Fortnite’s The Device Event Was A Huge Success, Epic Says

Fortnite‘s latest in-game event, The Device, was a gigantic success. Epic Games has announced new statistics about it, and also teased a water theme for Season 3.

Writing on Twitter, Epic said it was “overwhelmed by the response” to The Device. A total of 12 million people were in the game when the event took place. The numbers could have been higher, but Epic put a cap on player numbers to help with stability.

Some of those who could not attend the event watched livestreams of it. Epic said a combined 8.4 million people watched The Device on Twitch and YouTube. You can re-watch the event in the GameSpot video above.

Epic also teased that future in-game live events will be able to accomodate more users. “As we push the edge of what live-events can be, we’re improving systems so more of you can experience them in-game,” Epic said.

In a follow-up tweet, Epic confirmed that Fortnite Season 3 will begin on Wednesday, June 17. The studio also seemingly teased the long-running rumor that it’s a water-themed season, saying to fans, “We can’t wait for you to dive in!”

For lots more on The Device, check out GameSpot’s rundown of what it means for Season 3 and the future of Fortnite’s metaverse.

Now Playing: Fortnite – The Device Live Event (Gameplay)

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Endless Legend Dev’s New Game, Humankind, Launches Next Year And Is Looking For Test Players

Humankind, the next game from Endless Legend and Endless Space developer Amplitude Studios, is a 4X strategy title that will use an “OpenDev” platform to gather player feedback ahead of launch. In a new post on publisher Sega’s website, it’s been announced that the game will launch in 2021, but that the developers are currently taking applications for a free early access period where players will be able to test certain scenarios and have an impact on development.

You can sign up for the OpenDev initiative now. Players who register right now will potentially be able to access three limited-time scenarios–Towers of Babylon, Battles of History, and Hold the Fort, each seemingly exploring a different period from history.

In the trailer below, being part of OpenDev is compared to joining the game’s development team. Humankind was originally due to release in 2020, but the COVID-19 pandemic has complicated the game’s development.

This is different from a typical “Early Access” period or beta, Amplitude Studios argues, and you’ll have a greater impact on how the game plays when it releases.

The game, which has only been announced for PC thus far, will explore humankind’s entire history. For more on the game, check out GameSpot’s preview, including quotes from narrative director Jeff Spock.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

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Star Wars Celebration 2020 Cancelled

Star Wars Celebration 2020 was officially cancelled Monday due to the ongoing novel coronavirus pandemic.

Star Wars Celebration will return to the Anaheim Convention Center on August 18-21, 2022.

StarWars.com has posted details on how fans can get refunds to Star Wars Celebration 2020:

“Fans who were planning to attend Star Wars Celebration Anaheim this year may either transfer their current ticket purchase to the new event dates, receive a refund or receive a credit for Star Wars Celebration merchandise. As a token of our appreciation and to thank all Star Wars Celebration 2020 fans who choose to transfer their tickets to the 2022 show, we are excited to offer a free exclusive Star Wars Celebration stormtrooper character pin for all transferred tickets.”

The ticket refund and merchandise credit request period opens Monday, June 22. The official site says these requests must be completed by August 26, 2020.

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Be sure to check out StarWarsCelebration,com for additional information on hotel cancellations, any existing merchandise pre-orders, and how to get a free exclusive Star Wars Celebration stormtrooper character pin as a token of the convention’s appreciation.

For more Star Wars coverage, find out everything you need to know to pre-order Star Wars: Squadrons, enjoy our Star Wars: Jedi Temple Challenge review, and discover who IGN readers picked as the best Star Wars character of all time.

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Watch Madden 21 Cover Star’s Teammates React To Seeing Him On The Box

Madden NFL 21 will be formally announced on June 16, but ahead of that, the NFL’s social media page The Checkdown has posted a teaser where NFL stars react to the cover.

We know that Baltimore Ravens QB Lamar Jackson is on the cover, but the cover itself has not been released. EA Sport showed it to some of Jackson’s teammates, and their reactions are priceless. In this video, Mark Ingram, Willie Snead, Orlando Brown Jr., Mark Andrews, Ronnie Stanley, and Justin Tucker share their thoughts on the cover. They are all really excited for their teammate; some can’t even get words out. It’s a pretty wonderful video–have a look below.

