Hulu’s Animaniacs Revival Gets Renewed For Season 3

Hulu has decided to give an early Season 3 renewal to Animaniacs, ahead of the reboot’s second season later this year. According to a release, the streaming service has ordered 10 more episodes of the popular animated series from Steven Spielberg, Amblin Television, and Warner Bros. Animation.

All of which means the reboot’s 13-episode first season, which premiered back in November, must have done pretty well for Hulu. Streaming services in general are not incredibly transparent about their ratings or even how they’re measured, but the release makes mention of the series garnering “the most social mentions of any Hulu Original to date.”

Animaniacs is just one of many ’90s animated revivals taking place–HBO Max and Cartoon Network are teaming up on a Tiny Toons reboot, Beavis and Butt-Head are returning on a new streaming service called Paramount+ with a movie and are also expected to bring two new seasons to Comedy Central, and MTV has plans to revive Clone High. These are just three of many, many examples in the works.

That the Animaniacs’ revival is having success should come as no great shock. When it was announced the show was coming back, it was also announced that returning to executive produce was Steven Spielberg along with Warner Bros. Animation president Sam Register, and Amblin Television’s co-presidents Darryl Frank and Justin Falvey. Oh, and they wisely brought Wakko, Yakko, and their sister Dot. The show has come back with a refreshing self-awareness that mocks reboots and breaks the fourth wall whenever possible.

PlayStation State of Play: What to Expect and Where to Watch

Sony has announced that a new State of Play will be airing on February 25, 2021. Senior Director Sid Shuman confirmed in a PlayStation blog post that the broadcast will feature new updates and deep dives for 10 games that will be released on PS4 and PS5. Furthermore, there will be new game announcements and updates for certain third-party and indie games that made an appearance in June 2020’s PlayStation 5 Showcase. Next-Gen Console Watch will be hosting a post-show right after State of Play as well.

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PlayStation State of Play Start Time

The upcoming State of Play takes place on Thursday, February 25, and will start at 2pm PT, 5pm ET, 10pm GMT. If you’re tuning in from Australia, that translates to Friday, February 26 at 8am AEST. It’s expected to be about 30 minutes long and IGN will have a Next-Gen Console Watch post-show immediately following the State of Play, which will last for 20 minutes.

Where to Watch the PlayStation State of Play (February 2021)

If you’re interested in watching the upcoming State of Play, we’ll be hosting the stream here and across our many channels on platforms like YouTube, Twitch, Twitter, Facebook, and more. Here’s the full list of places you can watch the PlayStation State of Play:

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What to Expect at the Upcoming PlayStation State of Play

While no specific games were mentioned in the State of Play announcement, many will be hoping to hear from some of PlayStation’s biggest upcoming first-party games, including Ratchet and Clank: Rift Apart, Horizon Forbidden West, and the sequel to 2018’s God of War.

As for third-party games, we may get another look at Resident Evil Village, which is set to be released on May 7, 2021, the 3D action-adventure game Kena: Bridge of Spirits, Jett: The Far Shore, Goodbye Volcano High, Stray, and/or Returnal.

Another big game many will be hoping for is the PlayStation and PC exclusive Final Fantasy 16, which was announced at September 2020’s PS5 event.

Which games are you excited to hear more about? Let us know in the comments!

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Animal Crossing: New Horizons Welcomes Six New Sanrio-Themed Villagers

Nearly a year after its initial launch, Animal Crossing: New Horizons is about to welcome six new residents into the game — and they’re all adorable Sanrio-themed characters.

In a short trailer today, Nintendo announced the Sanrio Collaboration Pack of amiibo cards coming exclusively to Target on March 26. The cards had previously been available in Japan, but this is the first time they will debut in the United States.

The six cards depict new Animal Crossing town residents themed after the Sanrio characters Hello Kitty, My Melody, Little Twin Stars, Pompompurin, Cinnamoroll, and Keroppi — respectively Rilla, Chelsea, Etoile, Marty, Chai, and Toby. Scanning these cards in Animal Crossing: New Horizons will let players invite these residents to live in their in-game towns, and will also allow them to order themed items from the in-game store to decorate their homes and towns.

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This is the first time New Horizons has gotten new residents, though the addition is not without precedent. In Animal Crossing: New Leaf’s Welcome amiibo update, the game added a number of new villagers themed around The Legend of Zelda that could be obtained by scanning actual amiibo: W. Link, Medli, Ganon, and Epona. These four characters have not appeared in New Horizons even with amiibo, however.

