Road To Guangdong Review – Journey To Nowhere

There are only two radio channels in the slice-of-life driving simulator, Road to Guangdong–one plays some blend of milquetoast “oriental” music, while the other broadcasts more upbeat and decidedly modern synthwave-inspired melodies. It’s this gulf between the two genres that also seems to inspire one of the few highlights behind Road to Guangdong: the light-hearted ribbing between you and your Guu Ma–the Chinese honorific for aunts–as you embark on a road trip together. The elderly Guu Ma’s disdain for the pulsating grooves of electronic music means she will always try to change the radio channel back to the vaguely Guangdong-esque music she’s more familiar with, after much grumbling about the unrefined state of modern music. You can, of course, flip the channel back again, if only to annoy her–and cackle at her exasperation as she reaches out to change the music once again.

While this small interaction is mildly amusing, it doesn’t sustain the game’s novelty for long. Road to Guangdong is a long-winding, exhausting ride–and I don’t mean in terms of hours. Not only is its pacing extremely sluggish, its characters’ minimalist expressions are also overly mechanical and too limited in their range to convey any emotion–an unfortunate design choice that only brings more attention to the game’s flat, lacklustre dialogues. This is made more apparent when Guu Ma occasionally sprinkles some canned advice over the course of your endless drives, one of which is a recurring suggestion to change your radio channel. But why would you suggest that, Guu Ma, if the only other option is these trance-like bangers you hate so much?

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This unnaturalness–even a sense of aberration–also extends to the rest of the game. You play as Sunny Tong, a young university art graduate whose parents have recently passed away in an accident. They’ve left behind a restaurant for you to manage, and accompanied by your Guu Ma, you’ll be driving your dad’s heavily battered, decades-old car–lovingly nicknamed Sandy–to visit your relatives across Guangdong. At the same time, you’ll also be collecting hand-me-down recipes from them to run the restaurant with. One part interactive novel, one part road trip simulator, Road to Guangdong alternates between driving to your relatives’ homes and interacting with your extended family.

Road to Guangdong isn’t cavalier about its stories’ cultural context, at the very least. This can be observed in how Sunny addresses her relatives by their proper terms of kinship, as well as through Guu Ma’s gruff pragmatism and awkwardness with verbal affections, which are very quintessentially Chinese. A significant part of this is due to developer Just Add Oil Games’ narrative designer and cultural consultant Yen Ooi, who clearly has a hand in shaping the tale. However, everything else about Road to Guangdong quickly falters, for there is little genuine warmth to be found in the interactions with your relatives. Visits to every household are just messy knots of familial complications that Sunny has to untangle, and all these are unravelled with such muted enthusiasm that it all comes off as incredibly drab.

Like a visual novel, conversations take place by choosing from a list of dialogue options, peppered by insights you can pick up on to expand on your conversations. Ultimately, these choices amount to very little, without any marked influence on how the game eventually plays out. Odder still is the distinct lack of music during these narrative segments, other than the jarringly synthetic UI sound effects that ring when you scroll through your responses, which only echo the sheer emptiness of the family dynamics. Towards the end, I was simply clicking through the dialogue just to quickly conclude the narrative chapters. I honestly couldn’t wait to get back on the road.

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That’s not to say the driving is any more compelling than these visits–it only serves as a slight reprieve from the tedium of familial exchanges. The family car is a dilapidated heap of junk that’s barely held together by schmaltz and nostalgia, so it can’t go too fast in case the vehicle gives way. Meanwhile, you also need to watch out for your petrol and oil meter before they get too low, and cycle out car parts that can be conveniently picked up in scrapyards along your journey or purchased at gas stations. It bears a remarkable resemblance to Jalopy–both share the same publisher–but the repairs are nothing more than busywork to pad the game with, as scrap parts can be found in sheer excess.

And while the drive itself can be hypnotic and soothing at times, the cathartic joy of cruising down asphalt is absent. The roads in Road to Guangdong are mostly straight and mind-numbingly linear, with the only pit stops you make the scrapyards and gas stations you’ll see every few kilometers. What makes this even duller, and even unnecessarily grating, are the uninspiring pastel-hued scenery–a joyless rendition of the bustling province of Guangdong–as well as the insipid spin on Guangdong music and electronic tunes on the radio. I found myself turning down the master volume and playing external music over it to take away some of the humdrum.

Guu Ma, too, makes for an immensely stale road trip companion. Rather than replicate the flow and cadences of real conversations, small talk with her feels utterly scripted and stilted. Far from conversing with a beloved relative, this dialogue is more akin to interacting with a virtual assistant for your rickety car, as she regurgitates reminders about the state of your sedan at specific intervals. Is your car guzzling too much petrol? Guu Ma will intermittently drop hints about pulling it over for a quick refuel. The needle in your temperature gauge swaying too frequently into the red? Guu Ma tells you the fan belt probably needs servicing. Or perhaps the car is humming too loudly? Like clockwork, she gives a perfunctory response on how this may be due to a faulty car engine or worn-out tire. While truly a veritable fountain of vehicular knowledge, Guu Ma is sadly not much else. She also dishes out banal anecdotes about the family, but they add no shades of intimacy to your relationship with her and your relatives.