Jackson was recently in the news after a viral video showed him playing football on the beach, before taking a tumble over a jet ski and falling into the water. Ravens fans were understandably worried, and there is no word yet on if he got hurt. Hopefully not.

Madden NFL 21 will be revealed with a first trailer tomorrow, June 16, and then EA will presumably speak more about it during the EA Play event on June 18. The game is confirmed for PS4, Xbox One, and PC, as well as Xbox Series X. A PS5 edition has not been announced yet, but it’s expected.

Everyone who buys Madden 21 on Xbox One can get the Xbox Series X edition for free as part of a limited-time upgrade program. In other Madden news, the NFL has voted to give EA the exclusive rights simulation NFL games for years to come.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

Now Playing: Patrick Mahomes Talks Madden 21 | Inside Xbox

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Corepunk: 60% of the Game Will Be Endgame Content

Corepunk – the upcoming traditional style MMORPG – will include a huge endgame, with 60% of the game’s content designed for those who reach the highest possible level.

Revealed as part of today’s IGN Expo, we got a look at brand new gameplay from the game – which is designed to feel like classic MMOs, but with a seamless world and fog of war. Alongside the gameplay, we spoke to producer Eugene Kiver, who discussed how the game is built for those who’ll dedicate the most time to it.

“That’s a problem for modern MMOs – too little of high-end content. Basically, 40% of our game is for you to get to the cap level, and after that 60% of the game is high-level content. It’s open world, it’s a vast wilderness where you can find rare monsters, rare world bosses. That’s dungeons: randomly-generated dungeons and custom dungeons. There’s also raids, arenas, battlegrounds – just plenty of things to do.”

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In fact, much of the game’s design seems to have been built to run counter to current trends in the massively multiplayer game space. Kiver points to the fact that the genre is currently focused on instance-based and session-based games, while Corepunk is more traditional, designed to allow for thousands of players to play in a persistent world.

One of the game’s key differences from classic MMOs, however, is a fog of war. The feature, more traditional in RTS games, is designed to make the game feel more surprising, allowing for players to both plan for or be surprised by ambushes, while exploration becomes more surprising.

There’s a lot more information about the upcoming game in the interview above. If you like what you hear, you can sign up for an upcoming closed beta now.

There’s much, much more to see from today’s IGN Expo, and we’re running the Summer of Gaming throughout June – here’s the Summer of Gaming full schedule. All month, we’re supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter.

What Visiting A Theme Park During COVID-19 Is Actually Like

It was back in March that the COVID-19 (coronavirus) pandemic caused much of the United States and the world to shut down, as people sheltered in their homes and limited exposure to each other as much as they could. Almost everything closed, from stores and restaurants to movie theaters and theme parks.

Now, months later, most US states are in some stage of reopening and that means people are gathering in groups once again, even as the number of COVID-19 cases in the US has topped 2 million. As the world slowly comes back online, though, you might find yourself wondering what the experience of going places is going to be like now. I, myself, wondered that very same thing recently after realizing I likely won’t feel comfortable in a movie theater or theme park for some time.

And yet, when the news came that Universal Studios Orlando would be opening its doors to guests once again beginning in early June, I felt drawn to it. I wanted to experience what visiting a theme park is like in a post- or mid-COVID-19 world. I wanted to see firsthand how these recreational activities we took largely for granted have changed, possibly indefinitely. How different is it? Does it dampen the experience? More importantly, does it actually feel safe? These are the questions I had when I set foot in Universal Studios Orlando to visit a theme park for the first time since a global pandemic introduced a new normal.

Entering the park

From the moment you arrive, it’s apparent how different the experience will be. Parking attendants are masked and gloved, parking spaces are blocked off to create social distancing between cars, and it’s been made clear that masks are required. There are announcements running on a constant loop over the public address system, explaining the proper way to wear them and noting that using them is necessary to enter the shopping complex and theme park.

