You Suck At Parking Is The Extreme Parking Game I Never Knew I Needed

Belgian indie studio Happy Volcano, the creators of recently released The Almost Gone, has announced its second game, You Suck At Parking. As the name suggests, it’s a game about finding a park, albeit as part of a frenetic race against other players.

Billed as an “extreme physics-based parking game,” You Suck At Parking sees players racing through obstacles including jumps, loop-the-loops, and speed boosts to be the first to a parking spot–though to be successful you’ll also have to stop in time to fit in the parking space.

While the game will come pre-set with a number of levels, it’ll also include a level creator for players to make their own wacky parking problems.

With the recently released Fall Guys proving that competitive games don’t have to be too serious to become a hit on Steam, it’ll be interesting to see what Happy Volcano does with its frenetic parking game.

Interested players can check out an alpha version of the game now, with sign-ups available on the game’s website. Everyone else will have to wait until You Suck At Parking launches, which is planned for next year on Steam.

Fall Guys Dev Warns Of Scams For A Non-Existent Mobile Version

Things that are popular are often targets for scams, and this is also the case for the whimsical battle royale game Fall Guys. Developer Mediatonic recently called out a YouTube channel that claims to have details on a mobile version of the game, but it’s all a bunch of baloney.

The developer confirmed on Twitter, “If you see any ads for a mobile version, they are scams.” The video in question is not even a good fake, the developer said, because it’s just the PC version pretending to be a mobile version–the mouse cursor is even in the video.

“I don’t want to live on this planet anymore,” the Fall Guys Twitter account says. Mediatonic does have hopes to bring Fall Guys to other platforms beyond PS4 and PC someday, but no plans have been announced yet.

In other Fall Guys news, Mediatonic has kicked off a charity campaign where it will create a special skin for the biggest donation to charity. The Tushy Bidet company is currently in the lead with a $40,000 donation for a shirt that says, “Ask Me About My Butthole.”

What’s more, Star Wars writer Gary Whitta is pausing his Animal Crossing talk show and starting a new one based on Fall Guys.

Mediatonic also has plans to develop the wacky battle royale into more of a game show experience with deeper Twitch integration. Streamers will undoubtably rush to be the most popular Fall Guys streamer as new mini games come out.

Now Playing: Fall Guys: Ultimate Knockout Video Review

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Bungie Shuts Down Destiny 2 Solstice Of Heroes Challenge Following Reward Bug

We’re a week into Destiny 2‘s summer event, the Solstice of Heroes, but things aren’t going as smoothly as Guardians and Bungie would probably like. A bug is afflicting the new event, messing up some of its rewards. As a result, Bungie has disabled a weekly challenge for the Solstice of Heroes, and we don’t know when it’ll be back online.

The offending challenge is the one that rewards you with Powerful gear for heading to the special location that’s part of Solstice, the European Aerial Zone. There, defeating bosses and unlocking Solstice Packages can earn you a weekly reward if you speak with Eva Levante in the tower. Bungie said on Twitter that those rewards aren’t going out correctly. Until it’s fixed, the challenge has been disabled–presumably to save you from wasting your time completing it, only to receive nothing.

For players working their way up to the current soft Power level cap of 1,050, that’s a bummer, because Powerful rewards are the most reliable way to make that climb. The good news, however, is that Bungie disabling the challenge doesn’t mess with the big goal of the Solstice of Heroes event: unlocking and upgrading the special Solstice armor.

The Solstice armor requires a lot of grinding to unlock, earn, and upgrade to its full potential. You’ll need to complete a number of different activities throughout the solar system, including knocking out Crucible and Gambit matches, taking part in Strikes and Nightfall: The Ordeal runs, and earning rewards in the EAZ. Even though the weekly challenge has been disabled, the EAZ is still available and still dishes out Solstice packages and other rewards. That means your progress on your Solstice armor shouldn’t be hampered.

We’ll keep an eye out for updates from Bungie about when the Solstice weekly challenge might be restored, and what other bugs the developer might need to squash during the Solstice of Heroes. The event runs until September 8, so you should still have plenty of time to get all of its rewards before its end.

Now Playing: Destiny 2 – Moments Of Triumph Explained

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Fortnite Drama Heats Up: Epic To Lose Apple Dev Accounts | Save State

In today’s gaming news, the lawsuit between Apple and Epic Games heats up. Epic Games has filed for a temporary restraining order against Apple, after Apple announced it would be cutting off Epic’s developer accounts for iOS and Mac, including those it uses to work on the Unreal Engine.

Batman: Arkham Origins developer WB Montreal are teasing a new game, could it be the rumored Court Of Owls-inspired Gotham Knight?

Ghost of Tsushima is getting a co-op mode later this year. Legends will introduce new story missions, wave-based missions, as well as a raid. Don’t forget to check out store.gamespot.com to get some awesome Play For All merch. All proceeds will be donated to Black Lives Matter and COVID-19 relief efforts.

