Monster Hunter World Is Capcom’s Fastest Selling Game

Monster Hunter World has been flying off the shelves by all accounts, with five million copies shipped in the three days following its launch. Capcom has also reported that units shipped have just reached the 6 million mark, making it the fastest selling Capcom game to date  – and that’s just on consoles. The PC version has the potential to inject some momentum into the game’s sales figures when it releases later this year.

Continue reading…

UK Daily Deals: Get a Nintendo Switch With FIFA 18 and Official Switch Accessory Set for Just £259 With Promo Code

 

Want IGN UK Deals in your social feeds? Like us on Facebook and follow me on Twitter for the most up-to-date bargains.

Image result for nintendo switch grey

Nintendo Switch With FIFA 18 and Accessory Set for £259

Looking for a good deal for Nintendo Switch? You can buy Nintendo Switch console in grey with FIFA 18 and the accessory set, which includes a carry case and LCD screen protector for £259.00. Use the promo code “TDX-PHJ4” to bring the price down and save more than £80.00.

Continue reading…

PSN Is Down Right Now At Least Partially

It appears the PlayStation Network is running into some problems right now. The official PlayStation Network Service Status page shows that basically all of PSN’s services are experiencing outages right now. As always, your mileage may vary, but for now it seems as if the issues are widespread across PlayStation 4 and PlayStation 3, among other platforms.

It’s been tough sledding for PSN of late, as this partial outage comes just over a week after the network faced big server problems at the end of January.

No Caption Provided

The outage appears to be affecting many games, including Epic’s Fortnite. The developer acknowledged the issues on Twitter and directed players to Sony’s support site for more details.

People on Twitter had a lot to say about the newest PSN outage. Here are some of the tweets we saw regarding the network issues (even Chance the Rapper chimed in):

More to come…

Got a news tip or want to contact us directly? Email [email protected]

Arrow: “The Devil’s Greatest Trick” Review

Warning: Full spoilers for the episode below.

Arrow’s sixth season has been in need of a big change for several months now. The general status quo of the series isn’t connecting, and its main villain certainly hasn’t been measuring up. At long last, “The Devil’s Greatest Trick” attempted to provide the shakeup the series has been needing. Whether it will ultimately prove successful remains to be seen, but it’s a start, at least.

One thing I’ll say in this episode’s favor is that it built a sense of urgency that’s generally been lacking this season. It quickly became clear that, one way or another, things would be very different in Star City by the end of the night. Maybe Cayden James would be convinced to abandon his misguided attempt to blow up the city. Maybe a new villain would emerge to replace him. Whatever the case, it was enough to know that something new and uncertain was in the air.

Continue reading…

Netflix Buys Sci-Fi Thriller Extinction from Universal

Netflix has acquired sci-fi thriller Extinction after Universal ditched it from its slate.

The Lizzy Caplan (Cloverfield) and Michael Pena (Ant-Man)-starring flick was due to hit theaters last month, but Universal pulled it from release without explanation last November. Netflix has subsequently confirmed to Variety that it has bought the rights to Extinction and plans to release it later this year.

The news comes in the wake of another ‘Netflix Film’ that already came pre-packaged from another studio, The Cloverfield Paradox, suggesting a strategy for the streaming service of, er, picking up the scraps.

Continue reading…

Destiny 2 Dev Discusses Nightfall Changes And More

Bungie has shared further details on the big changes coming to Destiny 2‘s Nightfall Strikes. One of the biggest changes is related to the countdown timer. Game director Christopher Barrett started off by saying Nightfall Strikes should allow players to determine their own level of challenge. If players want to zip through it as fast as possible, they should be able to; and players who want to play “slow and steady” should have that option available to them as well.

Senior design lead Tyson Green said in Bungie’s extended blog post that a lot of potential Strike players have passed over Nightfall Strikes because “it is both difficult and indexes performance solely on speed.” Under the new setup, there will still be a timer, but your score will “bleed” over time. “We are watching this closely–score decay can feel bad, but all else being equal, a team that clears faster than another team should score higher. Score decay achieves this in the most transparent fashion,” Bungie said.

When the clock hits 15 minutes, the new points you earn have their value decreased by 50 percent. At 18 minutes, you will no longer earn any points, and the experience turns into “a race to finish the run and post your score,” Bungie said.

“We want time to matter, but we also want to avoid some of the problems we saw with Prison of Elders, where a ‘high score’ might involve punishing respawning combatants (and yourself) for a few hours until the novelty wore off,” Bungie said. “A good Nightfall clear shouldn’t feel like a slog.”

Also new for Nightfall Strikes will be team-based scoring, with all participants contributing. “A team should be able to focus on what works best, not feeling put out by who stole whose kill,” Bungie said. “Scoring is primarily driven by kills and secondarily by orb generation. We want you to find what works best for clearing strikes instead of telling you which weapons to use, but we want coordinated use of Supers and other team support mechanics to contribute to high scores. We’re interested in restoring special point awards based on medals, but we want your input to understand the basic meta first.”

