Dying Light 2 and Guardians of the Galaxy Getting Nvidia RTX Support at Release – Gamescom 2021

As part of its Gamescom 2021 announcements, Nvidia announced today that the PC versions of Dying Light 2 and Marvel’s Guardians of the Galaxy will support the GPU giant’s RTX gaming technologies DLSS and ray tracing, providing better frame rates as well as lifelike lighting, reflections, and shadows.

As noted in the press release, Dying Light 2 will use Nvidia’s RTX tech to create “an immersive, visceral experience” for players. Nvidia’s DLSS will provide a frame rate boost to the game without compromising the image quality. At the same time, the game’s day-night cycle will benefit from ray-tracing in a few ways, such as using ray-traced global illumination to provide bounced lighting to the entire in-game world.

Though the blog post does not go into much detail about how Guardians of the Galaxy will benefit from the RTX tech, Nvidia did confirm that those that do not own an RTX-powered PC or laptop will have the option to play the RTX-enhanced version of the game via GeForce Now, Nvidia’s cloud gaming service, allowing you to stream the game on a lower-end device.

DLSS has become one of Nvidia’s notable features in its RTX line of graphics cards. Standing for deep learning super sampling, DLSS upscales lower resolution images and uses artificial intelligence to make the image appear in a higher resolution without sacrificing power from your hardware to achieve that quality. Games such as Battlefield 2042, Doom Eternal, and Red Dead Redemption 2, have the tech available already, or will support it at launch.

In June, EA and Nvidia announced a partnership that would bring DLSS and Reflex into Battlefield 2042. The latter is a toolkit to measure system latency that is used in many popular competitive games such as Fortnite and does not require an RTX GPU.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.

Aliens: Fireteam Elite Gets Release-Day Discount At Walmart

In case you didn’t know, a new game based on the iconic Aliens franchise launched today. Aliens: Fireteam Elite has flown a bit under the radar, but it’s a third-person shooter that’s definitely worthy of the Aliens moniker. If you’re an Aliens fan playing on Xbox, you can get a copy of Aliens: Fireteam Elite for $34 at Walmart, down from $40. Unfortunately, this deal isn’t available for the PS4/PS5 version of the game.

The only downside to this deal is that “pickup in store” is not available and Walmart estimates orders to arrive by August 30. But if you’re willing to wait a bit to dive in, it’s definitely worth grabbing before the price goes back up.

The third-person shooter earned an 8/10 in our Aliens: Fireteam Elite review. “Despite what its reduced price might suggest, there’s a lot here to keep you entertained for numerous hours, especially once you’ve managed your first run through all four acts and start tackling them again with higher difficulty settings in the pursuit of consistently better gear,” critic Alessandro Barbosa wrote. “There’s so much satisfaction in customizing and managing a handful of classes with enough depth to transform them into the Colonial Marine you need at a given time, along with a plethora of great weapons to make the moment-to-moment action engaging from the first time you pull the trigger.”

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No More Heroes 3: IGN Japan to Host Launch Livestream With Suda51

IGN Japan will host a special livestream to celebrate the launch of No More Heroes 3, attended by series creator Goichi Suda, known to fans as Suda51.

Titled ‘Garden of Madness! No More Heroes 3 launch livestream with SUDA51’, the event will be streamed live on IGN Japan’s YouTube channel on Sunday August 29 at 6pm Pacific / 9pm Eastern (that’s August 30 at 2am UK / 11am AEST), and will be viewable entirely in English. The livestream page can be found on YouTube here.

During the 90-minute stream, Suda51 will add his commentary to about 40 minutes of live No More Heroes 3 gameplay, along with an interview section and a Q&A with viewers via the chat.

No More Heroes 3 will be released on Nintendo Switch on August 27, published by Suda’s studio, Grasshopper Manufacture. It follows the 2019 game Travis Strikes Again: No More Heroes, and is the first new numbered title in the series since No More Heroes 2: Desperate Struggle was released for Wii in 2010. It follows the colorfully violent adventures of pop-culture nerd turned hitman Travis Touchdown, as he defends Santa Destroy from an alien invasion and fights to the top of the Galactic Superhero Rankings. Also you can suplex alligators.