At the moment, it looks like all six characters come in a single pack of Sanrio cards, so you don’t have to worry about random chance as you do with normal amiibo card packs. However, given how popular some of these characters are, there’s a chance this results in scalpers buying up the cards and selling them for high prices at online retailers — so mind that if you are trying to order them.

New Horizons just got a different themed change to the game today with the 35th-anniversary celebration of Mario. Today’s update will allow players to obtain a number of Mario-themed costumes and items — though, sorry, no Mario-themed villagers for now. The game also just recently concluded its Festivale event for February, meaning that, sadly, Bunny Day is on the horizon once again.

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Rebekah Valentine is a news reporter for IGN. You can find her on Twitter @duckvalentine.

Zack Snyder’s Justice League, and Everything Else New to HBO Max in March 2021

HBO Max is releasing two Warner Bros. theatrical films on its streaming platform for March 2021.

To kick things off, the streamer is debuting the much-anticipated Zack Snyder’s Justice League on March 18. To learn more about the history of this film, be sure to check out our in-depth look at the true story behind the “Snyder Cut” in the video below:

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HBO Max will also be home to Godzilla vs. Kong on March 31. Here’s how Warner Bros. describes the film: “As a squadron embarks on a perilous mission into fantastic uncharted terrain, unearthing clues to the Titans’ very origins and mankind’s survival, a conspiracy threatens to wipe the creatures from the face of the earth forever.”

And if you’re feeling nostalgic, Superman: The Animated Series comes to HBO Max in high definition on March 17. Check out the slideshow gallery below for the highlights of HBO Max’s March offerings, followed by the full list:

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March 1

  • 10 Years, 2012 (HBO)
  • A Mouse Tale, 2012 (HBO)
  • Adventureland, 2009 (HBO)
  • Assault On Precinct 13, 1976 (HBO)
  • Assault On Precinct 13, 2005 (HBO)
  • Bandits, 2001 (HBO)
  • Barefoot, 2014 (HBO)
  • Blade, 1998
  • The Brothers Grimm, 2005 (HBO)
  • Bowfinger, 1999 (HBO)
  • Cesar Chavez, 2014 (HBO)
  • Charlotte’s Web, 2006 (HBO)
  • CHiPs, 2017 (HBO)
  • Constantine, 2005
  • The Doors, 1991 (HBO)
  • Dr. Dolittle 2, 2001 (HBO)
  • Dream House, 2011 (HBO)
  • Driving Miss Daisy, 1989
  • Eulogy, 2004 (HBO)
  • Fierce People, 2007 (HBO)
  • Final Analysis, 1992 (HBO)
  • Final Space, Seasons 1-2
  • Finding Neverland, 2004 (HBO)
  • Gloria, 2014 (HBO)
  • Going In Style, 2017 (HBO)
  • Gone, 2012 (HBO)
  • Hard, Season 2 Premiere (HBO)
  • Hellbenders, 2013 (HBO)
  • Henry Poole Is Here, 2008 (HBO)
  • House Arrest, 2012 (HBO)
  • Immigration Tango, 2011 (HBO)
  • Jungle Master, 2014 (HBO)
  • Just Before I Go, 2015 (HBO)
  • The King’s Speech, 2010
  • Leonard Cohen: I’m Your Man, 2006 (HBO)
  • Live By Night, 2016 (HBO)
  • The Lost Boys, 1987
  • Machine Gun Preacher, 2011 (HBO)
  • Malice, 1993 (HBO)
  • Man On A Ledge, 2012 (HBO)
  • Miss Sharon Jones!, 2015
  • No Se Aceptan Devoluciones (AKA Instructions Not Included), 2013 (HBO)
  • Ocean’s Eleven, 2001
  • Ocean’s Thirteen, 2007
  • Ocean’s Twelve, 2004
  • One More Time, 2016 (HBO)
  • Our Brand Is Crisis, 2015 (HBO)
  • Parental Guidance, 2012 (HBO)
  • Pitch Perfect, 2012 (HBO)
  • Princess Kaiulani, 2010 (HBO)
  • The Quiet Ones, 2014 (HBO)
  • The Raven, 2012 (HBO)
  • Red Dragon, 2002 (HBO)
  • Repentance, 2014 (HBO)
  • The River Wild, 1994 (HBO)
  • School Dance, 2014 (HBO)
  • Secretary, 2002
  • Shadows, 2021 (HBO)
  • Stand Up Guys, 2013 (HBO)
  • Super Capers, 2009 (HBO)
  • Tim Burton’s Corpse Bride, 2005
  • The Undocumented Lawyer, 2021 (HBO)
  • Unforgettable, 2017 (HBO)
  • The Voices, 2015 (HBO)
  • Veronica Mars, 2014
  • Wedding Crashers, 2005
  • Wiener Dog Internationals, 2017 (HBO)

