Listen To The Cyberpunk 2077 Theme As Performed By A Beatbox Champion

Even though we’re still some months out from Cyberpunk 2077‘s recently delayed release date, everyone’s getting hyped about the upcoming game. Now musical covers from fans are popping up, such as Russian beatboxer Improver’s take on the Cyberpunk theme, as picked up by VG24/7.

Improver took out the top spot at last year’s Russian Beatbox Championships and since then has added a bunch of beatbox covers to his YouTube channel. Known for his skill with techno-style music involving synths, tackling the Cyberpunk theme was likely a no-brainer for Improver.

While Cyberpunk 2077 is still almost four months out from release, we’re learning more about the game every day from CD Projekt Red. The first Night City Wire presentation went live last month, with a second episode set to air in the next few weeks.

GameSpot has also published its first previews of the highly anticipated game, so you can check out Tamoor Hussain’s preview of some of Cyberpunk 2077’s smaller stories, or Edmond Tran’s investigation of cyberpunk themes in the demo.

Cyberpunk 2077 is scheduled for a November 19 release on PC, PS4, and Xbox One. CD Projekt Red has also promised that the release versions of the game will be playable on next-gen consoles PS5 and Xbox Series X thanks to a free update.

Now Playing: Everything We Know About Cyberpunk 2077’s Story So Far

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F1 2020 Review

Formula One is very much defined by its superstar drivers. Hamilton. Schumacher. Senna. These names loom large over entire eras of F1 racing. But while it’s the drivers that get the adulation, the legacies, and the lucrative watch endorsement deals, above all that Formula One is still a team sport.

F1 2020 is without doubt the most superb interpretation of that yet, bringing a satisfyingly deep management angle to the most feature-filled Formula One game I can remember.

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Formula One really is much, much more than just driver versus driver. It’s organisation versus organisation in a chequebook-shattering technological arms race, and F1 2020’s fantastic new My Team mode is a wonderful and addictive representation of this war over precious milliseconds.

Leading by Example

My Team stands apart from past F1 career modes by casting players as not just a driver, but as a team owner, too. Where previously we’ve needed to choose and join an existing team as a driver-for-hire, and hop between them as the opportunities arise, F1 2020 allows players to follow in the footsteps of greats like Sir Jack Brabham and Bruce McLaren and build their own personal race teams around them – all while still taking to the track every weekend.

While past F1 career modes have allowed us to control car upgrade R&D on behalf of our employers, giving drivers at least some influence on what happens off the circuit, My Team massively eclipses this. You need to build a brand new team from the ground up, effectively becoming the 11th team within the F1 championship. That means choosing team colours, assembling a logo, signing a power unit, securing sponsors, honing a livery and matching race suits, contracting a second driver, and watching your finances as you attempt to grow your organisation into an outfit that can challenge the established powerhouses.

[poilib element=”quoteBox” parameters=”excerpt=My%20Team%20adds%20a%20huge%20amount%20of%20longevity%20to%20F1%202020″]My Team adds a huge amount of longevity to F1 2020. I’ve never hit the 10-year mark in previous F1 games, but I could here. And it’s not just because there are visible things to spend vast sums of your sponsorship bucks on – like upgrades to various parts of your business, including bigger and better simulators and fancy wind tunnels for your aero boffins. And it’s not just because the finite number of days in the F1 calendar means it’s a constant juggling act to schedule everything from training for your second driver to team building activities for your various R&D departments. It’s because the sense of ownership over the destiny of my race team is something unique to F1 2020. Previous F1 career modes simply haven’t been able to produce the same emotional connection. When my first driver refused to re-sign after our debut season – after all the time I dedicated to boosting his stats via training – I was pretty bent out of shape. How dare he? After everything Jack Speedweasel Racing did for him! Seeing him finish last in the first round after leaving my team was surprisingly satisfying.

Yes, the livery selection scope is ultimately pretty narrow. Yes, it’s a bit silly that showing any kind of specific attention to one department makes the rest of your staff grumpy, like they’re a bunch of five-year-olds who missed out on a cookie. Yes, some of the recycled cutscenes clash a bit with the fantasy of you being the boss now. But, minor grievances aside, mixing a robust motorsports management experience with the series’ existing brand of excellent on-track action means My Team isn’t just the best thing Codemasters has ever added to its F1 franchise – it may be the best addition to any F1 game since Psygnosis coaxed Murray Walker into a sound booth back in the late ’90s.

