A Water Bottle Has Been Discovered In The Oscar-Winning Movie Little Women

The plastic water bottle strikes again. After a water bottle (and a coffee cup) snuck into episodes of Game of Thrones in 2019, a plastic water bottle has now been discovered in the background of a scene from Greta Gerwig’s Oscar-winning drama Little Women.

Little Women super-fan Madelyn Rancourt posted a video on TikTok where she reveals that one scene in the movie clearly shows a hydroflask and a plastic water bottle in the background where it does not belong. You can very clearly see the items behind Timothee Chalamet.

Variety points out that some people have theorized that Gerwig kept the bottles in the movie as a callback to director Sofia Coppola, who famously and intentionally included a pair of Converse shoes in her period movie, Marie Antoinette. Gerwig has yet to comment.

Incredibly, Rancourt followed up her initial viral video with another one pointing out that Gerwig and Chalamet, as well as other Little Women actors, extensively broke down this scene for Vanity Fair, but no one mentioned the bottles despite them clearly being in frame.

The coffee cup from Game of Thrones was eventually digitally erased, but whether or not that will happen for the bottles in Little Women remains to be seen.

Based on the book of the same name, Little Women also stars Saoirse Ronan, Emma Watson, Florence Pugh, and Laura Dern. Written by Gerwig, the movie won the Best Achievement in Costume Design award. It was also nominated for Best Picture and Best Adapted Screenplay, in addition to best performance by an actress in a leading role (Ronan), best performance by an actress in a supporting role (Pugh), and best achievement in music written for a motion picture (Alexandre Desplat).

Respawn Reveals Most Played Apex Legends Characters

In a recent interview with video game magazine Game Informer, Apex Legends general manager Dusty Welch and game director Chad Grenier touched on which Legends are played the most and how characters evolve over time.

Like most games with a hero or character pool, players drifted towards different Legends more in each season, but Wraith and Pathfinder were consistently high picks across the board. In the interview, Welch and Grenier spoke about which Legends were the most popular.

“Caustic has been from a pro player or tournament standpoint. He’s been an interesting player favorite, especially when they get into the final areas,” said Welch.

“We’ve seen in competitive play Wattson has been a popular pick. It also changes with the game. When we released the Winter Express game mode, Gibraltar was by far the favorite,” said Grenier.

Ever since the 4.1 update, Wattson has become less of a must-have pick thanks to Respawn nerfing some of her more unfair characteristics. Before the patch, Wattson was able to hold six grenades in only three inventory slots, allowing players who found big enough backpacks to stockpile grenades and bombard others with what seemed like a never ending supply of grenades.

Players used this method a lot, with interior spaces becoming a death sentence in most games. The only counter to this was to have a Wattson yourself, with her Interceptor Pylon destroying incoming ordinances, like grenades. Respawn responded to this infuriating meta by patching the character, limiting her to one grenade per inventory slot and bringing the bombardments to an end.

Legends character Bloodhound was changed in patch 4.1 as well, with his abilities being altered to reflect his original concept more. Bloodhound is a recon character, with the ability to track down or “hunt” down players with the Eye of the Allfather, which now has three times the range.

Before the update, this ability was only good for locating a player inside the same building or behind a rock, now Eye of the Allfather can be the hunter he was always meant to be. The only downside is the ability now takes twice as long to recharge.

Welch and Grenier also hinted at what else could be coming in Season 4: Assimilation, with Grenier being cautious to reveal too much.

“I don’t want to spoil too much. We will be having some stuff announced shortly that will be pretty exciting for everyone. I will tell you that we just locked in our plan for some major content coming in 2020 which has made the team very excited… We’re trying to tell more story and we’ll have more characters and depth there. We have more great animated content coming, It’s an exciting year for sure,” said Grenier.

Apex Legends Season 4: Assimilation is currently running on PC, Xbox One, and PS4. Now is a great time to jump back into Apex, with Season 5 set to link the Apex canon with Respawn’s other popular title, Titanfall.

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Update: Star Trek’s George Takei Makes April Fools Joke

UPDATE 4/1/20 7:55pm PT – George Takei announced on Twitter that his announcement was actually an “April Fools prank, a bit of levity in an otherwise dark time.”

Screenshot_2020-04-01 George Takei on Twitter Yes, friends, I'm afraid this was an April Fools prank, a bit of levity in an[...]

Original story follows.

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George Takei, best known for playing Hikaru Sulu in the original series of Star Trek, will be the final torchbearer for the Tokyo Olympics in 2021.

Takei revealed the news on a Facebook post, explaining due to the current global situation he’s had to keep it under wraps until now.

“I am honored beyond belief to have been selected to be the final torchbearer who will light the Olympic Flame in Tokyo in 2021!” the post reads.

