Story of Seasons: Pioneers of Olive Town Review

Anyone who has played a Story of Seasons game before knows the plot of Pioneers of Olive Town: an enterprising young 20-something escapes the bustle of city life and takes over their grandfather’s old, dilapidated farm outside of a small, rural village that’s struggling to keep its inhabitants entertained. To turn things around you grow crops, raise animals, talk to the townsfolk, and repeat. Pioneers of Olive Town isn’t trying to change that, but it adds a huge amount of land to manage and crafting mechanics to work with, and that fleshes out that familiar loop into a full, pleasant take. For those of us who have been playing Stardew Valley non-stop for the last five years, it’s a much-needed refresh.

Pioneers of Olive Town is stuffed with things to do, and while the seasons pass rather slowly, I was surprised at how much I was packing into a day – as well as how much more I still wanted to do at the end of each one. At any given point you’re working toward rebuilding a structure, clearing a new segment of land, planning another excursion into one of multiple mines, saving for the purchase of a new tool upgrade, trying to finish a quest to develop the town, and trying to get the cute girl who works at the museum to come take a walk on the beach with you. It’s pretty standard stuff for the most part.

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The most dramatic differences separating Olive Town and prior Story of Seasons games are the materials and crafting systems, and the sheer scope of the farmland you have to clear. The former borrows heavily from (surprise!) Stardew Valley, teaching you new crafting recipes as you level up various skills like mining, fishing, and logging. This includes a number of recipes for machines that will convert materials into other materials, such as wood into lumber or ore into bars.

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But there are simply too many of these! Some of them even perform very similar functions, like the Maker machines that convert thread into cloth but then entirely separate ones to turn wool into, well, different cloth. Or the separate machines for converting rice and beans into powders, converting herbs into seasonings, and salt and pepper into spices. I could have done without, like, half of these machines, especially since by the time I was a few seasons in, half my farm looked like an industrial district between all the machines I had running at once and all the storage boxes I had to set up to keep all their products organized for when I would inevitably need them to build something. Story of Seasons would be much improved if growing your farm didn’t necessitate something like a fourth of each in-game day playing an entirely different management sim instead of the actual farming sim I wanted to play.

It’s a hassle to have to fuss with machines instead of all the other, far more fun bits, like exploring the enormous farm I’d inherited. As with prior games in the series, Story of Seasons starts you with a small, overgrown bit of land that you will slowly clear of trees, rocks, and grass with tools like an axe, a hammer, and a scythe. You’ll also repair dilapidated structures, like a chicken coop, using the materials you get from clearing the land (and, later, from running those materials through like 20 different machines). Early on, the stretch of land you start with seems like plenty to deal with and certainly enough space to farm in.

Then, you’ll repair the bridge.

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Crossing the bridge to the southwest of your farm reveals a plot of land twice as big, equally overgrown, and with new run-down structures of its own to repair. And there are even more sections of land beyond that. Look, the farm is just huge, okay? By the time you repair the horse stable, you’ll need the horse to get you back and forth across the stretches to do your daily chores. That means plenty of space to build and grow whatever you want, including crafting ridiculous decorations like, I kid you not, a giant topiary cow.

The size does unfortunately make it obvious that Story of Seasons is struggling to run at a steady framerate, especially when you’re running across an area with a lot of things on screen. And the farm’s scale can become time-consuming later on because puddles, weeds, and trees grow back quickly. If you want to keep the land clear, you’ll be spending a lot of time running over your entire farm hammering down unwanted sprouts. The worst offenders are puddles and even larger ponds, which appear in abundance each time it rains and require repeated, tedious use of a bucket to drain if you want your space back.

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But the size mostly works in its favor, as you’ll need all that space for your hundred or so converter machines, but also for crop growing and animal grazing. And it’s just fun to explore these new areas too, because each new section you unlock includes new forageable items, new materials for building, new buildings to remodel. Plus, each season brings new adorable roaming animals that you can eventually tame and add to your barn and coop. A highlight of my entire playthrough was unlocking new areas, discovering the embarrassment of riches waiting for me within, and delighting even seasons later in new roaming animals like a goofy brown cow and the dumbest, cutest-looking rabbit I’ve ever seen, ready to be tamed.

It’s a good thing the days in Pioneers of Olive Town are long, because tending to your farm is only half the job and there really is just piles to do each day. Olive Town itself is sizable and will grow with new shops and activities as you complete quests for the town’s mayor. For example, you’ll unlock a salon with a wide array of customization options that will grow even more over time. Delightfully, all options are available to every character, regardless of your gender selection.

