Ryan Reynolds and Will Ferrell Team for Musical Reimagining of A Christmas Carol

A Christmas Carol is getting a musical update from the team behind Daddy’s Home.

Per THR, Ryan Reynolds and Will Ferrell will star in the musical reimagining of the classic Christmas tale. Sean Anders and John Morris, who recently penned the script for Daddy’s Home 2, will write and direct the adaptation.

No word yet on a release date — THR reports that the package is currently being shopped to different studios. This will be the first time Will Ferrell and Ryan Reynolds have worked together since 1999’s Dick, starring Kirsten Dunst and Michelle Williams.

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Untitled Goose Game Began as a Workplace Slack Joke

The goose is finally loose. Untitled Goose Game was released today for Nintendo Switch and PC, and a tweet that seemingly depicts how this strange stealth game about a goose got made is circulating the internet.

A tweet from 2016 by Michael McMaster, a developer on Untitled Goose Game, seemingly depicts a work Slack conversation that led to the creation of Untitled Goose Game. On August 10, 2016, McMaster shared several screen captures from the House House Slack. The conversation began when Stuart Gillespie-Cook messaged the group saying, “Let’s make a game about this,” and posted a picture of a goose.

The chat quickly devolved into a full-length conversation about the pros, and single con, of geese.

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Skullgirls Studio’s Upcoming Anime-Like RPG Gets A Kill La Kill-Looking Trailer

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Lab Zero Games, the studio behind Skullgirls, has released the full intro cinematic for its upcoming action-RPG Indivisible. The intro, which is animated by Studio Trigger, details some of the major events from the opening arc of Indivisible’s story, so don’t watch it if you want to go into the game completely unspoiled.

That said, it’s an awesome video–one that captures the colorful character designs and exaggerated motion of the studio behind anime like Kill la Kill and SSSS.Gridman. Lab Zero also revealed Hiroki Kikuta, the composer for Secret of Mana, is behind the intro’s music.

After seeing it at Anime Expo, Indivisible is one of my most anticipated anime-like games for 2019. The game tells the story of Ajna, a young girl whose home is destroyed–an action that awakens a mysterious power in her. Part of this power allows Ajna to absorb other people into her to then summon at any time to fight by her side.

Gameplay-wise, this translates into a character recruitment-based story with a party management, turn-based battle system. As Ajna unlocks new abilities, she’s able to explore new areas of the world. Her journey will take her all over a fully-realized fantasy world, one that is in need of saving from a dark power.

Several of the other anime-like games we saw at Anime Expo have already come out, and a few of them are pretty good. If you’ve been sleeping on River City Girls, you should add the retro-styled 2D beat-’em-up to your list of games to play as soon as possible. If you’re looking for more ways to throw down in a video game, read GameSpot’s Kill la Kill: IF review and see whether that arena fighter is right for you. We also have an AI: The Somnium Files review for those searching for a more mystery-driven adventure.

Indivisible is scheduled to release for Xbox One, PS4, and PC on October 8, with a Switch version coming at a later date.

Destiny 2: Jotunn Glitch Gets It Banned From Shadowkeep’s New Raid On Day One

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A newly discovered glitch involving one of Destiny 2‘s Exotic weapons will cause it to be temporarily banned from the game when the game’s next Raid hits. Due to concerns that it will impact the race to be the first to complete Garden of Salvation, the new Raid included in Shadowkeep, Bungie will render Jotunn unusable for a period of time early next month.

The news was shared by Destiny 2 director Luke Smith on Twitter, who wrote, “Jotunn/Toaster will be disabled for Garden of Salvation. The team has identified the issue with Jotunn and we will release a fix in a future update.”

There’s no word on exactly when a fix will be implemented, but given the Raid doesn’t go live until October 5, you can expect this bug to exist for at least a few more weeks.

A bit more detail was shared in a post on Reddit by Bungie community manager Cozmo. He revealed that the current plan is for Jotunn to be disabled for 24 hours, which should cover the period in which players race to be the first to beat Garden of Salvation–the World’s First race, as it’s known. But because Bungie lacks the ability to disable an item in only a particular mode, Jotunn will be unusable anywhere in Destiny 2 during the period.

