Ex-Sega Developer Criticizes Release of Golden Axe Prototype Created ‘Under Crunch Conditions’

An ex-Sega developer has criticized the publisher following the announcement of a repackaged release of a prototype he helped create “under crunch conditions.”

Witch Beam co-founder Tim Dawson took to Twitter to point out that Golden Axed: A Cancelled Prototype – a game launching on Steam as part of  Sega’s 60th-anniversary celebrations – was initially coded by Dawson and a small team in 2012 in an attempt to revive the classic series. Dawson claims that Sega enforced very tough working conditions for the team.

[widget path=”global/article/imagegallery” parameters=”albumSlug=sega-60th-anniversary-streets-of-kamurocho-golden-axed-armor-of-heroes-screenshots-ign&captions=true”]

Dawson and his team were asked to make “a polished gameplay prototype for an internal Golden Axe pitch in about two weeks.”

“This project was my personal nexus of nightmare hours, inept management, industry realisations and heroics achieved with a small team under unreasonable conditions, so it’s an odd feeling to see it surface eight years later without context, credits and with a joke title sequence,” Dawson explained.

The prototype’s development was apparently mired by problems and criticism from upper management.

The launch of Golden Axed has surprised some of the prototype’s original developers, who worked on the project almost a decade ago and were not informed by Sega that it would be making a return.

Dawson mentioned that he was working on the game for “14-hour days” amid “7 day work weeks.” and called Sega “parasites” for the tongue-in-cheek description of the game originally featured on its Steam store page, which read as follows: “Golden Axed may be janky, may be buggy, may be an artifact of its time, but it offers a unique glimpse into the prospect of a project that could have been.”

Later, Dawson added to his comments, saying “If you’re excited to play an old prototype, that’s fine! Bunch of people including me worked hard on it. And obviously Sega owns it and any work I did, it’s just a bit weird they’re saying they reached out to the original team.”

IGN reached out to Sega for comment on this story, who provided the following response:

“SEGA Europe reached out to former members of the Golden Axe: Reborn dev team to produce this prototype of the game for Steam as part of our 60th Anniversary celebrations. We wanted to bring the work of the developers at the time to light and celebrate it as a part of our history. Something we didn’t get the chance to do first time around. We certainly didn’t mean to dredge up painful memories for Mr. Dawson and his former colleagues or appear disrespectful. We’ve removed the line from the Steam copy that could have been taken as a slur on the development and would like to reassure everyone that it was intended as a comment on the build we had ported to PC, not the quality of the original work. We’re hoping lots of fans play the prototype and can appreciate the work he and his colleagues put into this developing this prototype.”

Golden Axed is part of Sega’s 60th Anniversary Steam Celebration, which also includes a Streets of Rage/Yakuza mash-up game and a retro battle tank game based on Company of Heroes.

[poilib element=”accentDivider”]

Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Star Trek: Discovery Season 3 Premiere Review

Full spoilers follow for this episode.

As Star Trek: Discovery begins its third season, there are several things at stake for the flagship CBS All Access series, both onscreen and behind the camera. For Commander Michael Burnham and the crew of the Disco, the world has been turned upside-down as they find themselves thrown 930 years into the future in a time where the Federation itself is in tatters. And for the Discovery producers, the show is now firmly entrenched in an era of Star Trek that has been heretofore unexplored. There will be no more banging into canon, no more shoehorning the Disco crew’s adventures into an era well-documented for Trek. No, now it’s time for this show to make its own history and to do so from what is essentially a reboot point. Season 3 of Discovery is, perhaps, where Season 1 of Discovery should’ve began.

