NBA 2K21 Black Friday 2020 Deals Slash Its Price To $27 (PS4/Xbox One/Switch)

NBA 2K21 is the latest edition of the annual basketball sim franchise, and as is customary for the series, it’ll be seeing some steep discounts on PS4, Xbox One, and Nintendo Switch for Black Friday 2020. The former two versions are also playable on next-gen hardware, but you should be aware that a pricier, native next-gen edition exists for PS5 and Xbox Series X/S that is not included in the sales we’ve seen so far.

As noted above, the PS4 and Xbox One versions are backwards-compatible with the PS5 and Xbox Series X, respectively. But with these deals being on physical copies, you’ll need a disc drive to take advantage–meaning PS5 Digital edition and Xbox Series S owners will need to hold out for a possible digital deal.

In our NBA 2K21 review, we criticized the game for lacking major new improvements and continuing its frustrating usage of microtransactions, though it does offer some welcome tweaks. “NBA 2K21 shows that the lone basketball sim we have now has largely stagnated. It’s a full package, for sure, but one that demonstrates little-to-no motivation to meaningfully improve upon itself,” Michael Higham wrote. “That doesn’t take away from the strong foundation that makes NBA 2K a fun and rewarding time. However, when you go through the same grind and the same process with only superficial changes, you just get burnt out faster than years prior. If ball is still life, NBA 2K21 is as good a version as any to pick, although even the greatest ballers need a rest.”

We’ll be updating this post if and when additional deals on NBA 2K21 pop up. Stay tuned for more of our extensive Black Friday coverage, including looks at the best PS4 and PS5 deals, best Xbox One and Series X/S deals, and best Switch deals.

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Fortnite Is Adding Video Chat, Here’s How It Works

Epic’s popular battle royale game Fortnite keeps evolving with new updates and features, the latest of which is video chat, which is coming at any moment.

Fortnite will soon connect with the app Houseparty (which Epic acquired in 2019) to allow players to hang out and have a video chat while playing Fortnite.

Video chat is coming to Fortnite
Video chat is coming to Fortnite

At launch, which will be soon, voice chat will be available on PC, PS5, and PS4, and you will also need an Android or iOS device with the Houseparty app installed. Once you’ve done that, just connect your Houseparty account to your Epic Games account and it’s done.

Players who link these accounts will receive a special Rainbow Fog wrap; here’s what it looks like.

The Rainbow Fog wrap
The Rainbow Fog wrap

Here is a rundown of how Fortnite video chat works, with step-by-step instructions written by Epic:

  1. Open Houseparty on iOS or Android and Connect to Fortnite through Settings or the TV icon
  2. Join your friends like you normally would or invite them to join you
  3. Fire up Fortnite on a PC or PlayStation
  4. Continue talking to your friends while you play

Epic said it is concerned about safety, so the video chat will only crop to your face. The app will supply a Fortnite-themed background that wipes out everything but your face. Additionally, only people who are friends on Houseparty can connect to the chat, so you don’t have to worry about random people coming in to watch.

Regarding support for other platforms, including Xbox and Nintendo Switch, Epic said, “We will let everyone now if we’re able to support more platforms in the future.”

Go to Epic’s website to learn more about video chat in Fortnite.

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Godfall Review

Godfall makes a good first impression. Even if you’re playing on a moderately powerful PC, as I did, it’s clear from the opening moments that developer Counterplay Games has endeavored to show off advancements in visual fidelity, no doubt in light of new hardware such as the PlayStation 5. From the way sparks fly to the myriad particles that coat every inch of its action and the reflectiveness of its gaudy gold and marble halls, Godfall wants you to know that next gen is here. Beyond the visual spectacle, however, lies a game that’s immediately familiar and over-reliant on an amalgamation of loot-driven games from the past eight years or so.

Godfall’s mixture of loot progression and third-person melee combat has been described by Counterplay Games as a new type of genre: the looter-slasher. The name holds up insofar as you loot and slash things, but there’s nothing about Godfall that feels intrinsically new. Diablo, Monster Hunter, and Warframe make up a portion of its overt inspirations, but it manages to avoid feeling completely derivative by pulling from so many different influences at once. There’s nothing inherently wrong with this approach, especially since it mixes in a few of its own ideas as well. The issues Godfall faces occur outside of combat, where its structure and gameplay loop are decidedly uninspired.