Jotunn Is Glitched

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The Jotunn bug in question involves using the fusion rifle at short range. Normally, if you’re close enough to where its shot detonates, the user takes splash damage. Because of this glitch, that damage is instead dealt to the target, allowing players to melt bosses more quickly than intended.

Jotunn is obtainable through the Black Armory, part of Destiny 2’s annual pass, which was recently made available for free to anyone who owns the Forsaken expansion. Getting your hands on Jotunn involves some luck, as you’ll need to craft powerful weapons at the Bergusia forge and then hope for the best. You can read more about how to get it in our guide on how to get Jotunn.

Batman Vs. Ninja Turtles Gets New Toys: Are They Worth It?

Zelda: Link’s Awakening Has A Claw Machine And It’s Kind Of Evil

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The Legend of Zelda: Link’s Awakening is now on Nintendo Switch in all its remake-y glory. One of the coolest (or weirdest) things about Link’s Awakening is that it features various Mushroom Kingdom characters, like Goombas, Chain Chomps, and Yoshi in doll form. The Yoshi doll is of particular significance, as it kicks off a classic Zelda-style item trading quest. Or it would, if you could actually get it.

In Mabe Village, there’s a building that houses the “trendy game,” a UFO catcher mini-game which you can play for a handful of Rupees. There are a lot of great prizes in there, but only one will literally jump out of the claw as if vexing you is its job.

In the video below, our own Jake Dekker compiled all his attempts that were foiled by the Yoshi doll. At the suggestion of various GameSpot employees, he has added lovely Yoshi sound effects for, well, effect. There were further attempts before he actually got the Yoshi doll.

Anyway, Link’s Awakening is a great game despite some claw machine frustrations. In our review of the remake, Managing Editor Peter Brown wrote, “Though the remake has a couple of blemishes, it’s still an easy game to recommend. People speak of Link’s Awakening as the secret best Zelda game. That’s a tough call to make, but it’s definitely one of the best. If you haven’t touched a classic Zelda game in a while, Link’s Awakening will almost instantly transport you back to the ’90s. It’s simple, in many ways, but the orchestrated journey still conveys a sense of adventure, and this new version is without question the best way to experience it. And more than anything else, it will put a smile on your face. Remakes are a dime a dozen nowadays and often easy to overlook. Don’t make that mistake with Link’s Awakening.”

If you get stuck in Link’s Awakening, don’t worry! We don’t have a “trendy game” guide, but we do have a guide to the secret seashell locations, another guide for heart piece locations, and a more general tips guide if you’re looking for something more spoiler-free.

PlanetSide Arena – Official Launch Gameplay Trailer

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Apex Legends Season 3: Start Date, Crypto, And Everything We Know

Apex Legends is in the final weeks of its second season, so if you want to earn all the exclusive goodies tied to its battle pass, you’re quickly running out of time. For those already looking ahead, Season 3 is about to begin. Like Season 2, it’s expected to go on for several months and will see a bunch of new content added to Apex Legends.

Below, we detail all the information we have on Apex Legends Season 3, codenamed Meltdown. Every season of Apex Legends brings with it a new battle pass, playable character, and exclusive cosmetic unlocks. Though the first season wasn’t all that impressive, other than the addition of the adrenaline junkie Octane, Season 2 has been a wonderful boon for Respawn’s Titanfall-themed battle royale game–adding the static defender Wattson, a substantial map transformation, two Legend-themed map takeover events, worthwhile battle pass rewards, two limited-time modes, and ranked play. It’s certainly enough to inspire confidence for what to expect in Season 3.

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When Does Season 3 Start?

Apex Legends: Season 3 is scheduled to begin on October 1. Given that Season 1 began in March and continued through to June, and Season 2 started in July and will continue until the end of September, it’s probable that Season 3 will also be about three months long. Respawn hasn’t announced an official end date yet, but Season 3 will likely continue until around the holiday season in late December.

Who Is Season 3’s New Legend?