[widget path=”global/article/imagegallery” parameters=”albumSlug=star-trek-discovery-season-3-photos&captions=true”]

And I say that as a fan of the first two seasons of the show. But there’s no denying that placing Disco in the time period just a few years before Captain Kirk took command of the Enterprise (i.e. the years of the original Gene Roddenberry series) often made things awkward, not just in terms of why we had never heard of the Disco before or how it fit into that world, or why its tech looked so different from the finely attuned world of Trek of that era, but also in the show’s own mission statement. The Original Series was Wagon Train to the Stars, about strange new worlds. The Next Generation represented a new era of new worlds. Deep Space Nine took a long, hard look at one particular part of the galaxy. Voyager was lost in space. And Enterprise was about the birth of Starfleet and the Federation. So what was Discovery, when you boiled it down to its essence? I’m not sure even its creators quite knew the answer.

But now here we are, and Burnham and the Discovery have landed in the 32nd century, far from Klingon wars, Red Angels, Captain Pike, and any other Kirk-era distraction. The show now, finally, is on its own and positioned to expand the Trek world in a totally new way.

After a brief tease involving a lonely Starfleet type “searching for signals,” apparently to no avail, the season premiere kick off essentially where Season 2 ended, with Burnham blasting through the other end of the wormhole she created and landing in the year 3188. It’s almost a thousand years from where she originated, but this time period still has roguish, heart-of-gold space pirates, including new series regular David Ajala as Cleveland “Book” Booker. Burnham, in her Red Angel spacesuit, immediately collides with Book’s ship and the two go plummeting to the planet below in a crackerjack action sequence that requires Burnham to do that most fearsome of things… reboot her computer. Terrifying.

The first two episodes of the season were shot on location in Iceland, and the alien landscapes on display here bring the expected, and expensive, high level of production that Discovery has made a mainstay for modern Star Trek. Also expected is Sonequa Martin-Green’s one-thousand-percent approach to playing Burnham, which reaches one of several peaks in this episode when the character confirms with her suit’s computer that her mission from last season — and the reason she wound up in the future — was successful and that, yes, she and her comrades did save all life in the galaxy. Her screams of joy (and subsequently, grief at what she has lost) effectively sell what is, after all, a plot point from mid-2019.

[widget path=”global/article/imagegallery” parameters=”albumSlug=star-trek-discovery-season-3-exclusive-character-images&captions=true”]

Unfortunately, the episode loses steam once Burnham and Ajala’s characters meet one another on the ground of this barren world and are forced to go to a nearby alien city-bazaar of sorts that feels better suited to a Syfy Channel also-ran than it does the rest of this hour.

The episode drags during these scenes. For one thing, the setting doesn’t feel particularly revelatory despite this being our introduction to life in the 32nd century. In fact, with its floating holograms and neon-signs, the place could just as easily have been one of the worlds visited in Star Trek: Picard earlier this year. And the tech doesn’t seem all that advanced, like the big guns that form around the bad guys’ hands like glowing vacuum cleaners. Give me a phaser any day of the week. Still, we do get a fun bit with Burnham during this stretch where she’s been drugged and acting very un-Burnham-like (and yet also somehow very Burnham-like).

Martin-Green and Ajala have good chemistry, but amid all their running around what’s really at stake for Burnham, and the season’s arc, emerges. The Federation and Starfleet are essentially kaput.

“You believe in ghosts,” Book tells Burnham. “That badge on your shirt. Sometimes you see a guy with one of those badges getting himself all worked up about the Federation, the old days. The true believers. They can’t handle that it’s gone.”

You see, a catastrophic event took place about a century earlier — no one seems to really know the specifics — called The Burn, in which a huge swath of Starfleet was wiped out in an instant when the chief fuel source used in starships, dilithium, exploded simultaneously, apparently everywhere. Starfleet and the Federation were crippled by the mysterious event and eventually fell apart.

And so Burnham, and the missing in action (for now) Discovery crew, have a new mission: Restore and rebuild the Federation — or at least maintain through their actions the ideals of the organization that they devoted their lives to.

