Next Mass Effect: What We Want To See

There’s a lot of buzz around Mass Effect at the moment. Maybe it’s because BioWare has finally confirmed that they’re working on the next instalment in the franchise, or maybe it’s because the remaster of the beloved trilogy is right around the corner. In any case, Lucy has Mass Effect on the brain.

While waiting for the Legendary Edition, she’s gone back to playing Mass Effect Andromeda and has made a list of things that the next Mass Effect could take from both the original trilogy, as well as Andromeda, as well as changes she’d love to see BioWare make with their sci-fi epic. From where in the timeline the story will take place (hopefully as a sequel to Andromeda and the trilogy) as well as which characters we should definitely leave behind (cough, Shepard), it’s an exhaustive list of Mass Effect goodness. She covers characters, gameplay changes, and even broaches the subject of day one DLC.

If you’re a Mass Effect fan, make sure to head over to youtube.com/GameSpot, where we’ll have loads more Mass Effect videos coming out in the weeks leading up to the release of Mass Effect Legendary Edition on May 14.

Vin Diesel’s Son Is In Fast & Furious 9, Possibly As Young Dom

There’s a new member of the Fast and Furious family–literally for star Vin Diesel.. Diesel’s son, Vincent Sinclair, has been added to the cast of F9: The Fast Saga which is currently scheduled to be in theaters on June 25.

As EW reports, the 10-year-old son of the franchise star filmed scenes for the new film in 2019, when he was 9 and that it’s his first on-camera role. And while it’s not officially confirmed who he’ll be playing, TMZ reports that Sinclair is playing a young version of Dominic Toretto–the role made famous by his dad.

Given what we know about F9 thus far, it makes sense there would be scenes of a young Dom in the ew film. As first revealed in a trailer from early 2020, John Cena will play Dom’s long-lost brother Jakob–who also happens to be an antagonist in the film. If the movie is delving into Toretto family history, there’s no better way to show that than with flashbacks.

As you likely already know, this movie will also see the return of Han(Sung Kang). The character was thought to have been killed off during a post-credits scene in Fast & Furious 6, before the surprising reveal in the F9 trailer that he’s alive and well–and still snacking.

F9: The Fast Saga is currently scheduled for release on June 25.

Now Playing: Fast And Furious 9: 14 Ways Han Is Alive

Gaming Monitor vs. Gaming TV: Which Is Better?

Aside from your console or PC itself, the most important part of any gaming setup is the screen you’re playing on. But what’s the best option for 2021–the competitive edge of a gaming monitor or the size and bombast of a gaming TV? The question of which is better–gaming monitor vs. TV–was a lot easier to answer when gaming monitors had the clear advantage in speed, accuracy, and response time, but in recent years, many gaming TVs have adopted features that have helped bring them in line. Still, there are key differences between a gaming monitor and TV that are worth noting, especially if you’re a dedicated gamer who spends a lot of time looking at your screen of choice.

While gaming TVs have started to enter the world of higher refresh rates, gaming monitors have pushed their speeds even higher, climbing up to 360Hz. This makes them hard to beat in the realm of competitive gaming, but if you’re looking for the best image possible, a 4K gaming TV with an OLED panel is unbeatable. There are some great 40-inch-plus monitors out there that provide gorgeous visuals, but they can’t quite match up to the best TVs. And few gaming monitors use the new HDMI 2.1 interface technology to push 4K and 120Hz, which makes gaming TVs a more viable option for utilizing the full capabilities of the PS5 and Xbox Series X. Of course, an excellent 144Hz monitor is still a great choice for PC gamers who use a keyboard and mouse as their main tools–or those who own the smaller Xbox Series S.

Despite these differences, gaming monitors and gaming TVs have started to tie up their loose ends, and both can provide an excellent gaming experience. You can’t go wrong either way, but there are still some different benefits that each type of screen has, and depending on the type of gamer you are, one might just edge out the other.

Terms to know

Before we break down the main differences between gaming monitors and TVs, here’s a quick overview of key specs to know.

