Top New Games Releasing On Switch, PS4, Xbox One, And PC This Week — October 18-14, 2020

Halloween is getting closer, which means it’s time for New Releases to get a little spooky. This week, you can run from monsters in Amnesia: Rebirth or face them head-on in the first part of Doom Eternal‘s The Ancient Gods DLC. You can also take a few runs at rogue-lite The Red Lantern or try the game that started it all with the re-release of Rogue. Finally, Transformers: Battlegrounds rolls out this week, too.

Amnesia: Rebirth — October 20

Available on: PS4, PC

This new spin on the Amnesia games is set in the Algerian desert, where you’ll have to run from the series’ trademark monsters, solve puzzles, and figure out why the desert residents have disappeared. Rebirth is also more about the theme of survival, according to developer Frictional Games. Expect a mix of wide-open and claustrophobic spaces as you try to survive.

More Amnesia: Rebirth Coverage:

Doom Eternal: The Ancient Gods – Part One — October 20

Available on: PS4, Xbox One, PC, Stadia

Doom Eternal: The Ancient Gods
Doom Eternal: The Ancient Gods

Apparently slaying all those demons has upset the balance of heaven and hell, so this new story DLC sees you correcting that imbalance. Of course, you’ll be facing new demons, too. The Ancient Gods is actually a standalone expansion, so you can buy it for $20/£16 a la carte. It’s also included in Eternal’s season pass, which will run you $30/£25.

More Doom Eternal Coverage:

Rogue — October 20

Available on: PC

Rogue
Rogue

When we say a game is a rogue-lite or rogue-like, it’s because of this seminal game from 1980. Rogue started the random-dungeon crawling phenomenon, and now it’s getting a re-release on Steam. Purists don’t need to worry, though–it’s the same ASCII art-based game with all the classic enemies, potions, and more.

The Red Lantern — October 22

Available on: PC, Switch

The Red Lantern

Speaking of Rogue, The Red Lantern is a rouge-lite that sees you and a team of sled dogs trying to survive in the Alaskan wilderness. As you ride around, you’ll decide when to make camp, hunt animals, or explore abandoned cabins in the middle of nowhere. You’ll also have to manage your and your dogs’ hunger and energy the whole time.

More The Red Lantern Coverage:

Transformers: Battlegrounds — October 23

Available on: PS4, Xbox One, PC, Switch

Transformers: Battlegrounds

This is a tactics game based on the ever-popular Transformers toys, letting you command Optimus Prime, Bumblebee, and more on the battlefield. You’ll wage war against the Decepticons across a variety of terrain, from cities to forests to deserts. You can team up with a friend to command the Autobots in co-op, too.

More Transformers: Battlegrounds Coverage:

There’s still one more episode of New Releases for October to come, which means one last round of new games for the Halloween season. We’ll get into those next week, with titles like Ghostrunner and The Dark Pictures Anthology: Little Hope.

Now Playing: Top New Game Releases On Switch, PS4, Xbox One, And PC This Week — October 18-14, 2020

Starcraft 2 Content Updates Have Ended So Blizzard Can Focus On The Franchise’s Future

Starcraft II is over a decade old now, having launched its first installment, Wings of Liberty, in July 2010. Now, Blizzard has given an update on the game’s on-going development, and has announced that big content drops for the game have come to an end–from now on, patches will focus on balance and fixes.

In a Blizzard news post, executive producer Rob Bridenbecker writes that the big update from earlier this year, which celebrated the game’s anniversary, will be the last of its kind. “We’re going to continue supporting StarCraft II in the same manner as we have with our previous longstanding games, such as Brood War, focusing primarily on what our core and competitive communities care about most,” Bridenbecker says.

“What this means is that we’re not going to be producing additional for-purchase content, such as Commanders and War Chests, but we will continue doing season rolls and necessary balance fixes moving forward,” he continues. “On that last note, we’re not planning a Q4 balance update given that we did one a few months ago, but as always, we do plan to continue doing them as needed in the future.”

This means that updates going forward will aim to keep the esports scene fresh, with a focus on high-level play. This also allows them to start looking forward to the next Starcraft project. Bridenbecker says that this “will free us up to think about what’s next, not just with regard to StarCraft II, but for the StarCraft universe as a whole.”