Time to Split

If additional team micromanagement isn’t your bag, or you just bleed Ferrari red and could never imagine racing against them, My Team hasn’t replaced the traditional Career Mode; it still exists as a separate mode. Like last year you can start with a small F2 appetiser, though you can also complete a full season of it this time, if you wish. Failing that, there’s still the regular Championship mode, where you play as a real driver in a fantasy version of the 2020 season. You know, the one that was going to start in Australia instead of Austria. Zandvoort and Hanoi make their debut and, while the latter is a little plain to look at from track level, a pair of long straights and some gently snaking S-sections that you can basically straightline through contribute to a pretty wicked sense of speed. There is no shortage of content in F1 2020.

Perhaps best of all, however, is the return of split-screen. And yes, it seems a little silly to celebrate something we had back in 1996, but I’ve had a hoot playing F1 2020’s splitscreen with my kids. You can choose any driver and car you want but we’ve had fun turning the splitscreen into a bit of couch co-op by racing on the same team and striving for 1-2 finishes. I did glance down at one point to find the AI struggling to extract themselves from a monster wreck at Monza my son found himself caught in, but he was howling with laughter at the time, so well played, Codemasters. After all, anything can happen in Formula One, and it usually does.

[poilib element=”quoteBox” parameters=”excerpt=%5BI%5Dt%20seems%20a%20little%20silly%20to%20celebrate%20something%20we%20had%20back%20in%201996%2C%20but%20I%E2%80%99ve%20had%20a%20hoot%20playing%20F1%202020%E2%80%99s%20splitscreen”]The inability to mix the excellent, standard simulation handling with the new, more forgiving casual driving model in splitscreen means adept F1 players will probably need to crank it down to casual to share the track with the very young or inexperienced, but it’s a little sacrifice for a lot of fun.

The casual driving model provides a helpful friction assist for off-track excursions and an automatic respawn feature for F1 newbies, but F1 2020 caters for the other end of the spectrum too, with improved grip on corner exits thanks to some massaging of the tyre model, and a more realistic ERS deployment mechanic. The main function is now mapped to a single, more authentic ‘Overtake’ button. There are also neat, nerdy touches like the ability to fiddle with the HUD and fully customise what you want on screen.

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Nintendo Switch Eshop Releases This Week: Catherine: Full Body, Superliminal, And More

While the mid-year period is generally pretty quiet as far as big releases go, the Switch is still getting plenty of new games including some unique indies and the Switch port of Catherine: Full Body.

Nintendo’s Paper Mario: The Origami King won’t be out for almost two weeks still, meaning there’s still time for Switch fanatics to get stuck into Catherine: Full Body, the upgraded remake of Catherine that still lives up to the original’s messed up concept.

Other highlights in this week’s eShop include Superliminal, a first-person puzzle game focusing on optical illusions, and Vigor, a free to play loot shooter arriving near the end of the week.

The new releases for this week also include two indie game bundles– the Couch Co-Op Bundle Vol. 2 includes roguelite shoot ’em up Black Paradox, Korean shmup Shikhondo: Soul Eater, arcade action game Bleed, and procedural platformer Vertical Drop Heroes. The Digerati Indie Darling Bundle Vol. 3 also includes Shikhondo, along with the award-winning 1979 Revolution: Black Friday, Omega Strike and Nefarious.

July 2

  • Arcade Archives Wiz
  • Being Stronger While Playing! SilverStar Go DX
  • Biped
  • Couch Co-Op Bundle Vol. 2
  • Digerati Indie Darling Bundle Vol. 3
  • Dune Sea
  • eCrossminton
  • GRISAIA PHANTOM TRIGGER 01&02
  • Infliction: Extended Cut
  • Keen: One Girl Army
  • Pool Slide Story
  • SWARMRIDERS
  • The Otterman Empire
  • The Wanderer: Frankenstein’s Creature

July 3

  • Clash Force
  • Ghost Grab 3000
  • Infini
  • Singled Out
  • Starlit Adventures Golden Stars

July 4

  • Zombies ruined my day

July 6

July 7

  • Catherine: Full Body
  • Superliminal

July 8

As always Nintendo has a number of deals available in the eShop if you’d rather pick up a bargain–or check out GameSpot’s pick of the best eShop deals of the week, including sales on some of Jackbox‘s best game packs.