  • Resolution: Resolution refers to the number of pixels on a screen (4K is 3840 pixels by 2160 pixels). 1080p and 1440p are only seen in gaming monitors, often with high refresh rates, while 4K can be found in both gaming monitors and gaming TVs. This is what we typically see in the vast majority of cases, but it can differ, especially with ultrawide monitors.
  • Refresh rate: Refresh rate refers to the frequency at which a screen refreshes its image–the higher the refresh rate, the smoother the image becomes. If your refresh rate is 120Hz, that means your screen can display up to 120fps. 60Hz is the most common refresh rate you’ll find in displays, but gaming TVs have started to feature 120Hz screens. Gaming refresh rates most commonly seen in monitors include 144Hz, 240Hz, 360Hz, and anything in between.
  • Response time: Response time refers to the time it takes for an action to register on screen after you’ve pushed a button. Lower response times will make games feel more responsive. It’s typically measured in milliseconds (ms), and you’ll often see gaming monitors with response times of 5ms or lower.
  • Input lag: Input lag refers to the amount of latency there is between your button presses and the action appearing on screen. Input lag directly affects the response time of a monitor and can be caused by a number of factors. Most gaming TVs have specific modes or technology (like HDMI 2.1’s auto low-latency mode) that lower input lag. Using capture cards or splitters can also add input lag.
  • Interfaces: The type of interfaces you have will depend on whether you’re using a monitor or 4K TV. HDMI is ubiquitous between the two, though HDMI 2.1 is not as common as HDMI 2.0. DisplayPort is a monitor-specific interface that allows for higher resolutions and faster refresh rates. You’ll need the right type of cable to take advantage of a specific interface’s bandwidth and capabilities.
  • HDR: HDR stands for high-dynamic range and refers to the technique displays use to show a wider range of color and brightness. While most think of HDR as producing bright, vibrant colors, it also helps provide deeper blacks and more accurate dark scenes. HDR is better implemented in gaming TVs, while most gaming monitors lack the brightness to produce it properly.

Differences between monitors and TVs for gaming

Size and resolutions

Gaming monitors are typically much smaller than gaming TVs, with many options ranging from 24 to 32 inches. Gaming TVs, on the other hand, typically start at around 48 to 50 inches and range all the way up to 85. However, this isn’t a strict rule that either display needs to stick to as there are a number of great 40+ inch monitors that are worth buying. More than any factor in this guide, deciding what size you need is really up to you. If you’re going to sit far away from your screen, then you’ll likely need a bigger screen to get the most out of it. Likewise, if you’re sitting closer, a smaller monitor or TV will work better for that situation.

Resolutions are a bit different. Gaming TVs only come in 4K, while gaming monitors can be 1080, 1440p, 4K, or any number of ultrawide resolutions. Higher resolutions will look nicer on bigger screens than lower resolutions will, but this also depends how close you are to the screen. If you’re rocking a 24-inch screen and you’re about 12-inches away from it, then 1080p doesn’t look as bad as it would on a 65-inch screen at 12 feet away.

If you’re primarily a console gamer, then choosing your resolution isn’t that hard–a 4K screen will let you get the most out of your platform of choice. With PC gaming, on the other hand, it becomes a little more complicated. Choosing your resolution entirely depends on the hardware you have in your PC and the graphics settings you use in-game. Expectations should be in line with your PC’s graphics card and other specs and what they’re able to push effectively–4K and 60fps is hard to push unless you fine-tune your settings so your PC is capable of handling the extra load.

Samsung's G7 Odyssey monitor has a 1440p resolution and 240Hz refresh rate, while LG's CX OLED TV can support 4K at 120Hz.
Samsung’s G7 Odyssey monitor has a 1440p resolution and 240Hz refresh rate, while LG’s CX OLED TV can support 4K at 120Hz.

Refresh rates

When it comes to gaming PCs, you’ll really only see two different refresh rates–60Hz and 120Hz. Refresh rates higher than 60Hz used to be a PC-only thing, but the PS5 and Xbox Series X both have games that feature 120Hz modes, allowing you to take advantage of TVs with that refresh rate. 120Hz TVs are still perfectly capable of displaying games at 60fps–and it looks great–so future-proofing yourself with a 120Hz gaming TV is a good idea.

Like resolutions, if you plan to use your display for PC gaming, you’ll need to consider your specs, resolution, and how many frames it can push. Higher refresh rates like 240Hz and 360Hz will be easier to take advantage of at 1080p. However, modest PC builds are capable of a good balance with 1440p and 144Hz. It really depends on your setup and how you plan to use it.