Whether this means that Starcraft III is coming, or that we’ll see Starcraft: Ghost or another spin-off at some point, remains to be seen.

We’ll see more from Blizzard at Blizzcon Online in February, but we wouldn’t expect any major Starcraft news there–the focus will likely be on Overwatch 2 and Diablo IV.

Now Playing: StarCraft II: Nova Covert Ops

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Bruce Willis Reprises Die Hard’s John McClane For A Battery Commercial

Bruce Willis has reprised his iconic action hero character John McClane from the Die Hard series, but it’s not for a new film. Willis came back to play the character once more for a … battery commercial.

Advance Auto Parts, which owns the DieHard car battery brand, recruited Willis to play McClane again in the new spot, and it’s a delight. The 2-minute video contains a number of nods to the Die Hard series, with a store clerk whistling a Christmas tune and Willis being asked to escape through a vent. The famous “yippee ki yay” line is also in this video, of course. Other characters from the Die Hard series make cameos, but we won’t spoil the surprise for you–check it out below.

The Die Hard movie series debuted in 1988, and the first movie spawned the sequels Die Hard 2 (1990) and Die Hard with a Vengeance (1995). The series came back after 12 years with Live Free or Die Hard in 2007, which was followed by 2013’s A Good Day to Die Hard.

A sixth movie, simply titled McClane, is currently in the works with an interesting hook. The movie will be set in two different time periods, with one timeline showing a younger McClane in his 20s, but it remains to be seen who will portray the younger version of the character. Willis will also be involved in the new film.

The Die Hard series is a juggernaut, with the five movies thus far making more than $1.4 billion at the worldwide box office.

Halo 4 PC Beta Test Delayed Slightly, Here’s What You Need To Know

The first public beta test for Halo 4 on PC through The Master Chief Collection was scheduled to take place last week, but Microsoft chose to delay it due to a “blocker” issue. Thankfully, this problem is expected to be sorted out in short order, and beta invitations should begin going out soon.

“Unfortunately, we’re not quite ready yet,” Halo’s community director, Brian Jarrard, wrote on the Halo forums. “As of this writing, the team has one remaining blocker to address before we can progress the build to Ring 3 and send out Halo Insider invites. We’re close and, assuming this blocker can get resolved quickly without any further issues, we’re hoping to kick things off next week.”

A “blocker” is a bug that is “severe” enough to stop the beta test from working as intended, developer 343 says. When this bug for Halo 4 is fixed, the team will get the client ready for testers. That being said, the beta version of Halo 4 may still contain bugs, since it is a work-in-progress version of the game, just not bugs that are as critical in nature.

As for Ring 3, this pertains to the nomenclature for Halo Insider public testing program. Rings 1 and 2, meanwhile, are for internal Microsoft developers and some outside partners.

The Halo Insider program is free and open to everyone. In addition to these betas for MCC, Microsoft will presumably use the system for Halo Infinite’s beta tests.

Halo 4’s PC beta test will be bigger than usual, it seems, as Jarrard said every single Halo Insider member who is eligible for the test will be selected, provided they signed up by Thursday, October 15 at 3:20 PM PT. People who signed up after that are not guaranteed a spot, but Jarrard said these users can “rest assured you’re in the system and on deck for future activations.”

Halo 4 is the sixth and final Halo game coming to PC through The Master Chief Collection, following Halo: Reach, Halo: Combat Evolved, Halo 2, Halo 3, and Halo 3: ODST.

In other news, MCC recently got an update that readies the game for cross-generation multiplayer support for when the Xbox Series X and S consoles arrive in November.

Now Playing: What Halo Infinite’s Delay Means For Xbox Series X’s Launch | Generation Next

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FIFA 21 Ultimate Team Chemistry System Explained

Bolstering your FIFA 21 Ultimate Team chemistry is an easy way to increase your squad’s capabilities on the pitch. This system uses common nations, leagues, and clubs to connect players, providing stat boosts affected by positioning and loyalty to make your team perform better online.

The chemistry system in FIFA 21 is multifaceted. It can also be quite confusing, so in this guide, we’re going to run through the entire framework to help you get to grips with how it all works, so you can focus on your in-game performance once you’ve hit the elusive 100 chemistry target.

How does FIFA 21 chemistry work?