March 3

  • Hunter x Hunter, (Dubbed, episodes 100-148) (Crunchyroll Collection)

March 4

  • Persona: The Dark Truth Behind Personality Tests, Max Original Documentary Premiere

March 5

  • No Matarás (Aka Cross The Line), 2021 (HBO)
  • Re:ZERO -Starting Life in Another World- Season 2 (Dubbed, episodes 14-25) (Crunchyroll Collection)

March 6

  • 12 oz. Mouse, Season 3
  • Lost Resort
  • Rocky, 1975 (HBO)
  • Rocky Balboa, 2006 (HBO)
  • Rocky II, 1979 (HBO)
  • Rocky III, 1982 (HBO)
  • Rocky IV, 1985 (HBO)
  • Rocky V, 1990 (HBO)
  • March 8
  • The Investigation, Limited Series Finale

March 9

  • Ballmastrz: 9009, Season 2
  • COVID Diaries NYC, Documentary Premiere (HBO)

March 10

  • YOLO: Crystal Fantasy

March 11

  • Genera+ion S1A, Max Original Premiere
  • South ParQ Vaccination Special
  • Tig n’ Seek, Season 1B Premiere

March 12

  • Isabel
  • Nuestras Madres (Aka Our Mothers), 2021 (HBO)
  • Tigtone, Season 2

March 13

  • Speed, 1994 (HBO)
  • Three Busy Debras

March 14

  • Allen v. Farrow, Documentary Series Finale
  • Messy Goes to Okido

March 15

  • Infomercials

March 16

  • Food Wars! Shokugeki no Soma, Season 5 (Dubbed) (Crunchyroll Collection)

March 17

  • Superman: The Animated Series

March 18

  • Zack Snyder’s Justice League, Max Original Film Premiere

March 19

  • A Tiny Audience, Season 2 Premiere (HBO)

March 20

  • Beverly Hills Cop, 1984 (HBO)
  • Beverly Hills Cop II, 1987 (HBO)
  • Beverly Hills Cop III, 1994 (HBO)

March 22

  • Beartown, Limited Series Finale

March 23

  • Real Sports With Bryant Gumbel, (HBO)

March 26

  • Hotel Coppelia, 2021 (HBO)

March 27

  • Tina, Documentary Premiere (HBO)

March 30

  • The Last Cruise, Documentary Premiere (HBO)

March 31

  • Godzilla vs. Kong, Warner Bros. Film Premiere, 2021

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David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He’s also the TV Editor for IGN. Say hi on Twitter.

IGN Prime Free Game: Joggernauts

IGN Prime has partnered with developer Space Mace to offer all IGN Prime members a free steam key for Joggernauts!

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Jog! Jump! Switch! Coordinate the crazy conga line of teleporting alien athletes in this autorunner / puzzle platformer for 1-4 players.

Joggernauts is a cooperative switching game where you try NOT to kill your friends! Coordinate a team of auto-running characters through deceptively difficult color-coded platforming puzzles. Help the Joggernauts find all of C.O.A.C.H.’s missing trophies. Challenge yourself to play two characters at once, or gather your friends and family for some frantic fun. People who love Bit.Trip Runner, New Super Mario Bros. Wii, Space Team, or even Bop It should be right at home in this game. Yell colors at your friends and family!

Colorful Chaotic Co-op Switching

  • Switch places at just the right time to beat color-coded levels.
  • Work together as a team. No jogger left behind!
  • Co-op that’s actually cooperative.

If you’re an IGN Prime member click here to grab your key redeemable on Steam for a completely free copy of the game. Keys are available on a first-come, first-serve basis.

Not an IGN Prime member? No problem. We’re offering a dead-simple signup that takes less than 3 minutes. Simply sign up and come back here to grab your free key (while supplies last). You can cancel with one click any time. Every month, the IGN Prime team provides members an opportunity to grab great games, exclusive betas, and other goodies hand-picked by the Prime team. More IGN Prime benefits:

  • Browse IGN.com ad-free — no banner ads, no video ads
  • An exclusive monthly $5 discount eligible on all regular-price items on the IGN Store
  • Download videos in the highest resolution we have available
  • Game guide PDF downloads for offline access
  • Free indie games and betas
  • Support IGN
  • Much more to come. Sign up now!