Before entering, you have to pass through a security area and have your temperature taken. It’s an easy and quick process, where a no-contact thermometer is used. If you’re under 100.4 degrees Fahrenheit, you’re safe to enter the complex. The lines for the temperature check seemed long, but they were orderly and moved at a fast pace. What’s more, at this point all guests had no issues being masked. I was actually surprised by how easy the process was.

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Following the check-in, getting to the park was simple. I was informed along the way by a Universal employee that it was a busy day in the park, though they were still under the reduced capacity limit. However, the walkways of the CityWalk shopping complex were sparsely populated and walking up to the front gate, I was surprised to find it almost deserted. It put the nerves I did have about this whole experience at ease, at least for the time being.

Walking around the park

Once inside the park, it wasn’t exactly business as usual, but it was close. There were social distancing markers everywhere, practically everyone was properly masked, and nothing felt too crowded initially. While the amount of people being allowed into the parks has not been disclosed, this was clearly far less than a typical summer crowd.

The odd circumstances did not hinder the atmosphere. While this is an unprecedented time, Universal Orlando has taken steps to attempt to distract guests as much as it can. There’s plenty of upbeat music being played throughout the park, along with far more costumed characters in various places, greeting visitors.

Don’t expect to get close to them, though. The Simpsons are relegated to their RV, taking photos with guests from a safe distance. What’s more, any photos have to either be selfies or taken by someone in your group, rather than park employees. Other characters making distanced appearances include Scooby-Doo and his gang, the characters of Spongebob Squarepants (who perform in a show in one corner of the park), and Doc Brown from Back to the Future.

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Doc Brown is the oddest of the character appearances, for a couple of reasons. For one, he’s unmasked. Other face characters–those not wearing large costumes with false heads–are wearing masks that color-coordinate with their costumes, whether it’s the Marvel superheroes or Popeye and Olive Oyl. Doc, however, stays perched atop the locomotive from Back to the Future III and doesn’t wear one. He never gets close to guests, though.

What’s concerning were his instructions when I stopped for a photo. I took a selfie with him in the background, when he said I could remove my mask to take another. This was the first time I’d heard that you’re allowed to remove your mask outside of the designated area. I hesitated because the whole point of masks being mandatory in the park is that you don’t take them off around other people and I wasn’t the only one in the area. In fact, as I went to pull it off I realized there was another park-goer standing right next to me.

Universal has pretty thoroughly outlined its rules when it comes to visiting the park now. Nowhere in those rules does it say costumed characters might suggest mask removal. This deviation sets a troubling precedent. Why, in this instance, is not wearing a mask when others are around allowed?

Thankfully, for those that simply don’t want to wear a mask all day in the Florida heat, there are options. There are designated mask-free areas. During my visit, I spent more than an hour in one next to a massive lake in the middle of the park and it was actually very pleasant. Universal employees monitor the number of people in the area to keep it from overcrowding, leading to a quiet and sparsely populated area that allows you to relax. It’s a large area and while I was there, I never saw more than 10 people also partaking in the mask-free zone.

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Lining up

Just because attendance has been capped at Universal parks, and will be at Disney’s parks when they reopen, doesn’t mean there are no lines. In fact, for some attractions the lines might look even worse. Thankfully, they’re actually much shorter than normal and guests can move through them fairly quickly. However, due to groups being spread out six feet apart, the lines can look unruly. In some instances, though, they can also become unruly.

While most of the lines at Universal were managed well, there were others that could have benefitted from having employees there to help guests out. Specifically, the line for the Horror Make-Up Show, which shows guests how filmmakers create scary movie monsters, blood, and gore, was a mess. In fact, it stretched out far beyond the queue that was constructed for it, leading people to essentially just stand together in one large group when I passed by.

It’s entirely possible this was the rare time an employee was not there to keep things orderly, but it definitely kept me from lining up to enjoy the show. Other attractions, like the ET Adventure, benefitted from having a lengthy queue already built that they could simply alter to make it work with social distancing. Even in situations like those, though, it’s up to you and those around you to all make sure you keep your distance. For the most part, people seemed to be complying with those rules, but I did spy a few instances where strangers were standing too close to each other.