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Road to Guangdong seems to hold much promise at first, despite its straightforward premise. There can be a tender charm to find in the simplicity of its conceit–the mix of the storytelling strength of visual novels and the unhurried pace of driving sims. After all, anecdotal tales can be powerfully memorable in their brevity, and the idea of long drives along asphalts roads can have a pleasant, leisurely allure. On paper, Road to Guangdong seems to have the mellow, slice-of-life formula down pat, even though you’ll soon realize its execution is anything but.

And as a Chinese player, I had come in expecting more from a studio called Just Add Oil Games–a name that’s a cheeky reference and a literal translation of the Chinese phrase “jia you,” an expression of encouragement and support. But its cast of Road to Guangdong is little more than an ensemble of lifeless, cardboard cutouts of a Chinese family, despite the best efforts of its writer Ooi (who is coincidentally the only member of Chinese descent on her team). In the end, Road to Guangdong doesn’t quite live up to its modest ambitions as an intimate driving experience, as it shapes up to be a meandering road trip that simply can’t end soon enough.

Civilization 6 Announces New Byzantium And Gaul DLC Pack

Civilization VI’s latest DLC is the Byzantium and Gaul Pack, marking the third of six new DLC packs coming as part of the game’s New Frontier Pass. Launching on September 24, the pack adds two new civilizations and leaders, one new game mode, new World Wonders, and one new map.

The new civilizations added in the DLC will be, as the name suggests, Byzantium and Gaul. While the leaders for those new civs won’t be announced until closer to the DLC’s launch, the developers have shared some information about how the new civilizations will play–as well as a look at some of the animation references recorded for new leaders. The new map is called the Highlands, with a fittingly mountainous terrain for the name.

The pack will also add a new game mode called the Dramatic Ages, a mode that guarantees civilizations will always enter either a Dark Age or a Golden Age every era, with more dramatic bonuses and penalties on offer. “Dark Ages in particular are more dangerous than ever,” the developer warns. “Players in Dark Ages will have a portion of their empire immediately fall into Free Cities, and Free Cities can exert pressure on other cities.” The Dramatic Ages requires either the Rise and Fall or Gathering Storm expansion to play.

While Civ 6 is now almost four years old, it’s constantly getting new updates, with three more DLC packs still to come for the New Frontier Pass. The Byzantium and Gaul Pack is included as part of the pass, or can be purchased separately for $8.99 on September 24.

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Xbox All Access Has A $20 Fee To Upgrade The XB1SAD To Next Gen

Xbox All Access is gaming’s answer to a phone plan, where you can pay off your console month-by-month with a bonus Game Pass Ultimate thrown in. Most Xbox All Access users will get a good deal on upgrading to next gen, but those who bought the budget Xbox One S All-Digital (XB1SAD) console will find they owe an extra $20 fee.

Xbox All Access users upgrading from an Xbox One S or X will be able to trade in their old console after reaching 18 monthly payments on their contract, then swapping immediately over to a new contract for an Xbox Series X or Series S. Customers upgrading from the All-Digital will have to pay an extra one-off $20 upgrade fee, which will be included on their first payment towards a Series X or Series S, as mentioned in Xbox’s upgrade FAQ.

The fee will be in addition to a monthly price hike for users switching to a next-gen contract. Where the monthly repayment for the budget All-Digital Xbox One console is just $20, the Xbox Series S will cost $25 per month, while the Series X will be $35.

For more information on the next-gen All Access plans, including upgrading from a current-gen console, check out our guide here.

Now Playing: Xbox Series X And Series S Prototype Impressions

Star Wars: The Phantom Menace Star Liam Neeson Defends The Movie

Star Wars Episode I: The Phantom Menace released in 1999, and the response has been fascinating–it received mixed reviews and a sour response from older fans, but is now looked back on with a mix of derision and nostalgia. Liam Neeson, who played Jedi master Qui-Gon Jinn in the prequel, has now reflected back on the movie–and how one of its other stars was treated by fans.

Talking to SiriusXM show Radio Andy (as picked up on by IndieWire), Neeson talks about Ahmed Best, who played the controversial Jar Jar Binks in The Phantom Menace. Neeson recalls thinking that Best could be “the next Eddie Murphy,” and he was upset by how much criticism the actor drew.

“I know a lot of fans and critics didn’t like it, and my lovely friend Ahmed Best, who played Jar Jar Binks, came in for a lot of criticism,” Neeson says. “To the point where it really hurt his career.”

Neeson says that the fans have turned around on Best now, and are more respectful. Best has previously talked about how the reception of Jar Jar Binks took him to a dark place, but he’s set to return to Star Wars soon to host a new Star Wars game show.

Neeson says that he likes the movie, too. “I got to be a Jedi, got to play with those wonderful lightsabers and stuff…I liked the movie. I’m proud of it. I’m proud to have been a part of it.”

Liam Neeson’s Jinn dies in The Phantom Menace, but the actor made a vocal cameo in Star Wars Episode IX: The Rise of Skywalker.

