Overcooked! All You Can Eat Announced for Switch, PS4, Xbox One, and PC

Overcooked! All You Can Eat will finally arrive on Nintendo Switch, PlayStation 4, Xbox One, and Steam on March 23, 2021.

Overcooked! All You Can Eat, which was released on PS5 and Xbox Series X/S last year, includes every piece of Overcooked! and Overcooked! 2 content. Furthermore, everything is remastered and will be available in 60 FPS and up to 4K resolution.

For those who love playing online, this collection brings online multiplayer to Overcooked! for the first time. Additionally, cross-play support will be released in a post-launch update.

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There will also be exclusive new kitchens and cooks, new trophy and achievement sets, and a greater range of accessibility options, including an assist mode.

The assist mode adds the option to increase level times, boost scores for meals, lengthen recipe times, and the ability to turn off order expiration.

For fans of The Muppets, Swedish Chef will also be available as a free download for all Overcooked! All You Can Eat players for a limited time.

For more on Overcooked!, check out our review of the original game and its sequel, Overcooked! 2.

[ignvideo url=”https://www.ign.com/videos/2018/08/07/overcooked-2-review”]

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Assassin’s Creed Valhalla Adding River Raids Mode Alongside Game Improvements

Assassin’s Creed Valhalla’s Title Update 1.1.2 will be released tomorrow, February 16, and will add a new River Raids game mode alongside a ton of game improvements.

As detailed on Ubisoft.com, Title Update 1.1.2 will be released on all platforms at 4am PT/7am ET/12pm GMT and will range from 10.23 GB on PS4 to 19.53 GB on Xbox Series X/S.

The River Raids game mode is part of Assassin’s Creed Valhalla’s Yule Season and is a replayable mode that will take you to unexplored regions of England and will allow you and your Jomsviking crew to raid to your heart’s content. This new mode is just one part of this free update, and it will offer new loot, rewards, and challenges for those who can conquer it.

[ignvideo url=”https://www.ign.com/videos/2020/11/09/assassins-creed-valhalla-review”]

There will also be new abilities and skills that Eivor can acquire, and they are as follows;

  • Ability: Berserker Trap – This attaches a trap to your arrow, spreading hallucinatory powder. Any nearby movement causes the trap to trigger. Surprise clueless passersby!
  • Ability: Battle Cry – In a fit of rage, Eivor lets out a blood curdling scream, gaining strength and causing nearby enemies to stumble backwards in fear, interrupting their attacks.
  • Ability: Shoulder Bash – Eivor performs a shoulder bash that pushes back enemies and destroys objects.
  • Skill: Assassin Carry – Automatically carry a body after a successful assassination.
  • Skill: Assassin Slide – Slide into enemies and knock them off balance while sprinting.
  • Skill: Power Stroke – Trigger a speed boost on the long ship at the cost of stamina.
  • Skill: Arrow Looter – Eivor has a greater chance of looting arrows from archers.
  • Skill: Fight Ready – Always start a fight with an adrenaline-filled slot.
  • Skill: Long Ship Brace – When you are in command of the long ship, the crew will raise their shield with you.

[ignvideo url=”https://www.ign.com/videos/2020/11/16/is-assassins-creed-valhalla-the-best-in-the-franchise-the-review-crew-ep-1″]

Alongside all these other additions, Ubisoft has made a ton of game improvements to make you adventure in Assassin’s Creed Valhalla a bit smoother. The full list of improvements is listed below.

Game Improvements

Miscellaneous

  • Runes and used resources to upgrade Berserker gear will be returned to the player inventory when an item is lost.
  • Improved vibration feedback during fishing. Fishing goes BRRRR.
  • Addressed an issue that caused players to leave disguise mode if players perform any attack while riding.
  • Addressed an issue that prevented players from catching fish in the sea or on coastlines.
  • Addressed an issue that caused school of fish to take a long time to respawn after one was caught.
  • Items purchased at the Animus Store will only be given to players after returning to England from Vinland.
  • Changed predator charge attack animations to give players a little more time to react.
  • Addressed an issue that prevented fabric from being available. Everyone liked that.
  • Added date of purchase to items listed in the owned section of the store.

Balancing

  • Removed diamond rune slots from gear set pieces other than torsos. Runes that were slotted into these will be returned to the player inventory.

