In case you weren’t hyped enough already for Warner Bros.’ upcoming DC FanDome event this Saturday, have we got news for you: The studio will debut the second trailer for Wonder Woman 1984 Saturday during the film’s digital panel.
Wonder Woman 1984 was originally supposed to come out in 2019, but delays saw it pushed to 2020. Thanks to COVID-19, it’s been delayed even further, and fans haven’t caught a glimpse of the sequel since the first trailer debuted last December. Prior to that, the only times we had seen any footage of the movie at all was during San Diego Comic-Con 2018, when Warner Bros. showed a brief clip at their panel.
WW1984’s first trailer was hype as hell, and with Hollywood releases slowed to a trickle thanks to the pandemic, the anticipation for a new movie as promising as this is through the roof. DC FanDome is the logical place to debut the new trailer, as Warner Bros. no doubt hopes to attract eyes to the DC-centric digital convention.
FanDome will take place Saturday August 22, with a newly announced second date on September 12. For more info on FanDome, including the schedule and how to watch the panels, check out our article here, and stay tuned to GameSpot for all the coverage you need this Saturday.
The long-awaited sequel Wonder Woman 1984 has yet to hit theaters–currently, that’s scheduled to happen October 2–but series director Patty Jenkins has long had ideas for a third Wonder Woman movie. In fact, Jenkins shared a hint of what those ideas might be during a 2018 interview on the set of Wonder Woman 1984 that we’re now able to share.
“I even think where the second movie came from was me as a fan of [Wonder Woman] and as a fan of superhero films, craving what I haven’t gotten, which is, I wanted to see Wonder Woman out in the f***ing world, not finding herself,” Jenkins said. While the first movie served as Diana Prince’s origin story following the hero’s big screen DCEU debut in Batman v. Superman, the sequel, 1984, picks the story up decades later, when Wonder Woman has been operating in secret for years.
“Like, f***ing Wonder Woman!” Jenkins continued. “And so there’s one more thing I’m craving, which is true to her theme, which is true to everything that she stands for, that I’m like, ‘Ooh, there’s one more chapter of Wonder Woman that we don’t quite get. It doesn’t quite make sense for this movie. It didn’t for the last either.'”
We don’t have any more clues what that chapter might entail, but we do know that this type of pre-planning is typical for Jenkins as a director. On the set visit, she shared that she was already planning the sequel during production on the first Wonder Woman movie, which came out in 2017.
“This entire story came to me probably midway–not the whole thing, not in great detail–but the shape of this came to me, I’d say, midway through shooting the first movie,” Jenkins said, adding that she planned from the beginning for Chris Pine’s character, Steve Trevor, to return in 1984. “It was not born from, ‘Oh s***, that was so great. We have to get Steve back.’ It’s actually all of the story is one story that fits hand in hand. It was something that I loved–the two of them together. I think they’re super great, and so it is really nice to have them back together.”
Wonder Woman 1984 opens with a flashback to Diana’s childhood on Themyscira, where the Amazons are holding an athletic competition like no other. In fact, Jenkins had hoped to fit this sequence in the original movie, but it didn’t quite work.
“In the first movie…it killed me, because we originally were going to do the Amazon Olympics, which is how in the lore historically Diana always got there, and it didn’t quite fit in the storyline,” the director told us. “This was this great way to say, ‘Oh, there’s a lesson I really want to learn from the Amazons this time, and what did we miss last time? And how can we see something totally different?'”
The pandemic has upended everything in Hollywood, and the possibility of another Wonder Woman movie is far from certain. Even if it does happen, Jenkins has said more recently that a Wonder Woman trilogy is all she currently has envisioned. But there’s no doubt that Patty Jenkins has more ideas that might fit in the hypothetical third Wonder Woman film. Invisible jet, anyone?
Wonder Woman 1984 is currently scheduled to be released October 2.
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We visited the set of Wonder Woman 1984 and kept our eyes and ears open for everything we could learn about the sequel.
