Valheim Sells 2 Million Copies, A Huge Result For A Game Made By 5 People

The multiplayer fantasy survival game Valheim is off to a very good start. After reaching a peak of over 360,000 concurrent players on Steam, publisher Coffee Stain has now confirmed the Norse-inspired game reached more than 2 million copies sold in under two weeks.

Valheim is currently in Early Access on Steam, having launched on February 2. At its peak for concurrent users, Valheim exceeded the numbers of Grand Theft Auto V and Destiny 2.

Developed by Iron Gate Studio, Valheim is developed by a team of 5 people, though it started as a passion project from a single person: Richard Svensson. Coffee Stain took notice of the game and signed Iron Gate to a publishing deal in 2018.

In a statement, Svensson said he did not anticipate the huge success of Valheim. The goal was to cover development costs, and with sales of 2 million, the company has done that and then some.

“I guess our future is safe for a while now,” Svensson said. “Valheim has not been rushed, it’s a product of more than three years of iterative development with features added and tested on a core team of early adopters. Also as a designer I don’t like to follow popular conventions but try to go my own way, this seems to have worked out.”

Coffee Stain executive Sebastian Badylak said, “The gods have truly favoured Valheim. We’ve been refreshing the sales report to get the latest numbers, and it’s showing no signs of slowing down.”

Coffee Stain started out as a developer, releasing games like Goat Simulator and Satisfactory, before opening up a publishing division in 2017. Coffee Stain also published Deep Rock Galactic, which has also sold more than 2 million copies.

If you’re struggling early on trying to survive in Valheim, we’ve rounded up some Valheim beginner tips that should help you out. These include the tips you need to build, repair, improve your skills, and acquire more resources.

Looking ahead, Iron Gate has lots and lots of plans for ongoing support for Valheim. You can see the full rundown of Valheim expansion plans here on Steam.

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Overcooked: All You Can Eat Comes To Switch, PS4, And PC On March 23

Overcooked: All You Can Eat is coming to Switch, PS4, and PC via Steam on March 23 for $40. A compilation of Overcooked and Overcooked 2, this version will offer all 200+ levels from both games, as well as all DLC, seven new levels, and a brand-new assist mode.

The entire package will run at up to 4K where supported and at 60fps, except for on the Nintendo Switch where the frame rate will be capped to 30fps. Overcooked: All You Can Eat also includes new accessibility options such as color-blind friendly chef indicators, a scalable user interface, and dyslexia-friendly text.

The assist mode adds the option to increase level times, boost scores awarded for each meal, lengthen recipe times, and the ability to turn off order expiration. A cute game about preparing meals, Overcooked’s real charm lies in how players need to coordinate their activities to put together increasingly complex meals in chaotic kitchen environments, avoid obstacles, and serve meals on time.

There’ll also be over 80 chefs to use in the kitchen, but everyone will probably want to prepare some meals as the Swedish Chef from The Muppets.

Launching first on Xbox Series X/S and PlayStation 5 last year, the collection of cooking content currently has a Metascore of 84. As for the original games, they both scored solid marks when they launched in 2016 and 2018.

“The fun and chaos of playing with friends is preserved in the sequel, as is the far less exciting reality of playing solo,” critic Kallie Plagge wrote in her Overcooked 2 review.

Now Playing: Overcooked: All You Can Eat Reveal Swedish Chef Reveal Trailer | Game Awards 2020

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Silent Hill Creator Teases Upcoming Horror Project With First-Look Concept Art

Silent Hill and Gravity Rush creator Keiichiro Toyama has given fans a glimpse at his new horror action-adventure project (and Bokeh Game Studio’s first game) by way of some never-before-seen concept art – and it’s looking suitably unsettling.

In a promotional interview posted on Bokeh’s YouTube channel, Toyama revealed a first clear look at his new studio’s upcoming project. The images, which you can view in the gallery below, give fans an insight into what Bokeh’s debut title may look like, and how Toyama is returning to his horror roots at the independent developer.

One image shows a skeletal insect-like monster erupting from a corpse, while others appear to be inspired by scorpions, squid, and perhaps the cordeceps fungus, which inspired the Last of Us’ Infected enemies. We also see one image of a sword-toting figure, which may hint at the unnamed game’s previously announced action-adventure approach.

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Speaking about the chief influences on the monstrous designs and the game overall, Toyama revealed that death game comics and day-to-day life have had a significant impact on the title’s creatures and vibe.

“I often read comics as a form of entertainment,” Toyama explained. “Recently, you see a trend for ‘death game’ type of content. These works tend to add entertainment to somewhat brutal worlds, so I naturally took that approach. The view I have of horror is the everyday life being shaken. Rather than just showing scary things, it should question our position and make us challenge the fact that we’re living peacefully.”

Japanese death game comics recently gained more western attention due to the release of Netflix’s Alice in Borderland – an adaptation of the manga of the same name, in which characters are seemingly transported to an alternate Tokyo and forced to participate in deadly challenges.

Discussing what other elements Bokeh Game Studio was looking to include in its first game, Toyama insisted that he wanted fans to feel exhilarated despite the horror-driven aesthetic and narrative that the team would employ.

