Cobra Kai Season 3 On Netflix: What Happens Next For Johnny?

Since debuting on Netflix, scores of new viewers have been exposed to the first two seasons of Cobra Kai, which picks up 30 years after the initial Karate Kid movie. Those who have watched the show, which originally debuted on YouTube Premium, have witnessed the role reversal between the characters Daniel LaRusso (Ralph Macchio) and Johnny Lawrence (William Zabka).

In the original film, Daniel is cast as the hero, with Johnny being his nemesis. As adults, though, that’s not quite the case. Instead, Johnny is an antihero, trying his best to survive and thrive while his old opponent is living in the lap of luxury as a used car salesman, seemingly with the world at his fingertips.

For Zabka, the role reversal is a gift he never expected. “To get a chance to do that after living with being the bad guy from Karate Kid for 30 years and to have this new stage that’s like this, it’s a dream come true,” he told GameSpot.

Of course, with that reversal comes a new set of challenges. Now, everyone who watches Cobra Kai becomes invested in the man Johnny has become–and the situations he finds himself in. “He’s a broken man. This is a guy that was already gun shy to interact with the world, living on his own and you and odd jobs. He was very much a loner,” Zabka said. “And this kid came into his life, played amazingly by Xolo Maridueña, that lifts Johnny up and gives him a little seed of hope. He taps back into himself and he puts his best foot forward with everything that he knows.”

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Of course, everything he knows was taught to him by his former sensei, Kreese (Martin Kove), and might not be what’s right. Consider this your warning that the following contains spoilers on the end of Cobra Kai Season 2. If you’ve yet to watch the series, you should do that right now.

At the end of Season 2, Johnny’s students and Daniel’s students battled in what can only be described as a high school karate riot, violently attacking each other. It came to a head when Miguel (Maridueña) was knocked off of a balcony, causing him to fall to the ground floor of the school, landing spine-first on the railing of a staircase. When viewers last saw Miguel, he was in a hospital with his fate unknown, with Johnny barred from seeing his prized pupil.

“[He] loses everything,” Zabka explained. “That’s a tough spot to be in, especially for a character like Johnny. What’s he going to turn to? What’s he going to do? Those are all the questions that I had at the end of Season 2, going into Season 3. Our writers knew exactly where that was going and you won’t be disappointed.”

What Zabka couldn’t share, though, is how this particular cliffhanger will be resolved. Speaking to GameSpot previously, though, Maridueña knew how he wants to see the story play out in Season 3. “I would love to always stick by Johnny’s side. I think he really has his head in the right place and I love it,” the actor explained. “So, personally, I would love for him to stay on that side.”

You’ll find out the next chapter in this story when Cobra Kai Season 3 arrives on Netflix in 2021.

Now Playing: Cobra Kai – Talking With The Cast & Producers | SDCC 2019

Apple Changes App Store Rules To Allow xCloud, Microsoft Calls It A “Bad Experience”

Apple has made rule changes to its App Store guidelines, which could have a big impact on Microsoft and Google’s plans to offer cloud gaming services. The rule changes appear more favorable to Microsoft xCloud and Google Stadia, but Microsoft has already issued a statement saying the requirements make for “a bad experience for customers.”

Apple’s new guidelines explicitly say that game streaming services are allowed. However, those games would need to be downloaded from the App Store individually. Apple will allow providers to have a “catalog” app that manages these downloads, but each game would have to be its own distinct listing.

That would appear to rule out cloud gaming, as both xCloud and Stadia rely on a model in which you don’t download individual games at all. Instead, the games stream through the cloud, similar to watching a movie on Netflix–which Apple allows through its App Store, of course.

“This remains a bad experience for customers,” a Microsoft spokesperson told GameSpot. “Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud. We’re committed to putting gamers at the center of everything we do, and providing a great experience is core to that mission.”

Allowing a catalog of games to download under one payment umbrella is more akin to Microsoft’s Game Pass subscription service. Microsoft recently announced that a Game Pass subscription will soon include xCloud access, but an all-you-can-eat download subscription and a streaming service are still two very different functionalities.

In a Twitter thread, analyst Daniel Ahmad pointed out that Apple has clarified that companies can submit each individual game, including demos, and then have them available for streaming functionality. But this could be hundreds of games, and each would have to be evaluated individually. Plus, by submitting them this way, Apple would get its share of the profits from any in-game purchases.

Microsoft previously ended its iOS preview for xCloud, and explained it had no plans to bring the service to Apple’s devices. The company said it is “committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform,” but that Apple’s policies were standing in the way. As of now, xCloud is only planned to release on Android devices.

