DOOM Eternal: A Closer Look at Weapon Mods and Upgrades

DOOM Eternal is building upon its weapons and Praetor Suit upgrades system from DOOM (2016). In the video above, DOOM Eternal director Hugo Martin walks IGN’s James Duggan through the new and improved upgrade systems. Get a look at how much deeper the upgrades go and how they allow you to be more strategic against Hell’s demon hordes.

We’re covering DOOM Eternal all February long as part of IGN First, IGN’s monthly “cover story” of sorts. If you missed our first piece of exclusive coverage earlier this week, we posted the first 10 minutes of the game, played on PC at 4K/60fps (which you can see below). Keep checking back all month long for more!

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DOOM Eternal will be released on March 20 for PC, PS4, Xbox One, and Google Stadia, with a Nintendo Switch version hitting later.

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Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.

Birds of Prey And The Fantabulous Emancipation Of One Harley Quinn Review – A Neon-Soaked Delight

Birds of Prey–or, more formally: Birds of Prey and the Fantabulous Emancipation of One Harley Quinn–had a lot stacked against it from the jump. For years, it seemed locked in its own special development hell after its titular character, Harley Quinn (Margot Robbie), got off to a rough start with the critical and box office flop Suicide Squad. And with movies like Wonder Woman, Aquaman, and Shazam providing an altogether different energy that was wholly disconnected from just about everything Justice League and before in the DCEU, fans were left wondering whether there was room for Harley Quinn in this new era of the DCEU.

The answer, it turns out, is simple, and written in huge, blood-splattered neon paint across the big screen by director Cathy Yan: Yes, absolutely. Birds of Prey is a joyfully violent and clever romp through the streets of a Gotham City that is unlike anything we’ve seen in the DCEU, past or present–and what’s more, it serves as an unexpected bridge between old and new, pulling bits and pieces from the ghosts of movies fans would rather forget and remixing them into something that feels fresh and brimming with a sense of forward momentum.

Birds of Prey tells the story of Harley’s life after she broke up with the Joker–or, perhaps more accurately, after the Joker broke up with her–and weaves it in with a slew of fresh faces. Harley’s not exactly thrilled to be living life solo and is handling it with typical Harley flair–lots of drinking, some Roller Derby, a dash of property damage and assault, the works. Her tailspin finds her regularly languishing in the private club of Roman Sionis (Ewan McGregor), AKA Black Mask, a not-so-secret criminal overlord who has only barely tolerated Harley’s antics under the assumption that the Joker is protecting her. But with Joker out of the equation, Sionis, along with every other cop, criminal, or otherwise Harley-aggrieved Gothamite, realizes it’s open season on the Clown Queen of Crime.

This rather unfortunate turn of events sweeps Renee Montoya (Rosie Perez), one of the last good police on the force, into the picture as she tries to build a case against Sionis. Her informant, Dinah Lance AKA Black Canary (Jurnee Smollet-Bell), who has been working as a singer at Sionis’s club, is similarly pulled into the chaos in Harley’s wake. The two of them wind up on a collision course with teenage pick-pocket Cassandra Cain (Ella Jay Bosco) after she accidentally nicks something of great value from Sionis’s right-hand man, Victor Zsasz (Chris Messina). Thankfully, Cass’s poorly timed sticky fingers give Harley a chance to barter her way off of Sionis’s kill list–but not before a Gotham City newcomer, Helena Bertinelli (Mary Elizabeth Winstead), who calls herself Huntress (a name that just won’t seem to stick, much to her chagrin) joins the fray. Bertinelli isn’t specifically out for Harley or Sionis, but she’s more than happy to cut anyone down if they get in the way of her plot for revenge.

Birds of Prey cleverly assigns each of its characters a specific film genre to keep them distinct from one another. Montoya has stepped out of an ’80s cop drama with over-the-top dialogue to match. Lance is from a sexy crime thriller–she feels almost like a James Bond femme fatale. Cain is the scrappy, bubble-gum cracking street kid from the world’s most R-rated take on Newsies. Bertinelli believes herself to be the protagonist of a deadly serious samurai flick but just can’t seem to get anyone to buy what she’s selling. Meanwhile, both Sionis and Zsasz are doing their best take on Scarface by way of a flamboyant comedy.

The entire ensemble delivers on their assigned tropes, absolutely committed to their respective bits to spectacular effect. McGregor and Winstead’s laugh-out-loud melodrama are standouts next to Robbie herself, who gives Harley every possible ounce of manic Looney Tunes-flavored energy she has.