Regarding the new Nightfall Strike scoring changes, Bungie said it had a number of design goals in mind for what it wanted to achieve. These include:

  • Reward you for engaging and defeating enemies instead of running past them.
  • Avoid over-emphasizing specific mechanics like precision kills that highlight certain areas of the sandbox (and/or punish other areas), so that players are the ones who determine the most effective Meta.
  • Reward you for taking on greater challenges up to the limits of your own capabilities.
  • Reward you for doing the above quickly and over the course of a short run versus long slogs over several hours.

Additionally, there will be new Nightfall modifiers for Prestige mode.

“The current Nightfall climate encourages play that pushes players through the encounters as fast as possible, focusing on extending bonus timers, and skipping encounters unless they are required, which was more stressful than fun,” designer John Favaro said. “With Nightfall strike scoring, we were looking to give players a little more control, allowing them to modify their experiences to provide them the challenge they want and incentivize more methodical progression through the activities. People like big numbers, and the best way to get big numbers is to kill everything. We’ve been listening to the community’s feedback, and this is our first step in making a few improvements. We’re hoping you’ll put some time in and let us know how you feel.”

The new modifiers will add a multiplier to your score in Prestige mode, but you can still lose points through things like the previously discussed score bleed. Additionally, the timer reduces your multiplier as time goes along, to encourage faster play. These are the modifiers that Bungie plans to introduce with the new Nightfall Strike scoring:

  • Void/Solar/Arc Singe – currently provides a +25% increase to player and enemy damage of the corresponding element.
  • Extinguish – fireteam wipes return the team to orbit
  • Power modifier – voluntarily decrease your power to gain a score bonus.

“If you still enjoy the thrill of racing through quickly, you will be rewarded with a higher score,” Bungie said. “If you prefer to go in solo and take your time, you might lose some points, but will still finish the activity and collect a reward. You can complete the normal Nightfall and get a score, or you can take on the Prestige Nightfall and ratchet up your score with some modifiers.”

Go to Bungie’s website to see a full rundown of what’s changing in Destiny 2 and more. The Nightfall Strike changes are scheduled to go live in an update coming on February 27.

In other Destiny 2 news, the game’s Valentine’s Day event, Crimson Days, is scheduled to start on PS4, Xbox One, and PC on February 13. Among other things, it introduces a 2v2 Crucible gametype where staying close to your teammate causes your abilities to recharge faster. You can learn more about Crimson Days here in GameSpot’s previous coverage.

Got a news tip or want to contact us directly? Email [email protected]

Dark Knight’s Goyer Drops Out of Directing He-Man Movie

Dark Knight and Batman v Superman scribe David Goyer will no longer be directing the Masters of the Universe reboot for Sony.

In December it was reported that Goyer was in talks to direct the film, but THR has put the rumors to rest, stating scheduling conflicts were the cause of the exit. However, Goyer will still serve as writer and executive producer on the reboot, based on the popuar line of ’80s toys from Mattel and the subsequent cartoon series and Dolph Lundgren film. He is the latest in a short line of directors to drop out of the gig, following McG, who left the project earlier last year, and Jon M. Chu.

Continue reading…

New Overwatch Skins And Map Are Out In New Update; Here Are The Patch Notes

A new Overwatch event is now underway, as the latest update for the game has kicked off the Year of the Dog. This is the new iteration of the Lunar New Year event that was held last year, and it introduces a bunch of new content across all platforms: PC, PS4, and Xbox One.

As is often the case for many players, the most exciting addition will be new skins. There are a total of six new skins, including those for Genji, Mercy, Zarya, and Pharah. There are also more than 50 new seasonal items in all. You can see all the new Year of the Dog Legendary skins (and more) in our gallery. The event runs from now through March 5.

Also new is a map set in Thailand called Ayutthaya. This is the first Overwatch map made specifically for Capture the Flag, which has undergone some changes as part of its return in this update. Flags are now picked up immediately but are dropped when using certain abilities (such as Winston’s leap). Additionally, ties are no longer possible since matches will go to sudden death, if necessary. During this phase, teams flags are positioned closer to the center of the map so that flag carriers won’t have to run as far to score.

In addition to the standard CTF mode, a new competitive season centered around CTF is being launched. This will run for four weeks, and those who make it into the top 500 will receive a special spray and icon.

One other change of note in this update is a fan-requested feature. Before starting a match, you’ll now be able to easily change between any of the skins you own for a given character. This is done from the Assemble Your Team screen and can’t be accessed mid-match, but it’s still a welcome addition, particularly as players continue to amass increasingly large collections of skins.

Got a news tip or want to contact us directly? Email [email protected]