Visiting the set of a movie is simultaneously totally magical and utterly mundane. There’s always a sense of “business as usual” from the bustling cast and crew who are used to tolerating journalists’ presence while staying on schedule and getting the movie made. But you still can’t help constantly reminding yourself that this is where it happens–you’re watching a film get made from a vantage few people ever get to see.
The fact that it’s been two years since we visited the set of Wonder Woman 1984 has only exacerbated the feeling that it may have all been a crazy dream. COVID-19 and other factors have caused multiple delays, and the entertainment landscape has shifted in large and small ways since Gal Gadot’s Diana Prince made her last big screen appearance in the much-maligned Justice League (it will be interesting to see how, if at all, her role will change in the upcoming Snyder Cut).
But with Wonder Woman 1984’s second trailer finally set to debut on Saturday, August 22 during Warner Bros.’ DC FanDome digital event, we can say with relative certainty that it really happened. And in poring over pages of notes and hours of collective interviews with the film’s stars and creators, we discovered that these are the most interesting things we learned about the highly anticipated sequel.
Wonder Woman 1984 is currently scheduled to hit theaters October 2.
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1. The filmmakers don’t consider this a “traditional sequel”
“It really is not a traditional sequel, in the sense that it is very much a unique, new, and very much standalone exciting adventure,” associate producer Anna Obropta said during our set visit. That basically still sounds like a sequel to us, but we’ll take her word for it.
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2. There are three major locations
Wonder Woman 1984’s story plays out in three distinct major locations: Themyscira, where Diana is from; Washington, D.C., where she lives in 1984; and Cairo, Egypt.
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3. The movie opens with the Amazon Olympics
“Although most of the film takes place in 1984, we do start in a place where time does not exist: Themyscira,” associate producer Anna Obropta said. The movie’s opening is the “Amazon Olympics,” as the filmmakers called it, an event that will show off the female warriors’ impressive athletic abilities, much of it done on massive, practical sets that we visited. “You see these Amazons performing these otherworldly, impossible challenges, and they’re graceful, and they’re fierce, and it’s like American Ninja Warrior meets extreme sports meets Cirque du Soleil, but kind of like none of that,” Obropta continued.
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4. Young Diana is back
And she’s once again played by Lilly Aspell. “The camera pans this line of fearsome, focused, tall warriors, landing on the very last, who is much smaller than the rest, because it’s young Diana at ten years old,” associate producer Anna Obropta revealed. “Lilly Aspell is back as young Diana, and she’s competing with these Amazon warriors in this all-star competition and the race is on. There’s an obstacle course and there’s horseback riding and there’s swimming and there’s archery. I won’t tell you who wins, but I will say there are lessons to be learned.”
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5. We’ll see some familiar faces in the opening scene
Since the opening scene is a flashback to Themyscira, we’ll see some familiar faces from the first Wonder Woman movie, including Robin Wright’s General Antiope and former boxer Anne Wolf’s Artemis, revealed costume designer Lindy Hemming.
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6. Director Patty Jenkins wanted to have the Amazon Olympics in the first movie
“In the first movie…it killed me, because we originally were going to do the Amazon Olympics, which is how in the lore historically Diana always got there, and it didn’t quite fit in the storyline,” the director told us. “This was this great way to say, ‘Oh, there’s a lesson I really want to learn from the Amazons this time, and what did we miss last time? And how can we see something totally different?'”
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7. In the 1984 setting, Diana works at the Museum of Natural History in Washington, D.C.
They shot some scenes in the real Smithsonian National Museum of Natural History at the National Mall, said production designer Aline Bonetto.
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8. The movie doesn’t make fun of the ’80s
“There have been lots of television and films, lately and historically, set in the ’80s, but I think it’s important to note that this isn’t the ‘funny ha-ha’ mockery version of the ’80s,” said Obropta. “Patty will have fun with the rich cultural backdrop…Really the intention is to celebrate the best in terms of fashion and art and lighting and design and color of the times.”