FIFA 21 FUT Hub (In Menus)

Every player in Ultimate Team has a chemistry statistic, scored out of 10. Flick the right stick to the right one time when you’re looking at your in-game squad to see the rating underneath their player card. By viewing this overlay, you should see where the strong and weak links within your team are. The overall team chemistry is capped at 100, so you’re looking to increase individual player chemistry to build towards that target.

Chemistry is increased when two players linked by your chosen formation share a nation, league, or club. So, if you have two players side by side who are from the same country, the same league, and the same club, you will have a perfect, 10/10 chemistry link between those two squad members, provided they are in the right place in your formation, playing the role designated by their player card.

Green, yellow and red Chemistry links explained

FIFA 21 FUT Hub (In Menus)

You should be able to see lines connecting the players across your team, with a colored traffic light system showing you how poor or perfect the chemistry is between each player.

Red links appear when players do not share the same league, nation, or club. You can see how my LM Nakajima has a red link with my CM Iniesta in the image above. This is because they do not have anything in common. Iniesta is Spanish and plays in the J1 League — Nakajima is Japanese and plays in the Liga NOS.

Yellow links appear when two players share one thing in common. You can see an example of this in the above image by looking at the connection between my CM Iniesta and the other CM, Marcos Junior. Junior is Brazilian, but he plays in the same league as Iniesta, albeit for a different club. This means they have decent chemistry, but it could be better.

Green links appear when two players share more than one piece of common ground. In the example, you can see that my CM Iniesta has a green link with my CB Vermaelen. They have different nationalities, but they play in the same league for the same club, so the connection is green. It could be even better if they shared a nationality, but it provides a 10/10 chemistry rating regardless.

FIFA 21 Position, Loyalty and Manager Chemistry explained

FIFA 21 FUT Hub (In Menus)

If you’re still struggling with your chemistry even with well-connected players, there are a few other aspects of the system that need to be understood.

First off is positioning. It goes without saying, but if you’re using a player in your formation in a role where they are out of position, this will negatively affect your chemistry. If you’re trying to play a CAM player in a 4-4-2 formation, which only has CM slots in midfield, that player will receive a yellow tinge in the circle denoting their position below the player card.

You can fix this by tapping X/Square on the offending player and moving the right stick to the bottom right of the radial wheel. If they’re out of position, the game will recommend that you search for a Position Modifier card on the transfer market. These can be purchased to change a player’s position manually to fit your formation better and provide a substantial chemistry bump.

There’s also the Loyalty and Manager chemistry systems, which have their own impact on player chemistry. If you flick the right stick to the right one time while looking at your squad, you’ll see two symbols just above the chemistry stat, a shield and an ‘M’. The shield can turn green once the player achieves club loyalty, which is automatically earned if you received the player in a pack. If you bought the player on the transfer market, you’d have to play ten games with them to unlock the loyalty shield, which will provide you with even more chemistry for that player.

Beyond that, you can also use your manager to boost your team’s chemistry, which you can find on the far right of your reserve bench. You want a manager that fits the main nationality and league used by your Ultimate Team club. Unfortunately, there isn’t a manager of every nationality, so you may have to compromise. However, you don’t need to compromise when it comes to manager leagues, as you can head to the transfer market and purchase a ‘Manager League’ modifier from the Consumables tab. Once that’s done, you should see the M shield turn green if the manager has something in common with the players, which will provide a bump in chemistry.

FIFA 21 Chemistry Styles explained

FIFA 21 FUT Hub (In Menus)

Chemistry Styles are another consumable available on the transfer market that don’t improve chemistry when applied but improve attributes depending on the player’s chemistry statistic.

If you’re serious about your team and want to improve their ability in-game, then spending money on the right Chemistry Style consumables is a fair use of your coins. However, a Chemistry Style is worthless when used on a player with low individual chemistry, so make sure you only use them on players with a relatively high chemistry statistic to reap the benefits.

If you’ve used our tips to achieve high chemistry across your team, here are all the FIFA 21 Chemistry Styles to look into to fine-tune each player on your squad.