For more details on ‘Garden of Madness! No More Heroes 3 launch livestream with SUDA51’, visit IGN Japan.

Daniel Robson is Chief Editor at IGN Japan. No prizes for guessing which game series his Twitter handle @NoMoreDaniels is a reference to.

Devil May Cry’s Classic Combat Was Inspired By a Bug in Onimusha

Devil May Cry’s classic combat system, which allows players to launch enemies into the air before executing a flurry of blows in their direction, was originally inspired by a bug in Onimusha.

As translated by Siliconera, series creator Hideki Kamiya recently tweeted about a number of development details surrounding the game in commemoration of the series’ twentieth anniversary.

In the thread, the creator revealed that another department within Capcom was working on Onimusha during the same time as Devil May Cry was in production. Kamiya explains that it was a bug in Onimusha which was partly responsible for Devil May Cry’s famous air-based combat. The bug itself resulted in Onimusha’s enemies flying up into the air and it was this that gave Kamiya inspiration for his own title.

Upon seeing the bug for himself, Kamiya told programmer Kazunori Inoue, “I want to hit enemies and see them fly into the air!” This happy mistake, paired with Devil May Cry’s gun-based targeting system, laid down the framework for Devil May Cry’s combat for years to come.

In the thread, Kamiya also spoke further about details surrounding Devil May Cry’s initial inception as a prototype for Resident Evil 4. Kamiya reportedly said that it was Resident Evil creator Shinji Mikami, who encouraged him to turn the prototype into an entirely new game.

In other Capcom news, the company recently announced record quarterly sales and profits thanks to the release of Resident Evil Village and Monster hunter Rise. The company confirmed that Resident Evil Village, which was released in May, has sold over 4.5 million units worldwide. IGN reviewed Resident Evil Village upon release and gave it an 8/10 for its “genuinely engrossing and increasingly combat-heavy continuation of the Ethan Winters story.”

Jared Moore is a freelance writer for IGN. You can follow him on Twitter.

Hideo Kojima Turns 58, Vows To Stay Creative Even As His Body Fails Him

Gaming legend Hideo Kojima recently celebrated his 58th birthday, and to mark the occasion, the Metal Gear designer promised to stay creative for as long as he can.

In a tweet, Kojima acknowledged that his physical body is on the decline, but his creativity is as sharp as ever. “Although my body is failing me, my creativity is not waning yet. Until my brain loses its creative power, I’ll continue to strive to create things. That’s my instinct, and that’s what I love to do. Thank you,” he wrote.

Now Playing: Death Stranding Video Review

Kojima also reminded his Twitter followers that Brad Pitt is also 58 and Tom Cruise is 59. And although about 95% of Kojima Productions is working remotely, they still had an office birthday party for Kojima featuring a scrumptious-looking cake topped with strawberries and blueberries.

Kojima’s latest project is Death Stranding, which sold 5 million copies and is now getting a director’s cut edition in September. An “extended” gameplay trailer for the game on PlayStation 5 will air during Gamescom Opening Night Live this Wednesday, August 25. Separate from that, Kojima recently teased that a different video for the game is set to be released soon. This trailer could be released as soon as early September, Kojima himself estimates.

Kojima’s next game after Death Stranding might be an exclusive for Xbox with cloud integration. According to a report, Kojima and Xbox have signed a letter of intent, but it might not be a done deal, and it’s early days in any event.

