Elizabeth Banks Will Direct Bear-Themed Thriller Cocaine Bear

An upcoming film called Cocaine Bear has captured the internet’s attention, despite a general lack of info about the project. What we do know is that it’ll be directed by Elizabeth Banks, produced by Phil Lord and Chris Miller, and that it’s based on a true story reported by the New York Times in 1985 as “Cocaine and a Dead Bear.”

The film is being made for Universal, THR reports, based on an original script written by Jimmy Warden, who was recently credited as a writer on Netflix’s horror comedy The Babysitter: Killer Queen.

Few details about Cocaine Bear’s story have been released, other than the fact that it’s based on a true story that took place in 1985. As reported by the New York Times, a 175 pound black bear was found dead near the Tennessee-Georgia state line after apparently consuming over 70 pounds of cocaine that had been dropped from a plane by a local drug smuggler. The smuggler, Andrew Thornton, also met a bad end in Nashville, Tennessee after trying to carry too heavy a load while parachuting.

Elizabeth Banks now has a few films under her belt as a director, including Pitch Perfect 2 and the recent Charlie’s Angels reboot. Banks also had roles in front of the camera in both films, meaning we may also see her on screen in Cocaine Bear.

The film is variously being described as a horror comedy or a thriller, but either way we’re excited to see how this wild true story will be adapted for the screen.

Now Playing: 18 Biggest Movies To Watch in 2021: Dune, Top Gun Maverick, Snyder’s Justice League

Xbox And Bethesda Deal: Are Bethesda Games Xbox-Exclusive Now?

Xbox’s landmark $7.5 billion acquisition of ZeniMax Media has gone through, meaning that Bethesda’s eight games studios are now part of Xbox’s first-party stable. It’s a huge and exciting move for both Xbox and Bethesda, but what does it mean for Bethesda games going forward?

In the above video, the Console Crew (aka Lucy James, Tamoor Hussain, and Jordan Ramée) analyze the statements put out by Xbox boss Phil Spencer and Bethesda’s own Pete Hines, as they tiptoe around the tricky question: Will Bethesda games be Xbox-exclusive from now on?

Console Crew is GameSpot’s weekly show all about everything to do with Xbox, PlayStation, and Nintendo. As this news is so huge, you get a bonus episode this week! Make sure to subscribe to watch new episodes every Friday over on youtube.com/GameSpot.

The Dynasty Warriors Live-Action Film’s First Trailer Is Here

The Chinese Dynasty Warriors film has been in the works for a long time, but it’s still happening. The first trailer for the video game adaptation is here, giving us our first look at the unquestionably epic film before its April release date.

The film, simply called Dynasty Warriors, is directed by Roy Chow Hin-Yeung, and stars Louis Koo, Wang Kai, Tony Yang, and Gulnezer Bextiyar. Dynasty Warriors has been in the works for quite a while. Filming wrapped in 2017, and the first trailer for the movie released back in 2018. Dynasty Warriors was meant to come out sooner, but was one of the many films worldwide delayed by COVID-19.

Dynasty Warriors has the heroes of the long-running game series–Liu Bei, Guan Yu, Zhang Fei and more–fighting against Lu Bu. The movie is based (very loosely) on the Three Kingdoms period of Chinese history, while taking its visuals from the game series, which has the player stepping into the shoes of legendary Chinese warriors and fighting thousands of enemy soldiers in massive battles.

Dynasty Warriors is set to release in Hong Kong on April 29, and Mainland China on April 30. There’s no word yet on if or when the movie will make its way westward.

While we’re waiting for Dynasty Warriors, we have plenty of video game adaptations coming in the near future and recent memory. Mortal Kombat hits HBO Max and theaters on April 16. The Uncharted movie was in development hell even longer than Dynasty Warriors, but is finally coming in February 2022. Meanwhile, 2020 brought us one of our favorite video game movie adaptations in Sonic the Hedgehog, and a lesser one in Monster Hunter.

Game Devs Explain Why Doors Are One Of The Worst Features To Implement

When you think about the most difficult parts of making a game, it’s unlikely that the humble door would be front of mind–unless you’re a game dev who’s attempted doors before. A Twitter thread by indie dev Stephan Hövelbrinks, who is working on Death Trash, revealed that doors are notoriously within game development, with developers on titles like The Last Of Us Part 2 and The Witcher 3 chiming in to agree.

Hövelbrinks explains that the biggest issues arise from doors being “a dynamic funnel and block in the pathfinding, potentially locked, potentially destructible, but in general because they sit potentially between any game interaction or character to character situation from here to there.”

Proving his point, locked doors have been the cause of a number of game-breaking bugs, even in high-profile AAA games. Hövelbrinks points out that some AAA devs avoid using doors at all, such as the entire Assassin’s Creed series until Valhalla–though even Valhalla’s implementation of doors was often glitchy and not too popular with fans.

The Last of Us Part II co-game director Kurt Margenau wrote a Twitter thread on the subject, talking about how difficult it was to design doors that worked with combat, stealth, and still fitted in with the game’s realistic animations.

Margenau credits the tricky game physics the doors required to developer Jaros Sinecky, who has already seen acclaim for his work on TLOU2’s impressive rope physics. Sinecky also contributed to the incredibly detailed glass-breaking mechanic we investigated last year.

Other developers have chimed in on the subject of doors, with some simply commiserating on how difficult they are, and others explaining how they fixed door-related bugs, or simply got around having to use doors at all.

So next time you’re playing a game with doors, take a moment to stop and appreciate how difficult they must have been to implement–especially if they lock and unlock.

