Riot Announces Spirit Blossom-Themed Manga Contest

As Riot’s Spirit Blossom event continues across League of Legends, Teamfight Tactics, and Legends of Runeterra, the studio is giving artists the chance to win some exclusive Spirit Blossom-themed loot.

Announced on the League of Legends website, the new competition challenges artists to draw a one-page manga based around the Kin of the Stained Blade anime-style cinematic.

To enter, artists just need to post their submissions to Twitter, making sure to tag @UK_LoL and use the hashtag #SpiritBlossomManga. Despite the use of the UK Twitter handle, the competition is open to artists from around the world.

The prize pool includes both physical and in-game items, including an exclusive merch set with a Spirit Blossom Haori, ramen bowl and pin pack.

An example manga page provided by Riot.
An example manga page provided by Riot.

Aspiring video game artists may be more interested in the top prize, however, which involves a one on one video call with Riot’s lead concept artist Gem Lim. A Riot artist since 2012, Lim led the art design for the Spirit Blossom event’s unique, narrative-heavy Spirit Bonds feature.

The deadline for the competition is August 17, with winners to be announced on August 24, the last day of the month-long Spirit Blossom event.

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Shroud Teases Post-Mixer Plans

Michael “Shroud” Grzesiek, has begun teasing his return after the Mixer shutdown. Like Ninja, Shroud was one of the big streamers that signed an exclusivity deal with Microsoft’s platform after finding success on Twitch. It’s unclear what exactly Grzesiek is teasing, but he has posted two animated kill montages.

Both teases appear to show footage from Valorant, Riot Games’ tactical team shooter. Valorant was one of the many games Grzesiek would stream and has been compared to Counter-Strike: Global Offensive, which Grzesiek played professionally on Cloud9’s team before retiring to streaming.

Incidentally, Cloud9 responded to the more recent tease, “we are ready.” It is possible that Grzesiek could be joining a professional team for Valorant, but for now we must wait for an official announcement.

Next Song From Halo Infinite’s OST Released, Listen Here

Microsoft has shared a new song from the Halo Infinite OST. The track “Reverie” was composed by Curtis Schweitzer, who is working on the game’s music alongside Gareth Coker.

“Reverie” was featured in the “Discover Hope” trailer for Halo Infinite, while it was also heard in the campaign demo for Halo Infinite in July. You can listen to it below.

Schweitzer explained on the Halo Waypoint website that he’s been a fan of Halo for a long time. “I’ve been composing most of my life, and also playing Halo for a good chunk of it, too, so the chance to put those two things together is something I’m very excited about,” he said.

Schweitzer said he was contacted by Microsoft in 2019 about working on the music for Halo Infinite, and he didn’t take long to respond.

“It was (of course) an immediate ‘yes’ from me,” he said. “I’ve played (almost) every Halo title, and the unique way that it can elicit deep feelings from an experience that is so tremendously fun has brought me back again and again.”

“Music is such a critical part of understanding the success of the Halo franchise, and a big reason that the games have such a deep emotional impact,” Schwetizer added. “Personally, I’ve probably spent the most time in Halo 3 (let’s just say it came out during a formative part of my life) and have to go with “Never Forget” as one of my all-time favorite tracks.”

Go to the Halo Waypoint to read the full interview with Schweitzer–it’s a great read that touches on numerous other subjects pertaining to Halo, music, and more. Before Halo Infinite, Schweitzer composed the music for the indie games Earthlight and Starbound.

Halo Infinite’s other composer, Gareth Coker, previously released the first song from the OST, “Set a Fire in Your Heart.”

Halo Infinite is a launch title for the Xbox Series X, releasing this holiday. The game will also come to the standard Xbox One as well as PC. For lots more, check out GameSpot’s video overview that covers everything you need to know about Halo Infinite.

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A Steam Error Is Removing Games From Players’ Libraries

Every Tuesday afternoon, Steam carries out scheduled maintenance on its systems, sometimes causing outages while in progress. This week, after maintenance was completed, players found that some games in their library that had already been bought were showing a “purchase” button instead of “play.” Even if the player tried to purchase it again, it would cause an error saying the content was already in their library–rendering the games unable to be played.

