Mr. Driller Drill Land Review – Digging Up A Classic

In the late ’90s and early aughts, a little fellow named Mr. Driller burrowed his way into the hearts of puzzle game fans worldwide. The years that followed saw several Mr. Driller releases across multiple platforms, but after a while, Namco seemed content to entomb the series and focus on other things. Now, a little over a decade later, Bandai-Namco has decided to unearth one of the most beloved Mr. Driller games, the formerly Japan-and-Europe-exclusive Mr. Driller Drill Land, to release on Switch and PC for a new generation of fans to enjoy.

Mr. Driller Drill Land focuses on the titular Mr. Driller, aka Susumu Hori, and his extended gang of excavator friends and family (including his dad Taizo, who you might remember from Dig Dug). They’re off to visit a new underground amusement park called Drill Land, filled with attractions that very coincidentally are based around the colored-block-drilling gameplay that defines the Mr. Driller series–with some notable twists. Challenges, cards, and plenty of collectibles abound in Drill Land, and you’ll have to see if you have the chops to conquer each of the park’s different attractions for high scores and goodies. (And you might just save the world, too.)

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The core Mr. Driller gameplay is a neat twist on the “falling colored blocks” idea. You control Susumu (or one of his companions), using your drill to break up colored blocks and dig deeper and deeper into the earth. As you destroy blocks and work your way into the earth, you’ll free up other blocks, which will fall and join up with (and also break) others of the same color. Your goal is to reach a certain depth, but that’s easier said than done–you have a limited air supply that acts as a timer, and some poor drilling choices could lead to your driller getting smooshed under a landslide. This makes the game a tense, careful balancing act–while air pickups are frequently available, being too hasty with your drilling decisions when oxygen is limited could lead to disaster. It might sound intimidating, but it’s much easier to understand once you play a few sessions and see for yourself how loose blocks fall, combine, and break. After you grasp the basics, you’ll grow into a groove and skillfully obtain pickups, create chains to eliminate lots of blocks at once, and find safe spots among a cascade of falling earth.

The delicate balance between needing to progress, managing your air supply, and figuring out how to stay safe as more and more rocks teeter above is what makes Mr. Driller such a delightful little puzzle game on its own. What makes Mr. Driller Drill Land so good is how it creates several unique variants on this formula through the different attractions, each with a fun and unique theme. World Drill Tour is the standard Mr. Driller gameplay fans know and love combined with visuals and music that poke fun at a certain famous Disneyland staple. Star Driller adds random power-ups with a variety of effects into the mix in a space adventure–though sometimes the pickups can hurt more than they help.

The three attractions that cleverly augment the core formula are the most enjoyable. Horror Night House does away with the air-timer mechanic, replacing it with a health meter, and has you surrounded by ghosts that possess colored blocks. Drilling into a possessed block (or standing next to a ghost for too long) will result in losing health. The only way to progress is by collecting holy water, injecting it into blocks, and then drilling into the stunned ghosts to destroy them, transforming the game into a tense strategic battle. Drindy Adventure is a hazard-filled archeological dig to nab golden artifacts, complete with spike traps, rolling boulders, and fire-breathing idols to augment the ever-present threat of being crushed–which is more likely, since falling blocks behave differently. Finally, The Hole of Druaga pays homage to one of Namco’s most influential titles through a unique rogue-lite spin. In this mode, you must explore a block-filled maze, collect items, eliminate foes, and eventually enter a chamber where you fight the evil Druaga–but be careful, because HP is limited and it drains with every drill you make.

Each attraction has three difficulty levels, all of which are a significant step-up in challenge over the previous level. While you only need to finish Level 1 of each attraction to open the final stage and finish the game, there are plenty of reasons to go back and try each on higher difficulties: extra audiovisual flourishes, new traps, new items, more enemies, and increasingly complex areas to dig into. If you ever feel stuck on a particular attraction, you can always scoot over to the store and use your in-game currency to buy helpful items like extra lives and protective gear. You can use these items freely to push through a challenging attraction and get credit for clearing it, but you won’t be able to register your score on the online rankings, which is a fair trade-off. If you don’t want to buy these items, you can instead get cards and collectibles that let you learn more about the surprisingly in-depth universe of Mr. Driller… which the overly-long cutscenes don’t really succeed at. These Flash-style animations look cute, but the jokes fall completely flat. Even worse, you can’t manually advance dialogue — only skip them entirely. (Then again, you aren’t missing much if you do.)

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It’s not hard to see what’s made Mr. Driller Drill Land so beloved over the years. The various spins on the core Mr. Driller gameplay are all unique, challenging, and engaging — easy to jump into, quick to play, and encouraging you to give it one more go. The sharply cute, early-aughts anime visual style gives it a bright, cheerful look that stands out from the pack, and the bouncy, dynamic soundtrack adds a lot of atmosphere to your deep dives. With so much to choose from and collect, you’ll want to master everything–or just play your favorite attraction for hours on end–and earn plenty of money to spend at the gift shop.