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Universal has also instituted a virtual line for some rides. The virtual lines work a lot like Disney’s Fast Pass system. You check into the virtual line for a given ride on an app and it tells you when to attempt to enter the attraction. It helps cut back on physical lines, which is a major help. It’s not a perfect system, though. There have been multiple instances of the app saying ride lines were full for the day, only to open up for users hours later. So if you can’t get a spot in a virtual line, just keep checking back.

The rides

Oddly, the rides are what feel safest. You are required to keep your mask on most of the rides–you’re allowed to remove it on water rides like Jurassic Park River Adventure–while it also looked as though employees were wiping ride vehicles down after each use. Beyond that, before you board a ride an employee will apply sanitizer to your hands. Seating on rides is staggered, meaning essentially every other row of any given ride vehicle is filled–and even then, chances are the only people in your row will be those in your group.

None of these precautions hinder the rides in any way. In fact, with so few people in the ride vehicles, you don’t feel crammed in at any point. It’s rather refreshing. This is obviously temporary, as capacities will rise and more people will return to the parks. For now, though, this is the best part of the process. It’s the escape you want when you go to a theme park.

What’s for lunch?

Meals in theme parks are a bit strange right now. While you’re allowed to remove your mask to eat and drink, it’s an odd thing to do in crowds walking around, even if that’s how most food is consumed in these establishments. Thankfully, there were food carts located near the mask-free areas, should people want to enjoy their food comfortably without having to worry about being around throngs of people.

However, sit-down eating was a bit more of an issue. First and foremost, the Universal Studios app was little help. Upon arriving at one only to find it closed, even though the app listed it as an option, I settled on one where mobile ordering–which was suggested as the best way to request food–was not working properly. After multiple failed attempts to order food from the app, I approached a server who led me to a closed cash register to order.

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This is something that can be chalked up to the new park procedures. Clearly, the mobile ordering system wasn’t meant to handle all of the park’s food requests and adjusting to that is going to take some time. However, it’s better to know going in that the system may be buggy and if you have the option to order directly from a server at the beginning, you might be better off.

The end of the day

Leaving the park was a very different experience than entering it. By the end of the day, what had earlier felt like a controlled and safe walk through the CityWalk shopping complex back to the parking garage became easily the most anxiety-inducing part of the trip. Instead of keeping distance, groups of people were crowding most areas, and many of them weren’t wearing masks–even though the mask requirements include CityWalk.

What’s worse, nobody in charge seemed to care. I witnessed countless employees and security guards merely walk by those not wearing masks without a word. Universal has been very upfront about covering one’s face being a requirement to gain entry to the park. Given that, there should absolutely be more policing of it.

Yes, it’s the end of a long, hot, humid day in Florida and the masks aren’t the most comfortable thing to be wearing in those conditions. Even I, who have not left my house without a mask since March, was uncomfortable. But that’s the social agreement you’re making with everyone else when you visit these places. It’s disrespectful of security guards and those charged to maintain status quo at Universal and CityWalk to not enforce these rules. Regardless of how uncomfortable people are, we are still in the middle of a global pandemic.

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Thus, walking back to the car trying hard to avoid coming close to people took what was left of the calm I had for the day. Truth be told, nothing in the park was perfect. That would be impossible. But it was all good enough to at least keep guests largely placated as they attempted to do something normal.

That was all out the windows once you walked out the gates of the park and found yourself surrounded by people who didn’t bother to adhere to guidelines.

Was it safe?

That’s the ultimate question. Is visiting theme parks safe right now? For the most part, it feels safe. While you’re within the confines of Universal Orlando, those in charge have done a lot to create the feeling of safety. From hand sanitizing stations everywhere to an abundance of social distancing markers and ways to avoid physical contact with people, you don’t feel like you’re in danger visiting the park. If the rules were enforced as well at CityWalk as they are within the confines of the parks, it would feel much safer. That said, the experience of visiting Universal certainly felt safe, while still managing to mentally exhaust me from constantly wondering how safe I actually am.