First teased during Season 1 and appearing in-game but unplayable in Season 2, Crypto has been confirmed to be the new playable character coming to Apex Legends in Season 3. This hacker’s abilities still remain unknown, although a cinematic short of his backstory does seem to corroborate datamine leaks that point to his passive, tactical, and ultimate abilities being tied to his gadgets.

According to the leaks, Crypto’s tactical ability allows him to summon a remote-controlled drone that can open doors, loot bins, and pick up teammates’ respawn banners. His passive ability allows both him and his teammates to see targets marked with his drone. And his ultimate? It’s an EMP grenade that sends out a pulse that does massive shield damage and slows enemies. Supposedly it’s like the effect caused by walking through one of Wattson’s Perimeter Security fences but on a much larger scale. Again, none of this has been confirmed, but these abilities do match the skills Crypto uses in his cinematic story trailer.

What Is Season 3’s New Weapon?

Season 1 saw the addition of the Havoc, an energy assault rifle that could transition into an energy light machine gun or sniper rifle depending on which hop-up you equip to it. In Season 2, the L-Star was added–providing a brand-new legendary light machine gun for players to look for in supply drops. Season 3 will be adding a new weapon as well, one that should be familiar to fans of Titanfall and Titanfall 2.

The Charge Rifle is the first anti-titan weapon to be added to Apex Legends. It’s a powerful laser cannon that must be charged before it can fire, but it has a tremendous range. In the Titanfall games, it’s the primary weapon used by pilots looking to take down titans from a distance, but it can just as easily be used as a sniper rifle against other pilots–as it downs infantry in a single shot. Respawn hasn’t released exact details about Apex Legends’ version of the Charge Rifle, but if it’s anything like its Titanfall counterpart, it will prove to be one of the strongest sniper rifle-like weapons in the battle royale game.

What Is Season 3’s Map Change?

Respawn hasn’t revealed any information concerning map changes coming to Apex Legends’ King’s Canyon in Season 3. However, there may have been a hint in one of the teasers for Crypto before his official announcement.

In the Singh Labs–added during the limited-time Voidwalker event which saw Wraith’s town takeover installed in King’s Canyon–you can discover Crypto in-game. Upon spotting you, he runs off, but not before you have a chance to briefly see what he’s been working on. It looks like he’s trying to connect the massive void portal that’s in the Singh Labs to a place called World’s End.

Granted, Respawn seems to enjoy teasing new Apex Legends content months before it actually releases in-game (Octane is in one of the announcement trailers released on the game’s launch day, for example, and Crypto has been teased since Season 1). So World’s End could just as easily be a clue to something larger we can expect later–like a whole new map. Or maybe it’s something else entirely. Or maybe it’s nothing. We’ll have to wait and see.

What Comes In Season’s 3 Battle Pass?

Respawn hasn’t detailed the exact contents of Season 3’s battle pass, other than that it will include over 100 items–just like Season 1 and 2’s pass. Although Season 1 didn’t have a very impressive battle pass, Season 2’s included cool-looking emotes you could pull off while dropping in mid-air, music packs, and additional pieces of lore for each character. It was also easier (and thus more fun) to complete, thanks to the addition of daily and weekly challenges that encouraged you to play with characters and fight in areas you might not be accustomed to.

How Much Will Season 3 Cost?

Although the season itself is a free download that all players will receive on October 1, some of the content included in Season 3 will require you spend in-game currency. Specifically, both the battle pass and Crypto, the new character, will cost money. Everything else though–like the map changes and new weapon–is free.

If Respawn holds true to tradition, then the battle pass should cost 950 Apex Coins, which is about $9.50 USD. If you’ve completed most of the Season 2 battle pass, you should already have that much saved up. If not, you’ll need to either buy the Apex Coins with real-world money or earn them by leveling up and unlocking loot boxes.

Respawn has previously priced new characters at 12,000 Legend Tokens / 750 Apex Coins, which is about $7.50 USD, so Crypto will most likely be the same. If you’re like me and you’ve been steadily playing Apex Legends throughout Season 2, then you should have almost triple the number of Legend Tokens you need. You probably have more Legend Tokens than you know what to do with. Otherwise, like the battle pass, you’ll have to drop real-world money or unlock loot boxes to earn enough Apex Coins.