The Twilight Zone Season 2 Finale: “You Might Also Like” Breakdown & Easter Eggs!

Greg Thomas and Ryan Schubert break down all the ins and outs of Jordan Peele’s second season of The Twilight Zone. In the Season 2 finale, stay-at-home housewife Mrs. Warren (Gretchen Mol) looks forward to acquiring an enigmatic device that promises to make everything better for everyone forever.

Greg and Ryan break down the plot, list the Twilight Zone references and Easter eggs, and give their overall thoughts and reactions to “You Might Also Like”.

Disclosure: ViacomCBS is GameSpot’s parent company.

Hitman 3 Will Change How Elusive Targets Work And Is Cutting Competitive Multiplayer

Hitman III developer IO Interactive has outlined the modes coming to their assassin sequel, and if you’ve played the previous two games it’s a familiar list. However, one mode isn’t making the cut, and another will see some changes.

In a post on their website, IO Interactive has given us some further details on Hitman III. Elusive Targets will return, meaning that there will once again be time-limited unique targets that you’ll be able to track and eliminate as they pop up. However, the developer says that it is “making some changes to the Elusive Target formula,” which will be revealed “at a later date.” It’s unclear what this means, or whether we’ll have more than one chance to take down these targets in Hitman III.

Escalations, Contracts, and Sniper Assassin are all returning. Judging by IO’s descriptions, these modes will be largely the same as what we’ve already seen in previous games, although co-op will be cut from Sniper Assassin, making it a single-player only experience.

IO Interactive also reveals that both co-op Sniper Assassin and Ghost Mode in Hitman 2 are going to end server support before Hitman 3. Ghost Mode doesn’t have very long at all–it’ll be shuttered on August 31, meaning that the competitive mode will no longer be playable. The Phantom Suit, which you could unlock in this mode, will be added to Hitman 3 as a potential unlockable, but the method of earning it will have to change.

A time frame for co-op Sniper Assassin coming to an end has not been revealed yet, but the developer is working on a solution to the game having multiplayer trophies that are locked to this mode.

Hitman III will give you access to all levels from the previous two Hitman games (if you own them) when it releases on January 21, 2021. If you’re on PlayStation, you’ll also be able to play through the game in VR.

Now Playing: HITMAN 3 – VR Mode Announcement Trailer

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Persona 5: The Animation’s English Dub Will Be Available Very Soon

Persona 5 Royal released earlier this year, and if you’ve put in the 100+ hours to finish it but still want more Persona 5, you’re in luck. Funimation has announced that they’ll be streaming the series from August 18–and for the first time, you’ll be able to watch it dubbed into English.

The series is already available on Crunchyroll, but the English dub is exclusive to Funimation. The cast of the game has returned, so all the voices will be familiar to players of the game. All 26 episodes, plus two specials, will be available.

Thankfully, you won’t need to buy the extremely expensive Blu-Ray collection to see the series in English.

Reception towards the show among Persona fans is largely mixed, but if you’ve been waiting for the English dub before checking it out yourself, you won’t have to wait much longer now.

Persona 5 Royal earned a rare 10/10 from GameSpot. “By refining what was already great and building on its best qualities with a brilliant new story arc, Persona 5 Royal asserts itself as an unforgettable and empowering RPG that should be recognized as one of the best games of our time,” Michael Higham wrote in his review.

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The Steam Store Is Currently Down

If you’re having issues connecting to the Steam store, it’s not just you. Valve’s online storefront seems to be down, with sites like DownDetector and the unofficial Steam Status page on Twitter reporting a service outage. According to DownDetector, the amount of reports today shot up from about 6 to 4,500 around 1:50 PM PT. About an hour later, that number is currently hovering around 11,800.

Attempting to connect to the Steam homepage via browser brings up a blank screen with the words, “Sorry. The site is currently unavailable. Please try again later.” The Steam desktop client is similarly unresponsive, but it appears you can still use the Friends & Chat feature to send messages and launch games in your library. The store and community features like Steam Workshop and your user profile remain inaccessible.

We’ll let you know when Steam’s services are back online.

The DC Comics Layoffs: How the Publisher Could Change in 2021

It’s been a hard year for the comic book industry, and DC Comics has certainly been no exception. Months after Co-Publisher Dan DiDio exited the company, DC is now laying off roughly a third of its staff, including editor-in-chief Bob Harras and various other senior-level editors and executives.

It goes without saying these layoffs will profoundly impact the company in the months and years ahead. But just how significantly will DC change? Is the company pulling out of the comic book publishing business altogether? Read on for a breakdown of what we know about the state of DC going into 2021 and how the company’s focus will shift.