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Marvel’s M.O.D.O.K. Animated Series Looks Insane

During the 2021 Television Critics Association winter press tour, Hulu revealed the release date and a teaser trailer for its upcoming adult animated series, Marvel’s M.O.D.O.K., which is set to premiere on the streamer on Friday, May 21, 2021.

Here’s how Hulu describes the upcoming series: “In Marvel’s M.O.D.O.K., the megalomaniacal supervillain M.O.D.O.K. (Patton Oswalt) has long pursued his dream of one day conquering the world. But after years of setbacks and failures fighting the Earth’s mightiest heroes, M.O.D.O.K. has run his evil organization A.I.M. into the ground. Ousted as A.I.M.’s leader, while also dealing with his crumbling marriage and family life, the Mental Organism Designed Only for Killing is set to confront his greatest challenge yet!”

You can watch the hilarious new trailer in the video below or at the top of the page:

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Joining Oswalt is a talented lineup of voice actors, including Melissa Fumero, Aimee Garcia, Wendi McLendon-Covey, Ben Schwartz, Beck Bennett, Jon Daly, and Sam Richardson.

Marvel’s M.O.D.O.K is written and created by executive producers Jordan Blum and Patton Oswalt. What did you think of the new trailer? Let us know in the comments, and be sure to check out M.O.D.O.K. when it debuts on Hulu on May 21.

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David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He’s also the TV Editor for IGN. Say hi on Twitter.

How Anthem’s Biggest Fans Are Coping With the End

It wasn’t supposed to end like this. Anthem was primed for a heroic comeback story. Much like Fallout 76, or No Man’s Sky, or Rainbow Six: Siege, BioWare’s mechanized action RPG took its lumps after immediate release for its unadventurous story, broken progression system, and unfurnished technical jank. But all was not lost. Perhaps someday Anthem would reform into a feel-good success story. A bounty of expansions and refinements would dot the horizon, as players around the world made their prodigal return to the servers. BioWare’s most ambitious project could still make good on its promise and take its rightful seat among the greatest sci-fi stories ever told.

At least, that’s what the Anthem faithful hoped would happen. Despite the soft reviews and the tepid sales, there remained a bastion of players who believed in this game. After all, Anthem worked at its core. The combat was fun and sparky, and flying across the alien biomes in an exosuit could be genuinely thrilling. The primary issue was the filler around the edges, which tended to be dysfunctional and frustrating. But with an honest effort, it was conceivable that BioWare could right the ship. That’s why so many fans were anticipating a release date for the so-called Anthem Next — a down-to-the-studs revamp of the game’s core loop — that could potentially alter its fate and drive up interest again, just like No Man’s Sky did after its similarly rocky launch. Unfortunately, EA announced yesterday that it would be pulling the plug on Anthem entirely, cutting bait on one of what was once its most anticipated new properties, and leaving thousands of fans twisting in the wind.

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“The word you’ll hear from all the fans is ‘potential,'” says an Anthem player named Glenn, who immediately took to the game’s subreddit to mourn, in an interview with IGN. “I really think if Bioware had the time and creative freedom,[it]  could have made Anthem something iconic. I understand [moving on] was probably the better business decision, to invest their time into established IPs. But this game didn’t fail because it was a new IP. It failed because of poor management by BioWare and EA.”

Page through the forum, and you’ll see the full expanse of Anthem adherents, each contending with the death of the revamp in their own way. Some, like Glenn, feel angry and betrayed, promising to never purchase a game emblazoned with either the EA or BioWare logos ever again. Others are more sanguine; appreciating that it happened, instead of crying that it’s over. “My advice to everyone, turn off your HUD and go for one last ride in your Javelin,” writes a user called Szivak, attached to a video clip of an ethereal exosuit blasting off into a late-afternoon sunset. “I’m glad I was here to play Anthem! Farewell freelancers!” [poilib element=”quoteBox” parameters=”excerpt=%22The%20word%20you%E2%80%99ll%20hear%20from%20all%20the%20fans%20is%20’potential.'”]

That video is currently enshrined at the top of the subreddit. Despite the many indecencies suffered by the Anthem truthers, this game still has a hold on them.

Honestly, it’s not hard to see where that poster is coming from. The more I talked to people in this community, the more I realized that most of them believed that Anthem wasn’t that far away from greatness. Reddit user Musely moderates both the forum and its corresponding Discord channel, and he tells me that he wanted more intimacy with the game’s cast of characters, similar to the relationship system BioWare deftly crafted in Dragon Age and Mass Effect. “I felt a little disconnected playing Anthem,” he explains. “I’m in this big javelin and not getting to interact with characters on a personal level like I could in the other BioWare games. That was a major missing component for me.”