The truth of the matter is we don’t know exactly how safe it is, regardless of how it feels. Currently, the Universal Orlando parks have been open a little under two weeks. Disney won’t begin reopening its parks until July. Time will tell just how safe these precautions are, or if they need to be modified to be even more restrictive in the coming months.

It’s going to be a long time before theme parks go back to their previous business as usual. In fact, it remains to be seen if that will ever happen. For now, while the illusion of safety is there, there are still moments where it feels like you’re playing with fire. Hopefully, time will show that isn’t the case and these precautions actually are keeping guests safe.

Destroy All Humans!: What’s Been Added in the Remake

The Destroy All Humans! remake isn’t just attempting to polish up the original game, but adding to it to make it feel like a modern version of the 2005 destruction sandbox.

In an interview as part of IGN Expo today, Black Forest Games’ Dennis Schiefer and Stefan Schmitz covered what has been added along the way while showing off 12 minutes of new gameplay (which you can watch below). The overall philosophy from Schiefer is, “We’re not making a remake of the original game, we’re making remake of the memories players have of that game.”

While the core of the original game’s on-foot combat, psycic abilities and UFO combat all remain intact, Black Forest has added synergies between weapons and psychic powers meaning, for instance, you can throw a grenade and then propel it with telekinesis to fire it more like a rocket. Crypto’s flying saucer can now also shoot its death ray directly downwards, Independence Day-style, to indulge the UFO fantasy better.

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Controls were also a major focus for Black Forest Games, implementing fixes from the Destroy All Humans sequels and adding them to the first game – as well as adding a lock-on system, a new dash move, and the Skate ability, which lets you fly through the world at high speed.

Destroy All Humans! will be released for Xbox One, PS4, PC and Stadia on July 28.

There’s much, much more to see from today’s IGN Expo, and we’re running the Summer of Gaming throughout June – here’s the Summer of Gaming full schedule. All month, we’re supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter.

This New Okami Nendoroid Is Too Cute To Handle

If you’re into collecting video game figurines, you’re probably aware of Nendoroids, which offer chibi versions of popular characters. They’re higher quality (and thus more expensive) than the more mainstream Funko Pop figures, but Nendoroids are true collectibles that look pretty awesome lined up on a shelf. The latest video-game Nendoroid to catch our eye is this incredible figure portraying Sun Goddess (and Very Good Pup) Amaterasu, from the critically acclaimed 2006 game Okami. Pre-orders just opened for the new Amaterasu Nendoroid–which was created with character designer Kenichiro Yoshimura–with two purchase options available.

Okami Amaterasu Nendoroid | $53

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The regular Amaterasu Nendoroid is available for $53, while the DX version is a bit pricier at $74. Both versions include optional parts so you can set up the adorable wolf with different facial expressions and poses. Buying the regular version gets you two different faceplates for Amaterasu: a “gallant” expression and a “charming, open-mouthed” expression. The figure also comes with Amaterasu’s traveling companion Issun and the Reflector Divine Retribution used for fighting demons.

Okami Amaterasu DX Ver. Nendoroid | $74

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For about $20 more, you can get the DX version of the Okami Nendoroid, which comes with all of the above as well as an alternate set of legs, the Glaive Tsumugari, Devout Beads Rosary, and Oddly Shaped Turnip.

Good Smile, the Japanese company that creates Nendoroids, is also offering a bonus for purchasing directly from its site: a Praise Orb accessory to go with your figure. Pre-orders are open from now until August 6, 2020, so be sure to place your order before then if you want to own this adorable figurine. The Nendoroid is expected to ship to the US in December 2020. For more information, see the official product page at Good Smile.

Pre-order standard version:

Pre-order DX version:

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New To Netflix This Week: An Anime About Kitties And Other Movies, TV Shows, And Originals

It’s a brand-new week, and that means there is plenty of new content coming to Netflix. From movies to TV shows to anime to original content, you may have trouble figuring out what’s best to watch for you, unless you want to pick something from the Top 10. Below, you’ll find everything coming to Netflix this week.