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9. The Cold War will play a big part as well
“[The Cold War] ties in in a big way,” said director Patty Jenkins. “I think the way that the world was at a modern standoff happening then is very evocative to what’s happening now [in real life].”
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10. Diana’s apartment is in the Watergate building
At home, Diana lives in the infamous Watergate building, which is “an amazing building known for other reasons,” said Bonetto. “I’m quite happy to give to this building something else [other] than to just be the building of a scandal.”
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11. The story involves people’s wishes suddenly coming true
Director Patty Jenkins said Wonder Woman 1984’s themes are “about excess and want,” and the story involves humanity’s wishes suddenly being granted. It all ties into the idea of the 1980s as an era of materialism, excess, and greed. “All of humanity’s dreams start coming true,” said associate producer Anna Obropta. “At first it’s great. People are getting what they want. But what happens if everyone got everything they ever wanted? What happens if you got everything you think you deserve?”
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12. That’s possible thanks to Pedro Pascal’s Max Lord
Game of Thrones star Pedro Pascal plays villain Max Lord in Wonder Woman 1984, but this isn’t a version of the character fans will recognize from any specific comics. 1984’s Lord is an infomercial huckster promising customers the fulfillment of the American dream, and he discovers a way to actually follow through, with what sounds like dire consequences. In the comics, Lord has had an on-again-off-again history with telepathic abilities–maybe we’ll see something along those lines here?
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13. That’s almost certainly how Steve Trevor returns
It’s no secret that Chris Pine’s character from the original movie, Steve Trevor, somehow returns in Wonder Woman 1984 despite his very heroic death the first time around. We’re still not sure exactly how he returns for this movie, but producer Charles Roven suggested the answer is obvious. “Many of the characters in this film have desires that they’re trying to fulfill,” Roven said. “I think if you connect the dots with what I just said, you’re gonna figure out [how Steve fits in].” In other words, Steve returns because it’s Diana’s wish to be reunited with him–we think.
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14. Max Lord was inspired by Donald Trump
Among other influences, including famous fraudster Bernie Madoff, Wonder Woman 1984’s version of Max Lord was inspired by Donald Trump, from the snake oil scams to the “goofy hair.” The President of Black Gold [Max Lord] appears to have quite a lot of money, but not so much taste,” said costume designer Lindy Hemming. “I can’t tell you too much about him other than he’s a little character and a lot of costume. But there is something about the period–Donald Trump, being a businessman, you know, of being rather sleazy and…you know, goofy hair.”
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15. This version of Max Lord is relatable
“I think [Max] is very human,” said actor Pedro Pascal. “I don’t think we can get away with something that you can’t connect yourself to in Patty’s world. And that’s really cool. Because yeah, I’ve played people that I don’t like, and I’m not supposed to like this person. I gotta say, I like this guy–particularly his clothes.”
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16. Diana and Barbara (Cheetah) start the movie as friends
Similar to their comics history, they’re friends and co-workers. Diana and Kristen Wiig’s character, Barbara–who later becomes Cheetah–work at the Natural History Museum together before Barbara is sucked in by Max Lord’s promises.
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17. Cheetah goes through quite a transformation
Costume designer Lindy Hemming shared some details about Barbara’s transformation into Cheetah through the lens of her outfits. Barbara starts out as a typical 1980s woman, but winds up leaning more punk as she transforms into Cheetah. “In this film, punk and punk looks are kind of quite a big thing,” Hemming said. Her punk outfits include python-print skirts and studded leather jackets, inspired by examples like Daryl Hannah’s character Pris in the original Blade Runner.