Olive Town’s residents may not seem like much when you initially speak to them. Most of them will make similar comments about whatever event is nearest on the calendar – so, anticipating the Pet Derby for a few days, then discussing the results of the Pet Derby for the next several days after. It’s unfortunate that the everyday dialogue is so bland, because the cutscenes are where characters really get to shine. There’s clearly been a lot of love put into both the original writing and the localization of some of these scenes, as well as a willingness to lean in and be goofy and tongue-in-cheek on the regular.

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The solid writing extends to the cast of five bachelors and bachelorettes, all of whom have numerous charming interactions with you as you increase their affection toward you with gifts and conversation. The bachelorettes are a bit more diverse in appearances and personalities than the bachelors, but the good news is that if the gents aren’t wooing you effectively you can date the women just as easily, regardless of which gender you’re playing as. Thank the Harvest Goddess that Marvelous did away with “friendship ceremonies” after the remake of Friends of Mineral Town made being as gay as you like a standard for the series.

Microsoft Reportedly In Talks to Purchase Discord for Over $10 Billion

Microsoft is allegedly in talks to purchase Discord, the gaming-focused chat software, for over $10 billion USD.

As reported by Bloomberg, these discussions appear to be early as there is no imminent deal on the horizon. Furthermore, one source said that, despite these talks, Discord may be more likely to go public than sell itself.

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While Microsoft is one of potential suitors, Discord has also been in discussions with Epic Games and Amazon.

VentureBeat first reported that Discord, the company with roughly 140 million monthly userrs that recently raised $100 million at a $7 billion valuation, was exploring a sale worth more than $10 billion.

Discord was said to be the one who reached out to Microsoft to gauge interest in a potential sale and that Xbox head Phil Spencer has been part of these chats. While purely speculation, it’s important to consider how beneficial having a service like Discord could be for the future of communication on the Xbox platform.

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Xbox and Discord have worked together in the past, as Xbox owners have had the ability to link their Discord accounts to see what their friends are doing.

This acquisition, if it does happen, would bolster Microsoft’s continuing plans to make gaming as easy and accessible for all. It’s strategy is focused on offering its games, especially via Xbox Game Pass, on consoles, PC, and mobile, and having Discord integration could make communicating across all these platforms a much smoother process.

Owning Discord would only strengthen the value of the Xbox brand, which recently completed its $7.5 billion acquisition of ZeniMax Media, the parent company of developers like Bethesda, Arkane, id Software, and more.

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Pokemon Go Dev Making Pikmin Mobile Game

Pokemon Go developer Niantic has partnered with Nintendo to create a mobile game based on the Pikmin franchise. Like Pokemon Go, this new Pikmin game will be designed to encourage folks to walk more.

This upcoming Pikmin game is only the first title in Niantic and Nintendo’s new partnership. As detailed in a Niantic blog post, the two companies are planning to work together on future titles, jointly developing games built on Niantic’s real-world AR technology. Each will bring to life characters from Nintendo’s diverse roster of popular properties.

I wonder how large of a Pikmin army you'll be able to build in this game.
I wonder how large of a Pikmin army you’ll be able to build in this game.

Niantic’s Pikmin game is currently slated to release sometime later this year. The developer did not release details on what other mobile apps it has planned that are based on Nintendo franchises.

“We’ll share more details about the apps in the coming months,” Niantic VP of product management Kei Kawai writes in the blog post. “We’re excited to continue building on this partnership as we pursue our mission of encouraging people to explore the world together.”

Rocket League Season 3 Trailer Will Debut In Fortnite’s Party Royale Kaskade Concert

Rocket League Season 3 is set to begin on April 7. Ahead of its start, you can catch a first look at what’s coming in Season 3 by jumping into Fortnite for one of its three upcoming music concerts.

On March 26 and 27, Fortnite’s Party Royale Main Stage will host three Kaskade concerts. At the end of each concert, the Rocket League Season 3 trailer will play, detailing what’s coming to the game in April. The concert times are listed below.

Fortnite’s Party Royale Kaskade Concerts

  • March 26 at 5 PM PT / 8 PM ET
  • March 27 at 6 AM PT / 9 AM ET
  • March 27 at 11 AM PT / 2 PM ET

Ahead of the start of Season 3, the Fortnite-themed Llama-Rama event is returning to Rocket League. Llama-Rama will begin on March 25 at 9 AM PT / 12 PM ET and continue until April 9 at 2 PM PT / 4 PM ET.