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“This will be such a unique moment, before the eyes of a billion people, lighting the torch as a symbol of hope for the future in 2021 in Tokyo. As a life-long runner, I’m especially grateful to have been chosen, and hope to do everyone in the US of A proud!”

He included a picture with his post which featured him holding the Olympic torch amongst various memorabilia from his career, which included his Starfleet uniform from the show.

Takei’s not just a Star Trek superstar and avid runner: recently we awarded his graphic novel They Called Us Enemy the best original graphic novel of 2019. He’s also working on the AMC horror show The Terror, which made it into our best 20 horror shows of the last 10 years.

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Last month the 2021 Tokyo Olympics made history by being the first Olympic Games to be officially postponed. They’re now set to be held during 2021 due to the coronavirus pandemic.

[poilib element=”accentDivider”]Hope Corrigan is an Australian freelance writer for IGN. You can follow her on Twitter and Instagram.

Scalebound Is Definitely Not Being Worked On, And Xbox Boss Sees Its Cancellation As A Career Low-Point

Scalebound, which was poised to be a major Xbox console exclusive from Platinum Games, was sadly cancelled back in 2017. Rumors persist to this day that the game will eventually be re-revealed, but Xbox boss Phil Spencer has said that it is not happening, and that he regrets how things played out with the title.

In an interview for IGN’s Unlocked podcast, when asked about the huge passion fans still have for Scalebound, Spencer clarifies that the game is not coming, and seems sad about the situation around its announcement and cancellation. “Yeah, it’s a tough one,” he says. “Because I have a ton of respect for Platnium, (director Hideki Kamiya), the team…and I have feel no ill-will. And we talk to those guys, there’s no animosity between the teams.”

Spencer says that he wishes he had held back on the game’s reveal. “We tried to go do something, and it didn’t work,” he says. “And I regret that we were as public about what we tried to go do.” He cites the also-cancelled Fable Legends as another example of a time when a game was shown off too early, and says that he learned a lot from both projects. “I did some learning around Fable Legends, I did some learning around Scalebound, about being public about things before I kind of know that we’ve got a real believable plan in something I’ve felt in my hands.,” he says.

“We just didn’t get there with Scalebound, and with the team,” Spencer continues. “And I say that across both teams.” This echoes earlier comments from Platinum boss Atsushi Inaba in 2019, who said that Microsoft was not solely responsible for the game’s cancellation either, and that “both sides failed”.

“We loved some of the ideas that we were trying to do, and obviously we wanted to ship a great game to our customers,” a contrite Spencer says, before clarifying that the game is definitely not in development. “We’re not working on it, I’m not at Platinum today but I’m almost positive they’re not working on it. It’s something we’ve all moved past, and it’s not a moment I see as a high-point for me in my role, having to cancel a game that we had talked about for years.”

Platinum Games has bounced back from Scalebound’s cancellation, and has since released Nier: Automata and Astral Chain, among others. It is currently working on Bayonetta 3, The Wonderful 101 Remastered, and a new hero-based action game.

Elsewhere in the same interview, Phil Spencer talked about the impact of COVID-19 on the Xbox Series X launch, and plans to announce more games for the system.

Now Playing: Scalebound – Official E3 2016 Gameplay Trailer

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How To Become A Millionaire In Animal Crossing: New Horizons

So you want to be a Bellionaire in Animal Crossing: New Horizons? Well you came to the right place–in the video above, Jake Dekker walks through three sure-fire methods for quickly earning large amounts of Bells.

You’ll have to get creative when it comes to making money in New Horizons. There are plenty of small time money-making schemes you can pull off–finding a money rock or growing a money tree–but if you want to make some real cash, you’ll have to be a shrewd business tycoon. Pretty much all of the methods that Jake discusses breakdown to one core philosophy: overwhelm the demand with a massive supply.

That means bugs, arachnids, and the stalk market, ladies and gentlemen. Ignore the fish–too much effort for too little payoff. We’re here to make money, not friends with C.J. Selling clothes and furniture also takes too much time, and time is money.

Here’s what you want: Peacock Butterflies and Tarantulas. Watch Jake’s video for the best strategies in getting these critters to spawn (prepare yourself, you’re going to need to create Tarantula Island). Then take these pricey prizes to Flick. The fellow gives you a swell deal on all things that scitter.

Now you could just stop there, but you’re here because you want to join the 1%. So now isn’t the time to stop–the top 1% don’t stop when it comes to achieving even greater wealth. Take control of your island’s economy by hitting up that Stalk Market. Buy big and sell big. Now you’re thinking like a Bellionaire–and with these strategies, you’ll eventually be one too.