How Long Does It Take To Finish The Legend Of Zelda: Link’s Awakening On Switch?

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Delivering a little one-two punch, Nintendo has released two big products today: the new Nintendo Switch Lite, and The Legend of Zelda: Link’s Awakening. The new Zelda game turned out to be a great revival of a game that’s otherwise been isolated to the old Game Boy and Game Boy Color handhelds, making this new release the best way to experience the unusual and delightful adventure set outside the Kingdom of Hyrule.

If the game is new to you, and your most recent Zelda experience is Breath of the Wild (one of the best Switch games around), then you might want to know how much game there is to Link’s Awakening. In my experience, I was able to finish the game and obtain roughly half of the collectible seashells and Pieces of Heart in roughly 15 hours–there isn’t a completely accurate clock, so this is going off of my profile’s rough hour count.

For additional context, you can also consider the fact that I don’t have the original game memorized–far from it. If you’re a veteran who knows the game like the back of your hand, then you can expect that hour count to shrink as, by and large, the new Link’s Awakening is a direct copy of the original.

In my review, I thoroughly recommend the game despite having a few minor issues with the technical performance and the new mode, Chamber Dungeons: “Though the remake has a couple of blemishes, it’s still an easy game to recommend. People speak of Link’s Awakening as the secret best Zelda game. That’s a tough call to make, but it’s definitely one of the best. If you haven’t touched a classic Zelda game in a while, Link’s Awakening will almost instantly transport you back to the ’90s. It’s simple, in many ways, but the orchestrated journey still conveys a sense of adventure, and this new version is without question the best way to experience it. And more than anything else, it will put a smile on your face. Remakes are a dime a dozen nowadays and often easy to overlook. Don’t make that mistake with Link’s Awakening.” For a full breakdown of my thoughts, be sure to check out the full Link’s Awakening review.

If you’re already into the game and need some help along the way, be sure to also check out our Link’s Awakening Starter Guide.

Zelda: Link’s Awakening Heart Piece Guide: All Locations

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The Legend of Zelda: Link’s Awakening remake is finally out, allowing a new generation of players to experience a classic Nintendo game with a fresh coat of paint. The graphics aren’t the only new addition, though, as the remake implements several quality-of-life improvements and new collectibles to discover–including more heart pieces.

For those new to Zelda, heart pieces are collectibles seen in most games in the series that allow you to earn a larger health pool for Link. Finding one won’t cut it, though. As these collectibles are pieces of heart, you need to find a set number to complete a full heart and add on to Link’s health. Games have fluctuated between needing four or five pieces, with Link’s Awakening falling into the former camp.

In the original 1993 Link’s Awakening, there were 12 heart pieces to discover. There are 32 in this remake, so you’ve got your work cut out for you even if you’ve played Link’s Awakening before. If you’re having trouble hunting down the pieces, check out the map embedded below. It marks the location of all 32.

For those whose entire Zelda experience begins and ends with Breath of the Wild, keep in mind that only a few games in the franchise actually allow you to tackle the content in any direction you want. From 1991’s A Link to the Past to 2011’s Skyward Sword, the Zelda games–including Link’s Awakening–are very linear. So you will not be able to grab all the heart pieces right from the get-go because you will need to unlock certain items to solve specific puzzles to earn a few of the pieces. To help you out, the heart pieces on our map are numbered in the order they can be acquired.

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In GameSpot’s The Legend of Zelda: Link’s Awakening review, Peter Brown wrote, “Though the remake has a couple of blemishes, it’s still an easy game to recommend. People speak of Link’s Awakening as the secret best Zelda game. That’s a tough call to make, but it’s definitely one of the best. If you haven’t touched a classic Zelda game in a while, Link’s Awakening will almost instantly transport you back to the ’90s. It’s simple, in many ways, but the orchestrated journey still conveys a sense of adventure, and this new version is without question the best way to experience it. And more than anything else, it will put a smile on your face. Remakes are a dime a dozen nowadays and often easy to overlook. Don’t make that mistake with Link’s Awakening.”