One of the things to keep your eye on this week is the anime A Whisker Away, which arrives on Thursday. The movie follows a young girl who falls deeply in love with a boy that goes to her school. In order to get close to him, she transforms into a cat. However, her choice to turn into an animal has some interesting consequences. Sadly, that’s the only anime arriving to Netflix this week.

Remember the game you played as a kid where the floor was lava, and you couldn’t touch it? Well, Netflix made that into a game show called–get ready for this–Floor is Lava. On this new series, teams have to walk across a room without touching the ground, and they can do so by swining on a chandelier or hanging from a curtain. It’s pretty much the summertime, and it’s prime season for dumb–yet entertaining–game shows. You can check out Floor is Lava when it debuts on Friday.

Below, you’ll find everything coming to Netflix this week. For more streaming news, check out the June lists for Netflix, Hulu, Disney+, Shudder, and HBO Max. You can also check out our review of HBO Max, which is a fine service with a lot of confusing aspects–like “how do you watch it?”

And speaking of things you should be watching, consider listening to GameSpot’s weekly TV series and movies-focused podcast, You Should Be Watching. With new episodes premiering every Wednesday, you can watch a video version of the podcast over on GameSpot Universe or listen to audio versions on Spotify, Stitcher, Google Play, and Apple Podcasts.

What’s new to Netflix this week?

June 14

  • Marcella: Season 3 — NETFLIX ORIGINAL

June 15

June 16

  • Baby Mama
  • Charlie St. Cloud
  • The Darkness
  • Frost/Nixon

June 17

  • An Evening with Beverly Luff Linn
  • Mr. Iglesias: Part 2 — NETFLIX ORIGINAL

June 18

  • A Whisker Away — NETFLIX ANIME
  • The Order: Season 2 — NETFLIX ORIGINAL

June 19

  • Babies: Part 2 — NETFLIX DOCUMENTARY
  • Father Soldier Son — NETFLIX DOCUMENTARY
  • Feel the Beat — NETFLIX FILM
  • Floor Is Lava — NETFLIX ORIGINAL
  • Lost Bullet — NETFLIX FILM
  • Girls from Ipanema: Season 2 — NETFLIX ORIGINAL
  • One-Way To Tomorrow — NETFLIX FILM
  • The Politician: Season 2 — NETFLIX ORIGINAL
  • Rhyme Time Town — NETFLIX FAMILY
  • Wasp Network — NETFLIX FILM

June 21

Now Playing: The Most (And Least) Rewatchable MCU Movies | You Should Be Watching Ep 15

Call Of Duty: Modern Warfare Adds Familiar Game Mode

Following a patch that fixes minor issues, developers Infinity Ward and Raven Software have announced that Call of Duty: Modern Warfare will get a familiar mode this week on PC, PlayStation 4, and Xbox One.

Seen in various other Call of Duty games like Black Ops 4 and Modern Warfare 3, One in the Chamber makes its debut in Modern Warfare this week. It plays just as fans remember, with each player competing in a free-for-all where everyone gets just a single bullet in their starting weapon.

Modern Warfare’s One in the Chamber, however, features a twist: the weapon in players’ hands is randomly selected at the start of the match. Alongside the randomness of weapons, players only have three lives to take the top spot and additional bullets are earned by getting kills.

Both Modern Warfare and Warzone recently received a patch that kicked off the games’ Season 4 update. Though Season 4 featured a massive download file on all platforms–something publisher Activision is currently investigating–there is now a way to delete bits and pieces of Call of Duty to preserve hard drive space.

Season 4 introduced a bunch of new content, such as multiplayer maps, modes, and more. While Modern Warfare now has One in the Chamber, Warzone will get a gigantic new 50v50 Team Deathmatch-style mode.

GameSpot has officially kicked off Play For All–a celebration of all things gaming. Join us as we bring you the summer’s hottest news, previews, interviews, features, and videos, as well as raise money for COVID-19 relief efforts and Black Lives Matter with the help of our friends from around the gaming world. Check out the Play For All schedule for more.

Now Playing: Call Of Duty: Modern Warfare & Warzone – Official Season Four Trailer

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