“I’m coming back to my roots, for example towards horror,” Toyama added. “However, rather than something deeply rooted into horror, I want to keep an entertainment note. While keeping elements from horror, I want players to feel exhilarated when playing the game.”

This latest tease comes two months after Toyama revealed that Bokeh’s maiden horror action-adventure game was likely to launch sometime in 2023. Speaking to IGN Japan at the time, Toyama said that the game would “appeal to fans of my previous work”, and that it should come to PC and “as many console platforms as possible.” Bokeh was announced in December, and brings together a number of Sony Japan developers as a new indie studio.

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In other Silent Hill news, a recent interview with series composer Akira Yamaoka was pulled after he seemingly teased that Konami was working on a new entry in the franchise. Konami denied that it had asked for the clip’s removal, with the uploader telling IGN that a “third party” had requested the interview to be removed.

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Tom Power is a UK-based freelance writer. Follow him on Twitter.

Paranormal Activity 7 On The Way From Underwater Director And Happy Death Day Writer

The next Paranormal Activity movie has found its director and writer. The seventh film in the hugely successful found footage horror franchise will be directed by Will Eubank (Underwater) and written by Christopher Landon (Happy Death Day, Freaky).

According to The Hollywood Reporter, Paranormal Activity 7 will hit theaters on March 4, 2022. Prior to writing and directing the two Happy Death Day movies, Landon wrote or co-wrote four of the previous Paranormal Activity movies, as well as directing the fourth, 2014’s Paranormal Activity: The Marked Ones. Eubank helmed last year’s aquatic monster movie Underwater, plus the indie sci-fi films The Signal and Love.

The next Paranormal Activity movie will be produced by franchise creator Oren Peli and Blumhouse boss Jason Blum, who have collaborated on every movie in the series so far. While no plot details have been released yet, THR states that it will retain the found-footage format of all the previous movies.

The most recent entry was 2015’s Paranormal Activity: The Ghost Dimension. Although the film was the lowest grossing in the series so far, it still grossed $78.9 million worldwide from a reported production budget of $10 million. For more, check out GameSpot’s guide to everything you didn’t know about 2008’s original Paranormal Activity.

Paranormal Activity is one of several big horror series getting new movies over the next couple of years. Blumhouse will release Halloween Kills in October, while the much-anticipated Scream arrives in January 2022. There are also new movies in the Texas Chainsaw Massacre, Saw, and Candyman franchises due later in 2021.

Now Playing: 13 Upcoming Horror Movies To Look Forward To In 2020 And Beyond

Avengers: Endgame’s Box Office Record Was Just Beaten

Avengers: Endgame’s record for biggest opening weekend at the box office in a single market has just fallen. Detective Chinatown 3 opened in China this weekend and it made a gargantuan $397.2 million USD over the weekend, which crushes Avengers: Endgame ($357 million USD) to set a new record for biggest opening in a single market, according to The Hollywood Reporter.

Endgame’s record was for North America, which is historically one of the most lucrative movie markets in the world. China is a massive market for movies as well, ranking just behind North America in terms of annual box office results, and it continues to grow as these numbers show.

Detective Chinatown 3 is projected to end its run at $750 million USD, which would be good for the second-biggest film ever in China, only behind Wolf Warrior 2 ($874 million USD).

The movie was written and directed by Chen Sicheng, with Wang Baoqiang and Liu Haoran returning to play detectives who get in way over their heads. The first movie was set in Bangkok, while the sequel moved to New York City. The third film takes place in Tokyo, and it includes Thor: Ragnarok actor Tadanobu Asano in a lead role. Asano will be seen next as Raiden in the Mortal Kombat movie.

Detective Chinatown 3 had been delayed an entire year before it was released over the weekend. As such, the Wanda Pictures film was highly anticipated, and it opened on the first day of the Lunar New Year holiday, which no doubt helped box office figures.

The North American movie market has yet to recover like it has in China and many films remain postponed or delayed.

Baldur’s Gate 3 Patch 4 To Be Revealed This Week Alongside “The Biggest Patch Note Ever”

Baldur’s Gate 3 developer Larian Studios has announced that The Panel from Hell will return this week, which will be livestreamed on February 17 at 10 AM PT / 1 PM ET. The previous Panel From Hell revealed the release date for Baldur’s Gate 3, but this week’s edition will be more focused on the current development of the game and which features are coming next. Players will be able to see enhanced Tieflings, spells, improved cinematics, and revamped cows.

The stream will feature principal rules designer of Dungeons & Dragons Jeremy Crawford, creative director Swen Vincke, and guests Nick Pechenin, David Walgrave, and more, according to Larian. The main event of the stream will also be the “biggest patch note ever forged in the fiery pits of Larian” the developer added.

Much like the last big patch, this new update will also result in save games prior to its release being incompatible with Baldur’s Gate III once it has been released. Hopefully, there won’t be a repeat of when that patch had to be pulled from Steam after it introduced numerous game-breaking bugs.