Graphics, Audio, and Animation

  • Addressed various graphics or lighting issues.
  • Addressed various texture issues.
  • Addressed an issue that caused explosion VFX to be missing when oil jars explode. Oil jars will now go BOOM.
  • (PS4™/PS5™) The Muspell Warg mount will now burn with the fires of Hel!
  • The blood of your enemies will now soil all clothing.
  • Addressed various character or NPC animation issues.
  • Addressed various clipping issues.
  • Addressed an issue that prevented visual effects of the Draugr set to be displayed.
  • Addressed an issue that caused arrows to disappear from the quiver after reequipping the bow from the inventory.

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Quests, World Events, and Side Activities

  • Addressed an issue in Storming the Walls, preventing players from completing the quest. Gunnar has decided to join the festivities in The First Night of Samhain, allowing players to complete the quest. Party Time!
  • Addressed an issue that allowed NPC in The Good Men of Sherwood world event to be killed. Oo-de-lally, oo-de-lally, golly, what a day.
  • Jomsviking gear will now display their quality properly in the customization page.
  • Addressed an issue that could cause Jomsviking to change shapes and sizes in the menu when being recruited.
  • Randvi is ready to hear the news after completing the Sciropescire Arc, allowing completion of the alliance.
  • Addressed an issue that prevented players from interacting with Tove after having completed Carrying the Torch.
  • Addressed an issue that caused some dice to be reused when both players used the God Favor giving 3 additional dice. Nothing up your sleeve anymore.
  • Addressed an issue with the Fishmonger encounter that prevented the quest from being marked as complete after confirming the kill.
  • Players will no longer be ashen if escaping before fighting the Bard in The Devil Has All the Best Tunes.
  • Players loading a save created after knocking in Clues and Riddles, will now be able to complete the objective.
  • Addressed an issue in Extended Family that caused the boss not to deal any damage during underground attacks.
  • Addressed an issue in Extended Family that caused the boss to get stuck near walls, stay underground, or not engage in combat altogether.
  • Addressed an issue that prevented the final order member to be revealed. No more Revealio!
  • Addressed an issue in Binding Fate that prevented players from completing the boss encounter, as the boss may get stuck underground.
  • Addressed an issue in Binding Fate that prevented players from completing the quest after talking to Tyr.
  • Addressed an issue in War Weary that prevented players from completing the quest after having defeated all NPCs outside.
  • Addressed an issue that caused all Order members to be killed after killing a Zealot. This may just be the wildest issue ever seen.
  • Addressed an issue in The Big Finish that prevented players from completing the quest when the hideout was visited before starting the quest.
  • Addressed an issue in Blood from a Stone that prevented players from moving a stack of cargo.
  • Addressed an issue in The Prodigal Prince that caused the objective to remain stuck if Eivor assassinates the first training dummy before reaching the checkpoint.
  • Addressed an issue that prevented players from interacting with Gotafrid Fair-Robes post fight, if the players threw them in the river. Yeeeeeet!
  • Addressed an issue in The Twit Saga Part I, where the house would sometimes not catch fire preventing players from completing the world event.
  • Addressed an issue in Degolas the Beautiful that caused the kid to grow in size. HOLD UP.
  • Addressed an issue in Degolas the Beautiful that prevented Degolas from leaving the water.
  • Addressed an issue that prevented players from interacting with Settlement NPCs.
  • Addressed an issue in Crushed Dreams that prevented players from completing the world event as the wife is in a dead state. Quest name checks out.
  • Addressed an issue that caused the world map to become unavailable after speaking to Ceolwulf.

Gameplay, Combat, and AI

  • Addressed several NPC behavior issues.
  • Mounts will heed Eivor’s call from the Quick Actions Wheel.
  • Addressed an issue that caused NPC to die before they’re being hit. Calls an emergency meeting.
  • Addressed an issue that caused Eivor to end up standing on their toes after being idle for a while. Eivor en pointe.
  • Addressed an issue that caused decorative elements to spawn in miniature form.
  • Addressed an issue that allowed players to obtain Nodens’ Arc using save/load actions. It had to be done.

[ignvideo url=”https://www.ign.com/videos/2021/01/28/top-10-ps5-games”]

Audio

  • (PS4™) Addressed an issue that caused crackling sounds to be heard.
  • Addressed an issue that caused dead swarm animals to make idle sounds. I know an Animus glitch when I see one.

Photo Mode

  • Addressed an issue that caused Photo Mode frames not to scale to game window size.
  • Addressed an issue that caused terrain rendering issues when moving the camera.