Mr. Driller Drill Land is the kind of game you can play for 10 minutes on a lunch break or for an entire afternoon. It’s the sort of game where you’ll be in a groove… only to screw up a section catastrophically and ruin a run. But you’ll only be bitter about it for a minute before eagerly diving back in to try again. If you’ve never played Mr. Driller–or if it’s been a while since you and Susumu went excavating together–Mr. Driller Drill Land is one relic that deserves a spot in your gaming museum.

Devolver Digital Will Reveal Details For Their Next Direct Showcase Very Soon

Devolver Digital, the publisher that first tweeted about E3 being cancelled before the announcement was official, is gearing up for its annual Devolver Direct showcase. The event, which was promised in May and then was more recently suggested to be arriving in mid-July, will seemingly be dated–and possibly detailed–very soon.

In a tweet on the official Devolver Digital account, the publisher has promised “Devolver Direct news tomorrow,” and that it will be good news. This means that we’re likely to see a date for the event made official on July 1.

Devolver Directs (also known as the Big Fancy Press Conference) are generally a mix of new game announcements, new details on previously announced or released titles, and the ongoing saga of chief synergy officer Nina Struthers, who always finds herself in some degree of violent, horrifying mischief. In 2019, Devolver Bootleg surprise-launched during the presentation.

Current Devolver games we’re aware of in development include Disc Room, Carrion, Fall Guys, and Serious Sam 4. It’s likely they we will learn more about one or all of these titles soon.

Keep an eye on GameSpot for new details on Devolver Direct 2020 when they become available to us.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

Now Playing: Devolver Digital – E3 2017 Press Conference

Midsommar Director’s Cut Collector’s Edition On Blu-Ray Looks Fantastic, Includes Foreword By Martin Scorsese

A new Collector’s Edition of Ari Aster’s director’s cut for Midsommar is on the way, and it includes some nice extras and very special packaging.

A listing on A24’s website shows that the $45 USD Collector’s Edition comes with the 171-minute director’s cut of the film in a Blu-ray case that’s covered in a Hårga-yellow slipcase. It also includes a 62-page booklet featuring original art from artist Ragnar Persson. The book features a foreword from none other than acclaimed Oscar-winning director Martin Scorsese.

The 171-minute director’s cut of Midsommar is 33 minutes longer than the theatrical edition. The Collector’s Edition is expected to begin shipping on July 20.

Scorsese’s connection to Midsommar is not totally out of the blue, as The Irishman director is a big fan of Aster’s work. He said Aster’s earlier movie, Hereditary, was “remarkable.”

After the big success of Midsommar, which stars Florence Pugh, Aster is expected to make a lengthy “nightmare comedy.” Given the critical acclaim of Hereditary and Midsommar, we have high hopes for whatever Aster does next.

Now Playing: Midsommar Ending Explained & Movie Breakdown

The Twilight Zone “The Who Of You” Season 2 Episode 3 Breakdown & Easter Eggs!

Greg Thomas and Ryan Schubert are back to break down all the ins and outs of Jordan Peele’s much anticipated second season of The Twilight Zone. In Season 2, Episode 3, a struggling actor (Ethan Embry) risks everything for his big break and his girlfriend’s approval. He is suddenly given an uncanny ability, which sets him on an impulsive scheme that takes a few turns no one saw coming.

Greg and Ryan break down the plot, list the Twilight Zone references and Easter eggs, and give their overall thoughts and reactions to “The Who of You”.

Dreams Is Getting Its Free PSVR Update Very Soon

Dreams, the PlayStation 4 exclusive game-and-art creation tool from Media Molecule, will receive a huge update soon that will make the game compatible with PlayStation VR. The update, which will arrive for free on July 22, will add new tools allowing users to create VR experiences.

As detailed on the PlayStation Blog, the update will include new tutorials and kits for VR creation, helping to familiarize you with the controls involved in VR crafting. You’ll be able to both create and play in VR, and the developer has tested these options extensively with users.

The trailer below shows off some of the types of experiences you’ll be able to craft and play.

Sculpting in VR will be “a very one-to-one experience” if you are using PlayStation Move controllers, the developer promises. You’ll also be able to create games that can be played in VR even if you don’t own the headset yourself, as new gadgets will be added to Create Mode. Creators will be able to tag if their game is playable in VR or not.

Media Molecule is also adding numerous new accessibility features to help craft enjoyable experiences that can be played widely, as well as the ability to “comfort rate” games, to show whether or not they actually work well in VR.

Media Molecule is also developing new Dreams experiences for VR to show off what is possible, including a shooter called Box Blaster.

The Dreams roadmap shows off what the team is working on right now, and is worth following if you’re interested in the future of Dreams. This July 22 update is looking to be the most substantial change to the game since launch.

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Cyberpunk 2077 Cuts Wall-Running Feature

Game development is an iterative process. Features are often added and removed regularly during the development process as the team discovers what works best. For Cyberpunk 2077, developer CD Projekt Red worked on a wall-running feature, but it won’t make it into the final game.

Level designer Max Pears told GameReactor that while wall-running has been cut for design reasons, the game will offer players “a lot of flexibility” with how they move through the world.

