Wonder Woman 1984, Godzilla, And Matrix 4 Release Dates Delayed

While theaters are slowly opening across the country, including in California, with new guidelines for cinemas, Warner Bros. is shifting around many dates for upcoming movies. And most of these films are getting pushed back.

Christopher Nolan’s Tenet has already seen a delay–now hitting theaters in late July–and three other major Warner Bros. films are being shifted, including Wonder Woman 1984, which moves to October 2, 2020 from August 14, as Gal Gadot revealed in a tweet.

Additionally, Godzilla vs. Kong and Matrix 4 will be shifted, according to The Hollywood Reporter. The Matrix is being pushed back 11 months and has a new release date of April 1, 2022, primarily because of production shut-down due to the COVID-19 pandemic. Godzilla vs. Kong–originally hitting theaters this Thanksgiving–will arrive in Matrix 4’s old spot of May 21, 2021.

The kid’s film Tom & Jerry gets bumped back six month and the upcoming Robert Zemekis film Witches was supposed to release on October 9 of this year, but has now been removed from the release calendar for the time being. Check out the new release dates below.

New release dates:

  • Tenet – July 31, 2020
  • Wonder Woman 1984 – October 2, 2020
  • Tom & Jerry – May 21, 2021
  • Godzilla vs. Kong – May 21, 2021
  • Matrix 4 – April 1, 2022
  • Robert Zemekis’s Witches – No new release date

While you wait for those movies to hit theaters, consider listening to GameSpot’s weekly TV series and movies-focused podcast, You Should Be Watching. With new episodes premiering every Wednesday, you can watch a video version of the podcast over on GameSpot Universe or listen to audio versions on Spotify, Stitcher, Google Play, and Apple Podcasts.

HBO GO Is Getting Axed to Simplify HBO Max Transition

When WarnerMedia’s new streaming service launched in the US back in May, our HBO Max review praised the “impressive library of beloved shows and movies.” But there were also some glaring missteps in HBO Max’s launch, including a lack of 4K HDR support, confusion over how to sign up for HBO Max and the difference between HBO Max, HBO Go, and HBO Now.

If you’re still confused about the last point, the streamer is attempting to make life a bit easier in the coming months. According to a WarnerMedia spokesperson, the HBO Go app will be removed on July 31, 2020, while the HBO Now app will be simply renamed “HBO.”

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In an official statement from WarnerMedia, the company outlines why it’s decided to make these changes:

Now that HBO Max has launched and is widely distributed, we can implement some significant changes to our app offering in the U.S. As part of that plan, we will be sunsetting our HBO Go service in the U.S. We intend to remove the HBO Go app from primary platforms as of July 31, 2020. Most customers who have traditionally used HBO Go to stream HBO programming are now able to do so via HBO Max, which offers access to all of HBO together with so much more. Additionally, the HBO Now app and desktop experience will be rebranded to HBO. Existing HBO Now subscribers will have access to HBO through the rebranded HBO app on platforms where it remains available and through play.hbo.com. HBO Max provides not only the robust offering of HBO but also a vast WarnerMedia library and acquired content and originals through a modern product.

WarnerMedia did not give any update on the future availability of HBO Max on Roku or Amazon’s Fire devices, since the company has still not made deals with those companies to allow them to integrate HBO Max into their existing offerings.

For more on the streamer, here’s why you can’t watch HBO Max on a Roku or Amazon Fire Stick streaming device, our reviews of the best and worst HBO Max original shows, and a list of the major DC movies and TV shows missing from the HBO Max library. Watch the trailer for HBO Max’s upcoming Doom Patrol Season 2 debut below:

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David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He’s also the TV Editor for IGN. Say hi on Twitter.

CastleStorm 2 Gets July Release Date, Demo Out Today

CastleStorm 2 will be released on July 31 for Nintendo Switch, PS4, Xbox One and PC via Epic Games Store. A free Epic Games Store demo is available today, until June 30.

Announced exclusively at today’s IGN Expo, the game follow the original’s mixture of tower defense, castle destruction and hack ‘n’ slash elements, but adds a new real-time and turn-based strategy element, built around conquering a kingdom.

Check out a Monty Python-flavoured trailer below:

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Choosing from good and evil factions and taking over a procedurally generated map piece by piece, the game also features two story-driven campaigns set within its skewed, cartoony take on a medieval world at war.

There’s much, much more to see from today’s IGN Expo, and we’re running the Summer of Gaming throughout June – here’s the Summer of Gaming full schedule. All month, we’re supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter.

Guilty Gear Strive Reveals Returning Character, Ramlethal

The latest character in the Guilty Gear Strive line-up has been revealed, and it’s the returning Ramlethal Valentine.

