The Walking Dead Getting Holiday Special On AMC

With Season 11 of The Walking Dead still looming over the horizon–and also a series spin-off–it’s a bit of a surprise that AMC has announced the first-ever The Walking Dead Holiday Special, slated to debut December 13 on the network’s streaming platform AMC+.

According to Deadline, the hour-long event will feature cast members gathering virtually to reminisce over the series’ history to date, and also offer a peek into the future with a table read from an upcoming Season 10 episode. It may be more expedient to say who will not be participating, but among those expected to make an appearance are: Lauren Cohan, Melissa McBride, Josh McDermitt, Khary Payton, Eleanor Matsuura, Cooper Andrews, Cassady McClincy, Lauren Ridloff, Cailey Fleming, Emily Kinney, and IronE Singleton.

Walking Dead Universe COO Scott M. Gimple and showrunner/executive producer Angela Kang will also be present. The Walking Dead Holiday Special will be hosted by Chris Hardwick, perennial after-show host for the network.

Noticeably absent from the line-up is Norman Reedus, though he also is emerging during the holiday season with an unexpected gift: Portraits from the Woods, a newly announced hardcover book “captur[ing] moments behind the scenes of TWD as only Norman could deliver.” The book includes Reedus’ memories, musings, and insights into production of the series–and also portraits and tributes from TWD fans Hideo Kojima, Lena Dunham, Diane Kruger, and Dave Chappelle. As Reedus cryptically promises, the book “is like stepping in my own shoes, seen through my own eyes with my sense of humor.” Profits from the $75 book will be donated to the COVID-19 Response Fund.

You can read more about Season 10 and 11’s current status in a recent news post here.

After Two Years Destiny TTRPG Dungeons & Destiny Has Reached V 1.0

This week, a group of Destiny fans released the 1.0 version of their pen and paper RPG system modeled on Dungeons and Dragons 5E and modified to work with the classes and world of the Destiny series. Dungeons and Destiny has been in the works for two years, and is “almost a complete overhaul of the entire [5th Edition] system,” according to Reddit user GoodGameKitty, one of the creators.

To fully capture the feel of Destiny, the D&Destiny creators altered and added quite a bit. The 1.0 release includes nine character classes from both the original Destiny and Destiny 2: Gunslinger, Nightstalker, Sunbreaker, Voidwalker, Defender, Bladedancer, Striker, Sunsinger, and Stormcaller. Each of these classes also has three unique archetypes. The Stasis classes introduced in the new Beyond Light expansion for Destiny too are also scheduled to be added once the Bestiary of the Wilds and Architect’s Guide supplements have also reached 1.0.

The races that populate Destiny will also be present in this ttrpg, with racial attributes for the three branches of humanity (human, Exo, Awoken) and the five alien species (Cabal, eliksni, Vex, psion, krill). Every race has two or three variations you can choose from. And of course, Destiny wouldn’t be complete without an arsenal of space aged weapons, vehicles, and items. D&Destiny boasts 14 firearms and combat bows, and has a weapon upgrade system that allows players to select their own weapon perks, including melee weapons. There’s a brand new section covering equipment your Guardian might need or encounter like jumpships and patrol beacons.

While the Bestiary of the Wilds, which covers the enemies players may encounter, and the Architect’s Guide, which is an overview of Destiny’s lore, aren’t quite finished yet, they’re still available to download for free, along with the Player’s Handbook to help supplement early sessions as players start out.

Now Playing: Destiny 2: Beyond Light Video Review

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Lord Of The Rings: Tolkien’s Home Is Up For Sale And You Can Help Buy It For Charity

The home where J.R.R. Tolkien wrote The Hobbit and The Lord of the Rings–20 Northmoor Road in Oxford–is currently up for sale, and a dedicated group has launched a campaign to buy it and turn it into a center where fans of Middle-earth can visit to celebrate the author’s life and works.

A charity has been established that is seeking to purchase the house for $6 million USD. In a new video, some of the cast members from across the fantasy series, including Ian McKellen (Gandalf), John Rhys-Davies (Gimli/Treebeard), and Martin Freeman (Bilbo) speak about their appreciation for Tolkien and Middle-earth, calling on fans to donate to help purchase the home.