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More Uncharted Movie Footage Debuts, But Not To The Public

New footage from the Tom Holland/Mark Wahlberg Uncharted movie debuted at CinemaCon recently, but unfortunately, the video is not being made available to the public. ScreenRant reports that brand-new footage aired recently as part of Sony’s package. The site has a breakdown of what was shown:

“In the brief clips, a few sequences are shown, including one with Nathan Drake entering a cave-like area. Another shot shows Sully saying, ‘I’m offering you a chance to find/discover things you’ve only read about.’ The money shot seems to be a teaser of a major action sequence where Nathan Drake is seen falling out of a cargo plane with some of the cargo falling out with him. Finally, the sizzle reel ends with a shot of Sully at some sort of auction.”

Holland’s other big movie for Sony is Spider-Man: No Way Home, which recently got its first trailer–and you can watch this one.

Literally two seconds of footage from the Uncharted film debuted earlier this year. The video showed Wahlberg as Sully and Holland as Nathan Drake dressed up for what looks like a fancy cocktail party. It’s hard to know what’s going on with such little context, but the pair didn’t seem to be very friendly at this moment in time.

In addition to Wahlberg and Holland, the Uncharted movie stars Antonio Banderas in an unspecified role, while Sophia Ali (Grey’s Anatomy) is lined up to play Chloe Frazer. Tati Gabrielle from Chilling Adventures of Sabrina plays Braddock.

The Uncharted movie wrapped filming last October. It’s directed by Ruben Fleischer, who previously directed the Zombieland movies and Venom. The Uncharted movie, which is based on Naughty Dog’s video game series, comes to theaters in February 2022.

Sony Pictures is staying very busy adapting video games for film and TV. There are 10 new film/TV adaptations in the works based on PlayStation games. Some of the others include the Ghost of Tsushima movie from John Wick’s Chad Stahelski and the Twisted Metal TV show from the writers of Deadpool.

Welcome To The Blumhouse Trailer Features Vampires, Shotguns, And Scary Bingo Hosts

The trailer for Welcome to the Blumhouse has been released. The second volume of new horror movies from Blumhouse Productions hits Amazon Prime Video in October.

The Welcome to the Blumhouse trailer features clips from the four movies, quickly edited together. It’s hard to always know exactly what clip is from which film, but we’ve made out a sinister bingo host from Bingo Hell, spooky goings-on in an assisted living community from The Manor, a fight against vampires in New York in Black as Night, and a woman discovering some weird things about her new home in Madres. Check the trailer out below:

The films will be presented as double features. Bingo Hell and Black as Night hit Prime Video on October 1, with Madres and The Manor following on October 8. The cast for the four movies includes Barbara Hershey (Insidious), Bruce Davison (Gerard’s Game), Richard Brake (Game of Thrones), Adriana Barraza (Rambo: Last Blood), and Keith David (The Thing). Directors include Gigi Saul Guerrero (Culture Shock) and Axelle Carolyn (The Haunting of Bly Manor).

The first four Welcome to the Blumhouse movies were released in October last year. It was Blumhouse’s second collection of straight-to-streaming movies, following the two seasons of Into the Dark that were released onto Hulu in 2018 and 2019. Blumhouse’s next big theatrical movie is Halloween Kills, which releases on October 15.

For more, check out GameSpot’s guide to the biggest upcoming horror movies of 2021.

Crysis Remastered Trilogy Looks Unsurprisingly Better On PS5 Than On PS3 In New Trailer

A new trailer for Crysis Remastered Trilogy has debuted, and in a completely shocking display of graphical horsepower, it turns out that the game looks far better on PS5 than it did on PS3. The changes are numerous thanks to almost an entire decade’s worth of improvements in the graphical space, but the overall result is a game that looks sharper, more vibrant, and runs at a much smoother 60 frames-per-second overall.

One area that has been noticeably improved upon by Crytek and Saber Interactive is lighting, as many of the more action-packed sequences from the games feature a crisper appearance instead of the murky atmosphere from when the games were originally released.

Now Playing: Crysis Remastered Trilogy – Official PlayStation 3 vs. PlayStation 5 Comparison Trailer

It’s worth noting that these are remasters and not full remakes, so while the original Crysis trilogy doesn’t have a jagged edge to be seen thanks to all that anti-aliasing running in the background, the core gameplay experience is still the same.

