Star Wars: Cassian Andor Series Recruits Black Mirror Director Toby Haynes

Black Mirror alum Toby Haynes has been recruited to direct the first three episodes of the Star Wars: Rogue One prequel series focused on Cassian Andor after Tony Gilroy stepped down from the role.

According to Deadline, Gilroy decided to relinquish his directorial duties to Haynes after considering the complications that he would face travelling between New York and the U.K. during the coronavirus (COVID-19) pandemic. With the series set to be shot in the U.K., Haynes stepped in to helm the opening episodes of the Disney+ series while Gilroy remains on board as showrunner and executive producer.

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Haynes is a prominent British TV director who is well known for helming the Emmy-winning episode “USS Callister” from Season 4 of Black Mirror, together with his notable work on episodes of Doctor Who and Sherlock. The report notes that Haynes featured high up on the shortlist of directors to helm future episodes of Disney’s upcoming Cassian Andor series, so he was quickly drafted in as the replacement.

As of right now, little else is known about the Cassian Andor series, including the official title or a firm premiere release date. However, we do know that Diego Luna will reprise his titular role, along with Alan Tudyk as the voice of sardonic assassin droid K-2SO. VFX supervisor Neal Scanlan has also hinted that the series might re-purpose unused characters/creatures from past Star Wars projects.

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The series is confirmed to take place five years before the events of Rogue One and explore Cassian’s role in the growing Rebel Alliance. It joins a growing list of Star Wars content at Disney, including the upcoming second season of The Mandalorian, an Obi-Wan Kenobi spinoff series, starring Ewan McGregor, and a LEGO Star Wars Holiday Special.

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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Monster Hunter Movie Gets Official Synopsis

The Monster Hunter video game series is coming to the big screen next year. And now, we have a better idea of what this movie is going to be about thanks to the release of the official synopsis of the movie.

On the official Monster Hunter movie website–along with the Sony Pictures page for the film–an official synopsis popped up detailing what we can expect for the video game adaptation. “Behind our world, there is another: a world of dangerous and powerful monsters that rule their domain with deadly ferocity,” reads the description. “When Lt. Artemis (Milla Jovovich) and her elite unit are transported through a portal from our world to a new world, they are in for the shock of their lives. In her desperate attempt to get home, the brave lieutenant encounters a mysterious hunter (Tony Jaa), whose unique skills have allowed him to survive in this hostile land. Faced with relentless and terrifying attacks from the monsters, the warriors team up to fight back and find a way home.”

Monster Hunter will be written and directed by Paul W.S. Anderson, who worked with his wife Jovovich on the Resident Evil movies. The film will also star Tip “T.I.” Harris, Meagan Good, Diego Boneta, Josh Helman, Jin Au-Yeung, and Ron Perlman.

Originally, Monster Hunter was supposed to come out in September 2020, but because of the COVID-19 pandemic, it has been delayed until 2021.

Speaking with Syfy, Anderson is a fan of the gaming series and wants to bring it to life on the big screen. “One of the things I fell in love with when I first played the game–and I’m an avid follower of the game and optioned the game from Capcom 10 years ago; I was playing it when it was relatively unknown in the West and no-one else was really aware of it–was not only all the creatures but also the environments they lived it. They really did a great job of creating this world, this environment, this wild habitat, that they lived in.”

The Monster Hunter movie releases in theaters on April 23, 2021. As for Capcom’s gaming series, Monster Hunter Rise and Monster Hunter Stories 2 were recently announced for Nintendo Switch and

Now Playing: Monster Hunter Rise – Official Announcement Trailer

Metal Gear Games Have Been Rated For PC In Taiwan

Metal Gear Solid has been absent on PC for the last two decades, last appearing in a 2000 port of the hit PS1 game. New ratings and images on the Taiwan Digital Game Rating Committee website for the games, were picked up by Gematsu.

This could indicate that publisher Konami may be ready to revive not only the first game in the Metal Gear Solid series, but its first sequel, and the original 1988 MSX game as well.

Metal Gear Solid 2: Sons of Liberty received a PC port in 2003 in the form of Metal Gear Solid: Substance, which expanded on the sequel with additional game modes, small dialogue changes, and a slight tweak of the controls.