User Interface/HUD

  • Addressed various UI/HUD issues.
  • Addressed an issue that caused Premium Start Pack items to appear in Fine instead of Mythic quality.
  • After encountering Cola, their appropriate icon will be shown on the Order tab.
  • Addressed an issue that caused acquired Reda contracts to appear under the Cent quest log section.
  • Addressed an issue that caused contracts not to count towards the Viking for Hire progression.
  • Addressed an issue that prevented players from interacting with any items in Reda’s shop when Focused Navigation is enabled.
  • Players will be able to switch targets with the mouse wheel by using M and K.
  • Addressed an issue that was causing stick input to stick after enabling Swap Sticks option during Cairns.
  • Addressed an issue that caused the Call Mount prompt to appear every time when whistle is used to attract enemies.
  • Addressed an issue when pressing D-Pad down causing Daily Concept Art to remain.
  • Addressed an issue that caused several Daily Concept Art to be displayed on the world map.
  • Addressed an issue that caused the mouse curser not to be displayed when switching back to M&K after controller was used as single source.
  • Addressed an issue that prevented Order of Ancient icons not to change based on selected colorblind settings.
  • Addressed an issue that caused control conflicts in Photo Mode if Swap Sticks option is set to ON.
  • Addressed an issue that caused the slider value of subtitle backgrounds not to reset to the default value.
  • Addressed an issue that caused exploration difficulty to be reset to Adventurer instead of Explorer when resetting to default.
  • Addressed an issue that prevented the adrenaline bar from filling after the second assassination was performed using chain assassinations.
  • Added a quit fishing button during aiming state.
  • Addressed various instances where Odin’s Sight highlighted props that it shouldn’t.
  • Addressed an issue that caused “data corrupt” errors after entering the save menu.
  • Addressed an issue that prevented the ingot that was looted off the destroyer (Hamptun Blockade) not to be counted towards wealth completion.
  • Addressed an issue that caused Fly Agar mysteries not to be highlighted with the appropriate mystery icon.

System

  • (PC) Addressed issues with various Ubisoft Connect achievements that were not unlocking correctly when conditions were met.
    o Take My Hand
    o The Enemy of My Enemy
    o Disorder of the Ancients
    o Completionist All The Way
  • (PC) Addressed an issue with the unlock condition of the Equine Attack achievement.
  • Addressed an issue that caused online service errors to be displayed when creating or hovering over photos.
  • Addressed an issue causing the game to remain stuck during loading after entering the save/load menu.
  • Addressed an issue that caused the MSI voice command feature to stop working after save/load.

Performance and Stability

  • Improved performance and stability.

[ignvideo url=”https://www.ign.com/videos/2021/01/09/assassins-creed-valhalla-how-to-get-the-excalibur-greatsword”]

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Valheim Boar Guide: How To Tame And Breed These Wild Hogs

In Valheim, you’re likely to want to tame wild boars. After all, when you first find the stone message that implies it’s possible to do so, how could you not want to work toward becoming a Viking beastmaster? Fortunately, taming boars is incredibly useful in maintaining your survival too.

Below we detail how to tame boards and what benefits doing so provides you. If you’re more curious about general tips, be sure to check out our Valheim beginner’s guide. Otherwise, read on!

How To Tame And Breed Boars

Boars are easy enough to find and kill, but if you want to tame them, you’ll need to do a few things first. To begin with, you’ll need to build a basic pen and make it large enough to hold several hogs. Though try not to place the pen anywhere near torches, as boars are afraid of fire and won’t want anything to do with you if you’ve got them around.

Next, build a gate or leave an opening in your pen. Go ahead and find a couple of boars and get them to follow you. Once the boars are upset and want to follow you to the ends of the earth to kill you, lead them back to your pen and quickly trap them inside.

Taming boars can be of great help to your survival in multiple ways.
Taming boars can be of great help to your survival in multiple ways.

With that difficult step behind you, your next job is to tame the boars. To get them on your side, you’ll need to feed them, so drop food like berries and mushrooms into the pen. Keep repeating this process, and slowly over the next few days, their tameness percentage will rise. Eventually, they’ll come to love you and instead want to follow you to the ends of the earth just to be with you. Well, more like they’ll wander around doing their own thing instead of following you, but it would be cool if developer Iron Gate AB let tamed boars tag alongside you on your journey in a future update.

As you keep more boars back at your camp, their pen will eventually fill up with little piggies who eventually grow into adult boars, providing you a consistent and steady supply of meat and leather scraps. This is a handy way to establish a little sustainability in your difficult quest to ascend into Valhalla. Just remember to keep throwing food into the pen for the boars so that they continue to thrive.