Crytek’s original Crysis was released late last year on PC, PS4, Xbox One, and Switch, although the upcoming remasters of the Crysis trilogy don’t have a concrete release date yet.

When it does eventually arrive, Crysis Remastered Trilogy will be playable on Switch, PC, PS4, and Xbox One, as well as PS5 and Xbox Series X through backwards compatibility.

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I Am Fish Launches September 16, Coming To Xbox Game Pass On Day One

I Am Fish, the next game from the developers of I Am Bread, will launch on September 16, and it’ll be available day one on Xbox Game Pass.

Developer Bossa Studios and publisher Curve Digital announced today that I Am Fish will be release on Steam, Xbox, and Xbox Game Pass on September 16. A release for Switch or PlayStation has not been announced.

I Am Fish takes place in the same shared universe as I Am Bread and Surgeon Simulator. The publisher says the game goes to some “dark places” and innovates on the “fish out of water” story with some of its own unique elements in the physics-based action-adventure platformer genre.

“Appearances can be deceiving, and the charming setting of I Am Fish can fool the unprepared with its numerous brutally fish-cious ways to turn our four piscine pals into dried-out husks of their former selves. Players will need to skillfully swim, fly, roll, and chomp their way through the many hazards within Barnardshire … and beyond!” reads a line from the wacky-sounding game’s description.

Bossa Studios lead game designer Luke Williams said I Am Fish began as an internal prototype that employees reacted positively to, so it was developed into a full game.

“For the full game, we knew we wanted to expand it beyond just a fish in a bowl, both mechanically and thematically. I think players will enjoy seeing the precarious situations these fish will get into!” Williams said.

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As different types of fish with their own unique abilities, players will cross roads, sneak through a nightclub, swim through sewers filled with hypodermic needles, and try to not get eaten by hungry animals.

I Am Fish offers “faster performance” on Xbox Series X|S, and it has “custom water rendering” across platforms. The game was built using the Unity engine. The game launches September 16 for $20 USD/ €20/ £16.

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Spider-Man: No Way Home Trailer Analysis – Doctor Strange, Returning Villains, and the Multiverse

The first trailer for Spider-Man: No Way Home has been released — well, officially, this time — and it confirms the movie is drawing from one of the most controversial Spider-Man comics ever published to explain how Peter Parker’s secret identity could be restored following the events of Far From Home. The plan involves Doctor Strange and the multiverse and promises some familiar but not necessarily friendly faces that will appear to stir things up.

Full spoilers from the Marvel comics are incoming!

The trailer reveals Tom Holland’s Peter Parker seeks out the help of Benedict Cumberbatch’s Master of the Mystic Arts in order to make everyone forget he’s Spider-Man. The exposure of the wall-crawler’s secret identity by Mysterio at the end of Far From Home has put Peter’s loved ones MJ, Aunt May, and Ned in hot water, too. It will take some supreme sorcery to make the whole world forget he is Spider-Man. Luckily, Pete knows a guy.

Peter sees Strange as the perfect solution to all his woes – a wizard who can wave a hand and make the world forget Spider-Man’s secret. Strange apparently doesn’t necessarily feel the same way, cautioning Peter, “Be careful what you wish for, Parker.”

Let’s explore the evidence that Spider-Man: No Way Home is drawing its inspiration from Marvel Comics’ notorious “One More Day” storyline — and why Doctor Strange is the key to solving Spidey’s identity crisis.

Spider-Man: No Way Home Comics Inspirations – Civil War and One More Day

First, we have to go back to the comic book version of Civil War, where Peter willingly reveals his secret identity to the world as a sign of support for the Superhuman Registration Act. However, he’s forced to become an underground fugitive after rebelling against Iron Man and the SHRA. His situation quickly grows desperate after Aunt May is shot by an assassin hired by Kingpin. Ultimately, Peter and MJ are forced to make a literal deal with the devil, Mephisto, sacrificing their marriage in exchange for May’s life and turning to a combination of science and magic to collectively make the world forget Spider-Man’s identity.