Response times and input lag

Response times typically range between 1 and 5 milliseconds on monitors. TVs have typically had slower response times than monitors, but over the last few years, they have started to get in line with their smaller-screen counterparts. Most 4K TVs for gaming also have modes that turn off post-processing filters and the like to achieve a lower input lag and faster response time.

TVs with HDMI 2.1 are able to take advantage of the technology’s features, including ALLM (auto low-latency mode). When used with an HDMI 2.1 device that supports ALLM–like the Xbox Series X or RTX 30 graphics cards–there is virtually no input lag in addition to a near-instant response time. OLED panels–featured on some HDMI 2.1 TVs–also have a very fast response time.

HDR

Gaming TVs tend to have better HDR performance than gaming monitors due to being able to achieve a higher level of brightness. HDR10 is the standard, while VESA HDR400, HDR600, and HDR1000 are levels within HDR10. Gaming monitors tend to stick to these VESA levels, which can’t achieve the same level of brightness, vibrancy, or accuracy. Some monitors support HDR10, but if you’re looking for the best HDR experience, you’ll want to stick to TVs that support HDR10 or Dolby Vision, the latter of which produces the most accurate and vibrant scenes possible today.

Price

Pricing can differ widely based on the type of gaming monitor or TV you want. Gaming monitors can be much cheaper than gaming TVs, even reaching sub-$200 levels, but nicer monitors are going to cost more than budget TVs. Alternatively, gaming TVs can call for thousands and thousands of dollars–though don’t be surprised if you see a gaming monitor in the $1,500 range as well. There’s really no rule on how much specific types of monitors or TVs cost, though TVs do typically cost more than monitors.

TVs for gaming

TVs have often felt like a console-only display, but with 120Hz panels and HDMI 2.1, they now feel viable for PC gaming and competitive multiplayer. Of course, the big reason to get a TV is for that superior image quality, especially from those with OLED and QLED screens. The best 4K TVs for PS5 and Xbox Series X are also great displays for PC, especially if you have an RTX 30 series graphics card and enjoy a wide variety of video games–whether you’re into cinematic single-player experiences or competitive multiplayer, gaming TVs in 2021 can handle it deftly. Here are some of the best TVs to use as a monitor in 2021.

Monitors for gaming

There’s a wide range of gaming monitors out there, and if you’re a PC gamer, that makes it easier to pick one that suits your needs, right down to the very last spec. Solid gaming monitors for PS5 and Xbox Series X, however, are a bit harder to pin down as the consoles have very specific needs that need to be met–they’re not as fluid or customizable as a PC is. HDMI 2.1 is slowly being adopted by monitors, but there are still some excellent options for both PC and consoles that won’t leave you disappointed.

Final thoughts: Gaming monitor or gaming TV?

You make the call. It’s really as easy as that. Different types of gamers will have different needs with their screen, but with how TVs have developed over the past couple of years, they’re now an incredibly viable option for everyone, from those that enjoy single-player experiences to more competitive gamers. HDMI 2.1 is a huge boon to gaming, and the TVs that feature the interface tech are impressive, providing 120Hz and the best image quality out there today. Of course, monitors still outpace TVs when it comes to refresh rates, reaching as high up as 360Hz and providing competitive experiences that can’t be beat. 120Hz is still nothing to sneeze at, though, so it really comes down to what’s most important to your particular situation. Whether you go monitor or TV, you’ll be able to find an incredible display that won’t disappoint.

Resident Evil Re:Verse Open Beta Starts In April

Resident Evil Re:Verse is getting an open beta in April on PS4, Xbox One, and PC, and it’s free to everyone who has a Capcom account. Re:Verse–which is some sort of multiplayer shooter included for free with the upcoming Resident Evil Village–will launch fully on the same day as Village, May 7.

Though Re:Verse will be available for the PS5 and Xbox Series X|S on launch day, the next-gen consoles will play the PS4 and Xbox One versions of the game via backward compatibility. The open beta will last from April 8 at 2:00 AM ET / 11 PM PT (April 7th) to April 11 at 2 AM ET / 11 PM PT (April 10).

We haven’t seen a ton of Resident Evil Re:Verse yet, but based on the gameplay teaser, it appears to be a multiplayer shooter that stars heroes and villains from the long-running series duking it out for supremacy. Early footage looks a bit wonky so far, but it was just a teaser trailer, so hopefully we’ll get a better idea of what it is once the open beta hits this April.