The whole game takes place across three distinct realms: Earth, Water, and Air. Upon entering each biome, you’re given a brief tour of the area before being tasked with finding some kind of door that’s locked by a specific number of MacGuffins. From here, you have to return to previously visited locations and defeat a number of mid-bosses–some of which are unique, but most of which are repeats of fights you’ve already had. Once you’ve slain each of these enemies and acquired the requisite amount of MacGuffins, you can open the door and fight that realm’s boss. Then you simply ascend an elevator and repeat the whole process again in the next realm.

As you can imagine, this rigid framework quickly devolves into tedium and wears out its welcome long before the final credits roll around nine hours in. To make matters worse, Godfall’s endgame revolves around yet more fights against the same bosses you’ve already clashed steel with before. There are some new wrinkles to this endgame content, including ways to earn new loot, a reward system that grants temporary buffs, and the prospect of failing and having to start over, but the core conceit of repeating battles to unlock loot to repeat more battles is not an enticing one when that’s all there is to it.

Gallery

Part of this tedium is due to routine level and quest design that does little more than shuffle you from one battle to the next. Your objective rarely deviates from the basic task of killing everything in sight, aside from a select few outliers where you might have to destroy an object as well. You have no interaction with the world around you, and there’s no nuance to indicate a sense of history in each locale. Enemies simply mill about waiting to die–their entire purpose served by being vanquished at your hands–and the environments, for as good as they look, end up feeling like hollow set dressing. The threadbare story provides little context either, offering just enough of a reason for all the bloodshed. The end goal is to kill your brother before he can become a god and bring about the apocalypse. At one point it looks as though the narrative might add some depth by musing on the potential for power to corrupt those who have no need for it, but this is dropped just as soon as it arrives in favor of a predictable sequel tease.

Godfall is a game built on monotony that would fall apart completely if the combat weren’t there to prop it up. Your melee repertoire consists of light and heavy attacks, a snappy dodge, and a shield that can both block and parry incoming attacks. There’s the usual assortment of gear rarities, with common, uncommon, rare, and legendary loot to find, while your weapon arsenal features everything from giant greatswords to nimble dual blades. Each weapon type is diversified by the range, speed, and cadence of its moveset, but they all share the same four-button combo and an array of abilities that can be unlocked via a modest skill tree. Whichever weapon type you opt for will come down to personal preference, particularly since Godfall’s combat is meaty and satisfying no matter which one you choose, with a palpable sense of skull-crushing weight behind each and every blow.

It can also be surprisingly measured due to the fact you can’t interrupt attack animations if you need to block or dodge. This works well on paper, forcing you to learn enemy patterns and be deliberate in your actions, but it belies Godfall’s emphasis on aggression. Being patient works against bosses and in one-on-one encounters, but you spend the vast majority of the game fighting mobs where speed is of the essence. You need to quickly cut through ranged enemies or healers before dealing with anyone else, and this approach is antithetical to the way defending works. There’s even a Rampage mechanic that rewards you for staying on the front foot with a 20% damage increase. However, these mechanics are undermined by the fact that dying in Godfall is so inconsequential that it’s actually advantageous a lot of the time. Falling in battle simply respawns you back where you died, with all of the enemies right where you left them, whether that means they’re dead or damaged. Doing so also replenishes all of your healing items, so there’s little reason to avoid letting your health bar reach zero unless you want to keep hold of any of the energy you’ve built up. This changes during boss fights, but even these are generously checkpointed each time you deplete a chunk of the boss’ health.

Godfall captured on PC
Godfall captured on PC

Fortunately, there is some meaningful depth beyond the combat’s familiar basics. Every weapon type has two unique variants of special attacks called Southern and Northern Techniques. You can execute these by spending energy that’s gradually accumulated during the heat of battle. Performing a Northern Technique with the longsword, for example, will launch you into a rapid flurry of strikes that cuts through any foes around you, while the polearm’s Southern Technique sends you into a leaping ground slam that functions similarly to an AOE attack. Aside from being flashy displays of power, these techniques are also a vital part of Godfall’s Soulshatter mechanic. By using light attacks and Northern Techniques, you can apply Soulshatter buildup to an enemy’s health bar before switching to heavy attacks and Southern Techniques to bank all of that volatile energy and dish it out in the form of destructive Soulshatter damage.