That Book turns out to secretly be rescuing endangered alien species (see, heart of gold) only serves to make Burnham’s collision with him more fateful. With the Federation essentially wiped out by what could perhaps have been an over-reliance on a fuel source (we of course don’t yet know the full story here), and with Burnham’s new partner turning out to in fact be a conservationist, this season seems to be squarely aimed at the here and now of 2020, where our very own planet is burning and where, for many, the bright shiny future that many have hoped for seems further away than it has been in a long, long time. Star Trek: Discovery has positioned itself in Season 3 as a thinly veiled analogue for our own state of being, with Burnham and her crew now charged with not just saving the day, but also saving the very idea of Star Trek itself. Disco has finally found its calling.

[ignvideo url=”https://www.ign.com/videos/star-treks-unsung-heroes-animate-this”]

Questions and Notes from the Q Continuum:

  • The new tech seen in the marketplace on the planet wasn’t too impressive, but Book’s ship is pretty cool with its every-morphing control panels. Ditto the forever-waiting Starfleet figure, who even brushes his teeth with a laser or something!
  • Book’s cat Grudge has a thyroid condition, but she’s a queen. (Is she an endangered species too?)
  • “I have a friend with red hair-you-cannot-give-her-any!”
  • The Gorn destroyed two light years of subspace?! What’s up with that?
  • All time travel tech was destroyed after… the Temporal Wars? Quick, cue up Star Trek: Enterprise!
  • And hey, where the heck is the Discovery anyway? And how long will Burnham have to wait for them to emerge from the wormhole…?

Ghost Of Tsushima: Here’s When The Co-Op Update Goes Live And How To Play It

Ghost of Tsushima‘s huge free Legends update is right around the corner, and it’ll add four-player co-op to the game. Update 1.1 hits October 16, and now developer Sucker Punch has revealed exactly when you can try it out, and how to access it in-game.

According to Sucker Punch, the update will start rolling out at 8 AM PT, October 16. They expect the game to be available in all regions, worldwide, within an hour of this time. For some regions, this will be quite late: if you’re in the AEST timezone, for instance, it’ll arrive at 1 AM on October 17.

Once Update 1.1 has been downloaded, there are two ways to access the Legends co-op mode. You can either talk to a new in-game character, Gyozen, who will be marked on your map, or simply select “Legends” from the main menu.

Taking either of these actions will load up the PlayStation Store, where you can download a free piece of DLC to enable this mode.

From there, you can team up with friends and choose from the four available classes, so make sure you coordinate with some friends beforehand.

The update will also add a New Game+ option to Ghost of Tsushima, which will add some new gear–including a Charm that lets you befriend dogs.

Now Playing: Ghost of Tsushima – Official Version 1.1 Multiplayer Co-Op Update Trailer

GameSpot may get a commission from retail offers.

Take Your Mental Fitness to the Next Level with Scientifically-Backed Brain Games

Partner content by StackCommerce

TLDR, CogniFit Premium Brain Training helps you improve your cognitive skills with science-backed tasks and games in as little as 20 minutes a day. Grab a one-year subscription to this program on sale today for $49.99.

As you may already know from previous experience with the Brain Age series of video games, mental fitness is just as important to your overall health as physical fitness. Mental fitness, the process of keeping your brain and emotional health in tip-top shape through a series of daily brain exercises, can help you decompress, boost memory, and so much more. Better yet, when you have the right daily exercises at hand, staying on top of your mental fitness can be a fun and quick addition to your regular schedule. And that’s where this brain training program makes a big difference.

CogniFit Premium Brain Training allows you to measure, train, and properly monitor your cognitive skills with science-backed tasks and games. Normally $119, a one-year subscription to this program is on sale today for $49.99 (58% off).

It’s more convenient than ever to improve your mental fitness with a subscription to CogniFit. For starters, you get instant access to an intuitive online program right on your smartphone that includes everything you need to stay sharp mentally. CogniFit is a professional tool designed to detect risk factors for alterations in your cognitive function through the use of neuropsychological assessments. The app uses real-time monitoring to track the evolution of your cognitive skills compared to the results for age group norms.