Activision Wins Call Of Duty Lawsuit Related To Using Humvees In The Franchise

Gaming giant Activision has emerged victorious in a lawsuit brought against it by the makers of Humvee vehicles who claimed the publisher was infringing on their trademark.

A New York judge has dismissed the lawsuit from General Motors, bringing an end to this case. The lawsuit dates back to 2017 when GM sued Activision for trademark infringement, unfair competition, and false advertising, among other things. Activision responded (via The Verge) by saying it had the protection of the First Amendment to use the image of real-world military equipment in its franchise.

Activision’s lawyers said GM was acting in bad faith by trying to use a trademark to control the creative use of a US military vehicle paid for by American taxpayers and used in every war and conflict for decades.

Judge George Daniels said the Call of Duty franchise passed the “Rogers test,” a landmark ruling from the 1980s which relates to trademarked names in creative uses. According to Daniels, Activision’s use of Humvees in Call of Duty games “have artistic relevance.”

“Featuring actual vehicles used by military operations around the world in video games about simulated modern warfare surely evokes a sense of realism and lifelikeness to the player who assumes control of a military solider and fights against a computer-controller or human-controller opponent across a variety of computer-generated battlefields,” Daniels said.

The judge went on: “Upon reviewing a copy of the Call of Duty game, the court explained that the uses of the plaintiff’s name and logo easily met the artistic relevance requirement under Rogers because they have players a sense of particularized reality of being part of an actual elite special forces operation and served as a means to increase specific realism of the game.”

“Any reasonable juror would conclude that the presence of Humvees in Call of Duty games possesses an artistic value that is at least above zero.

The judge also ruled that Activision’s use of Humvees in Call of Duty games is not “explicitly misleading.” The Call of Duty games never position Activision as the owner or creator of the vehicles.

The full ruling offers more details and gets into the nitty-gritty specifics of why Activision won this case. You can read the document here, as uploaded by The Hollywood Reporter.

In other Call of Duty news, Modern Warfare 2 Remastered is out now on PlayStation 4, while Warzone and Modern Warfare continue to receive new updates and events.

Now Playing: Call Of Duty: Warzone Video Review

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Apex Legends Season 5 Has A “Pleasant Surprise” For Titanfall Fans

According to Respawn, fans of Titanfall and Titanfall 2 may be excited to see what Respawn has in store for Apex Legends at the start of Season 5. Season 5 is scheduled to begin in late May or early June, as Season 4: Assimilation is halfway done, having gone through its ranked series split.

In an interview in Game Informer Issue 324, Apex Legends general manager Dusty Welch and game director Chad Grenier spoke about the future of Respawn’s battle royale game, with one of them saying, “We’re always bringing in stuff from the Titanfall universe. We built an awesome world in Titanfall 1 and 2 and want to make sure we’re bringing that forward. I will say this: There could potentially be a pleasant surprise for Titanfall fans in Season 5.”

Neither Welch nor Grenier provided further details beyond that, though Season 5’s tie to Titanfall could be hinted at with the arrival of Bloodhound’s town takeover. The arrival of the technological tracker’s town takeover was teased with a prowler, a vicious wolf-like creature native to the planet Leviathan (the setting of Titanfall 2’s incredible Effect and Cause level). Perhaps, just as Apex Legends left Kings Canyon after two seasons, the battle royale is getting another brand-new map after two seasons on World’s Edge–one that will be located on Leviathan.

Elsewhere in the interview, Welch and Grenier also talk about which of Apex Legends’ playable characters are most popular. Grenier says that the rankings change from season to season, though Pathfinder and Wraith are almost always among the top picks and that Wattson is popular on the competitive side. “Caustic has been [popular] from a pro player or tournament standpoint,” Welch added. “He’s been an interesting player favorite, especially when they get into the final areas.”

Now Playing: 1 Year Of Apex Legends: Highs, Lows, And Biggest Changes

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Lord Of The Rings Actors Pay Tribute To Dialect Coach After His Passing

Movie dialect coach Andrew Jack, who worked on The Lord of the Rings and Star Wars franchises among many others over a career that spanned decades, has passed away due to complications related to COVID-19. He was 76.

In response to his passing, tributes have poured in from across Hollywood, including the stars of the Lord of the Rings films. For Peter Jackson’s Lord of the Rings movies specifically, Jack was the senior supervising dialect coach, according to The One Ring. He helped the actors with their accents for Middle-earth.

Elijah Wood, who played Frodo in the series, said he was heartbroken to learn of Jack’s passing. “He was a kind and lovely human being,” Wood said.

Billy Boyd, who played Pippin in the series, said Jack was a “beautiful soul,” adding that he had “so many wonderful memories with this amazing man.” Kiran Shah, who was the stand-in for Frodo in the Lord of the Rings series, says Jack was a good friend. “Will miss him,” he said.