Now Playing: The Valheim Viking Guide For Beginners

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HBO Creative Head Shares Details About Game Of Thrones Spinoffs

HBO is hard at work on Game of Thrones spinoffs, that much we know. How many and which ones–that question is a bit tougher to answer. HBO’s Chief Creative Officer Casey Bloys, though, offered up a bit of new info on what we can expect from the future of Game of Thrones in a new interview with TVLine.

“We know George [R. R. Martin] has this incredible work with all of this really rich and complicated history and all of these characters,” Bloys said. “So we’ve been trying to be thoughtful about what are the stories that are worth telling. What would be exciting? What would fans love?”

We know that HBO is gearing up for full production on the Game of Thrones prequel, House of the Dragon. That story covers the rise of House Targaryen, with King Viserys Targaryen as one of the story’s most prominent characters. What else is on tap?

“Dunk and Egg is one of [the potential stories], but not the only one,” Bloys said. Where House of the Dragon is set 300 years prior to the events of the Game of Thrones TV series, the Tales of Dunk and Egg are set just 90 years before. The stories come from a series of three novellas following the adventures of Ser Duncan the Tall (Dunk) and Aegon V Targaryen (Egg). Martin published “The Hedge Knight” in 1998, “The Sworn Sword” in 2003, and “The Mystery Knight” in 2010.

News that Dunk and Egg was in early development broke last month. Previously, though, Martin had said on his own blog that he wanted to write “seven or eight or 10 more” Dunk and Egg stories, and any television adaptations of the characters would wait until those stories were finished.

Bloys doesn’t say anywhere that a Dunk and Egg show is definitively in development or bound for air, so consider all of this potential news–simply word that HBO has Dunk and Egg on its table and under consideration. HBO reportedly has a Westeros-set animated series in development, too.

House of the Dragon, meanwhile, is much more imminent. Principal photography begins this spring according to WarnerMedia CEO Jason Kilar, and Bloys has previously stated that the show, currently set for a single 10-episode season, will premiere sometime in 2022. If Dunk and Egg is in the works, it’ll likely be after that.

Zack Snyder Offers Batman V Superman IMAX Remaster Update And Blu-Ray Details

While the release of Zack Snyder’s Justice League is imminent, another of Snyder’s superhero projects is getting another look. Snyder is in the process of remastering Batman v Superman: Dawn of Justice to restore it to its IMAX aspect ratio. Snyder confirmed this week that the remaster will be available on Blu-ray and 4K UHD Blu-ray (via ComicBook).

“I just approved the Blu-ray box the other day, so for sure it will exist on Blu-ray, and then I think it will exist on HBO Max,” Snyder told the I Minutemen YouTube channel in a new interview. “I have to confirm now, but for sure we’ve been talking about the release. It’s meant to, especially for the special edition, it’s to replace the one that was kind of messed up a little bit. The Blu-ray, I think, was okay. The 4K was [messed up].”

Snyder commented that he’d watched the movie on “Apple movies or wherever it was,” and noticed that the “reds were all blocked up.” Red blocking and banding are common problems that can be attributed to incorrectly-mastered or compressed source material or to displays that don’t have the color depth to show a smooth progression of certain colors, especially in red and black transitions.

In addition to fixing the color grading, the release will show the film in its IMAX aspect ratio, which adds a significant amount of new content to the frame. Batman v Superman premiered in 2.35:1 aspect ratio, which is fairly standard for theatrical releases, while IMAX releases are in a 1.43:1 aspect ratio. If a film is shot first in IMAX, the standard theatrical release will chop off the top and bottom to make it fit–similar to how widescreen movie releases were once upon a time cropped for 1.33:1 televisions.

Snyder didn’t share exactly when we’ll see the IMAX remaster of Batman v Superman: Dawn of Justice on shelves, but in the meantime, Zack Snyder’s Justice League hits HBO Max on March 18.

Now Playing: Zack Snyder’s Justice League Teaser Trailer Breakdown

New Rocket League Patch Adds Two-Factor Authentication Requirement To In-Game Trading

Developer Psyonix has released a new patch for Rocket League. The patch isn’t all that big–outside of some bug fixes, the patch really only adds a new two-factor authentication mandate for in-game trading.

“Starting with v1.93, players that want to participate in player-to-player trading must have [two-factor authentication] enabled on their Epic Games account,” Psyonic writes in the full patch notes, which are listed below.

With two-factor authentication enabled, you’ll have to authenticate your Epic Games account through a separate service, like your cell phone number or personal email, in order to confirm your identity.