The event will add six in-game challenges to Rocket League. Completing five of them will unlock rewards in both Rocket League and Fortnite. The sixth challenge will only net you a Rocket League reward. All six challenges are listed below.

Rocket League Llama-Rama Event Challenges

  • Challenge 1: Beyonder
    • Description: Play three online matches
    • Fortnite Reward: Battle Ball Spray
    • Rocket League Reward: Topper – DJ Yonder
  • Challenge 2: More Llama Bell
    • Description: Get 500 total points in online matches
    • Fortnite Reward: Llama-Rama Loading Screen
    • Rocket League Reward: Player Anthem – Llama Bell
  • Challenge 3: Over Yonder
    • Description: Get five Goals, Assists, or Saves in online matches
    • Fortnite Reward: Everybody Dance! Lobby Track
    • Rocket League Reward: Octane Decal – DJ Yonder
  • Challenge 4: Umbrella Royale
    • Description: Get five Clears and Centers in online matches
    • Fortnite Reward: Zooming Wrap
    • Rocket League Reward: Wheels – Umbrella Royale
  • Challenge 5: Extra Ordinary
    • Description: Play one online match in any of the Extra Modes playlists
    • Fortnite Reward: Turbo Ball! Back Bling
    • Rocket League Reward: Player Title – Extra Ordinary
  • Challenge 6: Winning Is Everything
    • Description: Win 10 online matches (Repeatable)
    • Rocket League Reward: 20,000 XP

Rocket League is available for Xbox Series X|S, PS5, Xbox One, PS4, PC, and Switch.

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Keanu Reeves Is Developing BRZRKR Live-Action Movie And Anime Series For Netflix

Netflix is developing two new projects with actor Keanu Reeves based on his BRZRKR comic book, the streamer has announced. Reeves will both produce and star first in a live-action BRZRKR film, followed up by an animated series, in which he lends his voice to the main character.

BRZRKR tells the story of an immortal warrior’s 80,000-year lifetime. The character is known only as “B” and is a half-mortal, half-god cursed to a life of violence. In the modern day, B works for the U.S. government, taking on jobs too dangerous for anyone else, while trying to find a way to bring an end to his endless journey.

The comic is comes from an original idea by Keanu Reeves, who co-wrote the story with writer Matt Kindt and artists Ron Garney and Bill Crabtree. The first issue launched on March 3 and has already sold 615,000 copies and entered a second printing. That makes it, according to publisher BOOM! Studios, the highest-selling original comic book launch in almost 30 years.

Netflix has not yet announced a time frame for either project. Meanwhile, you can prepare for Keanu’s impending Matrix sequel, which releases on December 22, 2021. Reeves’ John Wick 4 is in the works, too, scheduled currently to hit theaters in May 2022.

Thank You Apex Legends: I Can Once Again Easily Admire My Cool Guns In The Middle Of A Match

Respawn has added a new Survival Slot Button option to the settings in Apex Legends. This means that controller users can now go back to using the d-pad to inspect their weapon.

In the Chaos Theory update, Respawn added a brand-new item to Apex Legends: the heat shield. Alongside the mobile respawn beacon, this item goes into a new slot in your in-match inventory, which is called the survival slot.

When first added, this slot was automatically mapped to the d-pad input previously used for weapon and heirloom inspection. Folks on mouse and keyboard could easily remap the inspection prompt to another key or mouse button, but folks on controllers only have so many buttons. So weapon and heirloom inspection was remapped to the quip wheel.

So this meant that unless you had a controller with extra paddles to work with, the addition of the survival slot removed your ability to easily admire your firearm or heirloom in the middle of a match. Not terribly important in a battle royale, mind you, but it was a fun pastime while hiding in the corner or a way to show off to the team you just killed when they’re spectating you.

However, now with the new option, folks on controllers can choose whether they want the d-pad input to access the survival slot or the inspection prompt. When the option is turned off, you’ll have to manually open your inventory in order to use heat shields or mobile respawn beacons, similar to what you used to have to do for ultimate accelerants. But when the option is turned off, you can once again use the d-pad to inspect your weapon or heirloom.

The trade-off, of course, is that quickly pressing the d-pad instead of pausing to open your menu is easier to do while moving–which is key for a fast-paced game like Apex Legends. If you like being able to quickly call down mobile respawn beacons while sliding into cover or tossing out a heat shield while outrunning an enemy squad, then keeping the Survival Slot Button option turned on is the way to go.