Throughout the movie, Harley regularly breaks the fourth wall to announce details directly to the audience, rewind the story, shuffle the order of events, or throw in her typical brand of off-beat, raunchy humor. Stylistically, the comparisons to Fox and Marvel’s Deadpool movies can’t be missed. After all, both Harley and Wade Wilson exist in a similar niche within superhero comics as wise-cracking, irreverent meta-jokesters and anti-heroes. But, if anything, while Deadpool focuses its jokes on commentary about the superheroes, Birds of Prey gleefully participates in the genre. It’s not really trying to say anything, but that’s OK. The movie is having way too much fun with itself to try and make a bigger point about blockbuster franchises or to have an opinion on the Marvel vs. DC rivalry.

It also deftly avoids plucking at any low-hanging DCEU fruit. Birds of Prey is definitely a movie that exists thanks to films like Suicide Squad–Robbie’s Harley wouldn’t be here without it, and the movie never tries to pretend otherwise–but it’s not interested in making anyone relive those earlier movies more than they need to, even for the sake of a punchline. Instead, Birds shakes down the stories that came before it for loose exposition and barrels on, full steam ahead.

But surprising, fresh humor and self-awareness aren’t the only things Birds has on offer. The aforementioned ultraviolence comes care of some truly outrageous fight scenes. A car chase on roller skates? Check. A police evidence locker brawl that ends in a cloud of cocaine while a remix of Ram Jam’s Black Betty blares? Check. A massive showdown in the world’s coolest funhouse? Check, check, and check. The influence of John Wick franchise director Chad Stahelski, who came in at the behest of Cathy Yan to help punch-up (pun intended) the combat, couldn’t be more obvious, and the movie is better for it. These are some of the most fun-to-watch fight scenes the superhero genre has showcased thus far, and with any luck, they’ll go on to inspire the next generation of R-rated cape-and-cowl madness.

The one notable sticking point Birds of Prey runs into is a poor sense of pacing. Harley’s non-linear storytelling is funny, sure, and while it does work in the context of her character, it can get hard to track what is happening when. The problem becomes more obvious as the multiple plot threads begin to weave into one. At worst, the cut-and-paste style feels like a fun but ultimately unnecessary time sink that stands in the way of the team coming together, which is a shame considering just how satisfying it is when all five of the movie’s main protagonists are on the screen with one another.

All told, however, the pacing problems are minor in the face of just how of a blast Birds of Prey is to watch. It’s the sort of kinetic, high energy romp that comes with built-in replay value, and proves exactly why Harley Quinn has become such an endearing, beloved character in the pop-culture pantheon. If this is the direction the DCEU is headed, the future’s looking bright.

Smash Bros. Boss Thinks There Are Too Many Fire Emblem Characters

Masahiro Sakurai, the director of Super Smash Bros. Ultimate, agrees with fans that there are too many Fire Emblem and sword-based characters in the game.

As posted by Ryokutya2089, a column in Japanese magazine Famitsu saw Sakurai discuss the current situation with Super Smash Bros. Ultimate’s character roster. “I know it as well. There are too many Fire Emblem characters,” he said. “And too many swordsmen. But when something’s decided, I move ahead with it.”

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He also explained that the choice is out of his hands when it comes to new characters. “New fighters aren’t decided by my preference, but are put forward by Nintendo,” he said.

While Sakurai recognises the large number of sword fighters in Ultimate, he hopes they all offer something individual. “Because there are too many swordsmen, we designed tactics only for that fighter.” he said, explaining that incorporating the heritage of fighters through three weapon choices is an example of this.

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At the end of January Nintendo announced that Fire Emblem: Three Houses protagonist Byleth was being added to Super Smash Bros. Ultimate, and the character was met with a less-than-happy response from the fan base. While the fighter is an easy pick-up-and-play character worth checking out, it’s easy to see why Sakurai has felt it important to discuss the situation with fans in his Famitsu column.

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Matt Purslow is IGN’s UK News and Entertainment Writer. You can follow him on Twitter

Pokemon Sword & Shield Adding New Gigantamax Pokemon This Week

Pokemon Sword and Shield players will soon have their first chance to catch a brand-new Gigantamax Pokemon. The Pokemon Company has officially revealed Gigantamax Toxtricity, which is making its debut in the titles later this week.

Starting February 6, you’ll have a chance to encounter Gigantamax Toxtricity in Max Raid Battles in both Sword and Shield versions. Toxtricity will be in its Amped Form in Sword, while Shield players will encounter its Low Key Form. You’ll be able to find Gigantamax Toxtricity in Max Raids until March 8.

In the meantime, a few other Max Raid events are underway in Sword and Shield. Until February 6, Sword players have a greater chance of encountering Gigantamax Coalossal and Flapple in Max Raids, while Shield players are more likely to find Gigantamax Lapras and Appletun.