This all comes as Apple is locked in a high-stakes legal battle against Fortnite developer Epic Games, over whether the company can offer its own App Store and direct in-app purchases.

Apple has its own game subscription service, Apple Arcade, which offers all-you-can-eat access to roughly 100 mobile games, many as timed exclusives.

GameSpot has reached out to Microsoft and Apple for comment.

Now Playing: Fortnite Removed From App Store, Epic Games Suing Apple | Save State

A Detailed Look At Lizzy Wizzy, Grimes’ Cyberpunk 2077 Character

The countdown to Cyberpunk 2077‘s November 19 release has been steadily ticking and more details about the game are being shared. In the latest reveal, we got a more comprehensive look at Grimes’ character, Lizzy Wizzy, on Cybr Magazine’s cover.

Technically, it’s not a first look, since we’ve seen a hint of what Lizzy Wizzy looks like from Grimes’ tweet back in December 2019. Grimes also spoiled details about her character’s storyline during a livestream. (Warning: spoilers ahead for Cyberpunk 2077.) She said, via Reddit, “I did my voice acting for Lizzy Wizzy, that game is going to be f***ing good…I play a pop star who committed suicide on stage, and they had to quickly come and perform emergency surgery and replace her whole body with cybernetics while she was dead for an hour. Then she finished the show as a cyborg.” Grimes also contributed to the Cyberpunk 2077’s soundtrack, along with artists like ASAP Rocky and Run The Jewels.

Lizzy Wizzy getting a cover on a cyberpunk magazine is part of Cyberpunk 2077’s accelerated promotional rollout. CD Projekt Red also announced a collaboration with Rockstar Energy on Cyberpunk 2077 energy drinks. Purchases come with Xbox credit and chances to win prizes. CD Projekt Red will also be hosting a third Night City Wire livestream on September 18 at 9 AM PT / 12 PM ET. The episode will focus on Night City gangs and give a glimpse of the soundtrack developed by The Witcher 3: Wild Hunt composer Marcin Przybyłowicz alongside P. T. Adamczyk and Paul Leonard-Morgan.

Cyberpunk 2077 will be available to play PC, PS4, and Xbox One, and will include a free next-gen upgrade to PS5 and Xbox Series X/S.

Now Playing: The Bloody Corporate Wars That Set The Stage For Cyberpunk 2077 – Cyberpunk Lore

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New Apex Legends Hotfix Patch Fixes Knockdown Shields

Respawn has released a new hotfix patch for Apex Legends that makes a few player-requested bug fixes to the game. Additionally, the September Soiree limited-time event–which had been previously put on hold following game breaking issues–is back on.

The new patch most notably addresses knockdown shields, which have been broken since the start of Season 6: Boosted. They will now do what they’re supposed to do and consistently block bullets when you’re downed. The full patch notes are listed below.

Apex Legends September 10 Hotfix Patch Notes

  • Fixes:
    • Improvements to Reconnect
    • Wraith portals disappearing if place in certain areas
    • Knockdown shields not blocking shots
    • Beacons showing up in minimap but not in-world
    • Improved Ring logic
    • Several game logic errors

The September Soiree returns with a fan-favorite mode: Kings Canyon After Dark. The mode allows you to play on a nighttime version of Season 2’s Kings Canyon–so yes, if you miss Skull Town, the mode will allow you to once again drop onto and fight in the popular landmark.

Kings Canyon After Dark won’t be here forever, though. September Soiree is just like January 2020’s Grand Soiree Arcade, in that limited-time modes are quickly rotated out and replaced by new ones every few days. Kings Canyon After Dark will be rotated out on September 15. The September Soiree lasts until October 5.

Now Playing: Apex Legends Season 6 – Everything You Need To Know In Under 5 Minutes

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Xbox Series S Pricing Puts Sony And PS5 In A Difficult Position

Following its reveal of the Xbox Series X last December, Microsoft finally revealed its other next-generation console, the Xbox Series S. It’s a new approach to the launch of a new console generation, where both the premium and more affordable versions of the same platform are available from day one. Coming off a generation with half-step iterations–the Xbox One X and the PS4 Pro–it’s clear that Microsoft wants to give everyone some way to get in on its latest hardware. Which leaves Sony in a precarious position.