While the next Star Wars movie is a while away, fans can look forward to The Mandalorian Season 2 starting October 30 on Disney +.

GIVEAWAY: Win A PS4 Pro With Marvel’s Avengers*

Assemble your Avengers by signing up for a chance to win a copy of Marvel’s Avengers and a PS4 Pro console. In our review of of the game, Phil Hornshaw said that the game’s combat systems showed a lot of depth, and that the multiplayer component provided some “great moments of teamwork that make you feel especially heroic.”

To register for the giveaway you need to read the official rules, accept the terms and conditions, and fill out the form below. If you don’t see the form, please make sure your ad blocker is disabled and refresh the page. If the form doesn’t show on your mobile device, please use this link.

Remember that you have the option of performing any of the additional actions that are unlocked after filling out the form. Those actions will grant you extra entries that can increase your chances of taking the grand prize.

What excites you about the Marvel’s Avengers game? Let us know in the comments below. Good luck, everyone!

Now Playing: Marvel’s Avengers Video Review

Call Of Duty League Moves To PC, But Players Can’t Use Mouse And Keyboard

The upcoming Call of Duty League competitive series has announced a major platform change. For the upcoming season, competition will take place on PC, with one big catch.

Players must use a controller instead of mouse and keyboard controls. “This means that all pro matches will be played on PC and all pro players must use a League-approved controller of their choice,” Activision said in a blog post.

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The company said players will have an “expended choice” of controllers, but they must all be approved by the Call of Duty League. Further details about supported peripherals and more details in general regarding controllers will be announced later.

In addition to the platform change, Activision announced that the public competitions series–Call of Duty Challengers–will now support cross-play between console and PC. While there is crossplay, all players must use a controller.

Before this, Activision announced that this year’s Call of Duty League competition featuring Black Ops Cold War will bring back 4v4 matches compared to 5v5 for the previous season.

Black Ops Cold War was recently announced. The campaign takes players to 1981 in a story that is a direct sequel to the 2010 original Black Ops. We recently got to see the multiplayer mode, and you can see some footage of the VIP Escort gametype above.

Now Playing: VIP Escort Mode Gameplay – Call Of Duty: Black Ops Cold War

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NHL 21 Player Ratings Begin With Cover Star Alexander Ovechkin

The NHL series normally releases in mid-September, but this year is different due to COVID-19. NHL 21 has been delayed to October 16, but to help with the wait, EA has begun to announce the player ratings for this year’s professional ice hockey game.

The developer kicked things off by revealing the rating for cover star Alexander Ovechkin of the Washington Capitals. He has a 93 OVR rating, which will surely make him one of the highest-rated players in the game.

EA also released a graphic that shows Ovechkin’s ratings over the years, dating back to the first time he was an NHL cover star with NHL 07. In that year, he had a 95 rating. The lowest rating he’s ever received for the NHL series was a 91 for NHL 08, and 91 being his lowest rating speaks to his consistent and impressive play in the NHL.

It’s not immediately clear when EA will reveal the rest of the player ratings for NHL 21, but that should happen soon given the game is coming up on its October 16 release date.

NHL 21 is coming to PS4 and Xbox One. There won’t be a dedicated version of the game for PS5 and Xbox Series X, but the game will play on those consoles through backwards compatibility.

Now Playing: EA Sports Montage | EA Play 2020

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New AMD Graphics Card In Fortnite, Rocket League Going Free-To-Play, & Deltarune Chapter 2 Update | Save State

The new AMD Radeon RX 6000 has been revealed. If you want a closer look at it, you’ll have to boot up Fortnite. AMD tweeted out a code for Fortnite’s Creative mode, which you can use to visit the official AMD island and see a full render of the graphics card.

Speaking of Fortnite, it’s crossing over with Rocket League – which is going free-to-play next week. Rocket League’s F2P launch is next Wednesday, September 23rd. which is also the launch of Rocket League on the Epic Games Store. These launches are happening alongside a new Fortnite crossover event, called LlamaRama.

Finally, we’ve got a new update on the development of Undertale’s sequel, Deltarune. Toby Fox, lead developer on Undertale, has been hard at work on Chapter 2 of Deltarune, which he says is about 80% complete.

Daily Deals: 33% Off The Last of Us Part 2, AirPods Pro for Under $200

Starting today The Last of Us Part 2 for PS4 is discounted to its lowest price ever. If you own a PS4 and haven’t yet bought this game… now is the time. It’s one of the few games that scored a 10/10 here at IGN. In other deal news, you can score a pair of Apple AirPod Pro noise cancelling truly wireless headphones for under $200, a new 2020 model Dell RTX 2070 gaming laptop for under $1300, or a 5TB portable hard drive for under $100.

Deals for September 15

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PS5 Preorder Guide

The PS5 is out within the year (at least, that’s what we assume) and yet preorder info has been scant. Fortunately for you, we have a preorder guide up with everything we know so far. As soon as we know exactly when preorders go up, we’ll make sure that you’ll have a chance to get your order in.

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Eric Song is IGN’s deal curator and spends roughly 1/4 of his income on stuff he posts. Check out his latest Daily Deals Article and subscribe to his IGN Deals Newsletter.