J.R.R. and Edith Tolkien moved into the home in 1930, and it was in that home that Tolkien wrote The Hobbit and The Lord of the Rings.

The charity, Project Northmoor, said on its website that it’s trying to buy the home simply because there is no centre anywhere in the world that’s devoted to Tolkien. “A remarkable fact considering the writer’s importance and continuing popularity. This is the perfect house to set this right,” they said.

Should the campaign be successful, the home will be renovated for guests to visit and experience what it might have been like in the 1940. “Upstairs the bedrooms would reflect the cultures he invented and the garden would be restored to a beauty of which the inventor of Sam Gamgee would be proud,” they said. “You would then be able to be a guest at the Centre by booking into its programme of retreats, writing seminars and other cultural events, or join in virtually with the online programme.”

You can donate here at Project Northmoor. In other news, The Lord of the Rings and The Hobbit are now available in 4K UHD.

Jurassic World: Dominion’s Plot Was “Tweaked” Due To COVID-19

Jeff Goldblum has revealed that Jurassic World: Dominion has perhaps somewhat unsurprisingly been “tweaked” to better fit the pandemic–and hopefully sometime soon the post-COVID–era. In a recent interview with Entertainment Weekly, the actor divulged that the sequel to the 2018’s Jurassic World: Fallen Kingdom has been massaged a bit to reflect the reality that events in the film are taking place with a pandemic in the recent rear-view mirror.

At the very least, Goldblum indicates, it’s his character, scientist Dr. Ian Malcolm whose dialogue has been changed a bit to evoke the “fragility of our species and the global cooperation that’s needed and the foundation in science that is needed and the ethical use of science that’s needed to unite us… as a family and reach our potential and to do right by ourselves and this glorious planet.” He also says changes were made to make themes in the movie both “right for now” and “nourishing for now.”

And Goldblum being Goldblum, he also mentioned in passing that working on the original Jurassic Park back in 1993 was a “delicious experience.”

Given how beset the production has been COVID cases itself, it’s hardly a shock that decisions were made that film–for however science-fiction it might be–had to reflect and react to reality.

Dominion is expected to close out the trilogy kicked off by 2015’s Jurassic World. In addition to Goldblum, the cast is a mix of earlier franchise stars Laura Dern and Sam Neill and series newcomers Bryce Dallas Howard and Chris Pratt.

Hugh Keays-Byrne, Mad Max’s Immortan Joe Dies

Actor Hugh Keays-Byrne, known for his starring roles in both Mad Max and Mad Max: Fury Road, has died at the age of 73. The cause of death for the Australian actor has not yet been disclosed. Filmmaker Ted Geoghegan shared the news via social media, calling Byrne “an unsung hero of Aussie cinema… [and] an absolutely wonderful human who fought very hard for environmental and humanitarian issues.” Filmmaker Brian Trenchard-Smith, a friend of Keays-Byrne’s, reported on Facebook that the actor died in the hospital.

In addition to actor Mel Gibson and writer-director George Miller, Keays-Byrne shares the distinction of being synonymous with the long-running and still-enduring Mad Max franchise. In the original 1979 version, Keays-Byrne plays the merciless terrorist Toecutter who ruled the outback with his motorcycle gang; in 2015’s Mad Max: Fury Road, he again played a villain–Immortan Joe.

In the many years between, Keays-Byrne made a name for himself as a versatile actor outside that cinematic universe, starring in films such as 2000’s Farscape, 1989’s The Blood of Heroes, and 1974’s Stone. Mad Max: Fury Road stands as the actor’s final role.

Meanwhile, the Mad Max series continues to have a long life of its own. Recently, casting has reportedly started on the long-gestating Mad Max: Fury Road prequel, which is slated to star Anya Taylor-Joy (The New Mutants, Glass), who steered Netflix’s The Queen’s Gambit to break some impressive streaming records. Hopefully, the upcoming prequel will also include a tribute to the actor who helped make the franchise possible in the first place.

