Assassin’s Creed Valhalla: Footage of Eivor Gender Selection Revealed

While we’ve known that Assassin’s Creed Valhalla will let players choose and swap between main character Eivor’s gender throughout the campaign, a new video has shown how that process will work.

As discovered by @AccessTheAnimus, this video shows how Eivor’s gender selection is handled in Assassin’s Creed Valhalla. It is presented as a “DNA stream selection,” and players are then given the option to choose Male Eivor or Female Eivor’s “Memory-stream.”

It appears this can be done at any point in the story, that it will not restart the game or take you back to the main menu, and all the player’s gear will remain intact.

Assassin’s Creed Valhalla’s narrative director Darby McDevitt has previously confirmed that, although you can choose Eivor’s gender throughout the story, both male and female versions of Eivor are considered canon and that the “feature is backed up by new lore that upgrades the abilities of the Animus.”

This ability to switch the main character’s gender in-game is in contrast to Assassin’s Creed Odyssey’s in which the choice players made at the beginning of the game – between playing as Alexios or Kassandra, was the one they were stuck with. Furthermore, the official tie-in novel was written with Kassandra in the main role, meaning she was the canon version of the story.

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Speaking of differences between the two games, both Alexios and Kassandra lived in the world, you just chose to play as one, while in Valhalla, Eivor is the same no matter what gender you chose. How you play them is your choice, and McDevitt promises it will “reveal the nuances of its approach to canon when we can finally play it in Holiday 2020.”

Assassin’s Creed Valhalla will be released on PlayStation 4, Xbox One, PC, and Google Stadia on November 17, 2020. It will also be a launch title for both PlayStation 5 and Xbox Series X, but the dates of those are yet unknown.

We were able to get our hands-on Assassin’s Creed Valhalla, and we said it “looks to be, as is the tradition of the series, an iterative update on its predecessors. If the new approach to RPG design and gear-based progression has put you off the series, this slice of the game indicates that you’ll likely be unconvinced by Valhalla’s barely altered direction. But the few changes it makes to those systems suggests developer Ubisoft Montreal may have a newfound confidence in its RPG abilities, and a willingness to embrace more of the genre’s toolset.”

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Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Conjuring: The Devil Made Me Do It Has Been Delayed To 2021

In news that no longer comes as a surprise in 2020, the third installment in the Conjuring film series has been delayed from this September to June 4, 2021, The A.V. Club reported.

The news follows shortly after Warner Bros removed Tenet’s release date, in a move no doubt designed to make sure Christopher Nolan’s epic is ideally placed in the box office once cinemas reopen. While The Conjuring 3 is also a Warner Bros film, the studio has clearly decided that releasing one big film in an increasingly uncertain year is more than enough.

With The Conjuring: The Devil Made Me Do It yet to receive any kind of major marketing, it’s no wonder the studio has made the decision to push it to next year. So far, all that’s been released for the upcoming horror film is a short synopsis and a title card.

From the film’s website: “‘The Conjuring: The Devil Made Me Do It’ reveals a chilling story of terror, murder and unknown evil that shocked even experienced real-life paranormal investigators Ed and Lorraine Warren. One of the most sensational cases from their files, it starts with a fight for the soul of a young boy, then takes them beyond anything they’d ever seen before, to mark the first time in U.S. history that a murder suspect would claim demonic possession as a defense.”

Like the other Conjuring films, The Conjuring 3 is based on a true story from the real-life Warrens’ case files. Known as the “Devil Made Me Do It” case (hence the film’s name), the trial of Arne Cheyenne Johnson became infamous when the defendant used a claim of demonic possession as a defense for the murder of his landlord Alan Bono.

Now Playing: The Conjuring Universe Timeline Explained

Gaming Network VENN Announces Initial Slate Of Programming

Earlier this year VENN, the Video Game Entertainment and News Network, broke the 2020 mold by pushing its release date forward instead of backwards in response to the COVID-19 pandemic. With more people engaging with video games than ever before, it seemed like the perfect time to launch a games-focused entertainment network.

VENN will be inhabiting the Vista Studios in Los Angeles, with a second studio in New York to come next year–though it’s likely many of its creators will work from home while the COVID-19 crisis continues.

Now, ahead of its August 5 launch, VENN has announced the lineup of shows that will carry its 24/7 live programming, along with a number of big-name personalities who have come on board.

The core of the programming seems to be VENN Arcade Live, a daily variety show hosted by League of Legends Championship Series host James ‘Dash’ Patterson and joined by Instagrammer Emily Mei, model and host Tehya Johns, and TwitchRivals host Daniel ‘Dgon’ Gonzales. The show looks to be gaming’s answer to the talk show, inviting a live audience to the studio set along with regular guests and live performances.

