of Justice League will impact the franchise moving forward.

Man of Steel 2

While we learned in May 2020 that Henry Cavill plans to suit up as Superman once more, that will reportedly involve a guest appearance in another DC movie rather than a followup to 2013’s Man of Steel. The studio may also be considering a reboot of the franchise a la The Batman, and Black Panther’s Michael B. Jordan reportedly met with the studio in 2019 to pitch his idea.

Nightwing

The LEGO Batman Movie director Chris McKay was attached to direct a movie centered around Dick Grayson, but there’s been little word on the project in recent years. With The Batman rebooting the franchise, Warners may not want to muddy the waters by spotlighting Batman’s first sidekick just yet.

Supergirl

22 Jump Street’s Oren Uziel was attached to write a solo Supergirl movie, one unrelated to the ongoing series on The CW. However, the project has seemingly been put on hold, with Warners reportedly focusing on Superman himself for the time being.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Pokemon Legends: Arceus Is Up for Preorder

Pokemon Legends: Arceus is set to release exclusively for Nintendo Switch in early 2022. It’s an open-world take on the franchise that’s set long ago in the Sinnoh region. You can preorder the game now (see it at Best Buy).

Developed by Game Freak, Pokemon Legends: Arceus brings players back in time before the Sinnoh region was built out into what it is in the Diamond and Pearl games. Your job is to explore a vast open world while researching wild Pokemon in order to complete the first Pokedex of the area.

Preorder Pokemon Legends: Arceus

pokemon-legends-arceus

As you explore, you can try to sneak up on Pokemon and throw a Poke Ball to try to catch them. If you need to weaken them before they’ll be catchable, you can toss a Poke Ball containing one of your Pokemon at them and a standard turn-based battle will begin. And because this game takes place in the past, the Poke Balls you use are made of wood, and steam shoots out when you successfully ensnare a creature.

The starter Pokemon for the game are Rowlet, Cyndaquil, and Oshawott, whom you receive from a professor who’s picked them up while traveling through various regions. On your adventure, you’ll uncover the truth behind a storied Pokemon called Arceus, who supposedly “shaped all there is in this world.” Sounds heavy.

Arceus isn’t the only new Pokemon coming to Switch. During the same Nintendo presentation, the company announced Pokemon Brilliant Diamond and Pokemon Shining Pearl, remasters of the 2006 Nintendo DS originals.

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No Preorder Bonus

As yet, no preorder bonuses have been announced for the latest round of Pokemon remakes. If that changes, we’ll drop the information here.

Other Preorder Guides

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Chris Reed is a commerce editor and deals expert at IGN. You can follow him on Twitter @_chrislreed.

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