As mentioned before, the patch also addresses a few bugs. For instance, the patch fixes the sometimes weird lighting that could pop up on Forbidden Temple–which is wonderful, especially since that arena has a cool makeover for the limited-time Lucky Lanterns event. The event lasts until March 1, bringing back fan-favorite game modes and Lunar New Year-themed cosmetics.

Rocket League February 15 Hotfix Patch Notes

Changes and Updates

  • Two-Factor Authentication (2FA)
    • Starting with v1.93, players that want to participate in player-to-player trading must have 2FA enabled on their Epic Games Account
    • The first trade you execute after enabling 2FA may take longer than normal to process (about 30 seconds). Subsequent trades should process normally

Bug Fixes

  • Fixed a bug preventing splitscreen players from matchmaking in Competitive Playlist
  • “Invite to party” option in Friends List now displays properly for all players
  • Fixed lighting on Forbidden Temple
  • Removed animations added to the Playlist Menu in the last update
  • Fixed a bug causing the ball to turn invisible in Spectator Mode when using Fly Cam

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Is Valheim Coming To PS5, Xbox Series X|S, Or Switch?

Valheim is one of PC gaming’s most recent runaway successes, having sold 2 million copies in a little under two weeks since its February 2 launch. But whether or not the early access multiplayer fantasy survival game will eventually come to consoles is a question now on people’s minds. Unfortunately, it doesn’t appear the game will be coming to consoles like PS5, Xbox Series X|S, or Nintendo Switch anytime soon.

According to a FAQ page on Valheim’s official website, developer Iron Gate AB mentioned that “there are no plans to release on other platforms” as of the post’s writing–which was updated last on January 18, 2021. However, the developer wrapped up its response by confirming that it wouldn’t rule out the possibility of console versions in the future.

So, if you’re hungry to play Valheim but don’t own a PC, it looks like you’ll have to wait a while. It’s also worth noting that–if it ends up coming to consoles–until the game leaves early access, it’s unlikely you’ll see Valheim come to PlayStation and Nintendo platforms. On the other hand, Valheim could end up on Xbox sooner than later, given that platform’s Game Preview program.

All that said, it’s possible that Valheim’s sudden surge in popularity may be causing Iron Gate AB to shift its development priorities, and what with the FAQ mentioned above having been updated mid-January 2021–well before its official Steam release–the statement there may not necessarily reflect the developer’s current stance around possible future platforms for the game.

Regardless, GameSpot has contacted the developer for an update on its plans. We’ll be sure to keep this post updated in the coming months with the latest Iron Gate AB has to say about Valheim making it to consoles. We recommend bookmarking this article so you’re always kept up to date.

If you end up finding a way to play the game but struggle early on, we’ve rounded up some Valheim beginner tips to help you survive. These include tips about building, resource-gathering, and taming boars. And looking ahead, Iron Gate AB plans to provide ongoing support for Valheim, which you can find out more about in the full rundown of Valheim expansion plans on Steam.

Now Playing: The Valheim Viking Guide For Beginners

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Assassin’s Creed Valhalla Patch Notes For Gigantic Update Released

Assassin’s Creed Valhalla is getting a gigantic update this week that adds a new game mode, introduces more abilities and skills, and makes a very long list of improvements and fixes.

The new mode is called River Raids, and it takes players to previously undiscovered parts of England where they can take part in more raids with loot and rewards to the victors. This is part of the Yule Season event, so it only lasts for a limited time.

Some of the new abilities included with the update are Berserker Trap (releases “hallucinatory powder”), Battle Cry (Eivor gains strength and foes stumble backwards), and Shoulder Bash (Eivor pushes enemies back or destroys objects with her shoulder).

Some of the new skills, meanwhile, include Power Stroke (speed boost on a longship), Assassin’s Slide (lets you slide into enemies and knock them down), and Assassin Carry (automatically carries a body after an assassination).

As for the numerous game improvements, the controller now has improved rumbling when you have a fish on the line, and you can now catch fish in the sea or on the coastline in places where

The patch notes also mention a fix for an issue that could cause every Order member to die after you kill a Zealot. “This may just be the wildest issue ever seen,” Ubisoft said in the cheeky patch notes. The patch also fixes an issue that could prevent players from interacting with Gotafrid Fair-Robes after a fight, if you tossed them in the river. “Yeeeeeet!” Ubisoft said.

Players can also expect a smoother experience with this update, as it addresses a number of lighting, graphical, and texture issues. Additionally, the blood of your slain enemies will now drop onto all of your articles of clothing instead of specific pieces only.