Substance also added 350 VR missions and 150 Alternative missions. The Alternative missions were set in areas from the main story campaign and allowed players to engage in them as either Solid Snake or Raiden.

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The first two Metal Gear Solid games have been collected and re-released in ports before, such as 2011’s Metal Gear Solid: HD Collection for PS3, PS Vita, and Xbox 360, as well 2013’s Metal Gear Solid: The Legacy Collection on PS3.

YouTube channel RedGamingTech has also claimed that Metal Gear Solid will come back to PC, remade from the ground up for that platform and PS5 according to their source.

Konami has usually repackaged the old PC ports of its games in the past for a new release, but more details could be revealed at the Tokyo Games Show this week. The publisher will be present for two panels from September 26-27. For more, check out the full Tokyo Game Show schedule.

Now Playing: Metal Gear Solid HD Collection Livestream

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Nintendo Leaks Unlikely New Kirby Game For Switch

Kirby is the hungriest member of Nintendo’s gallery of mascots, and he’s sometimes neglected in favor of his more popular counterparts, particularly Mario. However, it appears that the pink puffball has a new game coming, though it’s probably not what fans were expecting. As spotted by a Twitter user, Nintendo’s Game Finder tool recommended a game called Kirby Fighters 2, accidentally leaking its existence.

It appears that Nintendo quickly removed the stealth sequel from its database. The original Kirby Fighters was a part of Kirby: Triple Deluxe, with a standalone version releasing for 3DS back in 2014. The game’s store description suggests that it will feature some of Kirby’s longtime buddies and enemies, including Waddle Dee and the hammer-toting King Dedede. A release date was not listed.

The latest main entry in the Kirby series is 2018’s Star Allies. In GameSpot’s Kirby Star Allies review, our critic Peter Brown wrote that the game lacked much in the way of challenge, but was ultimately a very charming experience. “Star Allies is yet another Kirby game, but it’s up there with some of the best. It’s an artistic showcase, and a great opportunity for co-op platforming. The one real complaint you can levy at it is that it gates off its more challenging aspects, but the fact that they are present to begin with will please anyone who’s grown weary of the series’ painless platforming.”

Now Playing: Kirby: Star Allies Video Review

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Where to Preorder PS5 Games

Now we finally know all there is to know about the PS5 release date and price point, it might be high time to look at what games there actually are to play on the new console. Various retailers are currently accepting preorders for PS5 games, so let’s take a look at what’s available right now.

We’ve also included a few PS4 games along the way, as several titles, including the likes of Assassin’s Creed Valhalla, Far Cry 6, and FIFA 21, will auto-upgrade for free when you move onto a PS5. These PS4 games are also very often cheaper than their PS5 counter-part, so don’t skip out if you can.

If you haven’t managed to snag a preorder just yet, keep an eye on our dedicated PS5 preorder page where we will provide you with all the relevant details.

PS5 Games Ready to Preorder at Amazon

Amazon is tried, tested, and a very reliable way to preorder games for the PS5. Right now the retailer has several listings for the most anticipated titles releasing on the upcoming console, including the launch game Spider-Man: Miles Morales. The Ultimate Edition is $69.99 and includes the full game, alongside Spider-Man PS4 with a massive graphical overhaul perfect for the PS5’s slick set of visuals.

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Preorder PS5 Games at Best Buy

There are plenty of other next-gen titles available to preorder at the moment, and Best Buy certainly has the best of them. Whether it’s Demon’s Souls, CoD Black Ops Cold War, or Far Cry 6, Best Buy has got you covered. If you’re lucky, you might be able to snag an extra $10 reward if the game is eligible.

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Preorder PS5 Games at GameStop

GameStop is also rocking a very healthy selection of games ready to preorder. Prices seem to be pretty consistent across the board at each of the retailers, with $69.99 becoming the brand new normal for next-generation video games.

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PS5 Games Available for Preorder from Walmart

Walmart isn’t packing the biggest selection at the moment when compared to the other sites. But, if it’s your retailer of choice, here are all the games available to preorder for PS5.