Now Playing: Apex Legends Chaos Theory Collection Event Trailer

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Next Mass Effect: What We Want To See

There’s a lot of buzz around Mass Effect at the moment. Maybe it’s because BioWare has finally confirmed that they’re working on the next instalment in the franchise, or maybe it’s because the remaster of the beloved trilogy is right around the corner. In any case, Lucy has Mass Effect on the brain.

While waiting for the Legendary Edition, she’s gone back to playing Mass Effect Andromeda and has made a list of things that the next Mass Effect could take from both the original trilogy, as well as Andromeda, as well as changes she’d love to see BioWare make with their sci-fi epic. From where in the timeline the story will take place (hopefully as a sequel to Andromeda and the trilogy) as well as which characters we should definitely leave behind (cough, Shepard), it’s an exhaustive list of Mass Effect goodness. She covers characters, gameplay changes, and even broaches the subject of day one DLC.

If you’re a Mass Effect fan, make sure to head over to youtube.com/GameSpot, where we’ll have loads more Mass Effect videos coming out in the weeks leading up to the release of Mass Effect Legendary Edition on May 14.

Vin Diesel’s Son Is In Fast & Furious 9, Possibly As Young Dom

There’s a new member of the Fast and Furious family–literally for star Vin Diesel.. Diesel’s son, Vincent Sinclair, has been added to the cast of F9: The Fast Saga which is currently scheduled to be in theaters on June 25.

As EW reports, the 10-year-old son of the franchise star filmed scenes for the new film in 2019, when he was 9 and that it’s his first on-camera role. And while it’s not officially confirmed who he’ll be playing, TMZ reports that Sinclair is playing a young version of Dominic Toretto–the role made famous by his dad.

Given what we know about F9 thus far, it makes sense there would be scenes of a young Dom in the ew film. As first revealed in a trailer from early 2020, John Cena will play Dom’s long-lost brother Jakob–who also happens to be an antagonist in the film. If the movie is delving into Toretto family history, there’s no better way to show that than with flashbacks.

As you likely already know, this movie will also see the return of Han(Sung Kang). The character was thought to have been killed off during a post-credits scene in Fast & Furious 6, before the surprising reveal in the F9 trailer that he’s alive and well–and still snacking.

F9: The Fast Saga is currently scheduled for release on June 25.

Now Playing: Fast And Furious 9: 14 Ways Han Is Alive

Gaming Monitor vs. Gaming TV: Which Is Better?

Aside from your console or PC itself, the most important part of any gaming setup is the screen you’re playing on. But what’s the best option for 2021–the competitive edge of a gaming monitor or the size and bombast of a gaming TV? The question of which is better–gaming monitor vs. TV–was a lot easier to answer when gaming monitors had the clear advantage in speed, accuracy, and response time, but in recent years, many gaming TVs have adopted features that have helped bring them in line. Still, there are key differences between a gaming monitor and TV that are worth noting, especially if you’re a dedicated gamer who spends a lot of time looking at your screen of choice.

While gaming TVs have started to enter the world of higher refresh rates, gaming monitors have pushed their speeds even higher, climbing up to 360Hz. This makes them hard to beat in the realm of competitive gaming, but if you’re looking for the best image possible, a 4K gaming TV with an OLED panel is unbeatable. There are some great 40-inch-plus monitors out there that provide gorgeous visuals, but they can’t quite match up to the best TVs. And few gaming monitors use the new HDMI 2.1 interface technology to push 4K and 120Hz, which makes gaming TVs a more viable option for utilizing the full capabilities of the PS5 and Xbox Series X. Of course, an excellent 144Hz monitor is still a great choice for PC gamers who use a keyboard and mouse as their main tools–or those who own the smaller Xbox Series S.

Despite these differences, gaming monitors and gaming TVs have started to tie up their loose ends, and both can provide an excellent gaming experience. You can’t go wrong either way, but there are still some different benefits that each type of screen has, and depending on the type of gamer you are, one might just edge out the other.

Terms to know

Before we break down the main differences between gaming monitors and TVs, here’s a quick overview of key specs to know.