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18. This version of Cheetah is an amalgamation of different comics versions
“There’re so many different versions of [Cheetah], and I like them all,” said director Patty Jenkins. “Really the same way I kind of approached the first movie where I was like, ‘What’s the core of Wonder Woman that we’re all fans of and how do I honor that?’ That’s what I feel like I cared about with Cheetah. So instead of saying, ‘I’m going to take [comic book artist] Liam [Sharp]’s version of it,’ or any one person’s version of it, I really looked at all of the different incarnations of Cheetah and said, ‘So what’s the core of Cheetah? Who is Cheetah in the world and what does she stand for and how do we [tell that]?'”
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19. There’s a fight scene in the White House
During our set visit, we witnessed Gal Gadot, Chris Pine, and Pedro Pascal shooting a fight scene in the halls of the White House. It sounds like the scene will take them all the way to the Oval Office.
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20. The president in the movie is not Ronald Reagan
That said, the president in Wonder Woman 1984 is not Ronald Reagan, the real-life president at the time. In fact, director Patty Jenkins said she went out of her way to make sure their fictional president is nothing like Reagan. “[Trump] is [an influence on Max Lord], but I’m not trying to make [a point],” she said. “I don’t want to get political.”
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21. Diana is lonely at the start of the movie
Wonder Woman has been living basically in isolation when we pick up with her in 1984. “She’s quite lonely,” Gal Gadot told us. “She’s engaging with people, but she doesn’t have any close relationships because it’s either she’s going to hurt them, at some point she’ll have to disappear, or she’s going to get hurt because they’ll die and she won’t. And I think she accepted [that] as fact. At her core, her calling is to be here and to help mankind, to do good. And that’s exactly what she’s doing. But she’s still missing, you know, the one who was the love of her life. She never got to really explore the relationship [with Steve].”
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22. They wanted to do a movie where Wonder Woman was still “in the shadows”
When she appeared in Batman v. Superman, Wonder Woman discussed having walked away from humanity. “That’s kind of answered in Justice League in the sense that the definition of her walking away from humanity was that she simply wasn’t going to allow herself to be somebody who was a symbol because she was doing things in the shadows,” said producer Charles Roven. “At the end of Justice League she comes out of the shadows. So, when we pick her up in 1984, she’s still in the shadows. That’s the point.”
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23. Patty Jenkins didn’t want to deal with the group dynamic
Another reason this sequel is set in the past, rather than after the events of Justice League, is that director Patty Jenkins didn’t want to deal with the group superhero dynamic: “For her in particular, she just became Wonder Woman in the first movie, so I kind of wanted a much more solo movie, and as soon as you go current day, you really have to deal with all the other heroes,” the director said. “So I was like, ‘We need a movie about Wonder Woman, now, on this world.'”
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24. Steve and Diana’s romance continues, but it’s different
When Steve returns in this movie, he’ll still be Diana’s love interest. But their dynamic will have changed, Chris Pine and Gal Gadot explained. “He’s not who he used to be, she’s a little different,” Gadot said. “It plays from a different place because Steve was her first love and the first man she ever fell in love with. And she was very young when she met him and he kind of opened her eyes and discovered the world for her in a way, literally with romance, and with the world itself. Now their relationship is much more mature and there’s been so many longings, and, you know, it’s true that you know what you had only after you lose it.”
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25. The idea to bring Steve back originated during production of the first movie
Patty Jenkins, Gal Gadot, and Chris Pine all enjoyed working together so much that they began conceptualizing ways to bring Steve back while they were still making the original film. “You know it’s funny, we shot Wonder Woman and we were already fantasizing on the next one,” said Gadot. “The three of us work really well together and truly love each other. And even on this one, we’re already talking about our next journey together, and ‘What’s the next movie we’re going to do together?’ just because we really have great chemistry and we enjoy working together.”
“This entire story came to me probably midway–not the whole thing, not in great detail–but the shape of this came to me, I’d say, midway through shooting the first movie,” Jenkins elaborated. “It was not born from, ‘Oh s***, that was so great. We have to get Steve back.’ It’s actually all of the story is one story that fits hand in hand.”