There are a number of other abilities you can unlock throughout the game as well, such as a Weak Point skill that lets you aim the cursor at highlighted enemy weak spots to deal extra damage. This adds an element of finesse to those moments when you’re simply wailing on a group of enemies, forcing you to course-correct and hone in on a specific point. There are also Polarity Attacks that encourage you to swap between both of your equipped weapons in the midst of battle by rewarding you with a shockwave attack and extra damage for a brief period. It’s these physical abilities that really stand out during the chaos of Godfall’s combat. Some loot has a chance to apply different status effects like bleeding, or add fire and electric damage on top of your physical attacks, but none of this is particularly noticeable. You know when you’ve killed an enemy using Soulshatter damage because they explode in a bright dust cloud, but status effects just get lost in the noise.

Godfall is a game built on monotony that would fall apart completely if the combat weren’t there to prop it up.

As a result, Godfall’s loot is defined by basic number crunching–where gear is equipped according to the highest digits and little else. Your preference for a particular weapon type will factor into this, but finding a legendary warhammer is only exciting because your damage numbers grow in size. A legendary weapon doesn’t function any differently to a common one; they both still have the same combo and rhythm to their attacks. There’s still an inherent endorphin rush that comes from seeing that golden orb burst forth from a defeated enemy, but this mostly feels like muscle memory that’s accrued from playing other loot-heavy games. Seeing numbers grow is always a good thing, but it does nothing to change or evolve the flow of combat.

Valorplates are similarly disappointing. These armor sets come with slightly different stats and various Archon abilities–which are essentially ultimates–but the stats and passive buffs they apply are still barely perceptible, and there are only three Archon abilities split amongst its 12 Valorplates. They’re varied from a visual perspective, offering different styles on Godfall’s cosmic knights aesthetic, and this does allow you to look different from one another when playing in co-op. The game is naturally better with friends–even if there’s little synergy shared between your attacks and abilities–but you will need friends if you want to play cooperatively, since there is no matchmaking.

Even if you can play with others, Godfall’s meaty combat eventually begins to wear thin after the umpteenth version of the same fight. This is a shallow game bolstered by decent combat that struggles to bear the weight of an entire game. Uninteresting loot mixed with a monotonous and grindy structure is not a good combination, and for as satisfying and fun as it can often be to hack your way through one battle after another, there’s not enough here to sustain that enjoyment for more than a few hours.

Now Playing: Godfall Video Review

35 Things You Didn’t Know About Addams Family Values, The Best Thanksgiving Movie

35 Things You Didn’t Know About Addams Family Values, The Best Thanksgiving Movie – GameSpot

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Hitman Dev IO Interactive Reveals Its New Project Tomorrow

Danish developer IO Interactive, the studio behind the Hitman franchise, announced plans to reveal a “new project” on Thursday, November 19 at 6 AM PT / 9 AM ET.

The reveal of this new project will take place on the company’s official YouTube channel. In October 2019. IO Interactive announced a partnership with publisher Warner Bros. Interactive Entertainment to create a game in a “new universe.” This game is said to be a “new console and PC gaming experience,” though IO Interactive has not detailed the project any further. It’s also worth mentioning that cult IO Interactive classic Freedom Fighters 2 has returned to PC.

IO Interactive’s next confirmed game, Hitman 3, is slated to launch on January 21, 2021 for Nintendo Switch (via cloud streaming), PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S / Series X. IO Interactive will offer free next-gen upgrades for PlayStation 4 and Xbox One players but only for the digital version of the game.

Hitman 3 is making some changes to the established formula, including reworking Elusive Targets and cutting competitive multiplayer. The game will also give players access to all the previous two Hitman titles so long as you own them either digitally or physically. Hit up our Hitman 3 preorder guide to learn more about the available bonuses and editions.

Now Playing: Hitman III Full Presentation | Sony PS5 Reveal Event

Michael Shannon Joins Brad Pitt’s Bullet Train Movie

Michael Shannon (Knives Out, Boardwalk Empire) will be joining Brad Pitt (Once Upon A Time In Hollywood, Fight Club) in the upcoming adaptation of Kotaro Isaka’s Japanese mystery novel Mariabeetle, which on these shores will go as the arguably grabbier Bullet Train. News of Shannon’s addition to the cast comes via Deadline.

The story follows a group of five assassins on a high-speed train and was adapted by Zak Olkewicz (Lights Out, Fear Street). David Leitch (Hobbs & Shaw) will supervise the script and also direct. And while the list of cast-member names continues to grow and also include Brian Tyree Henry (Atlanta, Joker), Joey King (Independence Day: Resurgence, The Dark Knight Rises), Aaron Taylor Johnson (Kick-Ass, Godzilla), and Andrew Koji (American Gods, Peaky Blinders), it still hasn’t been announced who will be playing what role.