Sean Astin, who played Sam in the trilogy, released a poem about Jack in which he called the man funny, brilliant, and gentle. “We loved Andrew Jack,” Astin said.

Karl Urban, who played Eomer, said he was “shocked and deeply saddened” to learn about Jack’s passing. Urban first met Jack on Lord of the Rings, and he was recently working with him again for season two of Amazon’s The Boys. “Andrew was such a gentle giant and a man who possessed such great generosity of spirit,” Urban said. “He was extraordinarily talented, professional, and an absolute joy to work with. My heart thoughts and prayers go out to his family.”

In addition to Lord of the Rings, Jack contributed to numerous other projects, including Solo: A Star Wars Story. Original co-director Christopher Miller said Jack was a “kind and thoughtful man.” Jack taught Han Solo actor Alden Ehrenreich to speak Shyriiwook, the language of Wookies. “I’ll always remember listening to them gargle-roar at each other back and forth. RIP,” Miller said.

Jack’s contributions in Hollywood are extensive and date back decades. Recently, he helped Chris Hemsworth with his Thor accent for Avengers: Endgame and Infinity War. Jack also coached John Boyega for his American accent in The Force Awakens and The Last Jedi. On top of that, Jack helped Viggo Mortensen with his Russian accent for Eastern Promises, a role that earned Mortensen the first of his three Academy Award nominations. You can see a full rundown of Jack’s credits here.

In addition to his career as a voice coach, Jack was an actor. He played General Ematt in The Last Jedi and he voiced Moloch in Solo.

Tributes For Andrew Jack:

Animal Crossing: New Horizons Player Turns Island Into Zelda: Link To The Past Homage

Thanks to the addition of terraforming and infrastructure options available in the newest Animal Crossing game, Animal Crossing: New Horizons, players are free to create almost any island home they like. One player, reddit user VaynMaanen, has created an impressive homage to Zelda: Link to the Past, recreating the original SNES map with high levels of detail and dedication.

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The recreation goes beyond just the map, with VaynMaanen going to the effort to recreate the landmarks and villagers as best you can with the tools in Animal Crossing: New Horizons. Paths, flowers, trees, ponds, and even an ocarina all work in tandem to recreate the classic Zelda feel in a 3D space on the Switch. Seeing an island like this makes you wonder how a Zelda: Link to the Past remake would look on the Switch.

Link's House
Link’s House
Haunted Grove
Great Swamp
Eastern Palace
Desert of Mystery
Lost Woods
Kakariko Village
Hyrule Castle
Death Mountain/Waterfall of Wishing
Eastern Palace
Full Map

Of course putting in enemies, dungeons and some of the more unique structures will prove to be difficult, but the whole point of Animal Crossing is to be creative, it will be interesting to see what kind of solutions people come up with.

The creator stated that it took him four days to complete, this is of course after playing the game through to unlock terraforming. VaynMaanen claims to not be finished with his recreation, but is now keen to actually focus and play Animal Crossing properly now that the majority of the work is done.

Animal Crossing: New Horizons is out now on Nintendo Switch. If you’re getting stuck into the game yourself, be sure to check our guides on how to make money and increase your inventory space.

Now Playing: How Animal Crossing Came From One Of Nintendo’s Biggest Failures

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More Xbox Series X Game Reveals Are Coming Soon, According To Xbox Boss

Xbox Series X is due holiday 2020, but up until now we haven’t seen many game reveals for the console beyond Halo Infinite and Hellblade II. But in an interview for IGN’s podcast Unlocked, Xbox boss Phil Spencer says that’s going to change soon, and future reveals will have a much greater focus on games.

When asked if there was anything left to say about the system itself, or whether it was “all games from here on out,” Spencer said that while there are still things to reveal about the system and services provided by Xbox Series X, what they’ve announced so far has been done to “make room for games” in their further reveals.

“We know games are what people play,” Spencer says. “You don’t play variable rate shading, you don’t play ray tracing, you play the games that use those technologies.” Showing off these technologies has paved the way for them to show off how their games will use them. “This is one of the reasons we had Hellblade when we did the unveil at the Game Awards–I thought showing up at the Game Awards without a game would be a little tone-deaf,” he continued.

Spencer promises that Microsoft is “definitely going to be leaning into the games talk now” in the lead-up to release. “A vast majority of what we’re going to be talking about going forward, and frankly our third parties want to talk about as well, is the great games,” he says.

You can hear his full response around the 38 minute mark in the video of the interview.

Elsewhere in the interview, Phil Spencer commented on the impact of COVID-19 on the system and Halo Infinite, reiterating that the system will not be delayed. Spencer also says that Xbox has a “winning plan” for how it will compete with the PlayStation 5.

Now Playing: Xbox Series X – Loading Times Tech Demo