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26. Steve and Diana’s roles are reversed in this movie
There’s one other important factor to Steve and Diana’s relationship in 1984: their roles are reversed from the first movie. “The first film is obviously very much Diana being a fish out of water, and then this one is fun for the audience and it’s a total switch of that dynamic,” Chris Pine told us. “[Steve] is way less of the jaded realist in the war, the war pro that he is in the first one, and this one is just kind of, you know, boy transfixed by the wonderment of this incredible, incredible era of sophistication. And now it’s Diana who’s been jaded by, like, all of her friends have died, her love has died.”
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27. There’s an interesting correlation between Diana’s fights in both movies
“In the first movie, Diana saw the world in black and white and saw war as a person or god that she could just defeat,” Pine hinted. “And now greed is sort of like this big abstract concept. How does she go about trying to defeat that as a concept–if she even tries to?” The actors hinted that it won’t be so simple.
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28. Pedro Pascal is a blabbermouth
The creation of a massive superhero movie like Wonder Woman 1984 is always shrouded in secrecy, but Pedro Pascal revealed that he had trouble keeping a lid on his excitement. He recounted a story of having drinks with Kristen Wiig and two of her friends. “Her friends were asking me about the story. ‘How do our characters get into it?’ and stuff like that. ‘How much did Kristen and [you] do together?’ And I was like, ‘Hasn’t Kristen told you?’ And this is her best friends! And they were like, ‘She says she’s not allowed.’ I’m like–I was telling the taxi driver.”
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29. Wonder Woman’s golden armor will have the iconic wings–sort of
One of Gal Gadot’s costumes in Wonder Woman 1984 is a big screen version of the character’s iconic winged, golden armor from the comics. “There’s been miles and miles of debate about ‘Do wings really go with this [movie]?'” So, in the end, the wings have become a shield,” revealed costume designer Lindy Hemming. “The wings are almost like paragliding wings, and so, at a clunk and a clunk, they become like Roman shields. So, she’s protected. I won’t give away the story of why that’s the kind of protection she needs, but, basically her fighting style is with the shields. So, I’m really pleased now because I think that there was no logic for it to be a pair of wings, really. But there is a logic to be something she can glide in on.”
Jenkins elaborated later: “She needs a different style of armor to fight Cheetah because Cheetah can get you on all of your limbs.”
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30. Even the actors never get used to seeing Gal in costume
“It’s amazing,” Pascal said. “It is pretty nerdy-feeling–that, you get even just meeting her for the first time. And the feeling that you have, I got it today–you don’t ever really get used to it, you know? She comes in and she greets you with this really warm smile, and is like, you know, ‘Let’s get a burger on Saturday. I want a f***ing burger. Let’s get one.’ You know what I mean? And she’s in a Wonder Woman outfit. You know what I mean? And you’re just like, ‘This is cool. This is really cool.'”
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31. Jenkins has ideas for a third Wonder Woman movie as well
Obviously the Coronavirus has changed the entertainment world since we spoke with director Patty Jenkins in 2018, but at the time, she had hopes for a third Wonder Woman film. “Where the second movie came from was me as a fan of her and as a fan of superhero films, craving what I haven’t gotten, which is, I wanted to see Wonder Woman out in the f***ing world, not finding herself. Like, f***ing Wonder Woman!” Jenkins said. “And so there’s one more thing I’m craving, which is true to her theme, which is true to everything that she stands for, that I’m like, ‘Ooh, there’s one more chapter of Wonder Woman that we don’t quite get. It doesn’t quite make sense for this movie. It didn’t for the last either.'”
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32. Sounds like the invisible jet is not in this film
There’s at least one iconic Wonder Woman trope that we’ve yet to see in the DCEU version: the invisible jet. While Jenkins insisted she couldn’t discuss it, the director did explain that it would “have to be done in a whole new way.”