“Ah, the wall-running” Pears said. “That is something that we removed due to design reasons, but there’s still going to be a lot of flexibility in how you move, that’s for sure.”

GameSpot recently played four hours of Cyberpunk 2077, and you can head directly from GameSpot’s Edmond Tran, Jake Dekker, and Tamoor Hussain about it in the video above. You can also check out GameSpot’s own interview with Max Pears here.

In other news about stuff that was removed from a high-profile game, Red Dead Redemption 2‘s actors have spoken about a mission involving Dutch and Arthur that was removed because it wasn’t up to snuff.

Now Playing: Cyberpunk 2077 Hands-On Impressions: All Three Classes Explored

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Metroid Prime 4 Studio Hires Long-Time Call Of Duty: Black Ops Dev

Retro Studios, the team behind Metroid Prime and the two Donkey Kong Country Returns games, has made a big hire as it works on Metroid Prime 4. VGC has announced that the studio has brought on Bharathwaj Nandakumar, a long-time Activision veteran who has worked on the Call of Duty: Black Ops series.

According to VGC, Nandakumar was most recently credited as lead engineer on Black Ops 4. Across the past decade, he has worked on the whole series. He was reportedly brought into the Nintendo-owned studio back in April, but it’s only being reported on now.

Retro Studios is working on Metroid Prime 4, but this was not always the case. In fact, the game was being worked on by another team until early 2019, when development was restarted with the original trilogy developer at the helm.

Since then, it’s been reported that about half the Metroid Prime 3 team is still at the studio, and that the director of Donkey Kong Country: Tropical Freeze was also working there again after a stint at Super Lucky’s Tale developer Playful Corp.

It is not actually clear whether Nandakumar is working on Metroid Prime 4, as we’re not sure if Retro Studios is working on another game. The new Metroid Prime was announced at E3 2017, but no gameplay footage has been shown from any iteration of the game as of yet.

Hopefully we’ll see something of the game soon–the last Metroid Prime game was the underwhelming Metroid Prime: Federation Force for the 3DS in 2016.

Now Playing: Metroid Prime 4 Announcement Video – E3 2017

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Red Dead 2 Online Features Triple Showdown Rewards And More This Week

Red Dead Redemption 2 Online players can earn triple payouts for Showdown Modes, including the Gun Rush featured series, this week. Players can also refill on all Trader supplies and Moonshine Mash for free, and the Butcher Table is five Gold Bars off.

Players also can complete the Veteran’s Collection by delivering the 1792 Quarter, Old Tom Gin, and Aubrey Onyx Ring to Madam Nazar for a reward of reputation and money. A variety of combat related items are discounted as well, all of which are listed below.

  • 40% Off all Guns
  • 50% Off Melee Weapons
  • 50% Off Thrown Weapons
  • 60% Off Ammunition
  • 40% Off Pamphlets
  • Free Gun Oil
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Twitch Prime Members (available for free for all Amazon Prime members) can receive five Gold Bars off the Butcher Table and 40% off a horse, stable slot, and shotgun. Members can also receive $1,000 in-game currency, 50 incendiary buckshot slugs, and 6,000 Trader XP.

In other Red Dead news, Arthur Morgan’s voice actor recently told GameSpot details about a cut Red Dead Redemption 2 mission starring Arthur and Dutch.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

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Amazon’s Best Game Deals This Week: Dark Souls, Borderlands 3, MK11, And More

PlayStation and Xbox’s mega summer sales have already come and gone, but that doesn’t mean you’ve missed out on the chance to snag some PS4 and Xbox One games for cheap this summer. Amazon offers great discounts on the regular, but it doesn’t follow the same weekly schedule for deals as other stores, so it can be harder to keep track of what’s on sale from week to week. Right now, we’re seeing quite a few notable game deals, so we’ve rounded them up here so you can see at a glance the best games on sale.

Borderlands 3’s Super Deluxe edition, which normally sells for $100 and includes the season pass plus cosmetic items, is on sale for $36.93 for PS4 right now. Several PS4 games are discounted to $15 each, including Yakuza 0, Metal Gear Solid V: The Definitive Experience, Tekken 7, Batman: Return to Arkham, Hitman: Definitive Edition, and Mega Man 11. Meanwhile, you can snag one of the greatest RPGs of all time, Divinity: Original Sin 2 – Definitive Edition, for $24.84 on PS4 and Xbox One, and Mortal Kombat 11: Aftermath Kollection, which includes the base game and new Aftermath expansion, on sale for $49.94 for PS4 and Xbox One.

You’ll see some new releases on sale right now, too. Saints Row: The Third Remastered launched May 22, and you can already grab it for $33.88 (instead of $40) for PS4. The open-world shark RPG Maneater is also down to $30 (usually $40) for both PS4 and Xbox One.

Check out the best games on sale at Amazon below. Plus, don’t forget the Steam Summer Sale is in full swing right now, offering thousands of steep discounts on PC games. See our roundups of the best Steam game deals, best cheap games under $10, and the best PC exclusives on sale on Steam for a quick overview of the most worthwhile offers.

Best games on sale at Amazon

6479098 – Amazon Deals Roundup 6.30.20