Sony has already revealed its hand with its own two versions of the PlayStation 5, albeit with a different philosophy in mind. Instead of providing two consoles that differ in terms of performance, Sony is simply giving customers the choice between having a disc drive or going all-in on digital purchases. The underlying hardware in both is identical, which suggests that their prices aren’t going to differ by much. At least, not to the degree at which Microsoft has positioned its Xbox Series X and Series S, which will retail for $500 and $300 respectively.

The Xbox Series S presents a potentially difficult marketing hurdle for Sony to overcome. At $300, it’s priced way too low for the more powerful, and more expensive to manufacture, PS5 to compete with, yet the existence of two versions of the PS5 immediately lends itself to the idea that it can. For those who understand the architectural differences between the two, this is a moot point. But for most customers who simply see two Xbox consoles and two PS5 consoles, understanding why they don’t trade blows at the same two price points could be very confusing. It’s evident already over social media, with numerous suggestions that the PS5 Digital edition should be priced to match the Series S. It’s just not feasible for Sony to make that move, never mind possible with the hardware it’s touting.

It’s not just at the cheaper end that Sony potentially faces issues though. The Xbox Series X coming in at $500 is a big deal, considering how much of Microsoft’s marketing has boasted about it being the most powerful next-generation console on the market. That’s true on paper, and Sony certainly understands how that is only one facet of a successful console, but it’s a crucial component at launch. In 2013, the PS4 was not only the more powerful console when compared to the Xbox One, but it was also the cheaper one. Back then Sony hadn’t established as much goodwill as it did across this generation with regards to stellar first-party titles, and yet it didn’t matter. It was enough for Sony to get the head start it needed, which might be exactly what Microsoft is looking to do here.

The Xbox Series X
The Xbox Series X

Gaining that initial lead doesn’t mean it will always carry through (the resurgence of the PS3 late into its cycle shows how a band launch can be turned around), but it establishes a trend that is difficult to break. There’s a snowball effect associated with early adoption, where friends and communities will gravitate to the more popular platform for multiplayer games. The rise of cross-platform multiplayer has potentially mitigated this to a degree, and serious multiplayer communities will always follow the platform that is supported for official competitions. But there’s a desire from either side to get out of the gates strong, using it as a platform to securely expand rather than claw back favor.

At $500, the Xbox Series X has the potential to force a reaction from Sony. There’s no definitive way of knowing yet if this is the price it had already settled on internally, but it hasn’t been too long since reports circulated suggesting the company was having trouble keeping production costs at low as Microsoft’s retail price for its console. Consoles also haven’t been sold at a loss for a long time, but if there was one company in this race with the financial stability to support it, it’s Microsoft.

The PlayStation 5
The PlayStation 5

Xbox is not Microsoft’s money-maker in the way that Sony depends on the PlayStation brand, so it might not be in its power to adjust accordingly if its goal is to match Microsoft on price. There might be enough room for Sony to launch the digital-only PS5 at the same price as the Xbox Series X if production costs are still a concern, but it’s difficult to see it using that version to go significantly lower.

Unless something drastic has changed since reporting on its production and Sony has found a way to significantly reduce costs, it’s likely that in the best-case scenario the PS5 will retail for the same as the Xbox Series X. Whether it’s the more expensive disc-based version or the digital one that matches it is another question, but irrespective it has no real answer to the budget-focused Series S. With that in mind, it must be a top priority at Sony for the PS5 to get as close to the Xbox Series X price as possible, or risk being the most expensive console period this holiday season.

Now Playing: Xbox Series X And Series S Prototype Impressions

Rocket Arena Is Already Free On PC If You Have Amazon Prime

It’s been just under two months since Rocket Arena, EA’s colorful 3v3 hero shooter, released on PS4, Xbox One, and PC to very little fanfare. In that time span, we’ve seen the game drop from $30 to just $5 and get a free-play weekend on Xbox One and Steam. Now, you can already grab yourself a free copy on PC if you subscribe to Amazon Prime. From now until October 10, you can claim Rocket Arena’s standard edition for free via Prime Gaming (formerly known as Twitch Prime) and get a copy for Origin. To claim Rocket Arena, simply log into your Amazon Prime account at Prime Gaming. You’ll receive a product code that can be redeemed in the Origin launcher or on Origin.com. The code expires November 9, so be sure to redeem it before then.

Rocket Arena combines the hero shooter aspects of Overwatch with the ring-out mechanic of Super Smash Bros. and a cartoonish Fortnite-inspired art style. Each character–of which there are currently 11–has their own signature abilities and rocket types, and the goal is to knock your foes off the map rather than deal damage to take them out. The game has multiple modes, including the main Knockout mode, a Rocketball mode that has two teams compete to score a “rocketball” into the opposing team’s goal, a Mega Rocket mode that’s essential King of the Hill, and more. With each season of the game, new heroes, maps, events, and rewards will be added–Season 1 is currently ongoing.