“I think that the invisible jet is one of those things that is so funny, because every single thing that any of these superheroes have is so silly in theory, and then when we talk about it, we talk about it as if nothing is going to be done to update it,” the director said. “So the only thing I’ll say is what I’ve always said about the invisible jet: I’ll do it when I can do it in a way that’s super cool. It’s got to be something different than her flying through the sky in an invisible jet, which is fine on page, not great in modern [film].”
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Vampire: The Masquerade – Bloodlines 2 narrative lead Brian Mitsoda has been “suddenly terminated” from his position on the game. In a press statement, publisher Paradox Interactive confirmed that Mitsoda and creative director Ka’ai Cluney were no longer employed at Hardsuit Labs, the studio handling development on Bloodlines 2.
“This was a joint decision made by the leadership of Hardsuit Labs and Paradox Interactive,” Paradox wrote on its website. “We appreciate, and value, the contributions of Brian and Ka’ai, which were instrumental in establishing the game’s storyline and dark tone and have helped to ensure that we are making a true successor to the iconic Bloodlines. We wish them both the best in their future endeavors.”
Mitsoda has been replaced by Alexandre Mandryka, who will fill the vacant role as creative consultant on Bloodlines 2. Having been the lead writer on the original Vampire: The Masquerade – Bloodlines at Troika Games, Mitsoda was used to give the project an air of legacy and credibility when it was shown off in trailers and at events.
In a statement to Rock Paper Shotgun, Mitsoda expressed his own disappointment in his dismissal, which took him by surprise. “That this came as a shock to me is underselling it,” Mitsoda said.
“I’ve worked on Bloodlines 2 for almost five years. The story and main cast was initially conceived in my living room. I helped develop the pitch for Hardsuit Labs and helped pitch the project to Paradox in Las Vegas. I’ve been in charge of the narrative since the beginning, working long days and sometimes weekends to deliver a successor to Vampire the Masquerade: Bloodlines, and I’ve never been led to believe that I hadn’t succeeded. “
“I was not part of the conversations that led to the decision to delay production, and to my knowledge, there were no delays caused by the Bloodlines 2 narrative development. I am confident and proud of the work that I and my team put forward. When that work will be seen and what form it will take is unknown to me.”
The CW has announced that the Supernatural’s final season will begin airing on October 8, placing the series finale’s air date on November 19. Before COVID-19 changed pretty much everything imaginable and expected about 2020, the long-running fantasy series was slated to end production in May before the pandemic paused production. Production on the show’s last two episodes began Tuesday in Vancouver, according to Deadline, making it the first WBTV series to resume production in that city. The finale, according to Entertainment Weekly, will air following an hour-long special titled “Supernatural: The Long Road Home.”
The long-running series, which so far has spanned 15 seasons and 320 episodes, follows a pair of brothers who follow in their father’s footsteps as fighters and hunters of monsters, demons, and (as the title suggests) supernatural baddies. The show was created by Eric Kripke (The Boys, Timeless), and its cast includes Jared Padalecki, Jensen Ackles, Katie Cassidy, Lauren Cohan, and Misha Collins. It was announced earlier this week that Ackles will be joining Kripke’s other show, The Boys, in its third season.
Along with Arrow (which began in 2012) wrapping up way back in January, Supernatural’s ending signals a potential–necessary–new era for The CW. They were the network’s longest running series, and with them both gone by the end of the year, it leaves the network with opportunities in filling the vacuum created by both series ending.
A Supernatural spin-off isn’t likely. During the 2019 TCA press tour, The CW president Mark Pedowitz said, “If there was a spin-off to be had, I’d love to have it. That said, I’ve come to somewhat of a conclusion that the show is the two brothers.” As we wrote last year, however, the show may actually be the series’ signature classic car. Maybe it’s time to try bringing back Knight Rider, again?
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Although DC Fandome‘s virtual event is happening on Saturday, August 22, there are some huge changes coming to it. The event will be expanded, with its panels being split between two dates.