The patch notes are filled with this silly quips responding to the bugs, which makes the list more fun to read. You can see the full patch notes, along with the file size and release timing below. Update 1.1.2 is releasing on February 16 everywhere you can play the game, including Stadia and Amazon Luna.

Valhalla had the most successful launch of any Assassin’s Creed game in history, and people are spending lots of money on the game’s various microtransactions.

Assassin’s Creed Valhalla 1.12 Patch Notes

Written by Ubisoft

PATCH SIZES:

  • Xbox Series X|S: ~19.53 GB
  • Xbox One: ~15.27 GB
  • PlayStation®5: ~11.18 GB
  • PlayStation®4: ~10.23 GB
  • PC: ~18.04 GB

RELEASE TIMING

All platforms: 1 PM CET, 7 AM EST, 4 AM PST, and 11 PM AEDT.

YULE SEASON: RIVER RAIDS GAME MODE

We added in-game support for River Raids.

  • Prepare your Jomsviking crew for this new highly replayable mode that will take you to unexplored regions of England, which is full of raiding opportunities. New loot, rewards, and challenges await the Raven Clan!
  • The River Raids Mode is part of the Yule Season content. It is free for all Assassin’s Creed Valhalla players, and it is accessible in-game after downloading Title Update 1.1.2.

NEW ABILITIES

  • Berserker Trap: This attaches a trap to your arrow, spreading hallucinatory powder. Any nearby movement causes the trap to trigger. Surprise clueless passersby! 
  • Battle Cry: In a fit of rage, Eivor lets out a blood curdling scream, gaining strength and causing nearby enemies to stumble backwards in fear, interrupting their attacks. 
  • Shoulder Bash: Eivor performs a shoulder bash that pushes back enemies and destroys objects.

NEW SKILLS

  • Assassin Carry: Automatically carry a body after a successful assassination.
  • Assassin Slide: Slide into enemies and knock them off balance while sprinting.
  • Power Stroke: Trigger a speed boost on the long ship at the cost of stamina. 
  • Arrow Looter: Eivor has a greater chance of looting arrows from archers. 
  • Fight Ready: Always start a fight with an adrenaline-filled slot. 
  • Long Ship Brace: When you are in command of the long ship, the crew will raise their shield with you. 

GAME IMPROVEMENTS 

MISCELLANEOUS 

  • Runes and used resources to upgrade Berserker gear will be returned to the player inventory when an item is lost.
  • Improved vibration feedback during fishing. Fishing goes BRRRR.
  • Addressed an issue that caused players to leave disguise mode if players perform any attack while riding.
  • Addressed an issue that prevented players from catching fish in the sea or on coastlines.
  • Addressed an issue that caused school of fish to take a long time to respawn after one was caught.
  • Items purchased at the Animus Store will only be given to players after returning to England from Vinland.
  • Changed predator charge attack animations to give players a little more time to react.
  • Addressed an issue that prevented fabric from being available. Everyone liked that.
  • Added date of purchase to items listed in the owned section of the store.

BALANCING 

  • Removed diamond rune slots from gear set pieces other than torsos. Runes that were slotted into these will be returned to the player inventory.

GRAPHICS, AUDIO, AND ANIMATION 

  • Addressed various graphics or lighting issues.
  • Addressed various texture issues.
  • Addressed an issue that caused explosion VFX to be missing when oil jars explode. Oil jars will now go BOOM.
  • (PS4/PS5) The Muspell Warg mount will now burn with the fires of Hel!
  • The blood of your enemies will now soil all clothing.
  • Addressed various character or NPC animation issues.
  • Addressed various clipping issues.
  • Addressed an issue that prevented visual effects of the Draugr set to be displayed.
  • Addressed an issue that caused arrows to disappear from the quiver after reequipping the bow from the inventory.