Announced exclusively as part of today’s IGN Expo, Ramlethal specializes in controlling the mid-range, and uses two large swords as her primary weapons (carried by her flying Luciferos partners). Strive marks Ramlethal’s second appearance as a playable character in the series.

Check out a reveal trailer below:

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The trailer also announces that we’ll see the next playable character reveal for the game in August 2020.

Billed as a reboot for the fighting game series, Guilty Gear Strive currently includes a roster of Sol Badguy, Ky Kiske, May, Faust, Potemkin, Chipp Zanuff, Zato-1, Millia Rage, Axl Low alongside Ramlethal. It’s due out in 2021, following a delay due to production issues stemming from the current pandemc outbreak and subsequent lockdowns.

There’s much, much more to see from today’s IGN Expo, and we’re running the Summer of Gaming throughout June – here’s the Summer of Gaming full schedule. All month, we’re supporting some incredibly important causes – the World Health Organisation and The Bail Project – if you are able, help us support them too at donate.ign.com.

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Joe Skrebels is IGN’s Executive Editor of News. Follow him on Twitter.

Bungie Disables Destiny 2’s Trials Of Osiris After A Bug Breaks It

If you were looking forward to jumping into the first Trials of Osiris weekend of Destiny 2‘s new Season of Arrivals, we’ve got some bad news. Bungie has disabled the mode in order to deal with a bug that’s broken the rewards for the mode, and it’ll stay offline for the rest of the inaugural weekend of Season 11.

According to Bungie, the bug messes things up for players who achieve a flawless “Trials Passage,” the card that tracks wins in the highly competitive multiplayer mode. In Trials, your goal is to win seven multiplayer matches before losing a total of three, but you get the best rewards come if you manage seven wins and no losses–a flawless run.

When that happens, you get access to a special social space called the Lighthouse, where you get some of the best rewards in Destiny 2. But the new bug plaguing the game is disrupting things for players who go flawless, preventing them from reaching the Lighthouse.

Trials is definitely off the table this weekend, but according to Bungie’s tweet, it might stay down for longer. The developer seemingly hasn’t identified the bug messing up Trials yet, so we don’t know how long it might take to fix it. That means that Trials could stay down for future weekends as well while Bungie figures out what’s wrong. That’s a bummer for all the competitive Destiny 2 players who were looking forward to taking on the challenge with the start of the new season, and presumably, a fresh crop of players looking to test their luck in the mode.

We’ll update this story if Bungie shares any more details about when Trials might be re-enabled. In the meantime, if you’re still confused about the new activities in the Season of Arrivals, check out our guide running down how Contact and Umbral Engrams work.

Now Playing: Destiny 2 Beyond Light Expansion, Season 11, & Next-Gen Launch: Everything You Need To Know

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PS5 Reveal Event: All The Game Trailers From The PlayStation 5 Debut

The PlayStation 5 reveal event was our first look at the next-gen console from Sony, in more ways than one. Though it did feature a short introduction from CEO Jim Ryan, and occasional brief statements from studio heads and other developers, it was mostly a trailer showcase. As Ryan said, the company wanted to let the games speak for themselves, and they did.

What followed was nearly an hour of trailer after trailer showing Sony’s next-gen lineup. It included first-party exclusives like Horizon Forbidden West and Spider-Man: Miles Morales, and served as the debut for some big third-party games like Hitman 3 and Deathloop. It all ended with a trailer showing off he hardware design itself, finally answering the outstanding question of what the PlayStation 5 looks like.

You can catch up with all of the PS5 games shown, but if you just want to watch the trailers, we’ve compiled them all below. Many of these are in 4K, while the stream itself was limited to 1080p/30FPS due to technical considerations stemming from Sony working from home. As such, here’s your chance to see them in all their glory.

Grand Theft Auto 5 / GTA Online

Marvel’s Spider-Man: Miles Morales

Gran Turismo 7

Ratchet & Clank: Rift Apart

Returnal

Pragmata

Stray

Solar Ash

Sackboy: A Big Adventure

Project Athia

Oddworld: Soulstorm

Little Devil Inside

NBA 2K21

Ghostwire: Tokyo

Kena: Bridge of Spirits

Hitman 3

Astro’s Playroom

Bugsnax

Demon’s Souls Remake

Godfall

Goodbye Volcano High

Destruction Allstars

Deathloop

Jett: The Far Shore

Resident Evil 8: Village

Horizon Forbidden West

PlayStation 5 Hardware Reveal

All the PS5 Games Confirmed for 2020

Anyone who’s thinking about picking up a PS5 at launch is probably wondering what the PlayStation 5 games lineup will look like by the end of the year. Thanks to a few early announcements and the PS5 reveal event, we’re finally starting to get an idea of the next-gen console’s early library will be.