On August 22, the Hall of Heroes panels will begin rolling at 10 AM PT / 1 PM ET. The eight-hour block of programming will replay a few times throughout the 24-hour period. This includes panels based around movies like Suicide Squad, Wonder Woman: 1984, The Flash, and more. Additionally, there will be a few more surprises added to the programming, which have not yet been revealed.
Then, on Saturday, September 12 at 10 AM PT / 1 PM ET, there will be another event titled DC Fandome: Explore the Multiverse. This will include a “choose your own adventure” experience for those virtually attending the event, allowing them to create their own schedule for what they want to watch. Much of the content from the other “islands” in the original schedule will debut on this date. All of the content will be on-demand.
As of this writing, there’s no news as to whether or not the panels will be available on demand at a later date. The official schedule is still available at the DC FanDome website.
Microsoft has shared the first glimpse of the dashboard you’ll be greeted with on the Xbox Series X, which isn’t too different from what you might see soon on the Xbox One. With the idea of cross-generation play at heart, not a whole lot is changing with the dashboard visually–but there are enhancements that will make it much faster in use.
Dubbed the new Xbox Experience, Microsoft is unifying all the platforms where you can engage with Xbox. This means making it easier to do everything from either your Xbox console, PC, or smartphone, each of which feel like entirely different ecosystems today. Sharing screenshots from your Xbox Series X, for example, will now be instant with the Xbox app on phones, circumventing the need to wait for them to appear on your OneDrive account.
The dashboard on the Series X will be faster too, but not just because of the hardware it’s running on. Microsoft say that loading the dashboard from startup is now 50% faster, while navigating back to home from a game will be “almost 30%” quicker. The design language has also changed to better highlight the three aspects that players use most–Home, Guide, and Store–so that you can get to them faster and with fewer button presses. Microsoft also revealed previously that the Store is getting its own big overhaul soon.
Some of this is already evident in the updates Microsoft has continually made to the Xbox One dashboard, but it’s being refined further still. If you aren’t planning to upgrade to a new console come the end of this year, you’ll also benefit from this change as they roll out to all Xbox One consoles at the same time. Some features are already in testing with Xbox One players, so it might prove to be a good place to iron out the kinks before the Series X launch this November.
Baldur’s Gate III has an Early Access release date locked in, as well as official PC requirements. There’s no indication yet as to what level of performance developer Larian Studios is currently targeting, but the modest requirements below indicate exactly what you’ll need to run the game at either a basic or more graphically intense session. Larian also detailed how the minimum requirements might decrease over the course of Early Access, as performance improves.
You won’t need bleeding-edge gear to run Baldur’s Gate III going by those requirements, as the need for a GeForce GTX 1060 or a Radeon RX 580 leans more towards the older side of PC hardware. The only requirements that could demand a slight upgrade from players, is the need for a 64-bit version of Windows 10 and a hard drive with enough space to house the narrative-heavy game, which currently has 45,980 lines of dialogue in the Early Access build as compared to the 17,600 instances of speech in the Early Access version of Larian’s previous game, Divinity: Original Sin II.
The Panel from Hell livestream also had more details to share on Baldur’s Gate III, such as the five “Origin” characters that players will get to choose from, customization options, and the enormous experience awaiting adventurers when the game launches into Early Access and on Google Stadia on September 30.
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Almost 30 years after Bill and Ted’s last time-traveling adventure, the duo will need to save the universe by composing a song in 78 minutes in Bill & Ted Face the Music. The third entry in the buddy comedy series starring Keanu Reeves and Alex Winter arrives on streaming services as a digital rental on August 28. It’s available to pre-order now at FandangoNow, Amazon Prime Video, and Vudu.