But is that actually what’s going to happen in No Way Home? We have our doubts, especially since Peter’s situation in the MCU is quite a bit different. For starters, Peter isn’t married in the MCU. And it’s important to remember the MCU Peter is hardly the blue-collar nobody he is in the comics. As far as the movies have shown, he’s still a duly registered hero in compliance with the Sokovia Accords. He has the backing of the Avengers and other connected people like Happy Hogan and Nick Fury.

Yes, there’s the pesky issue of Mysterio framing Spider-Man for murder, but as the trailer shows it appears Peter didn’t end up alone and on the lam following Far From Home. Peter theoretically has the resources to protect his family and work to clear his name. This has even fueled speculation No Way Home will re-introduce Charlie Cox’s Matt Murdock to the MCU, with the law firm Nelson & Murdock defending Peter in court.

To be clear, we highly doubt Marvel Studios and Sony have made a direct adaptation of One More Day. The original story was highly controversial and still tends to inspire a fair amount of vitriol online all these years later. We don’t necessarily see Mephisto factoring into the plot of Spider-Man: No Way Home, especially after he was a no-show in WandaVision — and with so many other villains already poised to appear in the film. Speaking of the devil …

Spider-Man: No Way Home Villains – Doctor Octopus, Green Goblin, Electro and More?

“Hello, Peter.” The trailer ends with the return of Alfred Molina’s Doctor Octopus and also includes homages to Willem Dafoe’s Green Goblin and Jamie Foxx’s Electro, both of whom have long been rumored to appear in No Way Home along with Tobey Maguire and Andrew Garfield reprising their respective Spider-Man roles. With the trailer establishing these multiverse elements, might Peter become lost in the Marvel multiverse, struggling to find his way home and temporarily teaming up with his counterparts from other worlds? That’s certainly one way to highlight the comics’ all-important theme of power and responsibility and gives the title of “No Way Home” added meaning.

We could easily see No Way Home boiling down to one basic conflict. Will Peter choose to flee his world and recover his old life in a new one or does he accept the responsibility he has to protect his own world, no matter the personal cost?

And if the multiverse is the key to restoring Peter’s identity, what does all this mean for Strange’s future MCU? We know Spider-Man: No Way Home plays into the events of 2022’s Doctor Strange in the Multiverse of Madness. If Strange is arrogant enough to think he can manipulate time and space not just to save all existence, but to help out individual heroes, that could have dire consequences for the larger MCU.

Spider-Man, Doctor Strange, and the Marvel Multiverse

As we saw in Avengers: Infinity War, Strange was able to explore millions of possible timelines in the span of a few minutes, scanning the multiverse for the one reality where Earth’s heroes eventually triumph over Thanos. Could Strange attempt something similar here? Will he scan for a universe where Peter’s identity was never leaked and merge that reality with the MCU?

Many fans are also wondering why Doctor Strange even cast that spell, especially since it was one Peter could evidently so easily help screw up? If there’s one consistent theme when it comes to magic in the MCU, it’s that spells always carry a cost. If Strange finds an alternate universe where Spider-Man’s identity is still secret, what’s the cost of altering his reality? Will two worlds become one? Merging multiple worlds into one inevitably results in some rough edges and cosmic mistakes. But Strange also concedes there’s much about the multiverse they don’t yet understand.

Perhaps helping Spider-Man is exactly what further unlocks the door to the Multiverse of Madness — as much as Wanda’s possession of The Darkhold or Sylvie’s shattering of the sacred timeline did. In that case, Doctor Strange, not Spider-Man, would be the real loser in this One More Day-inspired conflict.

What did you think of the new trailer for Spider-Man: No Way Home? What are your theories about how the magic and multiverse of it all will play out? Let us know in the comments.

And for all things MCU and Spider-Man, keep it locked on IGN.