QUESTS, WORLD EVENTS, AND SIDE ACTIVITIES 

  • Addressed an issue in Storming the Walls, preventing players from completing the quest. Gunnar has decided to join the festivities in The First Night of Samhain, allowing players to complete the quest. Party Time!
  • Addressed an issue that allowed NPC in The Good Men of Sherwood world event to be killed. Oo-de-lally, oo-de-lally, golly, what a day.
  • Jomsviking gear will now display their quality properly in the customization page.
  • Addressed an issue that could cause Jomsviking to change shapes and sizes in the menu when being recruited.
  • Randvi is ready to hear the news after completing the Sciropescire Arc, allowing completion of the alliance.
  • Addressed an issue that prevented players from interacting with Tove after having completed Carrying the Torch.
  • Addressed an issue that caused some dice to be reused when both players used the God Favor giving 3 additional dice. Nothing up your sleeve anymore.
  • Addressed an issue with the Fishmonger encounter that prevented the quest from being marked as complete after confirming the kill.
  • Players will no longer be ashen if escaping before fighting the Bard in The Devil Has All the Best Tunes.
  • Players loading a save created after knocking in Clues and Riddles, will now be able to complete the objective.
  • Addressed an issue in Extended Family that caused the boss not to deal any damage during underground attacks.
  • Addressed an issue in Extended Family that caused the boss to get stuck near walls, stay underground, or not engage in combat altogether.
  • Addressed an issue that prevented the final order member to be revealed. No more Revealio!
  • Addressed an issue in Binding Fate that prevented players from completing the boss encounter, as the boss may get stuck underground.
  • Addressed an issue in Binding Fate that prevented players from completing the quest after talking to Tyr.
  • Addressed an issue in War Weary that prevented players from completing the quest after having defeated all NPCs outside.
  • Addressed an issue that caused all Order members to be killed after killing a Zealot. This may just be the wildest issue ever seen.
  • Addressed an issue in The Big Finish that prevented players from completing the quest when the hideout was visited before starting the quest.
  • Addressed an issue in Blood from a Stone that prevented players from moving a stack of cargo.
  • Addressed an issue in The Prodigal Prince that caused the objective to remain stuck if Eivor assassinates the first training dummy before reaching the checkpoint.
  • Addressed an issue that prevented players from interacting with Gotafrid Fair-Robes post fight, if the players threw them in the river. Yeeeeeet!
  • Addressed an issue in The Twit Saga Part I, where the house would sometimes not catch fire preventing players from completing the world event.
  • Addressed an issue in Degolas the Beautiful that caused the kid to grow in size. HOLD UP.
  • Addressed an issue in Degolas the Beautiful that prevented Degolas from leaving the water.
  • Addressed an issue that prevented players from interacting with Settlement NPCs.
  • Addressed an issue in Crushed Dreams that prevented players from completing the world event as the wife is in a dead state. Quest name checks out.
  • Addressed an issue that caused the world map to become unavailable after speaking to Ceolwulf.

GAMEPLAY, COMBAT, AND AI 

  • Addressed several NPC behavior issues. 
  • Mounts will heed Eivor’s call from the Quick Actions Wheel.
  • Addressed an issue that caused NPC to die before they’re being hit. Calls an emergency meeting.
  • Addressed an issue that caused Eivor to end up standing on their toes after being idle for a while. Eivor en pointe.
  • Addressed an issue that caused decorative elements to spawn in miniature form.
  • Addressed an issue that allowed players to obtain Nodens’ Arc using save/load actions. It had to be done.

AUDIO

  • (PS4) Addressed an issue that caused crackling sounds to be heard.
  • Addressed an issue that caused dead swarm animals to make idle sounds. I know an Animus glitch when I see one.

PHOTO MODE

  • Addressed an issue that caused Photo Mode frames not to scale to game window size.
  • Addressed an issue that caused terrain rendering issues when moving the camera.

USER INTERFACE/HUD 

  • Addressed various UI/HUD issues.
  • Addressed an issue that caused Premium Start Pack items to appear in Fine instead of Mythic quality.
  • After encountering Cola, their appropriate icon will be shown on the Order tab.
  • Addressed an issue that caused acquired Reda contracts to appear under the Cent quest log section.
  • Addressed an issue that caused contracts not to count towards the Viking for Hire progression.
  • Addressed an issue that prevented players from interacting with any items in Reda’s shop when Focused Navigation is enabled.
  • Players will be able to switch targets with the mouse wheel by using M and K.
  • Addressed an issue that was causing stick input to stick after enabling Swap Sticks option during Cairns.
  • Addressed an issue that caused the Call Mount prompt to appear every time when whistle is used to attract enemies.
  • Addressed an issue when pressing D-Pad down causing Daily Concept Art to remain.
  • Addressed an issue that caused several Daily Concept Art to be displayed on the world map.
  • Addressed an issue that caused the mouse curser not to be displayed when switching back to M&K after controller was used as single source.
  • Addressed an issue that prevented Order of Ancient icons not to change based on selected colorblind settings.
  • Addressed an issue that caused control conflicts in Photo Mode if Swap Sticks option is set to ON.
  • Addressed an issue that caused the slider value of subtitle backgrounds not to reset to the default value.
  • Addressed an issue that caused exploration difficulty to be reset to Adventurer instead of Explorer when resetting to default.
  • Addressed an issue that prevented the adrenaline bar from filling after the second assassination was performed using chain assassinations.
  • Added a quit fishing button during aiming state.
  • Addressed various instances where Odin’s Sight highlighted props that it shouldn’t.
  • Addressed an issue that caused “data corrupt” errors after entering the save menu.
  • Addressed an issue that prevented the ingot that was looted off the destroyer (Hamptun Blockade) not to be counted towards wealth completion.
  • Addressed an issue that caused Fly Agar mysteries not to be highlighted with the appropriate mystery icon.