Goalkeeper Chemistry Styles

  • Cat – Improves Reflexes, Speed, and Positioning
  • Glove – Improves Diving, Handling, and Positioning
  • Shield – Improves Kicking, Reflexes, and Speed
  • Wall – Improves Diving, Handling, and Kicking

Defensive Chemistry Styles

  • Sentinel – Improves Defending and Physical
  • Guardian – Improves Dribbling and Defending
  • Anchor – Improves Pace, Defending, and Physical
  • Backbone – Improves Passing, Defending, and Physical
  • Gladiator – Improves Shooting and Defending
  • Shadow – Improves Pace and Defending

Midfield Chemistry Styles

  • Engine – Improves Pace, Dribbling, and Passing
  • Architect – Improves Passing and Physical
  • Artist – Improves Passing and Dribbling
  • Catalyst – Improves Pace and Passing
  • Maestro – Improves Shooting, Passing, and Dribbling
  • Powerhouse – Improves Passing and Defending

Attacking Chemistry Styles

  • Hunter – Improves Pace and Shooting
  • Hawk – Improves Pace, Shooting, and Physical
  • Sniper – Improves Shooting and Dribbling
  • Finisher – Improves Shooting and Physical
  • Deadeye – Improves Shooting and Passing
  • Marksman – Improves Shooting, Dribbling, and Physical

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Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Demon Slayer: Mugen Train Breaks Japanese Box Office Records Despite COVID-19 Restrictions

A new movie in the Demon Slayer anime series, Demon Slayer: Mugen Train, released in Japan on October 16, and it’s been huge. Crunchyroll is reporting that the film is heading towards an enormous weekend gross, and that it should comfortably have the best opening ever for a film in Japan.

The film saw 1.9 million admissions across October 16-17, and is estimated to have earned over $20 million from those two days. However, full figures for the weekend are yet to come in, and Deadline reports that the final number could exceed $40 million.

According to Crunchyroll, the highest-grossing opening weekend of all time in Japan previously was The Matrix Reloaded, which opened to ¥2.2 billion (US$20.8 million). However, Japanese opening weekends are more difficult to track than US weekends–Spirited Away is the highest grossing film in Japan’s history, bringing in over ¥30 billion ($250 million) across its run, but there’s no firm record of its opening.

As Deadline notes, COVID-19 restrictions were eased somewhat ahead of the film’s release, but precautions are still being taken at many cinemas to promote social distancing and stop the spread. It seems that fans of the anime were willing to travel to the cinema, despite cases continuing to appear across the country.

A trailer for the final Evangelion film, Evangelion 3.0+1.0: Thrice Upon a Time, debuted ahead of the film. It also revealed a new release date for the film in Japanese cinemas: January 23, 2021.

In the US over this weekend, the top-grossing film was Liam Neeson vehicle Honest Thief, which earned $3.7 million.

Now Playing: 6 Must-Watch Anime For Summer 2020

Lovecraft Country: Season Finale Review

This review contains spoilers for Lovecraft Country episode 10, the Season 1 finale, titled “Full Circle.” To see where we left off, read our Lovecraft Country episode 9 review.

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The tenth episode of Lovecraft Country, “Full Circle,” is as much a story of endings as it is of the promises born out of them. Everything Atticus and company have endured throughout this season – monsters, ghosts, curses, magical treasure hunts, and more – has led up to this moment, their climatic showdown with Christina Braithwhite. True to its name, the season finale manages to circle back to nearly every major event that has transpired throughout the series and attempts to tie the show’s many moving parts together into a cohesive whole. Unfortunately, despite its best efforts, “Full Circle” can’t quite manage to complete its own turn.

Leti and Atticus are telepathically brought to another dimension à la Black Panther’s Ancestral Plane after unbinding the Book of Names in their attempt to save Dee. Bathed in an autumnal glow of smoldering flames and writhing shadows, the scene in many ways affords even greater significance to Sonia Sanchez’s poem “Catch The Fire” after its appearance in the climax of last week’s episode. Transported to this space out of time, Atticus and Leti are greeted by his ancestor Hannah (Joaquina Kalukango) and his Great Grandmother Hattie (Regina Taylor), who explain that this ancestral place was “birthed” many lifetimes ago by Hannah’s hatred for the Braithwhite clan and her desire to protect and pass down the secrets of the Book of Names to her descendants.