The game earned a “fair” 6/10 in GameSpot’s Rocket Arena review. Critic Alessandro Barbosa enjoyed the game’s physics and rocket jumps as well as its variety of characters and abilities to master, but he felt its cooperative combos and game modes were lacking.

“Rocket Arena’s approach to being a more approachable shooter, from its colorful, whimsical characters to its forgiving rocket launcher mechanics, makes it easy to appreciate at first glance. Its frenetic mix of explosive-based shooting and easy-to-understand character abilities let you start having fun fast, but its lack of depth and uninteresting modes don’t maintain the momentum,” he wrote. “Rocket Arena undermines its main rocket-jumping hook by making the strategy meaningless amongst its other mechanics, and its shooting grows stale in the process. There’s limited fun to be had with its frenetic and fast shooting action, but it’s lacking strong lasting appeal.”

If you decide to head over to Prime Gaming and give Rocket Arena a shot while it’s free, be sure to check out the 30+ other games that are currently free to own for Prime members right now, including SNK classics like Sengoku 3, Metal Slug 2, and SNK 40th Anniversary Collection.

Now Playing: Rocket Arena – Chaotic Multiplayer Rocket Capture And Knockout Gameplay

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Disney Acknowledges Problematic Mulan Production

Disney’s gambit of producing live-action adaptations of its animated back catalog has, on paper, sounded like a savvy strategy. But with the recent Mulan, that approach has been proving out to have a turbulent learning curve in practice. The film has sparked controversy over, among other things, parts of production taking place in the province of Xinjiang, where internment camps are located–and Disney giving special thanks to several government entities there who have also been linked to cultural genocide. (For deeper context on many of the issues involved here, check out the NSFW–though compelling and great–clip of John Oliver’s Last Week Tonight below.)

As Disney has come increasingly under fire for these production choices since the movie’s release last week, Christine McCarthy, Disney’s chief financial officer, told Variety on Thursday that the company acknowledges the pushback they’ve been receiving. “It has generated a lot of publicity,” McCarthy said. “Let’s leave it at that.”

McCarthy also added that “it’s common to acknowledge in a film’s credits the national and local governments that allowed you to film there.”

Meanwhile, there has been a media blackout in effect in mainland China. On Thursday, Reuters reported that Chinese authorities have told major media outlets not to cover Mulan. When asked whether Disney was concerned how international condemnation could impact its business, McCarthy said, “I’m not a box office predictor.”

Stateside, the movie has been earning so-so reviews.

8 Ways Immortals Fenyx Rising Is Ubisoft’s Breath Of The Wild

Ubisoft has finally shown off its new IP, Immortals Fenyx Rising, the title formerly known as Gods & Monsters. We recently had the chance to play a few hours of the game, and the immediate thing we noticed was that it contains a number of similarities to Nintendo’s beloved RPG The Legend of Zelda: Breath of the Wild.

In a new video, Jess covers the many aspects of Immortals that you might find quite similar to Breath of the Wild. These include its bright open world, the feeling of player-driven freedom to explore, and the stamina and traversal systems. Immortals also has its own take on Zelda’s shrines, as well as fast-paced and flashy combat.

Immortals definitely has a number of surface differences compared to Breath of the Wild, but check out the full video above to see how it’s similar to Nintendo’s game.

Immortals is scheduled for release on December 3 for PS4, Xbox One, Switch, and PC. The game is also coming to the Xbox Series S/X and the PlayStation 5.

Xbox Series S VERSUS Series X: Which Is Right For You?

Microsoft’s next-generation of Xbox consoles have finally come into focus. Along with the previously announced Xbox Series X, the company will also have a cheaper alternative called the Xbox Series S available. Ordinarily, the difference between two versions of the same console creates distinct experiences, but this time around Microsoft has narrowed the power difference between the two to offer what is essentially the same next-gen gaming experience.

So, what are the differences, what do they mean, and which Xbox is the right one for you? Well, those are exactly the questions we answer on this episode of Generation Next. Lucy, Tamoor, and Jordan talk through everything we know about consoles, highlight the key differences, and explain what impact each of the two consoles will have on the way you play games.

There’s also a discussion of price points for both consoles. Microsoft is offering a monthly payment option for both the Series X and Series S. In most cases, this often means that you end up paying more in the long run, however, for the Xbox Series X and Series S, it actually works out cheaper to utilize the All Access purchase option. We explain why and how in the video, so you can make a smart and informed purchasing decision.