In other words, the program continually profiles any cognitive deficiencies you may experience in one or more of its 23 cognitive skills, such as short-term memory, contextual memory, and focus, and adjusts your CogniFit plan to help you improve those deficiencies. So, in as little as 20 minutes a day, you can effortlessly stay on top of your mental fitness by completing clinically-tested and scientifically-approved brain exercises and games.

Alongside all that, CogniFit has great reviews from users just like you. A global leader in the Cognitive Assessment and Training Market, CogniFit has a 4.3/5 star rating on Google Play from 4.5K+ reviews and a 4.4/5 star rating on the App Store 450+ reviews. That means you can be confident that spending a small part of your day with CogniFit will lead to better mental fitness in your life, just as it has for thousands of CogniFit users worldwide.

Save 93% on a Lifetime Subscription to This 5-In-1 Writing Solution

Partner content by StackCommerce

Writing is an essential communication skill. Whether you’re answering questions for a test, composing an email for work, or collecting your thoughts in a blog post, there are plenty of moments throughout the day when you want to write well for yourself and those who read your typed words. And that’s the truth of the matter these days — most of the writing we do, whether it’s for school, work, or our own leisure, is actually typing into our laptops or computers.

Now that writing has almost gone fully digital, it makes sense to check your written work with the help of online software that enhances your overall writing, from good grammar and superb sentence structure to spelling and more. Lucky for you, that’s precisely where this deal comes in and can make a big difference. 

WhiteSmoke Grammar Checker helps you bring out your inner wordsmith with a 5-in-1 smart grammar, spelling, style, and punctuation checker, as well as a translator. Normally $600, a lifetime subscription to WhiteSmoke is on sale today for $39.99 (93% off). 

It’s easier to take your writing to the next level with WhiteSmoke. First off, this writing solution enhances your digital communication skills in five distinct ways. The online software helps you detect and correct errors in grammar, check and prevent typos and other spelling mistakes, identify stylistic errors in your writing, correct less-obvious to confusing punctuation mistakes, and allows you to translate your texts into over 50 languages. In other words, WhiteSmoke not only corrects simple errors, but also helps your writing style, tone, and clarity. But how exactly does WhiteSmoke work?

Well, this online software uses Natural Language Processing (NLP) and Statistical Machine Translation (SMT) technologies to help you write better and translate your texts, websites, and more. Better yet, WhiteSmoke is a web-based tool that’s compatible with any modern browser. Meaning, you can easily perfect your writing virtually anywhere you do it, whether that’s in an email for work, an online exam for school, or social media.  

All in all, WhiteSmoke Grammar Checker enhances your writing with a 5-in-1 solution that covers all of your grammar, spelling, style, punctuation, and translation needs. Get a lifetime subscription to WhiteSmoke on sale today for $39.99.

Prices subject to change.

Call Of Duty: Black Ops Cold War’s New 40-Player Mode Detailed Ahead Of The Beta

Included in the cross-play beta for Call of Duty: Black Ops Cold War this coming weekend is a brand-new mode called Fireteam, and Activision has now provided some details about it.

A large-scale mode, Fireteam puts 10 teams of four squads onto the largest maps that Cold War has to offer. In the Dirty Bomb variant that will be featured in the beta, teams must collect and detonate bombs that destroy parts of the map to get the drop on the other teams.

When bombs are detonated, it causes radiation to emerge on the map that makes it dangerous for everyone. “The longer a player hangs onto uranium, the longer radiation sickness sets in. This affects Perk benefits, movement, health regeneration, and ultimately, your Operator’s life,” Activision says of the mode.

“Earn score by eliminating enemies, depositing uranium, and detonating bombs. The Fireteam that can reach the score limit first will achieve victory,” the description goes on.