Now Playing: The Last Of Us Part 2 – Inside The Details

12 Biggest Plot Twists In Games

BioShock

First Released Aug 21, 2007

released

  • BlackBerry
  • iOS (iPhone/iPad)
  • Macintosh
  • Nintendo Switch
  • PC
  • PlayStation 3
  • PlayStation 4
  • Xbox 360
  • Xbox One

Explore the ruined undersea metropolis of Rapture in this hybrid first-person shooter from the creators of System Shock 2.

Outriders Demo Guide: Where To Farm For Legendary Loot

Jumping into the Outriders demo ahead of the game’s launch on April 1 is worth it–not only is it a free way to see whether you’ll enjoy the game, but your progress carries over into the full experience. To that end, farming for powerful legendaries can ensure you have a leg up on your foes. Your best course of action for finding rare items is to grind captain and boss fights.

Before getting on the grind for legendary items, you need to reach a certain World Tier. World Tiers determine how difficult Outriders is, increasing enemy health and damage but offering higher tier rewards more often. You’ll unlock higher tiers in the demo just by leveling up. In World Tier 1-3, you won’t see any legendary drops because the legendary drop rate bonus will only be +0%. Once you reach World Tier 4, that jumps up to +10% and at World Tier 5, it’s +25%. That’s still not an ideal bonus, but that’s the highest World Tier you can unlock in the demo. So keep playing and leveling up until you unlock it–you’ll likely reach it just by playing through the demo and completing all of the available campaign missions and each of the four optional side quests at least once. From here, there are two ideal methods.

As far as we can tell, you won't find Golem's Limb in the demo--this legendary shotgun seems to be exclusive to the full game.
As far as we can tell, you won’t find Golem’s Limb in the demo–this legendary shotgun seems to be exclusive to the full game.

Fight The Captain

The first way to grind for legendary loot is to replay one of the aforementioned side quests, Payback, over and over. It’s a very short quest so it’s easy to repeat multiple times. You’ll first encounter this quest after reaching Outriders’ first hub area, Rift Town, and setting out on the story mission to deal with Gauss, an Altered and Outriders’ first boss battle. Partway through this mission, you can find a wounded soldier named Audrey Storm off on the side of the main path, near the Crossroads warp flag. They will give you the Payback side mission, which you can repeat as many times as you want by returning to Audrey.

As a warning: Payback is one of the missions in the demo where you’ll encounter a lot of snipers, all of whom are typically hidden in entrenched positions behind waves of enemies. If you’re playing as Pyromancer or Technomancer, there’s a good chance you already have a strong sniper rifle yourself–just remember to bring it along to take out the far off threats before they start chipping away at your health. You can rely on a similar strategy if you’re playing as Devastator or Trickster, but given both classes have improved performance at close-range, consider equipping their teleporting abilities (Gravity Leap and Hunt the Prey, respectively) to simply jump to the snipers’ position and take them out up close. Just remember to play to your class’ strengths and you’ll be fine.

There’s a chance you earn a legendary item simply by killing enemies during this mission–at the very least, you’ll likely get rare gear that will both improve your power level and augment your class’ abilities in fascinating ways via gear mods. Be sure to read the description of whatever you find. But what you really want from this mission is the miniboss at the end of it: Captain Reiner. Thankfully, unlike the other captains you’ll encounter in the demo, Reiner’s abilities are always the same, so you always know what to expect when confronting him.

Reiner’s two skills are Wandering Flame and Healing Wave. The former fires out a column of flame that will chase you around the battlefield, while the latter will heal him. He also has a crew of normal enemies accompanying him at the start of the fight. Deal with them quickly if you can, especially since a few carry shotguns that will decimate your health in this enclosed arena.

Once you kill Reiner, warp back to Audrey, turn in the quest, and there will be a chance that you get a legendary item as a reward. And that’s basically it–just rinse and repeat Payback at World Tier 5 and eventually you’ll unlock something that’s legendary. And if you don’t like it, then just keep playing Payback until you find a legendary item that you do.

Fight The Boss

The other way requires you to beat the demo, completing the campaign mission where you beat the Outriders’ first boss, Gauss. After beating him, there’s a single chest that you can open, which is the only chest in the game that currently can drop a legendary item. If you’re lucky on your first attempt, congrats! But if not, open Outriders’ lobby, switch your World Tier to level 5, and then click “Select Story Point.”

Doing this will allow you to go back to any point in Outriders story and replay campaign missions with your current gear. So go back to just prior to getting the mission to hunt down and face off against Gauss and fight him again, beat him, open the chest behind him, and repeat until you manage to get a legendary drop.

Like Reiner, Gauss’ abilities do not change, so once you’ve figured out his abilities and how they work, you don’t have to relearn anything. Don’t worry too much about interrupting Steel Wall–it’s basically just a way for him to temporarily shield himself. Discharge Mine and Lightning Storm are a bit trickier to deal with though, so try to interrupt them if you can. The former places a mine on the battlefield that you’ll have to avoid, while the latter sends out lightning strikes that will chase you across the arena. Both force you to consider where you’re standing when fighting Gauss, which is just an added hassle you really don’t want to have to deal with when you’re trying to shoot him.

Also, unlike Reiner, Gauss becomes stronger with every subsequent attempt thanks to the March 5 patch–you won’t be able to breeze through him like you can Reiner after a while, as his health bar will increase to match your stronger weaponry. So make sure that you’re upgrading your gear between runs.

As a final note, you will pass the starting point for Payback on your way to fight Gauss (since both missions occur in the same area) so if you want, you technically can attempt both of these strategies in a single run.

GameSpot may get a commission from retail offers.

PSA: Apex Legends Now Available On Nintendo Switch

Apex Legends is now available on Nintendo Switch, letting you experience the popular battle royale while you binge a streaming show or visit the restroom. Or both at once, we don’t judge. Obviously you’ll need a stable Internet connection for the multiplayer FPS, but other than that you can tote it around wherever you want.