Generation Next is GameSpot’s weekly video show all about the PlayStation 5 and Xbox Series X. Each Friday, join PlayStation Pro Tamoor Hussain, Xbox Xpert Jordan Ramée, and Console Connoisseur Lucy James as they discuss the biggest stories about the new consoles. Make sure to check out previous episodes of the show on GameSpot and YouTube.

The Boys Season 2, Episode 4 Review

This review of The Boys Season 2, Episode 4, titled “Nothing Like It in the World” contains full spoilers. Check out our episode release schedule for The Boys Season 2 to find out when new episodes are debuting on Amazon.

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After last week’s action-packed three-episode premiere of The Boys Season 2, episode 4 slows the momentum for a more character-driven hour of television. And even without buckets of blood from disemboweled whales this week, creator Eric Kripke manages to take the series down new and interesting paths.

One of the memorable themes permeating “Nothing Like It in the World” is the issue of discrimination, which writer Michael Saltzman effectively explores using a couple of key characters. Firstly, there’s the shocking reveal that Aya Cash’s Stormfront is actually a much older supe called Liberty, who we learn has killed an innocent black man for a crime he didn’t commit back in the ’70s. Apart from the head-scratching fact that she’s probably over 70 years old and still looks amazing, it’s interesting to see the show delving into complex issues like racism.

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In Season 1, sure, we had Homelander’s questionable moral choices when it came to being an all-powerful being. But Stormfront is something else entirely and is perhaps the most dangerous character (so far) in Season 2 due to her duplicitous nature. Aya Cash, who is no stranger to playing complex characters (watch FX’s You’re the Worst if you haven’t yet), gives a dynamic performance here, especially during the scene when she’s confronted by Homelander. The way she makes him feel uncomfortable and doesn’t appear to back down from his laser-focused glare shows just how confident she truly is.

The second instance where discrimination is explored happens during Billy’s last conversation with Becca. While not as overtly obvious as Liberty’s example, Billy’s struggle to accept Becca’s superpowered son shows that he still has a blind spot when it comes to supes… Even for those who are still innocent. Whether or not he’ll be able to overcome his prejudice down the road remains to be seen, but it’s always enjoyable to watch Karl Urban show some vulnerability instead of barking orders at The Boys.

Antony Starr’s Homelander also has some fantastic moments to shine as the world he once knew slowly begins to crumble around him. All of the scenes between him and Madelyn Stillwell Doppelgänger (Dan Darin-Zanco) at the cabin are super creepy, and brilliant. Watching Homelander confront himself (so to speak) in the final scene appears to be a turning for the character who, if he were Kylo Ren, would probably say, “let the past die.” Even with Cash’s on-screen charisma, Starr remains one of the most watchable members of The Boys’ talented ensemble. While I don’t see him switching over to the “good guys” any time soon, perhaps he’ll forsake Vought altogether and chart his own path since everyone around him continues to lie to his face? Time will tell.

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While “Nothing Like It in the World” is a mostly strong outing for the series, one of the disappointing aspects is the overall lack of focus on Karen Fukuhara’s Kimiko. After the tragic loss of her brother in the Season 2 premiere due to Stormfront’s diabolical actions, one would think that a deeper exploration of how she’s handling the situation would be in order. Sadly, all we get is an awkward failed attempt by Frenchie to kiss her, and a scene where she’s contemplating an attack on Stormfront in public. While that surely signifies that’s she’s royally pissed off at Stormfront for murdering her brother, it feels like her story is a bit rushed here, and since the character is nonverbal, it needs to work harder to let us in on her mental state.

Another entertaining storyline in episode 4 centers around the trio of Hughie, Mother’s Milk, and Starlight, who find themselves on an unlikely cross-country adventure. While the group’s trip this week isn’t the most thrilling in terms of action and spectacle, Saltzman’s script uses the quieter moments to further develop the characters. Laz Alonso and Erin Moriarty’s scene in which the two of them toast to “fathers and sugar” is a heartwarming and impactful moment that gives us a better look at where these two characters come from.

And lastly, there are the always entertaining adventures of Chace Crawford’s The Deep, who appears to be searching for a compatible wife who will help him reshape his image and get back into The Seven. During the premiere, we wondered if it was really possible for The Deep to change and become a better human being, but after we see who his ideal pick for a wife could be, it’s clear that he’s still a pretty shallow dude… Oh well, it’s still fun to watch him fail.

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