Milcery with the Gigantamax factor is also appearing in Max Raids until February 16. When you defeat or capture one, you can earn two new kinds of Sweets, which can be used to evolve it into new flavors of Alcremie.

On top of that, The Pokemon Company is also offering another pair of freebies for Sword and Shield. First, you can claim 10 Heal Balls via the Mystery Gift code G1GAGRANF1NALE. To commemorate the start of the games’ third Ranked Battle season, the company is also giving away another 20 free Battle Points via the code SUPEREFF1CACE. You can see all the other free Pokemon Sword and Shield gifts available right now in our roundup.

This month is shaping up to be a big one for Pokemon. The Pokemon Company will pull back the curtain on a new Mythical Pokemon for Sword and Shield on Pokemon Day, February 27. This month will also see the launch of Pokemon Home, a new cloud service that allows players to store and move their Pokemon between games. The service will be available in free and paid tiers.

Now Playing: Pokemon Sword & Shield Are Getting Expansions, New Pokemon, & More – GS News Update

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Persona 5 Scramble Demo Now On Switch, But You’ll Need To Jump Through Some Hoops

Persona 5 Scramble: The Phantom Strikers is launching very soon in Japan, and its impending release means you can try out a demo of the Musou-style spin-off. That is, if you’re willing and able to jump through a few extra hoops to rouse your Phantom army.

The demo is only available on the Japanese eshop, which means that to access it you’ll need to have a Japanese account. The Nintendo Switch isn’t region-locked, so it’s simple enough to set up a Japanese account on your own Switch. You’ll just need an email that’s distinct from the one linked to your standard US account. With that account in tow, just navigate your way into the eshop and look for the Persona 5 Scramble imagery.

Keep in mind that this isn’t a standard Persona game. Instead, it’s an action game akin to the Dynasty Warriors franchise. Atlus partnered with Koei Tecmo and Omega Force for development, making it a unique mash-up. The trailers we’ve seen have shown sprawling battles like Dynasty Warriors, but in the visual style of the Persona series.

No western release date has been announced for Persona 5 Scramble. If you’re itching for more Persona, though, Persona 5 Royal is coming on March 31. Check out our P5R pre-order guide for more details.

Now Playing: Persona 5 Scramble – Official Japanese Trailer

GameSpot may get a commission from retail offers.

Fortnite: Love And War Introduces A New Mode and Cosmetics For A Limited-Time

Epic Games is inviting you and your favorite Fortnite squad mate into its latest limited-time event, celebrating teamwork and betrayals with a new match type and cosmetic rewards.

Love and War, which runs until February 17 and is included in today’s update, is highlighted by a new Search and Destroy match type. Two teams of six players will take turns both attacking and defending an area of the map over a maximum of 11 rounds, with the team that reaches six wins taking victory.

Gold is earned between rounds for enemy kills and completed objectives, and used to purchase weapons, shields, and building materials. If you’re ever played Counter-Strike, you’ll know what to expect here.

Playing matches of this new mode will progress specific Love and War challenges, which will unlock new cosmetic items during the duration of the event. These include new a new pickaxe, emotes, and more, along with new purchasable skins from Fortnite’s Item Shop.

New character skins and pickaxes purchasable through the Item Shop
New character skins and pickaxes purchasable through the Item Shop
Cosmetic items you can earn by completing Love and War Challenges
Cosmetic items you can earn by completing Love and War Challenges

Love and War is extending this season of Fortnite after Season 2 was recently pushed back to February 20.

GameSpot may get a commission from retail offers.

PS4’s Best Games Are Cheaper Than Ever In Fantastic New PSN Sale

The PS4 has a ton of excellent games, including critically acclaimed exclusives and third-party titles, and you can currently snag many of the platform’s best games on sale. The PlayStation Store has kicked off its Critics’ Choice Sale, which spotlights and discounts a large number of these great games until February 18. (Note: The sale just went live, so you may need to add a game to your cart to see its discount.)

A number of GameSpot’s best games of 2019 are discounted in the PS4’s Critics’ Choice sale. Our Game of the Year, Sekiro: Shadows Die Twice, is discounted to $39. Several of our runners-up are also discounted, with Control and Death Stranding going for $36 each, A Plague Tale: Innocence set at $25, and Resident Evil 2 down to $19.79. These games are absolute steals at those prices.

Call of Duty: Modern Warfare‘s Battle Pass edition is also on sale. This bundles the game with its Season One battle pass, instantly unlocking the first 20 content tiers. There’s only a week left, however, so you’ll need to play a lot if you want to unlock as much as possible. The Battle Pass edition also comes with a custom in-game knife, 3,000 Call of Duty points, and three operator packs, each of which includes an operator skin, weapon cosmetic, and additional bonuses.