No release date has been announced, though it is reasonable to expect this project will take its time as it will be Pitt’s first feature after winning an Academy Award for acting this year for Quentin Tarantino’s Once Upon A Time In Hollywood.

Antoine Fuqua along with Leitch and Kelly McCormick will be producing Bullet Train under its 87 North banner as well as Kat Semick, who has a history of producing action films such as The Equalizer franchise.

Twitch Temporarily Bans Former Pro Overwatch Player xQc

Former pro-Overwatch League player Félix “xQc” Lengyel has been temporarily banned from Twitch for his behavior during a November 14 Fall Guys tournament that took place as part of GlitchCon. The ban extends to Twitch Rivals tournaments and a suspension of his account.

According to the official Twitch Rivals Twitter account, xQc violated the Official Tournament Code of Conduct and Game Play Rules by tampering with the tiebreaker match in the November 14 Fall Guys tournament. xQc also violated policies around stream sniping, which is the practice of watching streams and intentionally deploying “snipers” to assist in or disrupt the streamer’s in-game efforts. xQc apologized for the interference from his team, saying he thought it “would be funny” but recognized the action was “still malicious” all the same.

“Stop defending [me] everywhere for no reason,” xQc said. “We got into the final game with [Dr. Lupo] and [Shroud]’s team. We shouldn’t [have] done it and it was wrong. I’m sorry for my actions.”

xQc’s ban is effective immediately and lasts six months, at which point he can participate in Twitch Rivals tournaments again. How long his Twitch account is suspended for is unknown. Further, xQc must forfeit all prize winnings from GlitchCon for his unsportsmanlike behavior.

Twitch used xQc’s cheating violation and subsequent ban as an example, saying it takes player conduct seriously. “This type of behavior is unacceptable and will not be taken lightly,” Twitch said. “We reserve the right to impose any additional penalties at our sole discretion.”

xQc’s career has been mired in controversy since he rose to prominence as an Overwatch player, particularly in the Overwatch League, where he used to play for the Dallas Fuel. He was suspended twice during his tenure on the team, which ultimately led to his departure from Dallas Fuel in March 2018. Since then, xQc joined Luminosity Gaming as a variety streamer.

Now Playing: Top New Video Games Out On PS5, Series X/S, Switch, And PC This Month — November 2020

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Demon’s Souls Remake Guide: Every New And Old Ring Location

Throughout your journey in Demon’s Souls’ harrowing world, you’ll find a wide range of items that will help in your quest to restore the kingdom of Boletaria. While many of these items are weapons and armor, some of the most useful pieces of gear you’ll find are an assortment of rings for your characters. The usefulness of these rings can vary, but it will immediately become apparent that they can make or break your run.

In this spoiler-free guide, we have a rundown of where to find every ring in Demon’s Souls. In addition to selecting a few standouts that you should find at your earliest convenience, we also have some breakdowns of every other ring in the game–including the new ones added to the remake. In addition to this ring explainer, we also have a selection of tips for newcomers diving into Demon’s Souls for the first time.

High Priority Rings

Below are the rings you should make it a point to find. Each of these has incredibly useful effects that should help ease the difficulties of your journey. We also highlight the rings that are exclusive to the remake.

Cat’s Ring

This ring nullifies all fall damage, which can be advantageous when trying to speed through levels. The Cat’s Ring is located in the Valley of Defilement near the Leechmonger Archestone after defeating a nearby Black Phantom. Alternatively, you can also buy it from Patches after inviting him back to the Nexus following your confrontation with him in the Shrine of Storms.

Cling Ring

Allowing you to retain 40% more health while in Soul form, this ring is one of the most useful items in the game. The Cling Ring is in the first stage of the Boletarian Palace. Shortly after reaching the upper levels, you’ll encounter a Blue Eye Knight. Directly past it is a pathway that leads downwards. Once you reach the bottom, activate the switch to open the shortcut and access to the body that has the Cling Ring.

Providential Ring (Remake-Exclusive)

As one of the newer items in the remake, this accessory grants increased drop rates from enemies, including healing grass and crafting materials. You can acquire the ring by choosing it as your starting gift. Or if you have the deluxe edition of the game, you’ll find it waiting for you in Stockpile Thomas’ storage.

Ring of Great Strength

If you like carrying lots of stuff, this ring will give you a 50% boost to your equipment weight limit (allowing you to have more items equipped on your character). You can pick this up from the Dragon rest area in the first zone of the Boletarian Palace or by defeating Biorr the Twin Fangs in the Valley of Defilement.