If you plan on watching Bill & Ted Face the Music at release, you’ll want to order from FandangoNow. Not only is FandangoNow charging $5 less than other retailers, but you can also get a nice bonus for ordering early. FandangoNow is running a promotion that gets you 50% off a rental or purchase of more than 100 other movies with popular duos, including the first two Bill & Ted movies, Superbad, Hot Fuzz, Booksmart, and animated pictures such as Toy Story 4 and Up. The promo code will be delivered to your email after you pre-order, and you’ll have to use it by September 11.
FandangoNow’s pre-orders for any format–including 4K UHD–are $20, while Amazon Prime Video and Vudu are charging $25, which is quite pricey for a digital rental. Pre-ordering at FandangoNow will net you some bonus content, including a behind-the-scenes video, a discussion of the origins of the franchise, and Death showing off his house. Bill & Ted Face the Music isn’t available to purchase just yet, as it’s being treated like a theatrical release at home, much like Trolls World Tour, The King of Staten Island, and Mulan. You’ll have 30 days to start watching your rental, but once you start, your rental expires in 48 hours.
For those in the UK, Bill & Ted Face the Music will receive a theatrical release on September 23. With the coronavirus pandemic still presenting serious issues in the US, movie releases have yet to seriously return–with the exception of Chistopher Nolan’s Tenet, which apparently needs a theatrical release for some reason. While some theaters are open in the US, they have largely been showing older movies to try to get people back in theaters.
Bill & Ted Face the Music skipping a theatrical release altogether means that you can watch Keanu Reeves’ and Alex Winter’s new and almost assuredly wacky mission from the comfort of your own couch.
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As promised by developer Guerrilla Games last week, a new update is now available for Horizon Zero Dawn on PC, with the full patch notes found below. Patch 1.02 follows Friday’s 1.01 release by addressing more of the game’s crashes, performance, and graphical issues.
The patch fixes two specific crashes related to the game’s shader optimisation process. One fixes an issue where some players would crash during the “game optimisation” screen upon launching Horizon Zero Dawn, while another addresses a crash that would occur if you updated your video drivers after the game was already optimised previously.
There are also fixes for crashes that would happen during gameplay due to memory being incorrectly overwritten and a texture unstreaming bug. Aside from this, patch 1.02 introduces a few performance and optimisation fixes as well. Performance has been improved when the game is auto-saving, reducing the likelihood of dropped frames and microstuttering, and character facial animations have been fixed so they’re not out of sync when running the game above 30fps.
Horizon Zero Dawn PC 1.02 Full Patch Notes
Known Issues
Some players are experiencing an out of memory error during the game optimization process.
Some players are experiencing GPU-related hangs during gameplay. The improved diagnostic data collection added in Patch 1.01 and Patch 1.02 is aimed at making it easier to track these down.
Some players are experiencing graphical settings issues, such as Anisotropic Filtering or HDR not working correctly.
Some players are experiencing performance issues on specific GPUs or hardware combinations.
Some players with a non-Latin-1 codepage may have had their save games missing after Patch 1.01, we have a script that can help relocate the missing save games. Please reach out to our team here using “Report Other Issue” for support.
We’re aware of and continue to investigate issues on both the player-compiled lists by u/EvilMonkeySlayer and u/Rampage572 – thank you!
Patch Notes
Crash Fixes
Fixed an issue where some players would crash during their first game boot when the “game optimization” screen is active and they ran out of disc space.
Fixed an issue where some players would crash if they updated their video drivers after the game was already optimized previously.
Fixed an issue where some players would crash during gameplay because of memory incorrectly being overwritten.
Fixed an issue where some players would crash during gameplay due to a texture unstreaming bug.
Game Improvements
Improved performance when auto-saving (e.g. when completing a quest step).
Fixed an issue where some players experienced that V-sync wouldn’t properly turn off in borderless mode
Fixed an issue where some players experienced out of sync facial animations due to them being locked at 30FPS.
Reduced memory used when streaming shaders.
Other changes
Improved crash report flow and messaging. Each crash now includes an identifier you can use to communicate with our Customer Support.
Added more features to improve diagnostic data collection when submitting a crash report.
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