Now Playing: Catherine: Full Body – Nintendo Switch Gameplay Trailer

Call Of Duty League Championship Will Be Held Online

Activision has announced that the upcoming Call of Duty League post-season schedule–including the Championship–will be held as a virtual tournament, not an in-person LAN event as has been the case in the past. The announcement is not a big surprise, as the regular season took place online due to the COVID-19 crisis. With the pandemic still gripping the USA and other parts of the world, this year’s event has moved to an online-only setup.

“Due to continuing health risks associated with COVID-19 and our collective priority focus on protecting the safety of our teams, players, league staff, and partner personnel, the remainder of the season will be held online,” Activision said in a news release. “This decision was made with great care, communication, and consideration over the course of many discussions.”

To support this change, the League is giving all competitors a “universal camera setup” that will be switched on for the entirety of matches. This will give League officials the ability to ensure players are not keeping things above the line. “The cameras will provide visibility for league officials to view and check each competitor’s console, controller, and monitor as needed,” Activision said. “Once a match reaches an official ready check status, players will need to be seated and on camera.”

Since the start of the online-only tournament this year, teams have had the ability to veto servers if they don’t feel comfortable playing on them. For the post-season, teams will be able to veto a server five times for each match, which is more than during the regular season. “By adding more options, we have increased the probability of getting the best possible server for both teams,” Activision said. “Additionally, with more servers in play for each match, there will also be more fallback options if there’s an unexpected issue.”

Finally, Activision said it is beefing up its production, technical, and officiating teams to try to be better prepared “to handle any and all issues that might crop up in an online competition environment.”

More details on this new online setup for the Call of Duty League championships will be announced soon.

Call of Duty: Modern Warfare and Warzone remain very popular, with the battle royale game just recently releasing its big Season 4 Reloaded update. A new Call of Duty game is coming this year, and it’s rumored to be a Black Ops title, but Activision has yet to announce it. That’s notable because this is the first time in more than a decade that Activision has not announced the year’s new Call of Duty game in May or June.

Now Playing: COD: Warzone Bunker Locations And How To Open Them

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Lord Of The Rings Show And Other New Zealand Projects Cleared To Start Filming Again

The New Zealand government has given the green light for entertainment projects to begin filming again in the country, and this includes Amazon’s big-budget Lord of the Rings TV show.

Variety reports that The Lord of the Rings show, in addition to Netflix’s Cowboy Bebop and other shows and movies, have been cleared to start or resume production in the country after COVID-19 shutdowns in March.

The New Zealand Ministry of Business, Innovation, and Employment made the announcement recently. It comes after the local government already cleared James Cameron’s Avatar sequels to return to work. The TV show Power Rangers Beast Morphers and the movies The Greatest Beer Run Ever and Sweet Tooth are getting back to work in New Zealand, too.

In its announcement about resuming Hollywood productions in New Zealand, the Ministry of Business, Innovation, and Employment said more than 3,000 jobs will be created and $400 million will be injected in the economy.

For the Lord of the Rings show, the report states that filming itself has not yet begun again, but pre-production has ramped back up.

New Zealand reported three new cases of COVID-19 on July 5, but none of them were locally transmitted. In total, New Zealand has reported 1,183 cases of coronavirus, which compares to nearly 3 million cases in the USA.

Now Playing: Free PS4 PlayStation Plus Games For July 2020 Revealed

Top New Video Games Releasing On Switch, PS4, Xbox One, And PC This Week — July 5-11, 2020

New Releases highlights some of the hottest video games launching each week. This episode is bringing some dark and mysterious sequels, with Deadly Premonition 2: A Blessing in Disguise and Bloodstained: Curse of the Moon 2. There’s also a double dose of racing thanks to F1 2020 and NASCAR Heat 5. Finally, console gamers can get their hands on CrossCode.