No Caption Provided

If you’re killed, you can respawn on a teammate, parachute into the map, or spawn into the seat of a teammate’s car.

“Across every Fireteam mission and mode, you’ll discover some of the most imaginative game loops we’ve ever designed. The Fireteam format allows us to emphasize teamwork and reward creativity, and it allows you to do things you’ve never done in Black Ops multiplayer before,” studio design director David Vonderhaar said.

The Black Ops Cold War beta begins on October 15 for PS4, Xbox One, and PC, and it runs all weekend. For lots more, check out GameSpot’s rundown of all the key details.

Now Playing: Black Ops Cold War Zombies Reveal – Everything We Know

GameSpot may get a commission from retail offers.

Sen. Elizabeth Warren Slams Disney Execs Over Layoffs

Massachusetts Senator Elizabeth Warren is asking Disney some tough questions following the entertainment giant’s decision to lay off 28,000 park employees at the end of September. Warren wrote a letter on Monday addressed to Walt Disney CEO Bob Chapek and chairman Bob Iger about the reasoning behind the layoffs.

The letter is five pages in total, but Sen. Warren gets to the heart of the matter right away:

“I write to express concern about The Walt Disney Company’s (Disney) recent decision to lay off 28,000 workers during an economic recession while reinstating pay rates for highly compensated senior executives,” Warren wrote. “In the years leading up to this crisis, your company prioritized the enrichment of executives and stockholders through hefty compensation packages, and billions of dollars’ worth of dividend payments and stock buybacks, all of which weakened Disney’s financial cushion and ability to retain and pay its front-line workers amid the pandemic.”

Disney has been pushing California Governor Gavin Newsom to provide guidelines for re-opening its theme parks in the state after more than six months of shutdown. Newsom has resisted the push thus far, but has begun to look into options for re-opening those parks.

Warren says in her letter that Disney’s explanation for the layoffs “fails to acknowledge Disney’s short-sighted business decisions that reduced its capital, including spending billions of dollars to repurchase its own shares over the last decade, rewarding its shareholders through billions of dollars in dividend payments, and showering its top company executives with over-the-top compensation packages and salaries–which reportedly were restored several weeks before the September layoff announcement.”

“Disney has spent tens of billions of dollars on share buybacks in recent years, spending $47.9 billion repurchasing its own common stock from 2009-2018,” Warren notes. “A practice that is known to turn excess company cash into higher stock prices for the benefit of shareholders.”

Warren also calls out $5.4 billion in dividend payments to shareholders and $336 million in compensation for top executives in the years leading up to the pandemic.

Warren puts a number of questions directly to Chapek and Iger. She starts by asking who will be laid off and why, and how re-hiring will work. The senator then shifts to asking how much value the stock buybacks have added to the company and how those buybacks enriched top executives, board members, and shareholders.

Disney sidestepped the questions in its response to the letter with a statement that first aired on CNBC’s Closing Bell program.

“Senator Warren’s misinformed letter contains a number of inaccuracies. We’ve unequivocally demonstrated our ability to operate responsibly with strict health and safety protocols in place at all of our theme parks worldwide, with the exception of Disneyland Resort in California, where the State [sic] has prevented us from reopening even though we have reached agreements with unions representing the majority of our Cast Members that would get them back to work,” said a Disney spokesperson.

In essence, Warren asked Disney executives to explain why they can’t pay employees who need the money after spending the last few years making shareholders even wealthier, and Disney ignored the question, instead repeating what we’ve heard them say over and over in recent months–they want to reopen Disneyland, and believe they can do so safely, despite the state government’s reservations.

Apple Will Soon Give Three Months Of Free Apple Arcade With New Purchases

Apple Arcade, the iPhone maker’s huge subscription gaming service, is good enough to be a major selling point for the iPhone and other Apple products–and soon, new Apple purchases will come with an extended free trial. While you can currently test out Apple Arcade for a month free, new purchases made from October 22 will include three free months of Arcade.