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And that’s all folks! We recently found out that the PS5 would be launching on November 12, and will cost $499 and $399 for the Digital Edition. If you want to learn more about the PS5 launch, or those elusive preorders at the moment, check out our dedicated pages right here on IGN

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Robert Anderson is a Commerce Writer for IGN. You can follow him @robertliam21

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Apple Watch Series 6 Is Already on Sale

Apple Watch Series 6 just came out, but Amazon already has it on sale for $15 off. That’s not a massive price cut, but it’s nice to see the latest in wearable technology get a discount essentially right out of the gate. And if you’re not looking to spend quite so much, you can also save $30 on an Apple Watch Series 3.

Here are the deals.

Apple Watch Series 6 Deals

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Apple Watch Series 6 comes in black, silver, blue, gold, and Product(RED) editions, though unfortunately the awesome blue one isn’t included in the sale. I guess it’s too good-looking to get a discount quite yet.

Series 6 sports a new processor that makes it up to 20% faster than the Series 5, says Apple. The biggest addition to the new model is a sensor that monitors your blood oxygen levels. It also has an improved always-on display that’s 2.5 times brighter than in the 5.

It hasn’t lost any tech in the upgrade, so it has all the sensors and features of the Series 5, including ECG, fall detection, and fitness tracking. It comes in 40mm and 44mm sizes.

Apple Watch Series 3 Deals

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Apple is keeping Apple Watch Series 3 in the lineup as the most affordable option. It normally sells for $199, but Amazon has it on sale for $30 off right now. Honestly, it has many of the features of the Series 6 .

For those who want something in between, you can grab an Apple Watch SE on Amazon for its MSRP of $279. That’s not a sale price, but considering the features, it’s a good deal anyway. Spec-wise, it’s similar to the Apple Watch Series 5, but notably it doesn’t have an always-on screen.

All of these models support the new WatchOS 7 operating system, which has a number of new features. It now has a Sleep app that you can use to create a bedtime routine and track your sleep. It has new watch faces and workouts. It even has hand washing detection, so it can set a 20-second timer when it notices you begin washing your hands. No more germs.

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Chris Reed is IGN’s shopping and commerce editor. You can follow him on Twitter @_chrislreed.

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Have the X-Men Already Existed in the MCU?

The MCU is spilling over onto Disney+ in Phase 4, with WandaVision poised to become the first of many live-action series that flesh out this ever-growing universe. The first WandaVision trailer is jam-packed with plenty of Easter eggs and neat references to Marvel’s comics, but perhaps none cooler than a subtle nod to House of M, one of the most important X-Men stories of all time.

In the trailer, a noteworthy Easter egg is a bottle of wine with an “M” that is reminiscent of the House of M comics logo. And if we translate the name of the wine, “Maison du Mepris,” it comes out to “House of Mepris” or “House of Contempt.” This seems like a clear reference to House of M!

In the past we’ve explored the many ways Marvel Studios could begin introducing mutants during Phase 4, but this might be our first tangible clue as to how that process will unfold. Is WandaVision’s House of M teaser a herald of things to come? Is it a sign the X-Men already exist in the MCU? Let’s explore the evidence.

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WandaVision: What Is House of M?

House of M is an X-Men/Avengers crossover from 2005, written by Brian Michael Bendis and drawn by Olivier Coipel. Essentially, the series explores what happens when an out-of-control Scarlet Witch is manipulated into changing reality so that mutants, not humans, are the dominant race on Earth. In the House of M reality, Magneto reigns supreme, the Avengers are either reluctant collaborators or underground rebels and Wolverine is the only hero who remembers the world as it ought to be.

As always happens in these cases, reality is eventually restored to normal, but not without some lasting repercussions. Readers eventually learn it was Wanda’s brother Quicksilver, not her father Magneto, who compelled her to create the House of M. Magneto kills Quicksilver in a rage, which causes a distraught Wanda to declare, “No more mutants.”

When the world returns to normal, the X-Men quickly discover Wanda has all but completely erased the mutant gene from existence. Only 198 mutants remain across the entire world, with even heavy-hitters like Magneto and Professor X rendered powerless.

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Did the MCU’s X-Men Vanish?