Newly announced is Grey Area, a show hosted by performer Sasha Grey and Jon “Dumbfoundead” Park, which will focus on all things relationships, dating, social media, and modern love.

Another show on VENN’s schedule will be Dare Package, a live reality show where “loot boxes” filled with classic reality-style challenges will be sent to big-name streamers’ homes. Guest House is a show that will invite a new guest from the world of gaming each show, offering them VENN’s studio space and resources to build their own custom two-hour show.

Other shows on VENN’s programming slate have tapped popular creators to basically do their thing–with the additional resources the network can provide. YouTuber CashNasty will host Looking For Gains, a gaming-themed workout show, while TheSushiDragon has been brought on for The Sushidragon Show–basically just him doing his thing.

Notably, VENN is not a platform designed to be a competitor to Twitch, but rather an entertainment network that will likely stream its content on Twitch, along with other distribution platforms. While the specifics haven’t been announced, VENN says it will be available on media platforms “including streaming services, social, cable, satellite and OTT.”

Win A Limited Edition The Last of Us Part ll Console Bundle*

This is your chance to win a limited edition The Last of Us Part ll bundle that includes a custom PlayStation 4 Pro, featuring a matte finish, and custom engraved design of Ellie’s iconic tattoo. It also includes a matching wireless controller, The Last of Us Part II steelbook case with the game, a digital content voucher with the PS4 dynamic theme, a set of 6 PSN avatars, the digital soundtrack, and digital mini art book from Dark Horse.

To enter the giveaway you have to read the official rules, accept the terms and conditions, and fill out the form below. If you are not seeing the form from your mobile device, please use this link. Otherwise, make sure that your ad blocker is disabled and refresh the page.

Remember that you can increase your chances of winning by completing any of the additional actions available in the form, like listening to the latest episode of the GameSpot After Dark podcast. Each action will give you extra entries that can get you a step closer to being the grand prize winner.

Head to the comment section to share your favorite character in the game. Good luck, everyone!

The Twilight Zone Season 2: “A Human Face” Season 2 Episode 7 Breakdown & Easter Eggs!

Greg Thomas and Ryan Schubert break down all the ins and outs of Jordan Peele’s second season of The Twilight Zone. In Season 2, Episode 7, A grieving couple’s (Chris Meloni and Jenna Elfman) move is interrupted by an otherworldly encounter, leading them to second guess what’s worth leaving behind.

Greg and Ryan break down the plot, list the Twilight Zone references and Easter eggs, and give their overall thoughts and reactions to “A Human Face”.

Disclosure: ViacomCBS is GameSpot’s parent company.

Final Fantasy 7 Remake Development, Call Of Duty Season 5, & Game Pass Plans | Save State

Persia talks about a recent Famitsu interview with key developers behind the FInal Fantasy 7 Remake. The developers stated that the next installment of the remake is already in full production and they are aiming to reach a higher quality. Although this is a remake, this is viewed to be a “new” Final Fantasy 7 and will have certain changes that reflect that such as adjustments to Madam M’s message scenes and not showing the AVALANCHE Hideout to further develop Cloud’s character among the group. More story details and spoilers can be viewed on GameSpot.com.

Persia also talks about the Season 5 teaser for Call Of Duty revealed by streamer Nickmercs. The clip showcases a train in an area similar to the Warzone train yard with a helicopter flying overhead. The date of August 5th is displayed on the screen which is the final day of the current battle pass but may also indicate the launch of another event.

Persia also talks about a recent statement from Phil Spencer clarifying any rumors of Game Pass coming to the Switch or the PS4. Game Pass will only be available on platforms that offer the full Xbox Live experience which includes things likes friends, achievements, and more. Competitor platforms likely have no interest in having the “full Xbox experience” on their hardware which shuts down any possibilities of the rumors being true.

The Play For All donation drive is still open and you will be able to support from now until the end of August by helping us raise money for Black Lives Matter and COVID-19 relief efforts. We also have a shop that has awesome Play For All merch that you can buy with all proceeds being donated, too. Visit store.gamespot.com today!

This is your Save State for Tuesday, July 21st.

The 13 Best Tech Demos In Gaming History

Tech demos don’t always turn into full games, but that doesn’t mean they don’t impress us. The recent Unreal Engine 5 reveal showed off two core technologies that should make games look even better while making the development process more efficient for those in the industry.

The real-time Unreal Engine 5 demo was shown off on PS5, but of course it’s also supported on Xbox Series X. It presents an exciting future for what the next generation of gaming could be.