“That said, we’re again branching out with the same solution as before,” Larian said in a pre-patch announcement. “If you’re already accustomed to this as a hardened Patch 3 veteran, then simply follow the same steps as before and skip the text at the bottom of this post, because it’s not new text and it’s quite long.”

If you’re interested in watching the stream, you can view it on YouTube, Twitch, and Steam on Wednesday.

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Viggo Mortensen Would Return To Lord Of The Rings, Shares Thoughts On Amazon’s Show

Actor Viggo Mortensen played Aragorn in The Lord of the Rings movie series, and he’d be up for returning to Middle-earth someday if the opportunity came along.

Speaking to Collider, Mortensen said he is fascinated by the world that J.R.R. Tolkien created and he believes there are “endless amounts” of stories to be told.

“Yeah, why not? Tolkien, that’s a universe,” he said when asked if he would be keen to return to if the right offer came along. “There are so many influences. The foundation of his stories is Celtic mythology and history, and Nordic mythology and history, and languages. That’s fascinating. There are endless amounts of things you can learn and have fun adapting to the big screen or the little screen.”

Speaking about Amazon’s big-budget Lord of the Rings show specifically, Mortensen said he doesn’t have any inside knowledge about the show about its stories or characters. But he is a fan of director J.A. Bayona and mentioned that the crew might have access to Lord of the Rings director Peter Jackson, even if he is not officially involved. For what it’s worth, Jackson has said he may consult on the project.

“I don’t know much about what they’re doing. I know [they are] shooting in New Zealand, so I assume they’re taking advantage of the people there that have gone through it, especially Peter Jackson and his team,” Mortensen said. “I know that it’s [J.A.] Bayona who’s shooting it, and he’s a very good director. That’s all I know. I don’t even know who’s in it. I don’t know what angle they’re taking on Tolkien, or what the Tolkien Estate is allowing them to shoot. I don’t even know. I don’t know anything about it, but I’m looking forward to seeing it.”

Mortensen is not the only Lord of the Rings veteran who has commented on Amazon’s show recently, as Frodo actor Elijah Wood recently said the show has a “very bizarre” title because it takes place during a different time in Middle-earth’s history.

We still haven’t seen a trailer or gotten a release date for Amazon’s Lord of the Rings show, but you can check out GameSpot’s roundup of all the key Lord of the Rings TV show details so far to get up to speed with what we know about the ambitious TV series.

Animal Crossing: New Horizons Festivale Is Live For Today Only

The latest seasonal event for Animal Crossing: New Horizons has begun. It’s time to party with Festivale. This event centers around a colorful peacock character named Pavé, and it’s inspired by world celebrations like Mardis Gras.

Like most seasonal events, Festivale only gives you a limited time to claim your cosmetic rewards. But unlike some others, this one is extremely limited, giving you only a single day to participate. This time you’ll need to collect brightly-colored feathers that are floating through the air by catching them with your net, and then trade them to Pavé for the special rewards. You can also trade for feathers with other villagers, or craft rainbow feathers at a crafting table.

Any three feathers will get you a piece of Festivale furniture and a rainbow feather will get you a piece from the rainbow set. There are ten pieces to collect in all.

The Able Sisters are also selling Festivale-themed clothing, and Nook’s Cranny is selling furniture, as they both have been since February 1. This is the final day to purchase any of those items. But the visit from Pavé and his exclusive items are one-day-only.

This follows after limited-time items for the Super Bowl and Valentine’s Day, and it overlaps with a special Lunar New Year event. We also expect to see another event in the coming weeks as the game welcomes cherry blossom season. Nintendo appears keen to keep supporting Animal Crossing for a while since it’s one of the company’s top-sellers. If you need a hand filling out your catalog, check out our guide to February’s bugs, fish, and sea creatures.

Now Playing: Animal Crossing: New Horizons – Island Decorating Trailer

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Here’s Joe Biden Playing Mario Kart With His Granddaughter

US President Joe Biden is among the many millions of Mario Kart fans, recently playing the arcade version of the hit kart racing series at Camp David to unwind with his granddaughter. Naomi Biden captured the moment in an Instagram story that has since expired, but not before the internet took notice and captured the moment.

Biden loves cars–he has a fancy 1976 Chevy Stingray convertible–but presidents are not allowed to drive due to safety and security risks. So playing Mario Kart might have been the first time he’s gotten back behind the wheel after becoming the 46th President of the United States back in January.

From the look of the image, it appears Biden and his granddaughter were playing Mario Kart Arcade GP DX, which is a special version of the game featuring a real steering wheel.

According to Naomi, the President “barely” won in his race against her. “Secret service made an exception and let him drive himself!!!” Naomi wrote in her Instagram story, which was captured by White House reporter Jennifer Epstein.

This is not the first time Biden has been involved in a story about video games. In 2020, Biden recalled meeting with a Silicon Valley video game figurehead who he had little fondness for. “And at one point, one of the little creeps sitting around that table, was a multi–close to a billionaire–who told me he was an artist because he was able to come up with games to teach you how to kill people,” he said.

In 2013, as vice president, he spoke about the possibility of applying additional taxes to violent media. He was also seeking to meet with members of the games industry to discuss the links between games and gun violence.