There’s little reason to assume Marvel Studios is building toward a direct adaptation of the House of M storyline in the MCU. There’s no direct confirmation mutants even exist in the MCU, so what would be the point in building a movie around the mutant race being decimated by Scarlet Witch’s powers? However, the House of M Easter egg does tease the possibility of Wanda’s magical powers being tied to the absence of the X-Men.

Many fans have speculated that mutants already exist in the MCU, but their presence is being masked somehow. Perhaps Professor X used his telepathic powers to make the world forget about mutants? But the House of M tease in the trailer could suggest Wanda was instead the culprit. What if the X-Men were once an active super-team in the MCU? What if they saved the world many times, only to be wiped out of existence in some sort of House of M-inspired clash with an unstable Scarlet Witch? In this version, the mutant gene isn’t just eliminated; every person in the world has now forgotten mutants ever existed in the first place.

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If so, this would be a quick solution for introducing the X-Men into the MCU. If Wanda comes to her senses and remembers the crimes she committed against mutantkind, maybe she can cast a new spell to undo that damage and restore the X-Men. That restoration could come at the end of WandaVision, or perhaps later on when Wanda returns in Doctor Strange in the Multiverse of Madness. She may need the Sorcerer Supreme’s help to hone her abilities and undo this terrible magical crime.

Obviously, Marvel hasn’t introduced the X-Men before now because they didn’t have the rights. Only with Disney’s purchase of 21st Century Fox have the rights returned and the door opened for mutants in the MCU. The advantage of drawing from House of M and revealing the X-Men to be forgotten heroes from an earlier era is that Marvel Studios won’t have to waste time establishing the team and recycling the same origin stories fans already know from the Fox movies. They can simply move forward and begin working the (no doubt recast with new actors) X-Men into the fabric of the post-Endgame MCU.

Making Scarlet Witch the Hero

Another intriguing possibility here is that Scarlet Witch will be positioned as the hero of this House of M-inspired conflict rather than the misguided villain she was in the comics story. What if another spell-caster was responsible for erasing mutants from existence? Perhaps there are other witches in the MCU who viewed mutants and their innate biological powers as a threat and wiped that threat off the board? There are certainly supernatural Marvel villains we could picture being behind a crime like that – Morgan le Fay, Selene, even Doctor Doom. And in the case of Doom, it’s worth remembering he was eventually revealed to be the secret mastermind behind House of M in the comics (and he’s also a Fox character who Disney now has the movie rights to as well).

Many Marvel readers criticized House of M for causing what they viewed as long-term damage to Scarlet Witch by making her the cause of widespread death and suffering. She’s since been redeemed, more or less, but for many mutants the pain of M-Day and their hatred of Wanda still lingers.

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Marvel Studios has already shown a track record of side-stepping the more unsavory qualities of its heroes. For example, Tony Stark’s alcoholism was never a huge issue, and Hank Pym (as far as we know) was never guilty of hitting his wife. This may be another case where the MCU tweaks the source material to avoid damaging a popular hero’s reputation.

Wanda may not turn out to be the cause of the X-Men’s disappearance, but instead the catalyst that brings them back. At this point we don’t know what villain Wanda and Vision will clash with in the Disney+ series, assuming there’s a traditional villain at all. Wanda is probably her own worst enemy at the moment. But some fans have speculated Kathryn Hahn’s “nosy neighbor” character Agnes may be a witch herself, which could make her the show’s main antagonist. (Fans are also speculating “Agnes” may actually be Agatha Harkness, the witch who helped teach Wanda how to master her magical powers in the comics.)

As Wanda learns more about her powers and the history of magic in the MCU, it may fall on her to undo a great crime and bring the X-Men back. Who better than the character who’s always bridged the gap between the X-Men and Avengers?

For more on the future of the MCU, check out every upcoming movie and TV show and find out the latest on Black Widow’s release date.

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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

The Game Awards December Premiere Date Revealed

The Game Awards are set to return this year on December 10. Because of the ongoing COVID-19 pandemic, there will not be a live audience this year, but host Geoff Keighley announced that this year’s awards show will be hosted from three international locations: Los Angeles, London, and Tokyo.

The Game Awards will be hosted live on Thursday, December 10, 2020, as a digital livestream. The annual awards show hosted and founded by Geoff Keighley honors some of the best games of the year and are also where games receive new trailers or premieres.