That’s just one of many of our favorite tech demos from gaming history. Tony talks about our top picks in the video above, including the original Final Fantasy 7 Remake inspiration and the infamous Killzone 2 PS3 demo.

Mafia: Definitive Edition Gameplay Revealed, Developer Gives New Details

2K Games and developer Hangar 13 have revealed gameplay footage of Mafia: Definitive Edition, the from-the-ground-up remake of the original Mafia from 2002. The Mafia 1 remake will be released on September 25 for $39.99 or as part of the $59.99 Mafia: Trilogy, which also includes remastered (not fully remade) versions of Mafia 2 and Mafia 3. The latter is available now, though Mafia 1 won’t be downloadable until its release date next month.

The new 14-minute Mafia 1 video, which you can watch below, shows off the complete rebuild that Hangar 13 undertook, with assistance from some of the original developers at 2K Czech (nee Illusion Softworks). I sat down with Hangar 13 president and chief creative officer Haden Blackman to ask him about how the studio approached the revival of this well-loved but almost-20-year-old game.

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I asked Blackman what the impetus for this project was, seeing as how we’re still two years away from Mafia’s 20th anniversary. He said it was a matter of timing in a less obvious way. “It was a pitch that came from the team. We have a number of people on the team who worked on the original Mafia, and they saw it as a good opportunity as we were bridging the gap between Mafia 3 and the next project we’re working on. And I agreed.” So was it originally planned as a full-blown remake, or just a remaster? “A full-up remake was the original pitch,” he said. “I think that once we got into it, though, and we kind of started looking at all the things we could do, it became a little bit more than we originally anticipated.”

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It’s not a shot-for-shot remake, however. “We knew from the outset that the core narrative would hold up well,” he said. “There weren’t giant plot holes that we had to shore up. The mission flow — the number of missions — we knew would hold up. The tone and central themes and setting — the Prohibition era — we knew that all those things were things that would hold up. Then, when we started looking at the next layer, that’s where we said we needed to take things up to modern standards. The way in which we tell the story, the quality of the cinematics, the representation of certain characters.

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Blackman cites tweaks made to the story to give main character Tommy Angelo’s wife Sarah more than the literal one scene she had in the original game, in service of Tommy’s family-driven motivations in Mafia’s story, which is regarded as one of its strongest aspects. Its driving model has also been updated to give players a lot more freedom – literally, as speed limits were enforced by the in-game police. In Mafia: Definitive Edition, you’ll have the option to use the new driving model or stick with the version from the original game. “We’re trying to cater to new fans but also let the existing fans know that we knew that that was important to them.”

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The streets are also wider, and the layout of Lost Heaven has been tweaked slightly in order to have more visible waypoints for the player – a choice also fueled by the fact that draw distances are much greater now than they were in 2002 thanks to the power of modern hardware. All of this is in service to the core story and underlying gameplay. “The way that Mafia 1 originally worked, there were a lot of bespoke gameplay sequences that all were very specific to that specific mission,” Blackman added. “So we wanted to continue that and make sure that we had gameplay sequences that felt true to the original, but also have underlying mechanics that were really solid. So we brought in a lot of the cover shooting mechanics from Mafia 3 and polished those even further.”

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Finally, I asked Blackman about the tech side of things for this from-the-ground-up remake. “It’s built on [the Mafia 3 engine] as the foundation,” he said. “But we continued to make improvements to it.” For instance, the team added a new lighting model and environmental audio. As for next-gen versions – what with this releasing on the eve of the next-gen consoles release, Blackman said, “There’s nothing we can talk about right now” but added, “It’s definitely something we’re looking at.” He did say that Mafia: Definitive Edition will run in compatibility mode on PS5 and Xbox Series X, at the very least.

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Ryan McCaffrey is IGN’s Executive Editor of Previews. Follow him on Twitter at @DMC_Ryan, catch him on Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.

Destroy All Humans Remake Will Include A Previously Unreleased Level

The Destroy All Humans remake will contain a new level that was not included in the original PS2 and Xbox release. The mission, which was designed but did not make it into the game, has been restored and remade for the upcoming release.

The mission is called “The Wrong Stuff,” and it’s set in an Area 42 base (which is, essentially, the Destroy All Humans version of Area 51). You encounter this area in the middle of the game, and this mission has been inserted back into where it was originally going to appear.

You can see the brief trailer below.

Pandemic Studios, the developer of the original game, closed in 2009 after releasing The Saboteur. They are credited with the design of this new “lost” mission.

Destroy All Humans will release for PS4, Xbox One, PC, and Stadia on July 26.

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