  • Resolution: Resolution refers to the number of pixels on a screen (4K is 3840 pixels by 2160 pixels). 1080p and 1440p are only seen in gaming monitors, often with high refresh rates, while 4K can be found in both gaming monitors and gaming TVs. This is what we typically see in the vast majority of cases, but it can differ, especially with ultrawide monitors.
  • Refresh rate: Refresh rate refers to the frequency at which a screen refreshes its image–the higher the refresh rate, the smoother the image becomes. If your refresh rate is 120Hz, that means your screen can display up to 120fps. 60Hz is the most common refresh rate you’ll find in displays, but gaming TVs have started to feature 120Hz screens. Gaming refresh rates most commonly seen in monitors include 144Hz, 240Hz, 360Hz, and anything in between.
  • Response time: Response time refers to the time it takes for an action to register on screen after you’ve pushed a button. Lower response times will make games feel more responsive. It’s typically measured in milliseconds (ms), and you’ll often see gaming monitors with response times of 5ms or lower.
  • Input lag: Input lag refers to the amount of latency there is between your button presses and the action appearing on screen. Input lag directly affects the response time of a monitor and can be caused by a number of factors. Most gaming TVs have specific modes or technology (like HDMI 2.1’s auto low-latency mode) that lower input lag. Using capture cards or splitters can also add input lag.
  • Interfaces: The type of interfaces you have will depend on whether you’re using a monitor or 4K TV. HDMI is ubiquitous between the two, though HDMI 2.1 is not as common as HDMI 2.0. DisplayPort is a monitor-specific interface that allows for higher resolutions and faster refresh rates. You’ll need the right type of cable to take advantage of a specific interface’s bandwidth and capabilities.
  • HDR: HDR stands for high-dynamic range and refers to the technique displays use to show a wider range of color and brightness. While most think of HDR as producing bright, vibrant colors, it also helps provide deeper blacks and more accurate dark scenes. HDR is better implemented in gaming TVs, while most gaming monitors lack the brightness to produce it properly.

Differences between monitors and TVs for gaming

Size and resolutions

Gaming monitors are typically much smaller than gaming TVs, with many options ranging from 24 to 32 inches. Gaming TVs, on the other hand, typically start at around 48 to 50 inches and range all the way up to 85. However, this isn’t a strict rule that either display needs to stick to as there are a number of great 40+ inch monitors that are worth buying. More than any factor in this guide, deciding what size you need is really up to you. If you’re going to sit far away from your screen, then you’ll likely need a bigger screen to get the most out of it. Likewise, if you’re sitting closer, a smaller monitor or TV will work better for that situation.

Resolutions are a bit different. Gaming TVs only come in 4K, while gaming monitors can be 1080, 1440p, 4K, or any number of ultrawide resolutions. Higher resolutions will look nicer on bigger screens than lower resolutions will, but this also depends how close you are to the screen. If you’re rocking a 24-inch screen and you’re about 12-inches away from it, then 1080p doesn’t look as bad as it would on a 65-inch screen at 12 feet away.

If you’re primarily a console gamer, then choosing your resolution isn’t that hard–a 4K screen will let you get the most out of your platform of choice. With PC gaming, on the other hand, it becomes a little more complicated. Choosing your resolution entirely depends on the hardware you have in your PC and the graphics settings you use in-game. Expectations should be in line with your PC’s graphics card and other specs and what they’re able to push effectively–4K and 60fps is hard to push unless you fine-tune your settings so your PC is capable of handling the extra load.

Samsung's G7 Odyssey monitor has a 1440p resolution and 240Hz refresh rate, while LG's CX OLED TV can support 4K at 120Hz.
Samsung’s G7 Odyssey monitor has a 1440p resolution and 240Hz refresh rate, while LG’s CX OLED TV can support 4K at 120Hz.

Refresh rates

When it comes to gaming PCs, you’ll really only see two different refresh rates–60Hz and 120Hz. Refresh rates higher than 60Hz used to be a PC-only thing, but the PS5 and Xbox Series X both have games that feature 120Hz modes, allowing you to take advantage of TVs with that refresh rate. 120Hz TVs are still perfectly capable of displaying games at 60fps–and it looks great–so future-proofing yourself with a 120Hz gaming TV is a good idea.

Like resolutions, if you plan to use your display for PC gaming, you’ll need to consider your specs, resolution, and how many frames it can push. Higher refresh rates like 240Hz and 360Hz will be easier to take advantage of at 1080p. However, modest PC builds are capable of a good balance with 1440p and 144Hz. It really depends on your setup and how you plan to use it.

Response times and input lag

Response times typically range between 1 and 5 milliseconds on monitors. TVs have typically had slower response times than monitors, but over the last few years, they have started to get in line with their smaller-screen counterparts. Most 4K TVs for gaming also have modes that turn off post-processing filters and the like to achieve a lower input lag and faster response time.