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In past years, The Game Awards were hosted live in Los Angeles in front of an audience. However, the coronavirus pandemic has caused The Game Awards to take a different approach this year. Instead, the show will air live from studio locations in Los Angeles, London, and Tokyo.

The Game Awards are still promising awards presentations, musical performances, and new game announcements.

Speaking with IGN, however, Keighley says “It’s too early to talk about world premieres for the show this year, but we’re in discussions now with all the publishers and developers of this year’s lineup,” Keighley says. “We’re looking forward to a big night of announcements and surprises for the fans.”

Regarding the new three host city structure, Keighley says The Game Awards hopes to make the three locations feel connected.

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“The biggest challenge is coordinating three different hub cities versus just one,” Keighley explained. “Our goal is to make everything feel interconnected and unite the world around video games. It’s challenging but also exciting to bring the show to more cities. I’ve long had the dream of hosting The Game Awards in other locations.”

Check out The Games Awards on December 10 and IGN which will cover the show and all the updates live.

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Matt T.M. Kim is a reporter for IGN.

Untitled Goose Game Co-Op Update Is Now Live

Like a horrible goose stealing your hat and throwing it in a lake, the co-op update for Untitled Goose Game may have snuck on you. Starting today, you and your co-goose can disturb the peace together with a free update.

Developer House House rolled out the update, along with a reminder that the eco-friendly “Lovely Edition” is due next week. That version, for Switch and PlayStation 4, is available for preorder along with the vinyl soundtrack. Today also marks Untitled Goose Game’s debut on Steam.

The co-op update was teased as part of an Indie World presentation for Nintendo Switch. It promised you can play through the full game with a friend, and showed off some of the sneaky shenanigans you can get up to with a partner, like moving boxes together with your combined goose power.

“The important thing is that Untitled Goose Game is a hoot,” James O’Connor wrote in our Untitled Goose Game review. “It’s a comedy game that focuses on making the act of playing it funny, rather than simply being a game that features jokes. Wishing that it was longer speaks to how much fun I had with it. There’s nothing else quite like Untitled Goose Game; it’s charming and cute despite being mean, and both very silly and very clever.”

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The Game Awards Coming December 10 As All-Virtual Show

The Game Awards will be held on Thursday, December 10, the shows producers announced today. As usual, it will be held as a free digital livestream, but due to the coronavirus pandemic, the show runners and host Geoff Keighley are making some significant changes.

Instead of a single live theater audience, The Game Awards 2020 will take place across studios in Los Angeles, Tokyo, and London. Those three stages will host award presentations and musical performances. As always, the award show will also debut trailers from game publishers, and drop news of content drops, special game sales, and limited-time demos.

The show is also introducing a new award this year, Innovation in Accessibility. The new category is said to recognize software and developers that add features to help games be enjoyed by a wider audience.

GameSpot spoke with Keighley ahead of the announcement. An interview, edited for length and clarity, can be found below.

GameSpot: How has COVID impacted planning for the show? When did you know that you had to make a plan B and then when did that become plan A?

Keighley: I think in the spring it was obviously clear that things were going to change this year. Initially we were developing a plan B in the spring because we knew likely things were probably going to change. I think we held out hope for a while that we were in December, so maybe over the summer things would get better and we might be able to go back to the traditional model. And then, obviously, I think by July it became clear to us that we were probably going to need to change our approach.

But we had started in the spring thinking of well, what are the other ways we can produce the show? What does it look like? The first question we had to answer was like, “Do we still do the show? What does it look like?” And I talked to all the game company CEOs this summer and just had a very frank conversation about what should the show look like, what’s the right way to approach it.

And there were spots where everyone was like, “No, it’s really important that we do the show and we use this year as an opportunity both to celebrate what games have meant to all of us and the world in 2020, but also maybe try some new things.” And I’ve always dreamed of the show having a presence in Europe and in Asia and this year, because of the unique circumstances, we’re going to be able to have live stages in London and Tokyo, which I’m really, really excited to do.

What lessons did you take from Gamescom Opening Night Live into the Game Awards?