Without Patch Notes, Fortnite Players Are Discovering Season 5’s Small Changes

Fortnite’s new season brought a ton of big changes to the battle royale with the addition of a new bounty system, a Mandalorian skin, and new game mechanics. It also brought a number smaller changes that players have been sifting through. Epic Games doesn’t include patch notes anymore, so players have to find out about most changes themselves.

“I love that we are finally getting lore for a lot of the skins like Burger Boss and Bunker Jonesy,” said Redditor JackBoyEditor about how NPCs interactions with players change depending on what skin they’re wearing. “Somebody has to go around wearing one of The Seven to see their reactions.”

One of Fortnite's NPCs
One of Fortnite’s NPCs

Season 5 introduced a bounty system where players can start missions given to them by one of 40 different NPCs scattered across the map. Some NPCs will have special dialogue if they interact with players using specific character skins. Kit, for example, will purr if you talk to him while wearing the Meowscles skin.

NPCs are surprisingly interactive, too. You can choose to fight (and kill them) for their materials if you wish, although you won’t be able to talk to them if you do. They’re also selective about who they fight–if another player attacks them while you’re talking to them they won’t hurt you. They’ll only attack the other player.

The new season also brought a number of quality-of-life changes that players have been requesting. You can now set up to 50 skin presets, up from the previous limit of 10. The lack of presets had become a problem for many players in Season 4, as there were more than 10 Marvel characters to unlock or purchase. That’s not to mention the hundreds of other skins that have been released over the three years that Fortnite has been out.

“The only thing we need now is a “apply to all presets” button and this feature will be perfect,” said Redditor ISimpForRook.

There are some familiar features that have returned with Season 5. The battle pass features another set of foil styles for skins that players can unlock by progressing to level 250. Players grew tired of Season 4’s extended grind, but players may not care enough to go beyond level 100 in this battle pass. Some players aren’t fond of how the additional styles are designed.

“So tier 100 it is,” said Redditor Jester0745. “These look like poop.” Players were driven to unlock Season 4’s skins due to how much they loved the Marvel characters the additional styles applied to.

Every new update brings a number of minor and major changes to the battle royale and that’s especially true for a new season. Players will be digging in to all the new mechanics and items as Season 5 rolls on.

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Spotify’s 2020 Gaming Recap: PlayStation and Xbox Usage Is Way Up

You’ve probably seen pretty much everyone you follow online posting their 2020 Wrapped info from Spotify, detailing everyone’s stats for time listened, top artists, genres, podcasts, and more. Well gamers, we haven’t been excluded from the trend. This year, Spotify recorded an almost 55% increase globally in streaming from game consoles, both Xbox and PlayStation, as revealed in a special Wrapped that highlights what those users were listening to this year.

Video game soundtracks did particularly well, unsurprisingly. Minecraft, Doom, and Death Stranding all had their soundtracks in the top streamed category this year, and the soundtrack for Tony Hawk’s Pro Skater 1+2 spiked more than 316% once the game launched.

If you don’t currently have a Spotify Premium subscription but do have a Game Pass Ultimate membership, you can get a free three-month trial of the music service.

Curious to see what everyone was jamming out to? Here’s Spotify’s breakdown of streaming trends from consoles in 2020.

Spotify’s 2020 Gaming Recap

  • We saw more than 47% increase in early morning (6AM-9AM) streaming on gaming consoles in 2020.
  • And in some countries, we saw an even bigger increase in streaming from consoles from 2019 to 2020 – in Oman, we saw more than 242% increase!
  • Rap and Trap were the most-streamed music genres this year.
  • Most-streamed artists for gaming in 2020: Juice WRLD, XXXTENTACION, Travis Scott, Lil Uzi Vert and YoungBoy Never Broke Again.
  • Most-streamed female artists on gaming consoles in 2020: Billie Eilish, Halsey, Ariana Grande, Nicki Minaj and Dua Lipa.
  • Top streamed songs for gaming in 2020: “The Box” by Roddy Ricch, “Blueberry Faygo” by Lil Mosey, “goosebumps” by Travis Scott, “ROCKSTAR” by DaBaby feat. Roddy Ricch and “Falling” by Trevor Daniel.
  • Most popular podcasts for gaming in 2020: The Misfits Podcast, The Joe Rogan Experience, Mom’s Basement, Archive and VIEWS with David Dobrick and Jason Nash.
  • The top-streamed video game soundtracks of 2020: “Minecraft – Volume Beta” by C418, “Doom (Original Game Soundtrack)” by Mick Gordon and “DEATH STRANDING: Timefall” by DEATH STRANDING: Timefall.
  • After the release of the new Tony Hawk’s Pro Skater 1+2, the soundtrack on Spotify spiked more than 316%.
  • League of Legends 2020 Worlds Anthem “Take Over” by Jeremy McKinnon of A Day To Remember, MAX and Henry has over 17.6 million streams to date.