We already know that the “majority of the 4,000 PS4 titles” will work, thanks to PS5’s backwards compatibility. That’s all well and good, but lets face it, nobody buys a console at launch to play last-gen games. You buy it for what’s new.

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Below are all the PS5 games we’ve seen confirmed for 2020. As always, release dates can (and often do) shift around. Also, many of the PS5 games announced so far don’t have specific release dates yet, meaning some of them could come out this year. With those caveats in mind, here are the PS5 games scheduled to arrive before the end of the year.

PlayStation 5 Games Coming in 2020

  • Assassin’s Creed Valhalla – Holiday 2020
  • Astro’s Playroom – Launch
  • Bugsnax – Holiday 2020
  • Chivalry 2 – 2020
  • Death Loop – Holiday 2020
  • Dirt 5 – October 2020
  • Fortnite – Launch
  • Godfall – December 2020
  • Gods and Monsters – Holiday 2020
  • Jett: The Far Shore – Holiday 2020
  • Madden NFL 21 – 2020
  • NBA 2K21 – Fall 2020
  • Observer – Holiday 2020
  • Oddworld Soulstrom – 2020
  • Outriders – Holiday 2020
  • Quantum Error – 2020
  • Redo! Enhanced Edition – 2020
  • Spider-Man: Miles Morales – Holiday 2020
  • Ultimate Fishing Simulator 2 – 2020
  • Vampire: The Masquerade – Bloodlines 2 – 2020
  • Watch Dogs: Legion – Holiday 2020
  • WRC 9 – 2020

Did we miss any? Which ones are you most excited to play? Let us know in the comments. Also be sure to check out our running list all the PS5 exclusives announced so far.

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Chris Reed is IGN’s shopping and commerce editor. You can follow him on Twitter @_chrislreed.

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Hulu’s Crossing Swords: Season 1 Review

Note: this is a spoiler-free review of Crossing Swords Season 1, which is now available to stream on Hulu.

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Robot Chicken has long been a comforting staple of Adult Swim’s programming block. 10 seasons in, the novelty of seeing iconic action figures placed in adult-oriented situations still hasn’t worn off. Bearing that in mind, one would think Crossing Swords is a sure win for Hulu. This new animated sitcom is created by two of the minds behind Robot Chicken (John Harvatine IV and Tom Root), and it offers the opportunity to apply that “raunchy toy humor” formula on a much bigger scale with real, serialized storytelling. But instead, Crossing Swords proves that less is truly more where that formula is concerned.

Crossing Swords is notable mostly for the fact that it’s animated in an intentionally crude, stop-motion style, with all the characters closely resembling Fisher-Price Little People figurines. The characters don’t even have limbs, instead hopping from point to point and not so much holding items as levitating them in mid-air. The art style itself is actually pretty charming. It’s certainly reminiscent of Robot Chicken, albeit with a much larger sense of scope and ambition. Clearly, Harvatine, Root, and their team have a lot more money to throw around here.

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Sadly – and very frustratingly – the off-kilter animation style is literally the only way in which Crossing Swords manages to distinguish itself. There’s certainly nothing memorable about the medieval fantasy universe in which the series is set. It’s an aggressively generic kingdom ruled by a self-absorbed family of monarchs, populated mostly by serfs, aspiring knights, and the occasional fantasy creature. For all its flaws, at least Netflix’s medieval-themed animated sitcom Disenchantment makes some effort to build a distinctive world around its characters.

Crossing Swords settles mostly for lowbrow gross-out humor. The series’ title alone should probably clue you in to the juvenile brand of jokes being employed. The series seizes on the fact that you can basically include whatever form of debauchery you want when your show is driven by crudely animated peg people. Get ready for a constant barrage of full-frontal nudity, F-bombs, drug use, and poop jokes. For example, the series premiere involves the main character being demoted from his boss’ S*** List to her “Shart List,” and then later wandering in on the queen engaging in a graphic orgy with several of her subjects.

The vast majority of the gags rely heavily on the fact that these cutesy characters are saying and doing terribly inappropriate things. Which begs the question – if Crossing Swords were animated in a more traditional style, would any of this even qualify as humor in the first place? Ehh…

With a bland fantasy setting and a lowest common denominator approach to humor, the only thing that might salvage the season would be interesting characters engaged in a compelling, season-long narrative. This may come as a shock, but there’s none of that to be found in Season 1. The series revolves mostly around a squire-in-training named Patrick (voiced by an unrecognizable Nicholas Hoult), as he attempts to rise through the ranks and prove his mettle to the King (Luke Evans) and Queen (Alanna Ubach). Patrick is a rare sensitive, thoughtful soul in a land populated only by hedonistic jerks. That includes his own siblings, the Robin Hood-like Ruben (Adam Ray), pirate queen Coral (Tara Strong), and literal clown Blarney (Tony Hale).