You can find Apex Legends on the Nintendo eShop. The game is listed as 25 GB, but Nintendo suggests you have at least 30 GB available on your system to accommodate it. And like Apex on any other platform, it requires an EA account.

This is dropping right in the middle of Season 8: Mayhem, so to make sure Switch players aren’t left in the dust behind other platforms, EA has arranged a few boosts for the new platform. For one, you’ll get a 30-level head start for free, rocketing you to around the level most players have reached in the battle pass right from the start. In addition, you’ll get double XP for the first two weeks after launch, letting you keep up that momentum.

Meanwhile, today also marks the start of Apex Legends’ Chaos Theory Collection event. That town Takeover event will feature Caustic, and debut a Ring Fury Escalation Takeover mode. That event lasts through March 23.

Apex Legends is one of a handful of very successful free-to-play battle royale games, joining the ranks of Fortnite and Call of Duty: Warzone. It has its own unique world and lore, though, as a spin-off of Respawn’s Titanfall franchise. Respawn has been regularly adding new characters to the roster along with new seasonal events and modes, and it has promised the Switch version will have feature parity and cross-play with the other platforms.

GameSpot may get a commission from retail offers.

Valheim Cheats Guide – How To Use Console Commands To Control The Game

Valheim is a game about survival, building a settlement, and finding various materials to build better weapons and armor so that you can find and defeat the enemies of Odin. If you want to shortcut that process, though, you can, thanks to a huge number of Valheim developer console commands that allow you to cheat. The commands are very easy to use if you know what they are. Lucky for you, we’ve got the complete list of console commands in this cheater’s guide, allowing you to bend the realm of Valheim to your will.

It’s worth noting that these codes won’t work in multiplayer servers for the most part–they’re single-player cheats only. That said, since Valheim allows you to take characters from one game world to another (along with all the stuff they’re carrying), it’s pretty easy to jump into a single-player game, spawn yourself a bunch of cool stuff, and then take it with you to a server with friends. If you’re looking to build some ridiculous Viking fortresses and bases, this is a handy way to do it without hours of mining materials and cutting down trees.

We’ve got lots more Valheim coverage, check out our complete Valheim armor guide, as well as our guide for finding Iron and crafting Iron gear and for finding Silver and crafting Wolf armor, for venturing through the Swamp biome, and for winning the Elder boss fight and defeating Moder, the frost dragon boss.

How To Enable Console Commands

It’s actually pretty easy to get access to Valheim’s full menu of cheats, and you might have already seen it. Hit F5 to pull up the dev console, where you can enter text commands. Using the command “help,” for instance, will give you a series of handy commands that let you see things like the current server ping.

To start cheating, you’ll need to enter a certain code that makes all the other codes available. In a single-player game of Valheim, hit F5 and enter “imacheater” into the console. (Worth noting from here on out: don’t include the quotation marks in your console commands.) When the console shows the response “Cheats: True,” you’ll know you’re ready to go.

Hit F5 and type imacheater into the command console to enable cheats. You should back up your save files before you do so, however, just in case.
Hit F5 and type imacheater into the command console to enable cheats. You should back up your save files before you do so, however, just in case.

A word of caution here: Messing around with console commands and cheat codes can potentially mess up your game world and your character, so it’s a good idea to back up your Valheim save files before you start messing around.

With cheats enabled, you can enter commands into the console and look for responses to tell if they’re working.

Debug Mode – Free Build

First, if you’re looking for the chance to just go nuts on building, use the command “debugmode“. That’ll remove a bunch of restrictions and allow you to just place assets straight into the world–in other words, it’s an unofficial Creative Mode for Valheim, where you can just build without the requirement of resources. First, hit “B” on your keyboard to toggle on the free-building ability, which means you won’t need resources or a Workbench to construct stuff. Then use a Hammer to access the building menu and go nuts.

If you want to build without the constraints of gravity, hit “Z” to toggle the ability to fly so you can reposition yourself as needed. You can fly up with the spacebar and fly down with the ctrl key.

And if any residents of Valheim are giving you guff while you’re working, you can hit “K” to automatically murder all enemies in your vicinity.

Character Cheat Codes

There are a whole host of different types of console commands at your fingertips in Valheim. This list directly affects your character and their skills.

Enter the code on the left into the dev console with cheats enabled to access each effect. Look for a response message, like “God: True,” to know you’ve successfully turned on the cheat.

  • god – Toggles on and off “god” mode, which makes you invincible to damage.
  • ghost – Toggles on and off “ghost” mode, which makes it so you don’t trigger enemy aggression.
  • puke – Resets your hunger meter, including getting rid of any food you’ve eaten, while also giving you the default values for health and stamina.
  • resetcharacter – Resets all your character information (so be careful with this one).
  • raiseskill (skill) (level value) – Allows you to set a level for any skill. You’ll need to define the skill name and the level you want. So to raise your Running skill to 100, you would type “raiseskill running 100”.
  • resetskill (skill) – Resets a skill to zero. Type the name of the skill after the command: “resetskill running”.
If you're going to increase your skills with cheats, be sure to amp up your jumping ability, because that five-foot vertical is pretty nice.
If you’re going to increase your skills with cheats, be sure to amp up your jumping ability, because that five-foot vertical is pretty nice.

Gameplay Cheat Codes

The cheat codes aimed at gameplay let you mess around with enemies and make other adjustments to the game world.