American Horror Story: Roanoke Episode 9 & 10 Breakdown

In Episode 9 of AHS Roanoke, the found footage continues with Sophie Green (Taissa Farmiga) and friends covering the Roanoke house. They’re die hard fans of My Roanoke Nightmare, and vloggers with a website called Army of Roanoke.

In the season finale of Roanoke, we find out how many TV shows you can fit into one episode of AHS. We have a Crack’D TV investigative report on Lee Harris, The Lana Winters Special, Spirit Chasers, and full cable news coverage on Lee Harris. And we see what happens to the Roanoke house.

Here’s The Scoop On Baldur’s Gate 3’s Third Patch: Inspiration, Freedom, & Pacifism

A few days ago, Larian announced in a Baldur’s Gate 3 pre-patch update that players would have to restart their campaigns from the beginning if they updated their game to the latest patch. Considering the game is in early-access, this isn’t exactly a surprise. Now that patch is out and Larian took to Steam again to explain everything in Patch 3, now called Inspiration, Freedom & Pacifism.

The first change Larian noted is that going forward, players will be able to gain more experience rewards for avoiding combat situations, whether that’s through dialogue or exploration and environmental puzzle-solving. Another notable behavior change is that of your companions. Larian noticed that companions tended to drop approval ratings relatively easily, even if they weren’t actually involved in a given situation. To fix that, companions have been tweaked to focus on the bigger picture while still maintaining their personal beliefs. They also won’t be able to disapprove of situations they’re not present for. Arguably one of the most exciting changes coming with Patch 3 is that certain dialogue sequences with particularly harsh skill checks have been rebalanced so it’s not quite as easy to be locked out of content based on a bad roll. Instead of failing an entire encounter based on one bad roll, your odds of succeeding on that roll have instead been adjusted to be a bit more favorable.

Other cool changes like cross saves, additional short rests, UI improvements, and a ton more are coming to Baldur’s Gate 3 as well with this patch. Check below for a full list of everything coming with the patch!

Baldur’s Gate 3 Inspiration, Freedom & Pacifism Patch Notes

Improvements

  • Improved character follower movement.
  • Added an option to hide your helmet in the equipment screen.
  • Added trajectory preview for force application when using spells.
  • All characters now correctly stop running when forced turn-based mode is activated.
  • Companions will now jump to follow the main player character.
  • Fixed and re-enabled Larian Cross Save between all platforms.
  • Assorted tweaks to companion approval ratings.
  • The Combat AI now accounts for falling from jumps.
  • Changed AI behaviour archetypes for the Boar, Intellect Devourer, and Tiny Spider.
  • Combat music no longer ends when a character joins combat.
  • Audio configuration now updates on selection of an option.
  • In multiplayer, other clients can now hear the dice roll events of a player in dialog.
  • Decluttered the hotbar UI by allowing selection of upcasted versions of spells with a separate widget.
  • Improved look of toggle-able Passives that can be added to the hotbar.
  • Improved some skill tooltips in Character Creation.
  • Added a tutorial for Inspiration points.
  • Cinematics: Adjusted emotions and lookats in certain areas.
  • Cinematics: Camera tweaks and lighting improvements in certain areas.
  • Cinematics: A large pass of improvements on emotions and attitudes.
  • Cinematics: Improved fade timings.
  • Cinematics: Improved blending between poses.
  • Any dialog associated with a mask will play before equipping it instead of after.
  • Jumping down a hole now teleports any following characters as well.
  • Overhauled the sheath/unsheath weapon logic for more consistent behaviour.
  • Experience is now awarded for avoiding combat and completing smaller side quests.
  • Added a new sound for rolling initiative in combat.