The bug is described in a Resetera thread, with a number of reports showing up on the Steam subreddit. Dead By Daylight seems to be adversely affected, as well as Bethesda games–with one player describing issues with Fallout: New Vegas, and another saying that all Bethesda games in their library had been affected. One Reddit user has said that the issue is affecting all games in their library that are currently on sale on Steam. This checks out with Dead By Daylight, which is currently 60% off in the Steam store, while Bethesda is also having a sale on most of its content.

The Dead By Daylight Twitter account has put out a notice about the issue, though it appears to be an issue on Steam’s side.

Players found a workaround that appears to work for most users–the fix requires users to delete their Download Cache in settings and then restart Steam.

Steam has put out an announcement that the bug has now been fixed, and that players should restart the client if it’s still occurring.

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Disney Suffers Multi-Billion Dollar Loss Due To Park Closures

Entertainment giant Disney has suffered a rare financial hit due to the COVID-19 pandemic that has led the company to close its marquee parks in California and Florida.

The House of Mouse reported earnings on Tuesday, and the company pulled in $11.79 billion in revenue, which was down 42 percent compared to last year. Disney’s theme park division specifically had a challenging quarter, taking a $3.5 billion hit that led to an overall loss of $2 billion.

Disney closed Disneyland in Anaheim, California and Disney World in Orlando, Florida back in March as the virus spread through the US and the world. Disney World and most of the company’s international parks have since re-opened at a limited capacity, but the marquee location in Anaheim remains closed.

“The impact of COVID-19 and measures to prevent its spread are affecting our segments in a number of ways, most significantly at Parks, Experiences and Products where we closed our theme parks and retail stores, some of which have now re-opened, suspended cruise ship sailings and guided tours and have seen an adverse impact on our merchandise licensing business,” Disney said.

It wasn’t all bad news for Disney during the quarter, however, as Disney Plus subscribers jumped to 60.5 million. Disney also confirmed that Mulan will skip theatres and release on Disney Plus for $30 USD.

CEO Bob Chapek explained that Mulan is currently being considered a “one off” for digital releases. While the company is going to be carefully monitoring its success on the platform, there are currently no plans to repeat the procedure for any major upcoming Disney films, such as Black Widow, which is still set for release on November 6.

Super Smash Bros. Ultimate Update 8.1.0 Is Live, And It Adds A New Free Stage

Super Smash Bros. Ultimate has just received a new patch with Update 8.1.0, and it has made a surprising addition–a new stage. Small Battlefield–which is like Battlefield, but smaller–is now available for all players.

As of this update, you will be able to pick Small Battlefield as a preferred rule for online matches, which is good if you want a tighter arena for you and your opponent to battle on. You can also now pick any usually stage-specific music for this level, as well as Battlefield, Big Battlefield, and Final Destination.

This update includes some adjustments to online, including a lower eligibility to qualify for Elite Smash in the quickplay menu. This means that more players will be allowed into this mode. “Additionally, the way initial values for Global Smash Power are calculated has also been adjusted,” the update reads.

Beyond this, several other tweaks have been made, but the patch notes do not get into specifics.

Super Smash Bros. Ultimate’s last major update was 8.0.0, which added Min-Min from Arms as a new fighter.

Now Playing: Super Smash Bros. Ultimate – Min Min Classic Mode Gameplay

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Detroit: Become Human Reaches New Sales Record After Launching On Steam

Quantic Dream’s latest game, Detroit: Become Human, has reached a new sales milestone. The French developer said in a news release that the game passed 5 million sales across all platforms following its release on Steam. The game launched earlier on PC through the Epic Games Store.

Detroit started out as a PS4-exclusive, but Quantic Dream has since ended its publishing agreement with Sony and is now planning to be a multiplatform game developer and “boutique” publisher.

Quantic Dream also announced that Detroit’s Twitch extension, Community Play, was a big success. Nearly 500 streamers used the Twitch overlay to call on their viewers to vote for what decisions should be made in the game. In total, more than 1.5 million votes were cast.

Quantic Dream co-CEO Guillaume de Fondaumiere said in the news release that Detroit has enjoyed an “incredibly positive” response overall, though he cited Asian markets as being of particular importance.

The developer has no officially announced projects for the future just yet, but the company’s next game will be a self-published title for next-gen consoles.

Now Playing: Detroit: Become Human Video Review

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