  • killall – Instantly kills any enemies that are near your character.
  • tame – Instantly tames any enemies that are near your character.
  • pos – Shows your character’s coordinates in the world.
  • goto (number) (number) – Enter coordinates after the command to teleport your character to that location.
  • skiptime (number of seconds) – Advances time by however many seconds you set.
  • sleep – Advances time one day forward.
  • tod (number) – Sets a time of day using a number between 0 and 1, where 1 represents a completed day cycle. Both 0 and 1 set the time to midnight; 0.5 is halfway between them, so it’s noon, 0.3 is morning, 0.8 is afternoon, and so on. A value of -1 reverts to the default time of day.
  • player (number) – Changes the difficulty of the game world as though more players were active within it, depending on the number you set.
  • event (event name) – Starts a story event where you are based on which event you name. Use this list of events and their command console names in the Valheim wiki.
  • randomevent – Starts a story event at random.
  • stopevent – Stops the current story event.
  • exploremap – Fully reveals the world map, as though you’d explored everywhere.
  • resetmap – Fully hides the world map.
  • freefly – Activates a free camera, allowing you to move around the game world free of your character, who stays behind. This is great for taking photos in Valheim; type “freefly” in the console again to turn the free camera off and return to your character.
  • wind (angle number) (intensity number) – Allows you to change the wind’s direction and intensity. The two inputs after the “wind” command must be numbers. Think of “angle” as degrees of a circle, with 0 being straight north, 90 being straight east, 180 being straight south, and 270 being straight west. Intensity is a number between 0 and 1, where 0 is no wind and 1 is a windstorm–so 0.2 is a breeze, 0.5 is a gust, and 0.8 is a gale.
  • resetwind – sets the wind back to wherever it was before you started messing with it.
If you want to take your cheating to a multiplayer server, you can do so by spawning items in a single-player world and carrying them in your character's inventory to the other game world.

Item Spawns

You can also use console commands to just generate any item, creature, material, or piece of gear you want out of thin air. This is where the cheating gets really intense, since you can spawn items in a single-player game and hold them in your character’s inventory to take them into multiplayer servers. If you’re looking to make some huge buildings in a multiplayer server, this can seriously speed up that process. Then again, you can use these commands to completely circumvent Valheim’s tech tree-climbing gameplay, so be warned you might ruin the experience for yourself if you go too wild here.

This is a massive list that spawns everything from Raspberries to Valheim’s five bosses. Players on Reddit have worked diligently to document all the commands, so huge thanks to Redditor Demogrim and many others for their hard work. We’ve verified a huge number of the items on this list, but note that a few item names in the console commands are different than the in-game names, which can make them confusing. It also appears that there are items on this list that might not be in the normal game, or haven’t been added yet, so spawn things at your own risk.

To spawn an item, make sure cheats are enabled and then just type “spawn” then the name of the item, the number you want to spawn, and the level of the item if applicable: “spawn (item name) (quantity) (level)”. So to spawn 30 raspberries, type “spawn Raspberry 30“. Note also that these names are case-sensitive.

If you spawn a bunch of non-enemy items, you can clear them all by typing “removeall” into the console. Don’t forget “killall” if you happen to fill an area with too many creatures and need them removed as well.

Inventory Items

  • Amber
  • AmberPearl
  • AncientSeed
  • Barley
  • BarleyFlour
  • BarleyWine
  • BarleyWineBase
  • BeechSeeds
  • BlackMetal
  • BlackMetalScrap
  • Bloodbag
  • Bronze
  • BronzeNails
  • BoneFragments
  • CarrotSeeds
  • Chitin
  • Coal
  • Coins
  • Copper
  • CopperOre
  • CryptKey (Swamp Key, dropped by Bonemass)
  • Crystal
  • Dandelion
  • DeerHide
  • DragonEgg
  • DragonTear (dropped by Moder)
  • ElderBark
  • Entrails
  • Feathers
  • FineWood
  • FirCone
  • FishingBait
  • FishRaw
  • Flametal
  • FlametalOre
  • Flax
  • Flint
  • FreezeGland
  • GreydwarfEye
  • Guck
  • HardAntler (dropped by Eikthyr)
  • Iron
  • IronNails
  • IronOre
  • IronScrap
  • LeatherScraps
  • LinenThread
  • LoxMeat
  • LoxPelt
  • Needle
  • Obsidian
  • Ooze
  • PineCone
  • QueenBee
  • Ruby
  • SerpentScale
  • SharpeningStone
  • Silver
  • SilverNecklace
  • SilverOre
  • Stone
  • SurtlingCore
  • Thistle
  • Tin
  • TinOre
  • TrollHide
  • TurnipSeeds
  • WitheredBone
  • WolfFang
  • WolfPelt
  • Wood
  • YmirRemains
  • NeckTail
  • RawMeat
  • Resin
  • RoundLog
  • SerpentMeat
  • YagluthDrop

Armor Pieces

  • ArmorBronzeChest
  • ArmorBronzeLegs
  • ArmorIronChest
  • ArmorIronLegs
  • ArmorLeatherChest
  • ArmorLeatherLegs
  • ArmorPaddedCuirass
  • ArmorPaddedGreaves
  • ArmorRagsChest
  • ArmorRagsLegs
  • ArmorTrollLeatherChest
  • ArmorTrollLeatherLegs
  • ArmorWolfChest
  • ArmorWolfLegs
  • CapeDeerHide
  • CapeLinen
  • CapeLox
  • CapeOdin
  • CapeTest
  • CapeTrollHide
  • CapeWolf
  • HelmetBronze
  • HelmetDrake
  • HelmetDverger
  • HelmetIron
  • HelmetLeather
  • HelmetOdin
  • HelmetPadded
  • HelmetTrollLeather
  • HelmetYule

Arrows

  • ArrowBronze
  • ArrowFire
  • ArrowFlint
  • ArrowFrost
  • ArrowIron
  • ArrowNeedle
  • ArrowObsidian
  • ArrowPoison
  • ArrowSilver
  • ArrowWood