TVs with HDMI 2.1 are able to take advantage of the technology’s features, including ALLM (auto low-latency mode). When used with an HDMI 2.1 device that supports ALLM–like the Xbox Series X or RTX 30 graphics cards–there is virtually no input lag in addition to a near-instant response time. OLED panels–featured on some HDMI 2.1 TVs–also have a very fast response time.

HDR

Gaming TVs tend to have better HDR performance than gaming monitors due to being able to achieve a higher level of brightness. HDR10 is the standard, while VESA HDR400, HDR600, and HDR1000 are levels within HDR10. Gaming monitors tend to stick to these VESA levels, which can’t achieve the same level of brightness, vibrancy, or accuracy. Some monitors support HDR10, but if you’re looking for the best HDR experience, you’ll want to stick to TVs that support HDR10 or Dolby Vision, the latter of which produces the most accurate and vibrant scenes possible today.

Price

Pricing can differ widely based on the type of gaming monitor or TV you want. Gaming monitors can be much cheaper than gaming TVs, even reaching sub-$200 levels, but nicer monitors are going to cost more than budget TVs. Alternatively, gaming TVs can call for thousands and thousands of dollars–though don’t be surprised if you see a gaming monitor in the $1,500 range as well. There’s really no rule on how much specific types of monitors or TVs cost, though TVs do typically cost more than monitors.

TVs for gaming

TVs have often felt like a console-only display, but with 120Hz panels and HDMI 2.1, they now feel viable for PC gaming and competitive multiplayer. Of course, the big reason to get a TV is for that superior image quality, especially from those with OLED and QLED screens. The best 4K TVs for PS5 and Xbox Series X are also great displays for PC, especially if you have an RTX 30 series graphics card and enjoy a wide variety of video games–whether you’re into cinematic single-player experiences or competitive multiplayer, gaming TVs in 2021 can handle it deftly. Here are some of the best TVs to use as a monitor in 2021.

Monitors for gaming

There’s a wide range of gaming monitors out there, and if you’re a PC gamer, that makes it easier to pick one that suits your needs, right down to the very last spec. Solid gaming monitors for PS5 and Xbox Series X, however, are a bit harder to pin down as the consoles have very specific needs that need to be met–they’re not as fluid or customizable as a PC is. HDMI 2.1 is slowly being adopted by monitors, but there are still some excellent options for both PC and consoles that won’t leave you disappointed.

Final thoughts: Gaming monitor or gaming TV?

You make the call. It’s really as easy as that. Different types of gamers will have different needs with their screen, but with how TVs have developed over the past couple of years, they’re now an incredibly viable option for everyone, from those that enjoy single-player experiences to more competitive gamers. HDMI 2.1 is a huge boon to gaming, and the TVs that feature the interface tech are impressive, providing 120Hz and the best image quality out there today. Of course, monitors still outpace TVs when it comes to refresh rates, reaching as high up as 360Hz and providing competitive experiences that can’t be beat. 120Hz is still nothing to sneeze at, though, so it really comes down to what’s most important to your particular situation. Whether you go monitor or TV, you’ll be able to find an incredible display that won’t disappoint.

Resident Evil Re:Verse Open Beta Starts In April

Resident Evil Re:Verse is getting an open beta in April on PS4, Xbox One, and PC, and it’s free to everyone who has a Capcom account. Re:Verse–which is some sort of multiplayer shooter included for free with the upcoming Resident Evil Village–will launch fully on the same day as Village, May 7.

Though Re:Verse will be available for the PS5 and Xbox Series X|S on launch day, the next-gen consoles will play the PS4 and Xbox One versions of the game via backward compatibility. The open beta will last from April 8 at 2:00 AM ET / 11 PM PT (April 7th) to April 11 at 2 AM ET / 11 PM PT (April 10).

We haven’t seen a ton of Resident Evil Re:Verse yet, but based on the gameplay teaser, it appears to be a multiplayer shooter that stars heroes and villains from the long-running series duking it out for supremacy. Early footage looks a bit wonky so far, but it was just a teaser trailer, so hopefully we’ll get a better idea of what it is once the open beta hits this April.

It seems that this open beta is part of a big Resident Evil push that Capcom has planned for this April for the franchise’s 25th anniversary. Capcom confirmed recently that there will be a RE-themed livestream at some point this April.

Now Playing: Resident Evil Re:Verse – Official Gameplay Teaser Trailer

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