Fewer Monthly Comics

The good news is that, contrary to certain rumors, DC isn’t abandoning the publishing game or planning to outsource books to rival publishers. Jim Lee (who remains in a prominent position at DC) was adamant about that fact in an interview with The Hollywood Reporter.

“It is still the cornerstone of everything that we do,” Lee told THR. “The need for storytelling, updating the mythology, is vital to what we do. The organization leans on us to share and establish the meaningful elements of the content that they need to use and incorporate for all their adaptations.”

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That said, DC likely won’t be publishing as many new comics in 2021 as they have in years past. Various outlets have reported that DC will soon consolidate and shrink its monthly publishing lineup. That’s pretty much a given, considering how many senior-level editors have been laid off (in what two of The Beat’s sources described as “a bloodbath”). DC probably no longer has the editorial manpower to coordinate as many ongoing books as it once did, and the company may look all the more to proven commodities like Batman and Superman over more risky, niche properties.

Lee himself confirmed as much to THR, indicating DC will trim many of its lower-performing titles and try to emphasize “more punch for the pound.”

Lee said, “We will be reducing the size of the slate. But it’s about looking at everything and looking at the bottom 20 percent, 25 percent of the line that wasn’t breaking even or was losing money. It’s about more punch for the pound, so to speak, and increasing the margins of the books that we are doing. It was about aligning the books to the franchise brand content we’ve developed and making sure that every book we put out, we put out for a reason.”

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That process looks to be starting sooner rather than later. DC’s newly released November 2020 solicitations indicate Teen Titans, Suicide Squad, Young Justice, Hawkman and John Constantine: Hellblazer are all ending, right on the heels of Batgirl, Batman and the Outsiders and Justice League Odyssey ending in October.

A Major Relaunch, But Not 5G

It’s important to keep in mind, however, that just because those books are ending doesn’t mean DC isn’t planning to relaunch at least some of them with new creative teams in December 2020 or early 2021. After all, books like Batgirl and Teen Titans have been more or less permanent fixtures at the company for many years, and it wouldn’t make much sense to put the Suicide Squad on mothballs just as hype is building for James Gunn’s The Suicide Squad movie and the Suicide Squad: Kill the Justice League video game.

These cancellations could indicate DC is thinning the herd ahead of a larger relaunch in the vein of 2016’s DC Rebirth. We may see a widespread shuffling of creative teams and a new wave of #1 issues aimed at giving readers a clean starting point. It’s surely no coincidence these cancellations are coming at the same time DC is wrapping up two major crossover events – Dark Nights: Death Metal and Batman: Joker War. The former will likely reshape the very fabric of the DC Universe similar to past Crisis events, while the latter promises to fundamentally alter Batman’s relationship with Gotham City. Even The Flash writer Joshua Williamson, the last creator still standing from the launch of DC Rebirth, is about to wrap up his years-long run on the series. The fallout of all these stories will likely determine the new state of the DCU in 2021.

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However, don’t expect the long-rumored “5G” initiative to factor into DC’s 2021 plans. Before he left DC, DiDio repeatedly teased 5G as the publisher’s next great undertaking. Building on the fallout of stories like Doomsday Clock, 5G reportedly involved the creation of a cohesive DC timeline dating all the way back to Wonder Woman’s WWII-era debut. Whereas the New 52 sought to prune and streamline DC lore, 5G instead seemed aimed at unifying the company’s long history and establishing a four generation-long timeline. 5G itself is said to have marked the start of “Generation Five,” as classic icons like Bruce Wayne and Clark Kent aged out of their roles and a new generation of heroes stepped in.

We may never know DC’s exact plans for 5G, as that project has seemingly been abandoned in the wake of DiDio’s departure. DC’s Free Comic Book Day 2020 special Generation Zero was never actually released, instead being quietly included as bonus material in the Flash Forward trade paperback collection. The followup miniseries Generations has also vanished from DC’s release schedule. While elements of 5G may carry over into other upcoming books, the wider initiative appears to have been abandoned. All signs point to DC leaning more on established heroes like Batman and Superman, not less.

But for now, it’s anyone’s guess as to the direction of this relaunch or exactly how wide a scope the post-Death Metal DCU will have. Will DC’s new editorial direction be driven by Lee, who had a major hand in the New 52? Is it the brainchild of new editors-in-chief Marie Javins and Michele Wells? Or will it be dictated by DC’s yet-to-be-announced general manager, a figure who reportedly hails from the e-sports world rather than comics? At this stage, it’s unclear who is the true captain of the ship in the wake of these layoffs.

Digital Comics and the Fate of DC Universe

While we’re still learning the full scope of the DC layoffs, THR reports “the majority of staff” in the DC Universe division have been eliminated. HBO Max will likely become the permanent new home for streaming shows like Doom Patrol and Titans, and DC Universe as it currently exists will be no more.