This offer centers on the new 5G iPhone 12, releasing October 23, but it applies to all Apple products, including iPad, iPod Touch, Apple TV, and Mac devices.

Apple Arcade is similar to Xbox Game Pass, except that it’s yet to lose any titles from its growing catalog. If a game is on Apple Arcade, it means it’s a mobile exclusive to that platform, and will not make its way to Android or other mobile stores. It usually costs $5 a month, so three months worth is a $15 saving.

Apple Arcade will also be part of the new Apple One service, which includes Apple TV+, Apple Music, and iCloud as well.

We assembled a list of the best Apple Arcade games at the program’s launch, but it’s grown a great deal since then, and now features over 130 games. Major upcoming releases include The Pathless and Reigns: Beyond.

Now Playing: iPhone 12 Details And Xbox Series X & S Enhancements | Save State

Mass Effect Remaster Rumors, Call Of Duty File Sizes, & A PS5 Remote Play Update | Save State

A new listing for Mass Effect Legendary Edition on a Korean rating website has hinted that remasters may be coming. Legendary Edition is the rumored name for the remastered trilogy, but the rating doesn’t list any details about the game.

Modern Warfare PC players are now able to uninstall unwanted game modes to free up space on their hard drives. Digital PS4 players have been able to do this for some time, and the feature is now available on PC, which is just as well, with the game’s size reaching 200GB with everything installed.

There’s a new PS4 firmware update that helps prep for PS5 Remote Play. Update 8.00 adds the option to connect the Remote Play app on mobile and PC to PlayStation 5 ahead of its launch on November 12. The update also adds new avatars and has more closely linked party chat and message groups.

Call Of Duty: Black Ops Cold War Cross-Play Beta: Pre-Load, Start Times, Modes, And More

The second beta weekend for Call of Duty: Black Ops Cold War is about to begin, and you can start pre-loading it right now. Activision has confirmed that pre-loading for PS4, Xbox One, and PC is available now, while the company has also clarified what’s in the beta and more about what to expect from it.

Pre-Loading And File Size

Pre-loading is probably a good idea, considering the file size is relatively large. According to CharlieIntel, the file sizes are as follows: PS4 — 31 GB / Xbox One — 20.5 GB / PC — 42.2 GB

You can pre-load Black Ops Cold War’s Weekend 2 beta right now, and no codes are required. Also of note, PS4 players who took part in the first beta weekend do not need to download the client again.

Start Times

The Black Ops Cold War Weekend 2 beta begins at 10 AM PT on Thursday, October 15. All PS4 players can enter the beta at this time, while Xbox One and PC players will need to pre-order to start playing then.

On October 17, the beta opens to everyone, regardless of preorder status, and it runs until October 19. Xbox Live Gold is required on Xbox One, and a Battle.net account is mandatory on PC.

No Caption Provided

Beta Content

The new Black Ops Cold War beta features cross-play support between all platforms. Players can try out a “selection” of multiplayer maps, but a full rundown was not announced. There will be a variety of 6v6 modes as well as the brand-new 12v12 Combined Arms and the 40-player Fireteam: Dirty Bomb modes.

There will be a progression system as well so players can see what it’s like to unlock new weapons, equipment, create-a-class slots, and Scorestreaks. However, it’s expected that, as with previous Call of Duty betas, all progress will be wiped before the official release.

Activision also said players should expect “frequent updates and a few surprises” for the beta, so keep checking back for the latest.

Bonuses

Everyone who reached level 10 in the beta will get the special Mutual Animosity SMG weapon blueprint that can be unlocked when Black Ops Cold War launches in November.

No Caption Provided

Black Ops Cold War officially releases on November 13 for PS4, Xbox One, and PC, as well as PlayStation 5 and Xbox Series X.

Now Playing: Call of Duty: Cold War’s Combined Arms Vs. Ground War

GameSpot may get a commission from retail offers.