Weapons

  • AtgeirBlackmetal
  • AtgeirBronze
  • AtgeirIron
  • Battleaxe
  • Bow
  • BowDraugrFang
  • BowFineWood
  • BowHuntsman
  • KnifeBlackMetal
  • KnifeChitin
  • KnifeCopper
  • KnifeFlint
  • MaceBronze
  • MaceIron
  • MaceNeedle
  • MaceSilver
  • ShieldBanded
  • ShieldBlackmetal
  • ShieldBlackmetalTower
  • ShieldBronzeBuckler
  • ShieldIronSquare
  • ShieldIronTower
  • ShieldKnight
  • ShieldSerpentscale
  • ShieldSilver
  • ShieldWood
  • ShieldWoodTower
  • SledgeIron
  • SledgeStagbreaker
  • SpearBronze
  • SpearElderbark
  • SpearFlint
  • SpearWolfFang
  • SwordBlackmetal
  • SwordBronze
  • SwordCheat
  • SwordIron
  • SwordIronFire
  • SwordSilver
  • Tankard
  • TankardOdin
  • Club
  • Torch

Tools

  • AxeBronze
  • AxeFlint
  • AxeIron
  • AxeStone
  • AxeBlackMetal
  • PickaxeAntler
  • PickaxeBronze
  • PickaxeIron
  • PickaxeStone
  • Cultivator
  • FishingRod
  • Hammer
  • Hoe
  • SpearChitin (Abyssal Harpoon)

Special Equipment

  • BeltStrength (Meginjord belt, purchased from Hugin; increases how much weight you can carry)
  • Wishbone (Dropped by Bonemass; detects buried treasure and Silver Veins)
  • HelmetDverger (Dverger circlet, purchased from Hugin; acts as a headlamp, replaces your helmet)

Enemies

  • Blob
  • BlobElite
  • Boar
  • Boar_piggy
  • Crow
  • Deathsquito
  • Deer
  • Draugr
  • Draugr_Elite
  • Draugr_Ranged
  • Fenring
  • Ghost
  • Goblin (Fuling)
  • GoblinArcher
  • GoblinBrute
  • GoblinClub
  • GoblinHelmet
  • GoblinLegband
  • GoblinLoin
  • GoblinShaman
  • GoblinShoulders
  • GoblinSpear
  • GoblinSword
  • GoblinTorch
  • GoblinTotem
  • Greydwarf
  • Greydwarf_Elite
  • Greydwarf_Root
  • Greydwarf_Shaman
  • Greyling
  • Leech
  • Lox
  • Neck
  • Seagal
  • Serpent
  • Skeleton
  • Skeleton_Poison (Rancid Remains)
  • StoneGolem
  • Surtling
  • Troll
  • Valkyrie
  • Wolf
  • Wolf_cub
  • Wraith
You can spawn bosses wherever you want using cheat codes. Just make sure you enable god mode or ghost mode so they don't immediately murder you.

Bosses

  • Eikthyr (Meadows boss)
  • Gd_king (The Elder, Black Forest boss)
  • Bonemass (Swamp boss)
  • Dragon (Moder, Mountain boss)
  • GoblinKing (Yagluth, Plains boss)

Food

  • Bread
  • BloodPudding
  • Blueberries
  • Carrot
  • CarrotSoup
  • Cloudberry
  • CookedLoxMeat
  • CookedMeat
  • FishCooked
  • FishWraps
  • Honey
  • LoxPie
  • Mushroom
  • MushroomBlue
  • MushroomYellow
  • NeckTailGrilled
  • Raspberry
  • QueensJam
  • Sausages
  • SerpentMeatCooked
  • SerpentStew
  • Turnip
  • TurnipStew

Mead

  • MeadBaseFrostResist
  • MeadBaseHealthMedium
  • MeadBaseHealthMinor
  • MeadBasePoisonResist
  • MeadBaseStaminaMedium
  • MeadBaseStaminaMinor
  • MeadBaseTasty
  • MeadFrostResist
  • MeadHealthMedium
  • MeadHealthMinor
  • MeadPoisonResist
  • MeadStaminaMedium
  • MeadStaminaMinor
  • MeadTasty

Vehicles

  • Cart
  • Raft
  • Karve
  • VikingShip (Longship)
  • Trailership (Somewhat spiffier Longship with cool cosmetic features)

Boss Trophies

  • TrophyEikthyr
  • TrophyTheElder
  • TrophyBonemass
  • TrophyDragonQueen (Moder Trophy)
  • TrophyGoblinKing (Yagluth Trophy)

Enemy Trophies

  • TrophyBlob
  • TrophyBoar
  • TrophyDeathsquito
  • TrophyDeer
  • TrophyDraugr
  • TrophyDraugrElite
  • TrophyDraugrFem
  • TrophyFenring
  • TrophyForestTroll
  • TrophyFrostTroll
  • TrophyGoblin (Fuling Trophy)
  • TrophyGoblinBrute
  • TrophyGoblinShaman
  • TrophyGreydwarf
  • TrophyGreydwarfBrute
  • TrophyGreydwarfShaman
  • TrophyHatchling (Drake Trophy)
  • TrophyLeech
  • TrophyLox
  • TrophyNeck
  • TrophySerpent
  • TrophySGolem
  • TrophySkeleton
  • TrophySkeletonPoison
  • TrophySurtling
  • TrophyWolf
  • TrophyWraith