The women of Lovecraft Country have proven time and again to be one of, if not the strongest element of the show’s most important moments and enduring themes, so to see Atticus surrounded, loved, and supported through the combined strength and resolve of the matriarchs of his bloodline – Hannah, Hattie, his mother, and Leti, the mother of his child – is as heartwarming a moment and as it is consequential for the series as a whole. Each of these women has carried the promise of a better future forward to this very moment, and that promise will continue to endure and survive long after Atticus and Leti have passed from this earth.

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Reawakening in the physical plane and with Dee now safe, the two waste little time in putting Hannah’s plan to stop Christina into motion. Atticus and Leti summon Titus Braithwhite from beyond the grave to extract a piece of his flesh — but not before he’s able to warn Christina that the Book of Names is now in their possession. “This isn’t generational hate,” she exasperatingly explains as she confronts the group in George’s old workshop.“Our families are not at war, this has never been personal.” And perhaps somewhere in Christina’s mind, she actually believes this. But her protests and pleas for their cooperation ring hollow, in essence, echoing the same sort of faux-rational rhetoric of “greater good” pragmatism that has been used to justify the norms of white supremacy at the expense of minorities, and particularly black people, for generations.

Christina’s true disposition is revealed when, having been slighted by Atticus’ defiance of her request for the Book of Names, painfully revokes Leti’s Mark of Cain and storms off in a huff, despite their previous agreement with one another. It’s evident that Christina, a white woman of considerable means and wealth, has seldom been denied anything in life beyond that of her own father’s love and the knowledge of magic bestowed through the Order of the Ancient Dawn, so to be denied the Book of Names — which itself represents not only the sum total of the latter but her second greatest desire apart from immortality itself, is nothing if not a grave insult to her.

Without the Mark of Cain protecting Leti’s life, both she and her child are now in mortal danger, steeling Atticus’ resolve to push forward with Hannah’s plan with even more desperate urgency. But before he can go off to meet his destiny in peace, he reaches out to Ji-ah to make amends, apologizing for his anger the last time they spoke. Atticus admits that yes, he did in fact love her, and that what they had together in Korea was real, but to accept the truth of that love would have otherwise meant to accept the inescapable truth of what she saw in her vision as well. The two of them reconcile not just as friends, but as a found family brought together through their shared bond and the ineffable circumstances of destiny. It’s a sincerely touching scene, a denouement of sorts for the series’ thematic exploration of familial trauma and the peace and solidarity found through its resolution.

This theme is further emphasized, and even complicated, by Leti and Ruby’s fateful conversation at the foot of their mother’s grave, as Leti pleads with her sister to betray Christina for the sake of their family. Ruby isn’t having anything of Leti’s pleas, admonishing her for perpetuating the very behavior she was just condemning in the same breath.

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The prevailing truth of that moment is that they’re both right. Family, as a concept, is as much founded on choice as it is by blood, and an appeal to the other person’s emotions on the basis of such a relationship can be interpreted as either genuine or transactional by nature, depending on the person making the appeal. As far as Ruby’s concerned, there aren’t nearly enough reasons for her to trust, let alone side with her fairweather sister over the woman she presumably loves. There’s a long way to go between the two when it comes to mending fences and recognizing one another as family again. It’s a shame then, given what we know from this season’s conclusion, that they’ll never get the chance to do so.

As the episode’s name would suggest, “Full Circle” attempts to resolve a handful of outstanding plot threads and questions left over the course of the season’s run— to mixed results. It’s revealed that the Shoggoth that Atticus summoned the night of the police assault on Leti’s house is locked up in the darkroom of her basement, but the property damage inflicted on the home itself, including the cop cruiser that landed in her front lawn, seems to have disappeared not by any convenient whim of magic, but seemingly out of the sheer disinterest of the show’s writers.

Likewise, the Chicago branch of the Order of the Ancient Dawn, which had previously been primed as a major factor for the finale, is rendered as a virtual non-entity in the series’ climax, with Christina acting as something of a proxy for their own aspirations along with her own, despite their rivalry. It’s also not clear exactly what the denizens of Ardham, who remain in the village after the destruction of the Braithwhite lodge, have to gain from assisting Christina in her bid for immortality. Is this some sort of  “Shadow over Innsmouth” type of deal, and if so, what exactly is in it for them? These glaring narrative omissions aside,“Full Circle” manages to offer a decent share of entertaining easter eggs scattered throughout the episode, including a lovely nod to Afua Richardson, an acclaimed comic illustrator credited as a production artist on the show, creating the many comics and illustrations Dee has been seen “drawing” throughout the series.