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Glenn adopts a different approach entirely. The thing he enjoyed most about Anthem was how it provided a zippy, Iron Man power fantasy. He feared that BioWare’s retooling might make the game more like Destiny. (The updated UI the team showed off back in October certainly did have a distinctly Bungie flavor.) If Anthem Next was going to succeed, says Glenn, it would need to retain its identity. But he’s more inclined to believe that nothing could have saved it considering the barren state it shipped in.

“If it wasn’t for that, people would have been a lot more forgiving of sparse content and Bioware could have been in a better position to update the game more frequently,” continues Glenn. “Anthem really needed more gear items available from the start, it would have done so much to increase the depth and diversity of builds. For example, I play all four classes in Anthem and between them, I only use five different guns. There are so few viable options in the game because of the balancing.”

Glenn tells me that he’ll continue to play Anthem until EA turns the lights out. It doesn’t matter that there won’t be any new content in the future. After all, the latest update, Anthem: Cataclysm, hit the servers all the way back in 2019. Pigeons first purchased the game 10 months after release while it was on sale for $8, and managed to sink over 500 hours into its world. “I’m going to enjoy it while it lasts,” he says. “This is an unfortunate symptom of live service games. If studios rush them out, they leave players with a taste of something great, just to rip it away from them forever. [poilib element=”quoteBox” parameters=”excerpt=This%20is%20an%20unfortunate%20symptom%20of%20live%20service%20games.%20If%20studios%20rush%20them%20out%2C%20they%20leave%20players%20with%20a%20taste%20of%20something%20great%2C%20just%20to%20rip%20it%20away%20from%20them%20forever.”]

Musely, on the other hand, seems ready to put Anthem behind him. In fact, he was almost “relieved” when he heard the news that EA was burying the game, especially after such a long period of radio silence. “I’m not mad that BioWare tried something new and it didn’t work out,” says Musely. “Even if it didn’t succeed, they can still use what they learned.” He mentions that maybe, some of the fundamental positives about Anthem could seep into the DNA of the other BioWare projects on standby. “Can you imagine Mass Effect with the flying mechanics of Anthem? That’d be pretty cool.”

The truth is, no matter what the legacy of Anthem ends up being, video games don’t die until there’s nobody left on the servers. For now, these remaining freelancers will continue to pump life into BioWare’s lost cause; scouring the map for more crystals, wondering what could have been.

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Luke Winkie is a writer and former pizza maker in Brooklyn. He’s written for Vox, Vice, The New York Times, Gizmodo, PC Gamer, The Atlantic, Rolling Stone, and wherever else good content can be found.

PlayStation Reportedly Downscales Sony Japan Studio

Sony is reportedly scaling back video game development at Sony Japan Studio, a Tokyo-based first-party developer responsible for games like Ape Escape, Gravity Rush, and The Last Guardian.

According to sources, VGC is reporting that a “vast majority” of Japan Studio’s developers have been laid off after their annual contracts weren’t renewed. What remains at the studio are the localization and business staff; as well as ASOBI Team, the developer of the Astro Bot series. ASOBI will reportedly continue to make games as a standalone studio.

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It’s unclear what the future holds for Japan Studio’s External Development Department, which helped on such titles as Demon’s Souls and Bloodborne, as well as working with other third-party developers in Japan.

IGN has reached out to PlayStation for comment but has not heard back.

Sources tell VGC that Japan Studio has just not been profitable enough, and there were disagreements over the direction of the studio. Japan Studio wanted to create games for the Japanese market first with global appeal, while PlayStation reportedly wanted Japan Studio to work on global hits, similar to its North American and European first-party teams.

There has been a string of high-profile departures from Sony’s Tokyo-based studio in the past couple of years. Keiichiro Toyama, the director of Silent Hill and Gravity Rush, left Japan Studio in 2020 along with Gravity Rush designers Junya Okura and Kazunobu Sato to form Bokeh Game Studio.

And just the other day, Bloodborne producer Masaaki Yamagiwa also announced on Twitter that he left Japan Studio, though he says he intends to remain in the games industry.

Bloomberg reported in November that Japan Studio has been “sidelined,” though executives have downplayed those reports. PlayStation’s Jim Ryan and other executives at the company stressed all first-party studios are important to PlayStation, though the focus remains on creating global hits rather than local ones.

Some of the Sony Japan Studio veterans are already working as independent developers. Bokeh Game Studio for example shared concepts of their first project, a horror game aiming for a 2023 release.

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Matt T.M. Kim is News Editor at IGN.