Enemy Spawners

  • BonePileSpawner
  • Spawner_Blob
  • Spawner_BlobElite
  • Spawner_Boar
  • Spawner_Draugr
  • Spawner_Draugr_Elite
  • Spawner_Draugr_Noise
  • Spawner_Draugr_Ranged
  • Spawner_Draugr_Ranged_Noise
  • Spawner_Draugr_respawn_30
  • Spawner_DraugrPile
  • Spawner_Fenring
  • Spawner_Fish4
  • Spawner_Ghost
  • Spawner_Goblin (
  • Spawner_GoblinArcher
  • Spawner_GoblinBrute
  • Spawner_GoblinShaman
  • Spawner_Greydwarf
  • Spawner_Greydwarf_Elite
  • Spawner_Greydwarf_Shaman
  • Spawner_GreydwarfNest
  • Spawner_Hatchling
  • Spawner_imp
  • Spawner_imp_respawn
  • Spawner_Leech_cave
  • Spawner_Location_Elite
  • Spawner_Location_Greydwarf
  • Spawner_Location_Shaman
  • Spawner_Skeleton
  • Spawner_Skeleton_night_noarcher
  • Spawner_Skeleton_poison
  • Spawner_Skeleton_respawn_30
  • Spawner_StoneGolem
  • Spawner_Troll
  • Spawner_Wraith