That’s not to say DC Universe will be gone completely, however. In addition to the library of new and classic TV/movie content, the subscription service is also notable for offering access to more than 20,000 digital comics spanning DC’s entire 80-year history. That comic library will likely survive in some form or another. Lee hints that DC Universe could be relaunched under a new name, presumably at a lower price point and as a more direct competitor to the Marvel Unlimited subscription service.

“There is always going to be a need for that,” Lee told THR. “So we’re excited to transform it and we’ll have more news on what that will look like. It’s definitely not going away.”

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In general, we expect DC to focus more energy on digital comics as it builds on the success of digital-first projects like Injustice: Gods Among Us and Harley Quinn: Black + White + Red. It’s worth noting that Javins was previously in charge of the company’s digital comics strategy before her latest promotion. That would seem to indicate digital comics will be central to DC’s revamped publishing direction, as DC seeks to better take advantage of this new, growing market.

Even though Lee indicates to THR that DC’s surprise decision to end its relationship with Diamond Comic Distributors has quickly paid off, DC may look to digital comics as a source of stability in a time when publishers and comic stores alike are struggling with the effects of the COVID-19 pandemic. Digital publishing also gives DC the opportunity to experiment with more niche properties without having to worry about recouping printing and shipping costs.

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No More Mature Readers Comics?

Despite the critical and commercial success of books like Batman: Damned and Harleen, DC’s mature readers-focused Black Label imprint looks to be one of the major casualties of the company’s corporate restructuring. As The Beat notes, the fact that both Mark Doyle and Andy Khouri are among the editors laid off suggests DC is significantly scaling back the Black Label line.

According to The Beat, DC may retain the Black Label name as branding for evergreen collected editions like Batman: The Killing Joke, but the company is pivoting away from mature readers comics as a whole. The site indicates this is at the behest of WarnerMedia’s President, Global Brands, Franchises, and Experiences Pam Lifford, while stressing that Lifford’s dislike of the Black Label line stems from more than just the infamous Bat-Penis incident.

Lee indicates as much to THR, revealing DC’s intention to consolidate its line around two main demographics – kids aged 6 to 11 and young adults/adults aged 12 to 45.

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The Black Label line won’t vanish overnight. DC only recently solicited several new Black Label projects like the Watchmen sequel Rorschach and the long-awaited The Other History of the DC Universe. But we may see fewer and fewer new Black Label books being announced in the months ahead. It’s also unclear if DC will continue the Sandman Universe imprint. Though again, despite Hellblazer’s cancellation, it’s hard to imagine DC completely phasing out its Sandman projects at the same time Netflix is gearing up for production on its live-action Sandman series.

This seems to be the end result of a gradual trend away from adult-oriented content at DC. The company shuttered the long-running Vertigo imprint in 2019, pivoting to Black Label and its more mainstream-friendly emphasis on characters like Batman and Wonder Woman. Now, even that approach seems to be too much for a company refocusing its energies on a more traditional, superhero-hungry audience.

The End of DC Direct

In addition to Black Label being phased out, these layoffs look to mark the end for DC Direct, the 22-year-old collectibles arm of DC. While DC has always turned to companies like Kenner and Mattel to handle mass market toys, DC Direct (also previously known as DC Collectibles) was conceived in the late ’90s as an outlet for pricier, more collector-oriented figures, statues and props.

Lee stopped short of confirming DC Direct has been shuttered in his THR interview, pointing to the fact that DC Direct’s creative director Jim Fletcher remains with the company. But Lee did indicate DC will be focusing less on producing its own collectibles and more on licensing properties out to other companies, building on current arrangements with the likes of Sideshow Collectibles, Diamond Select Toys and McFarlane Toys.

“It’s about evolving the model,” said Lee. “We want to produce those collectible and serve those fans, but we will probably shift to a higher price point collectible and more of a licensing model, working with manufacturers we already work with. From a consumer point of view, there will not be a change or drop off in the quality of the work they are seeing. Behind the scenes, how we create it and how we get it to them is going to change.”

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This could be another response to the economic impact of the coronavirus. While the collectibles market can be lucrative (compared to the thin profit margins on comics themselves), the logistics of manufacturing and shipping these large, delicate items across the globe are complicated. Even if DC stands to bring in less revenue by licensing out its characters rather than producing these collectibles in-house, higher-ups at WarnerMedia may see that as an acceptable trade-off.

We can only hope that this emphasis on licensing over in-house production won’t mark the end of long-running statue lines like Batman: Black & White and Cover Girls of the DC Universe. Will we see companies like Diamond or Sideshow pick up where DC Direct leaves off?

But whatever the future holds for DC Comics as a whole, we’re hoping to get a better sense of what lies ahead at DC FanDome. Check out the full DC FanDome schedule, and stay tuned to IGN for full coverage of that event.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.