CrossCode — July 9

Available on: PS4, Xbox One, Switch

CrossCode got its PC release some time ago, but now console gamers can try out this 16-bit action-RPG. It’s got more than 120 enemies to battle, 30-plus bosses to beat, seven unique dungeons to explore, and over 100 quests to complete. What’s more, Xbox Game Pass members can jump in on day one.

More Coverage:

Deadly Premonition 2: A Blessing In Disguise — July 10

Available on: Switch

Deadly Premonition 2: A Blessing in Disguise
Deadly Premonition 2: A Blessing in Disguise

Deadly Premonition 2 is considered both a sequel and a prequel, which fits right in with the game’s Twin Peaks-esque zaniness. Agent York will be traveling around via skateboard, which you can customize. Expect a good helping of mini-games as you solve mysteries around town too.

More Coverage:

Bloodstained: Curse Of The Moon 2 — July 10

Available on: PS4, Xbox One, PC, Switch

Bloodstained: Curse of the Moon 2
Bloodstained: Curse of the Moon 2

The surprise sequel was only recently announced, but Curse of the Moon fans will be able to take control of swordsman Zangetsu again this week. He’s joined by three new playable characters: Hachi, Robert, and Dominique from Ritual of the Night. They all have unique abilities you can use to access secret areas in each level.

F1 2020 — July 10

Available on: PS4, Xbox One, PC, Stadia

F1 2020

Real-life F1 events have been canceled or postponed this year, but you can race on all 22 of those tracks in this game. There’s no story mode, but you can race through various series of different lengths. Of course, you can race against others online too.

More Coverage:

NASCAR Heat 5 — July 10

Available on: PS4, Xbox One, PC

NASCAR Heat 5

The most notable change from NASCAR Heat 4 is the addition of single-car races, letting you test out tracks and set record times. Heat 5 also includes improvements to the pit stop, paint booth, and did-not-finish mechanics. And in case you’re wondering, driver Tony Stewart is featured on the game’s box art.

July is only just getting started, and the next episode of New Releases has a whole bunch more games to talk about. We’ll be taking a look at the PC port of Death Stranding, the reimagined Story of Season: Friends of Mineral Town, and more. GameSpot’s Play For All charity event will also continue this month.

Now Playing: Top New Video Games Out On Switch, PS4, Xbox One, And PC This Week — July 5-11, 2020

Mission: Impossible 7 And Other Films Will Resume Production In The UK Very Soon

Mission: Impossible 7 and other films with plans to shoot in the UK. As noted by The Hollywood Reporter, the UK government is making an exemption for some international blockbuster films with plans to shoot in the country, as long as individuals travelling to the country stay within “bubbled” work environments and do not interact outside of them.

Film productions around the world are currently closed due to the COVID-19 pandemic. New Zealand has now allowed film productions to resume as the country continues to report no new cases a day, and while the UK is still seeing many new cases, precautions are being taken.

Oliver Dowden, the UK’s secretary of state for digital, culture, media, and sport, says that he has discussed plans directly with Mission: Impossible star and producer Tom Cruise, and plans are underway to ensure that filming can begin again soon, although cast and crew coming into the country will need to self-isolate before filming can start.

Mission: Impossible 7 has been delayed until November 2021 following these production issues. The film is set to bring back Eugene Kittridge, a character played by actor Henry Czerny in the very first Mission: Impossible film. The film and Mission: Impossible 8 are set to shoot back-to-back, but this could depend on what is possible going forward.

Jurassic Park: Dominion is also currently in the process of resuming filming, with producers having taken many steps to ensure the safety of cast and crew. Other filmmakers have not been so careful–the Michael Bay-produced Songbird has been blocked from filming by SAG-AFTRA.

This exemption will likely see The Batman return to production too, after shutting down in March.

Now Playing: Mission Impossible – Tom Cruise’s 10 Craziest Stunts From The Series

Sony Uses Many Robots To Make A New PS4 Every 30 Seconds

A new report from Nikkei’s Asian Review offers a behind-the-scenes look at Sony’s PlayStation manufacturing plant in Japan. One of the most notable takeaways is that the process of making a PlayStation console is now largely automated–that’s right, robots are building game consoles.

The report says this advanced automation allows the PlayStation manufacturing plant in Kisarazu to assemble one PlayStation 4 console every 30 seconds.

There are humans involved in the process in a limited capacity–two humans put bare motherboards on the assembly line, and two others package the final consoles once they’re made.