Other Objects

  • GlowingMushroom
  • ancientbarkspear_projectile
  • aoe_nova
  • barrell
  • bed
  • bee_aoe
  • beech_log
  • beech_log_half
  • Beech_Sapling
  • Beech_small1
  • Beech_small2
  • Beech_Stub
  • Beech1
  • Beehive
  • Birch_log
  • Birch_log_half
  • Birch1
  • Birch1_aut
  • Birch2
  • Birch2_aut
  • BirchStub
  • blastfurnace
  • blob_aoe
  • BlueberryBush
  • boar_ragdoll
  • BombOoze
  • bonemass_aoe
  • bonemass_throw_projectile
  • bonfire
  • BossStone_Bonemass
  • BossStone_DragonQueen
  • BossStone_Eikthyr
  • BossStone_TheElder
  • BossStone_Yagluth
  • bow_projectile
  • bow_projectile_fire
  • bow_projectile_frost
  • bow_projectile_needle
  • bow_projectile_poison
  • bronzespear_projectile
  • bucket
  • Bush01
  • Bush01_heath
  • Bush02_en
  • CargoCrate
  • CastleKit_braided_box01
  • CastleKit_groundtorch
  • CastleKit_groundtorch_green
  • CastleKit_groundtorch_unlit
  • CastleKit_pot03
  • Chain
  • charcoal_kiln
  • Chest
  • CloudberryBush
  • cultivate
  • dead_deer
  • Deathsquito_sting
  • deer_ragdoll
  • DeerGodExplosion
  • DG_Cave
  • DG_ForestCrypt
  • DG_GoblinCamp
  • DG_MeadowsFarm
  • DG_MeadowsVillage
  • DG_SunkenCrypt
  • digg
  • digg_v2
  • dragon_ice_projectile
  • draugr_arrow
  • draugr_bow_projectile
  • Draugr_elite_ragdoll
  • Draugr_ranged_ragdoll
  • Draugr_ragdoll
  • draugr_axe
  • draugr_bow
  • draugr_sword
  • eikthyr_ragdoll
  • dragoneggcup
  • dungeon_forestcrypt_door
  • dungeon_sunkencrypt_irongate
  • eventzone_bonemass
  • eventzone_eikthyr
  • eventzone_gdking
  • eventzone_goblinking
  • eventzone_moder
  • EvilHeart_Forest
  • EvilHeart_Swamp
  • Fenring_ragdoll
  • fermenter
  • fire_pit
  • FireFlies
  • FirTree
  • FirTree_log
  • FirTree_log_half
  • FirTree_oldLog
  • FirTree_Sapling
  • FirTree_small
  • FirTree_small_dead
  • FirTree_Stub
  • Fish1
  • Fish2
  • Fish3
  • Fish4_cave
  • FishingRodFloat
  • FishingRodFloatProjectile
  • Flies
  • flintspear_projectile
  • ForestTroll_ragdoll
  • forge
  • forge_ext1
  • forge_ext2
  • forge_ext3
  • forge_ext4
  • forge_ext5
  • forge_ext6
  • gdking_Ragdoll
  • gdking_root_projectile
  • goblin_banner
  • goblin_bed
  • Goblin_Dragdoll
  • goblin_fence
  • goblin_pole
  • goblin_pole_small
  • goblin_roof_45d
  • goblin_roof_45d_corner
  • goblin_roof_cap
  • goblin_stairs
  • goblin_stepladder
  • goblin_totempole
  • goblin_woodwall_1m
  • goblin_woodwall_2m
  • goblin_woodwall_2m_ribs
  • GoblinArmband
  • GoblinBrute_ArmGuard
  • GoblinBrute_Attack
  • GoblinBrute_Backbones
  • GoblinBrute_ExecutionerCap
  • GoblinBrute_HipCloth
  • GoblinBrute_LegBones
  • GoblinBrute_ragdoll
  • GoblinBrute_RageAttack
  • GoblinBrute_ShoulderGuard
  • GoblinBrute_Taunt
  • GoblinKing_ragdoll
  • goblinking_totemholder
  • GoblinShaman_attack_poke
  • GoblinShaman_Headdress_antlers
  • GoblinShaman_Headdress_feathers
  • GoblinShaman_projectile_fireball
  • GoblinShaman_protect_aoe
  • GoblinShaman_ragdoll
  • GoblinShaman_Staff_Bones
  • GoblinShaman_Staff_Feathers
  • GoblinSpear_projectile
  • Greydwarf_elite_ragdoll
  • Greydwarf_ragdoll
  • Greydwarf_Shaman_ragdoll
  • Greydwarf_throw_projectile
  • Greyling_ragdoll
  • guard_stone
  • guard_stone_test
  • GuckSack
  • GuckSack_small
  • Hatchling
  • hatchling_cold_projectile
  • Hatchling_ragdoll
  • HealthUpgrade_Bonemass
  • HealthUpgrade_GDKing
  • hearth
  • HeathRockPillar
  • HeathRockPillar_frac
  • highstone
  • highstone_frac
  • horizontal_web
  • HugeRoot1
  • ice_rock1
  • ice_rock1_frac
  • ice1
  • IceBlocker
  • Imp_fireball_projectile
  • iron_grate
  • itemstand
  • itemstandh
  • Leech_cave
  • Leviathan
  • LocationProxy
  • loot_chest_stone
  • loot_chest_wood
  • LootSpawner_pineforest
  • lox_ragdoll
  • lox_stomp_aoe_OLD
  • marker01
  • marker02
  • MineRock_Copper
  • MineRock_Iron
  • MineRock_Meteorite
  • MineRock_Obsidian
  • MineRock_Stone
  • MineRock_Tin
  • MountainGraveStone01
  • mud_road
  • mudpile
  • mudpile_beacon
  • mudpile_frac
  • mudpile_old
  • mudpile2
  • mudpile2_frac
  • Neck_Ragdoll
  • Oak_log
  • Oak_log_half
  • Oak1
  • OakStub
  • odin
  • OLD_wood_roof
  • OLD_wood_roof_icorner
  • OLD_wood_roof_ocorner
  • OLD_wood_roof_top
  • OLD_wood_wall_roof
  • oozebomb_explosion
  • oozebomb_projectile
  • path
  • paved_road
  • Pickable_Barley
  • Pickable_Barley_Wild
  • Pickable_BogIronOre
  • Pickable_Branch
  • Pickable_Carrot
  • Pickable_Dandelion
  • Pickable_DolmenTreasure
  • Pickable_DragonEgg
  • Pickable_Flax
  • Pickable_Flax_Wild
  • Pickable_Flint
  • Pickable_ForestCryptRandom
  • Pickable_ForestCryptRemains01
  • Pickable_ForestCryptRemains02
  • Pickable_ForestCryptRemains03
  • Pickable_ForestCryptRemains04
  • Pickable_Item
  • Pickable_Meteorite
  • Pickable_MountainRemains01_buried
  • Pickable_Mushroom
  • Pickable_Mushroom_blue
  • Pickable_Mushroom_yellow
  • Pickable_Obsidian
  • Pickable_RandomFood
  • Pickable_SeedCarrot
  • Pickable_SeedTurnip
  • Pickable_Stone
  • Pickable_SunkenCryptRandom
  • Pickable_SurtlingCoreStand
  • Pickable_Thistle
  • Pickable_Tin
  • Pickable_Turnip
  • piece_artisanstation
  • piece_banner01
  • piece_banner02
  • piece_banner03
  • piece_banner04
  • piece_banner05
  • piece_bed02
  • piece_beehive
  • piece_bench01
  • piece_brazierceiling01
  • piece_cauldron
  • piece_chair
  • piece_chair02
  • piece_chest
  • piece_chest_private
  • piece_chest_wood
  • piece_cookingstation
  • piece_gift1
  • piece_gift2
  • piece_gift3
  • piece_groundtorch
  • piece_groundtorch_green
  • piece_groundtorch_wood
  • piece_jackoturnip
  • piece_maypole
  • piece_sharpstakes
  • piece_spinningwheel
  • piece_stonecutter
  • piece_table
  • piece_throne01
  • piece_walltorch
  • piece_workbench
  • piece_workbench_ext1
  • piece_workbench_ext2
  • piece_workbench_ext3
  • piece_workbench_ext4
  • piece_xmastree
  • PineTree
  • Pinetree_01
  • Pinetree_01_Stub
  • PineTree_log
  • PineTree_log_half
  • PineTree_log_halfOLD
  • PineTree_logOLD
  • PineTree_Sapling
  • Player
  • Player_ragdoll
  • Player_ragdoll_old
  • Player_tombstone
  • PlayerUnarmed
  • portal
  • portal_wood
  • projectile_beam
  • projectile_chitinharpoon
  • projectile_meteor
  • projectile_wolffang
  • raise
  • RaspberryBush
  • replant
  • Rock_3
  • Rock_3_frac
  • Rock_4
  • Rock_4_plains
  • Rock_7
  • Rock_destructible
  • Rock_destructible_test
  • rock1_mountain
  • rock1_mountain_frac
  • rock2_heath
  • rock2_heath_frac
  • rock2_mountain
  • rock2_mountain_frac
  • rock3_mountain
  • rock3_mountain_frac
  • rock3_silver
  • rock3_silver_frac
  • rock4_coast
  • rock4_coast_frac
  • rock4_copper
  • rock4_copper_frac
  • rock4_forest
  • rock4_forest_frac
  • rock4_heath
  • rock4_heath_frac
  • RockFinger
  • RockFinger_frac
  • RockFingerBroken
  • RockFingerBroken_frac
  • rockformation1
  • RockThumb
  • RockThumb_frac
  • root07
  • root08
  • root11
  • root12
  • rug_deer
  • rug_fur
  • rug_wolf
  • sapling_barley
  • sapling_carrot
  • sapling_flax
  • sapling_seedcarrot
  • sapling_seedturnip
  • sapling_turnip
  • shaman_attack_aoe
  • shaman_heal_aoe
  • ship_construction
  • shipwreck_karve_bottomboards
  • shipwreck_karve_bow
  • shipwreck_karve_chest
  • shipwreck_karve_dragonhead
  • shipwreck_karve_stern
  • shipwreck_karve_sternpost
  • shrub_2
  • shrub_2_heath
  • sign
  • sign_notext
  • silvervein
  • silvervein_frac
  • skeleton_bow
  • skeleton_mace
  • Skeleton_NoArcher
  • skeleton_sword
  • Skull1
  • Skull2
  • sledge_aoe
  • smelter
  • stake_wall
  • StaminaUpgrade_Greydwarf
  • StaminaUpgrade_Troll
  • StaminaUpgrade_Wraith
  • StatueCorgi
  • StatueDeer
  • StatueEvil
  • StatueHare
  • StatueSeed
  • stone_arch
  • stone_floor
  • stone_floor_2x2
  • stone_pile
  • stone_pillar
  • stone_stair
  • stone_wall_1x1
  • stone_wall_2x1
  • stone_wall_4x2
  • stoneblock_fracture
  • stonechest
  • stonegolem_attack1_spike
  • StoneGolem_clubs
  • StoneGolem_hat
  • Stonegolem_ragdoll
  • StoneGolem_spikes
  • stubbe
  • stubbe_spawner
  • sunken_crypt_gate
  • SwampTree1
  • SwampTree1_log
  • SwampTree1_Stub
  • SwampTree2
  • SwampTree2_darkland
  • SwampTree2_log
  • TentaRoot
  • tentaroot_attack
  • tolroko_flyer
  • TrainingDummy
  • TreasureChest_blackforest
  • TreasureChest_fCrypt
  • TreasureChest_forestcrypt
  • TreasureChest_heath
  • TreasureChest_meadows
  • TreasureChest_meadows_buried
  • TreasureChest_mountains
  • TreasureChest_plains_stone
  • TreasureChest_sunkencrypt
  • TreasureChest_swamp
  • TreasureChest_trollcave
  • troll_groundslam_aoe
  • troll_log_swing_h
  • troll_log_swing_v
  • Troll_ragdoll
  • troll_throw_projectile
  • tunnel_web
  • turf_roof
  • turf_roof_top
  • turf_roof_wall
  • VegvisirShard_Bonemass
  • vertical_web
  • vines
  • widestone
  • widestone_frac
  • windmill
  • Wolf_Ragdoll
  • wood_beam
  • wood_beam_1
  • wood_beam_26
  • wood_beam_45
  • wood_door
  • wood_dragon1
  • wood_fence
  • wood_floor
  • wood_floor_1x1
  • wood_gate
  • wood_ledge
  • wood_pole
  • wood_pole_log
  • wood_pole_log_4
  • wood_pole2
  • wood_roof
  • wood_roof_45
  • wood_roof_icorner
  • wood_roof_icorner_45
  • wood_roof_ocorner
  • wood_roof_ocorner_45
  • wood_roof_top
  • wood_roof_top_45
  • wood_stack
  • wood_stair
  • wood_stepladder
  • wood_wall_half
  • wood_wall_log
  • wood_wall_log_4x0.5
  • wood_wall_roof
  • wood_wall_roof_45
  • wood_wall_roof_top
  • wood_wall_roof_top_45
  • woodiron_beam
  • woodiron_pole
  • woodwall
  • wraith_melee