Balancing Changes

  • Fire Bolt, Ray of Frost and Acid Splash no longer create surfaces on impact. Fire Bolt still ignites flammable surfaces, and Ray of Frost still freezes water and blood puddles. Fire Bolt’s damage has been adjusted accordingly
  • Tweaked default ability distribution for Clerics and Rogues. Clerics start with more DEX to take advantage of medium armor; Rogues start with more INT to open them up for Arcane Trickster archetype.
  • It is no longer possible to perform infinite actions by moving in and out of a White Spore Cloud in a single turn; the status from a White Spore Cloud should now persist until the end of a character’s turn.
  • Toned down camera shakes for spell prepare effects.
  • The Shatter spell now works properly with Sculpt Spells.
  • Melee Sneak Attack now requires a finesse weapon.
  • Invoke Duplicity now only works properly if the attacker is within 3m of the summon.
  • Surprised statuses can no longer stack.
  • Increased price of drow armor to 800 gp.
  • Allowed effects of multiple Hex spells to stack on the same character.
  • You can now use Dash while staying hidden (sneaking).
  • The party can now take 2 short rests per long rest.
  • The default action on a container’s tooltips is now ‘Open’ instead of ‘Pick up’.
  • Rebalanced difficulty of dialog skill checks.
  • Changed the melee skeleton’s ability from Cleave to Slash to make it consistent with his weapon.
  • Fixed NPCs not reacting to Hunter’s Mark as a hostile action.
  • Tweaked the AI archetypes of Goblins.

Performance and Stability

  • Fixed not being able to load some saved games.
  • Reduced long save times – better thread planning for 4-core CPUs.
  • Improved stability of the Vulkan version.
  • Fixed a random crash when removing a character that has followers.
  • Fixed a random crash when switching weapon set while dual wielding.
  • Fixed a crash when deleting a lot of saved games
  • Fixed a crash when lock-picking a heavy chest.
  • Fixed a random crash on passive roll fail.
  • Fixed a crash that can occur when items fall on top of each other.
  • Fixed a crash while loading, related to being in a jump state
  • Fixed a crash when looting several imp bodies in a sideroom in the tutorial.