Ring of Uneven Scales (Remake-Exclusive)

This ring is also a new one exclusive to the remake, raising your max item carry limit and equipment load. You can get it by trading a Gold Coin with Shirly the Crow in the first zone of the Shrine of Storms. Her hideout is located on the uppermost cliff of the area, which you reach by taking the secret passage and tunnels behind the Vanguard Demon.

Thief Ring

This ring will make it harder for enemies to detect you, and it’s located in a chest in the first zone of the Boletarian Palace. This chest is in the area where you first encounter the friendly knight Ostrava.

Sodden Ring (Remake-Exclusive)

Another new ring added to the remake is a unique item that can make your journey through the Valley of Defilement a bit more manageable. Located in the second zone of the Tower of Latria, you can find it on a body in the lower levels of the swamp, just after taking the makeshift elevator. This ring will grant you higher mobility when it swamps or murky terrain.

No Caption Provided

Every Other Ring

While the rings we’ve mentioned above are high-functional, the others are also handy in their own ways. Below you can find the locations of the other rings you can find throughout your trek across the kingdom of Boletaria.

Clever Rat’s Ring

This item increases your attack power by 50% once your health drops below 30%. You can find it in the first zone of the Tower of Latria on the walkway with the giant automated ballista. You’ll need to disable the ballista to safely pick up the item, but if you’re feeling daring enough to risk going for it when it’s active, you just need to roll in time with the arrows in order to avoid getting hit.

Dull Rat’s Ring

Like the previous ring, this item will instead boost your defense by 50% once you fall below 30%. It can also be found in the first zone of the Tower of Latria by freeing Lord Rydell from his prison cell. To do that, you’ll first need to reach the next zone after defeating the Fool’s Idol. You can pick up the key by finding it on a wall by the Fool’s Idol Archstone. Head back to the first zone and make your way to Lord Rydell to free him and get the ring.

Eternal Warrior’s Ring

This ring increases stamina regen rates. You can get it by defeating Old King Doran in the Mausoleum area of the Boletarian Palace. Though he is not hostile, you can fight him in a friendly duel to gain a special sword. If you continue attacking him after gaining the sword, he will then go all out. If you manage to beat him, you can gain his armor set along with the ring.

Foe’s Ring

If you’re looking to follow the ways of a Black Phantom, then this ring will boost your attack power by 20% while invading other worlds. To find it, you can get it as a reward from Mephistopheles after slaying Yuria the Witch. Mephistopheles will arrive in the Nexus after you kill Yurt, the Silent Chief in the Tower of Latria.

Fragrant Ring

This item will slowly recover MP when you have it equipped. You can find it in four locations. First, you can easily get the item by choosing the Royalty class at the game’s introduction. You can also get it from other Sparkly the Crow or from Patches by trading items or souls, respectively. Lastly, you can find it in the swamplands of the Tower of Latria after the Fool’s Idol Archstone.

Friend’s Ring

When playing as a Blue Phantom, this ring will boost your attack power by 20%. You can acquire it from the Monumental if your character tendency is Pure White.

Graverobber’s Ring

If you’re trying to avoid Black Phantoms while playing online, then this ring is for you. The Graverobber’s Ring will make it less likely for Black Phantoms to invade your game. You can find it in the first zone of the Shrine of Storms, shortly after the second fog gate. Alternatively, you can also get it fordefeating Graverobber Blige from a jail cell in the Shrine of Storms.

Master’s Ring

This item will increase direct hit damage (strikes from the very tip of a sword or a broadside of a heavy weapon) by 15% while decreasing damage from all other attacks. We would recommend that only those who have a firm grasp of combat wield it. You can get this ring by defeating Executioner Miralda in the first zone of the Boletarian Palace with Pure White world tendency or finding it in the Dragon God’s room in Stonefang Tunnel. For the latter, you can find it tucked away behind the second ballista.

Regenerator’s Ring

With this equipped, you will recover health overtime at a steady pace. You can get in the Shrine of Storms, in the Valley of Defilement’s second zone, or by trading a Jade Hair Ornament with Sparkly the Crow.

Ring of Avarice

This ring will grant you a 20% increase to souls gained from defeating enemies. You will be able to get this ring from the Once Royal Mistress in the Tower of Latria. Alternatively, you can find it in the second zone in the area where you reach the giant heart.