You’ll also find a nice discount on Monster Hunter World: Iceborne – Master Edition, which brings the package down to $40.19 from $60. The base Monster Hunter World game is also on sale for $15, and the Iceborne expansion is $30 if you want to buy either on their own.

We’ve scoured through the deals and collected the best ones below. However, there are plenty more PS4 games discounted in the Critics’ Choice Sale, so be sure to check it out on the PlayStation Store before it ends on February 18.

Best PS4 deals in Critics’ Choice Sale

Now Playing: PS4’s 5 Best Games Of 2019

Atomic Heart Reveals New, Extra-Weird Gameplay Teaser

Every time we see the BioShock-ish Atomic Heart, it looks weirder. In a good way! Get your latest look at a montage of strangeness in the new one-minute-long video above from the upcoming first-person shooter being made by developer Mundfish.

If you’re curious exactly what Atomic Heart is, don’t worry: we were too. For more, check out ten minutes of gameplay from just over a year ago and the next-most recent teaser video from September.

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Atomic Heart has no announced release date, but we’re hoping to see it sometime this year.

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Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.

Xbox’s Phil Spencer Sees Amazon And Google As Their Biggest Future Competitors

It might only be a few more months until Microsoft and Sony lock horns again with the launches of the Xbox Series X and PlayStation 5, but Xbox head Phil Spencer is already thinking about the competitors of the future. And according to him, they’re neither Sony or Nintendo.

Speaking to Protocol, Spencer explained that the real competitors on the horizon are Amazon and Google, due to their established cloud-service backbones that already compete with Microsoft’s own Azure network. Spencer sees the movement towards cloud gaming (they’re already testing their own games streaming service, Project XCloud, publicly) and the hardware that they will require as the new ground for competition, instead of physical console sales.

“When you talk about Nintendo and Sony, we have a ton of respect for them, but we see Amazon and Google as the main competitors going forward,” Spencer said. “That’s not to disrespect Nintendo and Sony, but the traditional gaming companies are somewhat out of position. I guess they could try to re-create Azure, but we’ve invested tens of billions of dollars in cloud over the years.”

Spencer wants to shift the conversation away from hardware sales and towards the number of potential customers each company can reach, which makes establishing partnerships crucial. Sony has already made such a move, signing a deal with Microsoft to leverage Azure for future cloud-based products over Amazon, which still currently powers PSN through AWS.

“I don’t want to be in a fight over format wars with those guys while Amazon and Google are focusing on how to get gaming to 7 billion people around the world,” Spencer concluded. “Ultimately, that’s the goal.”

Now Playing: Project xCloud – Official Trailer

GeForce Now Founders Membership for $5 a Month

GeForce Now is now live and available for everyone. You can try it for free with limited access to the service, or start a Founders membership to get special perks. For a limited time, Founders get the first 90 days for free, and lock in the special introductory price of $4.99 per month for 12 months. It’s a great deal, but it won’t be around forever. Check it out here.

Try GeForce Now

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What is GeForce Now?

GeForce Now is a lot like Google Stadia, except you don’t have to re-buy all the games you want to play. Basically, it lets you stream the PC games you already own to other devices. That means you can play games like Destiny 2, Cuphead, Fortnite, and many more on an Android phone or an old Mac that wouldn’t be able to run the games on their own. All you need is an internet connection that delivers at least 15 MBbs (though higher is better), and you’re good to go.

The catch is that not every game is supported. Over 400 games are available on the service, but that might not cover every title in your Steam library. Check out our GeForce Now review-in-progress to see our experience with the service.

GeForce Now Compatible Devices

At the moment, compatible devices include PC, Mac, Shield TV, and Android mobile devices. More devices may be added in the future.

GeForce Now Founder Membership Benefits

geforce-now-membership-tiersWhen it comes to signing up for GeForce Now, you have two options. There’s a free tier, which gets you “standard access” and limits your play time to one-hour sessions. That basically means you might have to wait longer to play a game and you can’t play it as long.

If you start a Founder membership, you’ll get “priority access” to servers (essentially ditching the line in front of the free crowd) and you can play for up to six hours before having to queue up again. There’s no limit to how many sessions you can play in a day.

All in all, GeForce Now seems like a pretty solid game streaming service, and one that will likely improve in the future. It’s particularly great for anyone whose gaming PC is getting up there in age and doesn’t want to shell out the cash for a new one. It’s a cheap way to keep playing your games, and it gives you more options for which devices you can play them on. What’s not to love?

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Chris Reed is IGN’s shopping and commerce editor. You can follow him on Twitter @_chrislreed.

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