I think the biggest thing for us with Gamescom was learning how to do a show safely with COVID protocols. So our team worked really hard on that, we did an amazing job keeping everybody safe around Gamescom. So that was definitely sort of first learnings there that we’re applying on a much bigger scale to Game Awards, but we normally do open that live in front of 1500 fans in Germany. This year, we did it with me by my lonesome here in Los Angeles. So we figured out how to do things that are very visually oriented. We had a lot of cool screens and whatnot that we used for Gamescom. So it’s going to be different for sure, but I think Gamescom taught us that it is possible to do something with a bit of scale and spectacle and doing it live.

That’s the other thing that from the get-go was really important to me is that we do a live show and not any pre-taped show where we’re telling winners the week before that they won, instead of an acceptance speech. The art–the magic of our show is that live energy of announcing games and showing games for the first time. And Gamescom was a live show and that was, I think, one of the first live events that had been happening in the game industry over the summer.

So how are you coordinating acceptance speeches?

You look at the way the Emmys did it and that’ll be similar to some of our thinking now. We’ll have potentially a live presenter that will introduce the category, but the nominees will join us remotely in most circumstances, I think in terms of being able to accept on video. Because with travel it’s tough. And we also don’t want to have scenarios where it’s like one nominee is there and then the other four are on video. We wouldn’t be telling people in advance: they’d find out live on video conference.

Obviously a big part of the Game Awards is the trailers and game reveals. This year a lot of publishers have been shuffling their plans last minute. So as you’re discussing with publishers what you’re going to show, have you had to pivot and change your own plans?

That’s always my greatest fear, going into these things the expectations are off the charts for fans, right? And I always say I can still do the Game Awards from my bedroom, but what I can’t do is make the games and make the trailers, so that’s where I need the help from all these talented developers around the world. And I think things have definitely been shifting around this year. But very early on, I felt pretty good momentum from the game studios that they thought they would have announcements to share about games.

And there will be hopefully some big AAA blockbuster games that get announced, but also increasingly our show, we’ve been doing things with updates on existing live service games. Or even a couple of years ago, we announced Joker for Smash Brothers. Or a couple years before we did the Zelda DLC.

I think in many ways we’ve probably benefited a little bit from some games that have been delayed a little bit and they were planning to do things earlier this year, but weren’t able to, or they got delayed. So like, “Oh, well, let’s do Game Awards.” That becomes the next big moment to do something in the industry. It’s also a great time because the new consoles will have just come out. We have a big audience. So I’m always cautiously optimistic about the games we’ll have in the show, but I also don’t control the development of these games or what’s happening.

How do you respond to criticism that the Game Awards is focused too much on AAA or more generally that the awards don’t get enough focus?

I think we have a pretty good record of indie games being a big part of our show. Celeste, a few years ago was nominated for Game of the Year. Dead Cells, Cuphead. I mean, we’ve had lots of indie games that get a ton of attention. We also do a couple of new categories, Best Independent Game and Best New Indie Game, which were really cool. We have the biggest games in the world, but also smaller, independent teams that can all be on the same stage together. And that’s what I think makes our show special is that everyone plays together. And I think then all boats rise and these new developers are in front of tens of millions of people, which is exciting, but we still need those really big games. Because honestly, those are the ones that drive a lot of eyeballs too.

What’s a key area of improvement that people give you feedback on last year or in years prior that you wanted to focus on for this year?

I think that’s an important thing for people is the balance between awards and [announcements]. That’s always going to be an ongoing debate and we’re never going to solve that because for some of the audience all they want are announcements and some of the audience just want awards. And to me, again, it’s like the blend of the two is what is the magic alchemy that is our show. But we’re never going to get that balance perfect. It’s always managing it and trying to make it fit right. So that’s feedback we sometimes get.

The other thing that I think is just a general note from fans is they want our show to be as diverse as possible in terms of which games we’re covering, which people in the industry we’re covering. And also, part of our view of going to three cities is let’s be a little more global in our thinking around this show because we make the show in Los Angeles and it’s sometimes seen as U.S.-centric, but it really is a global show. And most of our viewership of the show is outside of the U.S., 50+% come from outside the States. So I think trying to be a little more global in our thinking is important.