It seems that this open beta is part of a big Resident Evil push that Capcom has planned for this April for the franchise’s 25th anniversary. Capcom confirmed recently that there will be a RE-themed livestream at some point this April.

Now Playing: Resident Evil Re:Verse – Official Gameplay Teaser Trailer

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New Mortal Kombat Movie Won’t Deviate Too Far From The Games

Over the past three decades of Mortal Kombat video games, the franchise has developed a deep and detailed backstory for practically every character. Now, with a new Mortal Kombat movie about to arrive in theaters and on HBO Max, film director Simon McQuoid has revealed how important that established lore is to the upcoming film.

“What I wanted to do–and Greg [Russo], the writer, said this even going in very early–is that we shouldn’t be changing fundamentals,” he said during a press event. “We can add a bit to help amplify lore and amplify stuff that is within.”

One example of the additions or amplifications is something fans have already seen in the first trailer. “One is the example you’ve seen, which is Sub-Zero takes Jax’s arms,” McQuoid explained. “Now we know that was Ermac and there’s even been other slightly different iterations of that through the years. But in this particular story, I needed to inform Sub-Zero as much as I needed to inform how Jax loses them.”

For the most part, though, McQuoid said he was “really wary” of diverting too far from the source material–even if the movie isn’t including particular pieces of the established lore due to time constraints.

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“[The lore is] so complex that a film can’t really house a lot of it,” he said. “So there’s a lot of it that’s just not there. It doesn’t mean we’re not truthful to it, it’s just that we couldn’t touch everything. So [we] just tried to be as truthful and as true to that as we could when we talk about stuff. And as we sort of put it within the the film story construct, the sort of structure of our film, we had to consider, ‘Is this too complex?'”

One example of that is a scene that was in the script but never ended up getting filmed.

“There was a whole scene that we took out that was really digging in deep simply because it was taking too much bandwidth,” the director revealed. “It was doing lore really high service–like fans would be super, super happy. And we never shot it. So it doesn’t exist. It’s just something we considered. But it was taking up too much bandwidth for driving our film forward, it was just wrong just on a film sense.”

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For fans of the established Mortal Kombat canon, though, there will likely be plenty for you to lose. As previously revealed, the movie includes Scorpion’s origin story, along with a number of other things pulled directly from the games.

Mortal Kombat hits theaters and HBO Max on April 16.

Now Playing: Mortal Kombat Movie – Exclusive Hanzo Hasashi Fight Clip

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Rainbow Six Siege Sets Player Record After Free Weekend And New Season

Thanks in part to its latest free weekend and the launch of new content, Ubisoft’s Rainbow Six Siege has set a new peak concurrent user record on Steam. According to Steam Charts, the team-based tactical shooter nearly hit 200,000 concurrent users for the first time, eclipsing the game’s previous record of 198,500 in March 2020.

Data from Steam Charts (via Esports Observer) says Siege reached a new peak concurrent record of 199,830 for its new lifetime peak. It seems it will only be a matter of time before the game crosses the 200,000 threshold.

Siege has been one of the biggest comeback stories in gaming this generation. The game launched in 2015 and hit a record of around 40,000 concurrent players back then. As these latest numbers demonstrate, the game continues to grow, even years after release.

Siege’s newest season, Crimson Heist, started on March 17. The season introduces a new version of the Border map with quality-of-life improvements, adding a balcony and some other changes to help better fit the modern state of the game. A new GONNE-6 secondary weapon fires an explosive projectile that can destroy bulletproof gadget.

The next game in the Rainbow Six series was announced as Rainbow Six Quarantine, but Ubisoft has confirmed it will change the name in part due to the global health crisis. A title for the rebrand, Parasite, leaked, but it’s not the real name.

Now Playing: Rainbow Six Siege: Crimson Heist Story Trailer

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Marvel Set To Develop Hawkeye Spin-Off Show, Echo, For Disney+

The Disney+ MCU line-up is expanding. Upcoming TV show Hawkeye is slated for a spin-off series focused around Echo, a deaf Native American hero, played by Alaqua Cox, according to Variety. The new series is in the early development stages but will be written and executive produced by Etan Cohen and Emily Cohen.