Ring of Devout Prayer

This special ring will add an additional slot for Miracle spells, allowing you to cast multiple healing and holy magic. You can trade the Moonlight Sword with Sparkly the Crow to get it or trading the Crest of Vinland with Selend Vinland in the second zone of the Valley of Defilement. Another way to get it is by defeating Saint Urbain in the second zone of the Shrine of Storms

Ring of Disease Resistance

This ring will grant you added resistance to disease damage. The Ring of Disease Resistance is located shortly after the Armor Spider Archstone once you reach the inside of the lengthy tunnel system. Another way of finding it is in the swamplands of the second zone of the Tower of Latria.

Flame Resistance Ring

If you’re having trouble with fire-based enemies, then this ring will grant you an increase in fire resistance. This ring can be acquired from Patches after disabling his trap in the second zone of Stonefang Tunnel or finding it in the blue dragon resting zone in the first zone of the Boletarian Palace.

Gash Resistance Ring

This ring will grant you added resistance to the bleed effect. To find this ring, you’ll need to defeat the Phalanx boss in the Boletarian Palace and proceed further to find a dead body, which has the ring. This item can also be acquired from Saint Urbain after interacting with Patches in the Shrine of Storms after the Adjudicator fight.

Ring of Herculean Strength

This item raises your general item carry limit. You can get it by giving the Jade Hair Ornament to Stockpile Thomas or killing him outright to loot his body.

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Ring of Magical Dullness

This ring will increase magic defense by 20% while also decreasing magic power by 40%. The Ring of Magical Dullness is found in the Valley of Defilement following the first fog gate or trading the Phosphorescent Pole with Sparkly the Crow.

Ring of Magical Nature

You can gain an additional Magic slot from this ring. You can get it from the room where Yuria the Witch is being held in the third zone of the Boletarian Palace.

Ring of Magical Sharpness

Like the Ring of Magical Dullness, this item does the inverse by boosting magic power at the expense of defense. This special ring is located on the 4th floor of the Tower of Latria.

Ring of Poison Resistance

This ring will grant you added resistance to poison damage. You can get it from the area where Executioner Miralda is located or by finding it in the first zone of Stonefang Tunnel in the area of the lava pit that gets cooled off.

Ring of Sincere Prayer

This increases miracle strength by 50% while also making the cast time 10% longer. You can get this ring by killing Maiden Astraea shortly after the Dirty Colossus Archstone.

Ring of the Accursed

This ring is a strange one, as it boosts aggro from enemies in the game. In addition to the time to gain soul when farming, it can also be useful when guiding players as a Blue Phantom. You can get it from the room where Yuria the Witch is being held or by defeating Mephistopheles in combat.

Ronin’s Ring

This ring will lower the weapon degradation rate on weapons. You can find it in the cave following the Adjudicator’s Archstone in the Shrine of Storms or by killing Scirvir the Wanderer in the second zone of Stonefang Tunnel.

Ring of Longevity

This ring will increase your maximum HP. You can get it by trading to Sparkly the Crow or having the Deluxe Edition for the game.

Now Playing: Demon’s Souls PS5 – 7 Beginner’s Tips To Survive In The Remake

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Ubisoft Black Friday Sale Offers Huge Discounts On Games And Merch

Black Friday has come early for Ubisoft’s store, as the company is offering big discounts on a variety of games and gear. This includes up to 80% off some of its biggest games and another 20% off your total purchase when you include Watch Dogs: Legion in your cart. The deals began at 8 AM PT / 11 AM ET on November 18 and will be live until at least November 29. In the case of the game sales, they’ll remain valid through December 3.

Best Ubisoft Black Friday Game Deals

Ubisoft’s Black Friday deals this year include games from its past library, but there are also several newer games on the list. Watch Dogs: Legion only released in late October, and it’s joined by other newer games such as Anno 1800. Many of these titles are on consoles in addition to PC (Uplay), and you can find additional versions if you’re looking for more content. Rainbow Six Siege, for example, has several editions on sale alongside the standard version we list below.

Ubisoft Black Friday Gear Deals

Ubisoft is not offering traditional per-item sales on its merchandise. However, you get an increasingly large total discount when you meet a certain spending threshold on the store. Sweatshirts, hats, shirts, and posters are all included, and they represent a wide array of Ubisoft franchises.

  • 10% off if you spend up to $30
  • 15% off if you spend between $30 and $50
  • 20% off if you spend between $50 and $100
  • 25% if you spend more than $100

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