Fixes

  • Resolved a multitude of cinematic staging issues.
  • Fixed incorrect flow in some dialogues.
  • Characters can now walk to positions even if blocked by an invisible object.
  • Automatic pathfinding has been fixed for a few specific items.
  • A weapon that can’t be dual wielded will now automatically be equipped by double-clicking on it.
  • All Passives should now display on the Character Sheet.
  • In combat, the chance-to-hit preview should now be correct — even if your character still needs to move.
  • AI melee archetypes now properly calculate damage done to allies and neutral characters. This should reduce unnecessary friendly fire when characters use any area-of-effect attacks or abilities.
  • Incantation sounds have been restored to some spells.
  • Summoned guards will now patrol an area before leaving it.
  • Some dialogs got stuck after being prompted with a Persuasion check roll – these have been fixed.
  • You can no longer switch weapon sets when casting a spell or moving to cast a spell.
  • After loading a saved game, quest markers should now correctly disappear when objectives change.
  • Added input delay to prevent spamming through roll states.
  • Fixed a desync issue where client characters would move back to their previous positions after a jump.
  • Journal notifications should no longer get stuck on the screen.
  • Fixed a bug where visuals wouldn’t show up in the Examine window.
  • Fixed a bug where the player profile would not be created correctly when using specific characters in the profile name.
  • Profile switching now carries over any changes made to sound settings.
  • Fixed animation issues when applying statuses to NPCs in forced turn-based mode.
  • Doors that have been opened now look like they’re open.
  • Scroll of Invisibility now costs the same as scrolls of other 2nd-level spells.
  • Armor of Agathys now correctly deals 10 cold damage when using a 2nd-level spell slot.
  • The Life Domain Cleric’s version of Cure wounds now heals for 2d8 HP when using a 2nd-level spell slot.
  • Great Weapon Fighting no longer triggers on ranged weapon attacks.
  • When wielded two-handed, the quarterstaff now does 1d8 base damage instead of 1d6.
  • Dissonant Whispers now shows the correct damage values at 2nd-level.
  • The Mother’s Loathing potion now lasts until rest (as stated in the tooltip).
  • Some broken healing potions no longer display as Superior versions.
  • When loading a game saved during turn-based mode (on an NPC’s turn), characters now have all of their equipment properly equipped.
  • Characters will now take fall damage when hit by an Eldritch Blast with the Repelling Blast passive feature.
  • Faithbreaker’s weapon action (Absolute Power) now correctly triggers a pushback.
  • No more UI overlap when 4 players recruit Lae’zel and Us in the tutorial.
  • Removed trade & attack buttons from Lae’zel’s recruitment.
  • When recruiting Lae’zel, you can no longer gain double XP.
  • Harpies should now be able to reach more spots in combat.
  • Journal entry is now correct when players leave without fighting the harpies.
  • In the Thayan Cellar, skeletons now destroy their caskets when spawning.
  • Music should now play and transition more cleanly in the goblin camp.
  • Minthara no longer vanishes after asking certain questions.
  • The moon puzzle no longer flips the moons after rotating adjacent disks in succession.
  • The stats of the companion bear no longer have ten times the intended weight.
  • The dialogue with Ethel and Mayrina’s brothers no longer ends early if you side with no one.
  • Fixed a bug preventing you from picking up the letter to Kagha.
  • Removed an incorrect music trigger in the swamp.
  • Lae’zel no longer refuses to speak after the encounter with the Githyanki at the bridge.
  • When entering the aura of a Sussur Bloom, spells are now correctly disabled in the hotbar.
  • More general quest fixes and flag check improvements to make the story experience smoother.
  • Flags fixed in Kagha’s denouncement scene to prevent nearly-identical nodes from repeating.
  • Fixed a custom crime flag when clicking the goblins’ beer tub to make sure the right dialogue appears.
  • Fixed quest-giving and journal flags in the Zhent’s shipment situation.
  • Ensured Arabella dies when she’s meant to.
  • Flow-blocker fixed in Anders’ dialogue – it now correctly checks the right flags.
  • The Thayan undead now has idle behavior.
  • Flags added to add reactivity to Shadowheart’s part of the Arabella court scene.
  • Edits to Lae’zel’s recruitment flags in the plains to better account for the flow leading up to it.

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State Of Decay 2 Update Includes New Xbox Series X|S Optimizations

Developer Undead Labs has announced that State of Decay 2 on Xbox Series S and Series X has been optimized, alongside the launch of some other year-end updates and content.

State of Decay 2 players on Xbox Series S and Series X can now enjoy the benefits of the newer hardware. This includes faster load times, improved world and shadow detail, and other graphical enhancements. Both consoles will also run at 60 fps and up to 4K resolution.

A feature coming to all State of Decay 2 players is Lethal difficulty, which further reduces the resources in the open-world, makes enemies hit way harder, and increases the deadliness of blood plague. Lethal difficulty also causes plague hearts to grow faster, and there’s no guarantee of safety after one has been destroyed. Furthermore, the special “freak” zombies, malformed zombies that take on unique attributes and characteristics, have been replaced with a souped-up blood plague variant. Of course, Lethal difficulty settings can be mixed and matched with Custom difficulty, so players can fine-tune their State of Decay 2 experience.

Players can also pick up the Stay Frosty Pack for free for a limited time. The pack adds a bunch of holiday-themed items like winter-camouflage weapons and outfits. There’s also a brand-new Maintenance Bench facility mod that players can use to increase weapon durability.

While Undead Labs is continuing to improve State of Decay 2, the developer confirmed that State of Decay 3 will launch on PC and Xbox Series X (and presumably Series S, which wasn’t announced at the time). The studio shared a reveal trailer confirming the game is underway, though no release date or window has been announced yet.

Now Playing: State of Decay 3 Reveal Trailer | Xbox Games Showcase 2020

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