Sony uses Mitsubishi Electric’s robots for the actual assembly of the PS4 consoles. A total of 26 robots are assigned to making PlayStation consoles at the plant, and some processes involve two robots working together to complete tasks. One example is that one robot will hold a cable, while another will twist it.

The new, robot-heavy assembly line in Kisarazu was completed in 2018. This will presumably be the same manufacturing line that creates the PlayStation 5 consoles that are due for release later this year.

In addition to the new PS5, Sony will continue to manufacture PS4 and PS4 Pro models, along with the digital-only PS5 edition. Robots will make this process faster and more efficient. No one quoted in the story is worried that the robots will become sentient and overtake the factory despite outnumbering their human production counterparts by a significant margin.

Now Playing: Unreal Engine 5 – PlayStation 5 Real-Time Demo

The Last of Us 2’s Laura Bailey and Neil Druckmann Respond to Online Threats

Naughty Dog, the studio behind The Last of Us Part 2, as well as Abby’s voice actor Laura Bailey and director Neil Druckmann, have responded to the online harassment and death threats they have received following the game’s release.

Laura Bailey took to Twitter on July 3 to share some of the horrible messages she has received since The Last of Us Part 2 was released on June 19, 2020.

Alongside images of some of the responses, Bailey said “Man. I try to only post positive stuff on here… but sometimes this just gets a little overwhelming. I blacked out some of the words cuz, ya know, spoilers. Side note. Thank you to all the people sending me positive messages to balance it out. It means more than I can say.”

The response was overwhelmingly positive, and rightfully so, with many around the industry and beyond showing support for Bailey. So much so, she responded by thanking all those who did.

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“Damn,” Bailey said. “The amount of encouraging responses to this… I’ve always believed that good people far outweigh the bad. Thanks for reminding me of that today.”

Earlier today, July 5, Naughty Dog took to Twitter to condemn “any form of harassment or threats directed towards our team and cast.”

“Although we welcome critical discussion, we condemn any form of harassment or threats directed towards our team and cast. Their safety is our top priority, but we must all work together to root out this type of behavior and maintain a constructive and compassionate discourse.”

An hour later, The Last of Us Part 2’s director Neil Druckmann shared some of the hate he has been getting.

“You can love or hate the game and share your thoughts about it,” Druckmann said. “Unfortunately too many of the messages I’ve been getting are vile, hateful, & violent. Here are just a handful of them (feel it’s important to expose.) Trigger Warning: transphobic, homophobic, anti-Semitic, etc.”

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The shining light in all this darkness is the support from those around the internet that has drowned out all this hatred. There is simply no place for it.

Unfortunately for all the haters, The Last of Us Part 2, besides setting a new gold standard for accessibility in games, has become the fastest-selling PlayStation 4 exclusive ever.

In our review of The Last of Us Part 2, in which we gave it a 10/10, we said it “is a masterpiece that evolves the gameplay, cinematic storytelling, and rich world design of the original in nearly every way.”

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Have a tip for us? Want to discuss a possible story? Please send an email to [email protected].

Adam Bankhurst is a news writer for IGN who wishes people would be better. You can follow him on Twitter @AdamBankhurst and on Twitch.

The World Ends With You Anime Will Premiere Next Year, Here’s The First Trailer

The World Ends With You, the cult-classic Nintendo DS 2008 RPG that received an updated Switch port in 2018, is getting an anime, and now the first trailer is here to show off its fantastic art style. The trailer, released as part of Anime Expo Live, reveals that this is a pretty direct adaptation of the anime.

The trailer has launched alongside an updated website, which reveals the character designs and plot details–albeit in Japanese. The series is set to debut next year.

You can watch the trailer for The World Ends With You: The Animation below. Production is being handled by Domerica and Shin-El Animation.

The art style should be familiar to fans of the game.

A story synopsis is also available on the trailer’s YouTube page, and just like the game it’s about a seven-day “Reaper’s Game” in Shibuya, Tokyo. The main character, Neku, has to team up with teenage girl Shiki to defeat monsters and uncover the truth behind the mysterious alternate dimension the characters find themselves in.

We still don’t know several details about this anime, including whether a dub is planned and how many episodes we can expect.

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