Now Playing: Valheim – How To Find Scrap Iron And Make Iron Gear

GameSpot may get a commission from retail offers.

NBA Player Catches Heat For Using Antisemitic Slur On Warzone Twitch Stream

Content Warning: use of hate speech, antisemitism, explicit language.

Miami Heat center Meyers Leonard is under fire for using an antisemitic slur while streaming Call of Duty: Warzone on Twitch earlier this week, according to Defector.

Leonard, who was streaming Warzone with at least one other person, was complaining about a player trying to snipe him. After a brief moment of accosting that playing for trying to snipe him, Leonard called them a “k*** b****.” The person Leonard is playing with just laughed nervously after he said it. You can see the incident in the uncensored video clip below

Leonard said the slur on a Monday stream, but nothing materialized. During a subsequent Warzone stream, viewers in the chat questioned his use of the word before the chat devolved into an “emote-only mode.” He then got a call from his wife and cut the stream short.

According to a statement provided to The Alethetic reporter Shams Charania, the NBA “just became aware” of Leonard’s language. A spokesperson said it condemns all hate speech.

“We just became aware of the video and are in the process of gathering more information,” an NBA spokesperson said. “The NBA unequivocally condemns all forms of hate speech.”

GameSpot may get a commission from retail offers.

Netflix’s Russian Doll Season 2 Casts Schitt’s Creek’s Annie Murphy

Season 2 of Russian Doll is finally starting to take shape, with The Hollywood Reporter indicating that Canadian actor Annie Murphy (Schitt’s Creek) is joining the cast in an undisclosed role and capacity. The Netflix series, heavily inspired by the classic Bill Murray film Groundhog Day, was picked up for a second season back in 2019–but the COVID-19 pandemic had pumped the brakes on production rolling forward as expected. Production is expected to resume again, finally, at some point in March.

It’s still pretty much a mystery what Season 2 of Russian Doll will encompass or who the main characters will be. It’s no spoiler to reveal that Season 1 focused on Natasha Lyonne (Orange is the New Black) as Nadia Vulvokov, a software engineer who is stuck reliving her 36th birthday, which is also the day she seems to die no matter what choices she makes.

The season finale wrapped things up satisfactorily enough to function as a series finale, or could even plausibly have teed Russian Doll up to be an anthology series focusing on different characters stuck in similar dilemmas–but until this announcement all that is literally known so far is that a second season was coming, and now, that Murphy is involved.

What has been clearer is what a success Russian Doll has proven to be. Last year, it was announced that co-creator, writer, and showrunner Leslye Headland was tapped to serve as showrunner and writer for an unnamed new Star Wars series. The series will take place in a different timeline than fans have seen before and will be a female-centric show.