Alaqua Cox was cast as Echo back in December. The character, who’s real name is Maya Lopez, is a superheroic mimic able to copy any hero’s fighting style just by observing them. She has previously had ties with both Hawkeye and Daredevil in the comics, and even held the Ronin mantle before handing it over to Clint Barton–though it’s too early to tell if this version of Echo will tie into Clint’s use of the Ronin name during Avengers: Endgame.

Currently, the Hawkeye series does not have a set premiere date on Disney+. The first MCU TV show, WandaVision, wrapped up after nine episodes in early March and was followed by The Falcon and The Winter Soldier, which is currently airing. Episode 2 of Falcon and Winter Soldier will debut on Disney+ on Friday, March 26.

Following Falcon and Winter Soldier, Disney+ will give MCU fans a brief break before debuting Loki, which is set to premiere on June 11. Hawkeye will likely follow in late 2021.

Razer & HyperX’s Budget $50 Headphones – Which Is Best?

HyperX Cloud Stinger: https://bit.ly/3sh4OD6 Razer Kraken X: https://bit.ly/3c7kzXE

It’s easy to break the bank when shopping for audio gear like headphones, but both Razer and HyperX have released competing wallet-friendly options. The Razer Kraken X and the Kingston HyperX Cloud Stinger are both on the market for roughly $50, but which is better?

In this video we go over some important factors like build quality including weight and materials, audio features, and microphone quality. The Razer set also comes with a piece of bonus software for its 7.1 surround sound software, which seems to work reasonably well at imitating true 7.1 surround. The headsets do come out almost evenly, so some of the factors might be worth more in your personal preference. Check out the video for the full breakdown of all the features to help pick which headset is right for you.

Get A Great Logitech Racing Wheel For PS5 Or Xbox Series X At A Discount

Right now, you can get an excellent racing wheel at a discount on Amazon. The Logitech G923 racing wheel is currently available for $350, down from its regular price of $400. The Xbox and PS5/PS4 models are on sale, both of which are also compatible with PC. With the start of a new generation, it’s an excellent time to snag a new racing wheel as both Microsoft and Sony have announced the next entries in the Forza Motorsport and Gran Turismo series respectively.

In addition to the excellent wheel, the G923 features a programmable dual clutch, 24-point selector, RPM LED lights, and included pedals. The whole setup is made of high-quality materials. Both the wheel and pedals are made of metal, while the wheel itself is encased in hand-stitched leather, giving it a premium, sturdy feel.

If you’re looking for deals on racing games, there are a number worth looking at. Gran Turismo Sport is a part of Amazon’s B2G1 free sale happening right now, and it’s playable on PS4 and PS5 via backwards compatibility. On PC, Fanatical has two bundles for $5 each that are full of excellent racing games. The Nitro Bundle features games like Project Cars: GOTY Edition and Grid, while the Nitro Bundle 2 comes with F1 2019, Dirt Rally, Dirt 4, and more. Each bundle has a value of over $200, so you’re saving quite a bit of money. You can also check out our picks for today’s best gaming deals.

Hundreds Of PS2 Prototypes And Demos Released Online Thanks To Preservationists

Video game preservation group Hidden Palace has released more than 700 demos, builds, and prototypes from the PlayStation 2 era in an ongoing effort that they’re calling “Project Deluge.” The lot itself is over 860 gigabytes of data. According to the project page, this massive release is but one part of a “gigantic lot” of unreleased and unseen gaming assets that “[spans] multiple console generations.”

As the group details in the description, the lot itself had to be carefully curtailed to remove final retail builds, and the group created scripts to collect metadata on each build to categorize and evaluate each item. The group also states that the quality of the dumped files themselves “could be much better” and “could contain errors,” but due to its sheer size, they were unable to redump all the files with proper hardware. However, Hidden Palace says that they may revisit the disks in the future. Overall, however, Project Deluge will be so large that Hidden Palace says it will “eclipse everything we’ve tackled up until this point.”

Builds included in the lot include several E3 prototypes of notable games, including Crash Bandicoot: Wrath of Cortex and Shadow of the Colossus, as well as prototypes of God Hand and Dino Stalker. There are also accessible debug tools in many of the builds, including for classics like Prince of Persia: The Sands of Time. It’s a truly staggering amount of content, and it’ll take hackers and game researchers months if not years to figure out everything that’s in there.

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