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The voice cast also includes Yvette Nicole Brown as the Shart List-loving drill sergeant, Maya Erskine as the spoiled Princess Blossom, Robot Chicken mainstay Seth Green as court magician Blinkerquartz, and Adam Pally as Patrick’s ditzy friend Broth. In general, the cast does a respectable job of trying to breathe life into the stale humor and situations. The problem is that they’re almost never given a chance to break out of their one-note molds. Erskine’s Blossom is the same shrieking, entitled Millennial in every scene she appears. Patrick is among the very few characters to experience any sort of arc, and it’s such a blandly formulaic hero’s journey that it hardly warrants a mention.

You can’t help but wish Crossing Swords would give the potty humor a rest and try taking itself the slightest bit seriously. Every once in a great while, the show will drunkenly stumble in that direction. There’s a subplot late in the season that parodies a recent Oscar-winning drama. Aside from being one of the few cases where the foul humor actually hits the mark, it presents a real, genuine moment of human connection that’s otherwise absent from the series. They may be Peg People, but that’s no reason to treat them like toys.

Rocksteady, NeatherRealm, Other WB Studios Reportedly Up for Sale

AT&T is reportedly looking to sell the Warner Bros. Interactive Entertainment gaming division, which includes studios like NetherRealm, Avalanche, and Rocksteady. The deal could be valued at $4 billion and there’s reported interest from companies like Take-Two, EA, and Activision Blizzard.

In a report from CNBC, telecom company AT&T, which purchased Warner Media in 2018, is looking to divest some assets to help pay off $200 billion in debt. This includes WB Interactive, which has already picked up interest from some of the game industry’s largest companies. Though sources say a deal is neither in place nor imminent.

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Any company that does purchase WB Interactive will not gain the rights to IP like Batman or Harry Potter, which is owned by Warner Bros. Instead, any deal will likely include a “commercial licensing agreement where AT&T can continue to get revenue from its IP.”

A potential purchase will, however, include studios that belong to WB Interactive like NetherRealm and Rocksteady, the developers behind Mortal Kombat, and the Batman Arkham series respectively.

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AT&T purchased Time Warner for $109 billion in 2018 and amassed $200 billion in debt. Investors have called on AT&T to sell “non-core assets” such as DirecTV and, now, WB Interactive.

There are multiple projects rumored to be in development under Warner Bros. Interactive including a new game from Rocksteady, and a new Harry Potter RPG. There’s also a new Batman game in the works at WB Montreal.

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Matt Kim is a reporter for IGN.

Spider-Verse’s Phil Lord Has Seen Spider-Man: Miles Morales for PS5

While the news that Marvel’s Spider-Man: Miles Morales coming to PS5 for the 2020 holiday season was one of the highlights of Sony’s reveal event, precious little information about the game was actually revealed. That’s why it’s notable for Phil Lord — best known to Spidey fans as the man behind the story of 2018’s Oscar-winning animated film Spider-Man: Into the Spider-Verse featuring Miles Morales — to reveal that he’s one of few people who have actually seen the game.

Lord retweeted the reveal trailer for the upcoming game, writing, “We got a chance last year to check out what the insomniacs are up to and… it’s special. They’re special.”

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It certainly sounds as though Lord liked what he saw, and he was impressed with the people making it. By “insomniacs” Lord is of course referring to the developers at Insomniac Games who gave us 2018’s Marvel’s Spider-Man for PS4 and are now working on the followup. Lord knows what it takes to capture the essence of Miles and faithfully adapt him from the comics to another medium, so if he approves of the game, then Insomniac must be doing a good job.

It sounds like Lord wasn’t alone when he saw the game, so we’d hazard a guess that he saw it with some of his fellow Spider-Verse filmmakers, including his longtime collaborator Chris Miller.

Lord is currently working on Spider-Man: Into the Spider-Verse 2, which was announced last year with a release date of April 8, 2022 but was later delayed until October 7, 2022.

Some confusion arose as to whether Spider-Man: Miles Morales was an expansion of the first game or not, but Sony has since clarified that it is a smaller standalone game.

You can re-watch the amazing, spectacular reveal trailer below:

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Joshua is Senior Editor and Producer at IGN. If Pokemon, Green Lantern, or Game of Thrones are frequently used words in your vocabulary, you’ll want to follow him on Twitter @JoshuaYehl and IGN.