In Lovecraft Country, no-one is entirely what they seem, or at the very least are inevitably revealed to contain multitudes far more complex than they might at first appear on the surface. It turns out that Christina does love Ruby, or at the very least, nurtures some semblance of that sentiment towards her, though even this cannot save Ruby from Christina’s wrath once her intention to aid Leti is discovered. Killing Ruby, Christina siphons her blood to create a potion that allows her to masquerade as Leti’s sister so that she can reliably ensnare Atticus and his group in an ambush once they arrive in Ardham to stop her plan.

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Having promised Ruby to inflict no harm on Leti, Christina restores her Mark of Cain— though not before throwing her from the top of the tower where Montrose was imprisoned in episode 2, ensuring her safety while also ensuring her inability to interfere with the sacrifice of Atticus. “Despite everything, the trip here was nice. I feel like I understand the pull of family for the first time,” Christina tells Leti before revealing herself. The sinister violin sting punctuating her statement aside, one can tell that there is some measure of truth to her words. Christina is a prime example of the sort of depth and complexity Lovecraft Country has applied to all its principal female characters. Put simply, she may be a monster, but she still has a heart.

What began in fire now ends in tears: Atticus is sacrificed at the altar of Christina’s ritual. The group’s efforts to thwart her plot appear thwarted instead, and Christina’s ascension to godhood seems all but assured. But even this seems to have been part of Hannah’s ultimate plan. A now-resurrected Leti, using Atticus’ blood as a conduit, summons the spell that Hattie taught her in Hannah’s ancestral plane and, with Ji-ah’s help, completes her own ritual by drawing Christina and Atticus’ bodies together. Hannah’s plan succeeds as Christina awakens pinned underneath a pile of rubble, her immortality revoked by Leti’s incantation. In a creative decision that’s likely going to be controversial, we learn that not only was Christina’s immortality nullified, but so was her and every other white person’s ability to command magic. Not just Christina, not just the Order; every white person’s ability to wield the forces of the Book of Names. That power now seemingly lies exclusively with those of Atticus’ bloodline, and of those close to them (i.e. black people). It’s a bold creative swing, one that doesn’t entirely land with the weight and impact that might’ve been intended through its execution, but a bold swing nonetheless. No one will ever threaten Atticus’ family and friends again, and all it cost was Atticus’ own life.

Reading a letter Atticus wrote to him before arriving in Ardham, Montrose is entrusted to help raise young George, to teach him and in doing so, become the father he always wanted to be, but couldn’t be because of his own fears and self-hatred. Atticus’ final wish in death is for Montrose to relinquish these fears, and in doing so raise George to be the sum of the very best parts of both his father and his grandfather. Dora was right: this is a beginning, not an end, and the life that Atticus’ family and loved ones forge ahead of them will forever be marked by the selflessness of his knowing sacrifice.

The season’s coda is a fitting bookend to the surreal pulp-inspired dream sequence that first opened the series, albeit a bewildering and somewhat underwhelming conclusion in and of itself. Dee and Atticus’ Shoggoth, who apparently was bound to protect Dee before the group came to Ardham, discovers Christina under the rubble of the Braithwhite estate. Revealing a metal prosthetic arm crafted by her mother to replace the one atrophied by Lancaster’s curse, Dee throttles Christina to death, enacting her long-desired revenge for the murder of her father George and the death of her cousin.

In Episode 8, Atticus mentioned that when he was transported to the future by Hiram’s machine, it was a woman with a metal arm that gave him a copy of his son George’s book before pushing him back through the portal. It turns out that woman was a future version of Dee this entire time. While this revelation is interesting, it feels a bit late to reveal in the series’ final scene. “Full Circle” ends on a note of uninhibited camp, with Tic’s Shoggoth roaring against a moonlit sky in what feels like an inadvertent mash-up between the T-Rex scene from Jurassic Park and the final shot of Tim Burton’s Batman. Entertaining though it is to watch, it’s little consolation for the uneven and unresolved storytelling of the episode’s conclusion.

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