SYSTEM 

  • (PC) Addressed issues with various Ubisoft Connect achievements that were not unlocking correctly when conditions were met.
    o Take My Hand
    o The Enemy of My Enemy
    o Disorder of the Ancients
    o Completionist All The Way
  • (PC) Addressed an issue with the unlock condition of the Equine Attack achievement.
  • Addressed an issue that caused online service errors to be displayed when creating or hovering over photos.
  • Addressed an issue causing the game to remain stuck during loading after entering the save/load menu.
  • Addressed an issue that caused the MSI voice command feature to stop working after save/load.

PERFORMANCE AND STABILITY

  • Improved performance and stability.

Now Playing: Assassin’s Creed Valhalla Review

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Disney Animated Short Film Us Again Gets First Image, Releases Next Month

The first image from the upcoming Disney short film Us Again has been released. It’s Disney’s first theatrical short for five years and will be released with the studio’s upcoming movie Raya and the Last Dragon.

The first look at Us Again comes via Entertainment Weekly. It’s an image of the films’ two main characters, an older couple named Art and Dot, dancing in the street. We see them as they are really in the reflections of a puddle–the main image is them looking young and energetic. Check it out below:

Us Again is written and directed by Zach Parrish, who was head of animation on Disney’s hit Big Hero 6. The short is told entirely without dialogue, using dance and music to tell the story of Art and Dot as they rediscover their love of life through dancing. The score is by Pinar Toprak (Captain Marvel), while acclaimed dancers Keone and Mari Madrid performed the routines for the film.

The film runs for six minutes and will be released with Raya and the Last Dragon in theaters from March 5. It will also be available on Disney+ from June. In an interview with EW, Parrish spoke about the themes of Us Again. “[It] speaks to any age because I don’t think it’s just about [being] unafraid of growing old,” he said. “It’s about remembering to enjoy the ride no matter what your age is. And to look at the world around you and realize how special it is.”

Raya and the Last Dragon stars Kelly Marie Tran, Awkwafina, Benedict Wong, Gemma Chan, and Sandra Oh. It will hit Disney+ simultaneously with theaters, and like Mulan last year, the movie will be available to subscribers as a Premium Access title.

Disney will also be releasing the next Pixar movie this summer. The film is titled Luca, and it’s set to hit theaters in July, with Up’s Enrico Casarosa directing.

NZXT Recalls All H1 PC Cases After Failing To Address Fire Hazard

PC hardware manufacturer NZXT has officially started recalling all its H1 PC Chassis after it failed to adequately address a design flaw that posed a fire hazard.

The H1, which strongly resembles the design of the Xbox Series X, features a PCIe riser for GPUs to fit in the space-constrained design. This riser features two screws that don’t feature enough clearance, meaning they could potentially short a 12V power rail on the connecting PCB. NZXT attempt to solve this issue by shipping nylon screws to H1 customers to prevent the short, but the company has acknowledged that it failed to resolve the core issue at hand.

In a statement on the recall, NZXT CEO Johnny Hou apologized for the design oversight, promising to improve QA processes moving forward.

“Going forward, we’re instituting more robust and thorough design processes,” Hou wrote. “From the initial designs, QA, to additional testing, we’re committed to quality in both our products and our response to your concerns.”

Since the screws could easily be replaced by another user unaware of the potential danger, NZXT has made the decision to issue a full recall of the H1 units as it redesigns a new model. This includes 32,000 units sold in the USA, and just over 1000 units sold in Canada. NZXT says that any chassis bought through its official site will be eligible for a full refund, and that clients having issues returning the case to retailers can contact support for assistance.

The company is also shipping out PCIe riser replacements to customers who wish to keep their H1 and repair it. This replacement will fix the shorting issue entirely and will likely be incorporated in the H1 design if it ever goes on sale again.